STEAMDB NEXUS

Steam app 598960 · updated 12 Sep 2026, 20:58 UTC

Mashinky

Mashinky is a transport strategy game about trains. The goal is to create your own transport empire on a procedurally generated map. It’s a unique blend of realistic graphics combined with an isometric construction mode and board game-like rules.

Mashinky Steam header artwork
Jan ZelenýJan Zelený
54playing now
5724-hour peak
1,580all-time peak
25average, last 30 days

The last 30 days

+0.3Gain+1.17%% gain61Peak

703 hourly samples, with the daily peak drawn over them. Weekends are shaded.

01633496613 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202621 peakFriday 14 August 202641 peakSaturday 15 August 202648 peakSunday 16 August 202647 peakMonday 17 August 202643 peakTuesday 18 August 202654 peakWednesday 19 August 202643 peakThursday 20 August 202652 peakFriday 21 August 202642 peakSaturday 22 August 202661 peakSunday 23 August 202652 peakMonday 24 August 202649 peakTuesday 25 August 202649 peakWednesday 26 August 202644 peakThursday 27 August 202639 peakFriday 28 August 202644 peakSaturday 29 August 202644 peakSunday 30 August 202655 peakMonday 31 August 202654 peakTuesday 01 September 202648 peakWednesday 02 September 202643 peakThursday 03 September 202641 peakFriday 04 September 202645 peakSaturday 05 September 202651 peakSunday 06 September 202652 peakMonday 07 September 202650 peakTuesday 08 September 202651 peakWednesday 09 September 202644 peakThursday 10 September 202645 peakFriday 11 September 202644 peakSaturday 12 September 202657 peak
Daily peakEvery hourly sample

All time

110 months, August 2017 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

04278531k2k2017201920202022202320252026August 20172 monthly peakSeptember 201715 monthly peakOctober 20171,580 monthly peakNovember 2017267 monthly peakDecember 2017408 monthly peakJanuary 2018298 monthly peakFebruary 2018215 monthly peakMarch 2018119 monthly peakApril 201893 monthly peakMay 2018112 monthly peakJune 2018120 monthly peakJuly 2018130 monthly peakAugust 2018123 monthly peakSeptember 2018104 monthly peakOctober 2018308 monthly peakNovember 2018196 monthly peakDecember 2018165 monthly peakJanuary 2019212 monthly peakFebruary 2019178 monthly peakMarch 2019166 monthly peakApril 2019139 monthly peakMay 2019284 monthly peakJune 2019142 monthly peakJuly 2019126 monthly peakAugust 2019109 monthly peakSeptember 2019127 monthly peakOctober 2019328 monthly peakNovember 2019211 monthly peakDecember 2019203 monthly peakJanuary 2020171 monthly peakFebruary 2020115 monthly peakMarch 2020217 monthly peakApril 2020168 monthly peakMay 2020219 monthly peakJune 2020157 monthly peakJuly 2020115 monthly peakAugust 2020114 monthly peakSeptember 2020192 monthly peakOctober 2020184 monthly peakNovember 2020227 monthly peakDecember 2020184 monthly peakJanuary 2021176 monthly peakFebruary 2021144 monthly peakMarch 2021124 monthly peakApril 2021130 monthly peakMay 2021152 monthly peakJune 2021154 monthly peakJuly 2021106 monthly peakAugust 2021118 monthly peakSeptember 2021101 monthly peakOctober 2021136 monthly peakNovember 2021107 monthly peakDecember 2021171 monthly peakJanuary 2022168 monthly peakFebruary 2022210 monthly peakMarch 2022150 monthly peakApril 2022198 monthly peakMay 2022186 monthly peakJune 2022112 monthly peakJuly 2022107 monthly peakAugust 2022106 monthly peakSeptember 2022109 monthly peakOctober 2022194 monthly peakNovember 2022147 monthly peakDecember 2022141 monthly peakJanuary 2023156 monthly peakFebruary 2023119 monthly peakMarch 202398 monthly peakApril 2023101 monthly peakMay 202383 monthly peakJune 202383 monthly peakJuly 202386 monthly peakAugust 2023131 monthly peakSeptember 202387 monthly peakOctober 2023203 monthly peakNovember 2023137 monthly peakDecember 2023111 monthly peakJanuary 2024131 monthly peakFebruary 2024106 monthly peakMarch 202490 monthly peakApril 2024113 monthly peakMay 202479 monthly peakJune 202472 monthly peakJuly 202468 monthly peakAugust 202476 monthly peakSeptember 2024113 monthly peakOctober 2024100 monthly peakNovember 202496 monthly peakDecember 2024111 monthly peakJanuary 2025108 monthly peakFebruary 202588 monthly peakMarch 202577 monthly peakApril 202598 monthly peakMay 202599 monthly peakJune 2025101 monthly peakJuly 202583 monthly peakAugust 202575 monthly peakSeptember 2025159 monthly peakOctober 2025162 monthly peakNovember 2025122 monthly peakDecember 2025105 monthly peakJanuary 202697 monthly peakFebruary 202694 monthly peakMarch 202675 monthly peakApril 202669 monthly peakMay 202663 monthly peakJune 202667 monthly peakJuly 202659 monthly peakAugust 202661 monthly peakSeptember 202657 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

