STEAMDB NEXUS

Steam app 625960 · updated 11 Oct 2026, 18:14 UTC

Stoneshard

Stoneshard is a hardcore turn-based RPG about the harsh life of a medieval mercenary: travel with your own caravan, descend into procedurally generated dungeons, learn new skills, survive hunger and injuries - and remember, every mistake can mean death and loss of progress.

Stoneshard Steam header artwork
Ink Stains GamesHypeTrain Digital
1,962playing now
1,96224-hour peak
10,706all-time peak
1,188average, last 30 days

The last 30 days

+55.6Gain+4.91%% gain2,237Peak

716 hourly samples, with the daily peak drawn over them. Weekends are shaded.

06041k2k2k16 Sep21 Sep26 Sep01 Oct06 Oct11 Oct16 OctWednesday 16 September 20261,555 peakThursday 17 September 20261,658 peakFriday 18 September 20261,570 peakSaturday 19 September 20261,886 peakSunday 20 September 20261,857 peakMonday 21 September 20261,705 peakTuesday 22 September 20261,666 peakWednesday 23 September 20261,580 peakThursday 24 September 20261,544 peakFriday 25 September 20261,637 peakSaturday 26 September 20261,773 peakSunday 27 September 20261,820 peakMonday 28 September 20261,614 peakTuesday 29 September 20261,510 peakWednesday 30 September 20261,529 peakThursday 01 October 20261,584 peakFriday 02 October 20261,617 peakSaturday 03 October 20261,884 peakSunday 04 October 20262,145 peakMonday 05 October 20261,896 peakTuesday 06 October 20261,937 peakWednesday 07 October 20261,892 peakThursday 08 October 20261,988 peakFriday 09 October 20262,010 peakSaturday 10 October 20262,237 peakSunday 11 October 20262,237 peakMonday 12 October 20262,014 peakTuesday 13 October 20262,021 peakWednesday 14 October 20262,015 peakThursday 15 October 20261,966 peakFriday 16 October 20261,962 peak
Daily peakEvery hourly sample

All time

93 months, April 2017 to October 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

03k6k9k12k2017202020212022202420252026April 20170 monthly peakMay 20170 monthly peakJune 20170 monthly peakJuly 20170 monthly peakAugust 20170 monthly peakSeptember 20170 monthly peakOctober 20170 monthly peakNovember 20170 monthly peakDecember 20170 monthly peakJanuary 20180 monthly peakFebruary 20180 monthly peakMarch 20180 monthly peakFebruary 202010,706 monthly peakMarch 20201,992 monthly peakApril 20204,339 monthly peakMay 20201,400 monthly peakJune 20201,019 monthly peakJuly 2020780 monthly peakAugust 2020430 monthly peakSeptember 20202,577 monthly peakOctober 20201,360 monthly peakNovember 20201,112 monthly peakDecember 20201,267 monthly peakJanuary 20211,091 monthly peakFebruary 2021688 monthly peakMarch 2021454 monthly peakApril 2021355 monthly peakMay 2021757 monthly peakJune 2021398 monthly peakJuly 2021451 monthly peakAugust 2021406 monthly peakSeptember 2021327 monthly peakOctober 2021320 monthly peakNovember 20214,561 monthly peakDecember 20212,539 monthly peakJanuary 20221,039 monthly peakFebruary 2022772 monthly peakMarch 2022448 monthly peakApril 2022366 monthly peakMay 2022321 monthly peakJune 2022376 monthly peakJuly 2022432 monthly peakAugust 20223,054 monthly peakSeptember 20222,075 monthly peakOctober 2022880 monthly peakNovember 2022712 monthly peakDecember 2022799 monthly peakJanuary 2023784 monthly peakFebruary 20231,329 monthly peakMarch 2023647 monthly peakApril 2023586 monthly peakMay 20231,271 monthly peakJune 20231,063 monthly peakJuly 2023677 monthly peakAugust 2023371 monthly peakSeptember 2023718 monthly peakOctober 2023827 monthly peakNovember 2023676 monthly peakDecember 2023579 monthly peakJanuary 2024526 monthly peakFebruary 2024518 monthly peakMarch 2024751 monthly peakApril 2024536 monthly peakMay 2024678 monthly peakJune 2024466 monthly peakJuly 2024510 monthly peakAugust 2024482 monthly peakSeptember 2024499 monthly peakOctober 2024699 monthly peakNovember 2024513 monthly peakDecember 20248,595 monthly peakJanuary 20258,171 monthly peakFebruary 20253,810 monthly peakMarch 20254,993 monthly peakApril 20252,935 monthly peakMay 20251,872 monthly peakJune 20251,418 monthly peakJuly 20251,131 monthly peakAugust 20255,860 monthly peakSeptember 20254,031 monthly peakOctober 20253,395 monthly peakNovember 20252,051 monthly peakDecember 20251,717 monthly peakJanuary 20262,348 monthly peakFebruary 20261,759 monthly peakMarch 20264,038 monthly peakApril 20264,428 monthly peakMay 20263,821 monthly peakJune 20262,348 monthly peakJuly 20262,368 monthly peakAugust 20262,446 monthly peakSeptember 20262,009 monthly peakOctober 20262,237 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

