STEAMDB NEXUS

Steam app 3241660 · updated 11 Oct 2026, 14:16 UTC

R.E.P.O.

An online co-op horror game with up to 6 players. Locate valuable, fully physics-based objects and handle them with care as you retrieve and extract to satisfy your creator's desires.

R.E.P.O. Steam header artwork
semiworksemiwork
23,899playing now
23,89924-hour peak
266,908all-time peak
16,046average, last 30 days

The last 30 days

−811.6Gain−4.81%% gain35,170Peak

718 hourly samples, with the daily peak drawn over them. Weekends are shaded.

09k19k28k38k16 Sep21 Sep26 Sep01 Oct06 Oct11 Oct16 OctWednesday 16 September 202623,646 peakThursday 17 September 202626,311 peakFriday 18 September 202630,038 peakSaturday 19 September 202633,952 peakSunday 20 September 202635,170 peakMonday 21 September 202626,759 peakTuesday 22 September 202626,507 peakWednesday 23 September 202622,546 peakThursday 24 September 202622,083 peakFriday 25 September 202625,815 peakSaturday 26 September 202630,048 peakSunday 27 September 202628,464 peakMonday 28 September 202621,809 peakTuesday 29 September 202621,386 peakWednesday 30 September 202621,144 peakThursday 01 October 202621,738 peakFriday 02 October 202626,242 peakSaturday 03 October 202630,748 peakSunday 04 October 202629,275 peakMonday 05 October 202622,435 peakTuesday 06 October 202622,405 peakWednesday 07 October 202620,986 peakThursday 08 October 202622,494 peakFriday 09 October 202626,339 peakSaturday 10 October 202629,894 peakSunday 11 October 202629,739 peakMonday 12 October 202624,408 peakTuesday 13 October 202621,240 peakWednesday 14 October 202620,913 peakThursday 15 October 202620,298 peakFriday 16 October 202623,899 peak
Daily peakEvery hourly sample

All time

21 months, February 2025 to October 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

072k144k216k288kFeb 2025May 2025Aug 2025Nov 2025Feb 2026May 2026Aug 2026February 202515,825 monthly peakMarch 2025266,908 monthly peakApril 2025222,275 monthly peakMay 2025134,246 monthly peakJune 202576,529 monthly peakJuly 202566,317 monthly peakAugust 202543,812 monthly peakSeptember 202543,864 monthly peakOctober 2025118,994 monthly peakNovember 2025193,551 monthly peakDecember 202586,423 monthly peakJanuary 2026102,771 monthly peakFebruary 202654,671 monthly peakMarch 202671,760 monthly peakApril 202655,540 monthly peakMay 2026115,319 monthly peakJune 202675,042 monthly peakJuly 202649,053 monthly peakAugust 202640,259 monthly peakSeptember 202635,170 monthly peakOctober 202630,748 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

013k26k40k53kJuly 2026August 2026September 2026October 2026July 202649,053 peak — daily detail belowAugust 202640,259 peak — daily detail belowSeptember 202635,170 peak — hourly detail belowOctober 202630,748 peak — hourly detail below
Monthly peakHas finer data

July 2026

14 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

013k26k40k53k01 Jul20 Jul22 Jul24 Jul26 Jul28 Jul30 JulWednesday 01 July 202649,053 peakSunday 19 July 202637,797 peakMonday 20 July 202632,867 peakTuesday 21 July 202632,385 peakWednesday 22 July 202631,925 peakThursday 23 July 202631,659 peakFriday 24 July 202633,849 peakSaturday 25 July 202637,357 peakSunday 26 July 202638,826 peakMonday 27 July 202634,891 peakTuesday 28 July 202636,155 peakWednesday 29 July 202635,088 peakThursday 30 July 202635,080 peakFriday 31 July 202637,038 peak