016334966July 2026August 2026September 2026October 2026July 202659 peak — daily detail belowAugust 202661 peak — hourly detail belowSeptember 202657 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

01632486401 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202641 peakThursday 02 July 202637 peakFriday 03 July 202636 peakSaturday 04 July 202645 peakSunday 05 July 202659 peakMonday 06 July 202645 peakTuesday 07 July 202646 peakWednesday 08 July 202638 peakThursday 09 July 202635 peakFriday 10 July 202637 peakSaturday 11 July 202644 peakSunday 12 July 202648 peakMonday 13 July 202633 peakTuesday 14 July 202630 peakWednesday 15 July 202644 peakThursday 16 July 202636 peakFriday 17 July 202645 peakSaturday 18 July 202638 peakSunday 19 July 202653 peakMonday 20 July 202644 peakTuesday 21 July 202654 peakWednesday 22 July 202636 peakThursday 23 July 202651 peakFriday 24 July 202646 peakSaturday 25 July 202643 peakSunday 26 July 202657 peakMonday 27 July 202646 peakTuesday 28 July 202647 peakWednesday 29 July 202647 peakThursday 30 July 202640 peakFriday 31 July 202636 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 431 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

01633496601 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202643 peakSunday 02 August 202654 peakMonday 03 August 202647 peakTuesday 04 August 202642 peakWednesday 05 August 202648 peakThursday 06 August 202642 peakFriday 07 August 202636 peakSaturday 08 August 202648 peakSunday 09 August 202642 peakMonday 10 August 202641 peakTuesday 11 August 202642 peakWednesday 12 August 202634 peakThursday 13 August 202633 peakFriday 14 August 202641 peakSaturday 15 August 202648 peakSunday 16 August 202647 peakMonday 17 August 202643 peakTuesday 18 August 202654 peakWednesday 19 August 202643 peakThursday 20 August 202652 peakFriday 21 August 202642 peakSaturday 22 August 202661 peakSunday 23 August 202652 peakMonday 24 August 202649 peakTuesday 25 August 202649 peakWednesday 26 August 202644 peakThursday 27 August 202639 peakFriday 28 August 202644 peakSaturday 29 August 202644 peakSunday 30 August 202655 peakMonday 31 August 202654 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 272 hourly samples. Each dip is a night. Weekends are shaded.

