STEAMDB NEXUS

Steam app 2660460 · updated 12 Sep 2026, 18:26 UTC

Aviassembly

Build and fly your own airplane! Complete missions to earn money, upgrade your plane, and discover new locations in an open world.

Aviassembly Steam header artwork
Jelle BooijJelle Booij
324playing now
32424-hour peak
2,745all-time peak
182average, last 30 days

The last 30 days

+4.4Gain+2.46%% gain338Peak

718 hourly samples, with the daily peak drawn over them. Weekends are shaded.

09118327436513 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 2026233 peakFriday 14 August 2026224 peakSaturday 15 August 2026281 peakSunday 16 August 2026284 peakMonday 17 August 2026258 peakTuesday 18 August 2026265 peakWednesday 19 August 2026231 peakThursday 20 August 2026212 peakFriday 21 August 2026240 peakSaturday 22 August 2026285 peakSunday 23 August 2026302 peakMonday 24 August 2026246 peakTuesday 25 August 2026249 peakWednesday 26 August 2026245 peakThursday 27 August 2026230 peakFriday 28 August 2026227 peakSaturday 29 August 2026284 peakSunday 30 August 2026312 peakMonday 31 August 2026326 peakTuesday 01 September 2026295 peakWednesday 02 September 2026270 peakThursday 03 September 2026263 peakFriday 04 September 2026282 peakSaturday 05 September 2026334 peakSunday 06 September 2026338 peakMonday 07 September 2026315 peakTuesday 08 September 2026255 peakWednesday 09 September 2026201 peakThursday 10 September 2026210 peakFriday 11 September 2026233 peakSaturday 12 September 2026324 peak
Daily peakEvery hourly sample

All time

18 months, April 2025 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

07411k2k3kApr 2025Jul 2025Oct 2025Jan 2026Apr 2026Jul 2026April 20252,745 monthly peakMay 20252,416 monthly peakJune 20251,295 monthly peakJuly 2025834 monthly peakAugust 2025514 monthly peakSeptember 2025327 monthly peakOctober 2025384 monthly peakNovember 2025457 monthly peakDecember 2025544 monthly peakJanuary 2026504 monthly peakFebruary 2026359 monthly peakMarch 20261,418 monthly peakApril 2026460 monthly peakMay 2026548 monthly peakJune 2026367 monthly peakJuly 2026367 monthly peakAugust 2026326 monthly peakSeptember 2026338 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

099198297396July 2026August 2026September 2026October 2026July 2026367 peak — daily detail belowAugust 2026326 peak — hourly detail belowSeptember 2026338 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

09919829739601 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026358 peakThursday 02 July 2026340 peakFriday 03 July 2026339 peakSaturday 04 July 2026335 peakSunday 05 July 2026367 peakMonday 06 July 2026304 peakTuesday 07 July 2026294 peakWednesday 08 July 2026297 peakThursday 09 July 2026284 peakFriday 10 July 2026269 peakSaturday 11 July 2026286 peakSunday 12 July 2026281 peakMonday 13 July 2026244 peakTuesday 14 July 2026250 peakWednesday 15 July 2026262 peakThursday 16 July 2026242 peakFriday 17 July 2026244 peakSaturday 18 July 2026267 peakSunday 19 July 2026276 peakMonday 20 July 2026241 peakTuesday 21 July 2026226 peakWednesday 22 July 2026237 peakThursday 23 July 2026220 peakFriday 24 July 2026215 peakSaturday 25 July 2026215 peakSunday 26 July 2026245 peakMonday 27 July 2026230 peakTuesday 28 July 2026235 peakWednesday 29 July 2026209 peakThursday 30 July 2026221 peakFriday 31 July 2026217 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 438 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

08817626435201 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026235 peakSunday 02 August 2026237 peakMonday 03 August 2026227 peakTuesday 04 August 2026225 peakWednesday 05 August 2026234 peakThursday 06 August 2026255 peakFriday 07 August 2026248 peakSaturday 08 August 2026241 peakSunday 09 August 2026273 peakMonday 10 August 2026248 peakTuesday 11 August 2026246 peakWednesday 12 August 2026210 peakThursday 13 August 2026233 peakFriday 14 August 2026224 peakSaturday 15 August 2026281 peakSunday 16 August 2026284 peakMonday 17 August 2026258 peakTuesday 18 August 2026265 peakWednesday 19 August 2026231 peakThursday 20 August 2026212 peakFriday 21 August 2026240 peakSaturday 22 August 2026285 peakSunday 23 August 2026302 peakMonday 24 August 2026246 peakTuesday 25 August 2026249 peakWednesday 26 August 2026245 peakThursday 27 August 2026230 peakFriday 28 August 2026227 peakSaturday 29 August 2026284 peakSunday 30 August 2026312 peakMonday 31 August 2026326 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 280 hourly samples. Each dip is a night. Weekends are shaded.

