STEAMDB NEXUS

Steam app 2897580 · updated 11 Oct 2026, 18:14 UTC

Idle Hero TD - Tower Defense RPG

Endless Idle Tower Defense with deep strategy and RPG progression and combat mechanics. Recruit, upgrade, and position powerful fantasy heroes, discover game-changing synergies, and survive infinite monster waves. Grow stronger every run with literally millions of upgrades and endless auto battles.

Idle Hero TD - Tower Defense RPG Steam header artwork
Swell Games LLCSwell Games LLC
1,926playing now
2,00024-hour peak
2,143all-time peak
1,805average, last 30 days

The last 30 days

+20.6Gain+1.16%% gain2,067Peak

716 hourly samples, with the daily peak drawn over them. Weekends are shaded.

05581k2k2k16 Sep21 Sep26 Sep01 Oct06 Oct11 Oct16 OctWednesday 16 September 20261,943 peakThursday 17 September 20261,948 peakFriday 18 September 20261,915 peakSaturday 19 September 20261,995 peakSunday 20 September 20261,988 peakMonday 21 September 20261,973 peakTuesday 22 September 20262,002 peakWednesday 23 September 20262,015 peakThursday 24 September 20261,982 peakFriday 25 September 20261,949 peakSaturday 26 September 20261,966 peakSunday 27 September 20261,992 peakMonday 28 September 20262,061 peakTuesday 29 September 20262,015 peakWednesday 30 September 20261,976 peakThursday 01 October 20261,978 peakFriday 02 October 20261,938 peakSaturday 03 October 20261,977 peakSunday 04 October 20261,997 peakMonday 05 October 20261,955 peakTuesday 06 October 20261,935 peakWednesday 07 October 20261,988 peakThursday 08 October 20261,898 peakFriday 09 October 20261,957 peakSaturday 10 October 20262,052 peakSunday 11 October 20262,067 peakMonday 12 October 20261,990 peakTuesday 13 October 20262,001 peakWednesday 14 October 20262,028 peakThursday 15 October 20262,000 peakFriday 16 October 20261,938 peak
Daily peakEvery hourly sample

All time

30 months, May 2024 to October 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

05791k2k2kMay 2024Oct 2024Mar 2025Aug 2025Jan 2026Jun 2026May 2024412 monthly peakJune 2024562 monthly peakJuly 2024608 monthly peakAugust 2024667 monthly peakSeptember 2024748 monthly peakOctober 2024781 monthly peakNovember 2024792 monthly peakDecember 2024749 monthly peakJanuary 2025854 monthly peakFebruary 2025908 monthly peakMarch 2025994 monthly peakApril 20251,133 monthly peakMay 20251,181 monthly peakJune 20251,279 monthly peakJuly 20251,336 monthly peakAugust 20251,408 monthly peakSeptember 20251,563 monthly peakOctober 20251,736 monthly peakNovember 20251,777 monthly peakDecember 20251,760 monthly peakJanuary 20261,802 monthly peakFebruary 20261,849 monthly peakMarch 20262,092 monthly peakApril 20262,030 monthly peakMay 20262,143 monthly peakJune 20261,990 monthly peakJuly 20261,846 monthly peakAugust 20261,984 monthly peakSeptember 20262,062 monthly peakOctober 20262,067 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

05581k2k2kJuly 2026August 2026September 2026October 2026July 20261,846 peak — daily detail belowAugust 20261,984 peak — daily detail belowSeptember 20262,062 peak — hourly detail belowOctober 20262,067 peak — hourly detail below
Monthly peakHas finer data

July 2026

14 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

04989971k2k01 Jul20 Jul22 Jul24 Jul26 Jul28 Jul30 JulWednesday 01 July 20261,846 peakSunday 19 July 20261,710 peakMonday 20 July 20261,715 peakTuesday 21 July 20261,688 peakWednesday 22 July 20261,725 peakThursday 23 July 20261,669 peakFriday 24 July 20261,649 peakSaturday 25 July 20261,645 peakSunday 26 July 20261,648 peakMonday 27 July 20261,662 peakTuesday 28 July 20261,656 peakWednesday 29 July 20261,701 peakThursday 30 July 20261,658 peakFriday 31 July 20261,639 peak

