STEAMDB NEXUS

Steam app 704510 · updated 13 Sep 2026, 00:09 UTC

Mercury Fallen

A sci-fi colony management sim with a focus on exploration, expansion, and survival. Rebuild your underground facility, manage colonists and robots, and uncover the mysteries of an alien world light-years from Earth. Dig deep, expand across the surface, and shape your new home.

Mercury Fallen Steam header artwork
Nitrous Butterflyindie.io
2playing now
324-hour peak
117all-time peak
3average, last 30 days

The last 30 days

−0.1Gain−3.85%% gain8Peak

193 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0246914 Aug18 Aug22 Aug26 Aug30 Aug03 Sep11 SepFriday 14 August 20262 peakSaturday 15 August 20265 peakSunday 16 August 20266 peakMonday 17 August 20266 peakTuesday 18 August 20265 peakWednesday 19 August 20263 peakThursday 20 August 20267 peakFriday 21 August 20265 peakSaturday 22 August 20263 peakSunday 23 August 20265 peakMonday 24 August 20265 peakTuesday 25 August 20265 peakWednesday 26 August 20266 peakThursday 27 August 20266 peakFriday 28 August 20267 peakSaturday 29 August 20266 peakSunday 30 August 20268 peakMonday 31 August 20266 peakTuesday 01 September 20266 peakWednesday 02 September 20265 peakThursday 03 September 20264 peakMonday 07 September 20263 peakTuesday 08 September 20262 peakThursday 10 September 20262 peakFriday 11 September 20265 peakSaturday 12 September 20263 peak
Daily peakEvery hourly sample

All time

109 months, September 2017 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

03263951262017201920202022202320252026September 20170 monthly peakOctober 201722 monthly peakNovember 201710 monthly peakDecember 201714 monthly peakJanuary 201814 monthly peakFebruary 201810 monthly peakMarch 201814 monthly peakApril 201810 monthly peakMay 201810 monthly peakJune 201813 monthly peakJuly 201811 monthly peakAugust 20188 monthly peakSeptember 201818 monthly peakOctober 201816 monthly peakNovember 201817 monthly peakDecember 201820 monthly peakJanuary 201913 monthly peakFebruary 201912 monthly peakMarch 20198 monthly peakApril 201916 monthly peakMay 201914 monthly peakJune 201911 monthly peakJuly 20199 monthly peakAugust 201915 monthly peakSeptember 201917 monthly peakOctober 201913 monthly peakNovember 201913 monthly peakDecember 201923 monthly peakJanuary 202019 monthly peakFebruary 202047 monthly peakMarch 202068 monthly peakApril 202015 monthly peakMay 202015 monthly peakJune 202016 monthly peakJuly 2020117 monthly peakAugust 202017 monthly peakSeptember 202021 monthly peakOctober 202022 monthly peakNovember 202020 monthly peakDecember 202022 monthly peakJanuary 202122 monthly peakFebruary 20219 monthly peakMarch 202114 monthly peakApril 202117 monthly peakMay 202118 monthly peakJune 202114 monthly peakJuly 202118 monthly peakAugust 202112 monthly peakSeptember 20218 monthly peakOctober 202110 monthly peakNovember 202114 monthly peakDecember 202123 monthly peakJanuary 202219 monthly peakFebruary 202220 monthly peakMarch 202228 monthly peakApril 202234 monthly peakMay 202225 monthly peakJune 202251 monthly peakJuly 202250 monthly peakAugust 202218 monthly peakSeptember 202220 monthly peakOctober 202219 monthly peakNovember 202218 monthly peakDecember 202214 monthly peakJanuary 202315 monthly peakFebruary 202314 monthly peakMarch 202312 monthly peakApril 202315 monthly peakMay 202313 monthly peakJune 202314 monthly peakJuly 20239 monthly peakAugust 202341 monthly peakSeptember 202324 monthly peakOctober 202329 monthly peakNovember 202324 monthly peakDecember 202320 monthly peakJanuary 202425 monthly peakFebruary 202429 monthly peakMarch 202423 monthly peakApril 202424 monthly peakMay 202423 monthly peakJune 202416 monthly peakJuly 202415 monthly peakAugust 202413 monthly peakSeptember 202410 monthly peakOctober 202411 monthly peakNovember 20248 monthly peakDecember 202411 monthly peakJanuary 202511 monthly peakFebruary 202516 monthly peakMarch 202513 monthly peakApril 202514 monthly peakMay 20259 monthly peakJune 20258 monthly peakJuly 20259 monthly peakAugust 20258 monthly peakSeptember 20257 monthly peakOctober 20258 monthly peakNovember 202513 monthly peakDecember 20258 monthly peakJanuary 202612 monthly peakFebruary 202610 monthly peakMarch 20268 monthly peakApril 202610 monthly peakMay 202611 monthly peakJune 20269 monthly peakJuly 20267 monthly peakAugust 20268 monthly peakSeptember 20266 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