01531466201 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202648 peakWednesday 02 September 202643 peakThursday 03 September 202641 peakFriday 04 September 202645 peakSaturday 05 September 202651 peakSunday 06 September 202652 peakMonday 07 September 202650 peakTuesday 08 September 202651 peakWednesday 09 September 202644 peakThursday 10 September 202645 peakFriday 11 September 202644 peakSaturday 12 September 202657 peak

October 2026

Mashinky was released on 6 Oct, 2018.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 20:58 UTC
App ID
598960
Last updated
03 Jun 2026 build 23516684
Developer
Jan Zelený
Publisher
Jan Zelený
Release date
6 Oct, 2018
Platforms
Windows
Download size
1.47 GB
Install size
2.76 GB
Genres
Indie, Simulation, Strategy, Early Access
Game modes
Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op
Controller support
Unknown
Early Access
Listed in Early Access
Achievements
58

Features & support

Steam features

Steam AchievementsSteam WorkshopSteam CloudStatsIncludes level editorFamily Sharing

Controllers & input

Accessibility

Popular tags

Early AccessStrategySimulationTrainsManagementSandboxEconomyTransportationProcedural GenerationDifficultRTSOpen World3DIsometric2DHistoricalRealisticResource ManagementLevel EditorModdable
About this gameFull description from Steam
Mashinky is a brand new transport strategy game from Czech developer Jan Zeleny. Zooming through gorgeous landscapes, utilising a traditional isometric construction mode and mastering a unique board game-like gameplay, you'll find yourself immersed in the task of building your own transport empire on a procedurally generated map. The game is a unique blend of realistic graphics combined with an isometric construction mode and boardgame-like rules. Players start the game in control of a transport company. They must lay tracks on difficult terrain, research and buy new vehicles, manage routes and compete against economic rules to make as much profit as possible by transporting passengers and various cargos. This makes for a challenging simulation game requiring the player to consider all elements of business to be successful. Players can switch to an isometric construction mode inspired by the very best strategy classics. This is a grid based map where every change of traffic layout is a rewarding puzzle. You can build simple tracks connecting just two stations, or design sophisticated networks using junctions and signals to maximize efficiency and performance. As the game progresses, you’ll need to extend and customize your transport empire. You can upgrade industry buildings, stations and depots in various ways, and improve your trains using new engines and special wagons. Each upgrade offers a unique bonus; greater capacity, new processing rules and even new cargo types. Players can develop their own strategy to suit best the network they're building. With the innovative viewing modes, you can ride one of your trains or watch the operation of the network you have built. You can exit construction mode at any time to dive back into the beautiful landscapes and detailing of the 3D world. You can see your track network from a different perspective, or even jump into one of your train and enjoy the ride. For the Early Access release, we've prepared already first 5 eras out of 7. As EA progresses, we will introduce more eras so in the future, you’ll progress from the Age of Steam through the modern world and into the future. You’ll encounter new industries and vehicles in each era. Villages will grow to become cities, new infrastructure and upgrades will become available. It is up to you how you use these new features to build your transport empire. From humble beginnings, you’ll build a vast transport network using everything from steam power while moving cargo like coal and wood to - will be introduced to the game in the future - maglev supertrains delivering futuristic electronics.
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS18Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Windows Vista Processor: Dual Core 2.0 GHz Memory: 4 GB RAM Graphics: GeForce 750 or equivalent DirectX: Version 9.0c Storage: 2 GB available space

Recommended

Recommended: OS *: Windows 7 Processor: Quad Core 2.66 GHz Memory: 4 GB RAM Graphics: GeForce GTX 970 or equivalent DirectX: Version 11 Storage: 2 GB available space
Supported languages10 languages
LanguageFull audio
English
German
Russian
Czech
French
Spanish - Spain
Hungarian
Polish
Ukrainian
Greek

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

58 achievements in total.

Show selected achievements (may contain spoilers)
ConstructionistAchievement
Train ownerAchievement
Where should I turn now?Achievement
Earned by trainsAchievement
Train magnateAchievement
Train visionaryAchievement
Wagon ownerAchievement
Wagon magnateAchievement
Wagon visionaryAchievement
Railroad pioneerAchievement

View all Steam achievements

DemosPlayable demos on Steam

50 developer announcements, Jan 2019 to Jun 2026 · times in UTC

June

  1. Fixes everywhere :)

    Numbers in names - Station names uses modable suffixes instead of numbers - Routelist names uses "Line" instead of vehicle name (which was confusing after reassigning routelist or removing the train) Fixes for Tooltips - Fixed 274 missing…

