STEAMDB NEXUS

Steam app 1133120 · updated 12 Sep 2026, 22:26 UTC

Ecosystem

Create virtual lifeforms whose development is shaped by a deep simulation of evolution. Guide them as they fight, mate, and adapt to the environment you have built. All the creatures in the trailer evolved on their own in the game!

Ecosystem Steam header artwork
Tom JohnsonSlug Disco
9playing now
1424-hour peak
113all-time peak
6average, last 30 days

The last 30 days

+2.6Gain+71.86%% gain21Peak

227 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0611172313 Aug17 Aug24 Aug28 Aug01 Sep05 Sep09 SepThursday 13 August 20264 peakFriday 14 August 20267 peakSaturday 15 August 20264 peakSunday 16 August 20265 peakMonday 17 August 20263 peakThursday 20 August 20264 peakFriday 21 August 20264 peakSunday 23 August 20265 peakMonday 24 August 20263 peakTuesday 25 August 20265 peakWednesday 26 August 20261 peakThursday 27 August 20266 peakFriday 28 August 20266 peakSaturday 29 August 20267 peakSunday 30 August 202610 peakMonday 31 August 202615 peakTuesday 01 September 202616 peakWednesday 02 September 202611 peakThursday 03 September 202612 peakFriday 04 September 20268 peakSaturday 05 September 202618 peakSunday 06 September 202611 peakMonday 07 September 202621 peakTuesday 08 September 202612 peakWednesday 09 September 202612 peakThursday 10 September 202620 peakFriday 11 September 202614 peakSaturday 12 September 202614 peak
Daily peakEvery hourly sample

All time

67 months, March 2021 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0316192122Mar 2021Feb 2022Jan 2023Dec 2023Nov 2024Oct 2025Sep 2026March 2021113 monthly peakApril 202139 monthly peakMay 202123 monthly peakJune 202127 monthly peakJuly 202115 monthly peakAugust 202115 monthly peakSeptember 202115 monthly peakOctober 202119 monthly peakNovember 202114 monthly peakDecember 202113 monthly peakJanuary 202216 monthly peakFebruary 202213 monthly peakMarch 202235 monthly peakApril 202230 monthly peakMay 202212 monthly peakJune 202224 monthly peakJuly 202215 monthly peakAugust 202211 monthly peakSeptember 20229 monthly peakOctober 202210 monthly peakNovember 202213 monthly peakDecember 202215 monthly peakJanuary 202314 monthly peakFebruary 202310 monthly peakMarch 202319 monthly peakApril 202321 monthly peakMay 202315 monthly peakJune 202316 monthly peakJuly 202326 monthly peakAugust 202326 monthly peakSeptember 202320 monthly peakOctober 202311 monthly peakNovember 202323 monthly peakDecember 202315 monthly peakJanuary 202412 monthly peakFebruary 202413 monthly peakMarch 202420 monthly peakApril 202430 monthly peakMay 202419 monthly peakJune 202413 monthly peakJuly 202413 monthly peakAugust 202413 monthly peakSeptember 202410 monthly peakOctober 202410 monthly peakNovember 202489 monthly peakDecember 202427 monthly peakJanuary 202518 monthly peakFebruary 202515 monthly peakMarch 202514 monthly peakApril 202525 monthly peakMay 202510 monthly peakJune 20259 monthly peakJuly 202513 monthly peakAugust 202567 monthly peakSeptember 202513 monthly peakOctober 202510 monthly peakNovember 202512 monthly peakDecember 202512 monthly peakJanuary 202611 monthly peakFebruary 202611 monthly peakMarch 202613 monthly peakApril 202621 monthly peakMay 20268 monthly peakJune 202615 monthly peakJuly 20269 monthly peakAugust 202615 monthly peakSeptember 202621 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

06111723July 2026August 2026September 2026October 2026July 20269 peak — daily detail belowAugust 202615 peak — hourly detail belowSeptember 202621 peak — hourly detail below
Monthly peakHas finer data

July 2026

28 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

02571001 Jul05 Jul09 Jul14 Jul19 Jul23 Jul28 JulWednesday 01 July 20268 peakThursday 02 July 20268 peakFriday 03 July 20269 peakSaturday 04 July 20267 peakSunday 05 July 20267 peakMonday 06 July 20269 peakTuesday 07 July 20268 peakWednesday 08 July 20269 peakThursday 09 July 20267 peakFriday 10 July 20267 peakSunday 12 July 20261 peakMonday 13 July 20262 peakTuesday 14 July 20265 peakThursday 16 July 20265 peakFriday 17 July 20265 peakSaturday 18 July 20264 peakSunday 19 July 20265 peakMonday 20 July 20268 peakTuesday 21 July 20266 peakWednesday 22 July 20268 peakThursday 23 July 20263 peakSaturday 25 July 20267 peakSunday 26 July 20267 peakMonday 27 July 20266 peakTuesday 28 July 20269 peakWednesday 29 July 20266 peakThursday 30 July 20269 peakFriday 31 July 20267 peak