02469July 2026August 2026September 2026October 2026July 20267 peak — daily detail belowAugust 20268 peak — hourly detail belowSeptember 20266 peak — daily detail below
Monthly peakHas finer data

July 2026

24 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0246801 Jul05 Jul12 Jul16 Jul20 Jul24 JulWednesday 01 July 20266 peakThursday 02 July 20267 peakFriday 03 July 20266 peakSaturday 04 July 20267 peakSunday 05 July 20263 peakMonday 06 July 20263 peakFriday 10 July 20262 peakSaturday 11 July 20265 peakSunday 12 July 20264 peakMonday 13 July 20265 peakTuesday 14 July 20263 peakWednesday 15 July 20265 peakThursday 16 July 20264 peakFriday 17 July 20265 peakSaturday 18 July 20263 peakSunday 19 July 20267 peakMonday 20 July 20265 peakTuesday 21 July 20265 peakWednesday 22 July 20264 peakThursday 23 July 20265 peakFriday 24 July 20265 peakSaturday 25 July 20263 peakSunday 26 July 20264 peakMonday 27 July 20263 peak

August 2026

27 days as the curve, each the highest figure that day. Behind it, 128 hourly samples from 14 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

0246904 Aug08 Aug12 Aug17 Aug21 Aug25 Aug29 AugTuesday 04 August 20266 peakWednesday 05 August 20266 peakThursday 06 August 20265 peakFriday 07 August 20263 peakSaturday 08 August 20264 peakSunday 09 August 20265 peakMonday 10 August 20264 peakTuesday 11 August 20264 peakWednesday 12 August 20264 peakFriday 14 August 20262 peakSaturday 15 August 20265 peakSunday 16 August 20266 peakMonday 17 August 20266 peakTuesday 18 August 20265 peakWednesday 19 August 20263 peakThursday 20 August 20267 peakFriday 21 August 20265 peakSaturday 22 August 20263 peakSunday 23 August 20265 peakMonday 24 August 20265 peakTuesday 25 August 20265 peakWednesday 26 August 20266 peakThursday 27 August 20266 peakFriday 28 August 20267 peakSaturday 29 August 20266 peakSunday 30 August 20268 peakMonday 31 August 20266 peak

September 2026

8 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0235601 Sep02 Sep03 Sep07 Sep08 Sep10 Sep11 Sep12 SepTuesday 01 September 20266 peakWednesday 02 September 20265 peakThursday 03 September 20264 peakMonday 07 September 20263 peakTuesday 08 September 20262 peakThursday 10 September 20262 peakFriday 11 September 20265 peakSaturday 12 September 20263 peak

October 2026

Mercury Fallen was released on 22 Aug, 2023.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 13 Sep 2026, 00:09 UTC
App ID
704510
Last updated
30 Oct 2025 build 14469606
Developer
Nitrous Butterfly
Publisher
indie.io
Release date
22 Aug, 2023
Platforms
WindowsmacOS
Download size
210 MB203 MB
Install size
649 MB633 MB
Genres
Indie, Simulation, Strategy
Game modes
Single-player
Controller support
Unknown
Achievements
18

