STEAMDB NEXUS

Steam app 1913370 · updated 13 Sep 2026, 07:20 UTC

OPERATOR

In OPERATOR, you will play as an elite Tier 1 operator undergoing dangerous clandestine operations all over the globe. With a strategic, measured, and unforgiving style of gameplay. You are the tactical advantage, Good luck.

OPERATOR Steam header artwork
VECTOR INTERACTIVE PTY LTDVECTOR INTERACTIVE PTY LTD
665playing now
1,21124-hour peak
3,384all-time peak
947average, last 30 days

The last 30 days

−131.8Gain−12.21%% gain1,792Peak

718 hourly samples, with the daily peak drawn over them. Weekends are shaded.

04849681k2k14 Aug19 Aug24 Aug29 Aug03 Sep08 Sep13 SepFriday 14 August 20261,330 peakSaturday 15 August 20261,654 peakSunday 16 August 20261,792 peakMonday 17 August 20261,525 peakTuesday 18 August 20261,460 peakWednesday 19 August 20261,325 peakThursday 20 August 20261,351 peakFriday 21 August 20261,406 peakSaturday 22 August 20261,615 peakSunday 23 August 20261,590 peakMonday 24 August 20261,451 peakTuesday 25 August 20261,351 peakWednesday 26 August 20261,314 peakThursday 27 August 20261,331 peakFriday 28 August 20261,294 peakSaturday 29 August 20261,591 peakSunday 30 August 20261,743 peakMonday 31 August 20261,400 peakTuesday 01 September 20261,272 peakWednesday 02 September 20261,178 peakThursday 03 September 20261,095 peakFriday 04 September 20261,044 peakSaturday 05 September 20261,278 peakSunday 06 September 20261,425 peakMonday 07 September 20261,508 peakTuesday 08 September 20261,352 peakWednesday 09 September 20261,067 peakThursday 10 September 2026985 peakFriday 11 September 20261,008 peakSaturday 12 September 20261,211 peakSunday 13 September 20261,130 peak
Daily peakEvery hourly sample

All time

38 months, August 2023 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

09142k3k4kAug 2023Feb 2024Aug 2024Feb 2025Aug 2025Feb 2026Aug 2026August 2023187 monthly peakSeptember 2023124 monthly peakOctober 2023141 monthly peakNovember 2023151 monthly peakDecember 2023171 monthly peakJanuary 2024145 monthly peakFebruary 2024180 monthly peakMarch 2024113 monthly peakApril 2024110 monthly peakMay 202479 monthly peakJune 202490 monthly peakJuly 202461 monthly peakAugust 202461 monthly peakSeptember 2024216 monthly peakOctober 2024169 monthly peakNovember 2024124 monthly peakDecember 2024181 monthly peakJanuary 2025182 monthly peakFebruary 2025123 monthly peakMarch 202596 monthly peakApril 202579 monthly peakMay 202578 monthly peakJune 2025301 monthly peakJuly 2025245 monthly peakAugust 2025153 monthly peakSeptember 2025122 monthly peakOctober 2025124 monthly peakNovember 2025106 monthly peakDecember 2025572 monthly peakJanuary 2026787 monthly peakFebruary 2026528 monthly peakMarch 2026499 monthly peakApril 20263,384 monthly peakMay 20261,303 monthly peakJune 20262,041 monthly peakJuly 20262,395 monthly peakAugust 20262,041 monthly peakSeptember 20261,508 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

06471k2k3kJuly 2026August 2026September 2026October 2026July 20262,395 peak — daily detail belowAugust 20262,041 peak — hourly detail belowSeptember 20261,508 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

06471k2k3k01 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 20261,671 peakThursday 02 July 20261,583 peakFriday 03 July 20261,758 peakSaturday 04 July 20261,822 peakSunday 05 July 20261,912 peakMonday 06 July 20262,335 peakTuesday 07 July 20262,327 peakWednesday 08 July 20262,224 peakThursday 09 July 20262,166 peakFriday 10 July 20262,141 peakSaturday 11 July 20262,200 peakSunday 12 July 20262,395 peakMonday 13 July 20262,121 peakTuesday 14 July 20261,985 peakWednesday 15 July 20261,896 peakThursday 16 July 20261,818 peakFriday 17 July 20261,665 peakSaturday 18 July 20261,930 peakSunday 19 July 20262,023 peakMonday 20 July 20261,983 peakTuesday 21 July 20261,771 peakWednesday 22 July 20261,785 peakThursday 23 July 20261,690 peakFriday 24 July 20261,687 peakSaturday 25 July 20261,844 peakSunday 26 July 20262,026 peakMonday 27 July 20261,741 peakTuesday 28 July 20261,758 peakWednesday 29 July 20261,663 peakThursday 30 July 20261,693 peakFriday 31 July 20261,619 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 423 hourly samples from 14 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