August 2026

23 days as the curve, each the highest figure that day. Behind it, 101 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

048121601 Aug05 Aug12 Aug15 Aug20 Aug24 Aug27 Aug30 AugSaturday 01 August 20267 peakSunday 02 August 20265 peakTuesday 04 August 20267 peakWednesday 05 August 20269 peakThursday 06 August 20266 peakFriday 07 August 20265 peakWednesday 12 August 20264 peakThursday 13 August 20265 peakFriday 14 August 20267 peakSaturday 15 August 20264 peakSunday 16 August 20265 peakMonday 17 August 20263 peakThursday 20 August 20264 peakFriday 21 August 20264 peakSunday 23 August 20265 peakMonday 24 August 20263 peakTuesday 25 August 20265 peakWednesday 26 August 20261 peakThursday 27 August 20266 peakFriday 28 August 20266 peakSaturday 29 August 20267 peakSunday 30 August 202610 peakMonday 31 August 202615 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 126 hourly samples. Each dip is a night. Weekends are shaded.

0611172301 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202616 peakWednesday 02 September 202611 peakThursday 03 September 202612 peakFriday 04 September 20268 peakSaturday 05 September 202618 peakSunday 06 September 202611 peakMonday 07 September 202621 peakTuesday 08 September 202612 peakWednesday 09 September 202612 peakThursday 10 September 202620 peakFriday 11 September 202614 peakSaturday 12 September 202614 peak

October 2026

Ecosystem was released on 8 Nov, 2024.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 22:26 UTC
App ID
1133120
Last updated
06 Oct 2025 build 20270923
Developer
Tom Johnson
Publisher
Slug Disco
Release date
8 Nov, 2024
Platforms
Windows
Download size
1013 MB
Install size
3.65 GB
Genres
Casual, Indie, Simulation, Strategy
Game modes
Single-player
Controller support
Unknown

Features & support

Steam features

Steam WorkshopSteam CloudFamily Sharing

Controllers & input

Accessibility

Popular tags

Colony SimAutomationSimulationGod GameLife SimSandboxFishingUnderwaterNatureRealisticResource ManagementManagementScienceSci-fiArtificial IntelligenceStrategyProcedural GenerationRelaxingSurrealSingleplayer
About this gameFull description from Steam
Ecosystem is a game about life. At its heart are evolving virtual lifeforms, who grow from synthetic DNA and live in a physically-simulated ocean. This DNA encodes everything about a creature: their skeletal structure, their mental processors and even their combat prowess. Simulation The nervous system of a virtual lifeform is a pipeline computer where, every moment, data from sense organs passes through a network of neurons and finally contracts a muscle in a specific body part. Creatures swim just like real sea-life, applying torque at their joints to push against the water in a way coordinated to propel themselves forward. Evolution To create life, you need only release a batch of these lifeforms into the water with random brains and bodies. Most will flail around aimlessly, but those that manage to move even slightly will get to have more offspring than the others. Ten generations later, their descendants will be talented swimmers. It’s really satisfying to see the creatures evolve in a real sense, guided by your hand in the simulated fluid of your own world. Combat Whether it’s using electrical attacks to stun enemies or developing poisonous spikes to evade the jaws of predators, Ecosystem’s simulation features an in-depth combat layer. Each creature has a range of combat statistics that will determine their role in the food chain. As a species evolves and gains a foothold, it will need to adapt to survive attacks from predators or face extinction. Playing God If you want to take a more hands-on approach in your creatures’ evolution, a suite of tools are provided, unlocked as you progress through the game, to force certain traits in your species. From high level settings such as requiring a species to have tentacles, be a certain size, or have a set amount of body parts, to minute details such as determining the amount of drag or torque a creature may face when swimming, the simulation is yours to control. Sculpt Your Own Ecosystem Ecosystem features procedural worlds with a variety of options such as ocean depth and soil type, but you can go one step further and sculpt the terrain yourself, raising mountains or carving out dark caves for your predators to lurk in. Data At Your Fingertips For players who want to monitor their ecosystems closely, there is a lot of data at your fingertips. We’ve got you covered for all the statistics and analysis of your world that you could possibly want - from ecosystem overviews showing population charts for both animals and plants to phylogenetic trees for individual species, allowing you to track your species evolution. Share Online Ecosystem features Steam Workshop support, allowing you to share your species, maps and aquariums. Download other players' species from within the game and introduce them to your ecosystem and see if they have what it takes to survive.
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS3
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 64-bit or higher Processor: Intel Core i3-8100 / AMD Ryzen 3 1200 Memory: 8 GB RAM Graphics: nVidia GeForce GTX 1050Ti / AMD Radeon RX 560 Storage: 2 GB available space

