STEAMDB NEXUS

Steam app 3446240 · updated 12 Sep 2026, 18:19 UTC

Eastern Era

To escape from pursuit, as the leader of your sect, guide your disciples to rise again! Engage in farming and hunting, train in martial arts, and forge weapons and armor. Build your sect's base and fortifications from the ground up to survive in this perilous, ambition-filled martial world!

Eastern Era Steam header artwork
FunYoo GamesFunYoo Games, Right Mind
269playing now
40624-hour peak
3,331all-time peak
343average, last 30 days

The last 30 days

−163.1Gain−32.2%% gain947Peak

720 hourly samples, with the daily peak drawn over them. Weekends are shaded.

02565117671k13 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 2026431 peakFriday 14 August 2026876 peakSaturday 15 August 2026947 peakSunday 16 August 2026931 peakMonday 17 August 2026793 peakTuesday 18 August 2026757 peakWednesday 19 August 2026751 peakThursday 20 August 2026707 peakFriday 21 August 2026720 peakSaturday 22 August 2026745 peakSunday 23 August 2026734 peakMonday 24 August 2026622 peakTuesday 25 August 2026590 peakWednesday 26 August 2026590 peakThursday 27 August 2026512 peakFriday 28 August 2026512 peakSaturday 29 August 2026591 peakSunday 30 August 2026585 peakMonday 31 August 2026467 peakTuesday 01 September 2026445 peakWednesday 02 September 2026429 peakThursday 03 September 2026404 peakFriday 04 September 2026385 peakSaturday 05 September 2026449 peakSunday 06 September 2026432 peakMonday 07 September 2026358 peakTuesday 08 September 2026378 peakWednesday 09 September 2026351 peakThursday 10 September 2026319 peakFriday 11 September 2026353 peakSaturday 12 September 2026406 peak
Daily peakEvery hourly sample

All time

7 months, March 2026 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

08992k3k4kMar 2026Apr 2026May 2026Jun 2026Jul 2026Aug 2026Sep 2026March 20263,331 monthly peakApril 20263,092 monthly peakMay 2026866 monthly peakJune 2026296 monthly peakJuly 20261,186 monthly peakAugust 20261,296 monthly peakSeptember 2026449 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

03507001k1kJuly 2026August 2026September 2026October 2026July 20261,186 peak — daily detail belowAugust 20261,296 peak — hourly detail belowSeptember 2026449 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

03206409611k01 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026215 peakThursday 02 July 2026199 peakFriday 03 July 2026206 peakSaturday 04 July 2026217 peakSunday 05 July 2026229 peakMonday 06 July 2026209 peakTuesday 07 July 2026195 peakWednesday 08 July 2026210 peakThursday 09 July 2026186 peakFriday 10 July 2026168 peakSaturday 11 July 2026205 peakSunday 12 July 2026200 peakMonday 13 July 2026201 peakTuesday 14 July 2026297 peakWednesday 15 July 2026317 peakThursday 16 July 2026327 peakFriday 17 July 2026321 peakSaturday 18 July 2026361 peakSunday 19 July 2026404 peakMonday 20 July 2026311 peakTuesday 21 July 2026319 peakWednesday 22 July 2026274 peakThursday 23 July 2026335 peakFriday 24 July 2026635 peakSaturday 25 July 2026941 peakSunday 26 July 20261,118 peakMonday 27 July 20261,061 peakTuesday 28 July 20261,186 peakWednesday 29 July 20261,174 peakThursday 30 July 20261,084 peakFriday 31 July 20261,106 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 438 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