06601k2k3kJuly 2026August 2026September 2026October 2026July 20262,368 peak — daily detail belowAugust 20262,446 peak — daily detail belowSeptember 20262,009 peak — hourly detail belowOctober 20262,237 peak — hourly detail below
Monthly peakHas finer data

July 2026

14 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

06391k2k3k01 Jul20 Jul22 Jul24 Jul26 Jul28 Jul30 JulWednesday 01 July 20262,368 peakSunday 19 July 20262,233 peakMonday 20 July 20261,906 peakTuesday 21 July 20261,890 peakWednesday 22 July 20261,893 peakThursday 23 July 20261,740 peakFriday 24 July 20261,751 peakSaturday 25 July 20261,909 peakSunday 26 July 20261,917 peakMonday 27 July 20261,730 peakTuesday 28 July 20261,933 peakWednesday 29 July 20262,154 peakThursday 30 July 20262,179 peakFriday 31 July 20262,164 peak

August 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

06601k2k3k01 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 20262,375 peakSunday 02 August 20262,415 peakMonday 03 August 20262,183 peakTuesday 04 August 20262,077 peakWednesday 05 August 20262,121 peakThursday 06 August 20262,057 peakFriday 07 August 20262,149 peakSaturday 08 August 20262,250 peakSunday 09 August 20262,446 peakMonday 10 August 20262,147 peakTuesday 11 August 20262,142 peakWednesday 12 August 20261,990 peakThursday 13 August 20261,983 peakFriday 14 August 20261,965 peakSaturday 15 August 20262,159 peakSunday 16 August 20262,163 peakMonday 17 August 20261,946 peakTuesday 18 August 20261,912 peakWednesday 19 August 20261,812 peakThursday 20 August 20261,829 peakFriday 21 August 20261,832 peakSaturday 22 August 20262,028 peakSunday 23 August 20262,095 peakMonday 24 August 20261,892 peakTuesday 25 August 20261,856 peakWednesday 26 August 20261,783 peakThursday 27 August 20261,712 peakFriday 28 August 20261,743 peakSaturday 29 August 20261,981 peakSunday 30 August 20262,080 peakMonday 31 August 20261,800 peak

September 2026

30 days as the curve, each the highest figure that day. Behind it, 342 hourly samples from 16 Sep, which is as far back as the source keeps every hour. Weekends are shaded.

05421k2k2k01 Sep06 Sep11 Sep16 Sep21 Sep26 SepTuesday 01 September 20261,780 peakWednesday 02 September 20261,722 peakThursday 03 September 20261,726 peakFriday 04 September 20261,768 peakSaturday 05 September 20261,960 peakSunday 06 September 20261,974 peakMonday 07 September 20261,862 peakTuesday 08 September 20261,796 peakWednesday 09 September 20261,677 peakThursday 10 September 20261,698 peakFriday 11 September 20261,757 peakSaturday 12 September 20261,907 peakSunday 13 September 20262,009 peakMonday 14 September 20261,686 peakTuesday 15 September 20261,701 peakWednesday 16 September 20261,673 peakThursday 17 September 20261,658 peakFriday 18 September 20261,570 peakSaturday 19 September 20261,886 peakSunday 20 September 20261,857 peakMonday 21 September 20261,705 peakTuesday 22 September 20261,666 peakWednesday 23 September 20261,580 peakThursday 24 September 20261,544 peakFriday 25 September 20261,637 peakSaturday 26 September 20261,773 peakSunday 27 September 20261,820 peakMonday 28 September 20261,614 peakTuesday 29 September 20261,510 peakWednesday 30 September 20261,529 peak

October 2026

16 days as the curve, each the highest figure that day. Behind it, 374 hourly samples. Each dip is a night. Weekends are shaded.

