STEAMDB NEXUS

Steam app 1121640 · updated 12 Sep 2026, 18:33 UTC

The Wandering Village

The Wandering Village is a city-building simulation game on the back of a giant, wandering creature. Build your settlement and form a symbiotic relationship with the colossus. Will you survive together in this hostile, yet beautiful post-apocalyptic world, contaminated by poisonous plants?

The Wandering Village Steam header artwork
Stray Fawn StudioStray Fawn Publishing, WhisperGames
257playing now
26424-hour peak
5,711all-time peak
150average, last 30 days

The last 30 days

+14.8Gain+10.9%% gain351Peak

719 hourly samples, with the daily peak drawn over them. Weekends are shaded.

09519028437913 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 2026146 peakFriday 14 August 2026143 peakSaturday 15 August 2026168 peakSunday 16 August 2026203 peakMonday 17 August 2026148 peakTuesday 18 August 2026147 peakWednesday 19 August 2026139 peakThursday 20 August 2026134 peakFriday 21 August 2026168 peakSaturday 22 August 2026179 peakSunday 23 August 2026207 peakMonday 24 August 2026183 peakTuesday 25 August 2026156 peakWednesday 26 August 2026156 peakThursday 27 August 2026149 peakFriday 28 August 2026232 peakSaturday 29 August 2026332 peakSunday 30 August 2026351 peakMonday 31 August 2026261 peakTuesday 01 September 2026270 peakWednesday 02 September 2026227 peakThursday 03 September 2026218 peakFriday 04 September 2026218 peakSaturday 05 September 2026283 peakSunday 06 September 2026288 peakMonday 07 September 2026314 peakTuesday 08 September 2026232 peakWednesday 09 September 2026194 peakThursday 10 September 2026182 peakFriday 11 September 2026226 peakSaturday 12 September 2026264 peak
Daily peakEvery hourly sample

All time

49 months, September 2022 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

02k3k5k6kSep 2022May 2023Jan 2024Sep 2024May 2025Jan 2026Sep 2026September 20225,711 monthly peakOctober 20221,152 monthly peakNovember 2022414 monthly peakDecember 2022412 monthly peakJanuary 2023405 monthly peakFebruary 2023422 monthly peakMarch 2023334 monthly peakApril 2023334 monthly peakMay 2023206 monthly peakJune 2023321 monthly peakJuly 20231,995 monthly peakAugust 2023530 monthly peakSeptember 2023528 monthly peakOctober 2023331 monthly peakNovember 2023228 monthly peakDecember 2023271 monthly peakJanuary 2024379 monthly peakFebruary 2024284 monthly peakMarch 2024436 monthly peakApril 2024334 monthly peakMay 2024390 monthly peakJune 2024343 monthly peakJuly 2024337 monthly peakAugust 2024278 monthly peakSeptember 2024282 monthly peakOctober 2024206 monthly peakNovember 2024441 monthly peakDecember 2024248 monthly peakJanuary 2025332 monthly peakFebruary 2025231 monthly peakMarch 2025522 monthly peakApril 2025444 monthly peakMay 2025552 monthly peakJune 2025369 monthly peakJuly 20252,412 monthly peakAugust 2025969 monthly peakSeptember 2025672 monthly peakOctober 2025480 monthly peakNovember 2025407 monthly peakDecember 20251,099 monthly peakJanuary 2026534 monthly peakFebruary 2026422 monthly peakMarch 2026381 monthly peakApril 2026334 monthly peakMay 2026340 monthly peakJune 2026548 monthly peakJuly 2026357 monthly peakAugust 2026351 monthly peakSeptember 2026314 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

096193289386July 2026August 2026September 2026October 2026July 2026357 peak — daily detail belowAugust 2026351 peak — hourly detail belowSeptember 2026314 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

