STEAMDB NEXUS

Steam app 1326470 · updated 11 Oct 2026, 14:16 UTC

Sons Of The Forest

Sent to find a missing billionaire on a remote island, you find yourself in a cannibal-infested hellscape. Craft, build, and struggle to survive, alone or with friends, in this terrifying new open-world survival horror simulator.

Sons Of The Forest Steam header artwork
Endnight Games LtdNewnight
13,915playing now
13,91524-hour peak
411,804all-time peak
8,991average, last 30 days

The last 30 days

−265.1Gain−2.86%% gain26,222Peak

718 hourly samples, with the daily peak drawn over them. Weekends are shaded.

07k14k21k28k16 Sep21 Sep26 Sep01 Oct06 Oct11 Oct16 OctWednesday 16 September 202610,179 peakThursday 17 September 202610,494 peakFriday 18 September 202611,160 peakSaturday 19 September 202612,244 peakSunday 20 September 202613,584 peakMonday 21 September 20269,275 peakTuesday 22 September 20269,013 peakWednesday 23 September 20268,216 peakThursday 24 September 20268,707 peakFriday 25 September 20268,852 peakSaturday 26 September 202610,618 peakSunday 27 September 202611,255 peakMonday 28 September 20268,021 peakTuesday 29 September 20267,668 peakWednesday 30 September 20267,657 peakThursday 01 October 20268,538 peakFriday 02 October 202615,662 peakSaturday 03 October 202621,258 peakSunday 04 October 202626,222 peakMonday 05 October 202620,914 peakTuesday 06 October 202621,738 peakWednesday 07 October 202622,707 peakThursday 08 October 202625,233 peakFriday 09 October 202624,929 peakSaturday 10 October 202626,086 peakSunday 11 October 202624,903 peakMonday 12 October 202617,850 peakTuesday 13 October 202616,339 peakWednesday 14 October 202615,219 peakThursday 15 October 202613,228 peakFriday 16 October 202613,915 peak
Daily peakEvery hourly sample

All time

45 months, February 2023 to October 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0111k222k334k445kFeb 2023Sep 2023Apr 2024Nov 2024Jun 2025Jan 2026Aug 2026February 2023411,804 monthly peakMarch 2023198,477 monthly peakApril 202334,781 monthly peakMay 202314,888 monthly peakJune 202314,020 monthly peakJuly 202320,007 monthly peakAugust 202313,079 monthly peakSeptember 202311,412 monthly peakOctober 202317,680 monthly peakNovember 202317,207 monthly peakDecember 202316,612 monthly peakJanuary 202417,076 monthly peakFebruary 202453,964 monthly peakMarch 202444,096 monthly peakApril 202420,005 monthly peakMay 202415,417 monthly peakJune 202421,486 monthly peakJuly 202418,357 monthly peakAugust 202413,890 monthly peakSeptember 202412,111 monthly peakOctober 202437,959 monthly peakNovember 202453,531 monthly peakDecember 202444,166 monthly peakJanuary 202544,610 monthly peakFebruary 202520,587 monthly peakMarch 202534,881 monthly peakApril 202539,476 monthly peakMay 202513,846 monthly peakJune 202549,540 monthly peakJuly 202554,093 monthly peakAugust 202516,083 monthly peakSeptember 202525,066 monthly peakOctober 202564,999 monthly peakNovember 202566,403 monthly peakDecember 202557,449 monthly peakJanuary 202652,734 monthly peakFebruary 202617,904 monthly peakMarch 202643,147 monthly peakApril 202621,477 monthly peakMay 202611,111 monthly peakJune 202639,638 monthly peakJuly 202636,422 monthly peakAugust 202612,225 monthly peakSeptember 202629,825 monthly peakOctober 202626,222 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

010k20k30k39kJuly 2026August 2026September 2026October 2026July 202636,422 peak — daily detail belowAugust 202612,225 peak — daily detail belowSeptember 202629,825 peak — hourly detail belowOctober 202626,222 peak — hourly detail below
Monthly peakHas finer data

