STEAMDB NEXUS

Steam app 3796960 · updated 12 Sep 2026, 19:45 UTC

Elemental: Reforged

A 4X strategy game in a fantasy RPG world. Create your own sovereign hero, build a dynasty, design custom units, and wage turn-based war across a world that's different every time you play. Every unit is an individual with their own name, gear, and story.

Elemental: Reforged Steam header artwork
Stardock EntertainmentStardock Entertainment
94playing now
9924-hour peak
255all-time peak
43average, last 30 days

The last 30 days

+2.4Gain+5.75%% gain99Peak

719 hourly samples, with the daily peak drawn over them. Weekends are shaded.

027538010713 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202656 peakFriday 14 August 202654 peakSaturday 15 August 202657 peakSunday 16 August 202669 peakMonday 17 August 202662 peakTuesday 18 August 202662 peakWednesday 19 August 202652 peakThursday 20 August 202653 peakFriday 21 August 202660 peakSaturday 22 August 202677 peakSunday 23 August 202681 peakMonday 24 August 202659 peakTuesday 25 August 202659 peakWednesday 26 August 202653 peakThursday 27 August 202642 peakFriday 28 August 202655 peakSaturday 29 August 202669 peakSunday 30 August 202672 peakMonday 31 August 202661 peakTuesday 01 September 202651 peakWednesday 02 September 202647 peakThursday 03 September 202654 peakFriday 04 September 202662 peakSaturday 05 September 202675 peakSunday 06 September 202675 peakMonday 07 September 202675 peakTuesday 08 September 202688 peakWednesday 09 September 202684 peakThursday 10 September 202685 peakFriday 11 September 202685 peakSaturday 12 September 202699 peak
Daily peakEvery hourly sample

All time

12 months, October 2025 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

069138207275Oct 2025Dec 2025Feb 2026Apr 2026Jun 2026Aug 2026October 2025252 monthly peakNovember 2025179 monthly peakDecember 202598 monthly peakJanuary 2026119 monthly peakFebruary 202685 monthly peakMarch 2026255 monthly peakApril 2026209 monthly peakMay 2026172 monthly peakJune 2026102 monthly peakJuly 202689 monthly peakAugust 202685 monthly peakSeptember 202699 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0275380107July 2026August 2026September 2026October 2026July 202689 peak — daily detail belowAugust 202685 peak — hourly detail belowSeptember 202699 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

02448729601 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202686 peakThursday 02 July 202683 peakFriday 03 July 202689 peakSaturday 04 July 202685 peakSunday 05 July 202681 peakMonday 06 July 202675 peakTuesday 07 July 202674 peakWednesday 08 July 202671 peakThursday 09 July 202673 peakFriday 10 July 202667 peakSaturday 11 July 202670 peakSunday 12 July 202671 peakMonday 13 July 202660 peakTuesday 14 July 202654 peakWednesday 15 July 202647 peakThursday 16 July 202656 peakFriday 17 July 202656 peakSaturday 18 July 202663 peakSunday 19 July 202660 peakMonday 20 July 202651 peakTuesday 21 July 202644 peakWednesday 22 July 202652 peakThursday 23 July 202658 peakFriday 24 July 202665 peakSaturday 25 July 202668 peakSunday 26 July 202681 peakMonday 27 July 202676 peakTuesday 28 July 202664 peakWednesday 29 July 202663 peakThursday 30 July 202663 peakFriday 31 July 202666 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 437 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

02346699201 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202665 peakSunday 02 August 202685 peakMonday 03 August 202653 peakTuesday 04 August 202654 peakWednesday 05 August 202653 peakThursday 06 August 202652 peakFriday 07 August 202657 peakSaturday 08 August 202662 peakSunday 09 August 202668 peakMonday 10 August 202658 peakTuesday 11 August 202655 peakWednesday 12 August 202655 peakThursday 13 August 202656 peakFriday 14 August 202654 peakSaturday 15 August 202657 peakSunday 16 August 202669 peakMonday 17 August 202662 peakTuesday 18 August 202662 peakWednesday 19 August 202652 peakThursday 20 August 202653 peakFriday 21 August 202660 peakSaturday 22 August 202677 peakSunday 23 August 202681 peakMonday 24 August 202659 peakTuesday 25 August 202659 peakWednesday 26 August 202653 peakThursday 27 August 202642 peakFriday 28 August 202655 peakSaturday 29 August 202669 peakSunday 30 August 202672 peakMonday 31 August 202661 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 282 hourly samples. Each dip is a night. Weekends are shaded.

