STEAMDB NEXUS

Steam app 2141730 · updated 03 Oct 2026, 00:05 UTC

Backrooms: Escape Together

A visually lifelike co-op horror game for 1-6 people. Journey through 11 procedurally generated levels, using what's available to survive and progress deeper into the Backrooms.

Backrooms: Escape Together Steam header artwork
Triiodide StudiosTriiodide Studios
1,510playing now
1,56724-hour peak
13,088all-time peak
758average, last 30 days

The last 30 days

+2.8Gain+0.37%% gain1,854Peak

718 hourly samples, with the daily peak drawn over them. Weekends are shaded.

05011k2k2k10 Sep15 Sep20 Sep25 Sep30 Sep05 Oct10 OctThursday 10 September 2026716 peakFriday 11 September 20261,406 peakSaturday 12 September 20261,741 peakSunday 13 September 20261,569 peakMonday 14 September 20261,041 peakTuesday 15 September 2026973 peakWednesday 16 September 20261,077 peakThursday 17 September 20261,071 peakFriday 18 September 20261,253 peakSaturday 19 September 20261,569 peakSunday 20 September 20261,377 peakMonday 21 September 20261,027 peakTuesday 22 September 20261,030 peakWednesday 23 September 2026914 peakThursday 24 September 2026918 peakFriday 25 September 20261,115 peakSaturday 26 September 20261,466 peakSunday 27 September 20261,331 peakMonday 28 September 2026910 peakTuesday 29 September 2026947 peakWednesday 30 September 2026918 peakThursday 01 October 20261,062 peakFriday 02 October 20261,574 peakSaturday 03 October 20261,854 peakSunday 04 October 20261,813 peakMonday 05 October 20261,255 peakTuesday 06 October 20261,332 peakWednesday 07 October 20261,235 peakThursday 08 October 20261,255 peakFriday 09 October 20261,477 peakSaturday 10 October 20261,567 peak
Daily peakEvery hourly sample

All time

49 months, October 2022 to October 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

04k7k11k14kOct 2022Jun 2023Feb 2024Oct 2024Jun 2025Feb 2026Oct 2026October 2022164 monthly peakNovember 2022244 monthly peakDecember 202278 monthly peakJanuary 202363 monthly peakFebruary 202349 monthly peakMarch 202331 monthly peakApril 2023147 monthly peakMay 2023180 monthly peakJune 202371 monthly peakJuly 202360 monthly peakAugust 202348 monthly peakSeptember 202357 monthly peakOctober 202368 monthly peakNovember 2023298 monthly peakDecember 202389 monthly peakJanuary 202452 monthly peakFebruary 202465 monthly peakMarch 202463 monthly peakApril 202499 monthly peakMay 202493 monthly peakJune 202465 monthly peakJuly 2024203 monthly peakAugust 2024333 monthly peakSeptember 20242,360 monthly peakOctober 20244,920 monthly peakNovember 20244,477 monthly peakDecember 20244,180 monthly peakJanuary 20254,275 monthly peakFebruary 20251,903 monthly peakMarch 20254,150 monthly peakApril 20251,903 monthly peakMay 20252,596 monthly peakJune 20251,792 monthly peakJuly 20251,779 monthly peakAugust 20251,170 monthly peakSeptember 20252,299 monthly peakOctober 20252,182 monthly peakNovember 20252,856 monthly peakDecember 20251,904 monthly peakJanuary 20262,150 monthly peakFebruary 20261,118 monthly peakMarch 20261,828 monthly peakApril 20261,891 monthly peakMay 20268,777 monthly peakJune 202613,088 monthly peakJuly 20266,140 monthly peakAugust 20262,596 monthly peakSeptember 20261,749 monthly peakOctober 20261,854 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

02k3k5k7kJuly 2026August 2026September 2026October 2026July 20266,140 peak — daily detail belowAugust 20262,596 peak — daily detail belowSeptember 20261,749 peak — hourly detail belowOctober 20261,854 peak — hourly detail below
Monthly peakHas finer data