July 2026

14 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

010k20k30k39k01 Jul20 Jul22 Jul24 Jul26 Jul28 Jul30 JulWednesday 01 July 202636,422 peakSunday 19 July 202618,193 peakMonday 20 July 202613,816 peakTuesday 21 July 202613,576 peakWednesday 22 July 202612,755 peakThursday 23 July 202612,343 peakFriday 24 July 202612,026 peakSaturday 25 July 202613,509 peakSunday 26 July 202614,667 peakMonday 27 July 202611,921 peakTuesday 28 July 202611,154 peakWednesday 29 July 202610,339 peakThursday 30 July 20269,917 peakFriday 31 July 202610,018 peak

August 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

03k7k10k13k01 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202611,314 peakSunday 02 August 202612,225 peakMonday 03 August 20269,693 peakTuesday 04 August 20269,576 peakWednesday 05 August 20269,090 peakThursday 06 August 20268,919 peakFriday 07 August 20269,122 peakSaturday 08 August 20269,707 peakSunday 09 August 202610,688 peakMonday 10 August 20268,679 peakTuesday 11 August 20268,412 peakWednesday 12 August 20267,922 peakThursday 13 August 20267,946 peakFriday 14 August 20268,036 peakSaturday 15 August 20269,246 peakSunday 16 August 202610,577 peakMonday 17 August 20268,732 peakTuesday 18 August 20268,254 peakWednesday 19 August 20268,171 peakThursday 20 August 20267,913 peakFriday 21 August 20268,131 peakSaturday 22 August 20269,375 peakSunday 23 August 202610,359 peakMonday 24 August 20268,459 peakTuesday 25 August 20268,225 peakWednesday 26 August 20267,834 peakThursday 27 August 20267,782 peakFriday 28 August 20268,074 peakSaturday 29 August 20269,237 peakSunday 30 August 202610,559 peakMonday 31 August 20268,640 peak

September 2026

30 days as the curve, each the highest figure that day. Behind it, 344 hourly samples from 16 Sep, which is as far back as the source keeps every hour. Weekends are shaded.

08k16k24k32k01 Sep06 Sep11 Sep16 Sep21 Sep26 SepTuesday 01 September 202614,509 peakWednesday 02 September 202618,162 peakThursday 03 September 202620,026 peakFriday 04 September 202621,413 peakSaturday 05 September 202625,819 peakSunday 06 September 202629,825 peakMonday 07 September 202625,512 peakTuesday 08 September 202621,900 peakWednesday 09 September 202618,793 peakThursday 10 September 202616,850 peakFriday 11 September 202616,652 peakSaturday 12 September 202618,309 peakSunday 13 September 202618,575 peakMonday 14 September 202612,478 peakTuesday 15 September 202611,438 peakWednesday 16 September 202610,657 peakThursday 17 September 202610,494 peakFriday 18 September 202611,160 peakSaturday 19 September 202612,244 peakSunday 20 September 202613,584 peakMonday 21 September 20269,275 peakTuesday 22 September 20269,013 peakWednesday 23 September 20268,216 peakThursday 24 September 20268,707 peakFriday 25 September 20268,852 peakSaturday 26 September 202610,618 peakSunday 27 September 202611,255 peakMonday 28 September 20268,021 peakTuesday 29 September 20267,668 peakWednesday 30 September 20267,657 peak

October 2026

16 days as the curve, each the highest figure that day. Behind it, 374 hourly samples. Each dip is a night. Weekends are shaded.

07k14k21k28k01 Oct03 Oct05 Oct07 Oct09 Oct11 Oct13 Oct15 OctThursday 01 October 20268,538 peakFriday 02 October 202615,662 peakSaturday 03 October 202621,258 peakSunday 04 October 202626,222 peakMonday 05 October 202620,914 peakTuesday 06 October 202621,738 peakWednesday 07 October 202622,707 peakThursday 08 October 202625,233 peakFriday 09 October 202624,929 peakSaturday 10 October 202626,086 peakSunday 11 October 202624,903 peakMonday 12 October 202617,850 peakTuesday 13 October 202616,339 peakWednesday 14 October 202615,219 peakThursday 15 October 202613,228 peakFriday 16 October 202613,915 peak
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 11 Oct 2026, 14:16 UTC
App ID
1326470
Last updated
03 Oct 2025 build 20228174
Update pace
Quiet no update while we have been watching · 0 in 34 days watched
Developer
Endnight Games Ltd
Publisher
Newnight
Release date
Feb 22, 2024
Platforms
Windows
Download size
9.84 GB
Install size
14.89 GB
Genres
Action, Adventure, Indie, Simulation
Game modes
Single-player, Multi-player, Co-op, Online Co-op
Controller support
Full
Achievements
32

