STEAMDB NEXUS

Steam app 871930 · updated 12 Sep 2026, 20:24 UTC

GLADIABOTS - AI Combat Arena

Assemble your robot squad, construct their AI and send them in the battle arena to see your strategy play out. Iterate, improve and repeat until you outsmart all your opponents and friends online.

GLADIABOTS - AI Combat Arena Steam header artwork
GFX47GFX47, WhisperGames
50playing now
7924-hour peak
270all-time peak
10average, last 30 days

The last 30 days

+8.3Gain+304.12%% gain79Peak

205 hourly samples, with the daily peak drawn over them. Weekends are shaded.

02143648514 Aug19 Aug23 Aug28 Aug02 Sep06 Sep12 SepFriday 14 August 20264 peakSaturday 15 August 20264 peakMonday 17 August 20264 peakTuesday 18 August 20264 peakWednesday 19 August 20265 peakThursday 20 August 20267 peakFriday 21 August 20267 peakSaturday 22 August 20264 peakSunday 23 August 20263 peakTuesday 25 August 20261 peakWednesday 26 August 20264 peakThursday 27 August 20265 peakFriday 28 August 20264 peakSunday 30 August 20263 peakMonday 31 August 20265 peakTuesday 01 September 20266 peakWednesday 02 September 20265 peakThursday 03 September 20263 peakFriday 04 September 20264 peakSaturday 05 September 20264 peakSunday 06 September 20263 peakMonday 07 September 20263 peakTuesday 08 September 20262 peakFriday 11 September 202666 peakSaturday 12 September 202679 peak
Daily peakEvery hourly sample

All time

98 months, August 2018 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0731462192922018201920212022202320252026August 2018108 monthly peakSeptember 201828 monthly peakOctober 201821 monthly peakNovember 201822 monthly peakDecember 201814 monthly peakJanuary 201915 monthly peakFebruary 201916 monthly peakMarch 201912 monthly peakApril 201916 monthly peakMay 2019270 monthly peakJune 2019134 monthly peakJuly 201932 monthly peakAugust 201917 monthly peakSeptember 201925 monthly peakOctober 201937 monthly peakNovember 2019191 monthly peakDecember 201934 monthly peakJanuary 202030 monthly peakFebruary 202023 monthly peakMarch 202019 monthly peakApril 202052 monthly peakMay 202023 monthly peakJune 202032 monthly peakJuly 202031 monthly peakAugust 202022 monthly peakSeptember 202030 monthly peakOctober 202018 monthly peakNovember 202025 monthly peakDecember 202026 monthly peakJanuary 202125 monthly peakFebruary 202117 monthly peakMarch 202114 monthly peakApril 202122 monthly peakMay 202128 monthly peakJune 202119 monthly peakJuly 202114 monthly peakAugust 202115 monthly peakSeptember 202116 monthly peakOctober 202116 monthly peakNovember 202116 monthly peakDecember 202114 monthly peakJanuary 202213 monthly peakFebruary 202212 monthly peakMarch 202214 monthly peakApril 202217 monthly peakMay 202214 monthly peakJune 202219 monthly peakJuly 202215 monthly peakAugust 202211 monthly peakSeptember 202214 monthly peakOctober 202210 monthly peakNovember 202211 monthly peakDecember 20229 monthly peakJanuary 20239 monthly peakFebruary 202321 monthly peakMarch 202314 monthly peakApril 202312 monthly peakMay 202312 monthly peakJune 20237 monthly peakJuly 202310 monthly peakAugust 202311 monthly peakSeptember 20239 monthly peakOctober 202320 monthly peakNovember 20238 monthly peakDecember 20239 monthly peakJanuary 20249 monthly peakFebruary 202411 monthly peakMarch 202412 monthly peakApril 202412 monthly peakMay 202414 monthly peakJune 202411 monthly peakJuly 202412 monthly peakAugust 202413 monthly peakSeptember 202412 monthly peakOctober 202416 monthly peakNovember 20247 monthly peakDecember 202411 monthly peakJanuary 202513 monthly peakFebruary 20259 monthly peakMarch 20259 monthly peakApril 202511 monthly peakMay 202513 monthly peakJune 202510 monthly peakJuly 202532 monthly peakAugust 202511 monthly peakSeptember 20258 monthly peakOctober 202513 monthly peakNovember 202510 monthly peakDecember 202510 monthly peakJanuary 20267 monthly peakFebruary 202610 monthly peakMarch 20266 monthly peakApril 20268 monthly peakMay 20268 monthly peakJune 202611 monthly peakJuly 202611 monthly peakAugust 20267 monthly peakSeptember 202679 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

