STEAMDB NEXUS

Steam app 3435260 · updated 12 Sep 2026, 21:37 UTC

Dice With Death

Dice With Death is a Dicebuilding Roguelike – Unfortunately you have already died. Fortunately, Death is up for some friendly competition. Collect new dice and relics, create damage stacking combos, and even cheat Death himself to emerge victorious.

Dice With Death Steam header artwork
Sea Glass GamesSea Glass Games
19playing now
2724-hour peak
310all-time peak
12average, last 30 days

The last 30 days

+1.6Gain+15.34%% gain37Peak

334 hourly samples, with the daily peak drawn over them. Weekends are shaded.

01020304013 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202621 peakFriday 14 August 202614 peakSaturday 15 August 202618 peakSunday 16 August 202619 peakMonday 17 August 202616 peakTuesday 18 August 202620 peakWednesday 19 August 202613 peakThursday 20 August 202612 peakFriday 21 August 202617 peakSaturday 22 August 202615 peakSunday 23 August 202623 peakMonday 24 August 202613 peakTuesday 25 August 202613 peakWednesday 26 August 202611 peakThursday 27 August 202611 peakFriday 28 August 20269 peakSaturday 29 August 20269 peakSunday 30 August 202616 peakMonday 31 August 202613 peakTuesday 01 September 202610 peakWednesday 02 September 20269 peakThursday 03 September 202615 peakFriday 04 September 202615 peakSaturday 05 September 202617 peakSunday 06 September 202624 peakMonday 07 September 202623 peakTuesday 08 September 202630 peakWednesday 09 September 202637 peakThursday 10 September 202632 peakFriday 11 September 202630 peakSaturday 12 September 202625 peak
Daily peakEvery hourly sample

All time

17 months, May 2025 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

084167251335May 2025Jul 2025Sep 2025Nov 2025Jan 2026Mar 2026May 2026Jul 2026Sep 2026May 202522 monthly peakJune 202517 monthly peakJuly 2025104 monthly peakAugust 2025310 monthly peakSeptember 202565 monthly peakOctober 202561 monthly peakNovember 202547 monthly peakDecember 202573 monthly peakJanuary 202654 monthly peakFebruary 202618 monthly peakMarch 2026299 monthly peakApril 202662 monthly peakMay 202654 monthly peakJune 202650 monthly peakJuly 202633 monthly peakAugust 202626 monthly peakSeptember 202637 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

010203040July 2026August 2026September 2026October 2026July 202633 peak — daily detail belowAugust 202626 peak — hourly detail belowSeptember 202637 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0918273601 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202626 peakThursday 02 July 202628 peakFriday 03 July 202627 peakSaturday 04 July 202627 peakSunday 05 July 202633 peakMonday 06 July 202626 peakTuesday 07 July 202622 peakWednesday 08 July 202629 peakThursday 09 July 202622 peakFriday 10 July 202620 peakSaturday 11 July 202623 peakSunday 12 July 202622 peakMonday 13 July 202618 peakTuesday 14 July 202618 peakWednesday 15 July 202614 peakThursday 16 July 202619 peakFriday 17 July 202619 peakSaturday 18 July 202617 peakSunday 19 July 202619 peakMonday 20 July 202614 peakTuesday 21 July 202618 peakWednesday 22 July 202619 peakThursday 23 July 202623 peakFriday 24 July 202614 peakSaturday 25 July 202624 peakSunday 26 July 202625 peakMonday 27 July 202621 peakTuesday 28 July 202621 peakWednesday 29 July 202628 peakThursday 30 July 202619 peakFriday 31 July 202619 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 166 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

0714212801 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202622 peakSunday 02 August 202626 peakMonday 03 August 202624 peakTuesday 04 August 202623 peakWednesday 05 August 202623 peakThursday 06 August 202619 peakFriday 07 August 202619 peakSaturday 08 August 202617 peakSunday 09 August 202620 peakMonday 10 August 202619 peakTuesday 11 August 202620 peakWednesday 12 August 202616 peakThursday 13 August 202621 peakFriday 14 August 202614 peakSaturday 15 August 202618 peakSunday 16 August 202619 peakMonday 17 August 202616 peakTuesday 18 August 202620 peakWednesday 19 August 202613 peakThursday 20 August 202612 peakFriday 21 August 202617 peakSaturday 22 August 202615 peakSunday 23 August 202623 peakMonday 24 August 202613 peakTuesday 25 August 202613 peakWednesday 26 August 202611 peakThursday 27 August 202611 peakFriday 28 August 20269 peakSaturday 29 August 20269 peakSunday 30 August 202616 peakMonday 31 August 202613 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 168 hourly samples. Each dip is a night. Weekends are shaded.