August 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

05361k2k2k01 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 20261,753 peakSunday 02 August 20261,754 peakMonday 03 August 20261,814 peakTuesday 04 August 20261,778 peakWednesday 05 August 20261,759 peakThursday 06 August 20261,716 peakFriday 07 August 20261,736 peakSaturday 08 August 20261,752 peakSunday 09 August 20261,835 peakMonday 10 August 20261,825 peakTuesday 11 August 20261,850 peakWednesday 12 August 20261,800 peakThursday 13 August 20261,760 peakFriday 14 August 20261,787 peakSaturday 15 August 20261,782 peakSunday 16 August 20261,857 peakMonday 17 August 20261,919 peakTuesday 18 August 20261,874 peakWednesday 19 August 20261,965 peakThursday 20 August 20261,884 peakFriday 21 August 20261,853 peakSaturday 22 August 20261,914 peakSunday 23 August 20261,932 peakMonday 24 August 20261,984 peakTuesday 25 August 20261,898 peakWednesday 26 August 20261,897 peakThursday 27 August 20261,911 peakFriday 28 August 20261,853 peakSaturday 29 August 20261,872 peakSunday 30 August 20261,917 peakMonday 31 August 20261,943 peak

September 2026

30 days as the curve, each the highest figure that day. Behind it, 342 hourly samples from 16 Sep, which is as far back as the source keeps every hour. Weekends are shaded.

05571k2k2k01 Sep06 Sep11 Sep16 Sep21 Sep26 SepTuesday 01 September 20261,960 peakWednesday 02 September 20261,995 peakThursday 03 September 20261,953 peakFriday 04 September 20261,910 peakSaturday 05 September 20262,002 peakSunday 06 September 20262,062 peakMonday 07 September 20261,952 peakTuesday 08 September 20261,920 peakWednesday 09 September 20261,943 peakThursday 10 September 20261,872 peakFriday 11 September 20261,845 peakSaturday 12 September 20261,886 peakSunday 13 September 20261,978 peakMonday 14 September 20261,907 peakTuesday 15 September 20261,919 peakWednesday 16 September 20261,943 peakThursday 17 September 20261,948 peakFriday 18 September 20261,915 peakSaturday 19 September 20261,995 peakSunday 20 September 20261,988 peakMonday 21 September 20261,973 peakTuesday 22 September 20262,002 peakWednesday 23 September 20262,015 peakThursday 24 September 20261,982 peakFriday 25 September 20261,949 peakSaturday 26 September 20261,966 peakSunday 27 September 20261,992 peakMonday 28 September 20262,061 peakTuesday 29 September 20262,015 peakWednesday 30 September 20261,976 peak

October 2026

16 days as the curve, each the highest figure that day. Behind it, 374 hourly samples. Each dip is a night. Weekends are shaded.

05581k2k2k01 Oct03 Oct05 Oct07 Oct09 Oct11 Oct13 Oct15 OctThursday 01 October 20261,978 peakFriday 02 October 20261,938 peakSaturday 03 October 20261,977 peakSunday 04 October 20261,997 peakMonday 05 October 20261,955 peakTuesday 06 October 20261,935 peakWednesday 07 October 20261,988 peakThursday 08 October 20261,898 peakFriday 09 October 20261,957 peakSaturday 10 October 20262,052 peakSunday 11 October 20262,067 peakMonday 12 October 20261,990 peakTuesday 13 October 20262,001 peakWednesday 14 October 20262,028 peakThursday 15 October 20262,000 peakFriday 16 October 20261,938 peak
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Free to playUpdated 11 Oct 2026, 18:14 UTC
App ID
2897580
Last updated
28 Sep 2026 build 25557037
Update pace
Occasional updates patched now and then · 3 in 34 days watched
Developer
Swell Games LLC
Publisher
Swell Games LLC
Release date
May 3, 2024
Platforms
WindowsmacOS
Download size
187 MB187 MB
Install size
352 MB352 MB
Genres
Action, Casual, Indie, RPG, Strategy, Free To Play, Early Access
Game modes
Single-player
Controller support
Unknown
Early Access
Listed in Early Access
Achievements
45