July 2026

20 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

02k3k5k7k01 Jul15 Jul18 Jul21 Jul24 Jul27 Jul30 JulWednesday 01 July 20266,140 peakMonday 13 July 20263,384 peakTuesday 14 July 20262,666 peakWednesday 15 July 20262,567 peakThursday 16 July 20262,782 peakFriday 17 July 20263,021 peakSaturday 18 July 20263,275 peakSunday 19 July 20262,906 peakMonday 20 July 20262,934 peakTuesday 21 July 20262,780 peakWednesday 22 July 20262,859 peakThursday 23 July 20262,564 peakFriday 24 July 20262,562 peakSaturday 25 July 20262,713 peakSunday 26 July 20263,035 peakMonday 27 July 20262,472 peakTuesday 28 July 20262,457 peakWednesday 29 July 20262,164 peakThursday 30 July 20262,163 peakFriday 31 July 20262,226 peak

August 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

07011k2k3k01 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 20262,340 peakSunday 02 August 20262,596 peakMonday 03 August 20261,995 peakTuesday 04 August 20261,915 peakWednesday 05 August 20261,903 peakThursday 06 August 20261,888 peakFriday 07 August 20261,977 peakSaturday 08 August 20262,094 peakSunday 09 August 20262,184 peakMonday 10 August 20261,909 peakTuesday 11 August 20261,786 peakWednesday 12 August 20261,445 peakThursday 13 August 20261,526 peakFriday 14 August 20261,828 peakSaturday 15 August 20261,878 peakSunday 16 August 20262,194 peakMonday 17 August 20261,799 peakTuesday 18 August 20261,652 peakWednesday 19 August 20261,663 peakThursday 20 August 20261,608 peakFriday 21 August 20261,611 peakSaturday 22 August 20261,833 peakSunday 23 August 20261,830 peakMonday 24 August 20261,487 peakTuesday 25 August 20261,453 peakWednesday 26 August 20261,389 peakThursday 27 August 20261,415 peakFriday 28 August 20261,624 peakSaturday 29 August 20261,909 peakSunday 30 August 20261,951 peakMonday 31 August 20261,354 peak

September 2026

30 days as the curve, each the highest figure that day. Behind it, 480 hourly samples from 10 Sep, which is as far back as the source keeps every hour. Weekends are shaded.

04729441k2k01 Sep06 Sep11 Sep16 Sep21 Sep26 SepTuesday 01 September 20261,283 peakWednesday 02 September 20261,273 peakThursday 03 September 20261,221 peakFriday 04 September 20261,392 peakSaturday 05 September 20261,749 peakSunday 06 September 20261,521 peakMonday 07 September 20261,518 peakTuesday 08 September 20261,155 peakWednesday 09 September 20261,084 peakThursday 10 September 20261,048 peakFriday 11 September 20261,406 peakSaturday 12 September 20261,741 peakSunday 13 September 20261,569 peakMonday 14 September 20261,041 peakTuesday 15 September 2026973 peakWednesday 16 September 20261,077 peakThursday 17 September 20261,071 peakFriday 18 September 20261,253 peakSaturday 19 September 20261,569 peakSunday 20 September 20261,377 peakMonday 21 September 20261,027 peakTuesday 22 September 20261,030 peakWednesday 23 September 2026914 peakThursday 24 September 2026918 peakFriday 25 September 20261,115 peakSaturday 26 September 20261,466 peakSunday 27 September 20261,331 peakMonday 28 September 2026910 peakTuesday 29 September 2026947 peakWednesday 30 September 2026918 peak

October 2026

10 days as the curve, each the highest figure that day. Behind it, 238 hourly samples. Each dip is a night. Weekends are shaded.

05011k2k2k01 Oct02 Oct03 Oct04 Oct05 Oct06 Oct07 Oct08 Oct09 Oct10 OctThursday 01 October 20261,062 peakFriday 02 October 20261,574 peakSaturday 03 October 20261,854 peakSunday 04 October 20261,813 peakMonday 05 October 20261,255 peakTuesday 06 October 20261,332 peakWednesday 07 October 20261,235 peakThursday 08 October 20261,255 peakFriday 09 October 20261,477 peakSaturday 10 October 20261,567 peak
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 03 Oct 2026, 00:05 UTC
App ID
2141730
Last updated
14 Sep 2026 build 25287569
Update pace
Occasional updates patched now and then · 2 in 29 days watched
Developer
Triiodide Studios
Publisher
Triiodide Studios
Release date
Oct 18, 2022
Platforms
Windows
Download size
12.54 GB
Install size
14.17 GB
Genres
Action, Adventure, Casual, Indie, Early Access
Game modes
Single-player, Multi-player, Co-op, Online Co-op
Controller support
Full
Early Access
Listed in Early Access
Achievements
22

Features & support

Steam features

Steam AchievementsSteam CloudFamily Sharing

Controllers & input

Full controller supportDualShock Controller SupportDualSense Controller SupportSteam Input API Support

