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Steam app 1606340 · updated 12 Sep 2026, 18:29 UTC

Conquest of Elysium 5

Conquest of Elysium 5 is a quick turn based fantasy strategy game with a touch of rogue-like. The game is full of depth, details and monsters. There are also a huge number of factions, each with its own unique gameplay and magic rituals.

Conquest of Elysium 5 Steam header artwork
Illwinter Game DesignIllwinter Game Design
344playing now
34424-hour peak
1,298all-time peak
362average, last 30 days

The last 30 days

−12.6Gain−3.35%% gain801Peak

719 hourly samples, with the daily peak drawn over them. Weekends are shaded.

021643364986513 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 2026709 peakFriday 14 August 2026720 peakSaturday 15 August 2026767 peakSunday 16 August 2026801 peakMonday 17 August 2026715 peakTuesday 18 August 2026658 peakWednesday 19 August 2026569 peakThursday 20 August 2026543 peakFriday 21 August 2026553 peakSaturday 22 August 2026552 peakSunday 23 August 2026598 peakMonday 24 August 2026492 peakTuesday 25 August 2026448 peakWednesday 26 August 2026404 peakThursday 27 August 2026390 peakFriday 28 August 2026375 peakSaturday 29 August 2026449 peakSunday 30 August 2026487 peakMonday 31 August 2026416 peakTuesday 01 September 2026375 peakWednesday 02 September 2026392 peakThursday 03 September 2026374 peakFriday 04 September 2026370 peakSaturday 05 September 2026432 peakSunday 06 September 2026425 peakMonday 07 September 2026454 peakTuesday 08 September 2026389 peakWednesday 09 September 2026337 peakThursday 10 September 2026335 peakFriday 11 September 2026332 peakSaturday 12 September 2026344 peak
Daily peakEvery hourly sample

All time

62 months, August 2021 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

03507011k1kAug 2021Jun 2022Apr 2023Feb 2024Dec 2024Oct 2025Aug 2026August 20211,171 monthly peakSeptember 2021460 monthly peakOctober 2021230 monthly peakNovember 2021134 monthly peakDecember 2021141 monthly peakJanuary 2022149 monthly peakFebruary 2022127 monthly peakMarch 202294 monthly peakApril 2022144 monthly peakMay 2022125 monthly peakJune 202290 monthly peakJuly 2022152 monthly peakAugust 2022102 monthly peakSeptember 2022100 monthly peakOctober 2022103 monthly peakNovember 202297 monthly peakDecember 2022101 monthly peakJanuary 2023103 monthly peakFebruary 2023103 monthly peakMarch 202390 monthly peakApril 2023106 monthly peakMay 202373 monthly peakJune 202379 monthly peakJuly 202397 monthly peakAugust 202382 monthly peakSeptember 202398 monthly peakOctober 2023125 monthly peakNovember 2023108 monthly peakDecember 2023102 monthly peakJanuary 2024110 monthly peakFebruary 202490 monthly peakMarch 202487 monthly peakApril 202486 monthly peakMay 202494 monthly peakJune 2024226 monthly peakJuly 2024197 monthly peakAugust 2024127 monthly peakSeptember 2024111 monthly peakOctober 2024110 monthly peakNovember 2024101 monthly peakDecember 2024121 monthly peakJanuary 2025258 monthly peakFebruary 2025192 monthly peakMarch 2025176 monthly peakApril 2025137 monthly peakMay 2025326 monthly peakJune 2025235 monthly peakJuly 2025181 monthly peakAugust 2025562 monthly peakSeptember 2025845 monthly peakOctober 2025701 monthly peakNovember 2025367 monthly peakDecember 2025327 monthly peakJanuary 20261,298 monthly peakFebruary 2026626 monthly peakMarch 2026514 monthly peakApril 2026447 monthly peakMay 2026408 monthly peakJune 2026436 monthly peakJuly 2026394 monthly peakAugust 2026801 monthly peakSeptember 2026454 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0216433649865July 2026August 2026September 2026October 2026July 2026394 peak — daily detail belowAugust 2026801 peak — hourly detail belowSeptember 2026454 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