021436485July 2026August 2026September 2026October 2026July 202611 peak — daily detail belowAugust 20267 peak — hourly detail belowSeptember 202679 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

03691201 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 20265 peakThursday 02 July 202611 peakFriday 03 July 20267 peakSaturday 04 July 20269 peakSunday 05 July 20268 peakMonday 06 July 20268 peakTuesday 07 July 20267 peakWednesday 08 July 20266 peakThursday 09 July 20266 peakFriday 10 July 20266 peakSaturday 11 July 20267 peakSunday 12 July 20264 peakMonday 13 July 20265 peakTuesday 14 July 20266 peakWednesday 15 July 20265 peakThursday 16 July 20267 peakFriday 17 July 20266 peakSaturday 18 July 20268 peakSunday 19 July 20269 peakMonday 20 July 20265 peakTuesday 21 July 20265 peakWednesday 22 July 20264 peakThursday 23 July 20265 peakFriday 24 July 20266 peakSaturday 25 July 20265 peakSunday 26 July 20268 peakMonday 27 July 20264 peakTuesday 28 July 20264 peakWednesday 29 July 20263 peakThursday 30 July 20264 peakFriday 31 July 20264 peak

August 2026

26 days as the curve, each the highest figure that day. Behind it, 97 hourly samples from 14 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

0246801 Aug05 Aug09 Aug15 Aug20 Aug25 Aug30 AugSaturday 01 August 20265 peakSunday 02 August 20266 peakMonday 03 August 20264 peakTuesday 04 August 20265 peakWednesday 05 August 20265 peakThursday 06 August 20267 peakFriday 07 August 20264 peakSaturday 08 August 20266 peakSunday 09 August 20266 peakMonday 10 August 20263 peakTuesday 11 August 20264 peakFriday 14 August 20264 peakSaturday 15 August 20264 peakMonday 17 August 20264 peakTuesday 18 August 20264 peakWednesday 19 August 20265 peakThursday 20 August 20267 peakFriday 21 August 20267 peakSaturday 22 August 20264 peakSunday 23 August 20263 peakTuesday 25 August 20261 peakWednesday 26 August 20264 peakThursday 27 August 20265 peakFriday 28 August 20264 peakSunday 30 August 20263 peakMonday 31 August 20265 peak

September 2026

10 days as the curve, each the highest figure that day. Behind it, 107 hourly samples from 01 Sep, which is as far back as the source keeps every hour. Weekends are shaded.

02143648501 Sep02 Sep03 Sep04 Sep05 Sep06 Sep07 Sep08 Sep11 Sep12 SepTuesday 01 September 20266 peakWednesday 02 September 20265 peakThursday 03 September 20263 peakFriday 04 September 20264 peakSaturday 05 September 20264 peakSunday 06 September 20263 peakMonday 07 September 20263 peakTuesday 08 September 20262 peakFriday 11 September 202666 peakSaturday 12 September 202679 peak

October 2026

GLADIABOTS - AI Combat Arena was released on 22 May, 2019.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 20:24 UTC
App ID
871930
Last updated
24 Aug 2024 build 15472265
Developer
GFX47
Publisher
GFX47, WhisperGames
Release date
22 May, 2019
Platforms
WindowsmacOSLinux
Download size
45 MB52 MB71 MB
Install size
160 MB179 MB279 MB
Genres
Indie, Simulation, Strategy
Game modes
Single-player, Multi-player, PvP, Online PvP, Cross-Platform Multiplayer
Controller support
Partial
Third-party account
Gladiabots cross-platform account system
Achievements
67

