STEAMDB NEXUS

Steam app 1574000 · updated 12 Sep 2026, 21:13 UTC

Industry Idle

Industry Idle is an idle game that combines factory building, resource management and market trading. Design & build your base, expand & scale up your productions, improve & optimize your economy. Plus all the incremental game goodies: offline earnings, prestige to unlock more powerful upgrades.

Industry Idle Steam header artwork
FishPondFish Pond Studio
31playing now
4124-hour peak
566all-time peak
35average, last 30 days

The last 30 days

−3.5Gain−8.94%% gain56Peak

717 hourly samples, with the daily peak drawn over them. Weekends are shaded.

01530456013 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202629 peakFriday 14 August 202646 peakSaturday 15 August 202649 peakSunday 16 August 202651 peakMonday 17 August 202642 peakTuesday 18 August 202643 peakWednesday 19 August 202648 peakThursday 20 August 202654 peakFriday 21 August 202656 peakSaturday 22 August 202654 peakSunday 23 August 202647 peakMonday 24 August 202644 peakTuesday 25 August 202643 peakWednesday 26 August 202641 peakThursday 27 August 202641 peakFriday 28 August 202639 peakSaturday 29 August 202647 peakSunday 30 August 202655 peakMonday 31 August 202644 peakTuesday 01 September 202652 peakWednesday 02 September 202650 peakThursday 03 September 202647 peakFriday 04 September 202639 peakSaturday 05 September 202648 peakSunday 06 September 202643 peakMonday 07 September 202638 peakTuesday 08 September 202651 peakWednesday 09 September 202640 peakThursday 10 September 202640 peakFriday 11 September 202635 peakSaturday 12 September 202641 peak
Daily peakEvery hourly sample

All time

67 months, March 2021 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0153306458611Mar 2021Feb 2022Jan 2023Dec 2023Nov 2024Oct 2025Sep 2026March 2021203 monthly peakApril 2021403 monthly peakMay 2021548 monthly peakJune 2021566 monthly peakJuly 2021425 monthly peakAugust 2021372 monthly peakSeptember 2021362 monthly peakOctober 2021353 monthly peakNovember 2021358 monthly peakDecember 2021313 monthly peakJanuary 2022282 monthly peakFebruary 2022307 monthly peakMarch 2022331 monthly peakApril 2022327 monthly peakMay 2022306 monthly peakJune 2022195 monthly peakJuly 2022201 monthly peakAugust 2022204 monthly peakSeptember 2022187 monthly peakOctober 2022167 monthly peakNovember 2022192 monthly peakDecember 2022171 monthly peakJanuary 2023164 monthly peakFebruary 2023160 monthly peakMarch 2023154 monthly peakApril 2023158 monthly peakMay 2023143 monthly peakJune 2023132 monthly peakJuly 2023122 monthly peakAugust 2023121 monthly peakSeptember 2023116 monthly peakOctober 2023114 monthly peakNovember 2023111 monthly peakDecember 2023115 monthly peakJanuary 2024127 monthly peakFebruary 2024126 monthly peakMarch 2024106 monthly peakApril 202494 monthly peakMay 202483 monthly peakJune 202477 monthly peakJuly 202477 monthly peakAugust 202475 monthly peakSeptember 2024128 monthly peakOctober 2024112 monthly peakNovember 202479 monthly peakDecember 202478 monthly peakJanuary 202574 monthly peakFebruary 2025118 monthly peakMarch 202597 monthly peakApril 202583 monthly peakMay 202586 monthly peakJune 202587 monthly peakJuly 2025151 monthly peakAugust 202593 monthly peakSeptember 202585 monthly peakOctober 202588 monthly peakNovember 202573 monthly peakDecember 202597 monthly peakJanuary 2026104 monthly peakFebruary 202691 monthly peakMarch 2026102 monthly peakApril 202699 monthly peakMay 202694 monthly peakJune 202683 monthly peakJuly 202671 monthly peakAugust 202660 monthly peakSeptember 202652 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

019385877July 2026August 2026September 2026October 2026July 202671 peak — daily detail belowAugust 202660 peak — hourly detail belowSeptember 202652 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

