STEAMDB NEXUS

Steam app 1104330 · updated 12 Sep 2026, 21:33 UTC

Founders' Fortune

A fantasy village builder focusing on creative building, colonist psychology and base defense. Handle resources, farming, production, tools, diplomacy, families, trading, defense, and research, as well as the wishes, expectations, thoughts, and equipment of every villager.

Founders' Fortune Steam header artwork
Dionic SoftwareDionic Software
18playing now
3424-hour peak
834all-time peak
23average, last 30 days

The last 30 days

+2.5Gain+11.59%% gain62Peak

607 hourly samples, with the daily peak drawn over them. Weekends are shaded.

01733506713 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 20269 peakFriday 14 August 202618 peakSaturday 15 August 202619 peakSunday 16 August 202620 peakMonday 17 August 202620 peakTuesday 18 August 202619 peakWednesday 19 August 202641 peakThursday 20 August 202650 peakFriday 21 August 202655 peakSaturday 22 August 202661 peakSunday 23 August 202662 peakMonday 24 August 202636 peakTuesday 25 August 202634 peakWednesday 26 August 202630 peakThursday 27 August 202637 peakFriday 28 August 202633 peakSaturday 29 August 202636 peakSunday 30 August 202646 peakMonday 31 August 202630 peakTuesday 01 September 202638 peakWednesday 02 September 202630 peakThursday 03 September 202630 peakFriday 04 September 202633 peakSaturday 05 September 202638 peakSunday 06 September 202652 peakMonday 07 September 202640 peakTuesday 08 September 202632 peakWednesday 09 September 202626 peakThursday 10 September 202629 peakFriday 11 September 202629 peakSaturday 12 September 202634 peak
Daily peakEvery hourly sample

All time

87 months, July 2019 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

02254506769012019202020212023202420252026July 2019659 monthly peakAugust 2019608 monthly peakSeptember 2019293 monthly peakOctober 2019167 monthly peakNovember 2019116 monthly peakDecember 2019140 monthly peakJanuary 202079 monthly peakFebruary 2020150 monthly peakMarch 202089 monthly peakApril 202072 monthly peakMay 2020149 monthly peakJune 202087 monthly peakJuly 2020125 monthly peakAugust 202089 monthly peakSeptember 202073 monthly peakOctober 2020179 monthly peakNovember 2020304 monthly peakDecember 2020834 monthly peakJanuary 2021524 monthly peakFebruary 2021442 monthly peakMarch 2021710 monthly peakApril 2021252 monthly peakMay 2021306 monthly peakJune 2021191 monthly peakJuly 2021199 monthly peakAugust 2021172 monthly peakSeptember 202188 monthly peakOctober 202191 monthly peakNovember 2021137 monthly peakDecember 202199 monthly peakJanuary 2022113 monthly peakFebruary 2022109 monthly peakMarch 202280 monthly peakApril 202282 monthly peakMay 2022137 monthly peakJune 2022228 monthly peakJuly 2022125 monthly peakAugust 2022119 monthly peakSeptember 2022125 monthly peakOctober 2022295 monthly peakNovember 2022114 monthly peakDecember 202271 monthly peakJanuary 202377 monthly peakFebruary 202361 monthly peakMarch 202360 monthly peakApril 2023183 monthly peakMay 2023131 monthly peakJune 202396 monthly peakJuly 202382 monthly peakAugust 202377 monthly peakSeptember 202382 monthly peakOctober 202382 monthly peakNovember 202368 monthly peakDecember 202394 monthly peakJanuary 2024126 monthly peakFebruary 202455 monthly peakMarch 202494 monthly peakApril 202489 monthly peakMay 2024104 monthly peakJune 202478 monthly peakJuly 202466 monthly peakAugust 202451 monthly peakSeptember 202455 monthly peakOctober 202457 monthly peakNovember 202450 monthly peakDecember 202444 monthly peakJanuary 202555 monthly peakFebruary 202548 monthly peakMarch 202558 monthly peakApril 202540 monthly peakMay 202556 monthly peakJune 202539 monthly peakJuly 202540 monthly peakAugust 202554 monthly peakSeptember 202551 monthly peakOctober 202555 monthly peakNovember 202541 monthly peakDecember 202535 monthly peakJanuary 202654 monthly peakFebruary 202641 monthly peakMarch 202638 monthly peakApril 202639 monthly peakMay 202637 monthly peakJune 202632 monthly peakJuly 202626 monthly peakAugust 202662 monthly peakSeptember 202652 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