Features & support

Steam features

Steam AchievementsStatsFamily Sharing

Controllers & input

Partial Controller Support

Accessibility

Popular tags

StrategyArtificial IntelligenceCompetitiveMultiplayerPvESingleplayerPvPProgrammingRobotsSimulationIndieLogicTacticalAsynchronous MultiplayerAutomationEducationAuto BattlerDifficultSci-fiSandbox
About this gameFull description from Steam
Gladiabots is a robot combat strategy game in which you carefully construct the AI of your robot squad and send them into the battle arena. Improve, refine and repeat until you outsmart all your opponents and friends online. Features: Create your own AI and watch your robots execute it in the arena Fix it, improve it and repeat it until you outsmart all your opponents Simple and powerful AI programming system offering millions of possible combinations (with no programming skills required) Create and customize your robot crew Single player campaign with hundreds of solo missions Online multiplayer career mode featuring, ranked, unranked and private matches 3 distinctly different game modes: elimination, domination and collection Create and compete in tournaments Asynchronous multiplayer - battle friends even if they are not online Sandbox mode in which you control both teams to test your tactics Rank up and earn points to unlock new robot skins Optimization Pack Content Buy the "Optimized Edition" bundle and get the game + the content of the "Optimization Pack" DLC. PS: It's also a good way to give extra support to the dev ;) 30 000 Credits you can use to unlock bot skin parts (equivalent of 60 colors / 20 color patterns / 30 textures) 3D printing models of the different bots 10+ exclusive wallpapers (in 4K resolution) 1 exclusive player icon You will find the DLC files in the game installation folder. For most people it should be C:/Program Files (x86)/Steam/steamapps/common/Gladiabots.
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Violência
IGRS3Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Windows 7 SP1+ Processor: 2.2 GHz Dual core Memory: 2 GB RAM Graphics: NVIDIA GTX 510+, Radeon HD5900+, or Intel HD4000+ DirectX: Version 10 Storage: 200 MB available space

Recommended

macOS

Minimum: OS: macOS 10.12+ Processor: 2.2 GHz Dual core Memory: 2 GB RAM Graphics: NVIDIA GTX 510+, Radeon HD5900+, or Intel HD4000+ Storage: 200 MB available space

Linux

Minimum: OS: Ubuntu 16.04+ Processor: 2.2 GHz Dual core Memory: 2 GB RAM Graphics: NVIDIA GTX 510+, Radeon HD5900+, or Intel HD4000+ Storage: 200 MB available space
Supported languages14 languages
LanguageFull audio
English●
French
Italian
German
Spanish - Spain
Simplified Chinese
Hungarian
Japanese
Portuguese - Portugal
Russian
Ukrainian
Dutch
Traditional Chinese
Portuguese - Brazil

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

67 achievements in total.

Show selected achievements (may contain spoilers)
First bloodAchievement
Evening, Jimmy. Noise complaint?Achievement
Die one thousand deathsAchievement
The knife is the last thing you learnAchievement
Dodge thisAchievement
Arm, throat, heart, leg, leg, arm, lungAchievement
The middle wayAchievement
Keep your distance, web 'em upAchievement
You now have 15 mn to reach minimum safe distanceAchievement
Keep your distance from the clientAchievement

View all Steam achievements

50 developer announcements, Dec 2019 to Sep 2026 · times in UTC

September

  1. My next game: Respect the Horde

    Hi everyone!It's been a while, and I wanted to share my latest project with you.Respect the Horde is a top-down zombie game built around a familiar idea: when you can't win through brute force, outsmart your opponent.You're heavily…

    GFX47

November

  1. Try Endless Escalation Now!

    Hi everyone!I’m thrilled to announce that the Endless Escalation demo is now available!In case you missed it, Endless Escalation is a strategy-driven incremental game where you must carefully choose your army composition, buildings and…

    GFX47
  2. Announcement: My New Game “Endless Escalation” Is Now on Steam!

    Hi everyone! I’m excited to share my new game: Endless Escalation.A strategy-driven incremental game where you must carefully choose your army composition, buildings and upgrades to overcome ever-evolving enemy forces.Key FeaturesStrategic…

    GFX47

July

  1. Echoes of the Architects will launch next week!

    I’m excited to announce that my next game, Echoes of the Architects, will be launching on Steam July 25!If you enjoyed Gladiabots, you’ll feel right at home here, and then some. Echoes of the Architects is a fast-paced real-time strategy…

    GFX47
  2. Huge discounts for the Automation Fest!

