STEAMDB NEXUS

Steam app 3767740 · updated 12 Sep 2026, 20:18 UTC

Outhold

Outhold is a short, strategic incremental game that blends tower defense with a deep meta-progression. Experiment with builds and find overpowered synergies to defend the dwindling fires of Outhold.

Outhold Steam header artwork
Tellus GamesTellus Games
56playing now
6424-hour peak
956all-time peak
63average, last 30 days

The last 30 days

+1.6Gain+2.57%% gain126Peak

718 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0346810213613 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202667 peakFriday 14 August 202681 peakSaturday 15 August 202672 peakSunday 16 August 202691 peakMonday 17 August 202671 peakTuesday 18 August 202671 peakWednesday 19 August 202669 peakThursday 20 August 202661 peakFriday 21 August 202660 peakSaturday 22 August 202674 peakSunday 23 August 202670 peakMonday 24 August 202690 peakTuesday 25 August 2026115 peakWednesday 26 August 2026107 peakThursday 27 August 2026118 peakFriday 28 August 2026110 peakSaturday 29 August 2026116 peakSunday 30 August 2026126 peakMonday 31 August 202697 peakTuesday 01 September 2026104 peakWednesday 02 September 202692 peakThursday 03 September 2026103 peakFriday 04 September 202697 peakSaturday 05 September 2026117 peakSunday 06 September 2026109 peakMonday 07 September 2026103 peakTuesday 08 September 202669 peakWednesday 09 September 202657 peakThursday 10 September 202652 peakFriday 11 September 202657 peakSaturday 12 September 202664 peak
Daily peakEvery hourly sample

All time

10 months, December 2025 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

02585167741kDec 2025Jan 2026Feb 2026Mar 2026Apr 2026May 2026Jun 2026Jul 2026Aug 2026Sep 2026December 2025893 monthly peakJanuary 2026331 monthly peakFebruary 2026295 monthly peakMarch 2026956 monthly peakApril 2026132 monthly peakMay 2026783 monthly peakJune 2026187 monthly peakJuly 2026197 monthly peakAugust 2026126 monthly peakSeptember 2026117 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

053106160213July 2026August 2026September 2026October 2026July 2026197 peak — daily detail belowAugust 2026126 peak — hourly detail belowSeptember 2026117 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

05310616021301 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026158 peakThursday 02 July 2026158 peakFriday 03 July 2026148 peakSaturday 04 July 2026171 peakSunday 05 July 2026167 peakMonday 06 July 2026147 peakTuesday 07 July 2026168 peakWednesday 08 July 2026130 peakThursday 09 July 2026135 peakFriday 10 July 2026107 peakSaturday 11 July 2026135 peakSunday 12 July 2026197 peakMonday 13 July 2026168 peakTuesday 14 July 2026142 peakWednesday 15 July 2026148 peakThursday 16 July 2026130 peakFriday 17 July 2026135 peakSaturday 18 July 2026157 peakSunday 19 July 2026158 peakMonday 20 July 2026130 peakTuesday 21 July 2026135 peakWednesday 22 July 2026120 peakThursday 23 July 2026136 peakFriday 24 July 2026135 peakSaturday 25 July 2026136 peakSunday 26 July 2026122 peakMonday 27 July 202693 peakTuesday 28 July 202676 peakWednesday 29 July 202669 peakThursday 30 July 202675 peakFriday 31 July 202674 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 436 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

0346810213601 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202685 peakSunday 02 August 202679 peakMonday 03 August 202683 peakTuesday 04 August 202689 peakWednesday 05 August 202663 peakThursday 06 August 202668 peakFriday 07 August 202680 peakSaturday 08 August 202693 peakSunday 09 August 202688 peakMonday 10 August 202684 peakTuesday 11 August 202674 peakWednesday 12 August 202680 peakThursday 13 August 202668 peakFriday 14 August 202681 peakSaturday 15 August 202672 peakSunday 16 August 202691 peakMonday 17 August 202671 peakTuesday 18 August 202671 peakWednesday 19 August 202669 peakThursday 20 August 202661 peakFriday 21 August 202660 peakSaturday 22 August 202674 peakSunday 23 August 202670 peakMonday 24 August 202690 peakTuesday 25 August 2026115 peakWednesday 26 August 2026107 peakThursday 27 August 2026118 peakFriday 28 August 2026110 peakSaturday 29 August 2026116 peakSunday 30 August 2026126 peakMonday 31 August 202697 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 282 hourly samples. Each dip is a night. Weekends are shaded.