01020304001 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202610 peakWednesday 02 September 20269 peakThursday 03 September 202615 peakFriday 04 September 202615 peakSaturday 05 September 202617 peakSunday 06 September 202624 peakMonday 07 September 202623 peakTuesday 08 September 202630 peakWednesday 09 September 202637 peakThursday 10 September 202632 peakFriday 11 September 202630 peakSaturday 12 September 202625 peak

October 2026

Dice With Death was released on 16 Mar, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 21:37 UTC
App ID
3435260
Last updated
10 Aug 2026 build 24646022
Developer
Sea Glass Games
Publisher
Sea Glass Games
Release date
16 Mar, 2026
Platforms
Windows
Download size
2.83 GB
Install size
3.17 GB
Genres
Indie, Strategy
Game modes
Single-player
Controller support
Partial
Achievements
57

Features & support

Steam features

Steam AchievementsSteam Trading CardsMouse Only OptionSteam CloudSteam LeaderboardsFamily Sharing

Controllers & input

Partial Controller Support

Accessibility

Custom Volume ControlsPlayable without Timed Input

Popular tags

Turn-Based StrategyRelaxingDeckbuildingRoguelikeDifficultBoard GameStrategyChoices MatterDiceReplay ValueStylizedDark FantasyPixel GraphicsSingleplayerIndieRoguelike DeckbuilderEarly AccessRoguelite
About this gameFull description from Steam
A Dice Poker based strategic game of risk and reward!              I am afraid you have passed into the world beyond our own. Before you get there however, Death has offered to give you time to process your demise through means of some friendly competition. Engage in a game of Dice with the mysterious entity - collect new dice and their paired relics to warp your rolls into ever increasing layers of power and complexity. Bank your points to deal damage to your opponent, and pass before you push your luck too far or you'll lose it all! Unlock new classes and experiment with their core mechanics, unlock new relics and even dialogue paths with your mythical foe to influence the outcome!
Content & age ratingsSteam content notice · 2 regional ratings

Content notice

Themes of death including a robed skeleton depiction of the Death as a benevolent entity. References to weapons, poisons and gambling in items.

Regional ratings

DEJUS10Violência
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Requires a 64-bit processor and operating system Graphics: DirectX 11+ Compatible GPU with 6GB+ VRAM

Recommended

Recommended: Requires a 64-bit processor and operating system Graphics: DirectX 12+ Compatible GPU with 8GB+ VRAM

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages1 languages
LanguageFull audio
English●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

57 achievements in total.

Show selected achievements (may contain spoilers)
The HealerAchievement
Heart LocketHidden achievement
Diced With DeathAchievement
Treasure CubeHidden achievement
Alpha DiceHidden achievement
I Want To Be Your CanaryHidden achievement
Cassandra's TongueHidden achievement
Conditional SurrenderHidden achievement
Glimmal RingHidden achievement
King's GuardHidden achievement

View all Steam achievements

DemosPlayable demos on Steam

50 developer announcements, Nov 2025 to Aug 2026 · times in UTC

August

  1. Bug Fix - Obol Shop Unlocks - 08/09/2026

    Quick update here: Occasionally the Obol Shop will not successfully Unlock Relics or Dice that are purchased (weird Local Save issue). Our Safety Net code for these unlocks has been updated and should double check Obol Shop Purchases and…

    Patch notes
  2. Bug Fix - Dice Of Many Faces and Dice Selection for Controller - 08/03/2026

    Hey all, bug fix time! - Dice Of Many Faces (DOMF) would soft lock the game if it landed on a Blank Face and if the only "copyable" Dice in the bowl was also Blank faced. DOMF will now default to 0/Blank automatically if the only other…