Recommended

Recommended: Requires a 64-bit processor and operating system

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages6 languages
LanguageFull audio
English
French
German
Japanese
Simplified Chinese
Traditional Chinese

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

50 developer announcements, May 2022 to Oct 2025 · times in UTC

October

  1. Patch to address Unity game engine vulnerability.

    Small hotfix to address the recently report Unity game engine vulnerability. More information can be found here: https://unity.com/security/sept-2025-01

    Patch notes

September

  1. Hotfix 23rd September 2025

    Fixed a critical bug in the aquarium mode.

    Patch notes

August

  1. Ecosystem 1.1 - Tropical Fish Pack OUT NOW 🐠🦈🦑

    Tropical Fish Pack is here!🐠🦈🦑Featuring 5 new creature heads, the Tropical Fish Pack introduces a range of life forms to Ecosystem. You can now shape your virtual world with these additional species in our evolution simulator:Box…

    Tactical_Lich

July

  1. DLC Announcement: Tropical Fish Pack! 🐠

    You might have seen some very blurry images over the last couple weeks on Steam or on our socials, with some of you getting the correct answer surprisingly quick. That's right, Ecosystem is getting a DLC - Tropical Fish Pack! Coming on…

    Tactical_Lich
  2. A Curious Presence

    Looks like something else noticed our lively habitats, and is approaching to investigate a bit more.Will it be a cheerful presence, or a menace of the sea?I wonder what this might be?

    Tactical_Lich
  3. Something's coming...

    Smelling blood from the brutal struggles for survival, a new danger is coming soon to the waters of Ecosystem. Hungry, and ready to hunt...Can you guess what it might be?

    Tactical_Lich

April

  1. Ecosystem in Earth Appreciation Festival 🌎

    Hey everyone! Ecosystem is taking part in the Earth Appreciation Festival from April 1 to April 8! It’s an event for games that share the same love for our planet Earth, to showcase nature at its finest and highlight the consequences if we…

    Tactical_Lich

December

  1. 2024 Round-Up

    Greetings Evolutionaries! How’s everyone doing? We hope you all had an amazing Christmas! We’re at the end of 2024 now, and this has surely been a year to remember for Ecosystem, especially with our 1.0 full release. Let’s quickly recap…

    Tactical_Lich
  2. Ecosystem 1.01 - Bugfixes

    PATCH NOTES Ecosystem 1.01 Improvements to the 'force bilateral symmetry' option in the evolutionary parameters panel: Fix: several bugs in mutation code that could result in a loss of symmetry even if 'forced symmetry' is enabled. Fix…

    Patch notes

November

  1. November Community Update! 🦀

    Hi everyone! {STEAM_CLAN_IMAGE}/35860517/5c3dca50a708eb3e0030e111885b7049772c7961.png November has been such an incredible month! On November 8th, Ecosystem finally entered full release with the arrival of our crustaceans. We’d like to…

    Tactical_Lich
  2. Nominate Ecosystem for Steam Awards 2024!

    Greetings everyone! Thank you so much to everyone who has played Ecosystem, whether you have been here since early access or just joined us recently. We are very delighted that Ecosystem’s 1.0 full release has been met with such positive…

    Tactical_Lich
  3. Ecosystem 1.0 - The Crustacean Update is OUT NOW!

    The day has finally arrived! Crustaceans have come to your ecosystems, bringing the game version up to 1.0! It's been a long journey from our initial early access release back in March 2021! Since our initial early access launch we have had…

    DanPos

October

  1. October Community Update! 🦀

    Hi everyone! We’re back for an October community update and, you might already know, we have some major news to share this month! Let’s jump right in! 1.0 Full Release Incoming! After 4 years in early access, Ecosystem is finally getting…

    Tactical_Lich

September

  1. September Community Update!

    Greetings everyone! Ecosystem was in some wonderful events during the month so you can say our September was... eventful. *Cough* Bad puns aside, let us get right into today’s monthly update! One Special Day…

    Tactical_Lich

August

  1. August Community Update

    Hey everyone! We're at the end of August and summer is almost over already? Where did all the time go? And it's time for another monthly update already! Back to School Celebrations…

    Tactical_Lich

July

  1. July Community Update 🦀

    Hi everyone! The first half of 2024 really went by in a blink of an eye and July is already almost over. In this monthly round-up, we have some exciting news to share! New Models…

    Tactical_Lich

June

  1. June Community Update

    June is ending and we are well into the summer heat. Here’s another monthly wrap-up for Ecosystem! Games for Waves {STEAM_CLAN_IMAGE}/35860517/0a8cb134515592ac9c6da6538b827a0740eef548.png 8th June is World Oceans Day, and to celebrate this…

    Tactical_Lich
  2. We're taking part in Games for Waves 2024!