Features & support

Steam features

Steam Trading CardsSteam WorkshopSteam CloudFamily Sharing

Controllers & input

Accessibility

Popular tags

3DSci-fiManagementSurvivalIsometricColony SimBase BuildingBuildingExplorationCasualSingleplayerSimulationProcedural GenerationUndergroundFuturisticMiningSpaceCraftingScienceStrategy
About this gameFull description from Steam
Awaken. Rebuild. Explore. After a long journey to a distant planet, your colonists were supposed to wake up and begin building their new home. But something went wrong. Their stasis capsules malfunctioned, and when they finally awakened, the underground facility they were meant to inhabit has fallen into ruin. Now, it's up to you to restore the base, manage resources, and expand across the planet’s surface—all while uncovering the secrets of this alien world and ensuring your colony thrives. Mercury Fallen is a self-paced sci-fi colony management experience with a focus on exploration, expansion, and story-driven progression. Deconstruct the remnants of an abandoned facility, construct new rooms, conduct research, and grow your colony both underground and across the planet’s surface. Tear down the ruins, scavenge resources, and transform the underground into a thriving colony. Design essential rooms, power systems, and infrastructure to support your growing population. Uncover additional colonists, robots, and discoveries hidden in collapsed sections of the Mercury Facility. Build and manage power and water resources to sustain your growing colony. Unlock advanced technology, craft vital upgrades, and send colonists on daring expeditions to uncover alien artifacts, lost technology, and the secrets buried beneath the planet’s surface. Research technology to unlock new rooms, crafting recipes, crops, and facility upgrades.  Discover alien plant life and new resource types to fuel your colony’s expansion. Expand beyond the underground with surface expeditions and resource extraction. Construct vehicles to explore alien terrain and extract rare materials. Expand your power network above ground with multiple energy generation methods. Send colonists to explore points of interest, uncovering new resources, hidden lore, and lost technology. Every colonist has a story. Some will thrive, others will struggle—but they all rely on you. Keep them housed, happy, and well-fed while managing their quirks, relationships, and unexpected disasters. As your colony grows, expand your workforce with clones and automated robots to optimize daily operations. Key Colony Features: A Colony That Feels Alive: Colonists have unique quirks, moods, and challenges. Keep them happy, or risk disaster as stress builds and problems arise. Manage colonists’ injuries, ailments, jobs, quirks, and needs to ensure long-term survival. Build & Design Essential Spaces: Construct bedrooms, recreation areas, crafting stations, and more to meet the growing needs of your colony. Customize your Colonists: Give your settlers unique names, outfits, and equipment, making each colonist truly your own. Cultivate Alien and Terrestrial Crops: Grow a variety of terrestrial and alien crops to sustain your colony and fuel advanced production chains. Expand Your Workforce: Grow clones and assemble robots to expand your facility population. Brace for the Unexpected: React to and prepare for random events, including cave-ins and crop disease. Procedurally generated worlds ensure a fresh experience each time, while Steam Workshop modding support lets you expand and customize your gameplay. Dynamic events introduce unexpected challenges and opportunities, making each colony feel unique. Every colony tells a different story. Will yours flourish or fall? With procedurally generated worlds, dynamic challenges, and a blend of underground base-building, planetary exploration, and rich storytelling, Mercury Fallen is an ever-evolving adventure—whether you prefer a laid-back experience or a challenge that keeps you on your toes.
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS3
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10+ Processor: 2.4 GHz Dual Core Memory: 4 GB RAM Graphics: DirectX 11 compatible card (shader model 3) DirectX: Version 11 Storage: 500 MB available space

Recommended

Recommended: Requires a 64-bit processor and operating system

macOS

Minimum: OS: OS X 10.9+ Processor: 2.4 Ghz Intel Core i5 Memory: 4 GB RAM Graphics: Intel HD 4600 (AMD or NVIDIA equivalent) Storage: 300 MB available space Additional Notes: 64-bit CPU and OS Recommended:

Linux

Minimum: Recommended:
Supported languages1 languages
LanguageFull audio
English

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

18 achievements in total.

Show selected achievements (may contain spoilers)
Rude AwakeningAchievement
DiscovererAchievement
Blinded By ScienceAchievement
RebrandingAchievement
ResearcherAchievement
Going UpAchievement
PromotionAchievement
Career GoalsAchievement
No Need For BabiesAchievement
Going DeepAchievement

View all Steam achievements

50 developer announcements, May 2023 to Jun 2026 · times in UTC

June

  1. Mercury Fallen: 60% Off in the Steam Summer Sale!

    Mercury Fallen is 60% off in the Steam Summer Sale, June 25 to July 9. Grab your copy and check out other great indie games on sale during the Summer Sale to add to your collection. https://store.steampowered.com/app/704510/

    alyssa.dicaterino

February

  1. PACK :: Post Apocalyptic Cleaning Kit Sale

    Howdy Folks!I hope you’re all doing great.I wanted to take a quick second to send a huge thank you your way. The support and feedback you’ve given Mercury Fallen has been incredible—honestly, as a solo dev, seeing people actually enjoy the…