    Patch notes

June

  1. bug Fix Patch - 06/19/2026

    A small, but hopefully mighty, update here. We've had issues where players would go through Unlock Dialogues with Death and either not acquire the Relic for future runs or occasionally lock other Relic/Dice Unlock progression behind Local…

    Patch notes
  2. Bugfix Patch - 06/11/2026

    Much like the last Bug Fix update, issues become more and more difficult to track down, but we've been able to make a dent in some of them! Resolved This Patch Fixed Catalytic Vial incorrectly stacking during specific conditions in matchups…

    Patch notes

May

  1. Pinnacle - Hotfix 4

    As we tackle more and more issues, the bugs become more niche and much more difficult to find/replicate. Which is good, but can be frustrating for those experiencing them! We're still actively working and monitoring issues posted to the Bug…

    Patch notes
  2. Pinnacle - Hotfix 3

    We've been receiving reports that Wisp Lantern has been causing performance issues, especially when there's more than one on the table. We've removed the most "intense" VFX assets from the Lantern and will be monitoring if this is enough to…

    Patch notes
  3. Pinnacle - Hotfix 2

    - Fixed an issue where Death could steal Phoenix Feathers off the table and use them. - Fixed Dragon's Scales Damage on Adventurer Fortune Rolls. - Corrected Pinnacle Witch's Relic list to remove Accursed Horn and add Mask Of The Novice.

    Patch notes
  4. Pinnacle - Hotfix 1

    Due to the new cap on Eternity Rounds, all Eternity Leaderboards have been reset. Let the new Race to #1 begin! Eternity Calvary Lance was still appearing in Echoes Mode games, hopefully we have resolved this with another back-end update.

    Patch notes
  5. New Pinnacle Difficulties & Relics! - 1.1.2 Out Now

    Hello everyone! We've just released the part of content that didn't quite make it into the Echoes release. You'll find new "Pinnacle" difficulties available as each character! In this mode, you can choose another Character to face off…

    Sea Glass
  6. Echoes Hotfix 3.1-3.5

    You may have noticed a flurry of updates between last night and this morning: 1. 2 to fix a *very* specific scoring issue for one of our players, thankfully, resolved! 2. Healing in Eternity was broken, literally. A major update to…

    Patch notes
  7. Echoes - Hotfix 3

    We hope you all have been enjoying Echoes! Before we have a small content and balance patch later this week, here's the issues that have been tackled in the last couple days. - Fixed Echoes Soldier not getting new Dice - Updated to a more…

    Patch notes
  8. Echoes Leaderboard Reset

    To accommodate the recent hotfix, some Save data needs to be reset per player. We will be resetting the Leaderboard again to match. Players should be good to go after after downloading the update!

    Patch notes
  9. Echoes - Hotfix 1

    Thank you all for your testing and reports of the Echoes update! We hope it's been fun. First Hotfix patch for this release: 1. Fixed an issue where the player having Merchant's Till playing against a Witch Echo would cause a softlock. 2.…

    Patch notes
  10. Multiplayer Echoes Mode & More - Patch 1.1 now Live!

    Hello everyone! First off, thank you so much for all the love and support since launch. It's been incredible to see and the fact our debut game has to be blunt, sold so well and got such a warm reception is unbelievable. Secondly, we'll…

    Sea Glass

March

  1. Display Dice and Legendary Dice in Eternity

    Hello all! This is likely to be our last larger "cleanup" patch for a bit of time as we spool up work for our upcoming new mode, Echoes. Here's what we've got. Added: 1. Verification Step at game startup to check through completed Dialogues…

    Patch notes
  2. Hotfix Live - Resolution Bug & Auto Dice Sorting

    Hey everyone, Small update with a resolution bug fix especially for Steam Deck + your Dice will now automatically sort themselves after a roll! (A toggle for this is coming soon) Cheers, Connagh

    Patch notes
  3. Legendary Dice - Fixes

    SPOILERS FOR RECENT UPDATE - - - - There were some issues with ManaGem and Excalibur activation functions that have been resolved. Additional fixes: 1. Treasure Mimic should now spawn and roll correctly when Excalibur summons the Fated…

    Patch notes
  4. New Legendary Dice, Armour Tuning & More! - Patch 1.0.1 now Live

    Hello everyone, Patch time! Today sees the first significant update of 1.0 - it brings new Legendary Dice, some much needed tuning to the Adventurer, and a lot of fixes & updates all over the game. There is more to come of course, but for…

    Sea Glass
  5. "Multiplayer" Echoes Mode - Upcoming Content!