August 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

011k22k33k43k01 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202638,944 peakSunday 02 August 202640,259 peakMonday 03 August 202636,713 peakTuesday 04 August 202637,170 peakWednesday 05 August 202636,961 peakThursday 06 August 202636,806 peakFriday 07 August 202638,662 peakSaturday 08 August 202638,254 peakSunday 09 August 202639,701 peakMonday 10 August 202634,745 peakTuesday 11 August 202634,600 peakWednesday 12 August 202630,862 peakThursday 13 August 202629,932 peakFriday 14 August 202630,492 peakSaturday 15 August 202633,394 peakSunday 16 August 202633,891 peakMonday 17 August 202629,437 peakTuesday 18 August 202628,826 peakWednesday 19 August 202629,023 peakThursday 20 August 202627,839 peakFriday 21 August 202630,455 peakSaturday 22 August 202632,631 peakSunday 23 August 202632,392 peakMonday 24 August 202627,631 peakTuesday 25 August 202627,092 peakWednesday 26 August 202626,364 peakThursday 27 August 202626,383 peakFriday 28 August 202628,194 peakSaturday 29 August 202631,867 peakSunday 30 August 202633,099 peakMonday 31 August 202625,939 peak

September 2026

30 days as the curve, each the highest figure that day. Behind it, 344 hourly samples from 16 Sep, which is as far back as the source keeps every hour. Weekends are shaded.

09k19k28k38k01 Sep06 Sep11 Sep16 Sep21 Sep26 SepTuesday 01 September 202624,406 peakWednesday 02 September 202623,923 peakThursday 03 September 202622,521 peakFriday 04 September 202625,918 peakSaturday 05 September 202629,432 peakSunday 06 September 202629,243 peakMonday 07 September 202627,500 peakTuesday 08 September 202623,983 peakWednesday 09 September 202624,137 peakThursday 10 September 202624,415 peakFriday 11 September 202628,610 peakSaturday 12 September 202633,800 peakSunday 13 September 202634,966 peakMonday 14 September 202626,018 peakTuesday 15 September 202625,863 peakWednesday 16 September 202625,504 peakThursday 17 September 202626,311 peakFriday 18 September 202630,038 peakSaturday 19 September 202633,952 peakSunday 20 September 202635,170 peakMonday 21 September 202626,759 peakTuesday 22 September 202626,507 peakWednesday 23 September 202622,546 peakThursday 24 September 202622,083 peakFriday 25 September 202625,815 peakSaturday 26 September 202630,048 peakSunday 27 September 202628,464 peakMonday 28 September 202621,809 peakTuesday 29 September 202621,386 peakWednesday 30 September 202621,144 peak

October 2026

16 days as the curve, each the highest figure that day. Behind it, 374 hourly samples. Each dip is a night. Weekends are shaded.

08k17k25k33k01 Oct03 Oct05 Oct07 Oct09 Oct11 Oct13 Oct15 OctThursday 01 October 202621,738 peakFriday 02 October 202626,242 peakSaturday 03 October 202630,748 peakSunday 04 October 202629,275 peakMonday 05 October 202622,435 peakTuesday 06 October 202622,405 peakWednesday 07 October 202620,986 peakThursday 08 October 202622,494 peakFriday 09 October 202626,339 peakSaturday 10 October 202629,894 peakSunday 11 October 202629,739 peakMonday 12 October 202624,408 peakTuesday 13 October 202621,240 peakWednesday 14 October 202620,913 peakThursday 15 October 202620,298 peakFriday 16 October 202623,899 peak
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 11 Oct 2026, 14:16 UTC
App ID
3241660
Last updated
25 May 2026 build 23363152
Update pace
Quiet no update while we have been watching · 0 in 34 days watched
Developer
semiwork
Publisher
semiwork
Release date
Feb 26, 2025
Platforms
Windows
Download size
571 MB
Install size
1.39 GB
Genres
Action, Early Access
Game modes
Single-player, Multi-player, Co-op, Online Co-op
Controller support
Unknown
Early Access
Listed in Early Access