    Patch notes

December

  1. New road vehicles & Christmas quest

    Hello beloved community!Today, it is kind of content & content update :) I've been working for some time on pack of new road vehicles, and while preparing them for the release, holiday season came so I've also prepared new Christmas quest…

    jan.zeleny

September

  1. Performance update

    Hello beloved community!I have a rather boring update today :) It's mainly about the performance of the game engine. I focused on FPS at runtime, but I also significantly reduced the loading time! Due to huge changes in the codebase, it…

    jan.zeleny

April

  1. Modern aircrafts

    Hello beloved community! Last several months, I was working on huge optimizations, but since those are not ready yet, I've prepared content update for you instead. It is one of the last 3 content updates I promised long time ago, before the…

    jan.zeleny

December

  1. Christmas quest

    Hello beloved community! I accidentally rewrote the text of this update so it will remain a secret even for me :/ Backup, backup, backup :) Jan

    jan.zeleny

November

  1. DEMO release

    Hello beloved community! Today, I've released the DEMO! This free sample of our game features time-unlimited gameplay on the smallest (128*128), procedurally generated maps, and within the first era. You can choose from 4 different steam…

    jan.zeleny

September

  1. Drivers & Pilots

    Hello beloved community! Today, I have something unexpected for you :) First vanilla people in the game! You should now see drivers and pilots taking care of your transport fleet. They will be there to help whenever the vehicle is on, not…

    jan.zeleny

April

  1. The third pack of vehicles

    Hello beloved community! I released the third vehicle pack today! This time you can choose from 16 new trucks or buses in the game! We now have a total of 37 vehicles available. The new pack addresses some of your transportation needs in…

    jan.zeleny

December

  1. Christmas event

    Hello respected community! Just a smaller holiday update, but hope you will enjoy it as you do every year :) Obviously It is the Christmas quest with unique task and unique reward. We were thinking about this year's challenge to use some of…

    jan.zeleny

October

  1. Airports & Airplanes

    Hello respected community! Finally, airports and aircrafts landed into our game! It has been a ride, but although there are still some isseues toaddress in upcoming days, I'm happy to welcome all of you aboard! Please keep in mind, that…

    jan.zeleny

August

  1. Borderless rendering, improved driver mode and bugfixes

    Hello respected community! Today I have just a small update. While working on airports and planes, I have generally improved the game, fixed bugs, optimized the engine and added some new rendering features. Borderless window rendering Long…

    jan.zeleny

June

  1. Planes in internal testing.

    Hello respected community! It's been too long since the last post, I deeply sorry for such communication silence and huge thanks for your patience. The work on planes advanced a lot since the last post, yet there are some bugs to be fixed…

    jan.zeleny

December

  1. Santa's list

    Hello respected community! Just a small update to hopefully make your day better :) I've just released one special update today. Holidays are coming and winter nights are prolonging, I think we all have a great opportunity to enjoy some…

    jan.zeleny

October

  1. Garbage Feature & Content update

    Hello dearest community! Today Mashinky got an unexpected update and was expanded with waste management. What had started as a side idea to support the upcoming 7th era, has quickly become a fully functional and balanced update, and we had…

    jan.zeleny

April

  1. Multiplayer

    Hello dearest community! Mashinky is being upgraded with the Multiplayer Update today! WATCH THE TRAILER After several months in open beta testing, Multiplayer is finally available for everyone in default game version. You can start a new…

    jan.zeleny

March

  1. War in Ukraine

    Hello dearest community! For the past few days, I have also been following the news of the horrific act of Putin's aggression in Ukraine, the shelling of civilian buildings, hospitals and the threat of weapons of mass destruction. I feel…

    jan.zeleny

February

  1. Just a bunch of fixes

    Hello awesome community! After latest performance update, I've realised there were accidentally several new bugs added as well. Right after incoming reports, I started to work on these issues and keep releasing fixes once I finished each of…