03507001k1k01 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 20261,203 peakSunday 02 August 20261,296 peakMonday 03 August 20261,101 peakTuesday 04 August 20261,060 peakWednesday 05 August 20261,080 peakThursday 06 August 20261,060 peakFriday 07 August 20261,019 peakSaturday 08 August 20261,115 peakSunday 09 August 20261,135 peakMonday 10 August 2026988 peakTuesday 11 August 2026993 peakWednesday 12 August 2026959 peakThursday 13 August 2026869 peakFriday 14 August 2026876 peakSaturday 15 August 2026947 peakSunday 16 August 2026931 peakMonday 17 August 2026793 peakTuesday 18 August 2026757 peakWednesday 19 August 2026751 peakThursday 20 August 2026707 peakFriday 21 August 2026720 peakSaturday 22 August 2026745 peakSunday 23 August 2026734 peakMonday 24 August 2026622 peakTuesday 25 August 2026590 peakWednesday 26 August 2026590 peakThursday 27 August 2026512 peakFriday 28 August 2026512 peakSaturday 29 August 2026591 peakSunday 30 August 2026585 peakMonday 31 August 2026467 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 282 hourly samples. Each dip is a night. Weekends are shaded.

012124236448501 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026445 peakWednesday 02 September 2026429 peakThursday 03 September 2026404 peakFriday 04 September 2026385 peakSaturday 05 September 2026449 peakSunday 06 September 2026432 peakMonday 07 September 2026358 peakTuesday 08 September 2026378 peakWednesday 09 September 2026351 peakThursday 10 September 2026319 peakFriday 11 September 2026353 peakSaturday 12 September 2026406 peak

October 2026

Eastern Era was released on 27 Mar, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 18:19 UTC
App ID
3446240
Last updated
27 Aug 2026 build 24968058
Developer
FunYoo Games
Publisher
FunYoo Games, Right Mind
Release date
27 Mar, 2026
Platforms
Windows
Download size
13.31 GB
Install size
16.01 GB
Genres
Adventure, Indie, RPG, Simulation, Strategy
Game modes
Single-player
Controller support
Unknown
Achievements
51

Features & support

Steam features

Steam AchievementsSteam WorkshopSteam CloudFamily Sharing

Controllers & input

Accessibility

Popular tags

WuxiaBase BuildingSimulationManagementColony SimMartial ArtsSandboxOpen WorldSurvivalCity BuilderAdventureCharacter Customization4XBuildingStrategyModdableImmersive SimRPGDiplomacyFarming Sim
About this gameFull description from Steam
In this martial arts-themed management simulation game, assume the role of a sect leader. As a member of a declining sect, you must flee with your disciples and survive in a desolate world, striving to rejuvenate your sect. Navigate challenges posed by food shortages and harsh weather, hunt dangerous beasts, lift the spirits of your disciples, and manually construct all necessary facilities brick by brick. Recruit talents from the wilderness or cities to become your disciples, train their martial skills, and gradually restore your sect's strength, rebuilding your unique sect headquarters. Forge alliances or sow discord among other sects, stirring up turbulent conflicts in this martial-dominated world. Seize power, defeat century-old formidable sects, conquer the JiangHu, and become the new legend. Detailed Interactive World Explore vast forests, snowy plains, and deserts where every plant and tree can be collected and processed into resources for crafting and constructing everything necessary for survival. Your ultimate goal is to revive your sect. Travel through the Central Plains, explore other sects and ancient ruins, and seek clues to legendary martial arts manuals and mythical weapons. Train exceptional disciples and command them to defend, attack, and compete against other sects. They can bring back rare treasures for you. Or you can appoint them to manage your sect, or even swiftly seize other sects' headquarters and participate in establishing new branch sects. Flesh and Reality In the desolate yet vibrant primal landscapes, disciples will be challenged by needs such as hunger, sleep, and entertainment. They must also withstand the ever-changing weather and natural disasters, maintaining morale against the elements to avoid breakdowns. Disciples not yet trained in martial arts must tread carefully, as even a single beast can leave lifelong scars on their bodies. However, the body is the foundation of martial arts. As disciples master internal skills and techniques, their health and physical strength enhance their martial capabilities. Some extreme individuals even replace arms or organs with parts of mythical beasts to seek greater power. Martial Arts and Combining Techniques The ultimate pursuit of martial arts mastery is the greatest desire for those in the martial world. Each disciple begins their journey by reinforcing their foundation and enduring the arduous process of opening their dantian, before training in coveted internal skills and techniques. However, mastering martial arts is just the first step; diligent practice forms only the foundation of progress. Advancing on the martial path requires providing disciples with rooms that complement their skills, along with the right elixirs and supportive items for rapid advancement. Combat is also a crucial aspect of enhancing strength. To truly stand unrivaled in the martial world, one must seek out powerful internal skills for disciples, pair them with appropriate techniques, and equip them with mythical weapons. Building Your Unique Sect Collect resources and study construction, manufacturing, and art to choose a cultivation path that aligns with your sect's development. Leverage architectural knowledge to build grand halls, lofts, and pavilions, integrating them with disciples' daily life facilities to exhibit your appreciation for Eastern architecture. Ensure thoughtful design of storage spaces to prevent damage to materials under poor conditions and high temperatures. Provide suitable living quarters for disciples to boost their morale. Of course, don't forget to construct defensive structures such as walls and arrow towers to eliminate greedy bandits and ill-intentioned martial world rogues. Competition or Cooperation Develop independently in the martial world, or seek reliable allies. By engaging with other factions, you can influence events across the martial landscape, gaining advantages in both offense and defense. You can dispatch disciples to attack other sects' bases and cities, conquering them openly through the prowess of your skilled disciples amidst the bloody turmoil for power. Alternatively, use strategic diplomacy to safeguard your interests, or manipulate other sects from the shadows, watching the chaos unfold with delight. Whether you choose to become the dominant force in the martial world, a shrewd diplomat, or a mastermind behind the scenes, the choice is yours.
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Violência
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 64 bit Processor: AMD A10 7850K, Intel i3-2000 Memory: 8 GB RAM Graphics: Geforce RTX 2060 , Radeon RX 5600 XT

