STEAMDB NEXUS

Steam app 3126530 · updated 12 Sep 2026, 22:38 UTC

Jupiter Hell Classic

Jupiter Hell Classic is a old-school true Roguelike shooter with turn-based tactics, permadeath, procedural levels, and 90s sci-fi carnage in its purest form. Rip and Tear!

Jupiter Hell Classic Steam header artwork
ChaosForgeHyperstrange
6playing now
1124-hour peak
69all-time peak
4average, last 30 days

The last 30 days

0Gain+0.27%% gain14Peak

249 hourly samples, with the daily peak drawn over them. Weekends are shaded.

048111513 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 20267 peakFriday 14 August 20265 peakSaturday 15 August 20268 peakSunday 16 August 20267 peakMonday 17 August 20267 peakTuesday 18 August 202614 peakWednesday 19 August 20267 peakThursday 20 August 20266 peakFriday 21 August 202610 peakSaturday 22 August 20268 peakSunday 23 August 20268 peakMonday 24 August 202610 peakTuesday 25 August 202610 peakWednesday 26 August 202613 peakThursday 27 August 202610 peakFriday 28 August 202612 peakSaturday 29 August 202611 peakSunday 30 August 20269 peakMonday 31 August 202610 peakTuesday 01 September 20269 peakWednesday 02 September 20268 peakThursday 03 September 20268 peakFriday 04 September 20266 peakSaturday 05 September 202611 peakSunday 06 September 20268 peakMonday 07 September 20268 peakTuesday 08 September 20266 peakWednesday 09 September 20266 peakThursday 10 September 202610 peakFriday 11 September 202611 peakSaturday 12 September 202611 peak
Daily peakEvery hourly sample

All time

14 months, August 2025 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

019375675Aug 2025Oct 2025Dec 2025Feb 2026Apr 2026Jun 2026Aug 2026August 202569 monthly peakSeptember 202528 monthly peakOctober 202514 monthly peakNovember 202511 monthly peakDecember 202512 monthly peakJanuary 202611 monthly peakFebruary 202613 monthly peakMarch 202612 monthly peakApril 202614 monthly peakMay 20269 monthly peakJune 202615 monthly peakJuly 202613 monthly peakAugust 202614 monthly peakSeptember 202611 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0481115July 2026August 2026September 2026October 2026July 202613 peak — daily detail belowAugust 202614 peak — hourly detail belowSeptember 202611 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

047111401 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 20265 peakThursday 02 July 20267 peakFriday 03 July 20268 peakSaturday 04 July 20267 peakSunday 05 July 20268 peakMonday 06 July 20266 peakTuesday 07 July 20268 peakWednesday 08 July 20268 peakThursday 09 July 20265 peakFriday 10 July 20268 peakSaturday 11 July 20268 peakSunday 12 July 20269 peakMonday 13 July 202611 peakTuesday 14 July 20268 peakWednesday 15 July 20268 peakThursday 16 July 20267 peakFriday 17 July 20269 peakSaturday 18 July 202610 peakSunday 19 July 20266 peakMonday 20 July 20266 peakTuesday 21 July 20268 peakWednesday 22 July 202613 peakThursday 23 July 20268 peakFriday 24 July 20267 peakSaturday 25 July 20267 peakSunday 26 July 20266 peakMonday 27 July 202612 peakTuesday 28 July 20269 peakWednesday 29 July 20268 peakThursday 30 July 20268 peakFriday 31 July 20263 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 153 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

048111501 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202614 peakSunday 02 August 202612 peakMonday 03 August 202612 peakTuesday 04 August 20267 peakWednesday 05 August 202610 peakThursday 06 August 20269 peakFriday 07 August 20267 peakSaturday 08 August 20267 peakSunday 09 August 20267 peakMonday 10 August 20268 peakTuesday 11 August 20266 peakWednesday 12 August 20267 peakThursday 13 August 20268 peakFriday 14 August 20265 peakSaturday 15 August 20268 peakSunday 16 August 20267 peakMonday 17 August 20267 peakTuesday 18 August 202614 peakWednesday 19 August 20267 peakThursday 20 August 20266 peakFriday 21 August 202610 peakSaturday 22 August 20268 peakSunday 23 August 20268 peakMonday 24 August 202610 peakTuesday 25 August 202610 peakWednesday 26 August 202613 peakThursday 27 August 202610 peakFriday 28 August 202612 peakSaturday 29 August 202611 peakSunday 30 August 20269 peakMonday 31 August 202610 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 96 hourly samples. Each dip is a night. Weekends are shaded.