Features & support

Steam features

Steam AchievementsIn-App PurchasesFamily Sharing

Controllers & input

Accessibility

Popular tags

Early AccessStrategyTower DefenseIdlerIncrementalFree to PlayAuto BattlerTime ManagementStrategy RPGSimulationAutomationTacticalCasualCombatResource ManagementFantasyActionManagementBuilding3D
About this gameFull description from Steam
WEEKLY UPDATES WITH TONS OF NEW CONTENT! If you're a fan of classic old-school tower defense strategy games or endless idle games where you deal impossibly large numbers of damage, then you will LOVE Idle Hero TD! Assemble a team of powerful heroes, build an unstoppable defense, and battle endless waves of monsters while you grow stronger - even while offline. Whether you love idle games, deep RPG progression, or tactical tower defense challenges, Idle Hero TD has it all. IDLE TD PROGRESSION No time to grind? No problem! Idle Hero TD keeps working while you’re away. Collect offline rewards, resources, and loot every time you return. With idle mechanics, your heroes never stop fighting - even when the game is closed. With simple auto-battle mechanics, your heroes fight for you, making every session rewarding whether you play actively or passively. BUILD & UPGRADE Level up heroes, unlock new abilities, and upgrade towers to deal massive damage. Collect gold, resources, and loot from every wave to strengthen your team. Invest in long-term progression with upgrades that make your heroes stronger every run, unlocking powerful strategies for endless defense. DOZENS OF UNIQUE HEROES Unlock 48 unique heroes, all of which have different skill sets that make tower synergy crucial to success. Experiment with team combinations to create the perfect defense. None of them ever become obsolete, as ranking them up unlocks new mechanics that makes even the early-game heroes extremely useful in the end-game. Determining the most effective combination of their skills and synergies will keep you entertained and speculating for weeks! Discovering how to use each hero is part of the fun. MILLIONS OF UPGRADES Collect a wide variety of resources to unlock millions of powerful upgrades, including Research, Prestige Power, Spells, Technology, Runes, Tournament Points, Mastery Points, and much more! ENDLESS CHALLENGES Battle Ultra Bosses and Immortal Bosses, climb the ranks in PvP Tournaments and leaderboards, team up with other players on Weekly Community Challenges, and conquer several different maps, each with different perks and requiring different strategies to defend. Find the one that suits your current goals best, and conquer its challenges! The longer you play, the more powerful and rewarding your defense becomes. EPIC COMMUNITY With over 20,000 active members in our Discord, you never have to wait long to get an answer from a player with years of experience! Enjoy an extensive library of player-made guides and tools. Share feedback and chat to the developer to get your requested changes implemented in the game! CROSS-PLAY & CROSS-PLATFORM Idle Hero TD fully supports cross-play and cross-platform functionality. Start the game on your PC, then load it up on your mobile device to continue your progress while out of the house. Compete against millions of others from around the world on Windows, Mac, Android, or iPhone! FEATURES: Idle tower defense with auto battle mechanics. Simple to start, but deep strategy to master. Idle offline resource gains and progress while the game is closed. Hero upgrades and tower progression for long-term growth. Weekly PvP Tournaments, Boss Challenges, and Leaderboards give this casual game a competitive edge. Weekly Community events. Countless daily missions, achievements, and challenges. Fantasy RPG heroes and skills. The best and most helpful Discord community you can ever hope for! Cross-play and cross-platform support. Fun, cute, and colorful artwork. Whether you’re a fan of idle games, tower defense games, or strategic fantasy RPGs, Idle Hero TD delivers the perfect mix of relaxing progression and tactical depth. Defend your kingdom, grow your team of heroes, and see how far your strategy can take you. Download Idle Hero TD today and join the battle in the ultimate idle tower defense RPG!
Content & age ratings2 regional ratings