    Gladiabots is taking part in the Automation Fest with its biggest discount ever!For a limited time, you can grab the game at an incredible 75% off, bringing the price down to under $4.Whether you're a seasoned strategist or new to…

    GFX47

February

  1. The Demo for my next game "Echoes of the Architects" is Live!

    The demo for Echoes of the Architects is available on Steam! Echoes of the Architects is a fast-paced real-time strategy game that allows you to design your own modular and programmable units. Use strategic thinking and adaptability as you…

    GFX47

November

  1. Announcing my next game!

    I'm thrilled to announce my next strategy game, Echoes of the Architects, with a brand new Steam page! Echoes of the Architects is a fast-paced real-time strategy game that allows you to design your own modular and programmable units. Use…

    GFX47

August

  1. 1.4.34 changelog

    Fixed targeting a neutral base being considered as targeting an enemy base Fixed the rewind sound effect being played forever once triggered

    GFX47
  2. 1.4.33 changelog

    Fixed the logo placement in the boot loading screen Fixed the camera going through bots in the team setup scene on wide resolutions

    GFX47

April

  1. No Plan B 1.0 is officially out! 🎉

    I'm thrilled to announce the official launch of No Plan B on Steam, following a highly successful early access phase with an impressive 90% positive reviews! In No Plan B, the challenge is to carefully plan your team's tactics in close…

    GFX47

March

  1. No Plan B, my second game, will launch on Steam on April 3rd!

    No Plan B is the Tactical Planning Game I've been working on for the last 3+ years. Carefully plan every detail of your team's tactics; they operate autonomously with No Plan B! Assemble your squad, customize their gear, and capture epic…

    GFX47

December

  1. 1.4.32 changelog

    Defaulting to closest entity when a ClosestToAXXX selector find an equality (for real this time) Removed all the force field push nodes Updated the community translations

    GFX47

November

  1. SECURITY BREACH ON THE GLADIABOTS PLAYER DATABASE

    I was recently the target of a social engineering attack via Discord. A friend's account, who had previously been attacked by the same group, was used to ask me to download a game they were working on and send them my feedback. The…

    GFX47

June

  1. 1.4.31 changelog

    Updated the campaign missions with AIs from season 5 Increased the initial credits (1000 -> 5000) Made bots on force fields unpushable Added a 1m/2m distance filter category Increased the base capture approach distance (1m -> 2m) Defaulting…

    GFX47
  2. 1.4.31 changelog (Latest Dev Version)

    Campaign: removed all the force field push nodes Reminder: here's how to switch to the latest dev version branch {STEAM_CLAN_IMAGE}/32875927/91c94c0eef199328e01ef09412fcf06205b9b5d1.gif

    Patch notes
  3. 1.4.30 changelog (Latest Dev Version)

    Increased initial credits (1000 -> 5000) Campaign/Domination: fixed AI of level 8f, 10f Campaign/Domination: regened levels 2-5, 9-3, 9-4 Reminder: here's how to switch to the latest dev version branch…

    Patch notes
  4. 1.4.29 changelog (Latest Dev Version)

    Updated the campaign missions with AIs from season 5 Made bots on force fields unpushable Added a 1m/2m distance filter category Increased the base capture approach distance (1m -> 2m) Defaulting to closest entity when a ClosestToAXXX…

    Patch notes

February

  1. Lunar new year sale

    The game and its DLCs are getting a big discount for the lunar new year! Enjoy it here: https://store.steampowered.com/app/871930/GLADIABOTS__AI_Combat_Arena/

    GFX47

November

  1. Live stream of the player finals in 5 hours! (10pm UTC)

    I'll stream the finals of the season 4 closing player tournament in 5 hours! (10pm UTC) Tune in here: http://twitch.tv/gfx47 Check out this epic tournament tree! (couldn't even fit in a screenshot) Winners Semi Finals: Rainin VS Milkhunter…

    GFX47
  2. Closing Season 4 with an epic final showdown!

