STEAMDB NEXUS

Steam app 4014040 · updated 12 Sep 2026, 22:58 UTC

Maze Creep!!

A stealth-focused, satire co-op horror game where players must descend through an infinite series of mazes, evading the all-hearing Maze Creep and numerous other threats.

Maze Creep!! Steam header artwork
Bosskiller StudiosBosskiller Studios
3playing now
2424-hour peak
56all-time peak
9average, last 30 days

The last 30 days

+7.3Gain+402.76%% gain56Peak

130 hourly samples, with the daily peak drawn over them. Weekends are shaded.

01530456014 Aug24 Aug26 Aug30 Aug04 Sep06 Sep08 Sep10 Sep12 SepFriday 14 August 20262 peakSaturday 15 August 20260 peakMonday 24 August 20261 peakTuesday 25 August 20269 peakWednesday 26 August 20264 peakThursday 27 August 20264 peakSunday 30 August 20263 peakTuesday 01 September 20260 peakFriday 04 September 20269 peakSaturday 05 September 202622 peakSunday 06 September 202639 peakMonday 07 September 202656 peakTuesday 08 September 202636 peakWednesday 09 September 202626 peakThursday 10 September 202624 peakFriday 11 September 202610 peakSaturday 12 September 202624 peak
Daily peakEvery hourly sample

All time

5 months, May 2026 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

015304560May 2026Jun 2026Jul 2026Aug 2026Sep 2026May 20267 monthly peakJune 202611 monthly peakJuly 20267 monthly peakAugust 20269 monthly peakSeptember 202656 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

015304560July 2026August 2026September 2026October 2026July 20267 peak — daily detail belowAugust 20269 peak — daily detail belowSeptember 202656 peak — hourly detail below
Monthly peakHas finer data

July 2026

11 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0246801 Jul04 Jul05 Jul10 Jul11 Jul14 Jul15 Jul17 Jul20 Jul25 Jul30 JulWednesday 01 July 20264 peakSaturday 04 July 20262 peakSunday 05 July 20267 peakFriday 10 July 20263 peakSaturday 11 July 20263 peakTuesday 14 July 20262 peakWednesday 15 July 20267 peakFriday 17 July 20260 peakMonday 20 July 20264 peakSaturday 25 July 20260 peakThursday 30 July 20261 peak

August 2026

16 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

02571005 Aug08 Aug10 Aug14 Aug16 Aug21 Aug25 Aug27 AugWednesday 05 August 20267 peakFriday 07 August 20260 peakSaturday 08 August 20260 peakSunday 09 August 20260 peakMonday 10 August 20260 peakTuesday 11 August 20260 peakFriday 14 August 20262 peakSaturday 15 August 20260 peakSunday 16 August 20260 peakWednesday 19 August 20260 peakFriday 21 August 20260 peakMonday 24 August 20261 peakTuesday 25 August 20269 peakWednesday 26 August 20264 peakThursday 27 August 20264 peakSunday 30 August 20263 peak

September 2026

10 days as the curve, each the highest figure that day. Behind it, 115 hourly samples from 04 Sep, which is as far back as the source keeps every hour. Weekends are shaded.

01530456001 Sep04 Sep05 Sep06 Sep07 Sep08 Sep09 Sep10 Sep11 Sep12 SepTuesday 01 September 20260 peakFriday 04 September 20269 peakSaturday 05 September 202622 peakSunday 06 September 202639 peakMonday 07 September 202656 peakTuesday 08 September 202636 peakWednesday 09 September 202626 peakThursday 10 September 202624 peakFriday 11 September 202610 peakSaturday 12 September 202624 peak

October 2026

Maze Creep!! was released on 13 May, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 22:58 UTC
App ID
4014040
Last updated
09 Jun 2026 build 23634758
Developer
Bosskiller Studios
Publisher
Bosskiller Studios
Release date
13 May, 2026
Platforms
Windows
Download size
446 MB
Install size
1.06 GB
Genres
Action, Indie
Game modes
Single-player, Multi-player, Co-op, Online Co-op
Controller support
Unknown
Achievements
59