Regional ratings

DEJUS6Violência fantasiosa
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Windows 7 and above Processor: 1Ghz or faster processor Memory: 2 GB RAM Storage: 250 MB available space

Recommended

macOS

Minimum: OS: Sierra 10.12+ Processor: 1Ghz or faster processor Memory: 2 GB RAM Storage: 250 MB available space
Supported languages8 languages
LanguageFull audio
English●
French●
German●
Spanish - Spain●
Japanese●
Korean●
Portuguese - Brazil●
Simplified Chinese●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

45 achievements in total.

Show selected achievements (may contain spoilers)
Highest Wave IAchievement
Highest Wave IIAchievement
Highest Wave IIIAchievement
Battlepass IAchievement
Battlepass IIAchievement
Battlepass IIIAchievement
Hero Unlocks IAchievement
Hero Unlocks IIAchievement
Hero Unlocks IIIAchievement
Hero Ranks IAchievement

View all Steam achievements

50 developer announcements, Nov 2024 to Sep 2026 · times in UTC

September

  1. Patch v16.21 - Minor Balance Improvements

    Changes: Damage and Gold Master Runes have changed to "Progressive" bonuses, meaning they continually get stronger with each one you earn. This should ensure these time-gated Runes remain valuable for a very long time. Made "Instant Spell"…

    Patch notes
  2. Update v16.2 - Master League II, End-game Upgrades, and Balance Improvements

    New Content: Master League II: players in the Master League for the PvP Immortal Boss can get promoted to Master League II by dealing enough damage during the event. This league has the same requirements and rewards, but is designed to…

    Patch notes
  3. Update v16.1 - Runemaster Boss, Master Runes, and Master League PvP

    New Content:Runemaster Boss: a new Ultra Boss that is unlocked at wave 45k. Featuring a few new challenging mechanics, killing this boss will reward Master Runes.Master League PvP Boss: enter this league by killing the boss (2.15b dmg) in…

    TBiz5270

August

  1. Patch v16.03 - Event and Premium Buffs

    Changes:The Damage, Kill Gold, and Skill Power limited-time event bonuses, as well as the Damage and Gold premium purchases in the Store (Combat Bundle), now scale with your highest wave (+100% every 10k waves), ensuring their bonuses…

    Patch notes
  2. Patch v16.01 - Automation Balance Improvements

    New Content: New Tournament upgrade to reduce Automation upgrade times. Changes: Reduced Automation upgrade times for the first 5 levels of each Stat Boost upgrade (damage, gold, energy, and exp) to help new players build a decent stack of…

    Patch notes
  3. Update v16.0 - Language Localization and Automation Improvements

    New Content: You can now play the game in up to 8 different languages (and more are coming soon)! Change your language selection in the Settings menu to experience the game in your native language. Added new upgrades to almost every…

    Patch notes

June

  1. Patch v15.22 - Bug Fixes

    Bug Fixes Fixed server data save/load logic flow to avoid rare rollback scenarios. Improved backend processes to work better with the new save system. Fixed bug related to spawning the PvP Immortal Boss on the wrong day. Fixed bug related…

    Patch notes
  2. Patch v15.21 - Bug Fixes and Balance Improvements

    Changes: Reduced the 2x Reward Procs on Supreme Ultimus challenge requirements from 35 to 25. Changed the description of the “Purchase all Leaderboard Icons” challenge to just "Purchase Leaderboard Icons" because you don't need all of them…

    Patch notes

May

  1. Update v15.2 - New Challenges, Leaderboard Fonts, and Task Master Chests!

    New Content: New Task Master Chests that provide bonus rewards (even some permanent stat boosts) for consistently completing your daily and weekly tasks. All new Leaderboard Player Font challenges to complete, all of which grant powerful…

    Patch notes
  2. Patch v15.13 - Extended Battlepass and Offline Reward Changes

    New Content: The Battlepass now goes up to Lv. 100+ and contains tons of new powerful resources, such as Supreme Tech, Supreme Tokens, and Mastery Points! Changes: Slightly rebalanced many of the Battlepass rewards. They may have increased…

