STEAMDB NEXUS

Steam app 2471970 · updated 12 Sep 2026, 21:51 UTC

Planetary Life

Manipulate climate, add plants and evolve creatures in this planet and life sandbox simulation game. From cells to civilizations, spread life throughout the whole planet. Or just enjoy watching your creation burn!

Planetary Life Steam header artwork
SotenboxSotenbox
27playing now
2724-hour peak
710all-time peak
19average, last 30 days

The last 30 days

−5.1Gain−20.83%% gain46Peak

530 hourly samples, with the daily peak drawn over them. Weekends are shaded.

01225375013 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202631 peakFriday 14 August 202633 peakSaturday 15 August 202636 peakSunday 16 August 202641 peakMonday 17 August 202631 peakTuesday 18 August 202629 peakWednesday 19 August 202630 peakThursday 20 August 202626 peakFriday 21 August 202633 peakSaturday 22 August 202635 peakSunday 23 August 202646 peakMonday 24 August 202637 peakTuesday 25 August 202632 peakWednesday 26 August 202632 peakThursday 27 August 202630 peakFriday 28 August 202627 peakSaturday 29 August 202634 peakSunday 30 August 202642 peakMonday 31 August 202625 peakTuesday 01 September 202622 peakWednesday 02 September 202623 peakThursday 03 September 202624 peakFriday 04 September 202629 peakSaturday 05 September 202629 peakSunday 06 September 202637 peakMonday 07 September 202623 peakTuesday 08 September 202616 peakWednesday 09 September 202623 peakThursday 10 September 202624 peakFriday 11 September 202623 peakSaturday 12 September 202627 peak
Daily peakEvery hourly sample

All time

14 months, August 2025 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0192383575767Aug 2025Oct 2025Dec 2025Feb 2026Apr 2026Jun 2026Aug 2026August 2025710 monthly peakSeptember 2025254 monthly peakOctober 202576 monthly peakNovember 202560 monthly peakDecember 202565 monthly peakJanuary 202645 monthly peakFebruary 202653 monthly peakMarch 202642 monthly peakApril 202646 monthly peakMay 2026347 monthly peakJune 202654 monthly peakJuly 202655 monthly peakAugust 202656 monthly peakSeptember 202637 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

015304560July 2026August 2026September 2026October 2026July 202655 peak — daily detail belowAugust 202656 peak — hourly detail belowSeptember 202637 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

01530455901 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202643 peakThursday 02 July 202637 peakFriday 03 July 202644 peakSaturday 04 July 202642 peakSunday 05 July 202639 peakMonday 06 July 202618 peakTuesday 07 July 202628 peakWednesday 08 July 202631 peakThursday 09 July 202634 peakFriday 10 July 202632 peakSaturday 11 July 202631 peakSunday 12 July 202632 peakMonday 13 July 202628 peakTuesday 14 July 202638 peakWednesday 15 July 202625 peakThursday 16 July 202644 peakFriday 17 July 202637 peakSaturday 18 July 202649 peakSunday 19 July 202649 peakMonday 20 July 202639 peakTuesday 21 July 202644 peakWednesday 22 July 202634 peakThursday 23 July 202630 peakFriday 24 July 202636 peakSaturday 25 July 202643 peakSunday 26 July 202655 peakMonday 27 July 202641 peakTuesday 28 July 202638 peakWednesday 29 July 202634 peakThursday 30 July 202636 peakFriday 31 July 202637 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 356 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

01530456001 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202639 peakSunday 02 August 202656 peakMonday 03 August 202648 peakTuesday 04 August 202641 peakWednesday 05 August 202646 peakThursday 06 August 202646 peakFriday 07 August 202639 peakSaturday 08 August 202644 peakSunday 09 August 202645 peakMonday 10 August 202640 peakTuesday 11 August 202637 peakWednesday 12 August 202628 peakThursday 13 August 202631 peakFriday 14 August 202633 peakSaturday 15 August 202636 peakSunday 16 August 202641 peakMonday 17 August 202631 peakTuesday 18 August 202629 peakWednesday 19 August 202630 peakThursday 20 August 202626 peakFriday 21 August 202633 peakSaturday 22 August 202635 peakSunday 23 August 202646 peakMonday 24 August 202637 peakTuesday 25 August 202632 peakWednesday 26 August 202632 peakThursday 27 August 202630 peakFriday 28 August 202627 peakSaturday 29 August 202634 peakSunday 30 August 202642 peakMonday 31 August 202625 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 174 hourly samples. Each dip is a night. Weekends are shaded.