027538010701 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202651 peakWednesday 02 September 202647 peakThursday 03 September 202654 peakFriday 04 September 202662 peakSaturday 05 September 202675 peakSunday 06 September 202675 peakMonday 07 September 202675 peakTuesday 08 September 202688 peakWednesday 09 September 202684 peakThursday 10 September 202685 peakFriday 11 September 202685 peakSaturday 12 September 202699 peak

October 2026

Elemental: Reforged was released on 17 Mar, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 19:45 UTC
App ID
3796960
Last updated
04 Sep 2026 build 25085804
Developer
Stardock Entertainment
Publisher
Stardock Entertainment
Release date
17 Mar, 2026
Platforms
Windows
Download size
7.37 GB
Install size
11.06 GB
Genres
RPG, Strategy
Game modes
Single-player
Controller support
Unknown
Achievements
41

Features & support

Steam features

Steam Workshop#category_playable_at_your_own_paceFamily Sharing

Controllers & input

Accessibility

Custom Volume ControlsAdjustable DifficultyPlayable without Timed InputSave AnytimeStereo SoundSurround Sound

Popular tags

4XFantasyTurn-Based StrategyCharacter CustomizationStrategyMagicGrand StrategyExplorationStrategy RPGRPGTop-DownDragonsStory RichTurn-Based CombatColorfulDark FantasyTacticalModdableBuildingCombat
About this gameFull description from Steam
The Titans are gone. The magic they stole remains. When immortal Titans descended on the world of Anthys, they stripped its magic and bound it into crystal shards buried deep in the earth. Mortal sorcerers rose against them and won, but victory came at the cost of civilization itself. The Cataclysm shattered continents, drowned cities, and left the survivors to crawl from the ruins and start again. That was generations ago. Now new powers are rising. Kingdoms channel life magic to revive the land. Empires harness death magic to dominate it. And scattered across Anthys, the shards still pulse with stolen power, waiting for someone bold enough to claim them. You are a sovereign. Establish your civilization. Raise your dynasty. Take the shards. Reshape the world in this reforged fantasy 4X classic! Kingdoms and Empires Ten rival Kingdoms and Empires contest Anthys, split by an ideological war over the nature of magic itself. Command Procipinee's mighty sorcerers of Pariden with access to every school of magic. Lead the Ironeer of Gilden, stocky, magic-resistant miners who field Iron Golems in battle. Unleash the Trogs of Yithril as unstoppable Juggernauts. Or embrace the Quendar of Magnar, Titan-blooded slavers who convert captives into raw mana. Each faction plays differently. The AI plays by the same rules you do. No cheats, no rubber-banding. Your Army, Your Design Every unit in your army is an individual with a name, a history, and equipment you chose for them. You don't recruit generic soldiers. You design unit types from scratch, equip them with crafted gear, and watch them grow through battle. Losing a veteran stings, but fielding a squad you built from nothing and watching them crush the enemy in the endgame is something else entirely. Blood and Legacy Your sovereign marries, produces heirs, and passes traits down through generations. Your children will grow to be your next Champions, your dynasty is a living system that spans your entire campaign, and the throne doesn't sit empty when your ruler falls. The Shards Change Everything Capture Elemental shards and you don't just gain power: you reshape the world itself! Turn scorched wasteland into fertile ground. Raise mountain ranges to seal a border. Corrupt revived land into Fallen terrain or push it back. The map at the end of the game will be very different to the one you started. Magic, Technology, and the Space Between Three research branches (Civilization, Warfare, and Magic) let you define what kind of empire you're building. Unlock world-altering sorcery, or ignore it entirely and win through steel and economy. The tree is deep enough that no two campaigns develop the same way. Deep Crafting Forge weapons, armor, scrolls, potions, and enchanted artifacts from gathered resources. Your heroes carry gear you built, not just loot from a chest. A custom-forged blade on a champion you've raised from nothing is worth more than any random drop. Tactical Combat When armies clash, combat plays out on a tactical battle map. Position your units to take advantage of their unique strengths and abilities. Magic is devastating and a carefully cast spell may end the battle in epic style. The AI exploits the same systems you do and doesn't pull punches. A World Worth Exploring Anthys is procedurally generated and packed with content. Dungeons like the Pits of Namtur stretch to the underworld. The Lombard Desert hides the lost Library of Illuna. The Shroud swallows travelers whole. Hundreds of quests, recruitable champions, and encounters that respond to your choices fill out a world that plays differently every time. Three Campaigns Prelude, The Fallen Enchantress, and The Legendary Heroes. Three full story campaigns spanning different eras of Anthys, from the rise of Ceresa's Fallen armies to the corruption of Mirdoth and the reign of the Sorcerer King. Full Mod Support with Steam Workshop Build and share custom maps, scenarios, and total conversions. The Road to Reforged Elemental began in 2010 as Stardock's vision for the definitive fantasy civilization game, a world where 4X strategy met RPG depth at every level. That vision took three games and over a decade of iteration to fully realize. Reforged brings all of that work together on a modern 64-bit engine. This is the game it was always meant to be.
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Violência fantasiosa
IGRS15Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya · Kekerasan · Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 64-bit Processor: Intel Core i5 7x00 / AMD Ryzen 2x00 Memory: 8 GB RAM Graphics: 2 GB VRAM Video Card DirectX: Version 11 Network: Broadband Internet connection Storage: 8 GB available space Additional Notes: 720p Minimum Screen Resolution