    Patch notes

April

  1. Patch v15.12 - Offline Progress Changes, Balance Adjustments, and Bug Fixes

    New Content:Added new upgrades to the Gem menu to buff offline progress and resources (such as adding Battlepass exp and Mastery exp to it). Changes:Rebalanced the Community Event values to scale based on how many players actively…

    Patch notes
  2. Update v15.1 - Improved New Player Experience and Balance Adjustments

    The goal of this update is to improve the new player onboarding experience with more starter tasks, better rewards, rebalanced costs and mechanics, and several UI adjustments to reduce clutter during the early-game. New Content: Extended…

    Patch notes

March

  1. Patch v15.04 - Balance Adjustments, QoL Improvements, and Bug Fixes

    The goal of this patch is to speed up energy gains for mid-game players, and to balance energy farming sources for end-game players. New Content: Several new upgrades across all menus to buff the Mimic Chest Boss. Changes: Buffed automation…

    Patch notes
  2. Major Update (v15.0) - New Map, Map Customization, and End-Game Upgrades!

    New Content:Astral Battleground: a new map with powerful, specialized perks that rotate twice per week.Map Upgrades: beginning after wave 25k, reaching higher waves on each map will reward "Map Points", which can be used to unlock new map…

    TBiz5270

January

  1. Update v14.3 - Balance Adjustments, QoL Improvements, and Bug Fixes

    Changes:Changed several early-game synergies to make more sense for each hero's purpose. There are now countless more possibilities for strong early-game builds! None of the formerly popular layouts were negatively effected.Increased…

    Patch notes

December

  1. Patch v14.23 - Minor Changes, QoL Improvements, and Bug Fixes

    Changes:Supreme Aliens now also drop regular tech scrolls (they used to only drop supreme scrolls).Supreme Aliens can now roll 2x Supreme Scrolls chance.Normal Ultimus kills and Supreme Ultimus kills will never both appear as a Daily…

    Patch notes
  2. Patch v14.22 - Minor Changes, QoL Improvements, and Bug Fixes

    Changes:If splash damage from an attack is greater than the normal damage of the attack, the target enemy will also be dealt the splash damage amount (since it is higher). Previously, the target enemy would only be dealt the normal attack…

    Patch notes

November

  1. Minor Update (v14.2) - QoL, Balance, and Performance Improvements

    QoL Improvements:Changed the Ultra Boss menu from a fullscreen menu to a smaller side panel that keeps the map visible, similar to the hero build/level menus.While playing on PC, you can use CTRL+S to quickly force a cloud save.Added exp…

    Patch notes
  2. Update v14.1 (Nov 3) - Tons of new Achievements, Buffs, and QoL Improvements!

    New Content:Added several new Steam achievements.Added several new in-game achievements for more gems!Added several new challenge types into the Daily Tasks and Weekly Missions pool.Changes:Changed the premium cost of 2x Immortal Boss…

    Patch notes

October

  1. Patch v14.01 (Oct 19) - Minor Changes and Bug Fixes

    Changes: Added the new Supreme Tech and Supreme Tokens resources to the discount offers (the 10% and 25% off packages that appear for some players) if you're a high enough wave to have these resources unlocked.The freeze effect from the…

    Patch notes
  2. Major Update (v14.0) - Supreme Tech Tree and Ultimus Boss

    New Content: Supreme Tech Tree: Unlocked at wave 20k, this new Tech Tree has significantly more powerful upgrades than the original Tech Tree, including some totally new mechanics to speed up your progress (such as Golden Bosses, extra Boss…

    TBiz5270

September

  1. Patch v13.04 (Sept 24) - Minor Changes, Balance Adjustments, and Bug Fixes

    Changes: Debuff heroes can now use their skills on spawnkilled enemies, ensuring they get their skill usage off more often. If a hero's skill is active when he is removed from the map, the active skill timer will continue to decrease…

