STEAMDB NEXUS

Steam app 1481170 · updated 12 Sep 2026, 19:58 UTC

ZEPHON

From the developers of Warhammer 40,000: Gladius, ZEPHON is a post-apocalyptic 4X strategy game built on Proxy’s unique tactical combat system. Guide survivors through a turbulent future, navigating unexpected disasters, eldritch horror and cyberpunk monstrosities. What will you do to survive?

ZEPHON Steam header artwork
Proxy StudiosProxy Studios
93playing now
9824-hour peak
1,016all-time peak
65average, last 30 days

The last 30 days

−12.6Gain−16.13%% gain133Peak

719 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0367210814413 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202692 peakFriday 14 August 202696 peakSaturday 15 August 2026124 peakSunday 16 August 2026124 peakMonday 17 August 2026114 peakTuesday 18 August 2026100 peakWednesday 19 August 202693 peakThursday 20 August 2026107 peakFriday 21 August 2026116 peakSaturday 22 August 2026125 peakSunday 23 August 2026133 peakMonday 24 August 2026100 peakTuesday 25 August 202694 peakWednesday 26 August 202690 peakThursday 27 August 202688 peakFriday 28 August 202690 peakSaturday 29 August 2026105 peakSunday 30 August 2026106 peakMonday 31 August 202686 peakTuesday 01 September 202691 peakWednesday 02 September 202688 peakThursday 03 September 202686 peakFriday 04 September 202688 peakSaturday 05 September 202696 peakSunday 06 September 2026109 peakMonday 07 September 2026102 peakTuesday 08 September 202684 peakWednesday 09 September 202683 peakThursday 10 September 202686 peakFriday 11 September 202684 peakSaturday 12 September 202698 peak
Daily peakEvery hourly sample

All time

23 months, November 2024 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

02745498231kNov 2024Feb 2025May 2025Aug 2025Nov 2025Feb 2026May 2026Aug 2026November 20241,016 monthly peakDecember 2024442 monthly peakJanuary 2025438 monthly peakFebruary 2025210 monthly peakMarch 2025137 monthly peakApril 2025308 monthly peakMay 2025376 monthly peakJune 2025229 monthly peakJuly 2025158 monthly peakAugust 2025183 monthly peakSeptember 2025110 monthly peakOctober 2025273 monthly peakNovember 2025358 monthly peakDecember 2025202 monthly peakJanuary 2026201 monthly peakFebruary 2026152 monthly peakMarch 2026120 monthly peakApril 2026259 monthly peakMay 2026477 monthly peakJune 2026424 monthly peakJuly 2026278 monthly peakAugust 2026178 monthly peakSeptember 2026109 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

075150225300July 2026August 2026September 2026October 2026July 2026278 peak — daily detail belowAugust 2026178 peak — hourly detail belowSeptember 2026109 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

07515022530001 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026235 peakThursday 02 July 2026222 peakFriday 03 July 2026249 peakSaturday 04 July 2026267 peakSunday 05 July 2026278 peakMonday 06 July 2026216 peakTuesday 07 July 2026204 peakWednesday 08 July 2026213 peakThursday 09 July 2026200 peakFriday 10 July 2026191 peakSaturday 11 July 2026204 peakSunday 12 July 2026217 peakMonday 13 July 2026170 peakTuesday 14 July 2026151 peakWednesday 15 July 2026142 peakThursday 16 July 2026133 peakFriday 17 July 2026156 peakSaturday 18 July 2026182 peakSunday 19 July 2026178 peakMonday 20 July 2026185 peakTuesday 21 July 2026189 peakWednesday 22 July 2026176 peakThursday 23 July 2026193 peakFriday 24 July 2026201 peakSaturday 25 July 2026250 peakSunday 26 July 2026257 peakMonday 27 July 2026198 peakTuesday 28 July 2026176 peakWednesday 29 July 2026178 peakThursday 30 July 2026174 peakFriday 31 July 2026162 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 436 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