06041k2k2k01 Oct03 Oct05 Oct07 Oct09 Oct11 Oct13 Oct15 OctThursday 01 October 20261,584 peakFriday 02 October 20261,617 peakSaturday 03 October 20261,884 peakSunday 04 October 20262,145 peakMonday 05 October 20261,896 peakTuesday 06 October 20261,937 peakWednesday 07 October 20261,892 peakThursday 08 October 20261,988 peakFriday 09 October 20262,010 peakSaturday 10 October 20262,237 peakSunday 11 October 20262,237 peakMonday 12 October 20262,014 peakTuesday 13 October 20262,021 peakWednesday 14 October 20262,015 peakThursday 15 October 20261,966 peakFriday 16 October 20261,962 peak
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 11 Oct 2026, 18:14 UTC
App ID
625960
Last updated
17 Aug 2026 build 24780451
Update pace
Quiet no update while we have been watching · 0 in 35 days watched
Developer
Ink Stains Games
Publisher
HypeTrain Digital
Release date
Feb 6, 2020
Platforms
WindowsLinux
Download size
341 MB316 MB
Install size
616 MB511 MB
Genres
Adventure, Indie, RPG, Strategy, Early Access
Game modes
Single-player
Controller support
Unknown
Early Access
Listed in Early Access
Achievements
74

Features & support

Steam features

Steam AchievementsCaptions availableSteam CloudRemote Play on PhoneRemote Play on TabletFamily Sharing

Controllers & input

Accessibility

Popular tags

RPGRoguelikePixel GraphicsStrategySurvivalTurn-BasedOpen World Survival CraftProcedural Generation2DSingleplayerDungeon CrawlerTurn-Based CombatDark FantasyMedievalDifficultIndieSandboxReplay ValueOpen WorldEarly Access
About this gameFull description from Steam
Stoneshard is a challenging turn-based RPG set in an open world. Experience the unforgiving life of a medieval mercenary: travel across the war-torn kingdom, fulfill contracts, fight, mend your wounds and develop your character without any restrictions. There’s no hand-holding, and the game will punish you for your mistakes: you’ll have to carefully prepare for each expedition, plan your actions in advance, and weigh your resources against possible risks. Saving can only be done in certain spots, so each wrong move can potentially lead to a swift death and lost progress. EXPLORE THE RAVAGED LANDS Open World War always leaves its mark: villages lie in ruins, dungeons are infested with monsters, and old roads are abandoned. Travel through Aldor and learn more about its past. Caravan Gather your own caravan to travel the world. Acquire upgrades for it and recruit followers - their knowledge and skills will likely benefit you along the way. Feeling weary? Return to your camp to hear new stories or just rest by the fire. Economy The wartime economy is ruthless, but it also presents many opportunities: fulfill contracts, hunt for treasure, trade in a variety of goods, and travel the land to earn your fortune. CHOOSE YOUR PATH Character Development Experiment with 200+ abilities and 400+ equipment pieces without any class or level restrictions. Create your very own playstyle! Enemy Variety Take part in intense battles against numerous factions. Brigands, abominable cults, the undead - all of them require a unique approach. Tactical Battles Only the thoughtful ones shall prevail - plan a few turns ahead, adapt to your surroundings, and fully utilize your character’s strengths. SURVIVE AGAINST THE ODDS Health System Master the simple but deep health system: cauterize bleeding wounds, relieve pain with alcohol and drugs, practice bloodletting and heal your maladies with various concoctions. Psyche Different in-game situations have a distinct influence on your character’s mental condition. High morale may turn the tide in your favor when fighting even the most hopeless of battles, while low sanity brings panic attacks and paranoia. Permadeath Do you like risk? Then try out the Ironman mode, where every decision is irreversible and your character dies once and for all. PLANNED UPDATES New Content Additional settlements, enemy factions, and even more activities, equipment, and abilities. Main Story To solve the mystery of Stoneshards, you’ll have to undertake a long journey full of dangers, hardships, and adventures. What choices will you make in this bleak world?
Content & age ratingsSteam content notice · 2 regional ratings

Content notice

This Game may contain content not appropriate for all ages: Fantasy Violence, Cartoonish Gore, Depiction of Alcohol & Drug Usage, Mature Topics.