09619328938601 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026264 peakThursday 02 July 2026278 peakFriday 03 July 2026294 peakSaturday 04 July 2026344 peakSunday 05 July 2026338 peakMonday 06 July 2026257 peakTuesday 07 July 2026244 peakWednesday 08 July 2026234 peakThursday 09 July 2026232 peakFriday 10 July 2026232 peakSaturday 11 July 2026262 peakSunday 12 July 2026258 peakMonday 13 July 2026195 peakTuesday 14 July 2026185 peakWednesday 15 July 2026165 peakThursday 16 July 2026245 peakFriday 17 July 2026230 peakSaturday 18 July 2026302 peakSunday 19 July 2026349 peakMonday 20 July 2026254 peakTuesday 21 July 2026237 peakWednesday 22 July 2026243 peakThursday 23 July 2026218 peakFriday 24 July 2026235 peakSaturday 25 July 2026309 peakSunday 26 July 2026357 peakMonday 27 July 2026284 peakTuesday 28 July 2026263 peakWednesday 29 July 2026247 peakThursday 30 July 2026226 peakFriday 31 July 2026204 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 438 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

09519028437901 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026247 peakSunday 02 August 2026235 peakMonday 03 August 2026193 peakTuesday 04 August 2026184 peakWednesday 05 August 2026153 peakThursday 06 August 2026160 peakFriday 07 August 2026155 peakSaturday 08 August 2026187 peakSunday 09 August 2026211 peakMonday 10 August 2026170 peakTuesday 11 August 2026165 peakWednesday 12 August 2026123 peakThursday 13 August 2026146 peakFriday 14 August 2026143 peakSaturday 15 August 2026168 peakSunday 16 August 2026203 peakMonday 17 August 2026148 peakTuesday 18 August 2026147 peakWednesday 19 August 2026139 peakThursday 20 August 2026134 peakFriday 21 August 2026168 peakSaturday 22 August 2026179 peakSunday 23 August 2026207 peakMonday 24 August 2026183 peakTuesday 25 August 2026156 peakWednesday 26 August 2026156 peakThursday 27 August 2026149 peakFriday 28 August 2026232 peakSaturday 29 August 2026332 peakSunday 30 August 2026351 peakMonday 31 August 2026261 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 281 hourly samples. Each dip is a night. Weekends are shaded.

08517025433901 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026270 peakWednesday 02 September 2026227 peakThursday 03 September 2026218 peakFriday 04 September 2026218 peakSaturday 05 September 2026283 peakSunday 06 September 2026288 peakMonday 07 September 2026314 peakTuesday 08 September 2026232 peakWednesday 09 September 2026194 peakThursday 10 September 2026182 peakFriday 11 September 2026226 peakSaturday 12 September 2026264 peak

October 2026

The Wandering Village was released on 17 Jul, 2025.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 18:33 UTC
App ID
1121640
Last updated
04 Jun 2026 build 23543373
Developer
Stray Fawn Studio
Publisher
Stray Fawn Publishing, WhisperGames
Release date
17 Jul, 2025
Platforms
WindowsmacOSLinux
Download size
1.45 GB750 MB743 MB
Install size
2.27 GB1.16 GB1.18 GB
Genres
Simulation, Strategy
Game modes
Single-player
Controller support
Full
Achievements
32

Features & support

Steam features

Steam AchievementsSteam Trading CardsSteam CloudFamily Sharing

Controllers & input

Full controller supportDualShock Controller SupportDualSense Controller Support

Accessibility

Adjustable Text SizeCustom Volume ControlsAdjustable DifficultyPlayable without Timed InputSave AnytimeStereo Sound