    Nitrous Butterfly

December

  1. Happy Holidays!

    Howdy Folks!Happy Holidays and a Merry Christmas to you all! It has been an incredible year, and I want to extend a warm welcome to everyone who joined the Mercury Fallen community recently. Running this project as a solo developer is a…

    Nitrous Butterfly

October

  1. PACK Development

    Howdy Folks!As you may, or may not know, I'm currently developing PACK :: Post Apocalyptic Cleaning Kit. I’ve had a few people ask me why I’m working on such a different kind of game so I thought I would provide an answer for anyone…

    Nitrous Butterfly
  2. Update 1.19 Rollback

    - Rolled back from recent hot fix to address issue with crashing

    Patch notes
  3. Mercury Fallen Hot Fix

    Howdy Folks!As you may, or may not, know, Mercury Fallen is made using the Unity game engine and sadly a security vulnerability was recently reported. Thankfully there is no indication that any player data or information has been…

    Patch notes

May

  1. P.A.C.K. Demo

    Howdy Folks! As I've mentioned before, I've been developing a new game called P.A.C.K. :: Post Apocalyptic Cleaning Kit. It's currently available to wishlist and I'm super excited to announce that the game has a brand new demo! Wishlist…

    Nitrous Butterfly

February

  1. Official Publisher Announcement

    Howdy Folks! I'm super excited to announce that Mercury Fallen is partnering with indie.io! It feels like only yesterday that 1.0 was released and it was a long journey to get there. I'm always amazed, and honored, to see so many of you…

    Nitrous Butterfly
  2. P.A.CK. :: Post Apocalyptic Cleaning Kit Now Available To Wishlist

    Howdy Folks! I hope everyone is doing well and staying safe out there. I'm super excited to announce that my next project P.A.C.K. :: Post Apocalyptic Cleaning Kit is now available to wishlist on Steam! There is also a brand new shiny…

    Nitrous Butterfly

December

  1. Happy Holidays!

    Howdy Everyone! It's been an amazing year for Mercury Fallen and I want to thank everyone for the amazing support and feedback. I want to wish everyone an amazing Holiday and hoping you all a wonderful new year!…

    Nitrous Butterfly

September

  1. Announcing PACK

    Howdy Folks! A huge thank you to all of you for your amazing support. Mercury Fallen has been a great adventure and, as mentioned before, there isn't any additional content for the game currently planned. So that begs the question: What am…

    Nitrous Butterfly

June

  1. Patch Update 1.19

    Howdy Folks! A huge thank you for all of the feedback and reports on the experimental branch. Update 1.19 fixes up several issues, including a nasty crash bug that was introduced in 1.18. Additions A couple of minor additions are also…

    Nitrous Butterfly

May

  1. Rollback To Update 1.17

    Howdy Folks! Due to additional reports of users experiencing game crashes, I've decided to rollback to version 1.17 while I continue to investigate the issue. If you are experiencing this issue and want to help, please check out the…

    Nitrous Butterfly
  2. Patch Update 1.19 On Experimental Branch

    Howdy Folks! Patch Update 1.19 is now on the experimental branch and aims to resolve game crashes that can occur during auto saves and extended play periods. If you're experiencing poor performance or the game crashing after playing for a…

    Nitrous Butterfly

April

  1. Patch Update 1.18

    Howdy Folks! Patch Update 1.18 is now available. This update fixes various issues including a game breaking bug where you could deconstruct something critical to progressing in the main mission. Thank you for the great feedback on the…

    Patch notes
  2. Patch Update 1.18 Experimental Branch

    Howdy Folks! I recently released Patch 1.18 and, unfortunately, had to roll back to update 1.17 due to various reported issues. After making some extensive code changes I’m re-releasing Patch Update 1.18 on to the experimental branch for…

    Nitrous Butterfly

March

  1. Patch Update 1.18 Fix

    Howdy Folks! This is a tiny patch update to fix patch update 1.18. Please let me know if you encounter further issues related to being unable to return the main menu or colonists no longer performing actions after 30+ minutes of play time.…