09118327436501 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026295 peakWednesday 02 September 2026270 peakThursday 03 September 2026263 peakFriday 04 September 2026282 peakSaturday 05 September 2026334 peakSunday 06 September 2026338 peakMonday 07 September 2026315 peakTuesday 08 September 2026255 peakWednesday 09 September 2026201 peakThursday 10 September 2026210 peakFriday 11 September 2026233 peakSaturday 12 September 2026324 peak

October 2026

Aviassembly was released on 11 Apr, 2025.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 18:26 UTC
App ID
2660460
Last updated
12 Sep 2026 build 25271654
Developer
Jelle Booij
Publisher
Jelle Booij
Release date
11 Apr, 2025
Platforms
Windows
Download size
102 MB
Install size
334 MB
Genres
Simulation, Early Access
Game modes
Single-player
Controller support
Unknown
Early Access
Listed in Early Access
Achievements
11

Features & support

Steam features

Family Sharing

Controllers & input

Accessibility

Popular tags

BuildingPhysicsSandboxFlightTransportationExplorationCraftingOpen WorldSimulationScienceDestruction3DSingleplayerStrategyAdventureAtmosphericStylizedIndieColorfulEarly Access
About this gameFull description from Steam
Build A Plane Create your own plane. Balance fuel capacity, weight, speed, cargo space and more. Choose parts carefully to optimize your plane for the desired flight characteristics. Complete Missions Test your plane, complete missions, and earn money. You'll need to haul different cargo types, each with unique requirements, so plan your trips carefully and avoid running out of fuel. Research and Upgrade Research new parts and improve your designs to fly farther, faster, and carry more cargo. Upgrade your plane to handle bigger missions and explore new areas. Explore Explore an open world and find new airports and islands, each offering new challenges to test your plane designs and piloting skills. Features Build your own airplane and optimize its performance. Takeoff, fly and land your plane with physics based controls. Explore and discover new biomes, each offering unique challenges and cargo types. Transport and sell different cargo types. Each cargo type offers its own unique challenge. Get creative in creative mode. Use your infinite resources to build anything you can imagine.
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS3
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Window 10 Processor: Intel Core I5 4460 3.20 Ghz or equivalent Memory: 4 GB RAM Graphics: Nvidia GeForce GTX 970 or equivalent DirectX: Version 11 Storage: 300 MB available space

Recommended

Recommended: Requires a 64-bit processor and operating system

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages1 languages
LanguageFull audio
English

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

11 achievements in total.

Show selected achievements (may contain spoilers)
Cargo truckAchievement
CampaignAchievement
Wood engineAchievement
WinglessAchievement
Two Birds, One FlightAchievement
CompletionistAchievement
AirshipAchievement
Speed 1Achievement
Speed 2Achievement
Speed 3Achievement

View all Steam achievements

45 developer announcements, Sep 2024 to Sep 2026 · times in UTC

September

  1. Update 10

    Cloud Saves I added Steam cloud saves to the game, which was a highly requested feature. This means that save files should now be automatically synced between multiple devices. Rotation joint changes I added some features to the rotation…

    Jelle Booij

August

  1. Update 9

    Endless quests The most common feedback I’ve received is that players are disappointed that there are no new quests after finishing the game. A common suggestion has been to add endless randomly generated quests for those who want to keep…

    Jelle Booij
  2. Update on the full release

    I want to give a quick update on my progress towards the full release. The roadmap I posted in April is proving to be a bit too ambitious. The first 2 months went well, and while I did manage to ship Steam workshop support, some of the…

    Jelle Booij

June

  1. Update 8

    I had a lot more planned for this month than I actually got done. The same thing happened last month, so my planning has been a little optimistic. But it’s not all bad, I did add a big feature this month. Steam Workshop This month finally…