0489614419201 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026178 peakSunday 02 August 2026171 peakMonday 03 August 2026122 peakTuesday 04 August 2026140 peakWednesday 05 August 2026114 peakThursday 06 August 2026110 peakFriday 07 August 2026133 peakSaturday 08 August 2026146 peakSunday 09 August 2026154 peakMonday 10 August 2026121 peakTuesday 11 August 2026112 peakWednesday 12 August 202684 peakThursday 13 August 2026118 peakFriday 14 August 202696 peakSaturday 15 August 2026124 peakSunday 16 August 2026124 peakMonday 17 August 2026114 peakTuesday 18 August 2026100 peakWednesday 19 August 202693 peakThursday 20 August 2026107 peakFriday 21 August 2026116 peakSaturday 22 August 2026125 peakSunday 23 August 2026133 peakMonday 24 August 2026100 peakTuesday 25 August 202694 peakWednesday 26 August 202690 peakThursday 27 August 202688 peakFriday 28 August 202690 peakSaturday 29 August 2026105 peakSunday 30 August 2026106 peakMonday 31 August 202686 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 283 hourly samples. Each dip is a night. Weekends are shaded.

029598811801 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202691 peakWednesday 02 September 202688 peakThursday 03 September 202686 peakFriday 04 September 202688 peakSaturday 05 September 202696 peakSunday 06 September 2026109 peakMonday 07 September 2026102 peakTuesday 08 September 202684 peakWednesday 09 September 202683 peakThursday 10 September 202686 peakFriday 11 September 202684 peakSaturday 12 September 202698 peak

October 2026

ZEPHON was released on 8 Nov, 2024.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 19:58 UTC
App ID
1481170
Last updated
07 Sep 2026 build 25163406
Developer
Proxy Studios
Publisher
Proxy Studios
Release date
8 Nov, 2024
Platforms
WindowsLinux
Download size
2.28 GB2.28 GB
Install size
5.45 GB5.45 GB
Genres
RPG, Strategy
Game modes
Single-player, Multi-player, PvP, Online PvP, LAN PvP, Shared/Split Screen PvP, Co-op, Online Co-op, LAN Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Cross-Platform Multiplayer
Controller support
Unknown
Achievements
96

Features & support

Steam features

Steam AchievementsSteam Workshop#category_contrast_controlsMouse Only Option#category_playable_at_your_own_paceSubtitle OptionsSteam CloudRemote Play TogetherFamily Sharing

Controllers & input

Accessibility

Adjustable Text SizeCamera ComfortCustom Volume ControlsAdjustable DifficultyPlayable without Timed InputSave AnytimeStereo Sound