    Hello everyone, First off, thank you so much for the incredible reception on our 1.0 Release. We are just two guys, and it is easy to feel overwhelmed in the industry at times. Your support and kind words have helped us more than you can…

    Sea Glass
  6. Patch Now Live!

    Hey everyone, Thank you so much for all the kind reviews! If you haven't already taking a few seconds to leave us one helps out immensely. We just released the latest update, once again tackling a bunch of issues that have been reported…

    Patch notes
  7. Hotfix - Difficulty Achievements

    There were issue with pinging Steam for Character Specific Difficulty Victory Achievements. Hopefully, this hotfix resolves them. You may get Achievement Unlocks on game open based on past difficulty victories.

    Patch notes
  8. Hotfix - Banish

    As an unintended consequence of fixing Relic Selection population issues, Banish would permanently eat Selection Slots. It no longer does that.

    Patch notes
  9. Bugfixing Patch now Live

    Thank you all for the reports both here on Steam and in the Discord. We have a few more to track down and some we're actively monitoring, but here's a list of what was investigated and corrected today. Bugfix Patch: - Removed menu…

    Patch notes
  10. Witch Buff & Cursor Hotfix!

    Hello everyone! Thank you for the reception of our launch day, the attention has been overwhelming! We'll be deploying a lot of fixes and tweaks naturally throughout the week. We noticed The Witch was proving a little difficult to get to…

    Patch notes
  11. Steam Deck & Gamepad Menu Hotfix

    Hey everyone,In adding a bunch of content for 1.0, we accidentally broke the navigation in a few places if you're using a gamepad/steam deck. There'll be more fixes, but one of the main issues should now be addressed.You should be able to…

    Patch notes
  12. Hotfix Live

    First 1.0 Hotfix! Eternity Relics will no longer naughtily pop up occasionally in Standard mode.

    Patch notes
  13. 1.0 is Live!

    Hello everyone, This is a fun one to write, as we've just transitioned to 1.0 out of Early Access! That doesn't mean this is the end of content (far from it if you've read our previous posts) but it is a huge day for us and sees many new…

    Sea Glass
  14. Dialogue Softlock Hotfix

    The Adventurer's intro dialogue could soft lock you out of the run since a previous hotfix. Now it shouldn't! Please report if it occurs post update :)

    Patch notes
  15. Dialogue Duplication & Relic Bugs Hotfix Live!

    Fixed a bunch of Relic bugs reported today, as well as the intro dialogues possibility of being repeated. Thank you for all the reports and keep them coming!

    Patch notes
  16. Hotfix Live

    Another hotfix just landed, fixing a bunch of summoning minor bugs as well as some incorrect item population. This build includes a potential fix for Stolen Obol only giving one relic on rare occasions too - please let us know if this…

    Patch notes
  17. Hotfix Live

    Hey everyone,Thanks for your help in finding the remaining bugs in the Adventurer so far! The first of many hotfixes over the next few days just went live, main bugs addressed are: - Home Memento no longer can trigger itself on 0 Stacks…

    Patch notes
  18. The Adventurer Arrives & 1.0 Beckons!

    Hello everyone, We are going to keep these patch notes brief, as we don't want to spoil too much for 1.0 on Monday which will bring even more content & features to the game! However as you already know by now, The Adventurer has been added…

    Sea Glass

February

  1. 1.0 Arrives March 16th - A Sneak Preview!

    Hello Everyone!So big news, as you've seen we are exiting Early Access into 1.0 on March 16th! This is an extremely exciting time for us, and we wanted to let you know a little bit about what's coming, and our philosophy moving…

    Sea Glass

January

  1. Score & Health Hotfix Live

    Hello everyone,Just deploying a quick hotfix to correct a couple of bugs related to Death's health not updating after a round and Leaderboard scores being submitted as 0 erroneously.Thanks for the bug reports! Cheers,Connagh & Joel Sea…

    Patch notes
  2. New Demo & Trading Cards!

