STEAMDB NEXUS

Steam app 496460 · updated 12 Sep 2026, 20:11 UTC

Life is Feudal: Forest Village

LiF:Forest Village is a city builder with survival aspects in a realistic harsh medieval world. Shape, build and expand your settlement, grow various food to prevent your villagers from avitaminosis and starvation. Possess them for additional micromanagement or simply to wander around.

Life is Feudal: Forest Village Steam header artwork
MindillusionBitbox Ltd.
74playing now
7424-hour peak
1,935all-time peak
45average, last 30 days

The last 30 days

−0.9Gain−1.86%% gain99Peak

719 hourly samples, with the daily peak drawn over them. Weekends are shaded.

027538010713 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202637 peakFriday 14 August 202662 peakSaturday 15 August 202675 peakSunday 16 August 202681 peakMonday 17 August 202664 peakTuesday 18 August 202669 peakWednesday 19 August 202669 peakThursday 20 August 202668 peakFriday 21 August 202662 peakSaturday 22 August 202676 peakSunday 23 August 202697 peakMonday 24 August 202669 peakTuesday 25 August 202673 peakWednesday 26 August 202663 peakThursday 27 August 202660 peakFriday 28 August 202661 peakSaturday 29 August 202672 peakSunday 30 August 202699 peakMonday 31 August 202670 peakTuesday 01 September 202663 peakWednesday 02 September 202672 peakThursday 03 September 202665 peakFriday 04 September 202662 peakSaturday 05 September 202674 peakSunday 06 September 202680 peakMonday 07 September 202670 peakTuesday 08 September 202659 peakWednesday 09 September 202665 peakThursday 10 September 202657 peakFriday 11 September 202664 peakSaturday 12 September 202674 peak
Daily peakEvery hourly sample

All time

122 months, August 2016 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

05221k2k2k2016201820192021202320242026August 2016857 monthly peakSeptember 20161,612 monthly peakOctober 2016821 monthly peakNovember 2016525 monthly peakDecember 2016438 monthly peakJanuary 2017475 monthly peakFebruary 2017297 monthly peakMarch 2017340 monthly peakApril 2017291 monthly peakMay 20171,935 monthly peakJune 20171,701 monthly peakJuly 2017665 monthly peakAugust 2017521 monthly peakSeptember 2017741 monthly peakOctober 20171,072 monthly peakNovember 20171,088 monthly peakDecember 20171,443 monthly peakJanuary 20181,436 monthly peakFebruary 2018762 monthly peakMarch 2018641 monthly peakApril 2018775 monthly peakMay 2018718 monthly peakJune 2018504 monthly peakJuly 2018483 monthly peakAugust 2018453 monthly peakSeptember 2018613 monthly peakOctober 2018525 monthly peakNovember 2018595 monthly peakDecember 2018729 monthly peakJanuary 2019726 monthly peakFebruary 2019575 monthly peakMarch 2019461 monthly peakApril 2019395 monthly peakMay 2019332 monthly peakJune 2019467 monthly peakJuly 2019546 monthly peakAugust 2019387 monthly peakSeptember 2019426 monthly peakOctober 2019377 monthly peakNovember 2019530 monthly peakDecember 2019568 monthly peakJanuary 2020529 monthly peakFebruary 2020476 monthly peakMarch 2020510 monthly peakApril 2020411 monthly peakMay 2020363 monthly peakJune 2020360 monthly peakJuly 2020370 monthly peakAugust 2020352 monthly peakSeptember 2020359 monthly peakOctober 2020440 monthly peakNovember 2020679 monthly peakDecember 2020327 monthly peakJanuary 2021327 monthly peakFebruary 2021364 monthly peakMarch 2021286 monthly peakApril 2021261 monthly peakMay 2021388 monthly peakJune 2021347 monthly peakJuly 2021373 monthly peakAugust 2021313 monthly peakSeptember 2021272 monthly peakOctober 2021270 monthly peakNovember 2021304 monthly peakDecember 2021258 monthly peakJanuary 2022282 monthly peakFebruary 2022244 monthly peakMarch 2022227 monthly peakApril 2022234 monthly peakMay 2022206 monthly peakJune 2022212 monthly peakJuly 2022228 monthly peakAugust 2022262 monthly peakSeptember 2022212 monthly peakOctober 2022230 monthly peakNovember 2022242 monthly peakDecember 2022212 monthly peakJanuary 2023220 monthly peakFebruary 2023210 monthly peakMarch 2023252 monthly peakApril 2023192 monthly peakMay 2023164 monthly peakJune 2023154 monthly peakJuly 2023196 monthly peakAugust 2023172 monthly peakSeptember 2023177 monthly peakOctober 2023177 monthly peakNovember 2023195 monthly peakDecember 2023183 monthly peakJanuary 2024192 monthly peakFebruary 2024168 monthly peakMarch 2024180 monthly peakApril 2024205 monthly peakMay 2024149 monthly peakJune 2024112 monthly peakJuly 2024110 monthly peakAugust 2024116 monthly peakSeptember 2024128 monthly peakOctober 2024123 monthly peakNovember 2024117 monthly peakDecember 2024133 monthly peakJanuary 2025156 monthly peakFebruary 2025138 monthly peakMarch 2025142 monthly peakApril 2025120 monthly peakMay 2025112 monthly peakJune 2025103 monthly peakJuly 2025108 monthly peakAugust 2025109 monthly peakSeptember 2025122 monthly peakOctober 2025126 monthly peakNovember 2025116 monthly peakDecember 2025112 monthly peakJanuary 2026169 monthly peakFebruary 2026118 monthly peakMarch 2026112 monthly peakApril 2026103 monthly peakMay 2026103 monthly peakJune 2026101 monthly peakJuly 202696 monthly peakAugust 202699 monthly peakSeptember 202680 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0275380107July 2026August 2026September 2026October 2026July 202696 peak — daily detail belowAugust 202699 peak — hourly detail belowSeptember 202680 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