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 10 64 bit Processor: AMD R3 3100, Intel i7 7700K Memory: 16 GB RAM Graphics: ,Geforce RTX 4060 , Radeon RX 7650

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages13 languages
LanguageFull audio
Traditional Chinese●
English
Simplified Chinese●
German
Spanish - Spain
Russian
Korean
French
Italian
Turkish
Polish
Portuguese - Portugal
Ukrainian

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

51 achievements in total.

Show selected achievements (may contain spoilers)
Fresh BloodAchievement
Rising SectAchievement
My SectAchievement
Sect CraftAchievement
Sect PerfectionAchievement
IllustriousAchievement
EminentAchievement
Mastery SpiritAchievement
Martial BreakthroughAchievement
AwakenAchievement

View all Steam achievements

50 developer announcements, Apr 2026 to Sep 2026 · times in UTC

August

  1. V1.2 [Mystic Realms Emerge] Update Preview

    Dear Sect Leaders,Since version 1.1 launched, we have updated the World Map and added numerous Sect War features. These changes have greatly expanded the game's content and gameplay, while also allowing you to take a more active part in the…

    joey_peng
  2. August 18th V1.1.20 Patch Notes (64th Update)

    Dear Sect Leaders,This update improves right-click crafting, Sect War victory conditions, character pathfinding, and late-game hauling performance, and fixes the Antivenom trait. We would first like to address the stuttering and unexpected…

    Patch notes
  3. August 14th V1.1.19 Patch Notes (63rd Update)

    Dear Sect Leaders,This major update introduces Sect War Support Automatons and their related technologies. Unlock their equipment, assemble them on the Puppet Refit Platform, and bring them into Sect War to fight by your side.Full Patch…

    joey_peng
  4. August 12th V1.1.18 Patch Notes (62nd Update)

    Dear Sect Leaders,Today, Mandate Order, a fellow simulation-management game, launches on Steam. We wish the team a successful launch and great sales! To celebrate this crossover, two hidden tracks from Mandate Order have been added to the…

    Patch notes
  5. August 11th V1.1.17 Patch Notes (61st Update)

    Dear Sect Leaders,This update focuses mainly on issues with building relocation and energy connections. It also adjusts the Grassland display settings and fixes issues related to Sect War rewards, Breakthrough talents, NPC factions, and the…

    Patch notes
  6. August 10th V1.1.16 Patch Notes(60th Update)

    Dear Sect Leaders, Before we begin, we would like to say this: we have seen the issues you have reported. We will continue to release updates, fix issues, and improve the game. Thank you for your patience, understanding, and continued…