    Hello everyone! Couple of bits of exciting news today, we have released our new Demo! The reason the old one (many moons ago) went away was as due to how rapidly the game would evolve in Early Access, we felt it would be irresponsible to…

    Sea Glass
  3. Polish & Fixes

    Hello everyone! This weeks update is mostly smashing out some bug fixes and QoL features. We're also 2 reviews away from 500 as of time of writing so thank you so much! It's a huge milestone for us.A lot of these revolve around the recent…

    Sea Glass
  4. Introducing Death's Deal & Death's Blight! - Patch 0.4.2 Now Live

    Hello everyone! This Patch is a fun one. First off, thank you to everyone who has been playing! We welcomed in a lot of new Early Access players over Christmas, and the feedback & seeing people clash on the Leaderboards has been…

    Sea Glass
  5. More Bug Fixes

    Hello everyone,More bug fixes, those that didn't make it into the update yesterday. Some highlights:Wild Magic list double checked and verified to not include erroneous castsDraupnir fixed to work with Base Forest RingCleaned up starting…

    Patch notes
  6. Bug Fixes Patch Live

    Hello everyone! Just put live a bunch of fixes to bugs reported over the christmas period. Highlights include: - Ring Box's soft lock issue when playing as the Witch has been fixed.- Several Spells have had their base code updated and…

    Patch notes
  7. Balance Update to Death

    Hello everyone! First off, we're nearly at 500 Reviews which is just incredible. If you have taken the time to leave us a quick review we appreciate it immensely! As we progress through Early Access, one of the things we're always paying…

    Sea Glass

December

  1. Small Hotfix - Dice Selection

    Hey all,Fixed an issue that could prevent you from replacing a Dice after selecting a new one when on Controller / Steam Deck.Bigger updates coming soon! Cheers,Connagh & Joel,Sea Glass Games

    Patch notes
  2. Controllers Hotfix

    Hey all,Just fixing a few bugs in the reworking of Controller inputs that went live recently: - You shouldn't permanently lose focus of the Dice when swapping between Gamepad and MKB/Trackpad input now during the Dice Selection phase- Fixed…

    Patch notes
  3. What's Next: The Road to 1.0

    Hello everyone! As we make it to the end of the year, I realise we have never really posted anything concrete about our plans regarding full release and what is left to do before that point. In case you don't know, we are just a two man…

    Sea Glass
  4. Death's Crown Balance Tweak

    In addition to tonight's hotfix, Death has decided his Crown might be bringing a little too much good fortune. He'll only be dealing 50% Damage if he Fumbles with his Crown now, although he'll be a little more careful about not fumbling in…

    Patch notes
  5. Large Hotfix - Bugs & Controller Revamp

    Hey everyone! Whole host of reported bugs have been fixed in this update, largely around Relics that were impacted by the new Eternity mode.We've also fully revamped Dice/Item navigation when using a controller. You'll be able to press the…

    Patch notes
  6. Hotfix Live - Relics & Controller

    Hey everyone, Small note first, we're getting close to 500 Reviews! If you haven't already, we'd be Eternally (see what I did there) grateful if you leave us a Steam Review!Just another hotfix after the big update to squish some bugs.…

    Patch notes
  7. Hotfix - Relic Bugs & Leaderboards

    Hey everyone,Just deployed a hotfix with a few bug fixes, mostly focused on the Witch's relics. We've reset the Leaderboard too as some of these bugs resulted in unintended power spikes. If you take a look now, you'll see correct builds…

    Patch notes
  8. Crash & Optimisation Fix

    Hello everyone,Just a heads up I've just pushed a change that should fix some crash issues encountered by lower-spec machine users, as well as improve performance generally for people on laptops or older PCs, especially those without…

    Patch notes
  9. New Eternity Game Mode, Progression, Leaderboards & More - Patch 0.4.0 Now Live!

    Hello everyone! We're extremely excited to release the latest update to Dice With Death. Thank you all for your patience while we've been working on this. We never want to be the type of Early Access developers who go silent for long…

    Sea Glass

November

  1. Nominate Dice With Death as the best game you suck at!

    Click here to nominate!Or you know you could choose relaxing or innovative gameplay. But as the devs we're being honest.

    Sea Glass

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