01020304001 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202622 peakWednesday 02 September 202623 peakThursday 03 September 202624 peakFriday 04 September 202629 peakSaturday 05 September 202629 peakSunday 06 September 202637 peakMonday 07 September 202623 peakTuesday 08 September 202616 peakWednesday 09 September 202623 peakThursday 10 September 202624 peakFriday 11 September 202623 peakSaturday 12 September 202627 peak

October 2026

Planetary Life was released on 15 Aug, 2025.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 21:51 UTC
App ID
2471970
Last updated
20 Jul 2026 build 24293464
Developer
Sotenbox
Publisher
Sotenbox
Release date
15 Aug, 2025
Platforms
Windows
Download size
118 MB
Install size
298 MB
Genres
Indie, Simulation, Strategy, Early Access
Game modes
Single-player
Controller support
Unknown
Early Access
Listed in Early Access
Achievements
22

Features & support

Steam features

Steam AchievementsFamily Sharing

Controllers & input

Accessibility

Popular tags

Early AccessGod GameSandboxSimulationScienceNatureProcedural GenerationRelaxingLife SimManagementColony SimCuteResource ManagementFunnyFamily FriendlyEducationAtmosphericSpace3DColorful
About this gameFull description from Steam
From an uninhabited planet in space to an ecosystem full of life. In Planetary Life you will be able to shape a planet in the purest Sandbox Simulation style, playing with its mountains, seas and even its climate, to create the perfect habitat to harbor life. PLANETS Control a planet with the multiple tools available. Let the tectonic plates shape the mountains and seas, modify the climate, the heat of the nucleus, the volcanic activity, the gases of the atmosphere, etc... until shaping the home of your creatures. CREATURES AND EVOLUTION Add creatures and evolve them from simple organisms to intelligent beings. Design and expand them looking for the balance of a perfect ecosystem. Help them or let them fight for survival on their own. CELL STAGE Create new life forms combining different types of cells. From single cells and multicellular life, to macroscopic creatures and plants. GEOSPHERE AND ATMOSPHERE Change core heat and volcanic activity to shape your planet terrain through volcanoes. Manipulate rainfalls, cloud and surface albedo to change the climate. ECOSYSTEMS Build ecosystems. Maintain the balance between fauna and flora. Do not let them break the harmony and avoid the extinction of species. WALK YOUR PLANETS You can walk around and see from a first-person point of view your planet and your creations. CIVILIZATIONS This feature is still not available in Early Access, it will come in a major update soon! When your creatures reach sufficient intelligence they will organize themselves into tribes and later flourish into civilizations. Manage and help them in the battle for technology to conquer the planet.
Content & age ratings2 regional ratings

Regional ratings

DEJUS6Violência fantasiosa
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows 10 Processor: 2.8 GHz Dual Core or equivalent Memory: 4 GB RAM Graphics: NVIDIA GeForce GTX 1050 / AMD Radeon RX 560 Storage: 200 MB available space

Recommended

Linux

Minimum: OS: Ubuntu 22.04 LTS Processor: 2.8 GHz Dual Core or equivalent Memory: 4 GB RAM Graphics: NVIDIA GeForce GTX 1050 / AMD Radeon RX 560 Storage: 200 MB available space
Supported languages9 languages
LanguageFull audio
English
Spanish - Spain
French
Italian
German
Simplified Chinese
Portuguese - Brazil
Russian
Japanese

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

22 achievements in total.