05511k2k2k01 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 20261,822 peakSunday 02 August 20262,041 peakMonday 03 August 20261,924 peakTuesday 04 August 20261,694 peakWednesday 05 August 20261,722 peakThursday 06 August 20261,683 peakFriday 07 August 20261,532 peakSaturday 08 August 20261,652 peakSunday 09 August 20261,819 peakMonday 10 August 20261,620 peakTuesday 11 August 20261,441 peakWednesday 12 August 20261,397 peakThursday 13 August 20261,368 peakFriday 14 August 20261,354 peakSaturday 15 August 20261,654 peakSunday 16 August 20261,792 peakMonday 17 August 20261,525 peakTuesday 18 August 20261,460 peakWednesday 19 August 20261,325 peakThursday 20 August 20261,351 peakFriday 21 August 20261,406 peakSaturday 22 August 20261,615 peakSunday 23 August 20261,590 peakMonday 24 August 20261,451 peakTuesday 25 August 20261,351 peakWednesday 26 August 20261,314 peakThursday 27 August 20261,331 peakFriday 28 August 20261,294 peakSaturday 29 August 20261,591 peakSunday 30 August 20261,743 peakMonday 31 August 20261,400 peak

September 2026

13 days as the curve, each the highest figure that day. Behind it, 295 hourly samples. Each dip is a night. Weekends are shaded.

04078141k2k01 Sep03 Sep05 Sep07 Sep09 Sep11 Sep13 SepTuesday 01 September 20261,272 peakWednesday 02 September 20261,178 peakThursday 03 September 20261,095 peakFriday 04 September 20261,044 peakSaturday 05 September 20261,278 peakSunday 06 September 20261,425 peakMonday 07 September 20261,508 peakTuesday 08 September 20261,352 peakWednesday 09 September 20261,067 peakThursday 10 September 2026985 peakFriday 11 September 20261,008 peakSaturday 12 September 20261,211 peakSunday 13 September 20261,130 peak

October 2026

OPERATOR was released on Aug 1, 2023.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 13 Sep 2026, 07:20 UTC
App ID
1913370
Last updated
07 Jul 2026 build 24091246
Developer
VECTOR INTERACTIVE PTY LTD
Publisher
VECTOR INTERACTIVE PTY LTD
Release date
Aug 1, 2023
Platforms
Windows
Download size
27.53 GB
Install size
50.90 GB
Genres
Action, Indie, RPG, Simulation, Strategy, Early Access
Game modes
Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op
Controller support
Unknown
Early Access
Listed in Early Access
Achievements
26