Accessibility

Camera ComfortColor AlternativesCustom Volume ControlsPlayable without Timed InputStereo SoundSurround Sound

Popular tags

MultiplayerHorrorOnline Co-OpPsychological HorrorSurvival HorrorCo-opAtmosphericFirst-PersonRealisticEarly AccessExplorationProcedural GenerationAdventurePuzzleCasualAction3DSingleplayerAction-AdventureSci-fi
About this gameFull description from Steam
Play alone, or team up with friends (or strangers!) in up to 6-player co-op. Enjoy hilarious moments as you watch them die from the horrors you encounter, as proximity voice chat carries their screams down the halls. Encounter dangerous entities from across the Backrooms as you push deeper through each level. Each entity has its own behavior and way of hunting the player. Learn what they react to and how to survive. Explore photorealistic environments, handcrafted to feel unsettling. Life like visuals and spatialized audio remove all barriers between you and the game. Start in the yellow halls of Level 0 as you descend deeper into the Backrooms. Every level brings its own environment, mechanics, and threats to survive. Even within the same level, each attempt brings different layouts, item spawns, and entity encounters. No two runs are the same. Backrooms: Escape Together is a co-op survival horror game featuring lifelike graphics, proximity voice chat, and horrifying entities. You and up to 5 friends must make your way through 11 fully procedurally generated levels using what's available to you to progress deeper into the Backrooms. Every level is a mini-adventure of its own, hosting unique gameplay, puzzles, lootable items, environments, and entities. Levels will be added constantly throughout Early Access as we grow the game into the best multiplayer experience to date.
Content & age ratings2 regional ratings

Regional ratings

DEJUS14Violência · Medo
IGRS18Horor · Kekerasan · Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 64-bit version 1909 revision .1350 Processor: Intel Core i5-4430 Memory: 4 GB RAM Graphics: NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB DirectX: Version 11 Storage: 15 GB available space Additional Notes: Latest drivers for AMD and NVIDIA GPUs are required. If on AMD, you must be on the latest OPTIONAL drivers.

Recommended

Recommended: Requires a 64-bit processor and operating system OS: 64-bit Windows 11 (Latest Feature Update) Processor: Intel Core i5-6600K / AMD Ryzen 5 1600 Memory: 16 GB RAM Graphics: NVIDIA GeForce RTX 2070 8GB / Radeon RX 6600 XT DirectX: Version 12 Network: Broadband Internet connection Storage: 15 GB available space

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages22 languages
LanguageFull audio
English●
French●
German●
Spanish - Spain●
Portuguese - Brazil●
Russian●
Italian●
Turkish●
Spanish - Latin America●
Polish●
Simplified Chinese●
Ukrainian●
Arabic●
Korean●
Persian●
Japanese●
Hungarian●
Czech●
Portuguese - Portugal●
Swedish●
Traditional Chinese●
Indonesian●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

22 achievements in total.

Show selected achievements (may contain spoilers)
The BeginningAchievement
Covenant of ThievesAchievement
Rust and RendAchievement
Clerical DesolationAchievement
Abyssal EchoesAchievement
A Tranquil SojournAchievement
Footsteps in LimboAchievement
The CommencementAchievement
Level 1 (Purgatory)Achievement
Level 2 (Purgatory)Achievement

View all Steam achievements

50 developer announcements, Jul 2024 to Jun 2026 · times in UTC

June

  1. BET 0.14.6 | Voice Chat Overhaul | New Level Difficulty Improvements | Bug Fixes

    Hey everyone! We've just released a new update that brings a new voice chat overhaul (making it near bulletproof) along with tons of other bug fixes and level balancing/difficulty tweaks. If you played the game during this week or the last…

    Patch notes
  2. BET 0.14.3 | Discord Integration, Bug Fixes and Revive Overhaul

    Hi guys! We've been hard at work making improvements to the game every hour. We sincerely thank you all for putting BET at #21 in the Steam Global best seller rankings!!! Our mission is to create the best co-op game on Steam for you all…

    Patch notes

May

  1. BET 0.14.1 | Level 232 Difficulty Fixes and Bug Fixes

    Hi Everyone! We've been working all hours of the day since the update to adjust the difficulty of the new Level 232 and fix any bugs introduced in the update. This hotfix is the culmination of almost all major things we've seen you all…