010621331942601 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026327 peakThursday 02 July 2026321 peakFriday 03 July 2026380 peakSaturday 04 July 2026380 peakSunday 05 July 2026394 peakMonday 06 July 2026382 peakTuesday 07 July 2026361 peakWednesday 08 July 2026338 peakThursday 09 July 2026360 peakFriday 10 July 2026332 peakSaturday 11 July 2026373 peakSunday 12 July 2026390 peakMonday 13 July 2026309 peakTuesday 14 July 2026307 peakWednesday 15 July 2026310 peakThursday 16 July 2026314 peakFriday 17 July 2026295 peakSaturday 18 July 2026316 peakSunday 19 July 2026330 peakMonday 20 July 2026302 peakTuesday 21 July 2026275 peakWednesday 22 July 2026283 peakThursday 23 July 2026257 peakFriday 24 July 2026252 peakSaturday 25 July 2026284 peakSunday 26 July 2026302 peakMonday 27 July 2026282 peakTuesday 28 July 2026277 peakWednesday 29 July 2026228 peakThursday 30 July 2026241 peakFriday 31 July 2026224 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 438 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

021643364986501 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026266 peakSunday 02 August 2026279 peakMonday 03 August 2026267 peakTuesday 04 August 2026253 peakWednesday 05 August 2026379 peakThursday 06 August 2026425 peakFriday 07 August 2026470 peakSaturday 08 August 2026517 peakSunday 09 August 2026540 peakMonday 10 August 2026498 peakTuesday 11 August 2026500 peakWednesday 12 August 2026750 peakThursday 13 August 2026709 peakFriday 14 August 2026720 peakSaturday 15 August 2026767 peakSunday 16 August 2026801 peakMonday 17 August 2026715 peakTuesday 18 August 2026658 peakWednesday 19 August 2026569 peakThursday 20 August 2026543 peakFriday 21 August 2026553 peakSaturday 22 August 2026552 peakSunday 23 August 2026598 peakMonday 24 August 2026492 peakTuesday 25 August 2026448 peakWednesday 26 August 2026404 peakThursday 27 August 2026390 peakFriday 28 August 2026375 peakSaturday 29 August 2026449 peakSunday 30 August 2026487 peakMonday 31 August 2026416 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 281 hourly samples. Each dip is a night. Weekends are shaded.

012324536849001 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026375 peakWednesday 02 September 2026392 peakThursday 03 September 2026374 peakFriday 04 September 2026370 peakSaturday 05 September 2026432 peakSunday 06 September 2026425 peakMonday 07 September 2026454 peakTuesday 08 September 2026389 peakWednesday 09 September 2026337 peakThursday 10 September 2026335 peakFriday 11 September 2026332 peakSaturday 12 September 2026344 peak

October 2026

Conquest of Elysium 5 was released on 17 Aug, 2021.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 18:29 UTC
App ID
1606340
Last updated
27 May 2026 build 23432201
Developer
Illwinter Game Design
Publisher
Illwinter Game Design
Release date
17 Aug, 2021
Platforms
WindowsmacOSLinux
Download size
811 MB811 MB811 MB
Install size
1.27 GB1.27 GB1.27 GB
Genres
Indie, Strategy
Game modes
Single-player, Multi-player, PvP, Online PvP, LAN PvP, Shared/Split Screen PvP, Co-op, Online Co-op, LAN Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Cross-Platform Multiplayer
Controller support
Unknown