Features & support

Steam features

Steam CloudFamily Sharing

Controllers & input

Accessibility

Camera ComfortCustom Volume ControlsPlayable without Timed InputStereo Sound

Popular tags

HorrorOnline Co-OpMultiplayerComedyCo-opPhysicsFirst-Person3DStealthSurvivalRobotsFunnyExplorationActionProcedural GenerationAction RoguelikePost-apocalypticSci-fiPerma DeathEarly Access
About this gameFull description from Steam
R.E.P.O. is an online co-op horror game featuring physics, proximity voice chat and scary monsters. You and up to 5 friends can venture into terrifying environments to extract valuable objects using your physics-based grabbing tool. Even the monsters are affected by Newton's law of gravity! Under the employ of a mysterious computer intelligence. It is your job to locate, transport and extract valuable items from the haunted remains of a long lost humanity. ...but know when to stay quiet. Transport anything from heavy pianos to fragile ceramics and use teamwork to make sure that the precious cargo will safely reach its destination. Robotic enhancements increase your chances! Use your hard earned cash [SURPLUS] to purchase upgrades and weapons from your heartless [GENEROUS] creator.
Content & age ratings3 regional ratings

Regional ratings

DEJUS14Violência · Medo
IGRS18Interaksi Daring · Horor · Kekerasan
STEAM AUSTRALIAMHorror Themes · Mild Violence
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows 10 Processor: Core i5 6600 Memory: 8 GB RAM Graphics: GTX 970 DirectX: Version 10 Network: Broadband Internet connection Storage: 1 GB available space

Recommended

Recommended: OS: Windows 11 Processor: Intel Core i7 8700 Memory: 8 GB RAM Graphics: GTX 1070 DirectX: Version 12 Network: Broadband Internet connection Storage: 1 GB available space
Supported languages1 languages
LanguageFull audio
English●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

50 developer announcements, Mar 2025 to Jun 2026 · times in UTC

June

  1. A NEW R.E.P.O. LEVEL?!

    Hey hey semibots! WOHO! We’re alive and we have some exciting stuff to tell you! Check out the Devlog here: If you prefer reading, here are the key takeaways: NEXT UPDATE The main focus of the next update will be a brand new level. TUMBLE…

    Axel

May

  1. R.E.P.O. v0.4.4

    Hey hey semibots! Here is yet another small update with some fixes and balancing! CHANGES BALANCING FIXES CHANGES Item Melee Weapons - Handling now properly scales with strength and should feel firmer and better at higher strength. Item…

    Patch notes
  2. R.E.P.O. v0.4.3

    Hey hey semibots! Here is yet another small update with some fixes and balancing! CHANGES BALANCING FIXES CHANGES Shopkeeper - When disabled, ruckus tracking is now capped so they won’t wake up too angry. Item Staffs - Smaller objects now…

    Patch notes
  3. R.E.P.O. v0.4.2

    Hey hey semibots! Here is another small update with some fixes and balancing! CHANGES BALANCING FIXES CHANGES Vehicles - Now drift less sharply at low speeds. Added scratch sound effects that scale with velocity, reducing scratch sound spam…

    Patch notes
  4. R.E.P.O. v0.4.1

    Hey hey semibots! Hope you are enjoying all the new fashions, here is a patch with some fixes and balancing! CHANGES BALANCING FIXES CHANGES Cosmetic Box Spawn - Increased the "bad luck" multiplier slightly. It now persists after a game…

    Patch notes
  5. R.E.P.O. v0.4.0 - The Cosmetic Update

    Hey hey semibots! Our third major update is now live, The Cosmetic Update! Hope you guys have fun with all the new content, and please share your fresh outfits! ❤️ NEW CHANGES BALANCING FIXES NEW Cosmetics - Over 500 cosmetic parts to…

    Axel
  6. Let's talk about the COSMETICS!

