STEAMDB NEXUS

Steam app 2773280 · updated 12 Sep 2026, 21:15 UTC

ANEURISM IV

A dystopian simulator where your choices shape a decaying city. Join other players to protect the metropolis from ruin, hasten its downfall, or simply work in the factories. With no set goals or rules, every action has consequences in a world teetering on the brink.

ANEURISM IV Steam header artwork
VellocetVellocet
39playing now
7024-hour peak
1,346all-time peak
51average, last 30 days

The last 30 days

−14.6Gain−22.13%% gain162Peak

718 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0448713117513 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202687 peakFriday 14 August 202685 peakSaturday 15 August 202688 peakSunday 16 August 202694 peakMonday 17 August 2026116 peakTuesday 18 August 202699 peakWednesday 19 August 2026133 peakThursday 20 August 2026121 peakFriday 21 August 2026101 peakSaturday 22 August 2026130 peakSunday 23 August 2026117 peakMonday 24 August 202694 peakTuesday 25 August 2026107 peakWednesday 26 August 202696 peakThursday 27 August 2026106 peakFriday 28 August 202670 peakSaturday 29 August 2026101 peakSunday 30 August 2026162 peakMonday 31 August 202684 peakTuesday 01 September 202685 peakWednesday 02 September 202675 peakThursday 03 September 202662 peakFriday 04 September 202665 peakSaturday 05 September 202653 peakSunday 06 September 202669 peakMonday 07 September 202675 peakTuesday 08 September 202694 peakWednesday 09 September 202697 peakThursday 10 September 202691 peakFriday 11 September 202666 peakSaturday 12 September 202670 peak
Daily peakEvery hourly sample

All time

19 months, March 2025 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

03637271k1kMar 2025Jun 2025Sep 2025Dec 2025Mar 2026Jun 2026Sep 2026March 20251,000 monthly peakApril 2025478 monthly peakMay 20251,346 monthly peakJune 2025874 monthly peakJuly 20251,121 monthly peakAugust 2025808 monthly peakSeptember 2025376 monthly peakOctober 20251,260 monthly peakNovember 2025346 monthly peakDecember 2025341 monthly peakJanuary 2026296 monthly peakFebruary 2026183 monthly peakMarch 2026428 monthly peakApril 2026221 monthly peakMay 2026147 monthly peakJune 2026143 monthly peakJuly 2026218 monthly peakAugust 2026162 monthly peakSeptember 202697 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

059118177235July 2026August 2026September 2026October 2026July 2026218 peak — daily detail belowAugust 2026162 peak — hourly detail belowSeptember 202697 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

05911817723501 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026132 peakThursday 02 July 2026118 peakFriday 03 July 2026116 peakSaturday 04 July 202697 peakSunday 05 July 2026101 peakMonday 06 July 2026104 peakTuesday 07 July 2026117 peakWednesday 08 July 2026161 peakThursday 09 July 2026175 peakFriday 10 July 2026127 peakSaturday 11 July 2026120 peakSunday 12 July 2026127 peakMonday 13 July 2026127 peakTuesday 14 July 2026119 peakWednesday 15 July 2026112 peakThursday 16 July 2026186 peakFriday 17 July 2026218 peakSaturday 18 July 2026173 peakSunday 19 July 2026173 peakMonday 20 July 2026173 peakTuesday 21 July 2026144 peakWednesday 22 July 2026119 peakThursday 23 July 2026119 peakFriday 24 July 2026139 peakSaturday 25 July 2026125 peakSunday 26 July 2026142 peakMonday 27 July 2026132 peakTuesday 28 July 2026165 peakWednesday 29 July 2026123 peakThursday 30 July 2026117 peakFriday 31 July 2026103 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 434 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

0448713117501 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026107 peakSunday 02 August 2026105 peakMonday 03 August 2026103 peakTuesday 04 August 2026113 peakWednesday 05 August 2026139 peakThursday 06 August 2026160 peakFriday 07 August 2026115 peakSaturday 08 August 2026154 peakSunday 09 August 2026121 peakMonday 10 August 2026131 peakTuesday 11 August 2026134 peakWednesday 12 August 2026118 peakThursday 13 August 2026141 peakFriday 14 August 202685 peakSaturday 15 August 202688 peakSunday 16 August 202694 peakMonday 17 August 2026116 peakTuesday 18 August 202699 peakWednesday 19 August 2026133 peakThursday 20 August 2026121 peakFriday 21 August 2026101 peakSaturday 22 August 2026130 peakSunday 23 August 2026117 peakMonday 24 August 202694 peakTuesday 25 August 2026107 peakWednesday 26 August 202696 peakThursday 27 August 2026106 peakFriday 28 August 202670 peakSaturday 29 August 2026101 peakSunday 30 August 2026162 peakMonday 31 August 202684 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 284 hourly samples. Each dip is a night. Weekends are shaded.