Features & support

Steam features

Steam WorkshopRemote Play TogetherFamily Sharing

Controllers & input

Accessibility

Popular tags

Turn-Based StrategyStrategyFantasy4XMagicRoguelikeExplorationMedievalModdableRogueliteProcedural GenerationCo-opAsynchronous MultiplayerLocal Co-OpLocal MultiplayerMultiplayerSingleplayer2DIndiePvP
About this gameFull description from Steam
Conquest of Elysium 5 is a quick turn based fantasy strategy game with a touch of rogue-like. The game is full of depth, details and monsters. There are also a huge number of factions, each with its own unique gameplay and magic rituals. The main focus in the CoE series is that each race plays differently. We're not talking about a unique building here and a unique unit there, we're talking about completely different playstyles, with different mechanics and different goals. Perhaps you're playing a druid, focused on amassing a vast forest and jungle empire from which to harvest ingredients to summon creatures of the woods with no practical need to conquer mines. Perhaps you're a dwarf, who's only concern is mines and produce units at a set rate every turn, focused almost entirely on upgrading those units to survive as long as possible since they are so difficult to replace. Perhaps you are a Scourge Lord, who’s pyramids of power drain the very life force from Elysium and channel it to him and his Heralds. With 24 different factions that alone is enough to keep your play dynamic as you vie for control of the map to conquer Elysium. New for the 5th version of Conquest of Elysium is four additional planes to interact with, boats and ports which enables players to travel to islands beyond the main continent of Elysium, three new factions, new rituals and summons for the existing factions, new battle maps for different fortifications, new independent factions that fight each other, new monsters, more and different random events, and much more. The game has ten different planes. There is for instance an Infernal plane that is the home of the devils and the demons. So if a demonologist manages to summon a demon lord, there will suddenly be a dark citadel without its master in inferno. Banishing a devil will force it back to inferno instead of slaying it permanently. Although extremely difficult it is possible to permanently destroy a demon lord by storming inferno and slaying it on that plane. Although there are many planes you will only rarely have to visit them. But they continue to run in the background and make certain actions or random events more exciting. Among the new planes in CoE5 is the sky-realm above Elysium. From the clouds flying armies might descend upon the inhabitants of Elysium, only to take to the skies and retreat if their losses were significant. But the clouds are not unattainable. Beanstalks, rainbows and tall mountain spires allow ground-born armies to ascend to the clouds. Most factions start with a random set of rituals, a random set of combat spells and together with the random map that will ensure that no two games are the same. More rituals and spells can be learned during the game if you have the right resources and find the right locations. In addition to the aggressive wildlife of Elysium there's also random events to contend with, from bumper harvests and bandits, to the very gates of the underworld opening into Elysium. Your hands will be full before you even make contact with the enemy.
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Violência
IGRS13Kekerasan · Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: win 10 or later Processor: 64-bit processor Memory: 4 GB RAM Graphics: OpenGL Storage: 3 GB available space

Recommended

Recommended: Requires a 64-bit processor and operating system

macOS

Minimum: Requires an Apple processor OS: 13.0 or later Processor: ARM processor (M1+) Memory: 4 GB RAM Graphics: OpenGL Storage: 3 GB available space Recommended: Requires an Apple processor

Linux

Minimum: OS: any 64-bit distro Processor: 64-bit processor Memory: 4 GB RAM Graphics: OpenGL Storage: 3 GB available space Recommended:
Supported languages1 languages
LanguageFull audio
English

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

34 developer announcements, Aug 2021 to May 2026 · times in UTC

May

  1. Conquest of Elysium 5.39

    There most important fix for this release is that it should now be possible to load saves from game that have run over 1000 turns. There are also a bunch of minor fixes, including some for modders. General It was not possible to load game…

    johan

April

  1. Conquest of Elysium 5.37

    This is mostly a bug fix update. Most notable is a fix for a game crash that could occur when very very large armies didn't fit on the battlefield and a fix to the long range penalty. Normal bows, crossbows and slings should get a damage…