Popular tags

City BuilderManagementSimulationPost-apocalypticColony SimResource ManagementExplorationCuteNatureSurvivalRTSLife SimSandboxFarming SimRoguelikeBase BuildingSingleplayerRelaxingAutomationController
About this gameFull description from Steam
In a world where mysterious plants are spreading all over the earth, emitting toxic spores as they grow, a small group of survivors seeks shelter on the back of a giant, wandering creature they call 'Onbu'. Become their leader, build their settlement and form a symbiotic relationship with Onbu to survive together in this hostile, yet beautiful post-apocalyptic world. Build your village A functioning village is the basis of your survival. Build your settlement and expand it over Onbu’s back. Plan production chains and optimise them to utilise the limited space as efficiently as possible. Create a society that can overcome any challenge. Live on the creature’s back Living on the back of another organism comes with its own set of challenges. Will you live in symbiosis, bond with Onbu and survive on mutual trust? Or will you become a parasite, only aiming to ensure a better life for your villagers? The choice is yours. Discover different biomes Continuously adapt your village as you travel through a multitude of different biomes, each with its unique climate zones, opportunities and threats. Scout your environments and send out foraging missions to gather rare resources and ancient artefacts. Research new technologies Remnants of the old world hold knowledge that has long been forgotten, but can be unearthed by your villagers. Find and research these technologies, but use them wisely, as progress can be a double-edged sword. Survive the wastelands Ensure the survival of both your villagers and your Onbu, even though poisonous spores, merciless weather, bloodsucking parasites and many more challenges mean that the odds are often stacked against you.
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Windows® 7, Windows® 10 Processor: Quad Core Processor Memory: 4 GB RAM Graphics: GeForce GTX 660, Radeon RX 460 or similar dedicated graphics card DirectX: Version 11 Storage: 2 GB available space Additional Notes: GPU with Shader Model 5.0 required.

Recommended

Recommended: OS: Windows® 10 Processor: Quad Core Processor Memory: 8 GB RAM Graphics: GeForce RTX 2070, Radeon RX 5700 or similar dedicated graphics card DirectX: Version 11 Storage: 2 GB available space Additional Notes: GPU with Shader Model 5.0 required.

macOS

Minimum: OS: macOS 10.13 or newer Processor: Quad Core Processor Memory: 4 GB RAM Graphics: Metal capable Intel and AMD GPUs Storage: 2 GB available space Additional Notes: M1 Macs are compatible too Recommended: OS: macOS 10.13 or newer Processor: Quad Core Processor Memory: 8 GB RAM Graphics: Metal capable Intel and AMD GPUs Storage: 2 GB available space Additional Notes: M1 Macs are compatible too

Linux

Minimum: OS: Ubuntu 20.04, Ubuntu 18.04, and CentOS 7 Processor: Quad Core Processor Memory: 4 GB RAM Graphics: OpenGL 3.2+, Vulkan capable Storage: 2 GB available space Additional Notes: Nvidia and AMD GPUs using Nvidia official proprietary graphics driver or AMD Mesa graphics driver. Recommended: OS: Ubuntu 20.04, Ubuntu 18.04, and CentOS 7 Processor: Quad Core Processor Memory: 8 GB RAM Graphics: OpenGL 3.2+, Vulkan capable Storage: 2 GB available space Additional Notes: Nvidia and AMD GPUs using Nvidia official proprietary graphics driver or AMD Mesa graphics driver.
Supported languages14 languages
LanguageFull audio
English●
French
German
Spanish - Spain
Japanese
Korean
Polish
Portuguese - Brazil
Russian
Simplified Chinese
Traditional Chinese
Arabic
Turkish
Italian

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

32 achievements in total.

Show selected achievements (may contain spoilers)
Petting ZooAchievement
Our Friend and ProtectorAchievement
The Light of Human IntellectAchievement
MonumentalAchievement
Spa DayAchievement
Dry SpellAchievement
The Wandering MetropolisAchievement
The Wandering CityAchievement
Fore!Achievement
Berry GoodAchievement

View all Steam achievements

50 developer announcements, Jan 2024 to Sep 2026 · times in UTC

September

  1. The Wandering Village Dev-Diary: Keeping Levi Hydrated

    Dear Onbu RidersWe're making steady progress on the upcoming DLC, The Last Leviathan, and wanted to share more details on what makes Levi unique!Levi's back is dominated by a giant lake. This is how Levi stores water in order to survive on…

    Robin (Stray Fawn Studio)

June

  1. The Last Leviathan DLC Reveal

    Dear Onbu RidersWe’re thrilled to introduce you to the first big gameplay expansion after the 1.0 release! 🎉 The Wandering Village: The Last Leviathan will feature a new giant players can befriend and learn to live on. Levi, a distant…

    Robin (Stray Fawn Studio)
  2. 1.1.6 Patchnotes

    Bugfixes - Fixed bug, where villagers went hungry even if there was enough food - Fixed bug, where farmers would not harvest decayed crops