    Hey hey semibots! And now, for the FINAL DEVLOG before the update launches on May 7th, we’re giving you a rundown of the cosmetics so that you’re well prepared and ready! Check out the Devlog here: If you prefer reading, here are the key…

    Axel

April

  1. Revealing UPDATE RELEASE DATE with MAGIC!

    Hey hey semibots! It’s devlog time and we can finally reveal the release date for the Cosmetics Update! We are also showcasing some powerful magic for you all! Check out the Devlog here: If you prefer reading, here are the key takeaways…

    Axel

March

  1. KART RACING in R.E.P.O.?!

    Hey hey semibots! In today’s devlog, we’re revealing a brand new King of the Losers variant, coming together with the Cosmetics Update! We’re also showcasing a bunch of the cosmetics that you’ll be able to get your hands on in the upcoming…

    semiwork
  2. Addressing the BIGGEST QUESTIONS about R.E.P.O. in 2026

    Hey hey semibots! Today we’re answering some of your most burning questions regarding the upcoming update or just R.E.P.O. in general! Check out the Q&A Devlog here: If you prefer reading, here are the key takeaways from the Q&A: Are you…

    semiwork

February

  1. Did someone say "R.E.P.O. MERCH"???

    Hey hey semibots! As of yesterday, it was exactly 1 year ago since R.E.P.O. got launched in Early Access and what a year it has been! We feel truly blessed and humbled by our amazing community, gathering valuables and hiding from (or…

    semiwork
  2. The CONTENT SITUATION is CRAZY

    Hey hey semibots! It’s time for another devlog! Yes, can you even believe it?? You may watch it here: For those of you who’d like to read instead of watching the video, here’s the key takeaways: NEXT UPDATE BIGGER THAN ANTICIPATED The…

    semiwork
  3. R.E.P.O. REVIVE BOT REVEAL!

    Hey hey semibots! We’re at it again with another DEVLOG! You may watch it here: For those of you who’d like to read instead of watching the video, here’s the key takeaways: NEW ITEM REVEAL With the next upcoming update, we’ll be adding a…

    semiwork

January

  1. We made VEHICLES into CARTS?!

    Hey hey semibots! It’s 2026 and we’re BACK! Time for another devlog, yes? Here it is: For those of you who’d like to read instead of watching the video, here’s the key takeaways: VEHICLE CHANGES The Semiscooter is no longer a two-seated…

    semiwork

December

  1. BIG NEW THINGS coming to R.E.P.O.

    Hey hey semibots! Today is the final devlog of the year and we’re showcasing a LOT of fun stuff, so do check it out: For those of you who’d like to read instead of watching the video, here’s the key takeaways: UPCOMING NEW ITEMS With our…

    semiwork
  2. WE NEED YOUR HELP!

    Hey hey semibots! We are one of the finalists for Steam's "Better With Friends" award, and we could not be any more thankful! Now is the final push, so we have made a special video for you. ✨ Thank you all and have a good holiday!! ❤️…

    semiwork
  3. Introducing VEHICLES to R.E.P.O.

    Hey hey semibots! It’s Friday and that means a devlog for you guys! For those of you who’d like to read instead of watching the video, here’s the key takeaways: INTRODUCING VEHICLES Together with cosmetics, we’re introducing vehicles to…

    semiwork

November

  1. LEAKING THE NEXT R.E.P.O. UPDATE!!

    Hey hey semibots! We’re back with another juicy devlog for you all! For those of you who’d like to read instead of watching the video, here’s the key takeaways: THE NEXT UPDATE REVEALED - Cosmetics (And other fun stuff) is finally coming to…

    semiwork
  2. R.E.P.O. v0.3.2

    Hey hey semibots! FIXES Tumble Climb - Initial stamina drain now only affects the player who started climbing. Bye bye! /semiwork

    Patch notes
  3. Vote R.E.P.O. for the "Better With Friends" award!!