    Patch notes
  2. Patch Update 1.18

    Howdy Folks! Thanks for all the great feedback and support! Patch Update 1.18 addresses a few reported issues. Be sure to check out the release notes below for a list of fixes. As I’ve mentioned previously, I have been working on a new…

    Patch notes

February

  1. Patch Update 1.17

    Howdy Folks! Patch 1.17 is a small patch to address some reported issues. Keep all that feedback coming! It’s great to hear what you like and what you don’t. Wiki I’ve been working to get a wiki up and running for some time, but I’m often…

    Patch notes

January

  1. Patch Update 1.16

    Howdy Folks! Happy New Year! It's a new year and a new patch update for Mercury Fallen. This is another small update to address some feedback and report. Thanks everyone for the amazing support! Support & Follow Mercury Fallen On Twitter |…

    Patch notes

December

  1. Happy Holidays!

    Howdy Folks! It’s been an amazing year for me and Mercury Fallen. After six years of early access development, the 1.0 version of Mercury Fallen was released in August. It has been amazing hear all of your feedback and I’m glad so many of…

    Nitrous Butterfly
  2. Patch Update 1.15

    Release Notes Fixed: Some confirmation windows not appearing or not accessible

    Patch notes
  3. Patch 1.14 (again)

    Howdy Folks! The previous 1.14 release was rolled back to 1.13 while I resolved an issue with the game not launching. Whoops. Should be good now... let me know. :) Release Notes Fixed: Game facts not properly resetting in some instances.…

    Patch notes
  4. Patch Update 1.14

    Release Notes Fixed: Game facts not properly resetting in some instances. This caused various issues with some mission/story progression Fixed: Pause outline showing on top of modal/loading screens

    Patch notes
  5. Patch Update 1.13

    Release Notes Fixed: Launch platform not saving/loading construction progress Fixed: “Launch Communication Satellite” mission not registering rocket construction/launch in some instances

    Patch notes
  6. Patch Update 1.12

    Patch Update 1.12 Fixed: Terraformer regulator surface structure can be deconstructed Fixed: Deep driller bots mining tiles that are not accessible due to an object/structure being on top of the selected tile. This could occur due to a cave…

    Patch notes

November

  1. Patch 1.11

    Release Notes Fixed: Vehicle assembler not refunding materials when cancelling construction Fixed: Robot assembler refunding materials after robot is finished construction

    Patch notes
  2. Patch 1.10

    Release Notes Vehicle bay and robot assembler now show engineer job role icon next to queued vehicle/robot to indicate that an engineer is required to deliver materials for construction Fixed: Robot assembler not returning build materials…

    Patch notes
  3. Patch Update 1.09

    Howdy Folks! Hope everyone is doing well and having a great time out there in the wilds of the world. I’m happy to announce a new patch for Mercury Fallen that fixes up some issues and adds few helpful quality of life improvements. Robot…

    Nitrous Butterfly
  4. 15% Off For a Limited Time

    Howdy Folks! A huge thanks to all of you for all of the amazing feedback since Mercury Fallen launched. As a solo developer it's great to see so many people enjoying my game. Mercury Fallen is now 15% this week! It's a great time to grab a…

    Nitrous Butterfly

October

  1. Patch Update 1.08

    Howdy Folks! This is a small update to add mod support for custom poster/sign materials. This includes a tiny under the hood change to the main game as well as some additions to the downloadable mod tools. A new guide has also been added…

    Patch notes
  2. Patch Update 1.07

    Howdy Folks! Thanks for all the great feedback and support! It's amazing to see so many people enjoying my game. Here is a patch update to address a few reported and discovered issues. Support & Follow Mercury Fallen Development On Twitter…

    Patch notes

September

  1. Patch Update 1.06

    Release Notes Fixed: Colonist constantly picking up and putting down repair kits when attempting to repair an object.