Features & support

Steam features

Steam AchievementsStatsFamily Sharing

Controllers & input

Accessibility

Popular tags

HorrorFunnyParody Online Co-OpProcedural GenerationSurvival HorrorExplorationSatireFirst-PersonPixel GraphicsAtmosphericGoreAction RoguelikeIndieViolentDarkStealthSurrealActionDark Humor
About this gameFull description from Steam
You and your friends are test subjects sent by the Dastardly Intelligence Hub into the depths of Subject "The Maze", the creation of the horrifying creature Maze Creep... an extremely intelligent predator who can hear, track your movement, and even check hiding places. Maze Creep!! is a stealth-focused satire of the horror genre, unafraid to exaggerate horror tropes to their most ridiculous extremes. Descend through an infinite series of procedurally generated mazes, scavenging resources while trying to find the central exit. Meanwhile, you are being hunted by Maze Creep, as well as 40+ additional monsters that get worse the deeper you push. Maze Creep is very hard on it's intended difficulty, but offers lower difficulties and the ability to customize the experience to be even easier for a more casual experience. The lobby host is responsible for the level of difficulty, as the most brutal settings and the most relaxed are night and day. Search each procedurally generated maze for doubloons to use in the shop, equipment to aid in navigation and escape deadly situations, and to find the exit to progress deeper. As you descend, stranger environments and more dangerous hazards will begin to appear. Tight spaces, aged locations, baffling things that seem like a joke, even casinos await. Evade (sometimes) intelligent enemies which do not cheat to find you (unless they do), which can be tricked but not fought (unless they can). The game has a focus on stealth over confrontation against most enemies that create joint threats with one another that must be solved using your items, wits, and the environment. Most enemies are entirely organic, wandering the maze with zero knowledge of where players are, forced to find you through sight and sound. Maze Creep can hear you sprint, jump, even speak, from any distance. Many other enemies can utilize hearing as well. Utilize stealth and speak softly to evade detection. If you can't, enjoy an infinite stamina pool, you'll need it. Features: Infinite procedurally generated mazes Highly customizable gameplay experience through the game's custom mode Large cast of enemies with a huge variety of behaviors Breaks between the mazes where you can revive your friends, buy from the shopkeeper Mr. Long One, and other activities Humorous deaths Escalating difficulty Surprisingly dark lore...
Content & age ratingsSteam content notice · 2 regional ratings

Content notice

Player characters can die in cartoonishly brutal ways, including frequent dismemberment and decapitation.

Regional ratings

DEJUS14Linguagem imprópria · Violência
IGRS18Interaksi Daring · Horor · Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 11 (64bit) Processor: X64 architecture with SSE2 instruction set support Memory: 4 GB RAM Graphics: 1.5Ghz or better (x86-64) Network: Broadband Internet connection Storage: 2 GB available space Sound Card: Windows compatible sound card

Recommended

Recommended: Requires a 64-bit processor and operating system

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages1 languages
LanguageFull audio
English●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

59 achievements in total.

Show selected achievements (may contain spoilers)
I CAN HEAR YOUAchievement
Complete My MazeAchievement
Not a LabyrinthAchievement
Amazing JobAchievement
I LOVE MAZE CREEPAchievement
Welcome to the GameAchievement
That Was Your FaultAchievement
Lovely DayAchievement
Orb CollectorAchievement
Guy Who Buys StuffAchievement

View all Steam achievements

27 developer announcements, Nov 2025 to Jun 2026 · times in UTC

June

  1. Version 1.1.13

    More changes to onboarding. - Changes Made the tutorial fully mandatory, forbidding access to the main menu until it is completed, since the information contained within is too important to allow players to skip it. Players who have played…

    Patch notes
  2. Version 1.1.12

    Renaming difficulties and adjusting the tutorial to make things clear to new players. - Changes Renamed the "Party" difficulty to "Hard" Renamed the "Hard" difficulty to "Very Hard" Made the game launch into the tutorial again, and removed…

    Patch notes
  3. Version 1.1.11

    I've decided to remove some of the difficulty-reducing settings from Party Mode, because it made it so that first playthroughs could easily become death-by-attrition where recovery to a good-feeling state just becomes impossible. Existing…

    Patch notes
  4. Version 1.1.10

    I've been punished for my hubris skipping versions 1.1.2 - 1.1.4 by being forced to take on an ugly Version number to do these minor fixes: - Bug Fixes Fixed an issue where the Run gate would not open for players with greater than 21…

    Patch notes

May

  1. Version 1.1.9

    Small changes to onboarding - Changes The game no longer launches you immediately into the tutorial, since some players did not realize they were in a tutorial and could not find out how to play the game. When no public lobbies are…

    Patch notes
  2. Version 1.1.8

    Small future-proofing update - Changes Lobbies now contain the version they were created on so that past and future versions may not be erroneously joined. Join the Discord to stay up to date, make suggestions, and report bugs Here!

    Patch notes
  3. Version 1.1.7

    This update is really small, just wanted to get some small fixes and balance changes out before I dive into the next big update. - Changes The first Find the Key will now be slightly easier. - Bug Fixes Fixed Hammond not making Find the Key…

    Patch notes
  4. Version 1.1.6

    The Extras menu has some distinctions from the enemy customization menu now, and several bugs have been fixed. But first, a quick notification: Effective immediately, the Maze Creep demo has been deactivated. I don't believe it adequately…

    Patch notes
  5. Version 1.1.5

    This update does not change the gameplay experience (outside of bug fixes), but brings a lot of new content in the menus and features useful for onboarding. - Content Added the Extras Menu! You can read about enemies here more easily than…

    Bosskiller
  6. Version 1.1.1

    This update fixes an issue with certain casino layouts - Bug Fixes Fixed an issue where some casino layouts would not function properly and would prevent loading a save file.