    {STEAM_CLAN_IMAGE}/35860517/85ea3b02135e694e0d0887412e2f3c9b19d24838.png Today (8th June) is World Oceans Day, which catalyzes collective action for a healthy ocean and a stable climate. That's why we're pleased to share that Ecosystem is…

    francescasoph

May

  1. May Community Update

    Hey everyone! May is almost over and it’s time for another monthly update! We've got things scuttling about in the depths that we need to cover... Thank you for the support! First of all, a massive thanks to everyone for checking out…

    Tactical_Lich
  2. April Monthly Wrap Up 🌊

    Hey everyone! April was a big month for Ecosystem, so we thought we'd share a monthly round-up of everything we got up to in case you missed anything. {STEAM_CLAN_IMAGE}/35860517/f8bb6a36bb11bc4773a06c55d8de48bc41fe1f6d.png The Big…

    francescasoph

April

  1. Ecosystem is taking part in Earth Appreciation Festival 2024!

    {STEAM_CLAN_IMAGE}/35860517/318ce3aafd66fc603489526cbac71f73be065001.png Today marks World Earth Day, an occassion where we mark the importance of our planet and the factors that are impacting it. But with human-made issues such as climate…

    francescasoph
  2. The Behavior Update - Out Now!

    Hello everyone! After an extended open beta we're pleased to announce that the Behavior Update is out now for everyone! There are a lot of changes and fixes in the update, full patch notes below, but lets take a look at the new changes in…

    DanPos

March

  1. The Behaviour Update - Open Beta Out Now!

    Hey everyone! We're happy to announce that the beta for the Behaviour Update is now live on the OpenBeta branch on Steam. As always, if you'd like to participate, be sure to back up your saves! BACK UP YOUR SAVES - Before taking part in the…

    DanPos
  2. The Behaviour Update - Coming Soon!

    Hello Everyone, Welcome to the March development update! My work on the next major update, the Behavior Update, is coming to a close and should be ready for a March release date. With the new batch of features, I hope to give creatures more…

    DanPos

November

  1. IndieCade & What's Next For Ecosystem

    Hello! Dan here, community manager for Ecosystem, with a couple of updates to share about Ecosystem. We'll hear from Tom further down about what he's been working on and what he will work on next, but first we have some big news! IndieCade…

    DanPos

October

  1. Open Beta - Performance Improvements

    Hey folks! We've just released a small Open Beta which brings some performance improvements to the game. As always. please be sure to back up your saves before swapping to the beta! Patch Notes Performance improvements due to reworking all…

    DanPos
  2. Ecosystem Demo Now Supports Japanese Localisation

    Just a very small post to let you know that the games demo now supports our newly added Japanese language following it's addition when we took the game to Tokyo Game Show. The new update for the demo should be ready to download now :)

    DanPos

September

  1. Ecosystem Chosen As Finalist for SOWN2023 at Tokyo Game Show!

    From the 81 game titles participating in the Selected Indie 80, TGS2023 nominated and announced the eight finalists who will compete at SOWN2023, a pitch event for indie game developers. The finalist presentations will take place at the TGS…

    DanPos

August

  1. Combat Update Out Now!

    Hello! After an extended open beta we're now ready to release the Combat Update onto the main branch of the game! You can see the new update in action in the trailer above! This update adds a whole new combat layer to the simulation which…

    DanPos
  2. Combat Update Open Beta - New Patch!

    Thank you everyone for your continued help testing the combat update! We have one last patch (hopefully!) before we look at launching this onto the main branch. Changelog: Add visualizations for the following traits: thick skin/protective…

    DanPos

July

  1. OPEN BETA: Combat Update

    Hello! We're excited to announce that the next major update to Ecosystem, the "Combat Update", is now in Open Beta for all owners of the game (and if you don't own the game yet you can save 20% during SimFest which is on right now!)…

    DanPos

May

  1. Combat Update - First Look! - May 2023 Development Update

    Hello Everyone, Welcome to the May development update. I'm currently midway through work on the next major update, which is the update I've been most excited about out of all of them so far, and also the one which I think will have the most…

    DanPos

April

  1. Hotfix - 26/04/2023

    Fixed a bug affecting some peoples Aquariums.