01938587701 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202655 peakThursday 02 July 202655 peakFriday 03 July 202654 peakSaturday 04 July 202653 peakSunday 05 July 202660 peakMonday 06 July 202652 peakTuesday 07 July 202650 peakWednesday 08 July 202655 peakThursday 09 July 202671 peakFriday 10 July 202656 peakSaturday 11 July 202660 peakSunday 12 July 202658 peakMonday 13 July 202662 peakTuesday 14 July 202664 peakWednesday 15 July 202658 peakThursday 16 July 202661 peakFriday 17 July 202659 peakSaturday 18 July 202665 peakSunday 19 July 202665 peakMonday 20 July 202664 peakTuesday 21 July 202660 peakWednesday 22 July 202664 peakThursday 23 July 202664 peakFriday 24 July 202661 peakSaturday 25 July 202662 peakSunday 26 July 202670 peakMonday 27 July 202670 peakTuesday 28 July 202657 peakWednesday 29 July 202662 peakThursday 30 July 202659 peakFriday 31 July 202649 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 434 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

01632496501 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202652 peakSunday 02 August 202653 peakMonday 03 August 202655 peakTuesday 04 August 202657 peakWednesday 05 August 202651 peakThursday 06 August 202650 peakFriday 07 August 202658 peakSaturday 08 August 202660 peakSunday 09 August 202650 peakMonday 10 August 202652 peakTuesday 11 August 202650 peakWednesday 12 August 202651 peakThursday 13 August 202649 peakFriday 14 August 202646 peakSaturday 15 August 202649 peakSunday 16 August 202651 peakMonday 17 August 202642 peakTuesday 18 August 202643 peakWednesday 19 August 202648 peakThursday 20 August 202654 peakFriday 21 August 202656 peakSaturday 22 August 202654 peakSunday 23 August 202647 peakMonday 24 August 202644 peakTuesday 25 August 202643 peakWednesday 26 August 202641 peakThursday 27 August 202641 peakFriday 28 August 202639 peakSaturday 29 August 202647 peakSunday 30 August 202655 peakMonday 31 August 202644 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 283 hourly samples. Each dip is a night. Weekends are shaded.

01428425601 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202652 peakWednesday 02 September 202650 peakThursday 03 September 202647 peakFriday 04 September 202639 peakSaturday 05 September 202648 peakSunday 06 September 202643 peakMonday 07 September 202638 peakTuesday 08 September 202651 peakWednesday 09 September 202640 peakThursday 10 September 202640 peakFriday 11 September 202635 peakSaturday 12 September 202641 peak

October 2026

Industry Idle was released on 13 Sep, 2024.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Free to playUpdated 12 Sep 2026, 21:13 UTC
App ID
1574000
Last updated
13 Sep 2024 build 15679550
Developer
FishPond
Publisher
Fish Pond Studio
Release date
13 Sep, 2024
Platforms
WindowsmacOSLinux
Download size
88 MB86 MB85 MB
Install size
246 MB240 MB253 MB
Genres
Indie, Simulation, Strategy, Free To Play
Game modes
Single-player, Multi-player
Controller support
Unknown
Achievements
71

Features & support

Steam features

Steam AchievementsSteam CloudFamily Sharing

Controllers & input

Accessibility

Popular tags

AutomationIdlerResource ManagementBase BuildingStrategyIncrementalSimulationBuildingCity BuilderTransportationMinimalistHex GridEconomyManagementSandboxCraftingProcedural GenerationCapitalismSurvival2D
About this gameFull description from Steam
Feature Highlights - 130+ different factories to build and manage - 90+ different resources to produce, buy and sell - Realistic market simulation that challenges your trading skill - 12+ Procedurally generated maps with both hex grid and square grid - Unlock 50+ powerful policies that drastically change the gameplay - Manage and optimize your economy with detailed charts and data tools - Offline earning based on your company's valuation - Prestige and unlock powerful upgrades Choose Your Own Play Style Each factory has a lot of tweaks that you can micromanage and optimize. Or you can just sit back, trust the game AI and watch the numbers go up, either way, you can enjoy the game with your own play style. And you even get earnings when you are offline! Optimize Your Economy There are a lot of tools in the game to help you analyze your production bottlenecks, wasted resources, and imbalanced resource distribution. There are powerful policies that allow you to take your economy to a whole new direction. Trade with Global Players Trade resources with global players in the real-time player market. Take advantage of lucrative deals from "big sharks" to advance in early games until you become a big shark and outsource your productions to other players. Prestige and Progress Further Prestige allows you to unlock new maps with new resources and endless possibilities. You also earn $wiss money to unlock permanent upgrades to help with start faster and expand bigger.
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS3Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows 7, 8, 8.1, 10 Processor: Anything that runs Windows Memory: 1024 MB RAM Graphics: As long as there's one Storage: 200 MB available space