026527810401 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202670 peakThursday 02 July 202666 peakFriday 03 July 202668 peakSaturday 04 July 202683 peakSunday 05 July 202696 peakMonday 06 July 202682 peakTuesday 07 July 202668 peakWednesday 08 July 202671 peakThursday 09 July 202678 peakFriday 10 July 202674 peakSaturday 11 July 202671 peakSunday 12 July 202683 peakMonday 13 July 202660 peakTuesday 14 July 202663 peakWednesday 15 July 202669 peakThursday 16 July 202657 peakFriday 17 July 202660 peakSaturday 18 July 202675 peakSunday 19 July 202688 peakMonday 20 July 202658 peakTuesday 21 July 202657 peakWednesday 22 July 202657 peakThursday 23 July 202651 peakFriday 24 July 202653 peakSaturday 25 July 202670 peakSunday 26 July 202684 peakMonday 27 July 202664 peakTuesday 28 July 202669 peakWednesday 29 July 202660 peakThursday 30 July 202663 peakFriday 31 July 202656 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 436 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

027538010701 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202674 peakSunday 02 August 202687 peakMonday 03 August 202649 peakTuesday 04 August 202661 peakWednesday 05 August 202651 peakThursday 06 August 202659 peakFriday 07 August 202660 peakSaturday 08 August 202677 peakSunday 09 August 202692 peakMonday 10 August 202666 peakTuesday 11 August 202668 peakWednesday 12 August 202663 peakThursday 13 August 202661 peakFriday 14 August 202662 peakSaturday 15 August 202675 peakSunday 16 August 202681 peakMonday 17 August 202664 peakTuesday 18 August 202669 peakWednesday 19 August 202669 peakThursday 20 August 202668 peakFriday 21 August 202662 peakSaturday 22 August 202676 peakSunday 23 August 202697 peakMonday 24 August 202669 peakTuesday 25 August 202673 peakWednesday 26 August 202663 peakThursday 27 August 202660 peakFriday 28 August 202661 peakSaturday 29 August 202672 peakSunday 30 August 202699 peakMonday 31 August 202670 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 283 hourly samples. Each dip is a night. Weekends are shaded.