    Patch notes
  2. Skill Masteries & Automation

    New Content:Skill Masteries: This end-game mechanic allows you to significantly boost the effectiveness of each hero's skill with added stats, buffs, and other changes. This mechanic unlocks for each individual hero when they reach rank…

    TBiz5270

August

  1. Patch v12.44 (August 7) - New Combat Styles, Milestones, and Balance Changes

    New Content: New Exp Factory combat style unlocked at rank 500. New Level Milestones unlocked at level 7,500. Changes: Changed Veteran’s rank 500 synergy from +250 flat exp to +20% boss exp. Ninja's Sneak Attack skill received a +20% damage…

    Patch notes

July

  1. Patch v12.43 (July 28) - Balance Adjustments and Bug Fixes

    New Content: New Progressive Rank Exp upgrade in the Tournament menu. Changes: In the Tournament upgrade menu, the cost of the +2 flat exp upgrade was reduced by 33%. Your levels were automatically adjusted (increased) to account for the…

    Patch notes
  2. Patch v12.41 (July 18) - Balance Improvements and Bug Fixes

    Changes: Increased rune rewards from daily gifts to make them more meaningful at later stages of the game (the amount now scales off your highest wave). Rebalanced many of the Community Event milestone values, as well as your required…

    Patch notes
  3. Patch v12.41 (July 18) - Balance Improvements and Bug Fixes

    Changes: Increased rune rewards from daily gifts to make them more meaningful at later stages of the game (the amount now scales off your highest wave). Rebalanced many of the Community Event milestone values, as well as your required…

    Patch notes
  4. PvP Immortal Boss & Community Challenges

    New Content:PvP Immortal Boss! The former Weekly Boss has changed to a new more competitive variation and renamed the "Immortal Boss". Compete against 30 other players to deal as much damage as possible to this big boy unkillable boss.…

    TBiz5270

June

  1. Update v12.3 (June 9) - Weekly Community Boss Challenge!

    New Content: Community Weekly Boss Event! Team up with 50 other players to take down as many of this Ultra Boss as possible, and claim epic rewards at the end of each week! New upgrades in the Tournament and Weekly Ticket menus. Several new…

    Patch notes

May

  1. Patch v12.25 (May 19) - QoL Impovements and Bug Fixes

    QoL Improvements: Added a reset button for Automation Functions, so that you can repurchase them in a different order if you made a mistake. Added a rune rarity effects slider to give you better control over the rarity of runes you obtain.…

    Patch notes
  2. Update v12.23 (May 1) - New Upgrades, Supreme Rune Changes, and Bug Fixes

    New Content: 15 New Supreme Runes available after passing wave 20k. New Tournament menu upgrades to skip enemy HP increases after a completed wave and to increase the Supreme Shadow spawn chance. New Weekly Ticket menu upgrades to gain free…

    Patch notes

April

  1. Update v12.1 (April 19) - Future Proofing and Bug Fixes

    Apologies for the chaos around the past couple patches. There were some major changes around save data formats, data type changes, anti-cheat detectors, and many more complex things behind the scenes. A number of unexpected errors resulted…

    Patch notes
  2. Patch v12.01 (April 17) - Future Proofing and Bug Fixing

    Backend: Changed several data types in the game to support numbers larger than e308, meaning there is now tons of room for new multiplicative bonuses, bigger damage and gold numbers, and much higher waves :). The future is limitless! Bug…

    Patch notes
  3. Patch v12.0 (April 17) - Critical Bug Fix

    Fixed the bug causing many accounts to trigger false-positive injection ban warnings, which also prevented new players from even starting the game. You don't have to worry if this triggered for you - your account wasn't actually flagged as…

    Patch notes
  4. Update v12.0 (April 16)

    Backend: Changed several data types in the game to support numbers larger than e308, meaning there is now tons of room for new multiplicative bonuses, bigger damage and gold numbers, and much higher waves :) Bug Fixes: Fixed error…

    Patch notes
  5. Patch v11.72 (April 10)