Recommended

Recommended: Requires a 64-bit processor and operating system OS *: Windows 7, 8, 8.1, 10 Processor: Anything that runs a browser on top of Windows Memory: 1024 MB RAM Graphics: Even integrated graphics works well, I mean look at the game! Storage: 200 MB available space

macOS

Minimum: OS: Any version that runs Steam Processor: Any CPU that runs Steam Memory: 1024 MB RAM Graphics: Any GPU that runs Steam Storage: 200 MB available space Additional Notes: (Experimental, on a best effort basis) Recommended: OS: Any version that runs Steam Processor: Any CPU that runs Steam Memory: 1024 MB RAM Graphics: Any GPU that runs Steam Storage: 200 MB available space Additional Notes: (Experimental, on a best effort basis)

Linux

Minimum: OS: Any version that runs Steam Processor: Any CPU that runs Steam Memory: 1024 MB RAM Graphics: Any GPU that runs Steam Storage: 200 MB available space Additional Notes: (Experimental, on a best effort basis) Recommended: OS: Any version that runs Steam Processor: Any CPU that runs Steam Memory: 1024 MB RAM Graphics: Any GPU that runs Steam Storage: 200 MB available space Additional Notes: (Experimental, on a best effort basis)
Supported languages13 languages
LanguageFull audio
English
French
German
Spanish - Spain
Russian
Dutch
Simplified Chinese
Traditional Chinese
Portuguese - Brazil
Vietnamese
Korean
Japanese
Turkish

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers
AchievementsTotal count and selected achievements

71 achievements in total.

Show selected achievements (may contain spoilers)
Freshman VikingAchievement
Graduate VikingAchievement
Experienced VikingAchievement
Pinwheel OwnerAchievement
Wind Mill OwnerAchievement
Wind Turbine OwnerAchievement
Norwegian Oil HobbyistAchievement
Norwegian Oil EnthusiastAchievement
Norwegian Oil TycoonAchievement
Local Car DealerAchievement

View all Steam achievements

50 developer announcements, Jun 2021 to Jul 2026 · times in UTC

July

  1. Server Sustainability Update

    Industry Idle's server will soon enter its sixth year of service. Last year, I posted a proposal to reduce server costs. However, the community did not reach a consensus, so I moved on to work on my other games. A month ago, our hosting…

    FishPond

October

  1. Player Trade Server Sustainability

    Industry Idle's server will soon enter its 5th year of service. The game has a small but active player base, and the server has been instrumental in keeping the community together. However, running a game server comes with challenges —…

    FishPond

July

  1. Industry Idle on Sale for Steam Automation Fest

    {STEAM_CLAN_IMAGE}/40055556/e71dd7df979d241112c511307fb36542c4b7ddee.png To celebrate Steam Automation Fest, both expansion packs are on sale (30% off). If you have been thinking about getting the expansion packs, now is a good chance! If…

    FishPond

September

  1. Patch 1.0.0 - Industry Idle is out of Early Access

    It’s been a while since my last update, but I’ve got some news to share. For those of you following the development of my next game, CivIdle, I’m happy to report that it’s come a long way, and progress has been great. That said, I haven’t…

    FishPond

January

  1. Steam Capitalism & Economy Fest Discount

    Hello fellow capitalists, Capitalists always enjoy a bit of discount, who doesn't? So I wanna pop by and tell you that the game's expansion packs are on discount for Steam Capitalism & Economy Fest. Apart from the additional content and…

    FishPond

October

  1. Patch 0.20.8 - Bug fixes and QoL and Road to 1.0

    Patch Notes: If you own either expansion packs, you can double your offline earning without watching a reward video (iOS & Android only) Bugfix: When Factory Mining policy is active, wholesale orders will not contain natural deposits…

    FishPond

September

  1. Patch 0.20.7 - Weekly Free Premium City Roster

    - Introducing weekly free premium city roster: every week, a city in either of the expansion packs will be free for all players regardless of expansion pack ownership - Previously, if your account has connected to another game profile, it…