    Patch notes

April

  1. The Wandering Village Physical Editions releasing July 30th

    Dear Onbu Riders, As you may recall, we teased the physical PlayStation and Nintendo Switch collector's and premium editions of The Wandering Village in collaboration with Serenity Forge in July last year. We’re thrilled to announce that…

    Robin (Stray Fawn Studio)

December

  1. Lowest Historical Discount & Onbu Skin DLC Release

    Dear Onbu Riders, The Wandering Village is featured on Steam this week as a Midweek Madness deal with its highest discount ever, 50% off! Our art team has been busy putting together an Onbu skin DLC, featuring 5 new Onbu skins. The DLC just…

    Stray Fawn Publishing
  2. 1.1.5 Patchnotes

    Changes- Add ability to handle DLC content

    Patch notes

November

  1. Steam Award Nominations

    Dear Onbu RidersIt’s that time of the year again: The Steam awards just went live. With Wandering Village finally hitting 1.0 this July, we are now eligible for nominations again 🙂 We would greatly appreciate it if you nominate us! We hope…

    Stray Fawn Publishing

October

  1. 1.1.4 Patchnotes

    Changes Updated Unity version to apply a security patch

    Patch notes

September

  1. Quality of Life Update

    Dear Onbu Rider Thank you all so much for making The Wandering Village’s launch a success! We hope you are having as much fun playing the game as we have working on it ✨ We have been busy listening to your feedback and putting together an…

    Micha
  2. Patchnotes 1.1.3

    What's New The new search bar allows you to quickly find any technology in the research tree! You can now build the Hauling Post, a rework of the old Worker Post. Workers employed here will pick up stuff from the ground and keep production…

    Patch notes

August

  1. Patchnotes v1.0.4

    Bugfixes Fixed exception when Scavenging Trading Display was closed with right-click and then opened again Fixed scavenging buildings dumping their rewards in the middle of the village instead of storing them

    Patch notes
  2. Patchnotes v1.0.3

    Improvements Forcibly show a quest’s side panel when a new transmission is incoming, even if that quest is unpinned Proper world-map visuals for some story-related locations Korean localization improvements Fixed unlocalized side-objective…

    Patch notes

July

  1. 1 Week since Launch - Thank You & Development Update

    Dear Onbu Rider It feels like we have only blinked once since The Wandering Village launched into 1.0, but it’s already been a week! Thank you all very much for helping to make the launch a success 🎆 We are trying hard to read through all…

    Stray Fawn Publishing
  2. The Wandering Village 1.0 Release

    We just launched the 1.0 version of The Wandering Village 🥳 Our team is super excited and we hope you are too. We can’t believe it’s been 5 years since we first started working on the game!…

    Stray Fawn Publishing
  3. Patchnotes v1.0.2

    Finally, the little surprise we promised is here! Animated intro

    Patch notes
  4. Patchnotes v1.0.2

    About this Patch We named this patch v1.0.2 in preparation of the upcoming release. While we will not add any new features for the upcoming release, we do have a little surprise in store for everyone that will be released on July 17th!…

    Patch notes

June

  1. Patchnotes v0.11.12

    Bugfixes Fixed a rare exploit that could lead to Onbu continuing past the location of the story finale Fixed dialogue in story finale sometimes getting locked up Fixed parasite egg locations not being selectable prior to the eggs actually…

    Patch notes
  2. Patchnotes v0.11.11

    Improvements Added a new, animated start screen! Replaced story outro dialogue soundtrack Added puddle sound effect Removed some UI panels related to Early Access Changed light and fog settings for story finale Improved story cutscene…

    Patch notes

May

  1. Patchnotes v0.11.7

    Bugfixes Fixed an issue where save files could not be loaded if they were created just after completing the “Burial at Sea” sidequest while already scavenged wreckage locations were still visible on the map

    Patch notes
  2. Story Mode Update & 1.0 Launch Date Announcement

    Dear Onbu Riders LOTS of news incoming today! TLDR version: - 1.0 release is coming July 17th to Steam, Xbox, Playstation and Switch. - We just released the Story Mode Update. - Our roadmap has been updated. - The game’s price will increase…