03691201 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 20269 peakWednesday 02 September 20268 peakThursday 03 September 20268 peakFriday 04 September 20266 peakSaturday 05 September 202611 peakSunday 06 September 20268 peakMonday 07 September 20268 peakTuesday 08 September 20266 peakWednesday 09 September 20266 peakThursday 10 September 202610 peakFriday 11 September 202611 peakSaturday 12 September 202611 peak

October 2026

Jupiter Hell Classic was released on 13 Aug, 2025.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 22:38 UTC
App ID
3126530
Last updated
24 Aug 2026 build 24914439
Developer
ChaosForge
Publisher
Hyperstrange
Release date
13 Aug, 2025
Platforms
Windows
Download size
135 MB
Install size
159 MB
Genres
Indie, RPG, Strategy, Early Access
Game modes
Single-player
Controller support
Full
Early Access
Listed in Early Access
Achievements
40

Features & support

Steam features

Steam AchievementsSteam WorkshopKeyboard Only OptionSteam CloudFamily Sharing

Controllers & input

Full controller support

Accessibility

Adjustable Text SizeCamera ComfortCustom Volume ControlsAdjustable DifficultyPlayable without Timed InputSave AnytimeStereo SoundSurround Sound

Popular tags

Traditional RoguelikeRoguelikeTurn-Based TacticsGrid-Based MovementProcedural GenerationPerma DeathSci-fiHorrorTurn-Based CombatStrategy2DDungeon CrawlerRPGTop-DownDemonsSingleplayerPixel GraphicsStrategy RPGModdableEarly Access
About this gameFull description from Steam
The classic DRL is getting its commercial Steam release with updated gameplay and Jupiter Hell-based expansion! After over 11 years in hiatus ChaosForge resumes development on its original turn-based roguelike shooter, DRL. We're updating the game's mechanics, environments, content, graphics and changing the setting to match the one featured in its acclaimed remake - Jupiter Hell - and bringing the game to Steam players, as a fully-featured commercial spin-off/total-conversion, under the name Jupiter Hell Classic! The original DRL remains free on the ChaosForge website and will continue to receive updates alongside the new Jupiter Hell Classic version. Jupiter Hell Classic is continuing development of the entire series, now spanning over 20 years. What to expect from Jupiter Hell Classic: Classic, unforgiving, top-down, grid-based roguelike gameplay Fast and fluid ranged based tactical combat Control via keyboard only, mouse + keyboard or gamepad Diagonal movement along movement based tactics Environmental destruction and interaction 4 episodes, almost 200 items, 25+ enemies 30+ crafting assemblies, 3 classes with 5 master traits each (subclasses) Steam Workshop support for all your nostalgia modding needs! The demake of a remake of a roguelike unmake of a famous 1993 FPS shooter. Read that again, let it sink in. The lore might be a bit confusing at first, but it all makes sense. First, there was that legendary hell-shooter from the '90s. Then, in 2002, came a turn-based fan project that reimagined that chaos as a roguelike - fast, brutal, and built for coffee breaks. And players saw that it was good. For 14 glorious years, it brought turn-based carnage to a devoted fanbase. Then, in 2016, came the un-making. The hell-hordes of lawyers descended on the game and all that was left was three lettersD R L. Was it still good, though? Hell yeah. And then, in 2019, came Jupiter Hell. The modern(ish) remake. Still with us? Remake of the unmake. The year is 2024, and it's sure as hell time for the story to go full-circle with another demake. Jupiter Hell Classic, the demake of the remake of the unmake of the 2002 legendary roguelike that proved fast-paced action belongs in a turn-based RPG.
Content & age ratingsSteam content notice · 2 regional ratings

Content notice

Pixel art violence, swearing and crude language.

Regional ratings

DEJUS14Linguagem imprópria · Violência
IGRS18Kekerasan · Horor · Penggunaan bahasa
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows 7+ Processor: Current millenium Memory: 128 MB RAM Storage: 120 MB available space

Recommended

Recommended: Requires a 64-bit processor and operating system OS *: Windows 7+ Processor: Current millenium Memory: 128 MB RAM Graphics: Current millenium Storage: 120 MB available space

macOS

Minimum: Recommended:

Linux

Minimum: OS: Steam compatible Processor: Current millenium Memory: 128 MB RAM Storage: 120 MB available space Recommended: OS: Steam compatible Processor: Current millenium Memory: 128 MB RAM Storage: 120 MB available space
Supported languages1 languages
LanguageFull audio
English●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

40 achievements in total.

