STEAMDB NEXUS

Steam app 3643170 · updated 12 Sep 2026, 18:26 UTC

Roadside Research

Roadside Research is a 1 to 4 player co-op gas station simulator. Except you’re aliens. And undercover. Do very human things like restocking shelves while preparing for the invasion. Just don’t get caught.

Roadside Research Steam header artwork
Cybernetic WalrusOro Interactive
409playing now
41824-hour peak
9,171all-time peak
489average, last 30 days

The last 30 days

+23.3Gain+4.99%% gain1,447Peak

720 hourly samples, with the daily peak drawn over them. Weekends are shaded.

03917811k2k13 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 2026478 peakFriday 14 August 2026640 peakSaturday 15 August 2026857 peakSunday 16 August 20261,099 peakMonday 17 August 2026829 peakTuesday 18 August 20261,258 peakWednesday 19 August 20261,119 peakThursday 20 August 20261,099 peakFriday 21 August 20261,074 peakSaturday 22 August 20261,366 peakSunday 23 August 20261,447 peakMonday 24 August 20261,090 peakTuesday 25 August 2026960 peakWednesday 26 August 2026806 peakThursday 27 August 2026752 peakFriday 28 August 2026803 peakSaturday 29 August 2026965 peakSunday 30 August 2026967 peakMonday 31 August 2026720 peakTuesday 01 September 2026561 peakWednesday 02 September 2026610 peakThursday 03 September 2026552 peakFriday 04 September 2026613 peakSaturday 05 September 2026686 peakSunday 06 September 2026810 peakMonday 07 September 2026797 peakTuesday 08 September 2026609 peakWednesday 09 September 2026510 peakThursday 10 September 2026425 peakFriday 11 September 2026418 peakSaturday 12 September 2026409 peak
Daily peakEvery hourly sample

All time

8 months, February 2026 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

02k5k7k10kFeb 2026Mar 2026Apr 2026May 2026Jun 2026Jul 2026Aug 2026Sep 2026February 20269,171 monthly peakMarch 20264,459 monthly peakApril 20263,990 monthly peakMay 20262,853 monthly peakJune 20261,105 monthly peakJuly 20261,041 monthly peakAugust 20261,447 monthly peakSeptember 2026810 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

03917811k2kJuly 2026August 2026September 2026October 2026July 20261,041 peak — daily detail belowAugust 20261,447 peak — hourly detail belowSeptember 2026810 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

02815628431k01 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026688 peakThursday 02 July 2026631 peakFriday 03 July 2026728 peakSaturday 04 July 2026883 peakSunday 05 July 20261,041 peakMonday 06 July 2026823 peakTuesday 07 July 2026692 peakWednesday 08 July 2026643 peakThursday 09 July 2026676 peakFriday 10 July 2026636 peakSaturday 11 July 2026813 peakSunday 12 July 2026931 peakMonday 13 July 2026781 peakTuesday 14 July 2026619 peakWednesday 15 July 2026574 peakThursday 16 July 2026517 peakFriday 17 July 2026524 peakSaturday 18 July 2026655 peakSunday 19 July 2026653 peakMonday 20 July 2026559 peakTuesday 21 July 2026506 peakWednesday 22 July 2026463 peakThursday 23 July 2026467 peakFriday 24 July 2026486 peakSaturday 25 July 2026566 peakSunday 26 July 2026676 peakMonday 27 July 2026542 peakTuesday 28 July 2026474 peakWednesday 29 July 2026401 peakThursday 30 July 2026392 peakFriday 31 July 2026428 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 438 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

03917811k2k01 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026520 peakSunday 02 August 2026619 peakMonday 03 August 2026536 peakTuesday 04 August 2026430 peakWednesday 05 August 2026414 peakThursday 06 August 2026401 peakFriday 07 August 2026393 peakSaturday 08 August 2026555 peakSunday 09 August 2026627 peakMonday 10 August 2026446 peakTuesday 11 August 2026420 peakWednesday 12 August 2026356 peakThursday 13 August 2026478 peakFriday 14 August 2026640 peakSaturday 15 August 2026857 peakSunday 16 August 20261,099 peakMonday 17 August 2026829 peakTuesday 18 August 20261,258 peakWednesday 19 August 20261,119 peakThursday 20 August 20261,099 peakFriday 21 August 20261,074 peakSaturday 22 August 20261,366 peakSunday 23 August 20261,447 peakMonday 24 August 20261,090 peakTuesday 25 August 2026960 peakWednesday 26 August 2026806 peakThursday 27 August 2026752 peakFriday 28 August 2026803 peakSaturday 29 August 2026965 peakSunday 30 August 2026967 peakMonday 31 August 2026720 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 282 hourly samples. Each dip is a night. Weekends are shaded.