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 11 64-bit Processor: Intel Core i5 8x00 / AMD Ryzen 3x00 or better Memory: 16 GB RAM Graphics: 2 GB VRAM Video Card DirectX: Version 11 Network: Broadband Internet connection Storage: 8 GB available space Additional Notes: 720p Minimum Screen Resolution

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages11 languages
LanguageFull audio
English●
French
Italian
German
Spanish - Spain
Polish
Portuguese - Portugal
Russian
Japanese
Korean
Simplified Chinese

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

41 achievements in total.

Show selected achievements (may contain spoilers)
Monster KillerAchievement
Defeated Sovereign in BattleAchievement
Captured a CityAchievement
Built a CityAchievement
Recruited an NPCAchievement
Defeated an ArmyAchievement
Dragon SlayerAchievement
Defeat the Lord who Dwells BelowAchievement
Defeat the Pyre of ManAchievement
Defeat the Ruin of SummerAchievement

View all Steam achievements

50 developer announcements, Aug 2025 to Sep 2026 · times in UTC

September

  1. Publisher Sale: Up to 80% off Elemental titles

    Up to 80% off Elemental titles during the 2026 Publisher SaleView Entire SaleElemental: Reforged deals:Fallen Enchantress: Legendary Heroes deals:Other Elemental deals:View Entire Sale

    wasabi_md
  2. v1.4 Update Now Available

    Elemental: Reforged v1.4 Update Now AvailableView ChangelogThe v1.4 update for Elemental: Reforged is now available. This release improves AI expansion and battle decisions, adds creature type icons to the unit panel and details window…

    jillianster

August

  1. Dev Journal #32 - Late Game Optimization

    We are in the exciting world of late game optimization. Got a saved game that was on turn 800. Anyone getting to that point in any 4X strategy game has found themselves in the "there be dragons" area of gameplay. In Elemental's case, of…

    jillianster

July

  1. v1.3 Update Now Available

    Elemental: Reforged v1.3 Update Now AvailableView ChangelogThe v1.3 update for Elemental: Reforged is now available. This release resolves multiple crash scenarios, restores tactical UI info cards, adds a new strategic unit speed control…

    wasabi_md
  2. Dev Journal #31: Growing Pains

    June was pretty rough for this game. At some point, we don't know when, there was what we think was an OS update that slightly changed the way the game's audio system integrates with the OS, which resulted in what seemed to be (but weren't)…

    jillianster

June

  1. Video Blog: v1.2 Update Highlights

    Elemental Reforged v1.2 has landed and it is a meaty patch. Focusing on stability and bugfixes, v1.2 irons out many of the crashes and performance issues reported since launch. In this video, we highlight some of these fixes and changes…