    johan

January

  1. Conquest of Elysium 5.36

    This update improves the reliability of using mods in network games. All mods are now checked to make sure they don't have any special characters in their filenames, as this will prevent them from working properly in network play. In…

    johan

November

  1. Conquest of Elysium 5.35

    This is update fixes a bunch of bugs, e.g. the King in Yellow didn't revive properly in the void when he was slain, this has now been fixed. There was also a bug that could potentially crash the game if it ran over 1000 turns that has been…

    johan

August

  1. Conquest of Elysium 5.34

    This is mostly a bug fix update. Most importantly it fixes a bug where the game could crash when setting up ship battles. General Ship battles could crash the game, fixed Better at finding good start locations Fix for sage guild's library…

    johan

June

  1. Conquest of Elysium 5.33

    This update mostly fixes some problems from the Guildmaster update, but there is also one new magic item added. General New magic item: Thousand Medicine Bowl Sweep from e.g. Zweihander didn't work Fix for guildmaster not starting at the…

    johan

May

  1. Conquest of Elysium 5.32, the Guildmaster update

    This update brings a new playable class to Elysium, the Guildmaster. By establishing different types of guilds in towns, he will get benefits depending on what type of guild it is. E.g. the shipwrights guild will enable the construction of…

    johan

March

  1. Conquest of Elysium 5.31

    This is a mostly a modernization update, it fixes some bugs and makes sure the game runs well on modern systems. The largest change is for Macs where new M1+ Macs are now required to run the game by default. Users with older Macs can still…

    johan

June

  1. Conquest of Elysium 5.30

    This is a bug fix update. Most importantly it fixes a problem where large units could fail to figure out how to cross the bridge when attacking in a Bridge or Tower Bridge location. Another bug was that non-area attacks could incorrectly…

    johan

May

  1. Conquest of Elysium 5.29

    This update fixes some bugs and minor issues and adds a few new capabilities for modders. The scrollbars in the game can now also be controlled by the Home/End keys to jump straight to beginning or end. General Swamp Soul now destroys swamp…

    johan

February

  1. Conquest of Elysium 5.28

    This update contains some new groups of independents that might defend Elysium as well as a new magic item that could be found. Apart from that there is also the usual bunch of tweaks and bug fixes. General Fix for disguised apes showing…

    johan
  2. Conquest of Elysium 5.27

    This fixes a bunch of bugs and adds 2 new magic items to be found. In previous versions a player could sometimes stop getting income if his allied partner was eliminated. This has now been fixed, but the fix might result in one turn with…

    johan

November

  1. Conquest of Elysium 5.25

    This update consists of mostly bug fixes. Most importantly has some fixes for the new west/east clustering and the gamepad support that was added in the previous version. General The Second Sun didn't return if killed on the sky plane…

    johan

October

  1. Conquest of Elysium 5.24

    The new team placement option called West/East is meant for games with large teams. Here each team will be placed in one direction, but not as tightly clustered as the standard clustered setup. There are also a few new magic items, some bug…

    johan

August

  1. Conquest of Elysium 5.23

    This update fixes some bugs and minor issues and adds one new command for modders. The Map Editor has also been improved and now shows where the snow usually is as the map is being edited. General Fix for tracer particles showing up on…

    johan

July

  1. Conquest of Elysium 5.22

    This release fixes some bugs, the most serious one might be that the Enchanter's magic tools didn't work correctly since the previous patch. Also the Perfect Cube apocalyptic event could no longer appear since a few patches ago. Apart from…

    johan
  2. Conquest of Elysium 5.21

    This update brings another new playable class to Elysium, the Raksharaja, a Demon that has infiltrated and taken control over a society of monkey people. The Raksharaja will use the monkey to get hold of blood sacrifices in order to summon…

    johan

April

  1. Conquest of Elysium 5.19

    A bug fix update. Most importantly it fixes some bugs with the map graphics as well as a bug that prevented some mods from working. General Map mountain sprites weren't properly randomized, fixed Fix for erroneously shown movement Fix for…