Popular tags

StrategyTurn-Based4XTacticalMultiplayerLovecraftianSandboxCo-opSci-fiProcedural GenerationTurn-Based StrategyTurn-Based CombatRPGPost-apocalypticGrand StrategyTurn-Based TacticsCyberpunkHorrorBase BuildingPvP
About this gameFull description from Steam
Humanity emerges, hesitantly, into ruination. Almost nothing is left of the world as we knew it—settlements, forests, seas, mountains—all have been blasted into unfamiliarity. Horribly mutated animals hunt in packs through deformed woodland. Decrepit military robots stumble unknowingly through the ruins, sensors and logic centres blown. Alien soldiers, once impossibly powerful, cower in the wrecks of their ships, praying to heedless gods for rescue. Control the survivors of humanity in a near-future apocalypse of alien origin. Pick a path between the indifferent abominations of the Voice and the uncaring automata of ZEPHON, with city management, turn-based tactical combat, unholy research, diplomatic maneuvering, and branching narrative quests. Gather your allies and pick your actions wisely. On the planet Earth, that was once a cradle of life, the extinction of humanity is at hand. What will you do to survive? BATTLE Intense turn-based survival strategy in both single and multiplayer. Command over 50 unique units in battle—each with its own graphics, voice overs, weapon systems and sets of traits and abilities. Plan out optimal build orders amongst 3 asymmetric paths—Human, Voice and Cyber—or combine them in surprising ways. Deploy tactical operations—interference protocols, otherworldly hymns of decay and even nuclear weapons—to gain an advantage. Combat occurs on the main map—no switching modes and having to auto-resolve battles because they drag on too long. Use distinctive leader abilities in fully-featured multiplayer—with or against your friends. BUILD Take your settlements from scrappy bases to sprawling metropolises as your faction expands its sphere of influence. Find and grow your cities by constructing buildings on tiles—everything you build needs space. Optimize an empire-wide economy with 11 tiered resources—allowing you to specialize cities by their placement. Recognize each building by its appearance—3 architecture styles to accompany your chosen path. Fortify key strategic points to prevent enemies from assailing your positions—sometimes defense is the best defense. EXPLORE Traverse the unfamiliarity of the destroyed Earth and unveil its deadly new secrets. Discover dozens of terrain features and phenomena spread across 6 climates—flesh trees, microchip factories, traveling sandstorms, erupting volcanoes and much more. Tune the generation of a new post-apocalyptic game world—cliffsides, ruins and deformed woodland occupied by violent wildlife and expanding NPCs acting out their own agendas. Exterminate packs of mutated animals to collect caches full of rewards, capture outposts and expand your reach—one turn at a time. RESEARCH As mankind strives to catch up to the new masters of the Earth, you’ll make strange new discoveries that could be just what you need to survive. Unlock over 150 technologies spread across 10 tiers—units, buildings, operations, weapons, abilities and passive bonuses. Advance from post-apocalyptic survivalism—through a blend of magic and cyberpunk aesthetics—before achieving transhuman transcendence. Observe each unit upgrade visualized on the model—outfit regular, large and titanic units with cruise missiles, tunneling nails, deflector shields, and much more. Read exact modifier numbers in tooltips and the easy-to-browse in-game compendium—so you don’t have to scour the internet for information. NEGOTIATE Diplomatic negotiations are key to staving off defeat—but your opponents are watching your actions and reacting. Roleplay with AI-controlled opponents through diplomatic encounters—each AI comes with their own likes and dislikes based on their character. Establish peace, trading agreements and alliances—or use your influence to antagonize your friends towards each other. Choose sides—ZEPHON, Acrin and Reaver non-player factions permeate the world and need to be contended with. DECIDE As the clash between ZEPHON and the Acrin continues, your choice of Leader and path will determine who survives in the wreckage of Earth. Steer your empire through multistage, branching, unexpected events—nightmares, cries for help and economic crashes all have to be dealt with. Dive into your chosen leader’s backstory through their unique quest chain—complete it to unlock a permanent reward. Play a key part in determining if humanity, machines or horrors prevail—the clash between ZEPHON and Acrin continues across the planet. Resolve the prophecy that has brought the Acrin to Earth to unlock new game modifiers—all of this has happened before, and it will all happen again. “Open your eyes, singleton. You are not dreaming—you are the dream. The old world is dead, your old self is dead, so who are you now? We were the Meek, the Silent, and the Accomplice. Individually we were no one, together we are god itself. Woo us, fear us, worship us… these are all acceptable answers to the riddle of what you can do for us.” — Furtive Tribunal
Content & age ratingsSteam content notice · 2 regional ratings

Content notice

May contain content not appropriate for all ages: frequent violence and gore, general mature content.

Regional ratings

DEJUS16Drogas ilícitas · Linguagem imprópria · Violência
IGRS18Interaksi Daring · Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya · Horor
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Intel Core i3 / AMD Ryzen 3 Memory: 8 GB RAM Graphics: Vulkan support with 2 GB VRAM (Nvidia GeForce 10 series / AMD Radeon 400 series) Storage: 8 GB available space

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 11 Processor: Intel Core i5 / AMD Ryzen 5 Memory: 16 GB RAM Graphics: Vulkan support with 4 GB VRAM (Nvidia GeForce 16 series / AMD Radeon RX 5000 series) Storage: 8 GB available space

macOS

Minimum: Recommended:

Linux

Minimum: Processor: Intel Core i3 / AMD Ryzen 3 Memory: 8 GB RAM Graphics: Vulkan support with 2 GB VRAM (Nvidia GeForce 10 series / AMD Radeon 400 series) Storage: 8 GB available space Recommended: Processor: Intel Core i5 / AMD Ryzen 5 Memory: 16 GB RAM Graphics: Vulkan support with 4 GB VRAM (Nvidia GeForce 16 series / AMD Radeon RX 5000 series) Storage: 8 GB available space
Supported languages8 languages
LanguageFull audio
English●
French
German
Korean
Russian
Polish
Simplified Chinese
Spanish - Spain

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers
AchievementsTotal count and selected achievements

96 achievements in total.