021943765687501 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026561 peakWednesday 02 September 2026610 peakThursday 03 September 2026552 peakFriday 04 September 2026613 peakSaturday 05 September 2026686 peakSunday 06 September 2026810 peakMonday 07 September 2026797 peakTuesday 08 September 2026609 peakWednesday 09 September 2026510 peakThursday 10 September 2026425 peakFriday 11 September 2026418 peakSaturday 12 September 2026409 peak

October 2026

Roadside Research was released on 12 Feb, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 18:26 UTC
App ID
3643170
Last updated
02 Sep 2026 build 25077837
Developer
Cybernetic Walrus
Publisher
Oro Interactive
Release date
12 Feb, 2026
Platforms
Windows
Download size
850 MB
Install size
1.96 GB
Genres
Action, Casual, Massively Multiplayer, RPG, Simulation, Free To Play, Early Access
Game modes
Single-player, Multi-player, Co-op, Online Co-op
Controller support
Full
Early Access
Listed in Early Access

Features & support

Steam features

Steam CloudFamily Sharing

Controllers & input

Full controller supportDualShock Controller SupportDualSense Controller Support

Accessibility

Popular tags

Early AccessShop KeeperSimulationRelaxingManagementImmersive SimResource ManagementSingleplayerInventory ManagementEconomyBuildingTradingLife SimFirst-PersonCharacter CustomizationComedyFunnySci-fiCasualOnline Co-Op
About this gameFull description from Steam
Aliens have landed on Earth… to run a gas station. Play solo or up to 4 players and do human tasks to blend in. People depend on you, it’s your job to make sure that the shelves have the correct items, refuel customers passing by, and provide food for travelers. But most importantly, you must conduct your research. Stay Undetected Your mission is simple. Gather all data you can from humans without their knowledge. Scan, steal, and test various methods on customers while they stop by the gas station. Be careful not to raise the “suspicion meter” too high, as that will trigger the visit of government officials. Be Normal, Be Human During the day, take care of the gas station as an ordinary employee. Restock the shelves, order wares for the shop, refuel passersby, and exchange goods for cash. At night you will be able to gather your thoughts, and plan for the next day. Upgrade and Customize Balance between two missions, upgrading the gas station to attract more customers and upgrading your alien tech to process data and gather information more efficiently. To blend in, draw a very normal human expression on your state-of-the-art disguise. During closing hours, you can also upgrade the station, inside and outside to make sure everything is going according to plan. Features Chaotic solo or co-op fun: Gather friends or play alone to manage the gas station while pursuing your alien mission. Dual Upgrade Path: Manage upgrades for your gas station and for your alien technology at the same time Satisfying Simulation: Clean, cook, and stock your workplace with all necessary supplies and items to make sure every customer leaves satisfied. Alien Deception: Make sure to stay disguised and don’t get caught by human government officials. If you are too suspicious, they will turn you into goo.
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Atos criminosos · Violência fantasiosa
IGRS13Kekerasan · Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 or Windows 11 Processor: Ryzen 3 2200G / Intel i5-7400 Memory: 8 GB RAM Graphics: AMD RX 570 / Nvidia GTX 1060 DirectX: Version 11 Storage: 6 GB available space

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 10 or Windows 11 Processor: Ryzen 7 2700X / Intel i7-9700K Memory: 8 GB RAM Graphics: AMD RX 5600 XT / Nvidia 2060 DirectX: Version 11 Storage: 8 GB available space

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages15 languages
LanguageFull audio
English
French
Italian
German
Spanish - Spain
Japanese
Polish
Portuguese - Brazil
Simplified Chinese
Spanish - Latin America
Turkish
Russian
Dutch
Korean
Traditional Chinese

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

35 developer announcements, Jun 2025 to Sep 2026 · times in UTC

September

  1. Patch 3 ─ F.A.R.T., fireworks & more

    Your input on the Abduction Update has resulted in extremely useful data for tweaking systems, finding the right balance, and maximizing the fun output. After carefully processing your transmissions, we’ve synthesized this patch that makes…

    Patch notes

August

  1. Hotfix 13 — Rocket launch, walls & more

    Greetings, very average Terran gas station owners,A new hotfix has materialized. After the previous one addressed the battery system and F.A.R.T., this one answers a couple of other reports that have kept our alien engineer busy. Here are…

    Patch notes
  2. Hotfix 12 ─ Battery System & F.A.R.T.