026527910501 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202685 peakWednesday 02 September 202675 peakThursday 03 September 202662 peakFriday 04 September 202665 peakSaturday 05 September 202653 peakSunday 06 September 202669 peakMonday 07 September 202675 peakTuesday 08 September 202694 peakWednesday 09 September 202697 peakThursday 10 September 202691 peakFriday 11 September 202666 peakSaturday 12 September 202670 peak

October 2026

ANEURISM IV was released on 11 Mar, 2025.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 21:15 UTC
App ID
2773280
Last updated
04 Aug 2026 build 24545387
Developer
Vellocet
Publisher
Vellocet
Release date
11 Mar, 2025
Platforms
WindowsmacOS
Download size
894 MB897 MB
Install size
1.09 GB1.08 GB
Genres
Action, RPG, Simulation
Game modes
Multi-player, PvP, Online PvP, LAN PvP
Controller support
Unknown

Features & support

Steam features

Controllers & input

Accessibility

Popular tags

Dystopian Immersive SimPsychological HorrorCraftingPvPRPGLife SimSandboxSurrealFPSSimulationMultiplayerSurvivalAtmosphericShooterDark HumorPhysicsOnline Co-OpPsychedelicSci-fi
About this gameFull description from Steam
Enter ANEURISM IV, a sprawling metropolis where the proletariat works without question and the air is thick with decay. As a Spirit—a spectral entity on the verge of becoming flesh and bone—you stand at a crossroads. The city is yours to influence, disrupt, or simply observe. With no set goals or rules, how you engage with this world is entirely up to you. From the hardworking Prole to the affluent Banker, each fate offers unique abilities, challenges, and ways to interact with the city and its inhabitants. Your choice defines your journey: Align with the Cortex to stabilize and protect the city. Join the Scumbags or Zealots to spread the Rot and sow chaos. Remain Neutral and immerse yourself in daily life, working in factories or exploring the city. An ever-present threat, the Rot visibly alters the city as it spreads. Roles like Liquidators and Scumbags are pivotal in either containing or exploiting this menace. If left unchecked, the Rot will consume everything, leading to the city's demise. A Living, Breathing City ANEURISM IV is a sandbox simulator first and foremost. The city reacts dynamically to player actions: Take Down the City: Collaborate with others to bring about the city's downfall and witness its reset. Protect the City: Work to maintain order and keep the Rot at bay. Live Your Life: Engage in everyday activities or carve out a unique path—it's your choice. Survival depends on your willingness to work. Earn credits by taking on various jobs—labour in factories, manage resources as a Prole, or manipulate finances as a Banker. These credits are your lifeline, allowing you to purchase necessities from shops, trade for valuable goods, or invest in property. No Rules, Only Consequences In ANEURISM IV, there are no rules dictating your actions. Every decision you make impacts the city and its inhabitants. Will you bring stability or chaos? The choice is yours. Key Features Total Freedom: No imposed objectives. Play your way. Dynamic Consequences: Every action influences the world around you. Multiplayer Interaction: Invite friends to join your world—collaborate, compete, or coexist. Survival Mechanics: Manage your nourishment and sanity in an oppressive, ever-changing environment. Activities Wait for rations Craft goods Rent property Listen to the radio Work in a factory Do laundry Earn credits Pay taxes Evade the Cortex for tax evasion Go insane Eat suspicious things
Content & age ratingsSteam content notice · 2 regional ratings

Content notice

This Game may contain content not appropriate for all ages. General Mature Content.

Regional ratings

DEJUS16Drogas ilícitas · Violência · Temas sensíveis
IGRS18Interaksi Daring · Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya · Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows 10 Processor: Intel Core i5-7400 CPU @ 3.00GHz Memory: 8 GB RAM Graphics: NVIDIA GForce GTX 1050 DirectX: Version 11 Network: Broadband Internet connection Storage: 2 GB available space

Recommended

macOS

Minimum: Requires an Apple processor OS: Big Sur 11 Processor: Apple M1 Memory: 8 GB RAM Graphics: 10-core GPU Network: Broadband Internet connection Storage: 2 GB available space
Supported languages6 languages
LanguageFull audio
English●
French
Czech
Russian
Portuguese - Brazil
Portuguese - Portugal