    Stray Fawn Publishing
  3. Patchnotes v0.11.6

    Bugfixes Fixed an issue where players could get locked from making further progress in Story Mode when saving after clearing the strange rubble, but before listening to the incoming dialogue Automatically fix save files affected by the…

    Patch notes
  4. Patchnotes v0.11.5

    Bugfixes Fixed an issue where Onbu would walk past the final location in Story Mode if it had low trust and started shaking at that exact moment Fixed an issue where Onbu Discipliner could be used to force Onbu to move beyond the final…

    Patch notes
  5. Patchnotes Story Update

    Patchnotes v0.11.4 The Story Update is here! Join Onbu on an epic journey as you learn more about the world, its inhabitants, and the source of the infestation. Meet a cast of unique characters, help them out in a series of side quests, and…

    Patch notes

April

  1. Patchnotes v0.10.9

    Bugfixes Fixed building-related achievements unlocking when loading a save file with construction sites for these buildings Fixed dialog endless loop if speech bubble button is pressed in transition Fixed bug where scavenging missions…

    Patch notes

March

  1. Patchnotes v0.10.8

    Bugfixes Fixed Onbu's back turning brown when trying to place a Sawmill or Quarry in save files where trunks or boulders were very close to the edge of the plateau Fixed string wrapping in Welcome Panel Button, leading to wrapped text in…

    Patch notes
  2. Patchnotes v0.10.7

    Bugfixes Fixed an issue where workers harvesting trees, rocks or clay could get permanently stuck and starve to death Fixed an issue where loading an old save file could lead to some trees becoming "unharvestable" Fixed issue when loading…

    Patch notes
  3. Ruins Update

    Dear Onbu Riders The Ruins update has arrived! Explore the new Ruins biome in search of debris, a valuable late-game resource that can be salvaged to retrieve a host of useful materials. Build purifiers to fight fungal spores before they…

    Stray Fawn Publishing
  4. Patchnotes Ruins Update

    Patchnotes v0.10.6 The Ruins update has arrived! Explore the new Ruins biome in search of debris, a valuable late-game resource that can be salvaged to retrieve a host of useful materials. Build purifiers to fight fungal spores before they…

    Patch notes

December

  1. Patchnotes v0.9.11

    What’s New We’ve listened to your feedback and reworked the research tree, streamlining and cleaning it up. You can find all the details under Balancing below. We’ve improved on many other things mentioned on Discord and Steam, such as the…

    Patch notes

November

  1. Please nominate us for Labor of Love

    Dear Onbu Riders We hope you have been doing well! While we're hard at work adding the Story Mode, Ruins biome and improving the game in general, we would be super happy if you nominate us for the 'Labor of Love Award' in the Steam awards…

    Stray Fawn Publishing
  2. Patchnotes v0.9.8

    Improvements - Updated localization for Korean and Japanese Bug fixes - Fixed probability for Plague Gnats to appear

    Patch notes
  3. Research & Economy Update

    Dear Onbu Riders The Research & Economy update is here! We’ve worked together with the community to add more depth to the city-building gameplay of The Wandering Village. This update features many changes, all focused on making the game’s…

    Philo [StrayFawn]
  4. Patchnotes Research & Economy update

    Patchnotes v0.9.6 The Research & Economy update is here! We’ve worked together with the community to add more depth to the city-building gameplay of The Wandering Village. This update features many changes, all focused on making the game’s…

    Patch notes

September

  1. Roadmap, Anniversary & Testing Branch Update

    Dear Onbu Riders The Wandering Village is turning 2 years old today which means Onbu is celebrating its 1002nd birthday. Happy b-day, big boy!! {STEAM_CLAN_IMAGE}/38917339/d1b9f88e14ab75c4f8c3c9f351322b57b6fb4746.png We thought this would…

    Philo [StrayFawn]

July

  1. Testing Branch Update - New Experimental Features, Sim Fest & TerraScape

    Dear Onbu Riders, We hope you are doing well! While a part of our team is working on the new Ruins Biome and expanding the lore and story of the game, others have been working on some experimental changes for the game in the past 2 months.…

    Stray Fawn Publishing
  2. Summer Sale and Bundles

    Dear Onbu Riders Steam Summer Sale is in full swing and The Wandering Village is 25% off :D https://store.steampowered.com/app/1121640/The_Wandering_Village/ We also have a couple limited time bundles that you should totally check out. Such…

    Philo [StrayFawn]
  3. Hotfix Patchnotes

    Patchnotes v0.7.10 Bugfixes Fixed a bug where the first time starting the game, the welcome screen was not interactable.