Show selected achievements (may contain spoilers)
What Are You?Achievement
Where Are We?Achievement
Meet Your MakerHidden achievement
Whispers Of A False ProphetHidden achievement
The Dead Hand Of CapitalismHidden achievement
The Pulled ThreadHidden achievement
Perfection From Beyond The StarsHidden achievement
Form, FunctionHidden achievement
The Price Of HonorHidden achievement
Thicker Than WaterHidden achievement

View all Steam achievements

50 developer announcements, Oct 2025 to Sep 2026 · times in UTC

September

  1. Version 1.3.19

    This update adds a stability warning for affected Intel 13th and 14th-generation desktop processors, improves crash reporting, and fixes excessive world darkening and Vorodai's Bargain tooltip targeting. New Added a warning for Intel 13th…

    Patch notes
  2. Version 1.3.18

    This update adds SMAA anti-aliasing, upgrades FXAA with less performance impact, adds a Modding Guide button on the Mods screen, and several display, AI, and launch fixes. New Added an Anti-Aliasing video setting with Off, FXAA, and SMAA…

    Patch notes
  3. Quality of Life Update Is Live!

    This update adds experimental lobby options, configurable auto-saves, interface and display improvements, improved modding support, performance improvements, and several bug fixes. New Added a Team Starts (Experimental) lobby option that…

    Rok

August

  1. Version 1.3.16

    This update fixes turns becoming stuck during AI processing, cinematic playback, and several crashes. Bug Fixes Fixed cinematic playback. Fixed a multiplayer crash when adding a spectator during an ongoing game. Fixed a crash when viewing…

    Patch notes
  2. Version 1.3.15

    This update reduces There Is Hope's influence cost, improves Voice and Practical Romantic AI research, and fixes several crashes and gameplay issues. General Voice AI is now less likely to research Amoetia's Caress and Amoetia's Embrace.…

    Patch notes
  3. Version 1.3.14

    This update makes AI Engineers less likely to Repair on Bleed and fixes lobby player names, quest issues, Small Scale Op loyalty, and several crashes. General AI Engineers are now less likely to Repair on Bleed. Bug Fixes Fixed player names…

    Patch notes
  4. Version 1.3.13

    This update fixes Ion Discharge Scavenger rewards, incorrect trait previews, multiplayer limited-use action charging, and several crashes. Bug Fixes Fixed We Can Rebuild Him showing as available for Syncretic Deva. Fixed a crash when…

    Patch notes
  5. Version 1.3.12

    This update adds stats export from the stats screen, improves HUD scrolling for player actions and unclaimed equipment, and fixes several crashes and display issues. General Added horizontal scrolling to the unclaimed equipment and player…

    Patch notes

July

  1. Version 1.3.11

    This update lets high production finish multiple queue items in one turn, tightens resource-cost handling, lets Safety Disjunction and Ichor of Uzhodai benefit Veins of the Fulcrum, and fixes missing audio on Linux. General Production…

    Patch notes
  2. Version 1.3.10

    This update fixes several crashes, multiplayer disconnects after hole punching, Linux display scaling, and dialogue issues. Bug Fixes Fixed multiplayer connections disconnecting immediately after hole punching. Fixed a crash that could…

    Patch notes
  3. Version 1.3.9

    This update improves direct multiplayer connections with IPv6 support, expands Auto-Scroll to Action options, and fixes several bugs. General Added IPv6 direct multiplayer connections with automatic firewall pinholes. Changed Auto-Scroll to…

    Patch notes
  4. Version 1.3.8

    This update improves performance, direct multiplayer and AI behavior, as well as adjusts Syncretic Deva and Cyber balance. General Improved performance when displaying a unit's movement range. Tactical Nuclear Missile, Black Hole, and…

    Patch notes

June

  1. Version 1.3.7

    This update focuses on bug fixes and adding a few more possibilities to the game. New Flying immobilized units are now grounded and can be attacked by melee units. Added separate lobby density parameters for every outpost type while keeping…

    Patch notes
  2. 2026 Q4 DLC Update

    Hi everyone,In the spirit of keeping you up to date with development, we've got a short update on our plans for the next ZEPHON DLC.Previously we talked about repeating another standard Q4 content pack. As development has progressed, we've…

    Rok
  3. Version 1.3.6

    This patch focuses on quest balance, AI behavior and follow-up fixes. General Increased priority for AI to research out of the infantry branch. Tweaked AI attack scoring for units that lose hitpoints each turn to make them even more…

    Patch notes
  4. Version 1.3.5

    This patch focuses on status effect stacking, unit balance adjustments and a crash fix. Balance Blighted, On Fire and Poisoned now stacks up to 10 times. Increased Lamenting Odai movement from 1 to 3. Reduced Caitiff cost by 33%. Caitiffs…