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers
AchievementsTotal count and selected achievements

50 developer announcements, Aug 2024 to Aug 2026 · times in UTC

August

  1. Version 19b.2

    Adjusted armory ranks for arbiter Sprint should drain all the way nowNeurostabilizer destruction/repair gives now gives 160% Fix muscle Ripper flash Potentially Fixed PTT not triggering in certain situationsLimitators should now be able to…

    Patch notes

July

  1. Version 19b: Return to Form

    Version 19b Welcome to a new era of Aneurism IV. A quick thank you to everyone who participated in the Open Preview and helped us test the update. Your time and effort were crucial in giving us what we needed to make this update the best it…

    Aaron | Vellocet
  2. Version 19b-Open-Preview-3

    Version 19b Preview 3 Changes Increased efficiency of repair kits Fixed cremator sprint audio bug Fixed Limitator spawning at Casino (Nightmare) Adjusted loot system (again) (much better this time) (hopefully) Swapped Arbiter and…

    Aaron | Vellocet
  3. Version 19b-Open-Preview-2

    A second preview has entered the station. Version 19b Preview 2 Changes Fixed ghost player bug (hopefully this time) Slightly increased fist range Adjusted filters Added a "Eye strain filter" setting in the calibration tab Improved…

    Aaron | Vellocet
  4. Version 19b-Open-Preview

    You've waited patiently. Now it's time to deliver. Aneurism IV 19b Open Preview is live. Patch notes will be released when Open Preview concludes and the main branch is updated. Give it a shot, see how it feels, and provide your feedback in…

    Aaron | Vellocet
  5. Progress Devlog & Upcoming 19b Preview (Flow Improvement)

    Dealernet Returns Dealernet has appeared once again on the terminals across Aneurism. It seems the Midnight Bloc is moving its operations slowly away from the public eye... Version 20 Update With these changes happening throughout the city…

    Aaron | Vellocet

April

  1. Version 19a: Stability First

    We’ve seen the feedback. A lot of you have been frustrated with bugs, inconsistency, and systems not working the way they should. Which is fair. This update is focused on fixing those problems first, while also giving some small scale…

    Aaron | Producer - Aneurism IV

March

  1. v19a-Preview3 Hotfix

    Quick Hotfix For Preview Branch. - Fixed tool claim booth - Added Smuggling Toolkit to Underground spawns Update your preview branch. Restart Steam if it's not updating.

    Patch notes
  2. OPEN PREVIEW - v19a-Preview2

    How to Join the Preview Right-click Aneurism IV in your Steam library → Properties → Betas → select the public-preview branch. Restart Steam if the branch does not appear. v19a Preview 2 This build focuses on stability. Aside from…

    Aaron | Producer - Aneurism IV
  3. Metalworks, Workzones, and Flow Issues

    Status Update Our current priority is stability for v19a. We’re addressing a large number of bugs before pushing further gameplay changes or new content. We’re also reviewing broader progression and feedback loops tied to gameplay systems…

    Aaron | Producer - Aneurism IV
  4. The First Anniversary Update

    If you’re reading this, you’ve probably been very patient waiting for an update… and the good news is: we’ve actually got some good news for you.One year ago, the nightmare began when ANEURISM IV opened its gates to the grand public. What…

    vellocet

December

  1. Version 18: Christmas

    AdditionsAdded Stealing mechanic (yes it also works on rations, and yes you can kill thieves without penalty) Added RP animations (Bound to F1)Added Christmas joy Added voice chat volume slider to settingsAdded FOV slider to settings…

    vNate

November

  1. Version 17c

    Good evening fellow aneurites! We come to you this evening with a very small but very important patch. Yes, sometimes the most boring patches take the most time...On the bright side, this will make relayed servers great once more.We'd also…

    Patch notes

October

  1. Version 17b

    ChangelogAdditions\ Gave the Dealer a radio to communicate with scumbagsAdded waypoints to NeurostabilizersImprovementsSepsis now deals damage proportionate to max healthDarkness can only come every 30 minutesSignals can only rot if all…

    Patch notes
  2. Version 17a

    ChangelogAdditionsAdded Dewormer which spawns in underground loot nodes to aid the parasite epidemicAdded mine undergroundImprovementsImproved postprocessing effectsImproved lightingDecreased property prices (includes commercial and…