    wasabi_md
  2. v1.2 Update Now Available

    Elemental: Reforged v1.2 Update Now AvailableView ChangelogThe v1.2 update for Elemental: Reforged is now available. This release is focused on stability, AI improvements, and an overhauled loot system for the base game and gameplay updates…

    wasabi_md
  3. Dev Journal #30: AI and Loot

    I really couldn’t think of a good theme for this week’s journal entry. There’s a bunch of things we’re working on simultaneously so let’s tackle them in no particular order.General polish and bug fixingBringing Elemental to the modern age…

    wasabi_md

May

  1. Now Available: Treasures of the Magi DLC and Free v1.1 Update

    Stardock Entertainment today released Treasures of the Magi, the first DLC for the fantasy turn-based strategy game Elemental: Reforged. Priced at $8.99 (enjoy the 20% launch discount through May 28!), the expansion adds new monsters…

    [SD] redskittlesonly
  2. Dev Journal 29: Treasures of the Magi

    Treasures of the Magi is the first DLC for Elemental: Reforged. It adds a host of new items, armor, weapons, potions, and other gear, along with a handful of new lairs, quests, and monsters.Two of my favorite additions are the Mage Wands…

    jillianster
  3. Dev Journal #28: A Preview of v1.1

    When we shipped 1.0.3, the team sat down and made a list of the things that were nagging us. Not big design questions. Not roadmap items. Just the stuff that, after a long play session, you start to feel. A few systems were slower than they…

    jillianster
  4. Now Announcing: Treasures of the Magi DLC

    Treasures of the Magi, a New DLC for Elemental: ReforgedNew expansion adds monsters, treasures, items, and quests drawn from the lost age of the Magi, launching May 21, 2026.Stardock Entertainment today announced Treasures of the Magi, a…

    wasabi_md
  5. Video Blog: How Elemental Improves Fantasy 4X

    Fantasy 4X is a sub-genre of strategy game with a very definite set of mechanics that came from a couple of very early titles, with Master of Magic being the primary inspiration. Stardock's series of games in the Elemental universe aimed to…

    jillianster

April

  1. Dev Journal #27: The World of Elemental

    You’ve loaded up the game, created your sovereign and started playing. You are alone. Well, kind of alone. There’s lots of monsters and goodie huts. The question is, why?Today, I want to give you a bit of a lore dump. Why is the world…

    wasabi_md
  2. v1.03 Update Now Available

    Elemental: Reforged v1.03 is Now AvailableView the full changelogStardock has released v1.03 for Elemental: Reforged, a maintenance patch that corrects a long-standing issue with Fire magic, resolves a handful of crashes that were surfacing…

    [SD] redskittlesonly
  3. Video Blog: Post-Release Update Highlights

    In this video developer journal for Elemental: Reforged, we discuss post-release updates, including critical bugfixes, improved game AI, a new ability for Heroes and a "will I win?" indicator for the pre-battle UI.

    wasabi_md
  4. Dev Journal #26: Under the Hood

    You know those weeks where you're heads down, coffee-fueled, and the commit log looks like a novel? That was this week. And last week. And honestly the week before that.It’s been a bit of a rough few weeks here. Too many big changes got put…

    wasabi_md
  5. v1.02 Update Now Available

    Battle forecasts, expanded modding tools, and stability fixesView the full changelog The biggest addition is a new battle forecast system. The pre-battle screen now shows a predicted outcome before you commit to a fight, ranging from…

    [SD] redskittlesonly
  6. Dev Journal #25: Spring Roadmap

    Lots of cool things going on. We’ve been reading the feedback closely as well as reviewing and fixing crash reports. Your posts are extremely helpful in narrowing things down. So today we want to talk about the roadmap for Elemental…

    [SD] redskittlesonly

March

  1. v1.01 Now Available - AI Improvements, Balance Tuning, Stability Fixes

    Elemental: Reforged v1.01 - AI Improvements, Balance Tuning, Stability Fixesv1.01 is now available. This update focuses on AI decision-making, balance adjustments, performance and stability fixes, and a long list of bug and text corrections…

    [SD] redskittlesonly
  2. Dev Journal #24: Now What?