02243658601 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202663 peakWednesday 02 September 202672 peakThursday 03 September 202665 peakFriday 04 September 202662 peakSaturday 05 September 202674 peakSunday 06 September 202680 peakMonday 07 September 202670 peakTuesday 08 September 202659 peakWednesday 09 September 202665 peakThursday 10 September 202657 peakFriday 11 September 202664 peakSaturday 12 September 202674 peak

October 2026

Life is Feudal: Forest Village was released on 26 May, 2017.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 20:11 UTC
App ID
496460
Last updated
23 Jul 2020 build 5323129
Developer
Mindillusion
Publisher
Bitbox Ltd.
Release date
26 May, 2017
Platforms
Windows
Download size
300 MB
Install size
322 MB
Genres
Indie, Simulation, Strategy
Game modes
Single-player
Controller support
Unknown
Achievements
29

Features & support

Steam features

Steam WorkshopSteam CloudFamily Sharing

Controllers & input

Accessibility

Popular tags

City BuilderColony SimStrategyResource ManagementMedievalSimulationSurvivalBuildingOpen WorldSingleplayerSandboxIndieCraftingMultiplayerManagementEarly AccessBase BuildingCo-opFirst-Person
About this gameFull description from Steam
Life is Feudal: Forest Village is a feature-rich, town building simulator strategy game with engaging survival aspects. Lead your people: a small group of refugees who were forced to start again on an unknown island. Terraform and shape the land and expand with houses, pastures, orchards, farms, windmills and many other buildings. Forage in the forest, hunt for prey, grow crops and domestic animals for food. As Winter creeps up, ensure you stock up with enough firewood, charcoal and warm clothes to survive, and remember: a lack of vitamins in good rations may lead to disease and could even totally wipe out your village! You can oversee your village from a birdseye view or occupy one of your villagers to control and perform tasks in a first person view to speed things up or just to explore. Some of the more exciting features: Advanced farming system. Different crops and fruit trees require varying amounts of moisture, man labour and time in order to ripen ready for harvest. Your pastures and hens require hunters to protect them from forest predators. Switch between birdseye and first person views. You can play in a birdseye view, watching over everything and issuing strategic orders, or you can possess a villager and play from a first person perspective, performing everyday tasks along with your fellow villagers. Terraforming and pavement. Terraform land around your settlement to enable construction of larger buildings. Pave roads to speed up the movement of your villagers and thus improve the economy of your settlement. Diseases, food rations and vitamins. Diseases spread faster in cold weather, especially if your villagers lack warm clothes or their food ration is too plain and lacking in vitamins. Try to stock all types of food possible (meat, fish, bread, vegetables and fruits) to keep your villagers’ healthy. Dynamic ecosystem. Villagers continuously walking in the surrounding woods will scare wildlife deeper into forest. Excessive farming or woodcutting can lead to flora and fauna extinction thus lowering the flow of meat, hides, mushrooms, berries and medical herbs to your stocks. Real time weather and seasons system. The seasons effect your village’s needs: summer droughts will force your farmers to water your crops and rainy days will force them to dig trenches to drain excess water, and you’ll need firewood and warm clothes for your villagers in Winter. Morale and increasing population. Keep your villagers happy and their families will grow - that is, if their needs are being met! Living in overcrowded hostels, unfulfilled requirements and even bearing witness to a villager’s demise will reduce morale and their productivity. Disasters. Lightning can hit tall buildings that are standing on hilltops. Tornados can leave a devastating trail of destruction across your settlement. Earthquakes can destroy your houses and even topple trees. Make sure you are prepared to face those challenges! Mod friendly. Our game is designed to be modder friendly. Game modders will have access to AI, animations, task and resource management, navigation, sounds and many other game systems. Those systems and assets can be completely changed through game scripts written in LUA.
Content & age ratings2 regional ratings