    Patch notes
  7. Maze Creep Version 1.1

    Maze Creep's first content update is here, with a new enemy and some more small features. I challenged myself to make a full enemy as quickly as possible and this update brings the result. - Content Added a new enemy Psychomouth. - Menu…

    Bosskiller
  8. Version 1.0.1

    This patch just fixes a couple of minor bugs. Fixed the trigger for the "That's What It's Used For" achievement Fixed the trigger for the "I Hate Video Games" achievement Fixed an issue where the Mini-Maze sometimes did not clean up between…

    Patch notes
  9. Maze Creep!! has Launched!

    Maze Creep's full release is here! 10 months of working solo finally comes to its conclusion. I'm not done; the first update for the game is already planned out. There will be more details about this in the game's Discord server: Join Here!…

    Bosskiller

April

  1. Demo Build 9

    Changelog: - Content Added checkpoints to the tutorial, you respawn instantly at checkpoints instead of being put in the game over menu. - Quality of Life Items picked up while you have no item selected will be immediately selected. - Bug…

    Patch notes

March

  1. Thanks For 2000 Wishlists! + Demo Build 8

    Maze Creep has reached 2000 wishlists! This is deeply appreciated. This update happens to time with the occasion nicely. - Content Added a new cosmetic, the Feminine Mask. Add a gamma slider so that certain high contrast monitors can adjust…

    Bosskiller
  2. Demo Build 7.1

    Changelog: - Bug Fixes Ported a fix from the full game that corrects an issue where Maze Creep occasionally hears the player coming down the ladder, which could cause him to immediately path to your spawn position. Join the Discord here to…

    Patch notes
  3. Demo Build 7

    Changelog: - Content Added the ability to use the mouse wheel to scroll through your inventory. This can also be rebound to another key if you prefer. Added a new lore note. This one always spawns in the lobby, and explains some stuff about…

    Patch notes
  4. Demo Build 6.8

    - Bug Fixes Fixed an issue where push to talk in the tutorial could soft lock the game Made it less likely that props and map pieces are not appropriately synced to clients, which would manifest as floating items or missing floors. Join the…

    Patch notes

February

  1. Demo Build 6.7

    - Bug Fixes Fixed Steam invites not being available in private lobbies Fixed first launch issues related to launching into the tutorial but failing to close the tutorial server Fixed mouse sensitivity not applying upon starting a game Join…

    Patch notes
  2. Demo Build 6.6

    This is a small update that changes the demo's networking solution to use Steam's. With this change, you can now invite your friends through Steam as you can with most games. If anything else is out of the ordinary, be sure to join the…

    Patch notes
  3. Demo Build 6.5

    Changelog: - Content Added some prompts and reminders to wishlist the game. - Quality of Life Changes: Made the tutorial maze less loopy so players can more easily learn where the exit is without going in circles. - Bug Fixes Ported several…

    Patch notes
  4. Critical Voice Fixes

    I've fixed a critical bug with the demo where launching into the tutorial, which is the default state on initial launch but can continue to happen if a player relaunches from the tutorial, would cause in-game voice chat to not register and…

    Patch notes
  5. Demo Build 6

    Changelog: - Content Added an option to switch the functionality of push to talk to a toggle rather than a hold. Added an info box making it clear what the demo contains. - Quality of Life Changes: Many prices in the shop have been adjusted…

    Patch notes

January

  1. Demo Build 5

    Changelog:- ContentOptions menu is now available in-game rather than exclusively on the main menuA blackboard now exists in the tutorial making it clear on first launch it is the tutorial and giving an important tipCompleting the tutorial…

    Patch notes

December

  1. Demo Version 4

    Changelog:- ContentEnd-of-game summary now reports the amount of strikes you had.An option to change audio input device.- Quality of Life Changes:Doubloons, batteries, and other pickups can now fall down ladders and appear on the other…

    Patch notes

November

  1. Demo Version 3

    Changelog:- ContentAdded a blackboard to the lobby that displays the lobby name.- Quality of Life Changes:Updated the tutorial to make it more clear that Maze Creep can hear from any distance.Added a confirm prompt for quitting to the menu…

    Patch notes
  2. Demo Version 2

    The latest update to the demo fixes an issue where on first launch you couldn't join servers. It additionally fixes an issue where any player who was not a host leaving a lobby for any reason would erroneously report that the host had left.

    Patch notes

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