Show selected achievements (may contain spoilers)
Marine Bronze BadgeAchievement
Marine Silver BadgeAchievement
Marine Gold BadgeAchievement
Scout Bronze BadgeAchievement
Scout Silver BadgeAchievement
Scout Gold BadgeAchievement
Tech Bronze BadgeAchievement
Tech Silver BadgeAchievement
Tech Gold BadgeAchievement
Marine Platinum BadgeAchievement

View all Steam achievements

DemosPlayable demos on Steam

26 developer announcements, Sep 2024 to Aug 2026 · times in UTC

August

  1. Jupiter Hell Classic 0.13 - Medic!

    Hot on the heels of the Heavy, Jupiter Hell Classic 0.13 "Medic" brings the second extra class to the Jupiter Hell universe! 5 brand new master traits and 5 regular traits open up brand new playstyles. To even up all that loot the game got…

    slizgi

July

  1. POLISH GAMEDEV TAKEOVER!

    From Poland With Love is Live! 🇵🇱🎮Hey Hyperstrange folks!You know that legendary Polish hospitality where nobody is allowed to leave hungry, right?Well, we’re applying the same rule to your Steam library. From Poland With Love - the annual…

    DuckHead
  2. Jupiter Hell Classic 0.12 - C̵R̵I̵ BLEP!

    Jupiter Hell Classic 0.12 "CRI"... err "BLEP" brings a ton of new content, from the eponymous CRI making a full debut including 4 new enemies, a branch and a special level, the eponymous Bonus Level Expansion Project! (BLEP!) brings a…

    slizgi

June

  1. Take Cover - Summer Sale Heatwave Incoming!

    Stay Hydrated, Stay Strange.The Steam Summer Sale is here, and it's melting our prices!It’s that time of the year again. Summer is here to remind us how crucial a good desk fan is, and why heavy blackout curtains are the ultimate gaming…

    DuckHead
  2. Hotfix, Game 0.11a / Engine 0.10.9a

    fixed explode levers blowing up stations and terminals fixed negative armor on some cerberus assemblies fixed potential controller freeze fixed crash recovery sending to wrong level fixed teardown crash fixed potential dissapearance of hint…

    Patch notes
  3. Jupiter Hell Classic 0.11 - Terminal!

    Jupiter Hell Classic 0.11 "Terminal" is jam packed full of new content! Callisto has a proper mechanical boss now, there are 9 new bot enemies, new terminal level features and several types of utility stations to be found and a Hacking…

    slizgi

March

  1. Jupiter Hell Classic 0.10 - Heavy!

    Jupiter Hell Classic 0.10 "Heavy" brings the first new class to the JH cinematic universe (lol) - the Heavy, along with 5 brand new master traits and 6 new regular traits! Two new enemies appear - the Guardian and the Archwarlock, new…

    slizgi

February

  1. Jupiter Hell Classic 0.9 - Melee!

    Jupiter Hell Classic 0.9 "Melee" brings improvements to melee gameplay, including new traits (and Masters) and improved FX, other trait improvements, Relics equipment slot, UI/UX improvements toximedas and a brand new special level with a…

    slizgi

December

  1. Jupiter Hell Classic 0.8 - Arsenal!

    Jupiter Hell Classic 0.8 "Arsenal" brings a ton of new toys for your enjoyment, among them ADV items, relics and existing item improvements as well as improving mechanical transparency and balance! Read patch notes below! This patch is a…

    slizgi
  2. HYPERSTRANGE JOINS THE STEAM WINTER SALE!

    We’re back with another round of discounts, and this time there’s even more to grab! After a marathon like this, these prices might need some time to cool down and catch their breath, so this could be the best moment to stock up on the…

    DuckHead
  3. HYPERSTRANGE CHILL & KILL DEALS ARE LIVE!