    Patch notes
  7. August 7th V1.1.15 Patch Notes (59th Update)

    Dear Sect Leaders, hello!This update fixes issues with NPC factions, animal behavior, loading saves, and construction, while improving Ranged Training, territory public order, and supply storage logic, along with random disciple…

    Patch notes
  8. August 6th V1.1.14 Patch Notes (57th-58th Updates)

    Dear Sect Leaders, hello!This update fixes issues with battlefield camera control, cross-level transitions, bridges, and town output logs, while adding town dispatch and improving territory recovery, food priorities, and combat UI.Full…

    Patch notes
  9. August 4th V1.1.8 Patch Notes (56th Update)

    Dear Sect Leaders, hello!This update fixes issues with buildings, Breakthroughs, the Receiving Area, and the World Map, while improving construction and adding more sect creation options.Full Patch Notes【New Content】Added a Fist martial…

    Patch notes
  10. August 3rd V1.1.7 Patch Notes (55th Update)

    Hello, dear Sect Masters!This update adds World Map destruction and plunder countdowns and war declaration prompts, fixes issues with saves, sieges, building placement, letters, and item merging, and improves disciple behavior, room heat…

    Patch notes

July

  1. July 31st V1.1.6 Patch Notes (54th Update)

    This update improves Jianghu event announcements, disciple names, and town logs; fixes issues with Happiness bonuses, transport, treatment, and interactions; and adds new NPC disciple growth, medicine recipes, and automatic manual-equipping…

    Patch notes
  2. July 30th V1.1.5 Patch Notes (53rd Update)

    This update fixes issues with tournaments, escort missions, pathfinding, map displays, and crafting, adjusts several martial arts, items, and Stellar Energy settings, and adds new breakthrough and recruitment features.Update Details\Added a…

    Patch notes
  3. July 29th V1.1.4 Patch Notes (52nd Update)

    Dear Sect Leaders, greetings to all,This update focuses on fixing energy value configuration errors in the Stellar Energy system and optimizing the siege prompt display. We've also resolved multiple long-standing issues related to avatar…

    Patch notes
  4. July 28th V1.1.3 Patch Notes (51st Update)

    Dear Sect Leaders, greetings to all,We've seen your concentrated feedback on optimization and AI logic issues – we are still working hard to improve and iterate! We continue with daily updates, staying committed to ongoing…

    Patch notes
  5. July 27th V1.1.2 Patch Notes (50th Update)

    Dear Sect Leaders, greetings to all,We've seen your concentrated feedback on optimization and AI logic issues – we are still working hard to improve and iterate! We continue with daily updates, staying committed to ongoing…

    Patch notes
  6. July 24th V1.1.1 Patch Notes (49th Update)

    Dear Sect Masters, greetings to all,Thank you for your support of version 1.1. We will continue to collect your feedback daily and keep updating the game.Here are today's update notes:\Added main story questsAdded a travel log UI\Fixed an…

    Patch notes
  7. V1.1 Sect Wars: Break the Deadlock!

    Greetings, Sect Masters!Hello, everyone! After a long period of careful refinement and dedicated development, our brand-new major update is finally here! We sincerely thank every player for your continued company, loyalty, and patience.…

    joey_peng
  8. July 23rd V1.0.57beta Patch Notes (48th Update)

    Dear Sect Leaders,We are continuing our daily updates. Due to the instability of the current version, all updates are being pushed to the beta branch.The main branch is expected to be updated tomorrow, officially launching Version 1.1.The…

    Patch notes
  9. July 22nd V1.0.55-56beta Patch Notes (47th Update)

    Dear Sect Leaders, greetings to all,We are back to daily updates. Due to version instability, all updates are being pushed to the beta branch.Below is the consolidated update log for the beta branch:\Added a 2.5D camera mode toggle in siege…

    Patch notes
  10. July 20th V1.0.54beta Patch Notes (45th Update)

    Dear Sect Leaders, greetings to all, We are back to daily updates. Due to version instability, all updates are being pushed to the beta branch. Below is the consolidated update log for the beta branch: Fixed an issue where sect war…