    Jelle Booij
  2. Small Patch

    Fixed performance issues with propeller engines Fixed invisible helicopter rotors Fixed upgrade hint in the wrong place Fixed slow backwards taxing Improved explosion visuals

    Patch notes

May

  1. Update 7

    Last month I laid out a plan for May. Unfortunately not everything on the list made it in. But I did get a good amount done, and I would rather release what is ready than hold it back. This update is mostly about visuals and performance. It…

    Jelle Booij
  2. Small patch

    Rebalanced engine efficiency curves Rebalanced some wheels Small performance improvement

    Patch notes

April

  1. Update 6

    This update is focused on physics improvements. The goal was to add more depth without sacrificing the accessibility that makes Aviassembly what it is. I hope this update strikes a good balance. Engine efficiency Engines now have an…

    Jelle Booij
  2. The future of Aviassembly

    Edit: Unfortunately, this roadmap has proven to be a bit too ambitious. The game will not ship in August of 2026. It's been a year this month since the early access release of Aviassembly. Development has been a bit inconsistent, so I want…

    Jelle Booij

March

  1. Small patch

    There is an issue where the screen suddenly turns white when flying a helicopter. This is the second attempt to fix it, because the previous attempt didn't work. Please let me know if it occurs for you. I also made the helicopter landing…

    Patch notes
  2. Tiny patch

    There was a weird crash where the screen turns white and the game crashes. I hope that this patch will fix the issue. Let me know if it doesn't.

    Patch notes
  3. Update 5: Helicopters

    This update introduces a much requested and anticipated addition: Helicopters! I hope this update will enable many creative designs and make new creative solutions possible in the campaign. Vertical flight physicsHelicopters require…

    Jelle Booij

December

  1. Small patch

    Fixed not being able to respawn at the current base in snow and desert

    Patch notes
  2. Update 4

    This update focuses on reworking the flight UI. It’s not the biggest or most exciting part of the game, but while I’m brainstorming bigger changes, I felt this update was needed. General UI redesign The original flight mode UI was a bit…

    Jelle Booij

November

  1. Small patch

    Fixed Two birds, one stone triggering when you only make a single delivery Fixed second turbine mission triggering before earthquake Fixed cargo not being saved correctly

    Patch notes
  2. Update 3

    After a long wait, the 3rd update to Aviassembly is finally here! I hope to release updates more quickly from now on. Achievements This update finally adds Steam achievements to the game. There are 11 achievements now, but I plan to add…

    Jelle Booij

October

  1. Important security update

    Aviassembly was developed using the Unity game engine. Unity recently announced a security vulnerability affecting some versions of the engine. This patch should address the issue.You can read more about it here…

    Patch notes
  2. Update delayed

    Hi everyone,It’s been a few months since my last update, and I had planned to release a new one today, as I mentioned on Discord and the Steam forums.Unfortunately, I encountered some unexpected issues that need more time to resolve. Rather…

    Jelle Booij

July

  1. Small Patch

    Added "V" to letter decals. Fixed rocket engine and afterburner flame staying on after being out of fuel.

    Patch notes
  2. Small Patch

    Added "V" to letter decals. Fixed rocket engine and afterburner flame staying on after being out of fuel.

    Patch notes
  3. Update 2

    Color pickingCustomizing your plane with painted parts and decals is a key feature, but color options were limited. With the new color picker tool, you can choose from an unlimited range of colors to bring your design to life.New partsI…

    Jelle Booij
  4. Small Patch

    - Jet engine and propfan engine now paintable - Decals no longer generate drag - Fix wrong base airport spawn issue - Fixed decal mirroring issue - Fixed some decal layering issues - Fixed decals not being destoryed when plane crashes…

    Patch notes
  5. Small Patch

    Improved decal move tool Decal scaling on both axis at once now possible Better decal layering calculations Decals recalculating better Fixed parts becoming unselectable after selecting engine settings Fixed decals not disappearing when…

    Patch notes

June

  1. Small patch

    Significant performance improvement for changing decal layers Fixed old save files defaulting to relaxed mode Better decal updating when plane is modified Improved decal layering visuals

    Patch notes
  2. Update 1

    This is the first Aviassembly content update! I’ve been easing back into things after launch, so this update isn’t the biggest one, but I hope that it still contains some exciting features! Decals The biggest change is that you can now put…

    Jelle Booij

April

  1. Small Patch

    Fixed building camera being zoomed out very far Fixed plane editor bug causing everything to be unselectable Fixed running out of money in creative mode Removed some cheats

    Patch notes
  2. Small patch

    Fixed issue with parts shifting when attatched to rotator.