    Patch notes
  5. Version 1.3.4

    This patch focuses on balance adjustments and follow-up fixes. General Adjusted Ybbaath of the Orolos unit formation spacing. Balance Reduced Imperious Exonaut tactics duration from 3 to 1 turn. Reduced Imperious Exonaut tactics cooldown…

    Patch notes
  6. Version 1.3.3

    This patch primarily improves multiplayer connectivity. General Improved multiplayer connectivity. Localized AI and city names for Simplified Chinese. Bug Fixes Fixed not being able to reach the Acceptance stage in the The Deep for the two…

    Patch notes

May

  1. Version 1.3.2

    This patch improves multiplayer direct connections, adjusts some Syncretic Deva and Imperious Exonaut content, and fixes several bugs. General Direct connections now advertise the external port negotiated through port mapping, reducing…

    Patch notes
  2. Version 1.3.1

    This patch fixes a few bugs. General The Deva questline no longer requires a very specific path to unlock the corresponding dialogue option in the Deep. Bug Fixes Fixed various language issues. Fixed AI scoring crash for the Use Weapon…

    Patch notes
  3. The Syncretic & The Imperious Is Now Available!

    We are pleased to announce the release of ZEPHON's third DLC: The Syncretic & The Imperious! This patch primarily adds The Syncretic & The Imperious DLC content. New Added The Syncretic & The Imperious DLC content. Added ability to release…

    Rok
  4. The Syncretic & The Imperious Releasing on May 29

    We are pleased to announce the release time of ZEPHON's third DLC: The Syncretic & The Imperious!The DLC will be releasing on May 29 at 7 pm CEST / 1 pm EDT / 10 am PDT.

    Rok
  5. Down with the Ship Is Out In Early Access!

    Captains,We're finally here. After more than two years of development, Down with the Ship is now available in Early Access!Since the first demo released almost 10 months ago, we’ve been hard at work expanding, polishing, and reworking major…

    Rok

April

  1. Version 1.2.24

    This patch improves AI tile scoring, especially around flat-yield resources and Fulcrum-related tiles. AI Improved AI valuation of outposts that provide flat resource yields. Increased how highly the AI values Veins of the Fulcrum tiles.…

    Patch notes
  2. Version 1.2.23

    This patch fixes a crash that could occur when a city is destroyed while a building is under construction. Bug Fixes Fixed a crash caused by a dangling under-construction building reference in a building group during city destruction…

    Patch notes
  3. Version 1.2.22

    This patch fixes a few minor bugs and includes minor world generation tweaks. General Minor world generation tweaks. Bug Fixes Fixed Resource Network and Logistics Experts not working properly with the new outpost gains. Fixed Fixed Teams +…

    Patch notes
  4. Fragments of the Fulcrum Update Is Live!

    This update adds Fragments of the Fulcrum to create new points of contention, reworks outposts to be valuable earlier, and expands game setup with larger maps, more players, and new advanced parameters. \New\ Fragments of the Fulcrum The…

    Rok

February

  1. 2025 Infographic

    Until later,Survive

    Rok
  2. 2026 Q1 Report

    In the spirit of keeping you up to date with development, we've got a bit of a report for you.Last time we talked about a DLC in Q2 and the possibility of adding some new features for free. Here's where we are at the moment.Free Update (9th…

    Rok
  3. Version 1.2.20

    Bug Fixes Fixed a crash that could occur when the Platinum Scion produces a unit with all nearby tiles already taken. Modding Icons defined in upgrade xmls now override any icons deduced otherwise.

    Patch notes

January

  1. Version 1.2.19

    This patch fixes a multiplayer crash. Bug Fixes Fixed multiplayer crash when a unit is created.

    Patch notes
  2. Version 1.2.18

    This patch improves a few engine capabilities. General Improved VRAM management. Improved logging to be able to track some outstanding crashes.