    Hey hey semibots! We just won the "Best Early Access" award at the Golden Joystick Awards, thank you so much to everyone who voted, we could not be any more grateful for our amazing community!!…

    semiwork
  4. R.E.P.O. v0.3.1

    Hey hey semibots! NEW CHANGES BALANCING FIXES NEW New Setting - Arachnophobia (sorry!) CHANGES Toggle Grab - Items are no longer dropped when opening the pause menu. Upgrade Tumble Launch - Renamed "Launch" to "Tumble Launch" for…

    Patch notes
  5. NEXT R.E.P.O. UPDATE?!

    Hey hey semibots! First off, we want to extend a big THANK YOU to the entire community, it’s been a blast watching you guys play The Monster Update! In today’s video we’re providing some important information about the near future! For…

    semiwork

October

  1. THE MONSTER UPDATE IS UNLEASHED!

    Hey hey semibots! As of yesterday, the MONSTER UPDATE has been released upon the world, with 10 brand new monsters, new mechanics and other new fun stuff to enjoy! In today’s devlog, we’re going through the main additions of the update…

    semiwork
  2. R.E.P.O. v0.3.0 - The Monster Update

    Hey hey semibots! Our second major update is now live, The Monster Update! Hope you guys have fun with all the new content! ❤️ NEW CHANGES BALANCING FIXES NEW 10 new enemies! Death Head Possession - Added battery that recharges while dead!…

    semiwork
  3. WE FOUND A R.E.P.O. HUMAN SURVIVOR! (And Q&A Questions!)

    Hey hey semibots! Today’s video introduces the very first and important introduction of a HUMAN SURVIVOR, together with the final Q&A before THE MONSTER UPDATE launches next week on October 30th! For those of you who’d like to read instead…

    semiwork
  4. TEASING the NEW MONSTERS coming to R.E.P.O.

    Hey hey semibots! In this week’s devlog, we are talking about NEW MONSTERS, NEW VALUABLES and MORE upcoming exciting things that’ll arrive in the upcoming Monster Update (Launching October 30th)! And for those who’d like to read instead of…

    semiwork
  5. R.E.P.O. is nominated for a GOLDEN JOYSTICK!

    Hey hey semibots! We’re nominated for a Golden Joystick Award in the "Best Early Access Game" category!!! We are very honored by the nomination and would be grateful if you took a moment to vote for us!…

    semiwork
  6. R.E.P.O. v0.2.2

    FIXES FIXES Minor security update.

    Patch notes

September

  1. This NEW FEATURE might BREAK our GAME

    Hey hey semibots! In this week’s devlog, we are showcasing a new upcoming feature that will arrive with our Monster Update launching October 30th! And for those who’d like to read instead of watching the video: New gameplay mechanic…

    semiwork
  2. HIGHLY REQUESTED feature coming to R.E.P.O.!

    Hey hey semibots! This week we are showcasing one of the exciting new features in our upcoming Monster Update launching October 30th! And for those who’d like to read instead of watching the video: New gameplay mechanic revealed! Arriving…

    semiwork

August

  1. REVEALING THE NEXT UPDATE

    Hey hey semibots!We are back from semisummer and ready to reveal the next big update! As a celebration R.E.P.O. is also 30% off for a week! And for those who’d like to read instead of watching the video, here are some key points: Next…

    semiwork

July

  1. R.E.P.O. v0.2.1

    NEW FIXES NEW Splash Screen - Game now displays our logo and a photosensitivity warning. Skip with any input after the first time! Photosensitivity Setting - Added toggle to disable Boom Box color pulses, Gumball Machine overlay, Stun…

    Patch notes

June

  1. R.E.P.O. has CHANGED FOREVER!

    Hey hey semibots!With the new update finally released, this week we are celebrating and showcasing some of the changes! Bye bye!/semiwork

    semiwork
  2. R.E.P.O. v0.2.0 - The Museum Update

    Hey hey semibots! Thank you all for being so patient, we have finally released our first major update! Have fun!! /semiwork NEW CHANGES BALANCING FIXES NEW A whole new level, Museum of Human Art! Server List and Random Matchmaking!…

    semiwork
  3. 50 RAPID QUESTIONS with R.E.P.O. DEV

    Hey hey semibots!This week we are answering a final batch of questions from our discord before the update releases! We have a Discord Quest active right now until the 24th of June! Grab the Discord Quest here…

    semiwork
  4. R.E.P.O. BRAINROT SHRUNK MY BRAIN!