    Patch notes
  2. Earth Appreciation Festival Stream

    Hey folks! At 7pm BST, Tom, the developer of Ecosystem will be jumping on a stream to play through some of the game, feel free to submit any questions for him here or during the livestream and they may be answered! And don't forget to check…

    DanPos
  3. Small Hotfix (17/04/2023)

    This hotfix is to address a memory leak issue introduced with the new fish heads and textures we added. Thanks to Stobz on the games Discord for helping test out this patch!

    Patch notes

March

  1. Hotfix for Creature Update Fixing Memory Leak

    This addresses a memory leak relating to the creature skins that could affect long uninterrupted playthroughs, fixes a problem with the brightness slider on the creature editor for the new creature skin, and adds a separate saturation…

    Patch notes
  2. Creature Head Update Now Live!

    How time flies! Yesterday marked the second year of Ecosystem's Early Access release and to celebrate we're not only on sale for 10% off, but we've also got a new update which doubles the amount of heads and skins in the game, meaning that…

    DanPos

February

  1. Hotfix 22/02/23

    Fixes: Fix issue where charts may not initialize properly and some text may not appear if the Windows system language is not yet supported by the game.

    Patch notes

January

  1. Small Hotfix - 19th January 2023

    PATCH NOTES Fix: The species preview window flickers occasionally when there are lots of creatures. Fix: If the first spawned member of the species is instantly removed due to physics instability or throws an exception, the diet of the…

    Patch notes
  2. Evolution Sandbox+ Update Moving from Open Beta To Full Release!

    PATCH NOTES Previewed species no longer re-randomize when the player clicks spawn or reopens the menu. Fix: When clicking on the "Hide/Show HUD" key binding button, it incorrectly sets the "Quickload" key binding. Fix: The player is…

    Patch notes

December

  1. Open Beta Update

    A small update has just been published for the Open Beta which is currently running adding a species preview window as well as a fix for keyboard remapping on different keyboards.

    Patch notes
  2. OPEN BETA - Evolution Sandbox+ Update

    Hello everyone! We were hoping our next update would be the previously announced fish heads, however as with all things game development, they're taking longer than anticipated but we wanted to get something out this side of Christmas…

    DanPos

November

  1. Hotfix for v0.28

    Hotfix for a UI bug that would make it so users could not interact the UI under certain circumstances. Thanks to community member Stobz for helping is squash this one!

    Patch notes
  2. Ecosystem Update: Camera Mode & New Languages!

    Hello! Ecosystem has been updated today to include a camera mode, as well as German and French localisations! Full patch notes below: v0.28 FEATURES Language support for French and German. Add Camera submenu to the Controls menu with…

    DanPos
  3. Short Open Beta Now Live Incl. German and French Localisation!

    You can opt into the open beta, with no password needed if you own the game on steam. Below are the patch notes, any feedback much appreciated! Be sure to back up your saves before trying the beta! v0.28 FEATURES Language support for French…

    DanPos

October

  1. Halloween In-Game Event Now Live!

    It's spooky season again and you know what that means! Halloween has come to the depths of Ecosystem! The ocean is a vast place, full of the unknown, and now in creative mode you can get into the spooky spirit by turning your creative map…

    DanPos

September

  1. Evolution Sandbox | Developer Interview and In-Depth Look!

    Hello everyone :) Dan here from Slug Disco and I'm here with a special video! In this video I sit down with Tom, the solo developer, behind Ecosystem to ask him about the project, both the history of the project, if the game has gone the…

    DanPos

June

  1. Evolution Sandbox Update Released!

    Hello everyone! We're pleased to say that Ecosystem's latest Major Update, the Evolution Sandbox update is out now! If you would like to learn more about the update you can read Development Update #10 where we went into a lot of detail…

    DanPos
  2. Evolutionary Sandbox Update Open Beta & World Oceans Day Sale Now Live!

    Happy World Oceans Day everyone! We were recently approached by WDC, Whale and Dolphin Conversation who in partnership with Curve Games are running a World Oceans Day Charity Sale to raise aware for their charitable work and honestly…

    DanPos

May

  1. Development Update #10 - Evolution Update First Look

    Hello everyone, Welcome to the tenth development update. I'm currently finishing one of the bigger updates Ecosystem has had so far, the Evolutionary Sandbox update. This update is all about interactions with creatures and adding ways to…

    DanPos

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