    A priority hotfix is now live, mainly including changes to and fixes for the battery system and F.A.R.T. that were introduced with the Abduction Update. Here are the patch notes: Batteries have been removed from man-made automation…

    Patch notes
  3. Changes to Battery System and F.A.R.T.: Hotfix is on the way

    We are sorry for any trouble caused by the Abduction Update and understand your frustrations. Based on your input, a hotfix is in the making to resolve issues regarding the Battery System and the restocking robot (F.A.R.T.). The hotfix will…

    Ami CW
  4. The Abduction Update is READY to play!

    Greetings, kidnappers from outta space! The new update has just beamed down for you to finally beam up some volunteer-ish humans. We promise, we’re just... borrowing them. More on that in a bit. For this update, we introduced community…

    Ami CW
  5. Abduction Update Going Live on August 18th!

    Calling all glow heads, Your efforts have paid off! Alien HQ is finally convinced that you will able to handle the next grade of alien tech very well: abductions! This means that it's almost time to brain hack those humans and charge the…

    Ami CW
  6. Coming soon: Playtest the Abduction Update

    Calling all operators with maximum curiosity levels, Alien HQ requires your assistance! The Abduction Update is about to materialize its beta version, which needs thorough testing. Naturally, Alien HQ has put the Quality Assurance…

    Ami CW

July

  1. The Goopletter — July 2026

    Greetings, friends of Shlorp! Here’s a brief transmission about what’s new at Alien HQ including the latest previews, playtests, and feature explanations. Discover what will be coming next with the Abduction Update this summer and get ready…

    Ami CW

June

  1. The Goopletter — June 2026

    Greetings, fellow "human" gas station owners! Welcome to the very first edition of The Goopletter: your exclusive news transmission by Alien HQ (known on Earth as the Devs at Cybernetic Walrus)! Beaming in from deep space right into your…

    Ami CW

May

  1. Hotfix 11 - Box to Box Transfer and more

    Alien HQ thanks you for your stellar feedback on the latest update! Your kind words and detailed anomaly reports helped us identify and fix a number of issues. Here is a list of all the fixes:Box-Box transfer is back babyyyyyyy Boxes fall…

    Patch notes
  2. Hotfix 10 - Client VS Pump

    Hey Goopers, We fixed an issue where the client was unable to attach the pump to the car Happy Goopin'!

    Patch notes
  3. More Alien, More Sim Update is LIVE now!

    Welcome to next level gas station chaos! Alien HQ has upgraded its invasion protocols with everything being slightly more alien, slightly more sim-heavy, and significantly more fun! With over 730K copies sold so far, this mission has been a…

    Ami CW
  4. More Alien, More Sim Update Coming May 19!

    Attention, researchers in disguise! What started as a perfectly ordinary undercover mission involving Boneless Bananas and “totally normal human behavior” is about to escalate beyond parameters with next week’s update: expect bizarre new…

    Colonel Baguette

April

  1. Easter content update is HERE!

    Happy Wester... Easter, fellow undercover operators! Based on recently decrypted signals, we understand that humans enjoy being exposed to colorful ovum units (“Easter eggs”) and cranial appendages resembling bipedal mammals (“bunny ears”)…

    Ami CW

March

  1. Hotfix 9

    Hello Goopers! We know that the previous bug sweep left out a few stragglers. Thanks to your reports, we’ve found the root causes of many and wiped them out. The eradication efforts of this hotfix include the following: Fixed an issue where…

    Patch notes
  2. Hotfix 8 - Can't interact with screen

    Hello Goopers! Your feedback was received, your player logs cherished and your patience deeply appreciated by command. Here are the bugs that got zapped: - Fixed an issue where the client has everything highlighted in green and can't…

    Patch notes
  3. Hotfix 7 - Fix for items stuck in hand

    Hello goopers, - Fixed an issue where it was impossible to drop tools after interacting with the alien screen Sorry for the troubles!

    Patch notes
  4. Hotfix 6 - Automation Tweaks & Other Fixes

    Unacceptable levels of weirdness in the latest version of the game have been identified and neutralized. Thanks to everyone for staying patient and helping us troubleshoot this! The following has been corrected with the hotfix: Fixed an…

    Patch notes
  5. Hotfix 5 - Stuck NPCs

    Hello Goopers! Small hotfix to make sure NPCs don't get stuck at their cars! Hope you enjoy!

    Patch notes
  6. Automation Update Is Out NOW!