    Patch notes
  3. Small Patch

    Fixed balloon soft lock. Fixed input not being locked when typing in save file name. Fixed weather station not completing correctly for some people. Fixed rocked engines particle not showing up for mirrored rocket engines.

    Patch notes
  4. Roadmap

    Launch The launch of Aviassembly went really well. Thank you so much for all the support! It is amazing to see that people are enjoying the game. All the feedback, bug reports and ideas that I received are really useful. While I try to read…

    Jelle Booij
  5. Small patch

    I've hopefully resolved the issues the patches from yesterday were having. This patch should fix: Pink terrain bug Build mode crashes Stuck in build mode issue Please let me know if this patch is causing any issues.

    Patch notes
  6. Reverted today's patches

    I got some report that today's patches broke build mode for some people. I reverted the patches until I have a better understanding of the issue.

    Patch notes
  7. Fixed build mode crash

    This patch should fix an issue where build mode will crash when hovering over parts. Let me know if it still occurs.

    Patch notes
  8. Fixed pink terrain bug

    Fixed a bug where terrain would be completely pink after loading a sandbox save.

    Patch notes
  9. Fixed stuck in build mode bug

    Thanks to all the detailed bug reports, I was able to fix the bug where you can get stuck in build mode. In case the issue still occurs, let me know!

    Patch notes
  10. Fixed undo issue

    There was an issue where undo would reset your money, this should now be fixed. I also fixed some small spelling issues.

    Patch notes
  11. Aviassembly launched!

    Aviassembly just released in Early Access! Thank you so much for all the support. Development will continue and I will post a roadmap later this week If you find any bugs or have feedback, let me know. I'm sitting ready to try and fix it as…

    Jelle Booij
  12. Release at 10:00 EST today!

    After 2 years of work, Aviassembly is almost ready for takeoff!! The early access release will be around 10:00 EST today. I can’t wait to share everything I’ve been working on! Stay tuned for launch.

    Jelle Booij
  13. Demo Retirement

    Sad news, but the demo will be retiring this tuesday (8th of april) due to the upcoming full release. I’m very grateful to everyone who played it, and shared their thoughts! Your feedback helped shape the game, and I wait for you to…

    Jelle Booij

February

  1. Release Date Announcement

    After almost 2 years of hard work, I'm happy to announce that Aviassembly finally has a release date! Release Date Aviassembly will launch in Early Access on Friday April 11th! Why early access? Community feedback plays a big role in the…

    Jelle Booij

January

  1. Demo update 5

    Controller support Controller support was already supported, but it was very limited. This update introduces full controller support. You can change keybinds for your controller, and the game has a virtual cursor feature so you can use a…

    Jelle Booij

December

  1. Demo Update 4

    Controls Rework Something that became apparent when playtesting and asking for feedback, was that the plane controls are not intuitive for everyone. A major reason for this seems to be that rolling the plane does not actually turn the…

    Jelle Booij

October

  1. Demo Update 3

    Partial Deliveries You can now complete quests in multiple runs. This change is not as small and simple as it may sound. It required me to rework and rebalance all the quests, and even add 4 more cargo types. I think it actually changes the…

    Jelle Booij
  2. Demo Update 2

    This update is a bit small, but I wanted to get it out as fast as possible and think that it is worth highlighting the added features in a blog. Quest markers As mentioned in the previous update, I am focussed on making the game more…

    Jelle Booij

September

  1. Demo Update 1

    I want to start off by thanking everyone for the feedback on the demo! It has been great to see people enjoying the game and sharing their thoughts. I’ve read all the feedback I could find, and hope that this update will address some of the…

    Jelle Booij
  2. Aviassembly Demo is out!

    The demo for Aviassembly is finally available! I hope you enjoy the game. Feedback The game is still in development, and your feedback is crucial. Feel free to share your thoughts on the Steam forums, or Discord. Bug reports The game is…

    Jelle Booij

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