Regional ratings

DEJUS14Violência fantasiosa · Violência · Medo · Drogas lícitas · Drogas
IGRS18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya · Kekerasan · Horor
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Windows 7/8/10/11 64bit Processor: Intel i3 5050U or equivalent Memory: 4 GB RAM Graphics: GeForce GT 430 or equivalent DirectX: Version 11 Storage: 1 GB available space Sound Card: DirectX compatible sound card

Recommended

Recommended: OS *: Windows 7/8/10/11 64bit Processor: Intel i5 3150 or equivalent Memory: 4 GB RAM Graphics: GeForce GTX 660 or equivalent DirectX: Version 11 Storage: 1 GB available space Sound Card: DirectX compatible sound card

macOS

Minimum: OS: El Capitan Processor: Intel Core 2 Duo E6320 or equivalent Memory: 2 GB RAM Graphics: GeForce 7600 512 Mb or equivalent Storage: 500 MB available space Recommended: OS: El Capitan Processor: Intel Core 2 Duo E6320 or equivalent Memory: 2 GB RAM Graphics: GeForce 7600 512 Mb or equivalent Storage: 500 MB available space

Linux

Minimum: OS: Ubuntu 18.04.2 Processor: Intel i3 5050U or equivalent Memory: 4 GB RAM Graphics: GeForce GT 430 or equivalent Storage: 1 GB available space Recommended: OS: Ubuntu 18.04.2 Processor: Intel i5 3150 or equivalent Memory: 4 GB RAM Graphics: GeForce GTX 660 or equivalent Storage: 1 GB available space
Supported languages14 languages
LanguageFull audio
English
Russian
German
Simplified Chinese
Polish
Italian
Spanish - Latin America
Turkish
Portuguese - Brazil
Japanese
French
Korean
Spanish - Spain
Portuguese - Portugal

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

74 achievements in total.

Show selected achievements (may contain spoilers)
Steel for HumansAchievement
AxegrinderAchievement
Razor Sharp DaggersAchievement
Get MacedAchievement
That's the PointAchievement
There Can Be Only OneAchievement
Rest in PiecesAchievement
Total WarhammerAchievement
Duck and CoverAchievement
Arrowheads Arrowheads ArrowheadsAchievement

View all Steam achievements

DemosPlayable demos on Steam

50 developer announcements, Jan 2025 to Oct 2026 · times in UTC

October

  1. Devlog: Tasks

    Hello everyone!In previous devlogs, we already mentioned our plans to remove the static fetch quests in Osbrook and Mannshire. Today, it's time to show you what will take their place: meet the Task System. ———————————Tasks are essentially…

    Wayfinder

August

  1. Hotfix 0.9.4.25 - Changelog

    FIXES"Stolen Wine Is Always Bitter": fixed a softlock when selecting one of the dialogue options if the Wine Thief died on the same turn he attempted to surrender. Fixed a crash when pressing ESC while holding an ingredient with the cursor…

    Patch notes

July

  1. Devlog: Wands

    Hello everyone! In today's devlog, we're taking a look at a new ability tree coming in our next major update, "Ancient Echoes". And as you may already realize, it's dedicated to wands.Wands are the final weapon type we had planned for the…

    Wayfinder
  2. Hotfix 0.9.4.24 - Changelog

    FIXES"Tunnel Through": fixed a crash caused by the lack of suitable tiles when attempting to move with the skill.Fixed "Blessed in Death" increasing the Damage Taken by allies.Fixed "Onrush" reducing the Damage Taken by the target."Last…

    Patch notes

June

  1. Hotfix 0.9.4.23 - Changelog

    BALANCE & GAMEPLAYAdded a "territorial" state to Harpies - they no longer attack immediately, offering a chance to avoid them.Harpies now take flight only upon entering combat or when searching for an enemy.Implemented separate immunities…

    Patch notes
  2. Hotfix 0.9.4.22 - Changelog

    BALANCE & GAMEPLAYRestored the ability to stack stolen coins with regular ones. Mixing coins in front of NPCs is considered a crime.Reduced the price of Caravan Furnishings.Proselyte Stone-Throwers now use "Bloodthirst" only after switching…

    Patch notes
  3. New Supporter Pack

    Hello everyone!First of all, we'd like to thank you for your unwavering interest in the game. We're truly glad to see that you care about the direction Stoneshard is taking and that you continue to follow our updates.Today's patch…