    Patch notes
  2. Performance update & Quality of life

    Hello respected community! I have been fixing multiplayer bugs on experimental branch, adding new stuff and focused also on performance. Since those improvements are not related only to multiplayer, I've prepared build to share them with…

    jan.zeleny

December

  1. Xmas event

    Hello respected community! I was unable to resist to do one more update. This one introduces Xmas event into the game (both for Multiplayer beta testing and for public branch). You can gather presents 🎁 in Toyshop (sawmill upgrade)…

    jan.zeleny
  2. Multiplayer Open Beta testing

    Hello respected community! First of all, I would love to thank you all for such patience. I wanted to release multiplayer in October, but we kept finding more and more issues and some of them were quite serious. I forgot all my plans and…

    jan.zeleny

October

  1. Early Access anniversary

    Hello respected community! Today is the anniversary of the Mashinky Early access release.🎉 Only thanks to all of you, I can spend an amazing part of my life on a dream project and fulfill dreams not only for myself, but hopefully also for…

    jan.zeleny

June

  1. City update

    Hello respected community! Today, I've released the City update for everyone! Content of city update {STEAM_CLAN_IMAGE}/30409173/e02f7f8037af5f9b07836df1ac386347500b635e.jpg The new update for Mashinky introduces reworking of towns in the…

    jan.zeleny

May

  1. City update public testing

    Hello respected community! Today, I've updated EXPERIMENTAL branch with the City update! Feel free to switch to public experimental branch and let me know in case of any issue. I will be adding more content and fixing bugs meantime, so we…

    jan.zeleny

February

  1. Tiny bugfixing update

    Hello respected community! For last 6 weeks, I've been focused on multiplayer implementation and it progressed a lot. Soon there will be first internal test of basic game mechanics. Still this update is far in the future, so last week I…

    Patch notes

December

  1. Christmas update

    Hello respected community! I have another good news for you! I've just released one very special update today. Since There are holidays comming and winter nights are long and calm, I think we all have a great opportunity to enjoy huge maps…

    jan.zeleny
  2. Zoom out, Optimizations, One-way stops

    Hello respected community! While preparing for some upcoming changes (like bigger map or more simultaneous players), I've sit and spent some time on optimizations. Also reacted on some community requests on making one way road stations, fix…

    jan.zeleny

October

  1. Walk & Drive feature update

    Hello respected community! Today I have rather bigger update to keep you entertained if you're stuck at home as I do :) With this update, you can finally dive fully into your world and enjoy it by walking, jumping, running, colliding with…

    jan.zeleny

September

  1. Philip

    Hello respected community! Although this update is marked as smaller one here on steam, it is kind of lifechanging for me :) Several days ago, my beloved family has grown by a new member, a son named Filip Zelený! I am once again the…

    jan.zeleny
  2. Passenger destination

    Hello respected community! You haven't heard from me for a long time and you deserve to know more and get a new update :) Since May, I have been working on 3 different updates: Passenger destination (released today) City update Multiplayer…

    jan.zeleny

May

  1. 6th era

    Hello respected community! After spending more time on experimental branch, 6th era update is finally ready to be released to public default version of the game Mashinky! After releasing Electrification and UI imrpovements in the last…

    jan.zeleny

March

  1. Map icons small update

    Hello respected community! Thanks a lot for your awesome feedback on latest update. It helped me to identify the problem and change my mind regarding to map icons. There are sveral changes in today small update: - I've returned to the old…

    jan.zeleny
  2. Electricity update

    Hello respected community! There is a new update for Mashinky! As I've announced, this update was part of 6th era update, but since there are too many new stuff, I am releasing this part alone. It helps me focus on features and polish them…

    jan.zeleny

February

  1. I will divide the 6th era addition into two separate updates

    Hello respected community! 6 epoch is shaping up nicely, but since there are tons of other changes, I will soon release a separate update with electrification and all improvements and once stabilized, the 6th era will follow ;) New…

    jan.zeleny

January

  1. Rails and shadows rendering improvements

    Hello respected community Today, there is a new update available. This time it is rather small one, but may please some of you :) I've been working on next era and suddenly the amount of flickering and visual noise on rail frets and…

    jan.zeleny

December

  1. Road vehicles volume #2 available

    Hello respected community Today, there is a new update available. This time, it is all about road vehicles! I've choosed another 11 vehicles we need to have in the game (which makes the sum of 21 vehicles available). Those are mostly from…

    jan.zeleny
  2. Road vehicles volume #2 will be released on December 22nd.