017335067July 2026August 2026September 2026October 2026July 202626 peak — daily detail belowAugust 202662 peak — hourly detail belowSeptember 202652 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0714212801 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202622 peakThursday 02 July 202616 peakFriday 03 July 202624 peakSaturday 04 July 202619 peakSunday 05 July 202623 peakMonday 06 July 202620 peakTuesday 07 July 202617 peakWednesday 08 July 202616 peakThursday 09 July 202617 peakFriday 10 July 202620 peakSaturday 11 July 202626 peakSunday 12 July 202620 peakMonday 13 July 202616 peakTuesday 14 July 202620 peakWednesday 15 July 202623 peakThursday 16 July 202625 peakFriday 17 July 202622 peakSaturday 18 July 202623 peakSunday 19 July 202623 peakMonday 20 July 202620 peakTuesday 21 July 202618 peakWednesday 22 July 202614 peakThursday 23 July 202621 peakFriday 24 July 202617 peakSaturday 25 July 202624 peakSunday 26 July 202621 peakMonday 27 July 202617 peakTuesday 28 July 202618 peakWednesday 29 July 202616 peakThursday 30 July 202620 peakFriday 31 July 202623 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 338 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

01733506701 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202618 peakSunday 02 August 202616 peakMonday 03 August 202616 peakTuesday 04 August 202615 peakWednesday 05 August 202613 peakThursday 06 August 202619 peakFriday 07 August 202615 peakSaturday 08 August 202616 peakSunday 09 August 202616 peakMonday 10 August 202615 peakTuesday 11 August 202617 peakWednesday 12 August 202612 peakThursday 13 August 202621 peakFriday 14 August 202618 peakSaturday 15 August 202619 peakSunday 16 August 202620 peakMonday 17 August 202620 peakTuesday 18 August 202619 peakWednesday 19 August 202641 peakThursday 20 August 202650 peakFriday 21 August 202655 peakSaturday 22 August 202661 peakSunday 23 August 202662 peakMonday 24 August 202636 peakTuesday 25 August 202634 peakWednesday 26 August 202630 peakThursday 27 August 202637 peakFriday 28 August 202633 peakSaturday 29 August 202636 peakSunday 30 August 202646 peakMonday 31 August 202630 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 269 hourly samples. Each dip is a night. Weekends are shaded.

01428425601 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202638 peakWednesday 02 September 202630 peakThursday 03 September 202630 peakFriday 04 September 202633 peakSaturday 05 September 202638 peakSunday 06 September 202652 peakMonday 07 September 202640 peakTuesday 08 September 202632 peakWednesday 09 September 202626 peakThursday 10 September 202629 peakFriday 11 September 202629 peakSaturday 12 September 202634 peak

October 2026

Founders' Fortune was released on 18 Dec, 2020.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 21:33 UTC
App ID
1104330
Last updated
13 Oct 2025 build 20365942
Developer
Dionic Software
Publisher
Dionic Software
Release date
18 Dec, 2020
Platforms
WindowsmacOS
Download size
454 MB444 MB
Install size
2.88 GB2.89 GB
Genres
Indie, Simulation, Strategy
Game modes
Single-player
Controller support
Unknown
Achievements
20