    Season Reset Season 4 will end on Monday, November 30th 2020 at 1pm UTC. Last chance to improve your season 4 pantheon ranking 🏆 and win your global elo score in customization credits! 💰 Season 5 will start with all players in the Silver…

    GFX47

August

  1. 1.4.28 changelog

    Multiplayer: fixed matches with deleted players appearing as "to be deployed" Multiplayer: reduced leaderboard activity timeout from 1 month to 1 week Multiplayer: fixed not downloaded matches appearing with "0" map generation code…

    GFX47
  2. 1.4.28 changelog (Latest Dev Version)

    Multiplayer: fixed matches with deleted players appearing as "to be deployed" Multiplayer: reduced leaderboard activity timeout from 1 month to 1 week Multiplayer: fixed not downloaded matches appearing with "0" map generation code…

    Patch notes

June

  1. 1.4.27 changelog

    Team setup: added 5 setups per game mode (replacing the 2 campaign/multiplayer setups) Bot customization: added 2 textures, 20 skin textures Bot customization: improved textures quality Bot customization: tweaked texture prices Campaign…

    GFX47
  2. 1.4.27 changelog (Latest Dev Version)

    Campaign: fixed missions order Reminder: here's how to switch to the latest dev version branch {STEAM_CLAN_IMAGE}/32875927/91c94c0eef199328e01ef09412fcf06205b9b5d1.gif

    Patch notes
  3. 1.4.26 changelog (Latest Dev Version)

    Campaign: added missing missions Multiplayer: fixed match lists private match invitation button creating a match in the wrong mode Tournaments: fixed in-game notification when a new tournament is created Stats: added team tournament victory…

    Patch notes
  4. 1.4.25 changelog (Latest Dev Version)

    Campaign: lowered AIs starting elo ranges (chapter 2 starts at 900 instead of 1000) Bot customization: improved textures quality Bot customization: added 2 textures Sandbox: fixed team composition error message appearing in team setup…

    Patch notes
  5. 1.4.24 changelog (Latest Dev Version)

    Campaign: updated chapter 2 to 10 missions for all games modes with latests ghosts from season 3 Team setup: added 5 setups per game mode (replacing the 2 campaign/multiplayer setups) Bot customization: added 20 skin textures Bot…

    Patch notes
  6. 1.4.23 changelog

    Multiplayer: fixed displayed league thresholds

    GFX47
  7. 1.4.23 changelog (Latest Dev Version)

    Multiplayer: fixed displayed league thresholds Reminder: here's how to switch to the latest dev version branch {STEAM_CLAN_IMAGE}/32875927/91c94c0eef199328e01ef09412fcf06205b9b5d1.gif

    Patch notes
  8. Season 4 is live!

    Let's go for a fresh start! All ELOs/MMRs have been reset, players and ghosts. Also the league thresholds have been tweaked down. We should have grand masters again this season ;) More details on the wiki. Teams have been reset too! Ready…

    GFX47
  9. Announcing Season 4!

    Season 4 will start tomorrow (June 4th 2020)! Last chance to improve your season 3 pantheon ranking 🏆 and win your global elo score in credits! 💰

    GFX47

May

  1. 1.4.22 changelog

    Sandbox: fixed maps getting replaced by random maps when restarting/rewinding/coming back from AI editor

    GFX47
  2. 1.4.22 changelog (Latest Dev Version)

    Sandbox: fixed XvX maps getting replaced by random maps when restarting/rewinding/coming back from AI editor Reminder: here's how to switch to the latest dev version branch…

    Patch notes
  3. 1.4.21 changelog (Latest Dev Version)

    Sandbox: fixed seed getting reset when restarting/rewinding/coming back from AI editor Reminder: here's how to switch to the latest dev version branch {STEAM_CLAN_IMAGE}/32875927/91c94c0eef199328e01ef09412fcf06205b9b5d1.gif

    Patch notes
  4. 1.4.20 changelog

    AI editor: allowed connections to comment nodes AI editor: move parent node without it's children when holding left click or left alt (previously left control) AI editor: remove A shortcut from add AI button Game: fixed lighting and post…

    GFX47
  5. [Cross-promotion] Nimbatus just released!