    Hello respected community I am excited to introduce you the next upcoming update. There will be: 11 new road vehicles! These are mainly for 2nd and 3rd era, so you will be able to transport also iron ore, iron, crude oil, oil and goods, and…

    jan.zeleny
  3. Usability update

    Dear respected community, While working on another content (several new vehicles and the next era), I want to improve the gameplay and tools as well to make your play sessions a bit more pleasant. Thats why I am introducing what I call…

    jan.zeleny

October

  1. Removed MODs violating rules

    Dear respected community, Today I have rather some bad news. I've removed several MODs that violated licence of other authors and games, especially awesome game Transport Fever.…

    jan.zeleny
  2. Road vehicles released!

    Hello respected community! Road vehicles are finally included in Mashinky game! Now you are able to extend your transport imperium with road vehicles. Buy and manage busses and trucks, build road infrastructure including bridges and…

    jan.zeleny

August

  1. Road vehicles announcement + Stamps released

    Hello respected community! I am super excited to announce, that soon the game will include also road vehicles! October 6th - Road vehicles (first part) We are working hard to deliver as much vehicles on October 6th, but first update will be…

    Patch notes

July

  1. 4 new languages included!

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30409173/98dbddce8ccb86d68ade6ed53801f89292b69f4e.jpg Hello respected community! There is a new build available for Mashinky. This time, I've reworked pipeline for font…

    Patch notes

June

  1. UI Scale, Start from any era, Hi-res icons...

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30409173/576a51aac6d18ce3c5605d301489f706749ab0f9.jpg Hello respected community! There is a new update online, so I would like to share some details with you. There is for…

    Patch notes
  2. 100+ mods in Steam workshop

    Hello respected community! It is insane, but recently we've together reached more than 100 mods in Mashinky steam workshop :O This is something I would never expected, especially while still in Early Access and without any usable tutorial…

    jan.zeleny

May

  1. New update! (sorted lists, rendering improvements, optimizations, new scenario, etc)

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30409173/5c5c8e5574df177ba591f42b279aa085c2631c18.jpg Hello respected community! After 5th era release, I've fixed several bugs and meantime implemented (and fixed) also…

    Patch notes
  2. 5th era is out now!

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30409173/75ab5b91a8d8affa9e0da1b304b1c71e21e8060d.jpg Hello respected community! 5th era is finally out now! Please enjoy and let me know any concern, feedback, issues ;)…

    Patch notes

April

  1. Experimental branch - 5th era community testing

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30409173/03e500d7415ffbb1c575ed0c9449070df8a453a7.jpg Hello respected community! We've finally progressed with probably the biggest update so far - the 5th (electrified)…

    Patch notes

March

  1. First official merch available!

    Hello respected community! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30409173/2dfa9e4f9f21894226f2710a23e1b2f038c960e9.jpg I can finally introduce you our very first official merch done by awesome FretShirt!…

    jan.zeleny

February

  1. Small improvements for stability and usability

    Hello respected community! I have again rather small update for you, this time it brings for example town growing over the stations, rivers and so on (you can help the town by laying roads there). Some mods issues detection Also we are…

    Patch notes
  2. Train aging and Mass replacement

    Hello respected community! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30409173/b9b3b344751f4354c32f365e0576934b7bacec2c.jpg Before releasing any info about 5th era, lets make the Mashinky gameplay a bit more…

    Patch notes

January

  1. Just another small update :)

    Hello respected community! We are working hard on 5th era, but meantime I am fixing some issues and adding new features. This update is rather small, but there are more to come soon (like train replacement feature or ingame bug reporting…

    Patch notes

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