    FishPond

August

  1. Patch 0.20.6 (and Some Updates on CivIdle, the Spiritual Sequel)

    Patch 0.20.6 - Update translations - Balance: When calculating market-cap based trade quota, trades since the last market update will be excluded (@FishPond) - QoL: The game will try to renew authentication if it expires. There's also a new…

    FishPond

April

  1. Patch 0.20.5 - QoL and Bugfixes

    0.20.5-build.337 - Added Turkish and Bahasa language in chat (@FishPond) - Hide Produce All Crops Swiss Boost if the game does not have Expansion Pack 2 (@FishPond) - Bugfix: Activating Electric Fish Pond policy without Hydro Power Plant…

    Patch notes
  2. Patch 0.20.4 - We are Steam Deck compatible!

    0.20.4 has been released. This version is compatible with Steam Deck. - Allow returning trade profit by paying resources (@FishPond) - Showing the existing trades that offers better profits in Player Trade UI when adding a new trade…

    FishPond

February

  1. New Anti-Cheat, Improved Game Controller Support and Bunch of QoL

    0.20.3-build.327 - New anti-cheat mechanism: previously repeated trades with cheating account will result in an anti-cheat ban. This process involves a lot of investigation and takes a lot of effort. Now this will result in a trade…

    FishPond

December

  1. Patch 0.20.2 - QoL, Bugfix and Christmas Event

    0.20.2-build.308 - QoL: Add more purchase amount option in Trade Center (by @jimmyh77) - QoL: Allow filter player trade by price range and player name (by @jimmyh77) - QoL: Add warning for Purge My Trades (by @jimmyh77) - QoL: Add an option…

    FishPond

October

  1. Next Chapter For Industry Idle: Leaving Early Access and Going Open Source

    It's been more than two years since I started working on Industry Idle. The game was released on Early Access 1.5 years ago and I am blessed with a great community - reporting bugs, providing feedback, helping new players, and supporting…

    FishPond
  2. Halloween Event: Pumpkin, Pumpkin Spice Latte, Pumpkin Pie and Exclusive Policy

    - Seasonal harvest: Farmland and Greenhouse will produce pumpkin in October. Pumpkin productions are doubled! - Seasonal recipes: Bakery will produce pumpkin pie (from pumpkin, flour, butter and milk) and drink factory will produce pumpkin…

    FishPond
  3. Patch 0.20.1 - Bug fixes and "Default Building Settings" QoL

    - Bugfix: Fix a bug where some buildings are not appearing in Research Lab on maps that meet the unlock requirement - Bugfix: If a building is shut down, it will not be supply-chained boosted (boost will be given to other eligible…

    Patch notes
  4. Patch 0.20.0 - Icons for Recipes, Seasonal Harvests/Recipes and New Buildings

    - Buildings with multiple recipes now shows an icon indicating current production recipe: we are still missing some icons for certain recipes. If you'd like to help add missing icons, contact me directly - Seasonal harvest: Farmland and…

    FishPond

August

  1. Patch 0.19.1 - Bugfixes

    - Balance: Now auto sell capacity upgrade will grant a baseline capacity: even if your production is zero, you will still be able to auto sell a certain amount. This amount is affected by Swiss production modifier boost/upgrade - Bugfix…

    Patch notes
  2. Patch 0.19.0 - New Player Trade Tariff System and Content Update

    - New Player trade tariff will replace the old player trade quota. Each player will be granted tariff credit based on production and market cap. Trades that exceed the tariff credit will be taxed. The tariff rate depends on price difference…

    FishPond

July

  1. Help Test and Give Feedback to the New Player Trade Tariff System

    The existing player trade quota system was designed a long time ago - the intention was to curb player trade abuse. Over time, more rules have been added to patch loopholes and the rules have become too complicated to comprehend - and it's…

    FishPond

June

  1. Patch 0.18.2 - Balancing Update

    - Multiple Sources is always enabled for Trade Center (this no longer requires Expansion Pack 2) - Balance: Adjust trade center pricing - now the minimum price is 10% of the original price instead of $1. This will increase the resource…