Features & support

Steam features

Steam AchievementsSteam WorkshopSteam CloudFamily Sharing

Controllers & input

Accessibility

Popular tags

Colony SimBase BuildingCity BuilderSimulationBuildingStrategySurvivalSandboxIndieManagementResource ManagementCharacter CustomizationEconomyCraftingMedievalCartoonyProcedural GenerationColorfulSingleplayerFamily Friendly
About this gameFull description from Steam
Build Your Village When your colonists arrive, they have nothing but the clothes on their backs. You take control and tell them to gather materials and build walls, floors and furniture. You are not limited to predefined buildings! Design your own houses and style them to your liking. There are dozens of construction and furniture elements that you can use to create the settlement you’ve always dreamed of! Take Care Of Your Villagers The villagers are your top priority. At first, you simply need to provide them with food and shelter. But the world is full of dangers! An infection might prove fatal to the strongest warrior and a plague can wipe out your entire settlement. Each villager reacts to events, happy or sad, and reflects that in their behavior. Happy villagers will receive a boost to their productivity – Unhappy villagers might throw a temper tantrum. Raise your Family Villagers go through a lot together, so they value their friendships very high. Some might even decide to start a family – and you’ll soon be welcoming new members to the group! The little ones are the future of the village, so make sure they have a happy childhood and an adequate education – sometimes achieving both can be difficult. Set up your Farm Food matters. Good food makes colonists happy, wrong food makes colonists sick, little food makes colonists slow, and no food makes colonists die. Grow a variety of seasonal crops and set up a kitchen to make delicious meals. Be sure to stock up before winter hits and act quick when a swarm of hungry bugs descends upon your fields! Survive Winter Use the time you have and make sure you have enough food stored away, for winter is coming. Let’s hope you won’t have to halve rations – because that will make your colonists weak. When supplies dwindle and the freezing cold wind howls outside, it’s easy to lose hope. Trade Goods and Get Rich Word got around that your colony has started producing wares. Greet traveling traders and see if you can get a good deal on some ancient scrolls or buy additional food to prepare for winter. Try to keep production up so you’ll always have something to sell. A mature colony needs to pay good salaries to keep everyone happy. If morale is low, additional funds can even buy a tiny bit of happiness! Research Technologies Building your home is a long process and resources and manpower are not the only things you need. Smart Settlers dedicate a lot of time to researching new technologies, thereby unlocking better equipment, new furniture and construction elements. Select scholars carefully – if their personality doesn’t fit this type of work, they are not going to make a lot of progress. Protect Your Outpost You are not alone in this new land you call ‘home’. Some Tikigoblins living there are not all that happy about your settling efforts and might pay you a visit to try to get you to stop. Train your colonists in the art of warfare and equip them with the best weapons and armor you have. Build walls and towers to ensure the security of your colony – that way, your enemies will have a difficult time trying to mess with you! Play and make Mods Sometimes there are mods that just give the game just the extra something you were looking for. This is why Founders’ Fortune has a full ModKit with accompanying tutorials – so that modders have an easier time getting started. Check out new mods for Founders’ Fortune on the Steam Workshop or make your own!
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Violência
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system Memory: 4 GB RAM Graphics: Intel HD 4000 Storage: 500 MB available space Additional Notes: Runs with 35 fps on my test setup with a resolution of 1376x768 and low graphic settings.

Recommended

Recommended: Requires a 64-bit processor and operating system Memory: 6 GB RAM Graphics: GeForce GTX 960 Storage: 500 MB available space

macOS

Minimum: Recommended: Additional Notes: We recommend a Mac with a dedicated graphics card!

Linux

Minimum: Recommended:
Supported languages15 languages
LanguageFull audio
English
French
German
Spanish - Spain
Turkish
Russian
Ukrainian
Dutch
Korean
Simplified Chinese
Italian
Czech
Japanese
Portuguese - Brazil
Hungarian

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

20 achievements in total.

Show selected achievements (may contain spoilers)
SurvivalAchievement
Friends from the afterlifeAchievement
Ahoy, me hearties!Achievement
Picking fightsAchievement
Getting rich quickAchievement
Embracing inspirationAchievement
MasteryAchievement
Jack of all trades, master of allAchievement
Growing the familyAchievement
They grow up so quicklyAchievement

View all Steam achievements

45 developer announcements, Jul 2019 to Aug 2026 · times in UTC

August

  1. Founders' Fortune Update 1.3 - Hobbies, Fixes, and Quality of Life Changes!

    Hello everyone!It's time for another Founders' Fortune Update!In the last week, I've secretly been scouring the forum to see what the community's biggest wishes and issues were and went on to fixing and rebalancing. Without further ado…

    Dionic Software

October

  1. Founders' Fortune Update 1.2.11

    This update just fixes a couple of flowers that had the wrong size after last week's update. Thanks to @downdruss for the report!Happy playing!

    Patch notes
  2. Founders' Fortune Update 1.2.10

    Security Update A security vulnerability has been discovered in the Unity game engine (info). A ton of games on Steam are affected, so you might see many games updating lately. This update fixes the issue for Founders' Fortune. Am I at…

    Patch notes

May

  1. Founders Fortune Update 1.2.9 Fixes

    Hello everyone! Long time, no see! This update fixes 3 things: Fixed books created by colonist writers not appearing in your storage Fixed children getting a bad thought about not getting paid enough salary right after growing up. Updated…

    Dionic Software

October

  1. Hobbies Update Patch 1.2.8 Released

    Hello everyone, another bugfix update incoming: - schedule no longer interferes with people that are locked up or being carried to a bed - fixed an issue with resource modding (.json load order) - forester now care for small trees…

    Patch notes
  2. Hobbies Update Patch 1.2.6 Released

    Hello everyone, releasing a balancing and bugfix update today: Balanced garden flowers to be a lot easier to keep alive Balanced risky joke from -10 to -7 when it goes wrong Negative thought from elixir of life no longer disappears when…

    Patch notes
  3. Founders' Fortune Hobby Update Released!