Regional ratings

DEJUS12Violência
IGRS18Horor · Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Windows 7 (SP1) Processor: Intel® Core™ i3 or AMD FX-6300 with at least 2 GHz Memory: 2 GB RAM Graphics: GeForce GTX 560/Radeon HD 6850 DirectX: Version 11 Storage: 400 MB available space

Recommended

Recommended: OS *: Windows 7 (SP1), Windows 10 Processor: Intel® Core™ i7 or AMD FX-8350 with at least 2,5 GHz Memory: 4 GB RAM Graphics: GeForce 760/Radeon HD 6970 DirectX: Version 11 Storage: 1 GB available space
Supported languages9 languages
LanguageFull audio
English
French
Italian
German
Polish
Portuguese - Brazil
Russian
Simplified Chinese
Spanish - Spain

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

29 achievements in total.

Show selected achievements (may contain spoilers)
Diligent studentAchievement
Village elderAchievement
LiegeAchievement
The KingAchievement
New hopeAchievement
Expansion boomAchievement
VillageAchievement
TownAchievement
MegapolisAchievement
DesignerAchievement

View all Steam achievements

50 developer announcements, Sep 2016 to Jul 2020 · times in UTC

July

  1. Better Custom Mods Support (1.1.6814)

    Hey, villagers! Today, we’re bringing some more improvements and solutions to the problems you’ve encountered, based on the feedback received after the last patch. We hope you’ll like it! Patch notes (ver 1.1.6814) Bug fixes and…

    Patch notes
  2. A Bunch of Fixes (1.1.6811)

    Hey, villagers! We’re excited to bring you several crash fixes and other optimizations that should provide you with a more pleasant gameplay experience. Take a look at the full list below! Patch notes (ver 1.1.6811) Bug fixes and…

    Patch notes

September

  1. Fv Announcement #33 Game Improvements Non Stop (1.1.6705)

    Hey, villagers! First we want to thank you for being patient with us. Now, after a short break we are back on track! In this update you can see a lot of bug fixes, optimizations and overall improvements, including a lot of modder friendly…

    Life is Feudal (Bobik)

April

  1. Continuing Game Development & Improvements! (1.1.6634)

    Hey, villagers! As always, we are continuously - and passionately - working hard on the development and overall improvements of Forest Village for you guys to enjoy (we enjoy doing it, too!) As we progress, we’re making sure to squash any…

    Life is Feudal (Bobik)
  2. Continuing Game Development & Improvements! (1.1.6634)

    Hey, villagers! As always, we are continuously - and passionately - working hard on the development and overall improvements of Forest Village for you guys to enjoy (we enjoy doing it, too!) As we progress, we’re making sure to squash any…

    Life is Feudal (Bobik)

March

  1. Bigger Map and Optimizations (1.1.6611)

    Hey, villagers! We’d like to share our happiness with you - our many optimizations has made it possible to now play maps that are 4x times larger! We’re looking forward to see what kind of towns your villages evolve into on these vast…

    Life is Feudal (Bobik)
  2. Bigger Map and Optimizations (1.1.6611)

    Hey, villagers! We’d like to share our happiness with you - our many optimizations has made it possible to now play maps that are 4x times larger! We’re looking forward to see what kind of towns your villages evolve into on these vast…

    Patch notes

December

  1. Pavement, Patios, Steel and more (1.1.6452)

    Hey, villagers! Along with some Christmas content we’ve decided to add a bunch of REAL reasons to play the game during the holidays! Pavement, patios, steel and a large amount of gameplay tweaks, visual additions and modding support. Happy…

    Life is Feudal (Bobik)
  2. Pavement, Patios, Steel and more (1.1.6452)

    Hey, villagers! Along with some Christmas content we’ve decided to add a bunch of REAL reasons to play the game during the holidays! Pavement, patios, steel and a large amount of gameplay tweaks, visual additions and modding support. Happy…