Features & support

Steam features

Steam AchievementsSteam CloudFamily Sharing

Controllers & input

Accessibility

Popular tags

Early AccessShooterRealisticTacticalActionSimulationFPSMultiplayerPvEWarGoreGun CustomizationSingleplayerFirst-PersonCharacter CustomizationStrategyPvPCombatRPGDark
About this gameFull description from Steam
Be sure to join the OPERATOR Discord server to keep up with the latest news, squad up with fellow operators, and have fun! In OPERATOR, you will play as an elite Tier 1 operator undergoing dangerous clandestine operations all across the globe. With a strategic, measured, and unforgiving style of gameplay. OPERATOR aims to be the ultimate tactical shooter with total realism in mind. Featuring realistic weapon handling, ballistics, injury, gore, and active ragdolls. SEE IT, FEEL IT. TRUE FIRST-PERSON IMMERSION In OPERATOR, what you see is what you get... literally. We’ve redefined first-person gameplay by ensuring the first-person perspective is seamlessly connected to your character in the world. Unlike traditional FPS games, where floating viewmodels represent your hands and weapons, OPERATOR renders your character’s full body in the first-person view. Every movement, every action, and every detail you see is exactly as it would appear to any other player in the environment. Leaning around a corner or aiming your weapon feels natural because it’s not an isolated animation—it’s procedural, simulating your character moving in the world. Physically Interacting with doors, your weapons occupying realistic space, you need to take every small detail into consideration when operating downrange. OPERATOR also has a fully in-depth and unique adjustable crouch, lean and stance system. Using your mouse to finely control the exact angle you need. No more over lean or over crouching, the perfect angle is in your grasp. In addition to this we have implemented a high and low ready system for your firearms to rest your arm stamina and to avoid flagging fellow operators in the field. With in depth weapon collision systems, variable movement speed, manual operation of firearms, shoulder tapping, physical door interactions and plently more fine details OPERATOR has many unique and innovative mechanics not seen in any other tactical shooter. OPERATE AS ONE: TEAMWORK IS EVERYTHING When operating downrange, you’re just one cog in a machine. Work with your fellow operators to achieve mission success all over the globe. Your success hinges on seamless coordination and communication, from urban close-quarters combat to wide-open terrain in hostile environments, teamwork is the key to survival and victory. UNRIVALED CUSTOMIZATION Your weapon isn’t just a tool—it’s a reflection of the way you operate. Use a wide range of weapon attachments to personalize your firearm and tune it to whatever your mission might require. Strip the gun down to the receiver and build it from the ground up. No limitations. You define what's tactical. TACTICS ABOVE ALL: YOUR TOOLS, YOUR EXECUTION The battlefield is in your hands. Use the environment to your advantage, along with a diverse range of special purpose tools and assets, such as tactical grenades, battering rams, hammers, and an ISR feed with thermal imagery continuously informing you on the atmospherics inside your Area of Operations. PLAN ACCORDINGLY The laptop located in the armory is where you plan out and execute your missions, offering full control over your missions and tactical planning. From here, you can select active operations or dive into simulation mode to refine your skills. Active Operations Choose from a variety of high-stakes, real-world missions around the globe. Use pre-gathered intelligence to influence your planning, and get a full picture of the area of operation. Decide on your ingress specifics, including the time of day and infiltration point, ensuring you have the perfect setup for your team’s strategy. Simulation Mode After completing every operation you can choose to replay them using the simulation mode in the tactical operations hub. This mode also allows you to change the parameters of the mission including enemy count, enemy difficulty and more. PVP Mode Also under the simulations category are the PVP “Force on Force” game modes, where you can fight your friends in multiple different settings. Being both casual and competitive it can deliver a whole other perspective of being an operator. FORCE ON FORCE: CASUAL but COMPETITIVE Dive into the PvP modes, where every match is fast, intense, and tactical. Team Deathmatch rewards cooperation and strategy, while Free-for-All puts your individual skills to the test. With fluid mechanics and dynamic maps, OPERATOR offers both casual fun and competitive thrills, ensuring every match is a high-stakes challenge. RANDOMISED SHOOT HOUSE Refine your skills at the shooting range including a fully randomised shoot house. Randomising the layout and targets active including non targets. With a built in timer and history of previous runs you can see yourself improve in real time.
Content & age ratingsSteam content notice · 2 regional ratings

Content notice

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

Regional ratings

DEJUS14Violência · Linguagem imprópria · Atos criminosos
IGRS18Kekerasan · Penggunaan bahasa · Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Processor: i5-3570k Memory: 8 GB RAM Graphics: GTX 1060 (minimum 4GB VRAM) DirectX: Version 11 Network: Broadband Internet connection Storage: 50 GB available space Additional Notes: SSDs are recommended, Intel Integrated graphics is not supported

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 10 Processor: i7-12700k Memory: 32 GB RAM Graphics: RTX 3060 TI DirectX: Version 11 Network: Broadband Internet connection Storage: 50 GB available space Additional Notes: SSDs are recommended

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages1 languages
LanguageFull audio
English●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

26 achievements in total.