    ‘Sup folks! How's December treating you? Getting cold out there, huh?Since nobody likes freezing their ass off, we figured it’s the perfect time to crank up the heat. We’ve got a lineup packed with blood-soaked action, grim dread, and…

    DuckHead

October

  1. Jupiter Hell Classic 0.7 - Europa!

    Jupiter Hell Classic 0.7 "Europa" upgrades Europa level generation and adds a new branch, special level and enemy, adds a new branch and special level to Callisto, further improves the UI, and more! Read patch notes below! As mentioned in…

    slizgi

September

  1. Hotfix, Game 0.6a / Engine 0.10.4a

    Two important fixes: fixed room detection algorithm (prevents bad levgen in Mimir and improves everywhere else) fixed AoCn and AoOC start to properly start at L1 of their moons, added a green and blue armor to compensate

    Patch notes
  2. Jupiter Hell Classic 0.6 - Callisto!

    Jupiter Hell Classic 0.6 "Callisto" upgrades Callisto and its branches, introduces the proper boss of Io, improves the UI, adds the Dante special level, and much, much more. Read the moloch of patch notes below! First of all, thank you for…

    slizgi
  3. Status update: Steam Deck Verified + First Major Update Coming Next Week!

    We've got two big bits of news to share today: Jupiter Hell Classic is now officially Steam Deck Verified - so if you wondered if you can take the roguelike carnage with you anywhere, the answer is right there! The first post-launch update…

    Epyon

August

  1. Hotfix, Game 0.5.0g / Engine 0.10.0g

    No, you didn't miss "0.5.0f" - it was a DRL only patch :P. fix for AoRA melee death crash remove the two particularly deadly blood puddles from E7 burst cannon assembly no longer nerfs die value to 1 I'll take this extra moment to invite…

    Patch notes
  2. Hotfix, Game 0.5.0e / Engine 0.10.0e

    Ok, one more :P fix for empty purple chests (yaay!) fixed AoRA and ArchRA fix backpack/hoarder interaction fix harbinger vs stealth crash Fix AoImpatience Silver badge series DRL - don't show the "Buy JHC..." link if running from workshop

    Patch notes
  3. Hotfix, Game 0.5.0d / Engine 0.10.0d

    Possibly the final set of fixes for this version, time to move on to develop 0.6.0! lower badge requirement counts made less steep drone color on minimap - green fix icon color for bio and missile launcher fix edge-case AI crash (medusas on…

    Patch notes
  4. Hotfix, Game 0.5.0c / Engine 0.10.0c

    Couple of leftover bugs before we move on to work on next update! Corporal will unlock Nightmare difficulty fix placement of vault room switches fix death sound volume on multiple deaths fix menu music not looping fix UI on ultrawide…

    Patch notes
  5. Hotfix, Game 0.5.0b

    Fixed several, mostly rare lua error and crash bugs. fixed AI loop crash on final fight involving hazard floor fixed death crash with no killer defined fixed a rare assembly combination crash fixed Jackal unique status typo fixed

    Patch notes
  6. Hotfix, Game 0.5.0a

    To alleviate a bit of the initial pain we made a few things easier for newcomers :) Spaceport ambush made a bit easier archreavers and toxic reavers deal less damage

    Patch notes
  7. Hotfix, Engine 0.10.0a

    This is a quick hotfix to address the SteamDeck and BigPicture mode crashes on Death. Should also fix some Proton issues. fixes SteamDeck/BigPicture/Proton issues due to misallocated Name entry fixes controller not working when picking core…

    Patch notes
  8. EARLY ACCESS RELEASE

    The wait is over - Jupiter Hell Classic has officially launched into Early Access on Steam!We've just hit the big button - Jupiter Hell Classic is live in Early Access!This is not a reskin, this is not a release, this is a game between…

    slizgi
  9. Jupiter Hell Classic Launches into Early Access Tomorrow

    Brutal. Demanding. Unforgiving. Refined.Jupiter Hell Classic hits Early Access tomorrow! Here’s a handy round-up to get you ready before you descend into the hells of Jupiter.Q&AWhy Early Access?TL;DR: We want to make the game the best it…

    Chaos

June

  1. Status Update: New Demo Live for Steam Next Fest!

    A brand-new demo of Jupiter Hell Classic is now available as part of Steam Next Fest! This isn't just a small update — it's a fresh, updated demo, with a proper set of character traits for the Marine, improved visuals, branches, generators…

    Epyon

September

  1. Status update: Alpha Demo Release!

    Marines! Steam's Turn-Based RPG Fest is on, and it's too good of an opportunity to pass to release the first playable chunk of Jupiter Hell Classic. The game is deep in development, some features are already in, many more are cooking in the…

    Mrochi81

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