    Hey hey semibots!This week we are showing off some of our museum art as well as the new moon phase system!Bye bye!/semiwork

    semiwork
  5. R.E.P.O. DEV reacting to R.E.P.O. MEMES

    Hey hey semibots!While we don't have anything new to showcase this week, we are instead showing off some of you guys' amazing work!!Bye bye!/semiwork

    semiwork

May

  1. WE'RE SORRY - AGAIN?!

    Hey hey semibots! We are in the homestretch now, this week we are showing off some new cool items! Bye bye! /semiwork

    semiwork
  2. Moon Phases coming soon to R.E.P.O.

    Hey hey semibots! We're still hard at work on the new update. This video gives you a lil more info on what's to come! Bye bye! /semiwork

    semiwork
  3. Most POWERFUL weapon in R.E.P.O. yet!

    Hey hey semibots! This week we are talking a bit more about our upcoming balancing changes as well as showing off a POWERFUL new weapon! Bye bye! /semiwork

    semiwork
  4. Let's do something about OVERCHARGE!

    Hey hey semibots! This week we are sharing some of our changes to address the Beta feedback, huge thanks for testing and letting us know your bugs and feedback - helps us out a lot! Bye bye! /semiwork

    semiwork
  5. TRY OUT THE UPCOMING UPDATE!

    Hey hey semibots! This week we are releasing OPEN BETA, you can join our Discord to find info on how to get set up! As well as the current changelog! The update still has some stuff missing and some potential bugs, but now you can help us…

    semiwork

April

  1. R.E.P.O. DEVS answer EVEN MORE of YOUR QUESTIONS!

    Hey hey semibots! This week we are answering EVEN MORE of the questions over on our Discord! Thank you for being patient with us while setting up our first update, you will not have to wait for much longer now! Bye bye to you! /semiwork

    semiwork
  2. R.E.P.O. DEVS answer MORE of YOUR QUESTIONS!

    Salutations semibots! This week we are answering more of your burning questions posted on our Discord server! Farewell to you! /semiwork

    semiwork
  3. How R.E.P.O. was CREATED!

    Hey semibots! Time for our weekly update video—special edition: The Making of R.E.P.O. We’re still working hard on our next update, stay tuned for more info on that in next week’s video! /semiwork

    semiwork
  4. TAXMAN - THE MOST HATED FACE ON STEAM

    Hey there semibots! This week we are clarifying a bit how we are working together with you guys, as well as the re-brand of our Steam page! Bye bye now! /semiwork

    semiwork

March

  1. Introducing an EXPLOSIVE new mechanic!

    Hey gamers! This week we are showing off a new mechanic and some progress on matchmaking! Let us know what you think about the new mechanic, thank you have fun!! /semiwork

    semiwork
  2. Answering YOUR questions!

    Hey gamers! While we are working on the new update we answered some of your burning questions from our Discord community, hope you guys enjoy! Thank you and please be kind to Rugrat, they don't know any better! /semiwork

    semiwork
  3. EXCITING THINGS coming to R.E.P.O.

    We're working hard on our first update, constantly considering your feedback and finding new ways to communicate with you. One of the best ways we've found is our weekly update videos. We have some new features and a new map to show you…

    semiwork
  4. We are working hard on the first content update!

    Hey everyone, thank you so much for playing R.E.P.O. we are completely shocked and overjoyed with the response! Here's a video with an update on what we are up to! We plan to release a video every week to make sure you guys are all up to…

    semiwork

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