Show selected achievements (may contain spoilers)
A nicer coreAchievement
A bad coreAchievement
Welcome to Planetary LifeAchievement
Multi planetAchievement
Cool planetAchievement
Warm planetAchievement
Wet planetAchievement
OceansAchievement
The land is readyAchievement
Let's be godsAchievement

View all Steam achievements

DemosPlayable demos on Steam

50 developer announcements, Sep 2024 to Aug 2026 · times in UTC

August

  1. Devlog 6: Working on Civilizations update

    Hi everyone!This is a quick update with the current development status of the Civilizations update.The bottom menu size and content has been reduced, so it doesn't take too much screen space and it shows mostly resources and current global…

    sotenbox

July

  1. Release notes v0.7.8.6

    Bug fixes Quick update to fix a new crashing issue with AMD GPUs introduced after adding new shaders for volumetric clouds.

    Patch notes
  2. Release notes v0.7.8.5

    New features Added volumetric clouds to replace the old clouds rendering. Changes Adjustments in dust remover tool. Adjustments in terrain modifier tool. Decreased the probability of disasters based on Core Heat. Shake screen only in closer…

    Patch notes

June

  1. Devlog 5: Working on Civilizations update

    Hi everyone!After some few updates and making the game compatible with Steam Deck, I returned back to my regular work on Civilizations update.This time I would like to show you things.DEMOGRAPHYFirst, I changed how population work in…

    sotenbox

May

  1. Release notes v0.7.8.4

    Bug fixes Fixed bug causing the game to crash, specially after loading game. Fixed bug not loading components help screen. Fixed bug causing the game to throw many errors when changing zoom in a situation with a lot of creatures. Increased…

    Patch notes
  2. Release notes v0.7.8.3

    Hot fixed a bug causing some players not able to initialize the game getting stuck in the loading screen.

    Patch notes
  3. Release notes v0.7.8.2

    New features Added DirectX rendering server option. Changes Upgraded game engine. This will potentially fix issues related to black spots when using RTX 5000 series GPU. Bug fixes Fixed visual bug in water caustics when using Nvidia cards.

    Patch notes
  4. Release notes v0.7.8.1 - Japanese added!

    I know everyone was expecting Civilizations update to be the next, but as you can see, and unexpectedly, Planetary Life is on Steam's Daily Deal so an update was needed to follow this big day!Also, by popular demand Japanese language is…

    sotenbox
  5. Release notes v0.7.8.0

    New features Added Steam Deck compatibility. Font size adjustments for small screens and Steam Deck. Added Plant editor in the main menu. Added Fungi editor in the main menu. Showing current player/game name when hovering on main menu’s…

    Patch notes

April

  1. Devlog 4: Working on Civilizations update

    Hi everyone!It's been a while since the last update. Civilizations is hard to implement, it's almost like adding a new game inside the current game. But I'm getting there!I think I have (now yes!) all system on place and I'm happy with the…

    sotenbox

February

  1. Devlog 3: Working on Civilizations update

    It's been a while since the last time. And I understand that people is getting worried about when the next update is coming, I would be too if I were in your shoes.Sadly, as usual, this is taking more time than expected :-(On one hand…

    sotenbox

December

  1. Release notes v0.7.7.4

    Bug fixes Fixed potential crash when playing the game in a non-supported language (thanks to Svardmastaren for finding it!). Fixed error causing to no recovery settings from the backup.

    Patch notes
  2. Release notes v0.7.7.3

    Bug fixes Fixed visual glitch on plants. Fixed mouse cursor appearing under some controls.

    Patch notes
  3. Devlog 2: Working on Civilizations update

    I continue working on Civilizations update, and this is taking some time, more than expected, but well... we can say that the usual in game development.Meanwhile, I will try, time to time, to upload some updates about other stuff.In terms…

    sotenbox
  4. Release notes v0.7.7.2

    New features Added HOME button to return directly to your home star. This will avoid softlock when you run out of energy and you are in another star where you cannot claim a new planet. But, to travel back to your star home you will need to…

    Patch notes
  5. Release notes v0.7.7.1

    Really minor one to fix one little annoying thing. Changes Reduced the snow/underwater fog intensity. Showing virtual keyboard in all input fields when running the game in Steam Deck.