Show selected achievements (may contain spoilers)
Seasoned OperatorAchievement
Geneva SuggestionHidden achievement
Fallen EagleHidden achievement
Hanging by a threadHidden achievement
FEAR NO MAN.Achievement
TIER 1 EXECUTIONAchievement
High Speed, Low DragAchievement
We're so back baby.Hidden achievement
TOTAL MISSION FAILUREAchievement
WATCH YOUR FIRE!Hidden achievement

View all Steam achievements

50 developer announcements, May 2024 to Jul 2026 · times in UTC

July

  1. 0.9.5 Hotfix 01

    - Fixed Target Vehicles on Armenia not exploding. - Fixed AI shooting through roof on clean house. - Fixed M79 DEVGRU lights and lasers not working. - Added Trigger sfx to M79 Devgru - Fixed character models clipping through the ground when…

    Patch notes
  2. UPDATE V09.5 and V10 DEVLOG

    Get OPERATOR for 33% off now until July 9th!Welcome back operators. We have been hard at work working on the next Major update which will be a massive overhaul to many systems and overall quality. In the mean time we have been working and…

    VECTOR INTERACTIVE

April

  1. UPDATE v09.031 hotfix

    We have fixed the technical issue with the last hotfixView the patch notes here

    Patch notes
  2. UPDATE v09.03 hotfix

    Technical UpdateEnabled Steam Auto-CloudFixed and added failsafes for corrupted save files (Fixes infinite loading screen and the camera being stuck in corner in the armory room)Fixed achievements not being set due to PC permissions (Fix…

    Patch notes
  3. Update V09 Hotfix 2

    - Fixed Drowning when under the water line but out of the water. (Fixed Armenia) - Fixed Kick/Vaulting being hardcoded to space bar. - Added Vault keybind Thank you for your bug reports and feedback, if you have any more issues make sure…

    Patch notes
  4. V09 Hotfix 01

    - Fixed Darkwaters Night not being set internally to be night time. (fixing predator vision achievement) - Fixed Camera being locked after spamming or pressing WASD while sitting or standing from a chair or helicopter seat. - Fixed…

    Patch notes
  5. UPDATE V09 NOW LIVE

    MAJOR UPDATE V09 IS NOW LIVE! Get OPERATOR for 50% off now!We are dedicated to fixing bugs and new issues that may arrive with v09. While we have done extensive bug fixing and improvement we can not find them all.Please report bugs and…

    VECTOR INTERACTIVE
  6. UPDATE v09 DEVLOG

    Welcome to the V09 Devlog!Originally going to be named v081, we have added a lot more than originally planned and this has turned into a major update! Release date is at the bottom of the blog.MOVEMENT AND PLAYER SYSTEMSThis update bring…

    VECTOR INTERACTIVE

January

  1. Update V008 Patch 02

    Greetings! We have made the following changesNVGsRemoved Autogain from NVGs. This will be readded in the future once it is reworked. The auto gain caused graphical issues such as flickering and bluriness.Added Manual Gain to NVGs By…

    Patch notes
  2. Update V008 Patch 01

    Happy new year!After hearing your feedback and bug reports we have made the following changes and fixes!ChangesChanged Pain icon colour to be less mistaken for bleeding.Added tooltips to the whiteboard.AI's FOV is now half when not in…

    Patch notes

December

  1. MAJOR UPDATE 0.08

    OPERATOR V0.08 MAJOR UPDATE IS NOW HEREMerry Christmas and Happy Holidays to everyone!Its finally here, we have worked very hard on this update and we hope you all enjoy it :)To see whats new click here! Summarized Patch NotesMedical System…

    VECTOR INTERACTIVE
  2. DEVLOG and V008 Teasers

    OPERATOR V008 is almost here!Today we will showcase some of the new features and content coming in the major update. This updates focus was on delivering brand new content with brand new features, polish and bug fixing to the main gameplay…

    VECTOR INTERACTIVE

October

  1. Unity CVE-2025-59489 Patch

    PATCH NOTES: Patched CVE-2025-59489 (Unity Security Fix)NEWS: To our players waiting patiently on the next update just know it is in the works and we plan on officially revealing it soon.OPERATOR is also on sale for the Steam Autumn sale if…

    Patch notes

July

  1. V0071 Update

    \Added Suppression Effect SystemNew Flashlight and Laser notifcation system (able to disable it in player settings)New Post processing settings: Adjust the constrast, brightness, gamma etc.Reanimated and improved the arm stamina…

    VECTOR INTERACTIVE

June

  1. Hotfix 7

    Fixed M72 LAW not doing any damage Fixed Player animation when spawning Fixed ATAK viewing speed Improved Volumetric fog quality

    Patch notes
  2. Hotfix 6

    \ Fixed lights not turning off on night clean houseFixed scope blur when shot/hurt\ Other players weapon presets no longer update while they're on the modding table. This is to prevent preset spams causing fps drops.\ Added Demi Godmode…

    Patch notes
  3. Hotfix 5 (plus extra)

