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Steam app 3169580 · updated 12 Sep 2026, 21:28 UTC

Never Second in Rome

Never Second in Rome is a turn-based historical game with RPG and management elements. You are a Roman centurion in the army of Julius Caesar. You will control both your character and the unit under his command.

Never Second in Rome Steam header artwork
Alessandro RobertiAlessandro Roberti
31playing now
3124-hour peak
216all-time peak
17average, last 30 days

The last 30 days

−0.5Gain−2.57%% gain37Peak

470 hourly samples, with the daily peak drawn over them. Weekends are shaded.

01020304013 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202619 peakFriday 14 August 202627 peakSaturday 15 August 202636 peakSunday 16 August 202630 peakMonday 17 August 202629 peakTuesday 18 August 202622 peakWednesday 19 August 202625 peakThursday 20 August 202637 peakFriday 21 August 202622 peakSaturday 22 August 202631 peakSunday 23 August 202630 peakMonday 24 August 202626 peakTuesday 25 August 202621 peakWednesday 26 August 202622 peakThursday 27 August 202621 peakFriday 28 August 202624 peakSaturday 29 August 202623 peakSunday 30 August 202635 peakMonday 31 August 202623 peakTuesday 01 September 202626 peakWednesday 02 September 202624 peakThursday 03 September 202627 peakFriday 04 September 202622 peakSaturday 05 September 202624 peakSunday 06 September 202627 peakMonday 07 September 202623 peakTuesday 08 September 202632 peakWednesday 09 September 202630 peakThursday 10 September 202631 peakFriday 11 September 202628 peakSaturday 12 September 202631 peak
Daily peakEvery hourly sample

All time

20 months, February 2025 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

058117175233Feb 2025May 2025Aug 2025Nov 2025Feb 2026May 2026Aug 2026February 2025216 monthly peakMarch 202590 monthly peakApril 202535 monthly peakMay 202521 monthly peakJune 202520 monthly peakJuly 202520 monthly peakAugust 202514 monthly peakSeptember 202591 monthly peakOctober 202552 monthly peakNovember 202525 monthly peakDecember 202525 monthly peakJanuary 202621 monthly peakFebruary 202618 monthly peakMarch 2026112 monthly peakApril 202637 monthly peakMay 2026116 monthly peakJune 202664 monthly peakJuly 202654 monthly peakAugust 202637 monthly peakSeptember 202632 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

015294458July 2026August 2026September 2026October 2026July 202654 peak — daily detail belowAugust 202637 peak — hourly detail belowSeptember 202632 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

01529445801 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202643 peakThursday 02 July 202645 peakFriday 03 July 202650 peakSaturday 04 July 202654 peakSunday 05 July 202634 peakMonday 06 July 202637 peakTuesday 07 July 202645 peakWednesday 08 July 202648 peakThursday 09 July 202643 peakFriday 10 July 202638 peakSaturday 11 July 202636 peakSunday 12 July 202642 peakMonday 13 July 202634 peakTuesday 14 July 202641 peakWednesday 15 July 202639 peakThursday 16 July 202637 peakFriday 17 July 202637 peakSaturday 18 July 202642 peakSunday 19 July 202635 peakMonday 20 July 202636 peakTuesday 21 July 202639 peakWednesday 22 July 202641 peakThursday 23 July 202640 peakFriday 24 July 202640 peakSaturday 25 July 202646 peakSunday 26 July 202644 peakMonday 27 July 202638 peakTuesday 28 July 202622 peakWednesday 29 July 202630 peakThursday 30 July 202631 peakFriday 31 July 202630 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 272 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

01020304001 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202633 peakSunday 02 August 202632 peakMonday 03 August 202630 peakTuesday 04 August 202637 peakWednesday 05 August 202624 peakThursday 06 August 202628 peakFriday 07 August 202627 peakSaturday 08 August 202625 peakSunday 09 August 202632 peakMonday 10 August 202631 peakTuesday 11 August 202632 peakWednesday 12 August 202618 peakThursday 13 August 202619 peakFriday 14 August 202627 peakSaturday 15 August 202636 peakSunday 16 August 202630 peakMonday 17 August 202629 peakTuesday 18 August 202622 peakWednesday 19 August 202625 peakThursday 20 August 202637 peakFriday 21 August 202622 peakSaturday 22 August 202631 peakSunday 23 August 202630 peakMonday 24 August 202626 peakTuesday 25 August 202621 peakWednesday 26 August 202622 peakThursday 27 August 202621 peakFriday 28 August 202624 peakSaturday 29 August 202623 peakSunday 30 August 202635 peakMonday 31 August 202623 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 198 hourly samples. Each dip is a night. Weekends are shaded.