    Patch notes
  2. Patch 0.18.1 - Balancing and QoL Update

    - Add achievements for Auckland map: Hoiho, Whio and Kiwi - Balance: Auto sell capacity is now measured as percentage of your production. The upgrade cost and corresponding Swiss upgrades/boosts have been adjusted - Balance: Player trade…

    Patch notes

May

  1. Patch 0.18.0 - New Map and Lots of New Content

    0.18.0-build.235 - New map: Auckland. Unique building: Hydro Power Plant. Unique Policy: Mine Booster, Electric Fish Pond, Hydro Farming - Balance: Player trade quota now applies to filling orders as well. If the total traded value with a…

    FishPond

April

  1. Patch 0.17.1 - Bugfixes

    - Balance: Industry Zone Plus policy requires all buildings inside the zone to be working - Bugfix: Fix a bug where theoretical input/output does not take Industry Zone Plus into account - Bugfix: Fix a bug where warehouses cannot select…

    Patch notes
  2. Patch 0.17.0 - Free Content Update for Expansion Pack 2

    - New Building for Expansion Pack 2: Fine Dining Restaurant, Photogram, Drink Factory - New Resources for Expansion Pack 2: Sushi, Pastry, Joyful Meal, Whopping Burger, Soft Drink, Alcohol, Wine, Cocktail, 3/6/9-Course Meal - New Policy for…

    FishPond
  3. Patch 0.16.1 - Achievements for Expansion Pack 2

    0.16.1-build.189 - Add 'Trusted Account': to prevent cheating/fraud, free-to-play accounts are required to pass the platform requirement to participate in player trade - Add achievements for Expansion Pack 2 maps: Perth…

    FishPond

March

  1. 0.16.0 - Expansion Pack 2 is here!

    0.16.0 - Expansion Pack 2 is here: this version contains the support Expansion Pack 2 - Trade Center UI has been redesigned - Add an option to show Standby Mode in toolbar (Steam Only) Expansion Pack 2 will be available for purchase on…

    FishPond
  2. Patch 0.15.3 Bugfixes and QoL Improvements

    - QoL: Optimize the UI of Statistics Bureau to allow easy toggle on/off resources in the top bar - QoL: Add an option to filter 'what I have' in player trade filter option - QoL: Add an option to change mousewheel zoom sensitivity - QoL…

    FishPond
  3. Pricing and Release Date of Expansion Pack 2

    tl;dr - Expansion Pack 2 will be released on 28 Mar 2022, one year from the game's initial release - Expansion Pack 2 on Steam will cost $4.99. There will be a 15% launch discount and a 20% bundle discount (if you purchase with or already…

    FishPond

February

  1. Patch 0.15.2 - New "Right To Trade" System for Easier Save Transfer

    - Right To Trade: To enable save file transfer between devices and prevent abuse, a new right to trade mechanism has been introduced. You can export multiple save files but only one can have the right to trade. In headquarter, you can…

    FishPond
  2. Expansion Pack 2 Progress Report #2

    Wishlist Now First of all, Expansion Pack 2's Steam page is now online and you can wishlist it now! I was told it was the best practice to set it up as soon as possible but I was always lazy with paperwork. But anyway, here's the link…

    FishPond
  3. Patch 0.15.1 - Battery Recycler, New Batch Mode, UI Scaling and File-Based Save

    - When you use batteries as fuel, they will become battery shells after use - New building: Battery Recycler - you can recycle battery shells to iron and aluminum or recharge battery with C. If your map has lithium, you can also recycle…

    FishPond

January

  1. Patch 0.15.0 - In Game Streaming, Batch Upgrade and Lunar New Year Event

    0.15.0 - In-game Streaming: You can now watch your friend's gameplay while building your economy! - Gameplay Recording: You can record your gameplay - either a freeform recording or a 10s director's cut - Increase active trades allowed for…

    FishPond
  2. Patch 0.14.5

    - Add an option to force graph's Y axis to start from zero - Add an option to show the whole supply chain when highlighting a building - Add standby mode - the game will run in the background but will disable graphics. This will reduce…

    FishPond
  3. Expansion Pack 2 Progress Report

    Many of you might have seen some new "hints" in the game - yes, Expansion Pack 2 is actively being worked on. There are quite a few new exciting features and changes and I am happy to share the progress. Perth As our first map in the…