    New Vest: NFM THOR FDE parts for M870 shotgun. PEQ-2a IR Laser Tracers are now disabled at base/armory room New audio occlusion system, better optimised and smooth transitions between occluded and unoccluded audio effect Bullet…

    Patch notes
  4. Hotfix 4

    Fixed Pink M72 Law Explosion Fixed B31c+ B30 AK handguard Fixed Afghanistan AI night time detection range and speed. Fixed IR Strobes activating when equipping them You can now shoot though the truck windows on Cleanhouse and Georgia

    Patch notes
  5. Hotfix 3

    Fixed camera zoom bug when shooting. Fixed auto assignment of teams in pvp Fixed Console Error spam when grenades explode Fixed picking up guns that are still owned by another player Fixed when player leaves during pvp not rewarding the…

    Patch notes
  6. Hotfix 2

    Fixed AI not aiming correctly for clientsFixed several broken weapon mods meta data (should fix weapon builds getting broken)Fixed AK100 PT-1 StockReduced ambiance volume on GeorgiaNoveske N4 can now take 300blkFixed weapon switching…

    Patch notes
  7. Small Hotfixes

    Removed DX12 as it provided subpar performance and stutters compared to DX11 Fixed bug in weapon modding where it will show a magazine in the UI but not in the gun. Fixed bug where death audio effect persisted when respawning Fixed not…

    Patch notes
  8. V0.07 Update Now Available!

    Watch the trailer and read the patch notes below!The update is finally here and we hope you enjoy! We already have 4 new pve maps nearly complete in store for you for the next update so dont worry even more content is coming! This update…

    VECTOR INTERACTIVE

May

  1. New Features Devlog for Update 0.07

    The 0.07 major update for Operator is just around the corner! In fact the new update will be releasing in the first week of June! So Its time to showcase new features coming in this update. Including new AI, new Gore, new Gunplay and more!…

    VECTOR INTERACTIVE
  2. Update 0.07 Content Devlog

    The major 0.07 update for Operator is just around the corner and as requested by the community we will showcase the new content first, then by the end of the week we will showcase new features coming in this update. Its been longer than…

    VECTOR INTERACTIVE

February

  1. Update 0.0741 CTE

    Update 0.0741 has been released on the Community Testing Beta Branch! How to access? In your Steam library; Right click operator -> Click properties -> Betas -> Beta participation -> Community Testing Environment…

    Patch notes
  2. Update 0.0740 CTE

    Update 0.0740 has been released on the Community Testing Beta Branch! How to access? In your Steam library; Right click operator -> Click properties -> Betas -> Beta participation -> Community Testing Environment…

    VECTOR INTERACTIVE

December

  1. Update 0.0710 CTE

    Update 0.0710 has been released on the Community Testing Beta Branch! How to access? In your Steam library; Right click operator -> Click properties -> Betas -> Beta participation -> Community Testing Environment…

    VECTOR INTERACTIVE
  2. Merry Christmas!

    Merry Christmas from the VECTOR INTERACTIVE team! Thank you for all the support thoughout the year and we plan to make 2025 even better! We also appreciate everyones patience on the new update and I would like to announce that part 1 of the…

    VECTOR INTERACTIVE
  3. OPERATOR DEVLOG Early December

    OPERATOR December Devlog Welcome back to another Devlog. Today we're gonna show case some new AI animation changes and some more content teasers! AI and Ragdolls In this video you will see the new ragdoll animations for the AI. We listened…

    VECTOR INTERACTIVE

November

  1. OPERATOR DEVLOG AND SALE

    OPERATOR is 35% off for the Steam Autumn Sale! Other than that we got some new teasers today for the December Update and some new desktop wallpapers you can enjoy! (at the bottom of the page) New Recoil and Gunplay Changes Firstly we got…

    VECTOR INTERACTIVE

October

  1. Roadmap and Update News

    Hello Operators, If you haven't already guessed there is no update coming at the end of October. After playtesting the new maps we came to the realisation that the current AI can not handle the bigger maps as we want them to. So we decided…

    VECTOR INTERACTIVE
  2. Update 0.061.03

    - Optimisation - Stutter Optimisation - Fixed majority of error logs submitted in the console.