    If you liked to customize your AIs in Gladiabots, you should love how you can craft your own space drones in Nimbatus. This game offers so much freedom! I mean look at what you can build: https://i.imgur.com/wwZcLhj.gif Not badass enough…

    GFX47
  6. 1.4.20 changelog (Latest Dev Version)

    Tournament: don't show new tournament messages for players below Gold league Tournament: fixed elimination matches result computation when respawn is enabled Reminder: here's how to switch to the latest dev version branch…

    Patch notes
  7. 1.4.19 changelog (Latest Dev Version)

    Campaign/Domination: fixed chapter 1 level 2 and 3 showing wrong CPU team size during intro AI editor: added input icon to comment nodes Tournament: fixed tournament configuration sometimes overriding next non-tournament matches Reminder…

    Patch notes

April

  1. 1.4.18 changelog (Latest Dev Version)

    AI editor: remove A shortcut from add AI button Team setup: fixed team composition check for tournament matches with special team size rules Team setup: added logs to debug the team size bug Team setup: fixed ranked/unranked/private default…

    Patch notes
  2. 1.4.17 changelog (Latest Dev Version)

    Account: fixed unwanted conflict messages Tutorial/Shield DIY: added final instruction to add the flee action Reminder: here's how to switch to the latest dev version branch…

    Patch notes
  3. 1.4.16 changelog (Latest Dev Version)

    AI editor: allowed connections to comment nodes Localization: changed english date format from dd/mm/yyyy to mm/dd/yyyy Main menu: removed shop button, added wiki button Account: improved data sync system Account: improved data sync…

    Patch notes
  4. 1.4.15 changelog (Latest Dev Version)

    Fixed connection errors for certain players UI: fixed messages gettings mixed up Reminder: here's how to switch to the latest dev version branch {STEAM_CLAN_IMAGE}/32875927/91c94c0eef199328e01ef09412fcf06205b9b5d1.gif

    Patch notes
  5. 1.4.14 changelog (Latest Dev Version)

    Sandbox: fixed battle royale missions Game: added a delay before game over screen appears (avoids the game pausing during bot explosion animation first frame) Reminder: here's how to switch to the latest dev version branch…

    Patch notes
  6. 1.4.13 changelog (Latest Dev Version)

    Team setup: fixed team composition error message overlapping buttons Game: fixed tags overlapping each other AI editor: move parent node without it's children when holding left click or left alt (previously left control) Account: display…

    Patch notes
  7. 1.4.12 changelog (Latest Dev Version)

    Tournaments: allowed several values for the map generation seed parameter Global: fixed lighting and post processing effects Team setup: fixed game mode buttons overlapping AI names for resolutions with big aspect ratio (Pixel 3)…

    Patch notes
  8. New Skins, Teams, Custom Tournaments and more - 1.4 going live Today!

    NEW SKINS This update introduces advanced skin customization: Scale up or down the textures to fit your needs Make those textures more dynamic by making them move along time in any direction Increase your colors brightness to shine on the…

    GFX47

March

  1. 1.4.6 changelog (Latest Dev Version)

    Team setup: fixed previous match appearing when selecting a bot Team setup: fixed wrong team size in certain missions/matches Team setup: setups split by game mode by default Campaign/Tutorial: fixed enemy bot skins UI: fixed game outro…

    Patch notes

January

  1. The best way to follow the Team-Based Tournament

    I've setup a daily stream on Twitch: https://www.twitch.tv/gfx47 Also in case you missed a live stream or want to see the matches commented by the community, here's a playlist regrouping everything…

    GFX47
  2. The first team-based tournament will start next Monday!

    {STEAM_CLAN_IMAGE}/32875927/9d0053bf3b82b1591ec9b4c37cf5ed9fdd5b1566.jpg More info here: https://tournaments.gladiabots.com/tournament?tournamentID=88

    GFX47

December

  1. 1.3 update, new season and iOS release!

    1.3 update OK, let's start with the game update! Here are the major changes (I've compiled an exhaustive changelog at the bottom of this page for the bravests among you): - New UI: better navigation across screens and menus, less clicks to…

    GFX47

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