    Patch notes
  2. New Level Out NOW + PS5 and Xbox Releasing on June 18th

    Hi Everyone, super excited to bring you all 3 exciting things in today's latest update (including our most detailed level yet)! Backrooms Movie EventIn collaboration with A24 for the Backrooms Movie, we are releasing the "Blue Tape Event".…

    Tisbury
  3. Exclusive In Game Event to Celebrate A24's Upcoming Backrooms Movie

    A24 Backrooms Movie EventHey everyone! We've collaborated with A24 to celebrate the release of the Backrooms movie on May 29, 2026, and we've put together a special limited time in-game event.A new anomaly has appeared in Level 0…

    Thea

March

  1. BET 0.13.4.1

    Change List Fixed Bugs with Level -1's TV Ritual Sequence (Some users wouldn't be teleported) Added New Objective to Level -1, Instructing to Find a TV Increased Number of TVs on -1 Optimized Level -1's Generation Speed Entities Now Spawn…

    Patch notes
  2. BET 0.13.4

    Hi guys! The team has been hard at work on new levels (targeting a late May release), but until then, we wanted to give you some new features and improvements we have implemented since December. One of the biggest features we've been…

    Tisbury

December

  1. BET 0.13.3

    Happy New Year's Eve everyone! This release comes with a new upgrade to Unreal Engine 5.7, which bring graphics improvements, performance improvements, multiplayer improvements and better stability!Change List:Upgraded to Unreal Engine…

    Tisbury
  2. BET 0.13.2 | Christmas Update

    Happy Holidays Everyone! The team and I are excited to bring you BET's first ever Christmas Event! Collect presents across all of the levels and bring them to the hub for a special surprise. The team has been growing and heads down on…

    Tisbury

November

  1. BET 0.13.1

    Hi All! The team and I are back with another update, brining a brand new way of navigating levels to BET. Players can now freely go from Level 0 to -1 and then choose to go back to Level 0 (0.11). The same goes for Level 1. We want…

    Tisbury
  2. BET 0.13 | Level -1 Released

    Happy Halloween everyone! I am super excited to announce a brand new level has come to B.E.T, Level -1: "The Grayscale Halls". Level -1 is "An expansive, winding system of concrete hallways. This hotel is characterized by its disorienting…

    Tisbury

October

  1. BET 0.12.8

    Hey everyone, here with a minor release! This brings a huge audio overhaul that cranks up the immersion. We've also added a teaser in Level 0's sub level that will lead to a brand new level releasing very, very soon!New FeaturesAudio System…

    Tisbury
  2. BET 0.12.7 Hotfix 2

    Sorry for the two hotfixes in one night, but special thanks to those who reported these bugs

    Patch notes
  3. BET 0.12.7 Hotfix 1

    Bug FixesFix Lighting Glitch Introduced in 0.12.7 on Levels 4 and 37Fixed Xbox Icons Showing on the Steam DeckOptimizations,Improved Shader Compilation Speed on First LaunchImproved Game Loading Speed on LaunchImproved Ultra Settings…

    Patch notes
  4. BET 0.12.7

    Some more optimizations, bug fixes and QOL. Stay tuned for some exciting announcements soon :)Change ListRemoved a Large Amount of Hitches if Playing the Game on a Spinning Hard Drive or Slow SSD,Added Per User Volume Slider for In-Game…

    Patch notes
  5. BET 0.12.6

    Change ListLevel 6 Entity Now Shows Glitch Effect When Scanning While They are NearImproved Voice Chat Audio Quality and Connection SpeedIncreased Speed of Joining Lobbies Via InviteAdded Low Sanity Heartbeat HapticsLevel 1 Exit Door is Now…

    Patch notes

September

  1. BET 0.12.5

    Change List:Overhauled Level Fun Tables and Coins to Make the Gameplay Much Less FrustratingLevel Fun's Red Light - Green Light Gives a Very Small (0.15s) Window of Leeway Before Deducting TicketsAdd Thick Play place Floor Net to the Start…

    Tisbury
  2. BET 0.12.4 Hotfix 2

    Change List:Voice Chat Now Connects to the Closest Region, Providing Less Latency and Better Audio QualityAttempting to Join a Game While your System Time is Out of Sync Now Displays a Descript Error Message Instead of Just Timing you…

    Patch notes
  3. BET 0.12.4

    Change List:,Optimized Medium Settings by 15%!!Optimized High Settings by 8%!Improved Graphics of Medium Setting Preset, Notably Fixing Noisy Shadows at a Distance and Noise in GeneralAdded Ability to Swap Location of Same Size Items in…