    Patch notes

October

  1. Gameplay quality boost (1.1.6379)

    Hey, villagers! We’re staying true to our word and are continuing the development and improvement of our game. In today’s patch, we’ve added some goodies that should improve your overall gameplay and modding experience! Patch notes (ver.…

    Life is Feudal (Bobik)
  2. Gameplay quality boost (1.1.6379)

    Hey, villagers! We’re staying true to our word and are continuing the development and improvement of our game. In today’s patch, we’ve added some goodies that should improve your overall gameplay and modding experience! Patch notes (ver.…

    Patch notes

September

  1. Raiders and more villagers Inc.! (1.1.6322)

    Hey, villagers! Prepare to see some new faces in this major patch. Some of those faces will be friendly new faces of your villagers, but some of them will not be that friendly. Those will be Raiders! Make sure to build enough fortifications…

    Life is Feudal (Bobik)
  2. Raiders and more villagers Inc.! (1.1.6322)

    Hey, villagers! Prepare to see some new faces in this major patch. Some of those faces will be friendly new faces of your villagers, but some of them will not be that friendly. Those will be Raiders! Make sure to build enough fortifications…

    Patch notes

July

  1. First major update since release! (1.0.6285)

    Hey, villagers! We have been hard at work on improvements and new features and as you can see we have been very busy for such a small team. We hope you enjoy these improvements to stability, the visual quality, effects and improvements to…

    Life is Feudal (Bobik)
  2. First major update since release! (1.0.6285)

    Hey, villagers! We have been hard at work on improvements and new features and as you can see we have been very busy for such a small team. We hope you enjoy these improvements to stability, the visual quality, effects and improvements to…

    Patch notes

May

  1. Steam Achievements and Comparison with the Other Game (1.0.6205)

    Hey, villagers! Firstly we would like to announce that Steam Achievements are implemented now. We accidentally seemed to overlook them in the initial release! We also wanted to answer multiple topics and reviews that compare us with another…

    Life is Feudal (Bobik)
  2. Steam Achievements and Comparison with the Other Game (1.0.6205)

    Hey, villagers! Firstly we would like to announce that Steam Achievements are implemented now. We accidentally seemed to overlook them in the initial release! We also wanted to answer multiple topics and reviews that compare us with another…

    Patch notes
  3. Release! (with long awaited Steam Workshop support) (1.0.6191)

    Hooray, villagers! After a busy early access schedule and many improvements, the long awaited release of the game - along with Steam Workshop support - is here! Feel free to play the wonderful game with all the new features added and share…

    Life is Feudal (Bobik)
  4. Release! (with long awaited Steam Workshop support) (1.0.6191)

    Hooray, villagers! After a busy early access schedule and many improvements, the long awaited release of the game - along with Steam Workshop support - is here! Feel free to play the wonderful game with all the new features added and share…

    Patch notes
  5. Massive Bug Fix Patch (0.9.6156)

    Hey villagers! We hope this patch will significantly increase the quality and satisfaction of your gameplay, by removing almost all crashes some of you might have encountered. We have quite literally provided over 100 crash fixes in this…

    Life is Feudal (Bobik)
  6. Massive Bug Fix Patch (0.9.6156)

    Hey villagers! We hope this patch will significantly increase the quality and satisfaction of your gameplay, by removing almost all crashes some of you might have encountered. We have quite literally provided over 100 crash fixes in this…

    Patch notes

March

  1. MAJOR Overhaul and update (Part 2): Kids are here! No kidding! (0.9.6118)

    Hey villagers! After a few months of development, we’re glad to announce that children will have new models now. You will now be able to distinguish them from adults! Check out the visual improvements and client optimizations included in…

    Life is Feudal (Bobik)
  2. MAJOR Overhaul and update (Part 2): Kids are here! No kidding! (0.9.6118)

    Hey villagers! After a few months of development, we’re glad to announce that children will have new models now. You will now be able to distinguish them from adults! Check out the visual improvements and client optimizations included in…