032639512601 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026104 peakWednesday 02 September 202692 peakThursday 03 September 2026103 peakFriday 04 September 202697 peakSaturday 05 September 2026117 peakSunday 06 September 2026109 peakMonday 07 September 2026103 peakTuesday 08 September 202669 peakWednesday 09 September 202657 peakThursday 10 September 202652 peakFriday 11 September 202657 peakSaturday 12 September 202664 peak

October 2026

Outhold was released on 12 Dec, 2025.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 20:18 UTC
App ID
3767740
Last updated
13 Apr 2026 build 22762131
Developer
Tellus Games
Publisher
Tellus Games
Release date
12 Dec, 2025
Platforms
WindowsmacOS
Download size
62 MB85 MB
Install size
148 MB238 MB
Genres
Casual, Simulation, Strategy
Game modes
Single-player
Controller support
Unknown
Achievements
15

Features & support

Steam features

Steam AchievementsMouse Only OptionSteam CloudSteam LeaderboardsFamily Sharing

Controllers & input

Accessibility

Camera ComfortCustom Volume ControlsPlayable without Timed InputSave Anytime

Popular tags

IncrementalTower DefenseStrategyMinimalistManagementRelaxingCasualArcadeShooterCombat2DColorfulSimulationSingleplayerRoguelikeTop-DownIdlerPuzzleCapitalismGreat Soundtrack
About this gameFull description from Steam
Outhold is a tower defense game with incremental-style meta-progression. It's intended to be a short and compact experience, offering around 4-5 hours of gameplay across 10 levels, with some additional endgame content for those who like min/maxing builds. Addictive game loop Start a run, see how far you get. Use your collected resources to buy upgrades and try again. Become powerful enough to obliterate everything coming against you. Deep upgrade tree Create unique builds that fit your playstyle. Experimentation is rewarded, and all upgrades can be refunded for free. Strategize Focus on upgrading just one specific tower, or find unique tower synergies. There are many ways to progress through Outhold, the choice is up to you.
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS3
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 64-bit only Processor: Intel Core i5 or AMD equivalent Memory: 4 GB RAM Graphics: GeForce GTX 1050 Storage: 1 GB available space

Recommended

Recommended: Requires a 64-bit processor and operating system

macOS

Minimum: OS: Monterey Processor: Apple M1 Memory: 4 MB RAM Storage: 1 GB available space Recommended:

Linux

Minimum: Recommended:
Supported languages13 languages
LanguageFull audio
English
French
Italian
German
Spanish - Spain
Japanese
Korean
Polish
Portuguese - Brazil
Russian
Simplified Chinese
Spanish - Latin America
Traditional Chinese

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

15 achievements in total.

Show selected achievements (may contain spoilers)
Beat the game!Achievement
SpeedsterAchievement
TacticianAchievement
StrategistAchievement
CommanderAchievement
MasterAchievement
Rough DayAchievement
One down!Achievement
What's this?Achievement
Challenge AcceptedAchievement

View all Steam achievements

DemosPlayable demos on Steam

34 developer announcements, May 2025 to Apr 2026 · times in UTC

April

  1. v1.1.8 - Bug Fixes

    Two small bug fixes:Fixed a bug where Star Tokens were being inadvertently awarded for completing Token Limit challenges.Fixed a bug where you could enter an Artifact Level before meeting the Star Token requirement.

    Patch notes
  2. v1.1.7

    Small bug fix update: Fixed an issue that would cause tower slots to disappear when trying to build a tower

    Patch notes

March

  1. Update v1.1.6 - Bug Fixes and Performance Improvements

    Here comes an update with some performance improvements and bug fixes:Updated the waves for the endless mode on level 2 to reduce sudden spikes in difficulty.The enemy pathing system has been rewritten. Enemies will now split more evenly…

    TellusGames
  2. Spring Sale!