    Patch notes
  6. Release notes 0.7.7.0

    While I continue working on the exhausting Civilizations update, I decided to take a break for a few days to work on something different and give you an update. This patch contains some new small stuff and changes. But there is one which is…

    Patch notes

November

  1. Planetary Life in The Steam Awards!

    Perhaps it's too bold to do this in a year full of great games, but... why not?Planetary Life will participate in the Steam Awards in the category Sit back and relax.The chances are slim, but it will be fun to participate :-)

    sotenbox
  2. Release notes v0.7.6.7

    I know that releasing an update on Friday afternoon is never a good idea, which is why I am now releasing a patch to fix some bugs introduced in the previous update... as well as others that had been there for a while. Changes Decreased…

    Patch notes

October

  1. Release notes v0.7.6.6

    This took me quite a while, so for a week I stopped working on the civilizations to focus on optimizing the biggest bottleneck in the game. I think it's something that will benefit everyone. Enjoy! Changes Huge performance improvement in…

    Patch notes
  2. Release notes v0.7.6.5

    Some more quick fixes reported by our most curious fans! Changes - Added priority to load plant models and creature sprites from the current planet. - Added tiny loading bars in the top left of the game to know that plant models and…

    Patch notes
  3. Release notes v0.7.6.4

    While I continue working on civilizations, here is a small fix that resolves some issues related to rendering.Changes - Improved health bar rendering performance. - Improved creature’s 2D sprite rendering performance. Bug fixes - Fixed…

    Patch notes
  4. Release notes v0.7.6.3

    Quick (and needed) hot fixes while I work on civilizations! Changes - Showing all creature's danger messages in the bottom menu. - Allows you to continue editing creatures and plants even after reaching the energy limit. Bug fixes - Fixed…

    Patch notes
  5. Devlog 1: Working on Civilizations update

    Probably many of you noticed that the daily updates stopped for the last weeks!No! The game is not abandoned, it's just getting bigger!As a solo developer, I have to prioritize my tasks, so after a period of daily minor updates fixing…

    sotenbox

September

  1. Release notes v0.7.6.2

    OK, this update should be quite good! Bug fixes - Fixed “Maximum” word in Russian to move all the tile info texts. - Fixed missing temperature measurement visualization. - Fixed bug with water and air humidity transition. - Fixed bug…

    Patch notes
  2. Release notes v0.7.6.1

    Bug fixes: - Fixed a bug introduced in the last update making the water getting duplicated in very long runs. - Improved water rendering in walking camera. - Fire making damage properly to creatures.

    Patch notes
  3. Release notes v0.7.6.0

    By popular request, Brazilian Portuguese and Russian have been added to the game!I have also made multiple improvements and fixes based on suggestions and bug reports.After this update, I will focus on the Civilizations update, releasing…

    sotenbox

August

  1. Release note v0.7.5.0

    Bug fixes - Fixed some rendering issues with creature skin. Changes - Improved feather skin. - Showing fungi population in the planet zoom. - Now you can export creatures from the editor. - Added import/export systems for plants. - Added…

    Patch notes
  2. Demo update v0.7.4.7

    The demo has received a huge update to match the current state of art of the main game.This was done because the old demo was too outdated including performance issues, bugs and glitches that will not representing well the actual state of…

    sotenbox
  3. Release note v0.7.4.7

    Bug fixes - Fixed bug naming “Luca” to all imported creatures. - Fixed water and terrain visual bug, showing water in slopes. - Fixed skill tree order. - Fixed visual clipping bug with planet’s data layers. Changes - Improved and increased…

    Patch notes
  4. Release note v0.7.4.6

    Bug fixes - Fixed carnivores keep hunting other creatures despite of having dead body to eat. - Fixed issue with next turn button. - Changed font Chinese to make it more readable. - Potential fix for random crashes. Changes - Added new…

    Patch notes
  5. Release note v0.7.4.5

    Bug fixes - Fixed mouse not showing in full screen in some computers (added option to enable/disable hardware mouse). - Fixed issue causing the joystick from connected gamepad affecting camera movement. - Fixed evolving from multicell into…