    Patch notes
  11. July 17th V1.0.53beta Patch Notes (45th Update)

    Dear Sect Leaders, greetings to all,We are back to daily updates. Due to version instability, all updates are being pushed to the beta branch.Below is the consolidated update log for the beta branch:\Fixed an issue where character displays…

    Patch notes
  12. July 16th V1.0.52beta Patch Notes (44th Update)

    Dear Sect Leaders, greetings to all, We are back to daily updates. Due to version instability, all updates are being pushed to the beta branch. Below is the consolidated update log for the beta branch: Fixed an issue where siege battles in…

    Patch notes
  13. July 15th V1.0.51beta Patch Notes (43rd Update)

    Dear Sect Leaders, greetings to all, We are back to daily updates. Due to version instability, all updates are being pushed to the beta branch. Below is the consolidated update log for the beta branch: Fixed an issue where clicking anywhere…

    Patch notes
  14. July 14th V1.0.50beta Patch Notes (42nd Update)

    Dear Sect Leaders, greetings to all, We are back to daily updates. Due to version instability, all updates are being pushed to the beta branch. Below is the consolidated update log for the beta branch: Fixed an issue in the quest "Hong Qi's…

    Patch notes
  15. V1.1 BETA Sect Revolution: Major Version Update

    Dear Sect Leaders, hello everyone!Hello, players! After a long period of polishing and dedicated hard work, we are finally about to welcome a brand-new major version of the game! We would like to express our heartfelt gratitude to every…

    joey_peng

June

  1. Version 1.1 Dev Log (03)

    Greetings, Sect Masters!It's that time again—our biweekly development progress report. Our dev team has been working around the clock to bring you more substantial new content as quickly as possible. Thanks to your continued support and…

    joey_peng
  2. Version 1.1 Dev Log (02)

    Dear Sect Masters, hello to you all!It’s time for this week's development progress report. We sincerely apologize for the delay last week, which was mainly because our R&D progress did not meet our initial expectations. We wanted to make…

    joey_peng

May

  1. Version 1.1 Dev Log (01)

    Dear Masters, Thank You for Your Patience!We haven't updated the game for a while, and we apologize for this. We are aware that the current version still has issues and bugs affecting gameplay experience. However, we have to push forward…

    joey_peng
  2. May 19th V1.0.45 Patch Notes (41st Update - Self-built Trading Zone)

    Dear Sect Masters,Some players have asked why there haven't been recent updates and if we've slacked off. That's not the case at all. These days, we've been going through your feedback, fixing bugs, tweaking details and balancing…

    Patch notes
  3. May 12 V1.0.44 Update Announcement (40th Update)

    Dear player! A new week has begun—hope everyone is feeling happy.We have already started working intensively on the content for version 1.1. There will be some minor tweaks and adjustments in the game, and we will continue to update it…

    Patch notes
  4. May 9th V1.0.41 Update Announcement (39th Update)

    Dear playerWe have received a lot of anticipation from you regarding the v1.1 update. Please don‘t worry — we have already started intensive development, and it will be available soon. The game is continuously being optimized and adjusted.…

    Patch notes
  5. Mod创作者招募 & 《山门与幻境》质疑解答

    Dear Master of Easter EraGreetings! Thank you all for your enduring love and support for Easter Era. It is the companionship of every cultivator that allows this game to keep growing and becoming more wonderful. To further enrich the game's…

    joey_peng
  6. May 8th V1.0.41 Patch Notes (38th Update)

    Dear Sect Masters, greetings,Hope you all well! We've also been busy, and this time we have a relatively important optimization: we've added a slightly larger foundation (we will introduce more custom-sized foundations later). For players…

    Patch notes
  7. April 30th | V1.0.40 Patch Notes (37th Update)

    Dear Sect Masters, wish you a happy International Workers' Day!Today, we have updated some experience-related content. Since the content is not extensive, we will release it in a combined update.1. Added three new auto-save slots to ensure…

    Patch notes

April

  1. April 29th | V1.0.38 Patch Notes (36th Update)

    Dear Sect Masters, Greetings.As the May Day holiday approaches, we strive to update the architectural blueprints of Jiangnan Water Town to the official branch before May Day. Stay tuned.Here is today's update【Bug Fixes】Fixed the issue of no…