    Patch notes
  3. MISERY

    Are you ready to suffer like never before?Because for the last few months, we've been suffering around the clock to bring you the biggest update since ANEURISM IV opened its gates in March. New jobs, new cosmetics, new weapons, and tons of…

    vellocet

September

  1. Version 16c: Evil One Returns

    Citizens of ANEURISM IV! Take a moment to enjoy the Cortex's latest propaganda piece courtesy the very talented Fistoos.We return earlier than expected with a simple housekeeping update, which suddenly turned into a slightly more…

    vellocet

August

  1. Version 16b

    Citizens of ANEURISM IV, we present to you version 16b!ChangelogNew featuresAdded 7 new cosmeticsAdded global chat (/// prefix) which is disabled by default and can be enabled on community serversAdded radio chat (// prefix) as an…

    vellocet
  2. What's happening to ANEURISM IV?

    Hello citizens,It's been a while since the last announcement... and that’s because the Vellocet crew has been heads-down, working like maniacs on a ton of new stuff!We’ve always prided ourselves on transparency with the team, so here’s a…

    Sleggie
  3. Version 16a: Patchnotes

    Improvements and Additions Food stands are now persistent through restarts Credits gained from paystations are now persistent through restarts Owners/Managers of a shop may now send credits to their ATM for paycheck redemption and…

    Patch notes
  4. Version 16: The Midnight Update

    The Midnight UpdateCitizens of ANEURISM IV, have you heard of the Midnight Bloc? They've just settled in ANEURISM IV and have revolutionized business as we know it.Heads‑Up on what’s nextVersion 16 is the opening move in Aneurism’s biggest…

    Sleggie

June

  1. Version 15c - Proud Worker's Patch

    Proletariates, the Cortex has approved this message for immediate transmission. Standby for broadcast. Hey guys, our lead developer is away for a while and so new content is going to be cooking for a little longer. In lieu, Vellocet…

    AyAyRon
  2. Version 15a

    New ContentAdded second forge in P.L.F. Metalworks 1.ImprovementsAdded proportional/scaled contribution rewards at loading bays.Lightmap improvements.Resource node spawn points are now higher.Nerfed Bile Binty firerate.Bug FixesFixed…

    Patch notes
  3. Version 15: The First Industrial Update

    Greetings citizens of ANEURISM IVWe are excited to announce a monumental update, one that will restore balance and order to the world of ANEURISM IV. We all know that work is reward, so it is with great anticipation that we present to you…

    Sleggie
  4. We're Back.

    Proletariats, welcome back. Very simple announcement to keep our steam community up to speed- Attacks have halted, and we are going to be undergoing investigations into these bad actors and malicious attackers (butthurt cheaters). Servers…

    AyAyRon
  5. On The Subject of Server Issues.

    {STEAM_CLAN_IMAGE}/44970972/5a2b0096b5da6a4851e0a81ca9f3c235c50776b4.png Good evening, Proletariats. We've given a lot of information on our discord about the recent problems, but we'd like to address them here to our community that may not…

    AyAyRon
  6. Version 14d

    Citizens of ANEURISM IV! This may look like a routine update, but don’t be fooled. While we’re always working on fresh content behind the scenes, stability remains our top priority. What seems small on the surface is actually a big step…

    Sleggie

May

  1. Version 14c

    Greetings proud workers. For the past few weeks, we've been working on lots of new content. Many have asked for a roadmap, but the truth is we don't know when what is coming. All we know is that a lot of good stuff is coming — from the…

    Sleggie
  2. Version 14a

    Greetings citizens of ANEURISM IV. We bring to you today a super tiny but important patch. Bug fixes Update Steamworks for better Proton & Windows support. This in theory should solve the empty server browser issue. Attempted to fix rare…

    Patch notes
  3. Version 14: Rotten Update

    Citizens of ANEURISM IV, stay alert. The Cortex has seen a critical surge in rot levels. Unfortunately, the Rotter's Update took a bit longer than expected. It turns out that a few of the "developers" got sick, and one was even transformed…

    Sleggie

April

  1. Version 13b

    Bug Fixes Fixed issue where some players would get disconnected randomly. Fixed Corpsman spawning with incorrect pants. Fixed stacked postprocessing effects.

    Patch notes
  2. Version 13a

    New Content Added a new cosmetic: Hemobottoms. Added new Scum Chests to the underground. Added a "Sense" status bar to track progress to next anamnecyte. Added Combat Juice to Cortex armory. Improvements Adjusted Scumbag filter and Corpsman…

    Sleggie
  3. Version 13: Fabric of Society Update

    The Fabric of Society update introduces a cosmetic system with 45 new garments to drape over your hollowed-out husk—because if society’s crumbling, you might as well look decent on the way down, right? More importantly, we’ve finally solved…

    Sleggie

March

  1. Version 12d

    Bug Fixes Fixed server browser occasionally not responding. Fixed ragdoll forces not applying on death. Fixed incinerator not despawning bodies. Fixed transition and connection related bugs. Fixed connecting to passworded servers. Fixed…

    Patch notes
  2. Version 12c: More networking optimizations!