    Patch notes
  6. Release note v0.7.4.4

    Bug fixes - Fixed bug when editing body components causing to edit the last part only. - Fixed clam and bipedalism combination issues. - Fixed issue making the creature to run on circles. - Fixed some translation typos. - Fixed issues with…

    Patch notes
  7. Release note v0.7.4c

    Bug fixes - Fixed camera transition being too sensible between galaxy and star system. - Fixed visual bug with creatures view. - Fixed bugs on dust, lava and cloud albedo affecting too much the tile's temperature. - Fixed typo in English.…

    Patch notes
  8. Release note v0.7.4b

    Bug fixes: - Fixed bug causing temperature peaks when zoom in and out from the star system. - Fixed methane icon symbol. - Fixed some typos in Spanish translation. - Increased moon distance from planets fixing the issue of being to close to…

    Patch notes
  9. Planetary Life released on Early Access

    After more than two years of work, I'm proud to announce that Planetary Life out now on Steam Early Access!!!You can expect the following features included in the game:- Procedural planets 🌍 - Climate simulation ⛈️ - Global disasters 🌋☄️…

    sotenbox

July

  1. Early Access Release Date Announcement

    We are pleased to announce the release date for the early access version of Planetary Life!Mark your calendars!The Early Access version will contain the following:Multi planets and star systemsCell worldFungiNew components for creatures and…

    sotenbox

May

  1. Demo update v0.5.9

    Quick and small update removing the screen distortion when walking under water. This was giving problems to many users with specific GPUs.

    Patch notes

April

  1. Demo update v0.5.8

    Well... I said there would be no more demo updates, but this was necessary because the in-game help was a bit broken after all the last changes I made. New features Showing number notification when tasks are ready to claim. Changes Reduced…

    Patch notes

March

  1. Demo update v0.5.7

    Hi everyone! Here a new update of Planetary Life demo, and this time yes! This will be the last one unless I have to do some hot fixes related to bugs or balancing. No more new features, no more additions until the game gets released :-) In…

    sotenbox
  2. Demo Update 0.5.6

    New features Added mouth noises to creatures. Added proper omnivore, carnivore and vegetarian separated plots for Stats screen. Changes Creatures balancing. Stop keeping the screen on always. Bugs fixed Fixed T-pose bug on creatures. Fixed…

    Patch notes
  3. Demo Update 0.5.5

    New features Added artifact to change humidity in the area. Changes Increased power of dust cleaner. Bugs fixed Fixed reproduction rate for carnivores.

    Patch notes
  4. Demo Update 0.5.4

    Changes Improved atmosphere, showing a bluer sky and stars at night. Changed how evolution menu works: now you can do many changes, but each change will have a cost. At the end, the price of all changes will be subtracted from your energy.…

    Patch notes
  5. Demo Update 0.5.3

    Changes Increased width of tile history menu Now mutated creatures will have a 25% chance to get adapted their temperature to the new location Bugs fixed Fixed creatures small floating over the ground when they are out of the water…

    Patch notes
  6. Demo Update 0.5.2

    New features Added “undo last change” button to creature/plant editor to undo step by step all done changes and also to avoid players getting stuck Changes Improved rain effect Slightly increased the survivability of creatures Bugs fixed…

    Patch notes
  7. Demo Update 0.5.1

    Changes ESC can close encyclopedia now ESC will cancel/close any menu or selected tool Switching categories will cancel current selected tool Bugs fixed Fixed showing rain under the water Renamed “Evolve to” to “Evolved to” Fixed issue with…

    Patch notes
  8. Demo Update 0.5.0

    This is the last demo before the game gets released in Early Access! I will only do updates on this demo to fix big issues. This means... the release of the game is coming! However, the release date is still undefined, but we can start…

    sotenbox

January

  1. Cell stage is here!

    Hi everyone! It's been a while since the last update! Over the past few months, I have been working on something totally new and unexpected. This was out of the original scope of the game, but it was requested from some people and decided…

    sotenbox

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