    Patch notes
  4. BET 0.12.3 Hotfix 3

    Change List: Change Settings Label for Private Lobby (On/Off) to "Visibility" (Public/Private) Fix Level Fun Arrow and Warehouse Lights Being Visible From the Start Area Fix Play Place Parkour Light Tubes Turning off When they are Supposed…

    Patch notes
  5. BET 0.12.3 Hotfix 2

    Change List:Added Mute Icon to Your Own Voice Indicator When You are on Push to Talk But Not TransmittingRewrote the Disconnect Handler to Fix Numerous False Positives on Multiplayer Lobbies Causing Players to DisconnectImproved Shader…

    Patch notes
  6. BET 0.12.3 | Hotfix 1

    Change ListFixed Not Being Able to Switch Who You are Spectating After Opening the Pause MenuIncreased Screen Size of Interaction Test for Easier Grabbing of ItemsSmall Optimizations to Level 0Updated Translations

    Patch notes
  7. BET 0.12.3

    Change List:,Fixed Not Being Able to Access the Pause Menu if Joining a Game that Was In Progress,Fixed Early Disconnects if the Host's Network Connection Was Bad, We Now Wait 15 Seconds Before Disconnecting,Overhauled Bouncy Castle Mesh…

    Patch notes
  8. BET 0.12 | Out Now!

    Hey everyone! Here with another major update! This update lays out the foundation for BET to grow throughout early access. Raising the quality bar and hardening our systems for the development road ahead. Changes:In order to better…

    Tisbury

May

  1. BET 0.11.5.1 | Out Now!

    Hey everyone! Super excited to release this update, its a culmination of a ton of improvements over the past month that really elevates the experience. Also, while I'm here, let me address the elephant in the room, new levels. We are hard…

    Tisbury

April

  1. BET 0.11.3

    Hi again! Here back with another mini update, enjoy! Change List: Level 3 Reduced Wire's Size to 2x1 Removed Final Door (Exposing Catwalk) to Reduce Confusion Jail Doors Now Drop their Fuses When Your Inventory is Full Jail Doors Now have a…

    Patch notes
  2. BET 0.11.0 | Level 3 Overhaul and Quality of Life Features

    Hey everyone! Here with an exciting release packed with QOL and tweaks. This brings an almost entire overhaul to level. Why did level 3 get an overhaul? To be frank we weren't proud of what the level was gameplay wise. We want every new…

    Tisbury

March

  1. BET 0.10.3

    Hello again! Squeezing in another hotfix for today, with a few bug fixes, items dropping on death, and brining DLSS 4 to the Backrooms! Specific Change List: Upgraded to DLSS 4.0 Players Now Drop All of Their Items Upon Death! Fixed Bug…

    Patch notes
  2. BET 0.10.2

    Hi again everyone. It's been amazing to see everyone playing and enjoying the new update. I've been monitoring feedback extremely closely and listening. Level 3 is definitely too hard! We've made some changes today that should help the…

    Patch notes
  3. Journeys & Junctions Part 2 Out Now!

    {STEAM_CLAN_IMAGE}/43037843/d390d16fa5936e2b9846a39ce32aa7d9100b6b26.jpg {STEAM_CLAN_IMAGE}/43037843/a487c9a5709af0da58a5e00456ea78efbf4867d8.jpg {STEAM_CLAN_IMAGE}/43037843/428aa659832d822b3a79e8d7b7ecc0a364721e55.jpg Change List: Major…

    Tisbury

October

  1. Journeys and Junctions Part II Beta Out NOW

    {STEAM_CLAN_IMAGE}/43037843/d7cf3cf8b809aabd4848b613f4299e795e63b957.jpg Hey everyone, First and foremost, I want to apologize for the delay and lack of communication. This past day has been hectic preparing for release. I know you all are…

    Tisbury
  2. Journeys & Junctions Part I: Update 17

    Change List: Added Halloween-themed decorations to the lobby Updated release date for Journeys and Junctions Part 2.