Features & support

Steam features

Steam AchievementsSteam CloudFamily Sharing

Controllers & input

Full controller supportDualShock Controller SupportDualSense Controller Support

Accessibility

Popular tags

SurvivalOpen WorldMultiplayerCo-opSurvival HorrorBase BuildingHorrorCraftingBuildingFirst-PersonExplorationAdventureSingleplayerAtmosphericSandboxAction-AdventureActionSimulationImmersive SimVR
About this gameFull description from Steam
An entirely new experience from the makers of the ‘The Forest’ Sent to find a missing billionaire on a remote island, you find yourself in a cannibal-infested hellscape. Craft, build, and struggle to survive, alone or with friends, in this terrifying new open-world survival horror simulator. A Survival Horror Simulator Experience complete freedom to tackle the world how you want. You decide what you do, where to go and how best to survive. There are no NPC's barking orders at you or giving you missions you don't want to do. You give the orders, you choose what happens next. Fight Demons Enter a world where nowhere is safe and fight against a range of mutated creatures, some who are almost human like, and others who are like nothing you have ever seen before. Armed with pistols, axes, stun batons and more, protect yourself and those you care for. Build and Craft Feel every interaction; Break sticks to make fires. Use an axe to cut out windows and floors. Build a small cabin, or a sea-side compound, the choice is yours. Changing Seasons Pluck fresh salmon directly from streams in spring and summer. Collect and store meat for the cold winter months. You're not alone on this island, so as winter rolls in and food and resources become scarce you won't be the only one looking for a meal. Co-op Gameplay Survive alone, or with friends. Share items and work together to build defenses. Bring back-up to explore above and below ground.
Content & age ratingsSteam content notice · 3 regional ratings

Content notice

Sons Of The Forest contains intense violence, blood and gore, as well as horror themes and occasional nudity.

Regional ratings

DEJUS16Violência Extrema
IGRSBANNEDInteraksi Daring · Horor · Kekerasan
STEAM AUSTRALIAR18High Impact Violence · Nudity · Horror Themes
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: 64-bit Windows 10 Processor: INTEL CORE I5-8400 or AMD RYZEN 3 3300X Memory: 12 GB RAM Graphics: NVIDIA GeForce GTX 1060 3GB or AMD Radeon RX 570 4GB DirectX: Version 11 Storage: 20 GB available space Additional Notes: SSD (Preferred)

Recommended

Recommended: Requires a 64-bit processor and operating system OS: 64-bit Windows 10 Processor: INTEL CORE I7-8700K or AMD RYZEN 5 3600X Memory: 16 GB RAM Graphics: NVIDIA GeForce 1080Ti or AMD Radeon RX 5700 XT DirectX: Version 11 Storage: 20 GB available space Additional Notes: SSD (Preferred)

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages16 languages
LanguageFull audio
English●
French
Italian
German
Spanish - Spain
Czech
Finnish
Japanese
Korean
Polish
Portuguese - Brazil
Russian
Simplified Chinese
Swedish
Traditional Chinese
Turkish

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

32 achievements in total.