    Elemental: Reforged has just been released. And people like it. They really like it. But the question is, now what?We now have a modern, 64-bit 4X strategy engine with extensive modding support. We've been quietly working on this for years.…

    wasabi_md
  3. The Remastered 4X Strategy RPG Launched Today

    Elemental: Reforged, the Remastered 4X Strategy RPG is Now AvailableFeatures three campaigns, dynasty system, deep crafting, and hundreds of new quests, characters, and dungeons A unique mix of 4X Strategy and RPG gameplay is now available…

    [SD] redskittlesonly
  4. Dev Journal #23: AAR - The Rise of Harlax

    IntroductionGoing to use this as a bit of a walkthrough.I have created my character, Harlax. She is a Necromancer Enchantress belonging to the race known as Trogs, but that’s the name Men gave them. In the time after the Titans, they formed…

    wasabi_md
  5. Dev Journal #22: Campaigns

    Because of course we also made a full-fledged RPG game inside of our 4X strategy game… Let’s recap: 16 years ago we released Elemental: War of Magic. A ridiculously ambitious game that came crashing down because it couldn’t fit in 32-bit…

    wasabi_md
  6. Beta 3C: The Menagerie Update is Now Available

    Beta 3C "The Menagerie Update" for Elemental: Reforged is now availableView the full changelogNew and Upgraded Monster LairsMonster lairs now feature greater variety with new creature types including Ghouls, Bone Hounds, Feral Slaves…

    [SD] redskittlesonly

February

  1. Beta 3B: The Prelude Campaign Arrives

    New campaign, new sovereigns, smarter AI, and faster performance land in Elemental: Reforged's latest updateView the full changelogThe Beta 3b update for Elemental: Reforged is now available. Here's what's new.The Prelude CampaignThe final…

    [SD] redskittlesonly
  2. Launch Date Announcement

    Stardock Announces March 17 Release Date for Elemental: ReforgedThe remastered fantasy 4X strategy RPG exits Early Access with three campaigns, a dynasty system, deep crafting, and hundreds of new quests, characters, and dungeonsWishlist or…

    wasabi_md

January

  1. Dev Journal #21: Of AI and Balance

    As we start to near the finish line, our focus has moved to bug fixing, AI updates and balance. This is a delicate thing to get right. It isn’t as exciting or flashy as the graphics update but it is what will matter in the long run.Though…

    wasabi_md
  2. Beta 3 Update Now Available

    Beta 3 brings a substantial visual overhaul, expanded campaign content, and reworked AIView the Changelog | Join Early AccessVisual OverhaulThe most immediately noticeable change is the updated character models. We've left the PlayStation 1…

    [SD] redskittlesonly
  3. Dev Journal #20: Preview of Beta 3

    Happy New year!We have been burning the midnight oil over here at Stardock to get Beta 3 out. Your support and enthusiasm is what drives us and we have been making the most of it!So what’s in BETA 3 and when is it coming out?Besides a…

    wasabi_md

December

  1. Beta 2 Update Now Available

    Fantasy Strategy Game, Elemental: Reforged hits Beta 2 on Steam with Dynasties, Modding, Updated Opponent AI and much moreStardock's remastering of its popular fantasy strategy game series, Elemental, combines War of Magic, Fallen…

    [SD] redskittlesonly
  2. Dev Journal #19: Preview of Beta 2

    Let me start out with a thank you! As some of you know, I was against doing an Early Access, especially one this early. The game was just so buggy and so many people these days think “Early Access = polished release candidate”, which is NOT…

    wasabi_md
  3. Dev Journal #18: Dynasties in Beta 2

    For those of you just joining us, Elemental: Reforged is a remastering and reimagining of the previous Elemental games all rolled into a single game.Specifically: Elemental: War of Magic, Elemental: Fallen Enchantress and Elemental…

    wasabi_md

November

  1. Dev Journal #17: New vs. Remaster

    While this game is a remastering of the Elemental games (War of Magic + Fallen Enchantress + Sorcerer King) we are also keen to make sure there is new content for players to enjoy.With Beta 1 we did add a lot of new quests, units and items.…

    wasabi_md
  2. Dev Journal #16: The Road to Beta 2

    As I write this, we’re putting together the first Preview of Beta 2. Beta 2 will have 3 major new changes:Steam Workshop support for moddingFirst pass at localizationDynastiesLet’s see where we’re at.LocalizationFor Beta 2, we are going to…