    Hello everyone and welcome to the Founders' Fortune Hobby Update! Founders' Fortune has been finished for a while now. Still, the Founders' Fortune community has kept playing and enjoying the game so a whole list of feedback has…

    Dionic Software

September

  1. Founders' Fortune Hobby Update Releasing Saturday Oct 1st!

    Hello everyone and welcome to the Founders' Fortune Hobby Update! Founders' Fortune has been finished for a while now. Still, the Founders' Fortune community has kept playing and enjoying the game so a whole list of feedback has…

    Dionic Software
  2. Founders' Fortune Update Teaser

    Hello everyone! We made something special for you... {STEAM_CLAN_IMAGE}/35334178/f957aa26d2eff0a6dc8b2351c85fdd9cd7abb270.jpg {STEAM_CLAN_IMAGE}/35334178/4a39e478fa6ac2b9bdba80f6b4c9d6116fc09be3.jpg Playtesters apply on Discord

    Dionic Software

June

  1. Founders' Fortune Maintenance Update 1.1.4 Released

    Hello everyone! I'm glad that many of you are still enjoying Founders' Fortune! Software quality has always been important to me, so I'm happy to release a sizable Maintenance Update today which fixes some of the issues that you have…

    Oachkatzlschwoaf Interactive

March

  1. Bugfix Update 1.1.3

    Just a small bugfix update today. - fixed an issue that was leading to upper floors staying visible - fixed a number of issues that have been reported in our error reporting system but probably didn't influence gameplay much

    Patch notes
  2. Update 1.1.1

    Hey everyone, just pushed quickfix update to address 2 issues: Fixed an issue where health bars wouldn't disappear after people leave on ship Fixed an issue where people wouldn't go back to work after fighting if they had to change…

    Patch notes
  3. Founders' Fortune Update 1.1. is out! Traps, Multi-Tool-Racks & more!

    Hello everyone! With Update 1.1 we wanted to smooth out some rough edges of the game. This means a load of bugfixes, but also some quality-of-life things like adding a multi-tool-rack, displaying the health of people when fighting and…

    Oachkatzlschwoaf Interactive
  4. Founders' Fortune Update 1.1 brings Traps, Multi-Tool-racks, and more on Friday!

    Hello everyone! You might remember that we were hinting about supplying you with an extra 1.1 update post-release, just for fun. Well, the update is done! Release is scheduled for this Friday, 6pm CET. Until then, let these pics be a teaser…

    Oachkatzlschwoaf Interactive

February

  1. Founders' Fortune original Assets released for Modders

    Hey everyone, I hope you're enjoying the game. I recently got some requests from modders to make their job a little easier, so we're releasing some of the raw files we've used to make the game. It includes: The full model + rig + animations…

    Oachkatzlschwoaf Interactive

January

  1. Our next game is going to be a sci-fi city builder with production chains!

    Hello everyone! Founders' Fortune is the type of game one could work on forever. And as you see with today's update, we still provide support and fixes and will do so in the future. However, if we never try making anything else, we will not…

    Oachkatzlschwoaf Interactive
  2. Release 1.0.5 rebalances ghost quests and adds Japanese and Czech languages

    Hey everyone! PSA: We just announced our next game! Check it out I just published update "Release 1.0.5" and with that you should be much more likely to get ghost quests and have people join your village. Building a relationship with…

    Oachkatzlschwoaf Interactive
  3. Bugfix & Balancing Update 1.0.3 + Developer Name change to "Dionic"

    Happy New Year Everyone! Update 1.0.3 Since no major issues have turned up in Release 1.0.2, I have waited a bit until enough small fixes accumulate to fix them all at once with this minor update. Enjoy! Features Official mod to alleviate…

    Oachkatzlschwoaf Interactive

December

  1. Bugfix Update 1.0.2

    Thanks for all the reports and feedback since the release! It's been pretty stable until now, but here are a couple of bugs I fixed: Fixed a bug where you couldn't enter the number in the production configuration of workshops Fixed a bug…

    Patch notes
  2. Founders' Fortune leaves Early Access and is now a full game!