    johan
  2. Conquest of Elysium 5.18

    A quick fix patch for some issues found in the previous version. General Inhabit Jungle can now be cast in Jungles like intended Fix for menus not working if the is no font size set (bug from 5.17) Fix for insane captains (bug from 5.17)…

    johan
  3. Conquest of Elysium 5.17

    This update brings a new playable class to Elysium, the Monkey Maharaja. This new class have many monkeys of different size and standing, as well as Gurus capable of summoning previously unknown mythic beings and reincarnating after dying.…

    johan

February

  1. Conquest of Elysium 5.16

    This is mainly a bug fix update. Most importantly it fixes a new bug where you immortals never lost their magic items. Apart from a bunch of fixed bugs there is also improved performance for battles and some new stuff for modders. General…

    johan
  2. Conquest of Elysium 5.15

    This update makes it possible for modders to replace fonts and translate most parts of the game, including buttons and popups. In Agartha there will now be moist cave walls next to any water squares, making it easier to not flood the level…

    johan

January

  1. Conquest of Elysium 5.13

    This update focuses on improving the battles. There is now a per unit battle log, so when you inspect a unit in battle you will only see his part of the battle log. There is also a new unit list, press F1 in a battle to see a list of all…

    johan

December

  1. Conquest of Elysium 5.12, The Apocalypse Update

    This is a major update that focuses on the Apocalypse, UI improvements and the AI. But there are also many other fixes, new magic items to be found, performance improvements and a bunch of new commands for modders. General New sprites for…

    johan

October

  1. Conquest of Elysium 5.10

    This is a bug fix and modding update. Most importantly loading custom maps should now work properly again. There are also some minor bug fixes, network reliability improvements and new features for modders. General Loading custom maps…

    johan
  2. Conquest of Elysium 5.09

    This update enables mods to be used with the network lobby. Another important new feature is that coastal seas will freeze when it gets cold, possibly enabling you to reach some island during the winter. Mods can now contain custom maps…

    johan

September

  1. Conquest of Elysium 5.08

    This update fixes a few important bugs with fortifications. For unknown reasons the last patch didn't fix the wall cover value, now it is fixed for real. The meteor also got improved and will now start in the sky plane and go downwards…

    johan
  2. Conquest of Elysium 5.07

    This is a quick fix update for a severe modding problem. Modded player events stopped working in last patch due to a event performance optimization. There is also an improvement for magic items that summons monsters. General Magic items…

    johan
  3. Conquest of Elysium 5.06

    This update fixes a lot of bugs and adds the ability to alter or create new magic items for modders. Most importantly units standing on wall only received one third of the intended cover value, making them much too easy to shoot down by…

    johan
  4. Conquest of Elysium 5.05

    This update adds new content for the Senator, Barbarian and Kobold. The Amazons for the Barbarian player now have magic tattoos that will increase in power as their different abilities are unlocked. There are also many new independent types…

    johan

August

  1. Conquest of Elysium 5.04

    There has been much more interest in modding than expected, so this patch focuses on improving the modding capabilities. There are also a few new spells and a bunch of bug fixes to improve the standard game. General New affliction: profuse…

    johan
  2. Conquest of Elysium 5.03

    This updated fixes the problem with the Infernal forces spending way too much time with trying to reach Elysium through Aztlan and some other planes. There is also a fix for network games not being clustered and some other things. General…

    johan
  3. Conquest of Elysium 5.02

    This update hopefully fixes most of the serious bugs that have been found so far, many involving ships and network. Also the class specific tune will play more than at just the game start now. General Play class specific tune on the early…

    johan
  4. Conquest of Elysium 5.01

    A quick fix patch for the most serious issues found in the release version. Most notably the network lobby should work better now and the Enchanter's Golems should stop hitting themselves. General Icon for Snow Stealth Animate Abomination…

    johan

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