    Patch notes
  3. Quick fixes and more updates (0.9.6112)

    Hey villagers! We’ve fixed a large amount of bugs, plus added some really neat tweaks in today’s patch. Patch notes (ver. 0.9.6112): New features and tweaks: You can now change temperature scale type (C / F) You can now set in scripts what…

    Life is Feudal (Bobik)
  4. Quick fixes and more updates (0.9.6112)

    Hey villagers! We’ve fixed a large amount of bugs, plus added some really neat tweaks in today’s patch. Patch notes (ver. 0.9.6112): New features and tweaks: You can now change temperature scale type (C / F) You can now set in scripts what…

    Patch notes
  5. MAJOR Overhaul and update (Part 1) (0.9.6100)

    Hey villagers! The development process is not as easy of a task as it might initially seem at the first glance! Sometimes, thousands of hours of development that are done behind the scenes may result in something that is not that obvious…

    Life is Feudal (Bobik)
  6. MAJOR Overhaul and update (Part 1) (0.9.6100)

    Hey villagers! The development process is not as easy of a task as it might initially seem at the first glance! Sometimes, thousands of hours of development that are done behind the scenes may result in something that is not that obvious…

    Patch notes

January

  1. Modder love and squashing bugs (0.9.6042)

    Hey villagers! Everybody hates bugs - especially developers! Hence, this patch contains another heap of bug fixes, along with a bit of love towards our modding community. Patch notes (ver. 0.9.6042): New features and tweaks: Crafting…

    Life is Feudal (Bobik)
  2. Modder love and squashing bugs (0.9.6042)

    Hey villagers! Everybody hates bugs - especially developers! Hence, this patch contains another heap of bug fixes, along with a bit of love towards our modding community. Patch notes (ver. 0.9.6042): New features and tweaks: Crafting…

    Patch notes

December

  1. Cause its never late for a patch (0.9.6032)

    Hey villagers! We’ve packed a lot of fixes, tweaks and some additions to gameplay in the current patch. Stay tuned for more! Patch notes (ver. 0.9.6032): New features and tweaks: You can now plant trees in first person view mode…

    Life is Feudal (Bobik)
  2. Cause its never late for a patch (0.9.6032)

    Hey villagers! We’ve packed a lot of fixes, tweaks and some additions to gameplay in the current patch. Stay tuned for more! Patch notes (ver. 0.9.6032): New features and tweaks: You can now plant trees in first person view mode…

    Patch notes
  3. First person hauling and goodies (0.9.6008)

    Hey villagers! In this small patch, we’ve provided a bit more love to the first person view mode. Patch notes (ver. 0.9.6008): New features and tweaks: You can now haul resources between buildings while in first person view mode Implemented…

    Life is Feudal (Bobik)
  4. First person hauling and goodies (0.9.6008)

    Hey villagers! In this small patch, we’ve provided a bit more love to the first person view mode. Patch notes (ver. 0.9.6008): New features and tweaks: You can now haul resources between buildings while in first person view mode Implemented…

    Patch notes
  5. First person view adjustments (0.9.6005)

    Hey villagers! In this patch, we have provided a bit more functionality and ease of use for the first person view from your villager’s eye. And of course a bunch of other tweaks, fixes and improvements! Patch notes (ver. 0.9.6005): New…

    Life is Feudal (Bobik)
  6. First person view adjustments (0.9.6005)

    Hey villagers! In this patch, we have provided a bit more functionality and ease of use for the first person view from your villager’s eye. And of course a bunch of other tweaks, fixes and improvements! Patch notes (ver. 0.9.6005): New…

    Patch notes

November

  1. Bees, honey, bears and lights (0.9.5854)

    Hey villagers! Beekeeping is available in your villages at last! But make sure to keep bears away from your beehives! Now all the endless process of honey creation and consumption can be lighted with multiple decorative light sources. You…

    Life is Feudal (Bobik)
  2. Bees, honey, bears and lights (0.9.5854)