    Hello everyone! Founders' Fortune has been my main focus for 2 years now and I'm so happy we've been able to bring it through a great Early Access period and have been able to add so much more content than we've originally planned. In this…

    Oachkatzlschwoaf Interactive
  3. Founders' Fortune will leave Early Access this Friday!

    Hello everyone! The time has come for Founders' Fortune to grow up, leave Early Access and get an official 1.0 release update - this Friday, on Dec 18th at 6pm CET. Check out our new trailer! For this update, we planned to focus on fixing…

    Oachkatzlschwoaf Interactive

October

  1. Beta 1, the Graphics Update is available!

    Hello everyone and welcome to Beta 1! As the name says, this time we’ve completely revamped most of Founders’ Fortune’s graphics! Check out the update mini trailer: Here are a couple more screenshots for your viewing pleasure…

    Oachkatzlschwoaf Interactive
  2. Beta 1, the Graphics Update, releases on Friday, October 30th!

    Hello everyone! After a whole bunch of work, I can finally reveal the release date for Beta 1: This Friday, October 30th! We will also have our first ever discount with this update, so if you or a friend are thinking about buying the game…

    Oachkatzlschwoaf Interactive

September

  1. Graphics Update Coming + The Future of Founders' Fortune

    Attention! After checking out the news, we'd love to hear your opinions on the update and our future plans. When you're done reading, check out the 2 minute survey! https://forms.gle/d8u9K377FxiCPDTB8 The Graphics Update A lot of people…

    Oachkatzlschwoaf Interactive

July

  1. The Animal Update is released!

    The time has come and we’re ready to release Alpha 14, the Animal Update! We made a small trailer for the update, so I’ll let the video do the talking: With the Animal Update, we wanted to put a heavy focus on the mid-game. Besides the the…

    Oachkatzlschwoaf Interactive
  2. Founders' Fortune Animal Update coming next Friday, July 17th!

    {STEAM_CLAN_IMAGE}/35334178/c8c79283371e0f3ca3ffc12725470db1d1ea3963.jpg Dear Founders' Fortune Players! It's time for another big release. This time, we're proud to present to you... Alpha 14, the Animal Update! After we released the first…

    Oachkatzlschwoaf Interactive

May

  1. The Founders' Fortune Profession Update is out!

    Hello everyone! After a short break, it has finally arrived: Alpha 13, the Profession Update, is available. From the beginning, we have been getting feedback that villagers should be able to take on more than one job at the same time. Well…

    Oachkatzlschwoaf Interactive
  2. Founders' Fortune Profession Update set to release this Saturday

    Hey guys! Title says it all, we're planning to release Alpha 13, the Profession Update, this Saturday. If you haven't seen it yet, check out this forum thread with all kinds of news and information…

    Oachkatzlschwoaf Interactive

February

  1. Alpha 12.2 brings another batch of fixes and minor balance changes

    Hi everyone, I just uploaded Alpha 12.2. Here is a quick overview for you: Balancing Pirates arrive a little later and late-game tributes don’t get as high any more. Migrants arrive a little quicker for endgame colonies (I spaced it apart…

    Patch notes
  2. Alpha 12.1 adds relationship balance changes, explanations, and bugfixes

    I've spent the last couple of days listening to your feedback on the update and prioritizing the most important bugs. Alpha 12.1 is supposed to address most of it. Balancing changes People age 12% slower now If that's not enough, modding…

    Patch notes
  3. The Family Update is available!

    If you have been following the forum thread during the last week, you already know a whole lot about what’s new. If not, you can either read it now, or check out the sweet new mini-trailer for this update: It’s called the Family Update, but…

    Oachkatzlschwoaf Interactive
  4. Alpha 12 News and Community Movie

    {STEAM_CLAN_IMAGE}/35334178/d4cc727c85eb4b45c300b4abb49a23e0e7267ca3.jpg Hello everyone, I hope you're having a great day! It looks like we'll be able to release Alpha 12 soon, so from now on, i'm going to release one small thing about 12…

    Oachkatzlschwoaf Interactive

December

  1. Alpha 11.3 fixes a bunch of bugs - Happy Holidays

    {STEAM_CLAN_IMAGE}/35334178/6ac62ee9cc2d74685fa9e769bc509e69cc2dea64.jpg (Showcased picture by Alena on the Discord Server) Alpha 11.3 is a small update that fixes a bunch of bugs Can carry people to bed even if in combat mode ( @eveloine )…

    Patch notes
  2. Founders' Fortune - Architecture Update Released!