    Patch notes

December

  1. Version 1.2.17

    This patch focuses on fixing some outstanding crashes. Bug Fixes Fixed game potentially not starting due to incorrect IGD initialization handling. Fixed an issue that could prevent an ironman game from saving properly when quitting to…

    Patch notes
  2. Version 1.2.16

    This patch focuses on balance as well as minor fixes and UI improvements. General Traits are now sorted (first by color: white, blue, green, red; then by rank: higher rank first; then by duration: longer duration first; then…

    Rok
  3. Version 1.2.15

    This patch adds quest objectives to the introduction game, fixes a crash when hovering over resources, and rebalances several outposts. New Introduction game now has guiding quest objectives. Balance Changed Crystal Basin 17% invulnerable…

    Patch notes
  4. Version 1.2.14

    New AI now uses transports. New and improved tutorial tips. General Mass unit order key shortcuts now work even with a unit selected. Mark tile and mass unit orders now trigger on key press instead of key release to be more reactive.…

    Rok

November

  1. Version 1.2.13

    New Patch notes are now also translated. Hovering over resources while in a city now highlights all tile icons of buildings that affect that resource. Hovering over a construct building action now highlights all tile icons of buildings of…

    Patch notes
  2. Version 1.2.12

    ## Bug Fixes * Fixed Market Defluctuation and Concordat Sanctions applying to selling items. * Fixed being able to identify enemy Nightmare versions of Phenaris Hunters by checking their death experience value. * Fixed wrong illustration…

    Patch notes
  3. Version 1.2.11

    ## General * Added warning when changing your own difficulty that it disables many victory achievements. ## Balance * Reduced Market Defluctuation buy cost reduction from -50% to -25%. * Crippling and Hobbling now works against Large units.…

    Patch notes
  4. Version 1.2.10

    ## General * Improved AI usage of player actions / operations. ## Bug Fixes * Fixed operation upkeep values. * Fixed Chieftess, Anchorite and Zephon not being set to regrouping when they start with no cities.

    Patch notes
  5. Version 1.2.9

    ## Balance * Operations now have upkeep. They can be dismantled, one charge at a time, by right-clicking on them. * Reduced Product Recall influence cost from 20 to 10 per experience point of target unit. * Native Amoetia's Devourers no…

    Patch notes
  6. Version 1.2.8

    ## General * Improved Caelem Cete die sound. ## Balance * Tactical Insertion can now only be used on forest, ruins or smoke screen with no enemy city. * Undersupplied now goes away at 1 rank per turn. * Increased the returns of The Sure…

    Patch notes
  7. Version 1.2.7

    ## General * Improved Acrin Spawnrider sound effects. * Added deploy Storm of Storms sound effect. * New The Deep options now always appear on top. * Pasting world seed and world string is now trimmed of leading and trailing whitespace. *…

    Patch notes
  8. 2026 Roadmap

    Hi everyone,As you know, we released The Platinum & The Infinite last week. We’re glad to see you enjoying the new content and we are now thinking of what to build for ZEPHON in 2026.Our base case is to continue with the same DLC structure…

    Rok
  9. Version 1.2.6

    ## General * Changed Ranger icon to be more distinct from Sharpshooter. * Improved Horde Mandate AI usage. * Improved Caelum Cete idle visual effect. ## Bug Fixes * Fixed Perfect Forever not working on own Caitiffs that have Infinite…

    Patch notes

October

  1. Version 1.2.5

    ## General * Improved Reaver Depot lights. * Improved Galgalim Orb Laser Array sound. ## Bug Fixes * Fixed Perfect Forever not creating Caitiffs if a unit that can Hijack is adjacent to the target. * Fixed Perfect Logistics technology…

    Patch notes
  2. Version 1.2.4

    ## Balance * Crush Sequence is now usable against Titans. ## Bug Fixes * Fixed issues when killing a unit with both Hijack and Perfect Forever. * Fixed two wrong language strings for the Practical Romantic. * Fixed Ruins spawning on Ruins…

    Patch notes
  3. Version 1.2.3

    ## General * Reworked Acrin Spawnrider attack visual and sound effect. * Planar Phlebotomizer can now target tiles with caches, but no longer tiles with forests (to be consistent with Conjure Bleed and where Bleed normally occurs). ##…

    Patch notes
  4. Version 1.2.2

    ## General * AI players now also take into account the target's economy for praises and condemns. ## Bug Fixes * Fixed Touch the Sky displaying the wrong text in the second stage. * Fixed Economies of Scale sometimes not allowing production…

    Patch notes
  5. Version 1.2.1

    ## General * Reduced frequency at which AI players make use of the new praise and condemn functionality. * Updated translations. ## Bug Fixes * Fixed crash when starting a game as Platinum Scion in some languages. * Fixed crash when opening…

    Patch notes

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