    Patch notes
  2. April 28th | V1.0.37 Patch Notes (35th Update)

    Dear Sect Masters, greetings.We have now released a minor patch with small adjustments. Optimizations for stuttering and similar issues require modifications to the underlying framework, leading to slower progress. We appreciate your…

    Patch notes
  3. April 27th | V1.0.34 Patch Notes (34th Updates)

    Dear Sect Masters,We have never slackened our efforts. We carefully review and fix every issue reported by players one by one. We will keep polishing and optimizing the game to live up to your original expectations.\Fixed an issue where the…

    Patch notes
  4. Our FAQs & Future Plans

    Respected Sect Masters, greetings.We sincerely appreciate all players' tolerance and support for \ since the game launch. The game has been online for nearly a month, and we want to share our sincere thoughts with you.From missing audio and…

    joey_peng
  5. Apr 22nd V1.0.32 - V1.0.33 Patch Notes (33rd Update)

    Respected Sect Masters, greetings.The mine has been updated to the beta version. Players who wish to experience it may switch to the Beta build. All other updates below have been deployed to the official live branch.【Bug Fixes】Fixed…

    Patch notes
  6. April 21st V1.0.29 - V1.0.31 Patch notes (31st Update)

    Dear Sect Master,To ensure version stability, partial optimizations and adjustments are deployed to the BETA version today. There have been multiple updates, so all patch notes are consolidated below.\1. Fixed improper captives interaction…

    Patch notes
  7. April 20th V1.0.28 Patch Notes (28th Update)

    Dear Sect Masters, Greetings to all.We have now entered the intensive development phase for the new content of Version V1.1. Prior to this, the update frequency will be reduced to ensure the quality of the version's development. Urgent bugs…

    Patch notes
  8. April 17th V1.0.27 Patch Notes (27th Update)

    Dear Sect Masters, Greetings to all.Today's update is here, mainly fixing the issue where quests couldn't be completed in many dungeons, and introducing some optimizations for players who focus on landscaping.Below are today's update…

    Patch notes
  9. April 16th V1.0.26 Patch Notes (26th Update)

    Dear Sect Masters, Greetings to all of you.Today's update is here, aiming to fix many persistent bugs. In addition to the recent Mine Cave update, we will soon roll out features for replacing floor tiles, walls, and more.Below are the…

    Patch notes
  10. April 15th V1.0.25 Patch Notes (25th Update)

    Dear Masters, Greetings,Today's update is quite large as we have optimized the underlying architecture, resulting in a big update package. In addition, this update is more friendly for mod creators to make content. We plan to cooperate with…

    Patch notes
  11. April 14th V1.0.23 Patch Notes (23rd-24th Updates)

    Dear Sect Masters, Good day to all.The update released yesterday might have caused the game to freeze. This issue has been urgently fixed today. To prevent any remaining freezing problems, most of today's updates have been rolled out to the…

    Patch notes
  12. April 13th V1.0.22 Patch Notes (22nd Update)

    Dear Sect Master,We would like to sincerely apologize for the issue where some players encountered a freeze when loading saves during the Beta test over the weekend. This problem has been fixed today, along with a number of other…

    Patch notes
  13. V1.1 版本更新前瞻

    Dear Sect Leaders,Our deepest gratitude to all fellow disciples for your tolerance and support for *Eastern Era* during our game launch!We are fully aware of the issues you have faced since the server opened—missing audio, performance lag…

    joey_peng
  14. April 10th V1.0.21 Patch Notes (21st Update - Beta)

    Dear Sect Masters,Many players are concerned about our upcoming update plans. We are currently focused on improving the current version experience and optimizing lag and stuttering. Tomorrow (weekend), we will release the preview for V1.1…

    Patch notes
  15. April 9th V1.0.20 Patch Notes (20th Update)

    Dear Masters, Greetings,the update has been released to the official version. Please switch to the official version, or official version players may exit the game and update directly.Beta update patch notes compilation below:【Bug…

    joey_peng

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