    We're participating in the Steam Spring Sale, and Outhold will be 25% off for its entire duration. This is the perfect time to jump into the game if you've been waiting, and we recently expanded the game with more content!Two incrementals…

    TellusGames
  3. Update v1.1.5 - Unrestricted Endless

    New update! We've heard your feedback on wanting to play all levels on endless without any token limits, so we've added a mode for that now. You'll find a checkbox on endless levels 1-8 to play the unrestricted versions. We wanted to get…

    TellusGames
  4. Update v1.1.4 - Endless Balance

    It's been fun to see everyone enjoying the new endless mode, and completely breaking it in various ways! We've identified a couple issues that we wanted to address, so that towers don't completely outscale the difficulty of the enemies…

    TellusGames
  5. Outhold is Now Available on Mobile!

    Play Outhold on-the-go with the mobile version available as of today! The game features no in-app purchases or ads. It costs $3.99 and offers the same content as the Steam version (including the new content update), but customized to fit…

    TellusGames
  6. Update v1.1.3 - Endless Mode + Artifact Levels

    The game has been updated with more content! See our previous announcement for a look at the new Endless Mode and Artifact Levels: Full patch notes below: Added Endless mode, available after having reached the endgame.Added 5 Artifact…

    TellusGames
  7. 125k Copies Sold! Details About the Upcoming Content Patch

    We kind of missed our chance to do an announcement when we surpassed 100k copies sold, so we're doing one now instead at 125k! Thank you everyone for playing the game ❤️‍🔥As we mentioned in our previous post, a free content update is coming…

    TellusGames

February

  1. Mobile Version and New Content Coming on March 9th

    We have two exciting announcements to share with you!Outhold releases on Android and iOS on March 9thNew content for the game is coming on March 9th as well, on all platformsMobileThe mobile version of Outhold is releasing on March 9th, and…

    TellusGames

January

  1. Update v1.0.6 - Bug Fixes

    We are now back from our holiday break!We've pushed a small update with some minor bug fixes, see below: Fixed a UI layout issue affecting the settings screen in certain languagesFixed an issue where rewound enemies would sometimes get…

    TellusGames

December

  1. Update 1.0.5

    Small update from us to slightly adjust some things that got a little too overpowered with our latest update. Reduced the default frostfire slow effect on ice enchanted fire towers to 15% (down from 40%).Burn stacking now starts at 10%…

    Patch notes
  2. 50k copies sold! Future plans for Outhold

    It's now been exactly one week since we launched Outhold, and the response has been beyond what we could have ever expected. We're happy to announce that we've now sold 50,000 copies of the game! As we're closing in on the holidays and the…

    TellusGames
  3. Update v1.0.4 - Balance

    We've just pushed a new patch, bumping the version to 1.0.4. This update focuses on improving the balance in a number of areas that we've been getting feedback about. There are two issues that we're aiming to address with this update, as…

    TellusGames
  4. Update v1.0.3 - Bug Fixes

    Version 1.0.3 is out with mostly some smaller bug fixes:Fixed an issue where upgrade tooltips wouldn't update correctly to reflect their correct token costsFixed an issue where a token limit challenge would appear to be active in a level…

    Patch notes
  5. Update v1.0.2 - Endgame Balance

    Another patch is out now for Outhold! We've been hearing your feedback on the endgame content being too much of a puzzle and not allowing for a large variety of builds. To help address this, we've tuned down the difficulty of this content…

    TellusGames
  6. Removing the Speedrunner Achievement + 20k copies sold!

    Hi everyone! Quick update from us. Removing the Speedrunner achievementWe've heard your feedback on the Speedrunner achievement (complete the game in less than 2 hours) going against the spirit of incremental games. We understand that many…

    TellusGames
  7. Update v1.0.1

    First of all, a big thank you to everyone who purchased and played the game on our launch yesterday, it means the world to us to see so many of you enjoying what we've made. Outhold managed to make it into the New & Trending tab on the…

    TellusGames
  8. Outhold is out now!