    wasabi_md
  3. Dev Journal #15: So viele Sprachen

    The original Elemental: War of Magic was not just “English-only”. It was hard coded into English in such a way to make it nearly impossible to localize it. Under the covers, the game and the underlying engine, Kumquat, uses char *…

    wasabi_md
  4. Dev Journal #14: In a Sea of Bugs

    Have you ever had a home project where you’re dealing with “imperial” units and “metric” units at the same time? The wrench looks like it will fit but it’s just…slightly different.That’s the world of Elemental this past week. We have War of…

    wasabi_md

October

  1. Dev Journal #13 - Overwhelming Response & Technical Foundations

    THANK YOU!We're shocked and grateful and humbled by the community response to Elemental: Reforged. In the first week since Beta 1 hit Early Access, we’ve hit wishlist numbers and sales approximately 6X higher than our most optimistic…

    wasabi_md
  2. Now Available in Early Access

    Elemental: Reforged, Remaster of the Classic Fantasy Strategy Game Series, Enters Early Access TodayStardock Entertainment announced that its remaster of the Elemental fantasy strategy game series, Elemental: Reforged, entered Early Access…

    wasabi_md
  3. Dev Journal #12: It Begins

    I’m sharking around the office.Because today is the day.So far, this project has been handled by Stardockians working in their spare time: the same ones who made the original game 15 years ago. It’s a labor of love for us.What I’m hoping is…

    wasabi_md
  4. AMA: Join us on the Elemental Discord October 22

    We're live on Discord for an AMA!Join the AMA NowThe developers at Stardock are going live on Discord October 22nd to answer your questions about the creation of Elemental: Reforged.📍 Elemental Discord🗓️ October 22, 3PM - 4:30PM EST

    wasabi_md
  5. Dev Journal #11: Modding your own Fantasy World

    The Elemental series is, by far, the most expansive that Stardock has ever made; most of it was barely exposed to the player base in our quest to reduce memory. This time, not only can we expose it all, we can enhance it and integrate into…

    wasabi_md
  6. Early Access Coming on October 23, 2025

    The Remaster of Classic Fantasy Strategy Game Series, Elemental: Reforged, will Enter Early Access on October 23 Elemental: Reforged combines War of Magic, Fallen Enchantress and Sorcerer King into a single unified 4X fantasy strategy game…

    [SD] redskittlesonly
  7. Dev Journal #10: Gameplay Updates

    This Dev Journal covers what we are doing and what we are thinking of doing with Elemental: Reforged. We want to hear your thoughts!Change #1: There are NO premade charactersProcipinee, Relias, Verga are still in the game, but they are no…

    wasabi_md

September

  1. Dev Journal #9: Visual Progress

    We are working on improving the visuals for Elemental: Reforged. While we can’t get it to “AAA 2025” levels since this is a 2009-era engine, it’s amazing how far you can get only with stone knives and bear skins.Since this is a Remaster++…

    wasabi_md
  2. Dev Journal #8: The Benefits of 64bit

    What 64bit means2GB of RAM is enoughIn MY day, a megabyte was a lot of RAM, so when designing Elemental, the 32-bit memory limit meant nothing to me. I knew what it was, but it was such a gigantic number (4GB, but 2GB in practice) that I…

    wasabi_md
  3. Dev Journal #7: Early Access and the Gaming Industry

    The team working on Elemental: Reforged is essentially the same team (plus some new faces) that worked on Elemental: War of Magic 16 years ago in 2009. Back then, my colleagues were mostly associate-level developers and artists, right out…

    wasabi_md

August

  1. Dev Journal #6: Crafting for Fun and Profit

    The general philosophy for the Elemental games is that they are strategy games in RPG worlds, and part of this means that units could be designed and equipped like you would in an RPG. The one thing we couldn’t do for War of Magic or Fallen…

    wasabi_md
  2. Dev Journal #5: The Setting

    We like sandbox games. We are not interested in telling you a story. We are interested in you creating your own stories through gameplay, but that doesn’t mean that we don’t have lore - lore that has published books about them and decades…

    wasabi_md
  3. Dev Journal #4: Visual Uplift

    Let's Talk About 2010I'm going to be straight with you - Elemental: War of Magic didn't look good in 2010, and Elemental: Fallen Enchantress didn’t really improve on that. Time has not been kind to it.The Elemental games were our first…

    wasabi_md

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