    Patch notes
  3. Update 0.061.02

    Increased auto chamber speeds Fixed delayed ammo spawning in magazines fixed law being used in ffa ui fixes pvp fixes fixed svd being able to go full auto other small bug fixes

    Patch notes
  4. Update 0.061

    Update 0.061 has been released **Patch Notes:** **Maps and Environmental Updates:** - Added new PvP map "Lot 12" - a large killhouse-style warehouse. - Redid foliage for "Clean House" map. - Added helicopter infiltration for Darkwaters map.…

    VECTOR INTERACTIVE
  5. Update Trailer

    Releasing on Oct 17th we have made significant QOL changes and bug fixes, as well as the new "Deathmatch" PVP mode which takes on the traditional unlimited life deathmatch modes seen in other games all while using the unique mechanics of…

    VECTOR INTERACTIVE

September

  1. Update Delay Due to Engine Technical Issues.

    The update that was supposed to be released today has been delayed due to engine technical issues we are working the problem and it should only be a small delay. Thank you for your understanding.

    VECTOR INTERACTIVE
  2. Update 0.06.08

    We have released another update to address some bugs and add new features. - Added auto fill for spawning weapons through the console - Added achievement "Mozambique Drill" - Added 556x45 M995 - Changed no earpro gunshot volume multiplier…

    Patch notes
  3. Update 0.06.07

    We have released another update to address some bugs and add new features. - Added a magazine manager to the weapon customisation. You can now view and manage what magazines are on your person. The button is below the preset button. - Added…

    Patch notes
  4. Update 0.06.061

    - Fixed magnifers

    Patch notes
  5. Update 0.06.06

    Fixed bullet damage being set incorrectly (should help with hitreg) Optimised Client Optimised 556 bullet models Updated 556 M855 and M855A1 models and textures

    Patch notes
  6. Hotfix 5

    We have released another update to address some bugs and add new features. - You can no longer die from an another player in ready room - fixed sometimes spawning with chamber open in pvp - fixed UI values not saving between game sessions…

    Patch notes
  7. Hotfix 4

    - Loadouts now persist between game sessions - Added console command to save and switch between loadouts (SetWeaponLoadout + number) This auto saves your kit to whatever loadout number you set it too. So if you do "SetWeaponLoadout 1" it…

    Patch notes
  8. Hotfix 3

    - Adjusted AI - Decreased NVG brightness for GPNVG - Fixed PVP not automatically assigning team when new player joins in lobby map

    Patch notes
  9. Hot fix 2

    - FSR back into game (and fixed crashes) - Version mismatch warnings on players lobbies - added darkwaters to simulations - added tutorial videos playlist to main menu - Fixed weapon slot 4 not saving - Fixed gun sometimes loading wrong…

    Patch notes
  10. HOTFIX

    - Reset all settings to hopefully fix bugs for everyone - disabled FSR as it caused crashes (will be readded later this week) - Fixed falling under lobby map - You now automatically get off helicopter instead of pressing F - Fixed continue…

    Patch notes
  11. MAJOR UPDATE 0.06

    {STEAM_CLAN_IMAGE}/42836930/ff6eeadcf38fa874c78628a3bbf9839285ed8b54.png https://www.youtube.com/watch?v=2Z1Z6EUF6ug https://www.youtube.com/watch?v=mDWl5xltWCI Here are the preliminary patch notes for update 0.06 (patch notes were a bit…

    VECTOR INTERACTIVE
  12. Update Teasers and release time.

    In 24 Hours we plan to release update 0.06. September 6th 11:59pm EST. Still September 6th ¯\_(ツ)_/¯ Here are some teaser images courtesy of the Battlespace Research Group (from discord server)…

    VECTOR INTERACTIVE

August

  1. Update Delay

    Attention Operators. Many apologies but the update has been delayed further due to critical technical bugs. We are actively working hard on these issues to make sure it all works flawlessly through our play testers. If the update isn't…

    VECTOR INTERACTIVE
  2. UPDATE NEWS.

    Hello Steam Community! Apologies on the radio silence as of late but if you have been keeping up with the news on the discord server you will know that we have been hard at work making this update the best it can be! invite link here…

    VECTOR INTERACTIVE

May

  1. Devlog News

    https://cdn.discordapp.com/attachments/870960663843991562/1239421403502084146/Screenshot_2024-05-13_123147.png?ex=6642dca1&is=66418b21&hm=1e1eee7f582c0f3e23d81301be97938cac9539982754e6eceff2520209278f79& New Armory Room Lighting, Materials…

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