    Beholder
  4. Hotfix 0.9.4.21 - Changelog

    BALANCE & GAMEPLAYIntroduced a system for changing the look of the Caravan Camp, namely the main tent, Verren's tent, and the cart. This can be done with special items purchased from merchants and then added to the Appearance Collection - a…

    Patch notes

May

  1. Hotfix 0.9.4.20 - Changelog

    FIXESFixed a crash caused by destroying Deathstinger Hives.Fixed a crash caused by dropping a Crowbar during the prying animation.Fixed a simulation bug that caused the dog at the Osbrook Mill to become hostile toward other NPCs.Fixed the…

    Patch notes

April

  1. Hotfix 0.9.4.19 - Changelog

    FIXES“A Matter of Faith”: fixed Grimms’ incorrect sprite swap when attacking him.“Occult Consilium”: fixed a repeated line in the introductory dialogue.“Competition”: potentially fixed a bug with Situational Morale suddenly dropping when…

    Patch notes
  2. Hotfix 0.9.4.18 - Changelog

    FIXES“From the Cradle to the Grave” and “A Matter of Faith”: added extra safeguards against rare softlocks related to NPC and player character pathfinding. Resolved several collision issues during cutscenes. Fixed the possible softlock…

    Patch notes
  3. Hotfix 0.9.4.16 - Changelog

    FIXESFixed “Ball Lightning” being castable through certain walls.Fixed “Long Shot” still reducing the number of “Suppression” stacks when hitting the target.Possibly fixed the softlocks caused by “Long Shot” and using “Seize the Initiative”…

    Patch notes
  4. Devlog: New Roadmap

    Hello everyone!It’s been almost two weeks since the release of “Blood Omens”. The update was received quite warmly, and during this time we’ve managed to roll out numerous hotfixes, quickly addressing the issues reported by the community…

    Wayfinder
  5. Hotfix 0.9.4.14 - Changelog

    Fixed the crash caused by infinite damage transfer between two Templars with active "Vow of Protection".Fixed the recurring error in recalculating the current capacity of water vessels when loading a save.Fixed the bug preventing the…

    Patch notes
  6. Hotfix 0.9.4.13 - Changelog

    Added enemies to Underground Workshops in the Bastions.Added traps to locked side rooms in the Crypts.Fixed the lighting level in the cave beneath the Plague Village. Fixed the interaction between the Proselytes and the Brander’s…

    Patch notes
  7. Hotfix 0.9.4.12 - Changelog

    FIXESEnemy ability hovers now take the current Magic Power into account. Fixed Settlement Situations in the Rotten Willow ending much quicker than intended.Fixed the sprite depth of dungeons’ collapsed entrances.Fixed memory leaks connected…

    Patch notes

March

  1. Hotfix 0.9.4.11 - Changelog

    STABILITYFixed the crash caused by Alda switching to melee.Fixed the crash caused by bandaging with cloth fragments while they were inside a container.Fixed the lighting-related crash during the Ancient Troll fight.FIXESFixed status effects…

    Patch notes
  2. Hotfix 0.9.4.10 - Changelog

    Craftsmen now pay more when buying items made with materials they have interest in.Fixed the log message about the inability to rest appearing when loading a save with nearby enemies.Fixed the visual bug with sprite backgrounds caused by…

    Patch notes
  3. Hotfix 0.9.4.9 - Changelog

    Fixed an issue where contracts could fail to generate in settlements for an extended period of time. You may need to wait approximately one day for them to reappear.Definitively fixed the crash caused by using "Befoul the Remains" in…

    Patch notes
  4. Hotfix 0.9.4.8 - Changelog

    Potentially fixed a crash related to the use of the "Befoul the Remains" ability.Fixed some animals becoming aggressive towards the player upon seeing other fleeing animals.Fixed incorrect race check on some dialogue lines.Fixed Leosthenes…

    Patch notes
  5. Hotfix 0.9.4.7 - Changelog

    Fixed a crash occurring when destroying all unholy altars during the "Lost Relic" contract.Fixed a crash caused by Ol' Tott appearing in the "Rotten Willow".Fixed a crash caused by using a crowbar from a backpack on old save files.Fixed a…

    Patch notes
  6. 0.9.4.6 "Blood Omens" is Live!