Show selected achievements (may contain spoilers)
THIS CAN’T BE HEALTHYHidden achievement
DYNAMOHidden achievement
COLLECTORHidden achievement
1%Hidden achievement
FOODIEHidden achievement
SURVIVORHidden achievement
WHAT COULD GO WRONGHidden achievement
THIS PLACE ISN’T SO BADHidden achievement
NEVER GOING HOMEHidden achievement
TRUSTEDHidden achievement

View all Steam achievements

50 developer announcements, Jun 2023 to Oct 2025 · times in UTC

October

  1. Unity security update

    Hey everyone, Due to a Unity engine security issue outlined here: https://unity.com/security/sept-2025-01/remediation we’ve updated the UnityPlayer.dll file for the following titles: Sons of the Forest Sons of the Forest Dedicated Server…

    Patch notes

January

  1. Hotfix

    Hey Everyone, Here is another small hotfix for last weeks raft patch. Fixed issue where Structures built at centerpoint of raft could prevent raft from moving correctly As always, please continue to post your bug reports and feedback in the…

    Patch notes
  2. Hotfix

    Hey Everyone, Here is a small hotfix for last weeks raft patch. Fixed issue that could occur with overlapping structures being linked incorrectly causing them to be missing on clients or impossible to dismantle. As always, please continue…

    Patch notes
  3. Rafts, Defensive Wall Blueprints, Fixes, Improvements and more

    Hey Everyone, This patch adds 3 buildable rafts along with a mooring post. Additionally there are new buildable holders for the KnightV and the hang glider. We also added a procedural defensive wall placement system so you can now just draw…

    Dishmink

June

  1. Hotfix

    Hey Everyone, Here are a few more fixes for some issues that have come up recently. Modified custom settings for health and stamina regeneration: there are now two options to control the base regeneration rate and regeneration rate when…

    Patch notes

May

  1. Hotfix

    Hey Everyone, Here are a few more fixes for some issues that have come up recently. As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub Fixes Fixed chainsaw revved audio stuck on for…

    Patch notes
  2. Hotfix

    Hey Everyone, Here is another hotfix for an issue that came up in Monday’s patch release Fixed issue where log sled could get into a bad state when holding stones As always, please continue to post your bug reports and feedback in the…

    Patch notes
  3. Hotfix

    Hey Everyone, Here is a hotfix for some issues that came up in yesterday's patch release. Fixed a case where player could get stuck for a few seconds when placing floor planks in a structure Fixed an issue where cutting windows with axe…

    Patch notes
  4. Small Patch

    Hey everyone, Here’s a small patch focused mostly on bug fixing. As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub Improvements Rabbits can now be electrocuted with the stun gun…

    Patch notes

April

  1. Small Patch

    Hey everyone, Here’s a small patch that adds a new skunk animal type, the ability to catch, hold and breed rabbits and some small fixes and improvements. As always, please continue to post your bug reports and feedback in the Discussions…

    Patch notes

March

  1. Small Patch

    Hey everyone, This patch gives Kelvin the ability to get into golf carts, allows players to create a new armor type, and adds improvements to the auto foundation snapping system. There are also some additional fixes and improvements, listed…

    Patch notes
  2. Hotfix

    Hey everyone, Here is another hotfix, fixing some issues that have come up recently. Reduced volume of bat audio Fix for locked inputs after quitting to main menu in golf cart Re-enabled AddCharacter, AddPrefab and Goto commands Fixes for…

    Patch notes

February

  1. Hotfix

    Hey Everyone, Here is a small hotfix. Fixed a visual issue that would cause screen artifacts near the landed helicopter. As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

    Patch notes
  2. Hotfix

    Hey Everyone, Here is a small hotfix fixing some issues that have come up recently. Fixed some new achievements not triggering correctly Fixed some additional issues with head trophies visuals not matching for late joining clients Fixed a…

    Patch notes
  3. Hotfix

    Hey Everyone, Here is a small hotfix fixing some issues that have come up over the last few days. Fixed issue with rope interaction breaking after using a short rope. Fixed bug with binding for new actions not working after update. Added…

    Patch notes
  4. Hotfix

    Hey Everyone, Here is another small hotfix. Fixed an issue where some GPU’s could get stuck on loading a new or saved game. As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

    Patch notes
  5. Hotfix

    Hey Everyone, Here is a small hotfix for some issues that came up in yesterdays release. Fixed issue where you could get into a broken state pick up a log while entering water with specific timing Fixed Artifact UI counts not being show in…

    Patch notes
  6. v1.0

    Hey Everyone, Today is our 1.0 Release of Sons Of The Forest. We are super excited for you guys to play all the new additions, changes and fixes. If you have an older save game it will still work, but we recommend starting a fresh save if…