    Patch notes
  4. Patchnotes v0.7.9

    Improvements Added a loading screen if players have a lot of savefiles to give a smoother entry to the game. Bugfixes Fixed a bug where after loading the same continuous game the run went corrupt (village disappeared)

    Patch notes

June

  1. Hotfix Patchnotes

    Patchnotes v0.7.6 Improvements Added anonymous gameplay data collection. This tracks gameplay-events, such as when a tutorial step has been completed. We don’t collect any personal data. You can always opt out of this in the General…

    Patch notes
  2. Stray Fawn Strategy Sale

    Dear Onbu Riders Steam has decided to feature our Stray Fawn Strategy Bundle as a Daily Deal today :D To celebrate the occasion, we decided to put a crazy discount on the bundle…

    Philo [StrayFawn]

May

  1. Parasites + Cults Update

    Dear Onbu Riders The parasites have crawled over to the Steam main branch and are now infesting all players! This update is all about parasites and …cults? Various different parasites now inhabit the world. They can infest Onbu and be both…

    Philo [StrayFawn]
  2. Parasites & Cults Update Patchnotes

    Patchnotes 0.7.5 New features Parasites Various different parasites now inhabit the world. They can infest Onbu and be both harm- and helpful, depending on your current situation. External parasites can be fought with the new Pest Control…

    Patch notes
  3. May Development Update & New Bundle

    Dear Onbu Riders We hope you are doing well! We wanted to give you a quick update on the game's development: We're super close to releasing the parasites update on the main branch for everybody to play. Our game designers are exploring some…

    Philo [StrayFawn]

April

  1. Testing Branch Update - Parasites & Cults

    Dear Onbu Riders We just launched a brand new update on the testing branch! It’s a bit of a spooky one featuring parasites and… cults? Various different parasites now inhabit the world. They can infest Onbu and their effects can be both…

    Stray Fawn Publishing

March

  1. Trading + Poison Update

    Dear Onbu Riders We have just released the Trading & Poison Update on the main branch. This update introduces trading to the game and features a big rework of the poison mechanics. Trading Once you've built the new Trade Post building…

    Philo [StrayFawn]
  2. Trading & Poison Update Patchnotes

    Patchnotes 0.6.3 New Features Added trading. Once you have constructed a trade post, traders will arrive in regular intervals. This allows you to trade excess resources for other resources or knowledge. Completely rebuilt the system behind…

    Patch notes

February

  1. Testing Branch Update - Trader & Poison Rework

    Dear Onbu Riders A new update has made its way onto the testing branch 😀 Get your wares ready for the all-new trader! {STEAM_CLAN_IMAGE}/38917339/258ede9c550d9c9875e9f3aef086fe15c6e7ce78.png Trader Design Process…

    Stray Fawn Publishing
  2. Hotfix Patchnotes

    Villager Update Hotfix 0.5.6 Bugfixes Added fix to unstuck buildings with unfinished missions and missing workers Fixed bug where doctor could treat workers while on mission Fixed some Arabic translation issues Returned settings button for…

    Patch notes

January

  1. Villager Update Out Now

    Dear Onbu Riders, We just released a major update for The Wandering Village! This update is all about the villagers, improving their AI and revamping the happiness mechanics in the game. We visualised the scavengers flying around…

    Philo [StrayFawn]
  2. Villager Update Patchnotes

    Patchnotes 0.5.5 New Features Complete overhaul of how villager needs work: Villagers productivity will no longer fall below 100%. Instead, villagers can leave if their needs aren’t met. Productivity can still be boosted above 100% if…

    Matter92

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