    IMPORTANT: This update is compatible with old saves. However, to ensure that all changes work correctly, we recommend starting a new game. MAIN FEATURESNew system: Lighting and DarknessAdded Torches and Lanterns.Added a new multi-staged…

    Wayfinder
  7. Devlog: “Blood Omens” Release Date

    Hello everyone!We're ready to announce the release date for “Blood Omens” - March 26th! As a reminder, this major update brings a Lighting System, new Proselytes, slings as a new weapon type, a large side quest, an enemy AI overhaul, a Log…

    Wayfinder

December

  1. Devlog: Current Progress

    Hello everyone!Today we'd like to wish you a belated Merry Christmas and a Happy New Year - and take the opportunity to talk about the state of development and what you can expect from Stoneshard in the near future. As announced earlier…

    Wayfinder

September

  1. Hotfixes 0.9.3.11-0.9.3.13 - Changelog

    Made it possible to merge the contents of Belt Pouches and Purses.Fixed the issue with containers closing immediately in certain circumstances as soon as they were opened.Fixed the Brigand Warlock having two instances of the “Now or Never”…

    Patch notes
  2. 0.9.3.10 Content Patch - Changelog

    MAIN ADDITIONSAdded a new side quest: “Peculiarities of the Brynnian Hunt”.Added 2 new backpacks: Burglar Backpack and Trapper Backpack.Added a new purse type: Belt Pouch. Added 7 new pieces of gear: Raider Helmet (medium, T3) Fjall Hunter…

    Wayfinder
  3. Hotfix 0.9.3.9 - Changelog

    Fixed the Ancient Troll’s reaction to Mana Crystals.“Seal of Reflection” now correctly dispels “Paranoia” hallucinations.Hallucinations can no longer interact with doors.Birds no longer react to hallucinations.Hallucinations in Caves now…

    Patch notes

August

  1. Hotfix 0.9.3.8 - Changelog

    Fixed the constant spawning of tree branches in the Caravan Camp after re-entering the location or loading a save.Fixed some objects being rendered incorrectly in the fog of war.Improved the pathfinding for fleeing mobs when they run into…

    Patch notes
  2. Hotfix 0.9.3.7 - Changelog

    Fixed the rare crash caused by mana crystal attacks.Fixed mana crystals having permanent 100% accuracy.Fixed the bug allowing arrows to deal incorrect damage types in certain situations.Fixed enemies not losing stacks of “Unholy Blessing”…

    Patch notes
  3. Hotfixes 0.9.3.5-0.9.3.6 - Changelog

    Fixed the mismatch between Stances' actual maximum number of stacks and the numbers shown in tooltips.Fixed Claw Traps gaining additional charges when loading older saves.Fixed the tracking of active quests not working as intended.Fixed low…

    Patch notes
  4. 0.9.3 “Of Beasts & Sages” is Live!

    IMPORTANT: While this update is compatible with old saves (v0.9+), for optimal experience we recommend starting a new game. MAIN FEATURES Added “Arcanistics”, a new magic school consisting of 14 abilities: teleport yourself and your…

    Wayfinder

July

  1. Devlog: Caves

    Hello everyone! In today's devlog, we'll be talking about the last major feature of the upcoming “Of Beasts & Sages” update - and also announcing its release date: the 15th of August! Caves are optional, procedurally generated locations…

    Wayfinder

June

  1. Devlog: Psyche System Overhaul

    Hello everyone! In today's devlog, we'll talk about the reworked Psyche system, which will be a part of our next major update, “Of Beasts & Sages”.Let's start by exploring why the Psyche even needed a major revamp - as it stands, it's the…

    Wayfinder
  2. Devlog: Arcanistics

    Hello everyone! In today's devlog, we're taking a look at Arcanistics - a new ability tree that will be added to the game with the upcoming major patch. Arcanistics is perhaps the most distinct form of sorcery, offering unique ways to…

    Patch notes

April

  1. Hotfix 0.9.2.13 - Changelog

    Fixed the bug preventing one type of Cloth Fragment from ever dropping when dismantling gear. Fixed the bug causing Situation-related NPCs to get stuck near the edge of settlements. Removed the exploit that allowed duplication of Ancient…

    Patch notes
  2. Hotfix 0.9.2.12 - Changelog

    Fixed the bug preventing spellcasting after fully recovering from a Severe Head Injury. Fixed the incorrect Sanity loss from Head Injuries. Fixed the rare crash caused by enemies throwing Deathstinger Jars. Fixed the rare crash caused by…