    FishPond
  4. Patch 0.14.4

    0.14.4 - New leaderboard: Tabulation by Player Flag and Tabulation by Map - Now you can specific a weight (1-100) for each warehouse route - the transport capacity will be divided according to the weight - Add a Best Price price filter in…

    FishPond

December

  1. Patch 0.14.3 - Holiday Special Event

    First of all, a big thank you to all of you who nominated us for Steam Awards. The game has achieved "Overwhelmingly Positive" for the first time since the release. Don't know how long it would last but I am taking a screenshot, printing it…

    FishPond

November

  1. Steam Awards 2021: Nominate us for "Sit Back and Relax"

    It's so nice for Steam's automated email system to remind me of Steam Award 2021 - an award that I will probably never win. But since we are here, why not entertain the Steam Lord. Also, it's very hard to pick a category. So after careful…

    FishPond
  2. Patch 0.14.2

    {STEAM_CLAN_IMAGE}/40055556/01340009b69f3a7ced701cd6f82979ef8d931242.jpg - Balance: FaceApp's input and output has been adjusted - QoL: Now you can dock Player Trade, Statistics Bureau, Trade Center panels (Desktop version only) - QoL: Add…

    FishPond

October

  1. Plans for Expansion Pack 2

    Hi all, It's been a while since I last posted future plans for the game. I feel it is time for me to provide some of my initial thoughts and I am looking forward to your feedback - since it is you, the players, who help the game evolve.…

    FishPond
  2. Patch 0.14.1: Halloween Timed Exclusive Content!

    This update contains Halloween timed exclusive content, please see patch notes below. The changes should provide you with additional options to further advance your economy without requiring you to change or rebalance your production.…

    FishPond
  3. Patch 0.14.0

    - QoL: You can now customize which resources are shown in the top bar by clicking resource details in Statistics Bureau and toggle the Show In Top Bar option - New Swiss Boost: Explore All Resources - Resource explorers can produce all…

    FishPond

September

  1. Patch 0.13.2

    0.13.2 - New achievements for San Jose: Venture Hobbyist, Venture Enthusiast and Venture Capitalist - New achievements: Crowdfunding Tycoon, Cash Is King, Power Tycoon - QoL: Improve player trade resource filter: now you can filter multiple…

    Patch notes

August

  1. Patch 0.13.1

    - Fix a bug where finished crowdfunding still accepts contribution Web: https://play.industryidle.com/ Steam: https://store.steampowered.com/app/1574000/Industry_Idle/ Google Play…

    Patch notes
  2. Patch 0.13.0

    0.13.0 - Industry Zones have been reworked: now partial production chains can form a valid industry zone and the bonuses (free permits and capacity boost) are based on the tiers of productions in the zone instead - Crowdfunding has been…

    FishPond
  3. Patch 0.12.0

    - Introducing Swiss Boost: a set of boosts that can be purchased with Swiss money and only affect your current run (more will be added) - New Swiss upgrade: Swiss Boost Cost Divider - World's Fair is now a Swiss boost, instead of a policy…

    FishPond

July

  1. Extended Content Coverage Time for Expansion Pack 1

    For those of you who have been playing the game for a while, you should be familiar with the game's content update model: usually content update is released at least once a week - some contents are included in the base game while others are…

    FishPond
  2. Patch 0.11.0

    - Introducing Industry Zone: combines adjacent buildings that forms a supply chain and save building permits - New building: Super Computer Lab - New building: Robocar Factory (Expansion Pack 1) - New building: SkyNet Inc (Expansion Pack 1)…

    FishPond

June

  1. Patch 0.10.6

    0.10.6 - Fix a bug where crowdfunding has Science - your total pledged value will be refunded. - Fix a bug where log in via Steam on Web sometimes fails to work properly There are 88 resources, 123 factories, 49 policies, 12 maps and 44…

    Patch notes
  2. Patch 0.10.5

    - Show time played and valuation per hour in Swiss Shop - Zeppelin Factory has been moved out of Expansion Pack 1 - Input/Output value in Statistics Bureau will take into account whether the building is working or not (unless you turn on…

    Patch notes
  3. Patch 0.10.4

    - Cancelling a buy trade will refund 100% cash - Player trade quota calculation has changed: if the price is outside 25% of your local price, for every 25% difference, you need double the quota. For example, if the price is 75% higher than…

    Patch notes

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