    Dishmink

December

  1. Hotfix

    Hey everyone, Here are a couple small fixes to some visual issues that have come up recently. Fixed weapons not getting bloody or if already bloody not getting cleaned off in rain/water Fixed missing forest fluff particle visuals As always…

    Patch notes
  2. Hotfix

    Hey everyone, Here are some fixes for few issues that have come up recently. Rolled back unity to version in last weeks patch 15 release to fix various issues (should also fix mods not working) Fixed light visuals breaking when too many are…

    Patch notes
  3. Hotfix

    Hey everyone, Here’s another small fix for last weeks patch release. Fixed some tree types not correctly switching to current season As always, please continue to post your bug reports and feedback in the Discussions area of the Community…

    Patch notes
  4. Hotfix

    Hey everyone, Here is a small update with some balance tweaks and some fixes. Updated unity version Rebalanced Hydration, fullness, and Health values for consumable items for regular and hard survival Increased Armor health for all armor…

    Patch notes
  5. Hotfix

    Hey everyone, Here are some more small fixes to yesterdays patch release Fixed Virginia not correctly targeting enemies Lowered volume of bird audio Fixed issue with lakes not always freezing on load in winter Fixed story pages listing…

    Patch notes
  6. Hotfix

    Hey everyone, Here are some small fixes to yesterdays patch release Fixed log sled contents not activating in some cases in multiplayer games Fixed errors when holding decayed head in multiplayer Fixed resolution on wave splashes As always…

    Patch notes

November

  1. Patch 15 -Weapon holders, New cannibal type, Kelvin actions, New outfit and more

    Hey Everyone, This patch gives Kelvin 3 new commands; repair structures, sharpen defensive walls and maintain base. If you ask him to maintain your base he will fill all holders to capacity, complete any in progress structures, repair…

    Dishmink
  2. Release Update

    Hey Everyone, Today we are announcing that Sons Of The Forest v1.0 will release February 22, 2024 after 1 year in Early Access. We are also excited to announce Shawn Ashmore has joined the cast and will be voicing Timmy as we expand his…

    Dishmink
  3. Hotfix

    Hey everyone, Here is a small hotfix for some issues that came up in yesterday’s patch Fixed issue with spear storage where you could add more spears than were visible Fixed textures on held story item when held by another player in…

    Patch notes
  4. Hotfix

    Hey everyone, Here is a small fix for some issues that came up in today's patch Fixed story pages object in inventory not showing up in old saves Fixed game switching to fullscreen for a moment when starting game if set to windowed As…

    Patch notes
  5. Patch 14 - Arrow upgrades, new blueprints, new cave and more

    Hey everyone, This patch adds a new small cave along with the second to last ??? findable item. We also added the ability to craft explosive, fire, shock and poison arrows. Along with this, there are 5 new findable blueprints in the world…

    Dishmink

October

  1. Hotfix

    Hey Everyone, Here is another small hotfix for some issues that came up in last weeks patch Fixed some unique items reappearing when already owned Fixed some issues with planks in cave B not being disabled correctly Fixed breaking some…

    Patch notes
  2. Hotfix

    Hey Everyone, Here is a small hotfix for some issues that came up in today's patch Fixed some issues with Z-fighting in book Fixed placing convex corner tarp on beams directly on the ground not working Improved visibility of light leading…

    Patch notes
  3. Patch 13 - Tarp walls, Cave additions, new blueprints and more

    Hey everyone, This patch re-works Cave D (the gold armor/rifle cave) adding a bunch of cool additions and some big surprises. We also added a new extension to cave B (the rope gun cave) two new ??? items, and 3 new findable blueprints.…

    Dishmink
  4. Hotfix

    Hey everyone, Here are some small fixes for controllers Virtual keyboard will now be accessible via controller when setting server name or naming a save game (Steam Big Picture mode) Fixed steam overlay not blocking game inputs when open…

    Patch notes

September

  1. Hotfix

    Hey Everyone, Here is a small hotfix for an issue that came up in today's patch Fixed issues with some storage holders not working for clients in multiplayer games As always, please continue to post your bug reports and feedback in the…