0917263501 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202626 peakWednesday 02 September 202624 peakThursday 03 September 202627 peakFriday 04 September 202622 peakSaturday 05 September 202624 peakSunday 06 September 202627 peakMonday 07 September 202623 peakTuesday 08 September 202632 peakWednesday 09 September 202630 peakThursday 10 September 202631 peakFriday 11 September 202628 peakSaturday 12 September 202631 peak

October 2026

Never Second in Rome was released on 5 May, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 21:28 UTC
App ID
3169580
Last updated
08 Sep 2026 build 25164133
Developer
Alessandro Roberti
Publisher
Alessandro Roberti
Release date
5 May, 2026
Platforms
Windows
Download size
76 MB
Install size
172 MB
Genres
Indie, RPG, Simulation
Game modes
Single-player
Controller support
Unknown
Achievements
45

Features & support

Steam features

Steam Achievements#category_playable_at_your_own_paceSteam CloudFamily Sharing

Controllers & input

Accessibility

Custom Volume ControlsPlayable without Timed Input

Popular tags

RomeHistoricalTurn-BasedRPGSimulationTurn-Based CombatText-BasedOld SchoolWarManagementTurn-Based StrategyTurn-Based TacticsTactical RPGPixel GraphicsLore-RichStory RichRetroSingleplayerIndieAuto Battler
About this gameFull description from Steam
Never Second in Rome is a turn-based historical game with RPG and management elements. You take the role of a Roman centurion in the army of Julius Caesar. In a Republic dominating the Mediterranean World and yet shaken by internal strife, still traumatized by the horrors of the civil war that marked the previous generation, the arrival of a new governor in your province will initiate a succession of events that will ultimately define the future of Rome and its empire. Starting right before the beginning of the Gallic War, you will assume command of a century in a newly raised legion. Key features In addition to the main character, you will control the small army unit in your charge, your century. Train yourself and your century, appoint your staff and discover the most remarkable individuals at your service. Fight and lead your legionaries in real historical battles relying on a complex system of intertwined stats. Turn-based individual combat involving not only your main character, but also the soldiers under your command. Text-based events and narrative sections with many Attribute and Skill checks. Great care and attention to historical detail and accuracy. Free demo available You can download and play the free demo directly on Steam. It allows you to explore the first three chapters of the game at your own pace. I recommend trying it before you buy, it's the best way to find out whether this game is up your alley.
Content & age ratings2 regional ratings

Regional ratings

DEJUS16Violência · Temas sensíveis · Conteúdo sexual
IGRSBANNEDSimulasi dan/atau kegiatan judi · Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya · Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 SP1+ Processor: x64 architecture with SSE2 instruction set support Memory: 2 GB RAM Graphics: DX10, DX11, DX12 capable GPUs Storage: 500 MB available space

Recommended

Recommended: Requires a 64-bit processor and operating system

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages1 languages
LanguageFull audio
English

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

45 achievements in total.

Show selected achievements (may contain spoilers)
Armillatus - SilverAchievement
Armillatus - GoldAchievement
Torquatus - SilverAchievement
Torquatus - GoldAchievement
Heroic DeedAchievement
TrespasserAchievement
First Man Over The WallAchievement
Ob Civem Servatum IAchievement
Following The FootstepsAchievement
PupilAchievement

View all Steam achievements

DemosPlayable demos on Steam

23 developer announcements, Oct 2024 to Sep 2026 · times in UTC

September

  1. Update 1.4.2

    Each of the enemy units you face in battle is accompanied by a brief descriptive text now. It will appear in the detail screen, which can be opened by clicking on a unit's panel in the battle UI.Because the color introduced in version 1.3.2…

    Sertorius

July

  1. Update 1.3.2

    Colors have been added to the battle and combat logs to help identify information more quickly.In the battle log, some elements have been revised and changed.Quick fade-out messages have been added to the battle UI in correspondence of the…

    Sertorius

June

  1. Update 1.2

    The most important changes of this update concern four Attributes: Strength, Constitution, Quickness and Coordination. Experienced players already know the importance and effectiveness of Endurance, to the point that the other four physical…

    Sertorius

May

  1. Update 1.1.3

    Today's update introduces a few QoL improvements, the most important of which is an option to increase the speed of the battle rolls. Just like other similar settings, you can find it in the Gameplay tab of the Options.I have also revised…

    Sertorius
  2. Never Second in Rome is out!