    Patch notes
  3. Devlog: New Roadmap

    {STEAM_CLAN_IMAGE}/28578038/dd4d92a56d18123296fd6f3dab6b42276ee2e084.png Hello everyone! Today, we are excited to present the updated 2025 Roadmap for Stoneshard. But before diving into the details, we'd like to take a brief look back at…

    Wayfinder

March

  1. Hotfixes 0.9.2.9-0.9.2.11 - Changelog

    Fixed the rare crash that could happen when moving between locations. Fixed the crash in the Osbrook Elder’s house. Fixed the crash caused by hovering over the Map of Osbrook Outskirts before receiving control over the Character. Fixed some…

    Patch notes
  2. Hotfix 0.9.2.8 - Changelog

    QoL Added an option to assign controls to extra mouse buttons. Added an option to rebind the key for moving the free camera. When playing as Hilda, the hovers of rare hunting trophies will now dynamically display their current bonus to…

    Patch notes
  3. Hotfixes 0.9.2.4-0.9.2.7 - Changelog

    Added Feral Dogs to the fields. Added a setting for hiding Log messages. Added a setting for changing Screen Brightness. Reduced the bonuses granted by “Iron Discipline”. Added special speech lines to Brigands affected by alcohol, drugs…

    Patch notes
  4. Hotfix 0.9.2.3 - Changelog

    Added a dagger to Hilda’s starting Inventory, allowing her to use “Butchering” from the beginning. Tweaked the amount of Experience granted for killing T1-T3 enemies. Tweaked some of the Brigands’ stats. Most Brigands (except Mini-Bosses)…

    Patch notes
  5. Hotfixes 0.9.2.1-0.9.2.2 - Changelog

    Fixed the bug preventing Mahir from taking contracts from Odar. Fixed the incorrect name of makeshift Forges during the "Underground Workshops" contract. Fixed the incorrect critical chance formula for "Dagger Throw" and "Hatchet Throw."…

    Patch notes
  6. Content Patch 0.9.2.0 - Changelog

    {STEAM_CLAN_IMAGE}/28578038/042d17c0733858f11b0fa40f94158cef877a1667.png Hello everyone! Meet patch 0.9.2.0, bringing a wealth of new content focused on Brigands and their Bastions, along with various fixes and improvements. There's also…

    Wayfinder

February

  1. Hotfix 0.9.1.19 - Changelog

    QOL Restored the Steam Cloud support. Added an auto-sort button to the Caravan Storage. The Caravan Travel hover will now display the Pack-Up Time. STABILITY Fixed the crash caused by moving Fodder to bags. Fixed the crash caused by…

    Patch notes

January

  1. New Trailer

    Hello everyone! The work on the next content patch is well underway, and very soon you'll be able to take on new Bastion contracts, experience their unique Conditions, and see some familiar things in a new light... In the meantime, we’re…

    hope42morrow ♥
  2. Hotfix 0.9.1.18 - Changelog

    Fixed a few instances of dialogue-related softlocks. Fixed Girruds’ “Tongue Pull” causing the player character to collide with them. Opening the Caravan Storage will now take a turn. Added sound effects for picking up the Forbidden…

    Patch notes
  3. Hotfix 0.9.1.17 - Changelog

    Fixed the “Cleansing Ritual” contract: the “Kill the Summoned Undead” condition will now be based on the number of enemies resurrected around the altar. Fixed the Murkstalker crash. Adjusted the usage logic for “Murkwalk”. Fixed the bug…

    Patch notes
  4. Patch 0.9.1.16 - Changelog

    Hello everyone! This patch addresses numerous issues reported by the community over the past month. While we're at it, we'd also like to discuss our plans for the near future. Before the release of “Rags to Riches”, we announced that the…

    Patch notes
  5. Hotfixes 0.9.1.12-0.9.1.14 - Changelog

    Fixed the issue with the system for background contract completion that wasn’t functioning as intended in previously unvisited settlements. Increased the rate of successful background contract completion. Further adjusted heavy armor stats…

    Patch notes
  6. Patch 0.9.1.11 - Changelog

    ECONOMY, PROGRESSION, AND THE CARAVAN Reduced the chance of Negative Settlement Situations when failing or not completing contracts. Increased the chance for Neutral and Positive Situations to occur. Negative Situations will no longer…

    Patch notes

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