    Patch notes
  2. Patch 12 - New cave, Pick axe, solafite mining, new buildables and more

    Hey everyone, This patch adds a new cave that contains a pick axe. The pick axe can be used to mine the Solafite mineral found in caves. This material can be used with one of the new buildable structures we’ve added. We also added the…

    Dishmink
  3. Patch 12 update

    Hey Everyone, Todays planned patch will release early tomorrow instead of today due to some last minute issues. The team at endnight

    Dishmink
  4. Hotfix

    Hey Everyone, Here are some small fixes for yesterdays patch release: Fixed missing music in the gold room cutscene if you have high sentiment with Virginia Fixed some issues with distant cliff meshes Fixed new cannibal types not working…

    Patch notes
  5. Patch 11 - Spear cannibals, electricity improvements, new cutscene and more

    Hey everyone, For this patch we have revised the electricity system, adding a new battery pickup that is needed to keep things running at night and added a limit to the amount of items that can be powered from a single source before your…

    Dishmink
  6. Hotfix

    Hey Everyone, Here is a small hotfix for some issues that came up in yesterdays patch Fixed stone audio and gold room music not being affected by volume sliders Fixed dlss setting not working in Turkish language Fixed some localization…

    Patch notes

August

  1. Hotfix

    Hey Everyone, Here is a small hotfix for an issue that came up in today's patch Fixed bush and tree billboards not properly disabling after they are cut down. As always, please continue to post your bug reports and feedback in the…

    Patch notes
  2. Patch 10 - Building improvements, Holosprings video, gold room changes and more

    Hey Everyone, This patch adds a new introduction video for guests at Holosprings, which can be viewed in the screening room of entertainment bunker. We also re-worked the gold room cutscene adding effects, lighting, new audio and extra…

    Dishmink
  3. Patch 09- Placeable radio, new trap, new cannibal type and lots of fixes

    Hey Everyone, This patch fixes a bunch of bugs, adds a new large female cannibal type, a returning end game creature and you can now place radios after picking them up. We also added a new alarm radio trap so you can be alerted when enemies…

    Dishmink

July

  1. Hotfix

    Hey everyone, Here are some more small fixes for last weeks patch release Fixed some cases of Virginia stuck in swimming animation (when not in water) Fixed first stick placed in stick holder by multiplayer client not visible As always…

    Patch notes
  2. Hotfix

    Hey everyone, Here are some small fixes for last weeks patch release. Fixed issue where trees would sometimes not fall when cut Fixed memory leak when looking at shelves with grab bag open (could cause crashing) Fixed stick visuals in stick…

    Patch notes
  3. Hotfix

    Hey everyone, Here are some more small fixes for some issues that came up in yesterday’s patch release. Fixed game freezing on end boss monster if playing in peaceful mode Fixed an issue where player could end up in a stuck state when…

    Patch notes
  4. Hotfix

    Hey everyone, Here are some small fixes for issues that came up in yesterday’s patch release Fixed case where floors couldn’t be repaired Fixed water in cave d not rendering correctly Fixed issue with auto-updater not working on some…

    Patch notes
  5. Hotfix

    Hey everyone, Here are some small fixes for issues that came up in today’s patch release Fixed previously used golf carts in save games no longer usable Fixed corpses sometimes visible in inventory Fixed bug that could prevent wires…

    Patch notes
  6. Patch 08 - Electric fences, new large trap, balance changes and more

    Hey Everyone, For this patch we have added electric fences, improved the golf cart adding headlights and the ability to drive with up to 4 players in the cart, a new found footage tape, added a (returning) enemy to the end game, a new large…

    Dishmink

June

  1. Hotfix

    Hey everyone, Here are some small fixes for some issues that came up in last weeks patch release Fixed skulls not being collectable from burnt bodies and fixed colliders on burnt bones Stone Storage can now be dismantled Fix for side rack…

    Patch notes
  2. Hotfix

    Hey everyone, Here are some small fixes for some issues that came up in today’s patch release. Fixed time of day pop after boss fight Fixed carrying rain collector or spring trap causing player to slide Added tutorial for how to exit golf…

    Patch notes

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