    Ladies and Gentleman, I’m honored to announce to you… Alpha 11, the Architecture Update! Check out the Mini-Trailer we made: As you see, this update is all about multiple floors and stockpiles, and boy, colonies do look great when they…

    Oachkatzlschwoaf Interactive
  3. Alpha 11 – the Architecture Update – set to release Friday, Dec 6th

    {STEAM_CLAN_IMAGE}/35334178/02e6c06fcab5599516c849e9adbde5a82b41a0b2.jpg Hello dear Founders’ Fortune players! Just a quick post to let you know I’m trying to release Alpha 11, the architecture update this Friday. Multi-Floor buildings are…

    Oachkatzlschwoaf Interactive

November

  1. Alpha 10.4 brings Bugfixes, Alpha 11 is going to bring Multi-Floor-Buildings!

    Alpha 10.4 Bugfixes Hello everyone! The Modding + Pirate update is now 2,5 weeks back and while we started working on Alpha 11, we also collected a bunch of bug reports that we’ve now fixed in one big batch. Here we go! Fixed Watchtowers.…

    Oachkatzlschwoaf Interactive

October

  1. The Pirate + Modding Update is live!

    {STEAM_CLAN_IMAGE}/35334178/48cf31d99342f5b0d3c637ff5986075cace7438b.jpg Greetings dear village builders and welcome to another update for Founders’ Fortune! If you have been active in the community, you probably know that we’ve been…

    Oachkatzlschwoaf Interactive
  2. Modding Update coming tomorrow!

    Hello everyone! This is just a quick post to let you know that Alpha 10, the Modding Update is releasing tomorrow! I opened an early version of the update to some modders and they have been hard at work getting to know the tools and making…

    Oachkatzlschwoaf Interactive

September

  1. Modding coming to Alpha 10 – Call for Early Testers

    {STEAM_CLAN_IMAGE}/35334178/fd21030848264781e6262f0dd533667410f4dbed.jpg I hope you all excuse the basic art in the screenshot – because that’s just my programmer art for our dev-made example Mod! That’s right, modding is coming to…

    Oachkatzlschwoaf Interactive
  2. Alpha 9.1 adds Italian + Changes in the dev team

    {STEAM_CLAN_IMAGE}/35334178/7ab3775638950c0a4a1c5844fa39ad450ca7b78e.jpg Alpha 9.1 The Alpha 9 Diplomacy Update launch has gone over quite well, so here is just one minor update that fixes a handful of annoying issues and finally adds the…

    Oachkatzlschwoaf Interactive

August

  1. Alpha 9, the Diplomacy Update, is Released!

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35334178/9eadb251b8d0fc8d6b8c40b2cb050378f1b21876.jpg Hello everyone! It’s been almost exactly a month since the big launch on Steam we’ve already been hard at work bringing…

    Oachkatzlschwoaf Interactive
  2. Diplomacy Update next Friday, price will rise by 1€

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35334178/88c85da63cb61f001d49732dae6a4cb08e92103e.jpg Did you think your colonists were alone in this world? Alone with a couple of monsters and a cold hearted trader that…

    Oachkatzlschwoaf Interactive

July

  1. Founders’ Fortune Alpha 8 now live on Steam!

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35334178/3242901895211c2ddd85b76d9ef64f8fc6768196.jpg As you can imagine, this is a huge step for us. In the last couple of months we put in an enormous amount of work and…

    RobotK
  2. About Modding in Founders’ Fortune

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35334178/51c2b4fb7fe0bb19bf58f3a489aacdbf17900473.jpg First things first: For Alpha 8, the Early Access release, Founders’ Fortune doesn’t expose any modding features.…

    Oachkatzlschwoaf Interactive
  3. Welcome to Founders' Fortune - this is our story!

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35334178/78a5ea99b33811aa23f2789fc6de4f7399b09d9c.jpg Welcome - Have some links and find find our community Hello and welcome to our lovely little base builder Founders'…

    Oachkatzlschwoaf Interactive

All games on this site