    Your intergalactic espionage mission is kicking into overdrive... And as every lifeform knows, efficiency is key! Let’s buckle up for automation! This means less chores, higher sales, and more time to run extremely invasive human research.…

    Ami CW
  7. Hotfix 4 – Backend Optimizations

    Greetings goopers, In preparation for the March 19th update, we have deployed a small backend hotfix that's necessary for a smooth transition. List of changes: Optimized networking and backend improvements. As always, we continue to monitor…

    Patch notes
  8. Automation Update Coming March 19th!

    Greetings, average Terran business owners! Your feedback on how to make Roadside Research more fun was devoured like late-night gas station pizza, resulting in a new update that is being locked and loaded to turn your pit stop into an…

    Ami CW

February

  1. Patch 2 - Hotfix for crashes

    Hello Goopers, We added some extra telemetry in yesterdays patch to track down crashes easier. We think we fixed 2 of them! - Crash when interacting with the open store sign- Crash when loading in the scene with empty boxes Let us know if…

    Patch notes
  2. Roadside Research Mini Content Update + HUGE News for Automation!

    Hello everyone!Hope you've been well since the last time we spoke. We are coming in hot with new stuff implemented, we have re-shifted priorities to bring you heavily requested content ahead of schedule and to even bring 1.0 features into…

    Colonel Baguette
  3. Patch #1 - Roadside Research

    Greeting my fellow goopers I hope this announcement finds you well (I promise not to call you that again)Welcome to this new patch announcement. This will be broken down into multiple sectionsWhat we have fixed Common Requests we are aware…

    Colonel Baguette
  4. Updates: What is next for Roadside Research? (And 150,000 players, wow!)

    May this message find your goop plentiful and your store full of humans.Hey everyone! What a weekend it has been. I am happy to report that over 150,000 people have played Roadside Research right here on Steam, and the reviews have been…

    Colonel Baguette
  5. Post-Launch Fix 2 - Customer Satisfaction & Suspicion Level Adjustments

    Hello everyone,We have seen that players are being troubled with low customer satisfaction scores, and that the game might feel too punishing even though the store is clean, the prices are correct, not gooping too much, etc. We have also…

    Colonel Baguette
  6. Post-Launch Fix 1 - Single Player Changes (Less cleaning, customer balancing)

    Hello everyone, We have noticed some complaints from solo players that there is a bit too much to do in the current version of the game. So we have just rolled out a new patch.List of changes:Decreased the amount of dirt spawned by…

    Colonel Baguette
  7. Roadside Research is out now!

    ....////// IMPORTANT TRANSMISSION /////....Roadside Research is out, meaning you can play this very moment! The Early Access launch is here, we've spent the couple past months listening to feedback from the demo and playtest, polishing the…

    Colonel Baguette
  8. FAQ & Price Announcement!

    Greetings, I hope this transmission finds you well and your goop plentiful. As your mission to Earth starts very soon, here is some important information regarding your undercover adventure. How much will Roadside Research cost on launch?…

    Colonel Baguette
  9. Roadside Research launches in Early Access on February 12th!

    ...//// TRANSMISSION INCOMING ////Greetings fellow human gas station workers,Today we are happy to announce that Roadside Research will be launching on Steam February 12th, at 7am PT / 10am ET / 4pm CET. Prepare your favorite paper mask and…

    Colonel Baguette

December

  1. Thank you for 400,000 wishlists! End of year recap and what is next

    Hello everyone, The year is coming to a close, and we wanted to take the time to write a little update for you. Roadside Research has really blown up (430,000 wishlists!) over the past couple of months for which we are incredibly grateful.…

    Colonel Baguette

September

  1. 100,000 Demo Players! Thank you!

    Greetings my wonderful mouth breathers,We've been a bit busy patching the demo here and there, but I'm happy to announce that over 100,000 people have played the demo. That is absolutely nuts! Also, we just hit 250,000 wishlists…

    Colonel Baguette

August

  1. Roadside Research will launch in Early Access this year! Beta test coming soon

    Greetings my fellow four-limbed friends,Playtesting Starting SoonWe are pleased to announce that the closed playtest for Roadside Research will commence in the following weeks. We are eager to welcome you to the store, as much time has been…

    Colonel Baguette

June

  1. Roadside Research has reached 100.000 wishlists!!

    ....----####::: TRANSMISSION INCOMING ###&&&////////Greetings fellow shoppers and valued customersJeff and Jeff are pleased to announce that 100.000 people have decided to add Roadside Research to their wishlists. We have heard that big…

    Colonel Baguette

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