    Hey villagers! Beekeeping is available in your villages at last! But make sure to keep bears away from your beehives! Now all the endless process of honey creation and consumption can be lighted with multiple decorative light sources. You…

    Patch notes
  3. Some tweaks and optimizations (0.9.4601)

    Hey villagers! In this patch we have provided some tweaks and bugfixes, which should optimize your villagers’ movement and resource management. We hope you’re gonna like them! Patch notes (ver. 0.9.4601): New features and tweaks: Gatherers…

    Life is Feudal (Bobik)
  4. Some tweaks and optimizations (0.9.4601)

    Hey villagers! In this patch we have provided some tweaks and bugfixes, which should optimize your villagers’ movement and resource management. We hope you’re gonna like them! Patch notes (ver. 0.9.4601): New features and tweaks: Gatherers…

    Patch notes

October

  1. Halloween and advanced donkeys o0 (0.9.4540)

    Hey villagers! Halloween is coming to your villages …along with more sophisticated mules and masters! In this patch, we have also provided some halloween-themed functions, along with tweaks and improvement of donkey-driven transportation.…

    Life is Feudal (Bobik)
  2. Halloween and advanced donkeys o0 (0.9.4540)

    Hey villagers! Halloween is coming to your villages …along with more sophisticated mules and masters! In this patch, we have also provided some halloween-themed functions, along with tweaks and improvement of donkey-driven transportation.…

    Patch notes
  3. Donkeys! (0.9.4513)

    Hey villagers! We’re doing our best to stay true to our roadmap and are happy to announce that we have introduced the first version of warehouse management via donkey-driven transportation! This system is not in its finished state but we…

    Life is Feudal (Bobik)
  4. Donkeys! (0.9.4513)

    Hey villagers! We’re doing our best to stay true to our roadmap and are happy to announce that we have introduced the first version of warehouse management via donkey-driven transportation! This system is not in its finished state but we…

    Patch notes
  5. (Quickfix) Inventory control and Nutrition (0.9.4441)

    In this quickfix patch, we've provided some fixes, which should solve some problems that certain users were experiencing while launching our game. Also, it seemed to slip our mind, and thus we forgot to announce one important feature that…

    Saxxon
  6. (Quickfix) Inventory control and Nutrition (0.9.4441)

    In this quickfix patch, we've provided some fixes, which should solve some problems that certain users were experiencing while launching our game. Also, it seemed to slip our mind, and thus we forgot to announce one important feature that…

    Patch notes
  7. Forest and terraforming tweaks and The Roadmap!(0.9.4423)

    Hey fellow villagers! This time, along with multiple crash and bug fixes, we’ve spent some time improving the ‘Forest’ part of our game. We’ve implemented a better growing algorithm, with proper growing stages for different trees. These…

    Life is Feudal (Bobik)
  8. Forest and terraforming tweaks and The Roadmap!(0.9.4423)

    Hey fellow villagers! This time, along with multiple crash and bug fixes, we’ve spent some time improving the ‘Forest’ part of our game. We’ve implemented a better growing algorithm, with proper growing stages for different trees. These…

    Patch notes

September

  1. Fixes and optimizations (0.9.4331)

    Hey fellow villagers! This patch contains a lot of fixes that should increase the game stability even more. We expect that it should help almost everyone who have experienced occasional crashes. A hefty amount of bug fixes and other slight…

    Life is Feudal (Bobik)
  2. Fixes and optimizations (0.9.4331)

    Hey fellow villagers! This patch contains a lot of fixes that should increase the game stability even more. We expect that it should help almost everyone who have experienced occasional crashes. A hefty amount of bug fixes and other slight…

    Patch notes
  3. No sleep weekend and some weekday results (0.9.4267)

    Hey fellow villagers! We proudly present another quick patch with some fixes that we’ve accumulated during this weekend. We hope it will run well, at least as well as our QA tells us! :) Patch notes (ver. 0.9.4267): Bug fixes: A LOT of…

    Saxxon

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