    Outhold is officially out now!What started as a small prototype in April this year has now grown into a full-fledged game with 4-5+ hours of gameplay, a big skill tree to explore and powerful synergies to discover. We hope you'll have as…

    TellusGames
  9. Update v1.0.0

    Small demo update as we get ready for the full release on Friday:Increased cost of leveling up the Bank Tower to level 3Increased cost of building additional Bank Towers after the first oneAdded a settings option to always show the stats…

    Patch notes
  10. We've reached 30,000 wishlists!

    Outhold has reached 30,000 outstanding wishlists! We're very happy knowing that there are so many out there excitedly waiting for the release this Friday, we couldn't be more thrilled to soon get to share the full game with all of you. We…

    TellusGames
  11. Update v0.9.5 - Bug Fixes

    The demo has been updated to version 0.9.5. Changelog below: You can now hover the tokens in the top left of the upgrade tree to highlight upgrades of that type.Fixed an issue where you could level up towers with the shift keybind before…

    Patch notes

November

  1. Update v0.9.4 - Final Stretch

    The demo has been updated to version 0.9.4, adding in all of the balance improvements, polish and tweaks we've made as we have been working towards the full release on December 12.Here's a summary of the biggest changes included in this…

    TellusGames
  2. Outhold Releases on December 12th!

    We're happy to finally be ready to announce the release date and price for Outhold! The game will be releasing on Steam on Friday, December 12th 2025, priced at $6.99 and a 20% launch discount (= $5.60). We couldn't be more excited about…

    TellusGames

October

  1. Update v0.2.2 - Bug Fixes

    We've been doing a number of smaller hotfixes over the past few days to iron out some bugs going into this week's Next Fest. Here's the summary of those changes:You can now hold down the shift key in the upgrade tree to quickly add and…

    TellusGames
  2. Update v0.2.1 - Localization

    The demo has just been updated to version v0.2.1, removing the 20 000 token limit and adding localization for the following languages: French Italian German Spanish Japanese Korean Polish Portuguese (Brazil) Russian Simplified Chinese…

    TellusGames

September

  1. Update v0.2.0 - New Towers

    The demo has just been updated to version v0.2.0, introducing two new tower types (Fire and Lightning), tweaked colors and visuals, and rebalancing across the board. This update comes in preparation for the October Next Fest, which we will…

    TellusGames
  2. Update v0.1.2 - Bug Fixes

    Another small bug-fix patch: Fixed a bug where you were able to start level 3 before completing level 2Fixed a text formatting issue with the "Last Stand" upgrade

    Patch notes
  3. Update v0.1.1 - Bug Fixes

    Just a quick follow-up update on v0.1.0, fixing some bugs: The build challenge on level 2 should now be able to be completed The window size should not reset when opening the in-game menuBumped the maximum number of collectable basic tokens…

    Patch notes
  4. Update v0.1.0 - Rebalancing, new challenges and upgrades, leaderboards

    The demo has just been updated to version v0.1.0, which introduces a huge amount of new additions and changes. This includes a couple new challenges on the existing levels, a few new build archetypes (including a new tower), and redesigned…

    TellusGames

June

  1. Update v0.0.6 - Quality of Life Improvements + Balancing

    We've just uploaded version v0.0.6. This update adds a couple quality of life improvements, and balances a few of the upgrades and level difficulty. If you currently have a playthrough in progress, note that your current upgrades will be…

    TellusGames
  2. Update v0.0.5 - Performance Improvements

    The demo has been updated to version 0.0.5. This update focuses on performance improvements, and should hopefully address the issues many of you have been experiencing. Please let us know if the game still runs badly for you!

    Patch notes

May

  1. Demo is Live!

    Good news, the Outhold Demo is now live on Steam! You can find it here: https://store.steampowered.com/app/3781820/Outhold_Demo/ I hope you enjoy what we have to offer so far, and remember to leave a review on the demo!

    TellusGames
  2. Demo coming soon!

    Thank you everyone for the excitement you've shown about the game so far. We're currently in the process of getting the demo approved to be published on Steam. Make sure to wishlist the game and you'll get an email as soon as it is…

    TellusGames

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