    Patch notes

September

  1. Journey’s and Junctions Part II Now Releasing October 28th

    {STEAM_CLAN_IMAGE}/43037843/3bb9146d4b7d1f4cbd501273096016b14a48458c.jpg EDIT: October 28th, 2024, 3:04 PM EST: Hey everyone! Glad to see you are all excited. Just to clear up some confusion, there will be a beta releasing tonight before 10…

    Tisbury
  2. Journeys & Junctions Part I: Update 16

    Change List: Added "Invert Mouse" option that inverts the Y axis when looking Fixed bug that caused mouse movements to be inverted when eating too many moldy bananas

    Patch notes
  3. Journeys & Junctions Part I: Hotfix 15

    Change List: Fixed bug that caused the player to fly through the ending cutscene at Mach 8

    Patch notes
  4. Journeys & Junctions Part I: Update 14

    Change List: Added full support for the following languages: Japanese Korean Arabic Persian Fixed issues with the following languages Polish Ukrainian As a quick side note, thank you again for all of your support! We hit an all-time high of…

    Patch notes
  5. BET Journeys and Junctions Update, Part II: Releasing October 28th

    Hello again! I'm beyond excited to announce an official date for the second part of the Journeys and Junctions update. As the title states, it will be released on October 28th! This update will bring 3 more levels for you all to explore…

    Tisbury
  6. Journeys & Junctions Part I: Update 13

    Change List: Movement keys can now be rebound to support AZERTY and other layouts Fixed bug that made players invisible when spectating Small performance optimization of Medium settings Increased hitbox size for all item interacts Added…

    Patch notes

August

  1. Journeys & Junctions Part I: Update 12

    Hello all! First off I wanted to say thank you and welcome to those who are new here! BET's player count has exploded over the past week and we even reached the top 500 best-selling games on Steam at one point! We are so happy you all are…

    Patch notes

July

  1. Journeys and Junctions Part I: Hotfix 11

    Change List: Fixed bug that blocked leaving Level 2 if no items were picked up during the level Fixed camera having the chance to clip into objects when crouching Increased Level 2 table size

    Patch notes
  2. Journeys & Junctions Part I: Hotfix 9

    Hey all, it came to my attention 30 minutes ago that there was a bug with the Level 2 clocks not showing the time after turning the valve if a non host was the one who turned the valve. This is fixed in this hotfix. I wanted to personally…

    Patch notes
  3. Journeys & Junctions Part I: Update 8

    Changelist: Fixed items sometimes not showing in inventory after map travel Added microphone input selector Fixed voice chat not being spatialized sometimes Fixed LiDAR spectate mode to not just be the void Fixed not being able to use items…

    Patch notes
  4. Journeys & Junctions Part I: Update 7

    Hi everyone. Apologies for the delay between updates, adding the new precompile step took me a lot longer than anticipated but it will hopefully fix startup crashes and bring performance improvements. Change List: Added PSO Precompiling…

    Patch notes
  5. Journeys and Junctions Part I: Update 6

    Hey all! Blake here, back with another hotfix. I suppose these aren't much of a hotfix anymore considering the update has been out for a week so let's change the name to update. This update focuses on optimization. I've gone through all of…

    Patch notes
  6. Journeys and Junctions Part I: Hotfix 5

    Hello all! Blake here, back with another hotfix. This one mainly focuses on fixing bugs with the item system and some tweaks to the levels players have the most difficulty on. Thank you all for your crazy support for this release. Our north…

    Patch notes
  7. Journeys and Junctions Part I: Hotfix 4

    Hello everyone! This hotfix focuses on gameplay adjustments in order to make the player experience more enjoyable. As well as this, lots of other small things! Change List: Level 0: Added tape around Level 0 exit Level 1: Increased Level 1…

    Patch notes
  8. Journeys and Junctions Part I: Hotfix 3

    Hey everyone, this hotfix focuses almost solely on balancing level run. We've been closely monitoring feedback and believe these changes will help make the level feel more fair for all. As always, thanks for playing! Change List: Level Run…

    Patch notes
  9. Journeys and Junctions Part I: Hotfix 2

    Hello! Ethan here. This is my first post and I would like to start it off with some bug fixes! Like Tisbury said previously, I apologize if any sessions have been impeded by recent bugs. I'm hopeful these issues have been dealt with. Change…

    Patch notes
  10. Journeys and Junctions Part I: Hotfix 1

    Hey everyone! We've been delighted to see your reactions and enthusiasm to this new update. We've been hard at work fixing any bugs that made it past our testing. I apologize if any of these bugs affected your playthrough, but rest assured…

    Patch notes
  11. BET Journeys and Junctions Part I: Out Now [BET 0.8]

    Hey everyone, we are pleased to announce the first part of a huge overhaul for BET! This update is focused on items, player interaction, gameplay, and graphics. What's in Part I? 15 New And Unique Items Player Revive System New Ending…

    Tisbury

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