    Citizens of ANEURISM IV, We return with another essential patch! Though this update won't magically resolve all the netcode woes we've been battling, it's crucial for us to push out incremental improvements and fixes as quickly as we can.…

    Sleggie
  3. Version 12b

    Bug Fixes Fixed players not being able to join certain servers. Fixed a bug where players couldn't respawn. Fixed warplanes not showing for late joiners. Improvements Optimized all entities by lowering the update rate of identifiers.…

    Sleggie
  4. Version 12a

    Citizens of ANEURISM IV, we bring to you a small patch. For all those experiencing latency issues, we are continuing to work very hard on getting them resolved as soon as possible. Thank you for your patience. Bug Fixes Fixed health-related…

    Patch notes
  5. Version 12: The Moonshiner Update

    New Content Added a new job: the distillery. Added alcohol. Added cult hideout. Added two new tunnels connecting the greenhouses to the club. Added a supplier to metalworks so citizens with good karma can obtain a pipe. Added new muzzle…

    Sleggie
  6. Spring Roadmap - We're hard at work!

    Citizens of ANEURISM IV, The Consul is thrilled to witness the excitement and enthusiasm you've shown for ANEURISM IV! We, the proud workers behind this unique project—the dev team—are deeply grateful for your continued interest and…

    Sleggie
  7. Version 11c

    Citizens of ANEURISM IV, the first patch is already here. Thank you to everyone for sharing your feedback and alerting us of all the pesky little bugs that still need fixing. As we work on the next major content update, we couldn't stop…

    Patch notes
  8. The work starts now!

    Citizens of ANEURISM IV, heed the voice of the Cortex! We’re thrilled to see so many of you diving deep into the world of ANEURISM IV. Your excitement fuels our passion, and we're eager to enhance your experience further. Thanks to your…

    Sleggie
  9. Version 11

    New Content Added new weapon: Lung Puncher. Added new weapon: Kidney Splitter. Added new fate: Sanitar. Added wartime event. Redesigned wartime factory. Added advanced gun parts. Added many new telescreen broadcasts. Updated the memorial to…

    Sleggie
  10. Version 10

    We'd like to thank those who helped us build and test this update. It wouldn't have been possible without you! Added Added logging to the admin menu (deaths, fate changes, connections, etc) Holding left control and clicking on a player's…

    Sleggie

February

  1. The Community Update - Version 9

    Added Added server location flags (manually configurable). Added admin menu. Added optional report system for community server management. Added ranks for community server organization. Added "^" keyword for targeting self when using…

    Sleggie
  2. The Underground Update - Version 8

    Added More curse images and sounds Vault doors to access the underground A new craftable item: the hijacker (antagonists only) Localization for Czech, French, and Russian (50% complete) A minimum number of players threshold to rot the game…

    Sleggie

December

  1. V5 Update

    Remade the entire map. Added more properties. Added more underground entrances. Added more soundscapes, ambience, and reverb zones. Merged all sectors together and removed the metro. Improved light probes for better lighting of non-static…

    Sleggie

October

  1. Gameplay Update - August 2024

    Proletariats, the Cortex has issued an immediate change to the isolation status of our district. Standby for transmission. Hello! Thank you for your patience, once again, we're back with some more updates to provide as part of v0.3.6, we're…

    AyAyRon
  2. Major Update - October 2024

    New features Industrial sector. Server-side handling of movement. Community servers. Audio occlusion. Ration factory. Greenhouses. New Cortex indication UI. Metro/transit pass. Lighters for Scumbags and Zealots. Skull sterling currency.…

    Sleggie

September

  1. Gameplay Update - August 2024

    Proletariats, the Cortex has issued an immediate change to the isolation status of our district. Standby for transmission. Hello! Thank you for your patience, once again, we're back with some more updates to provide as part of v0.3.6, we're…

    AyAyRon

August

  1. Gameplay Update - August 2024

    Proletariats, the Cortex has issued an immediate change to the isolation status of our district. Standby for transmission. Hello everyone! We're back with some more updates to provide as part of v0.3.5, we're very excited to share these…

    AyAyRon

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