    Backend: Completely overhauled the save data system to handle larger save files as this game continues to grow. Updated the development software as well as many third-party plugins for improved performance and security. Improved anti-cheat…

    Patch notes
  6. Patch v11.71 (April 5)

    Changes: The auto-prestige function will only work when you’re at a minimum of 20% of your highest wave (not just the map-specific highest wave). This will ensure you're not auto-prestiging at inefficient times on maps where you have a low…

    Patch notes

March

  1. Major Automation Update

    New Content: Automation! This new mechanic unlocks at wave 2,000 and will make your game experience much more "idle". It allows you to automate various functions in the game, such as leveling heroes, prestiging, claiming wave perks…

    TBiz5270

February

  1. Patch v11.61 (February 27)

    Changes: Backend and data changes to support the big upcoming "Automation" update (nothing noticeable on your end, though). QoL Improvements: Added additional cloud save information in the settings menu to help you identify when the last…

    Patch notes
  2. Update v11.6 (February 13)

    New Content: Tier 2-3 Spells: Spells can now be upgraded to level 25, and new tier mechanics are unlocked at levels 15 and 20. The new tiers significantly boost each spell's power, keeping them relevant at all stages of the game. Changes…

    Patch notes
  3. Update v11.5 (February 3)

    New Content: Unlock and set up Attribute Presets after passing wave 7500. These allow you to set up different Attribute levels for your heroes, and quickly switch between them for maximum efficiency. Pay gems to reroll wave perks. The gem…

    Patch notes

January

  1. Patch v11.48 (January 25)

    This is just a minor patch that is mostly needed to change/update some important backend services that the game requires. A much larger update with new features like Attribute Presets, Wave Perk Rerolls, and maybe even two new maps will be…

    Patch notes
  2. Patch v11.47 (January 16)

    New Content: Added new synergy bonus upgrades to the Research and Technology upgrade menus. Added Tier 26 (wave 30k+) and Tier 27 (wave 32k+) tournament brackets. Changes: Removed the synergy bonus map perk on Desert. As synergy effects…

    Patch notes

December

  1. Patch v11.46 (December 28)

    New Content: Added more Battlepass rewards up to level 75, with new rewards such as Weekly Tickets, Ultimus Tokens, and Supreme Runes (if you are at a high enough wave for them to be unlocked). Also increased the runes/gems repeat rewards…

    Patch notes
  2. Patch v11.45 (December 24)

    This patch reverses most of the nerfs from yesterday's v11.4 update. I miscalculated some things, and those nerfs hit players at a certain stage of the game way harder than I intended. Sorry about that! These changes should bring your…

    Patch notes
  3. Update v11.4 (December 23)

    New Content: New level milestones at levels 5000 and 6000. New synergies at ranks 500, 1000, and 1500. New combat styles at ranks 750 and 1250. Changes: Rebalanced several synergy bonuses. Some were getting out of control and ruining the…

    Patch notes
  4. Update v11.34 (December 17)

    Changes: The Supreme Rank Exp Rune was changed to "Progressive Rank Exp". The exp now increases with each new rune you discover. For example, rune #1 gives +10 exp, rune #2 gives +12 exp, rune #3 gives +14 exp … rune #25 gives +58 exp ……

    Patch notes
  5. Update v11.33 (December 9)

    New Content: More Attributes: Added several new mid-late game Rank Attributes to heroes (both personal and global). Heroes who are rank 450+ will get a free attribute respec to make use of these new upgrades. Changes: Removed the max level…

    Patch notes

November

  1. Update v11.3 (November 28)

    New Content: Wave Perks: Unlocked at wave 5000. With this new mechanic, you gain a new temporary boost for the current run after every 2000 waves. You will be given a selection of three boosts to choose from. The bonuses from these…

    Patch notes
  2. Patch v11.21 (November 16)

    Most of the big new content that was announced (robots, supreme runes, evolving spells, etc.) is still in the works, as these are huge new mechanics that require a ton of new UI and testing. So, unfortunately, today's update isn't anything…

    Patch notes

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