    Patch notes
  2. Patch Update 1.05

    Release Notes Added space between number and water unit on main hud and water info section Updated description of some research projects and objects for better clarity Fixed: Unable to trade at trade platform after loading a save game in…

    Patch notes
  3. Patch Update 1.04

    Howdy Folks! Here is another small patch update to address a few reported issues. Thanks for all the amazing feedback and support! Release Notes Fixed: Able to manually enter higher value than a trade item quantity field should allow Fixed…

    Patch notes
  4. Patch Update 1.03

    Howdy Folks! Here is another small patch to address some bugs and add some quality of life changes. Trade Window {STEAM_CLAN_IMAGE}/30760687/0a1d5f52e11f5b794549a712adaaf45c18f64f96.png The trade window now marks favored trade items in both…

    Patch notes

August

  1. Patch Update 1.02

    Howdy Folks! It's been a whole week since the release of 1.0 and I just want to say thank you for all the amazing feedback so far. It's awesome seeing people enjoying the game that I created. It's also been great that you've been letting me…

    Patch notes
  2. Patch 1.01 Now Available

    Howdy Folks! The Mercury Fallen launch has been great! Thank you to everyone who showed up at the release live stream event. The feedback has been amazing and it’s great to see so many people enjoying my game. I just wanted to push out a…

    Patch notes
  3. Mercury Fallen 1.0 Now Available!

    Howdy Folks! I’m super excited to announce that Mercury Fallen is no longer in Early Access and the 1.0 version is now available. It’s been a long road as a solo developer, but I couldn’t have done it without the amazing feedback and…

    Nitrous Butterfly
  4. Mercury Fallen Release Stream

    Howdy Folks! The 1.0 release of Mercury Fallen is hitting Steam on August 22nd at 12pm EST. I'll be in chat with GameTimeUK streaming right here on Steam starting at 12:30pm EST on August 22nd! Come and watch as GameTimeUK plays the 1.0…

    Nitrous Butterfly
  5. Less Than A Week Until Release

    Howdy Folks! There is less than a week to go until Mercury Fallen is released out of Early Access. The 1.0 release of Mercury Fallen is dropping next Tuesday August 22nd. There will be a minor price increase when the game is released as…

    Nitrous Butterfly
  6. 3 Weeks Until 1.0!

    Howdy Folks! Time is ticking by fast and there are just three weeks until the 1.0 release of Mercury Fallen. It’s been a wild ride getting to this point and I couldn’t have made it here without the amazing support and feedback from all of…

    Nitrous Butterfly

July

  1. Planetary Repairs Update Now On Experimental Branch

    Howdy Folks! It’s testing time again and this time it’s for the Planetary Repairs update. There is still more content in development for this update, but it’s ready for folks to let me know what’s wrong, what’s good and what’s bad. The…

    Nitrous Butterfly
  2. Release Date Announcement

    Howdy Folks! Hope everyone is sitting down because I have some big news. I mean you can stand if you want to, that’s cool. Anyway, come in a bit closer, the big news is that Mercury Fallen will be releasing on August 22, 2023! That’s right…

    Nitrous Butterfly

June

  1. 1.0 & Beyond

    Howdy Folks! A huge thanks for all the great feedback and support. Since the last major content update, I’ve been pushing out a bunch of smaller updates that have added some great new features such a crop/mining management, dragging…

    Nitrous Butterfly
  2. Update 36.7 Hot Fix 1

    Howdy Folks! Just a small patch update to address a couple of reported issues. Enjoy! :) Fixed: Expedition data is not removed properly when an expedition party returns to the facility. This caused further expeditions to not function…

    Patch notes
  3. Update 36.7

    Howdy Folks! I hope everyone is doing well out wherever you may be. I’ve been busy working on another small-ish update to address a few reported issues and improve upon some existing content. Vehicles…

    Nitrous Butterfly

May

  1. Update 36.6 Hot Fix 2

    Release Notes Reduced some model textures that were larger than intended to improve memory usage. Fixed: Door open/close audio spawning new audio component each time it opens and closes. This should result in some performance improvement…

    Patch notes
  2. 36.6 Hot Fix

    Howdy Folks! This is a tiny little hot fix to address a bug introduced in the latest update. Thanks for the feedback and reports. :) Release Notes Fixed: Debugging data causing log file to grow in file size very quickly. This caused a slow…

    Patch notes
  3. Update 36.6

    Howdy Folks! Hope everyone is doing well. I’m very excited to announce minor update 36.6 which includes an amazing new feature, a few changes and some fixes. Resource Management…

    Nitrous Butterfly

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