    Before getting into the details of this update, I want to thank all the players who have expressed and shown their support during these years. Without you, a solo developer such as myself would never be able to create and publish…

    Sertorius

April

  1. Release date of version 1.0

    I'm happy to announce that Never Second in Rome will leave Early Access on May 5, 2026.Since the first playable version of the game came out, there has been a demand for the introduction of some form of meta-progression, following on the…

    Sertorius

March

  1. RP: Please read before you buy, especially if you come from A Legionary's Life

    I'm reposting an old announcement, since the original is no longer visible on the store page.It is impossible not to notice that most of the negative feedback that Never Second in Rome is getting comes from players who enjoyed my first…

    Sertorius
  2. Final chapters

    The final chapters of Never Second in Rome have been released! With this update, the content is fully done. You may have noticed that I have not taken the game out of Early Access yet. Before I do that, I'd like to launch a discussion in…

    Sertorius

February

  1. Current plans | Price increase

    Since last update, as many of you already know, I've been working relentlessly on the final chapters of the game. The finish line is approaching, and if there are no delays, I should be able to release them about two weeks from now.As soon…

    Sertorius

October

  1. Update 0.11.7

    Fixed Unity's CVE-2025-59489.Fixed typos and other errors in the text.I have also updated the free demo.

    Patch notes
  2. Update 0.11.6

    I'm currently working on the final chapters of the game, which I hope to publish in Q1 2026.In the meantime, I've released a small patch.Several typos and grammar errors have been fixed. Special thanks to the people who helped in this…

    Patch notes

September

  1. Five New Chapters

    Chapters 11 to 15 are out! This update also includes a lot of changes and tweaks, which you will find detailed below.I've also updated the free demo.ContentFive new chapters, bringing the total to fifteen.Battle MechanicsImbalance causes no…

    Sertorius

August

  1. Please read before you buy, especially if you come from A Legionary's Life

    It is impossible not to notice that most of the negative feedback that Never Second in Rome is getting comes from players who enjoyed my first game, A Legionary's Life, and who are let down by the differences between the two.I want to be as…

    Sertorius

June

  1. Update 0.10.1

    I have decided to release a handful of minor changes I made as I worked on parts 11 to 15, mostly because there was a mistake in the text that bothered me. I won't hazard a guess on the release date of the five new chapters, but it's still…

    Patch notes

May

  1. Update 0.10.0 and future plans

    I have made several changes to the building mini-game, in order to make it less simplistic and somewhat more challenging. I have also added a couple of unrelated options that some of you should like, especially the first. Changes Added an…

    Sertorius

April

  1. Update 0.9.2

    Today's minor update is mainly about a couple of fixes. Counters related to a specific type of mini-event should not be carried over when abandoning the current game and starting a new one. Fortunately, this did not affect any positive…

    Patch notes
  2. Update 0.9.1

    Before diving into the details of this update, I'd like to take the chance to thank all those of you who have been supporting me. The resources of a solo developer are very limited, and this activity is possible only with the backing and…

    Sertorius

March

  1. Update 0.8.1

    Changes Two new special orders have been added to formation combat. The Direct commission background comes with an additional 5,000 sestertii to your starting money. The initial Sword/Shield/Javelin Skills are now 47/47/33 instead of…

    Sertorius
  2. Update 0.7.1

    Changes When your Formation Attack Support is negative, you are now allowed to skip the individual fights of your legionaries during battles. These fights will be auto-resolved. This comes at a cost: you will miss the opportunity to gain…

    Sertorius

February

  1. Update 0.6.5

    In preparation for the Early Access release, I have implemented several small changes and improvements. Changes In addition to its previous effects, a positive Supervision score offers a small bonus to the efficiency of your century's…

    Sertorius
  2. Early Access launch on February 18

    I'm thrilled to announce that Never Second in Rome is entering Early Access on February 18 at 17:00 CET (08:00 PST). The initial version will contain 10 fully playable chapters extending from the beginning of Caesar's Gallic campaign to the…

    Sertorius

October

  1. Demo Update 0.5.1

    This is a small update dealing with a couple of bugs. Fix: Strain for extra workload should be calculated correctly when an old game is abandoned and a new one is created. Fix: the Valor level of fallen legionaries should be saved…

    Patch notes
  2. Demo 0.5.0 Available

    Over the last few weeks, the demo of Never Second in Rome has proven to be very stable and I have decided that it is time to make it available here on Steam. As for my future plans, the present top priority is to create enough content for…

    Sertorius

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