STEAMDB NEXUS

Steam app 2564460 · updated 13 Sep 2026, 00:19 UTC

Banter

Welcome to Banter, the ultimate social VR sandbox where goofy physics and good times reign supreme! Adventure, excitement, and hilarious experiences with friends await you in the Bantaverse. So, what’re you waiting for? UNMUTE THE VIDEO! Can you recognise the voice?

Banter Steam header artwork
SideQuest LtdSideQuest Ltd
1playing now
124-hour peak
58all-time peak
0average, last 30 days

The last 30 days

−1.4Gain−69.67%% gain5Peak

20 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0134518 Aug19 Aug21 Aug29 Aug06 Sep09 Sep10 Sep12 SepTuesday 18 August 20261 peakWednesday 19 August 20260 peakFriday 21 August 20262 peakSaturday 29 August 20260 peakSunday 06 September 20265 peakWednesday 09 September 20261 peakThursday 10 September 20261 peakSaturday 12 September 20261 peak
Daily peakEvery hourly sample

All time

37 months, September 2023 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

016314763Sep 2023Mar 2024Sep 2024Mar 2025Sep 2025Mar 2026Sep 2026September 202313 monthly peakOctober 202317 monthly peakNovember 202358 monthly peakDecember 202353 monthly peakJanuary 202424 monthly peakFebruary 202417 monthly peakMarch 202422 monthly peakApril 202422 monthly peakMay 202418 monthly peakJune 202423 monthly peakJuly 202420 monthly peakAugust 202414 monthly peakSeptember 202420 monthly peakOctober 202436 monthly peakNovember 202415 monthly peakDecember 202413 monthly peakJanuary 202518 monthly peakFebruary 202513 monthly peakMarch 202510 monthly peakApril 202512 monthly peakMay 202513 monthly peakJune 202510 monthly peakJuly 202512 monthly peakAugust 202511 monthly peakSeptember 202512 monthly peakOctober 20257 monthly peakNovember 20256 monthly peakDecember 20258 monthly peakJanuary 20267 monthly peakFebruary 202614 monthly peakMarch 20268 monthly peakApril 20263 monthly peakMay 20268 monthly peakJune 20265 monthly peakJuly 20263 monthly peakAugust 20266 monthly peakSeptember 20265 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

02356July 2026August 2026September 2026October 2026July 20263 peak — daily detail belowAugust 20266 peak — daily detail belowSeptember 20265 peak — daily detail below
Monthly peakHas finer data

July 2026

9 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0123403 Jul16 Jul19 Jul20 Jul22 Jul23 Jul24 Jul29 Jul30 JulFriday 03 July 20260 peakThursday 16 July 20261 peakSunday 19 July 20262 peakMonday 20 July 20261 peakWednesday 22 July 20261 peakThursday 23 July 20262 peakFriday 24 July 20261 peakWednesday 29 July 20261 peakThursday 30 July 20263 peak

August 2026

21 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0235601 Aug04 Aug07 Aug13 Aug18 Aug21 Aug28 AugSaturday 01 August 20266 peakSunday 02 August 20263 peakMonday 03 August 20261 peakTuesday 04 August 20263 peakWednesday 05 August 20264 peakThursday 06 August 20265 peakFriday 07 August 20263 peakSaturday 08 August 20262 peakMonday 10 August 20261 peakThursday 13 August 20260 peakFriday 14 August 20260 peakSaturday 15 August 20260 peakTuesday 18 August 20261 peakWednesday 19 August 20260 peakThursday 20 August 20260 peakFriday 21 August 20262 peakMonday 24 August 20260 peakTuesday 25 August 20260 peakFriday 28 August 20260 peakSaturday 29 August 20260 peakMonday 31 August 20260 peak

September 2026

5 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0134501 Sep06 Sep09 Sep10 Sep12 SepTuesday 01 September 20260 peakSunday 06 September 20265 peakWednesday 09 September 20261 peakThursday 10 September 20261 peakSaturday 12 September 20261 peak

October 2026

Banter was released on 15 Sep, 2023.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Free to playUpdated 13 Sep 2026, 00:19 UTC
App ID
2564460
Last updated
06 Apr 2026 build 22666874
Developer
SideQuest Ltd
Publisher
SideQuest Ltd
Release date
15 Sep, 2023
Platforms
Windows
Download size
215 MB
Install size
793 MB
Genres
Adventure, Casual, Massively Multiplayer, Simulation, Free To Play, Early Access
Game modes
Multi-player, PvP, Online PvP, Co-op, Online Co-op, Cross-Platform Multiplayer
Controller support
Unknown
Early Access
Listed in Early Access

Features & support

Steam features

VR SupportedFamily Sharing

Controllers & input

Tracked Controller Support

Accessibility

Popular tags

Early AccessCasualSimulationLife SimSandboxChoose Your Own AdventureExplorationImmersive SimColorfulFirst-PersonVRAtmosphericComedyHorrorRelaxing6DOFAsymmetric VRBullet TimeCharacter CustomizationLevel Editor
About this gameFull description from Steam
Physics-fueled games with friends Hello there. I assume you’re here to learn more about Banter. It does say ‘About this game’ up there, doesn’t it? Well, SideQuest (do you know them? Great bunch) made a Social VR game. With excellent physics in it. Go ahead and scroll down to see what else you’ll find in Banter. I promise it’s interesting. The best physics in Social VR Harness cutting-edge FlexaPhysics ™️ (made with ❤️ by Nimso) and bend gravity to your will. Or get rid of it entirely. Who needs gravity, anyway? Be who you want to be Fully customize your Ready Player Me legs (with avatar) or import your creations from Blender to own your look. You look stunning, by the way. Banter’s better together Meet friends and make new ones at Banter’s regular hangouts, meetups, movie nights, karaoke-thons, and more. It’s called Social VR for a reason. Get your game on—and push that tush From Ski Jump to Tush Push, challenge your pals on the Banter leaderboards. Can you become the number one number two? Share in the adventure Portal across the Banter-verse, explore thousands of community-created worlds, and survive the Banter Backrooms if you dare… Slam your body down and wind it all around Or don’t… Either way, you’ve got options for motion-tracking. If you build it, they will come… Build worlds, make games, host events, and share it all with the Banter community. Go on. Flap your wings like a social butterfly. Join the Banter Banter is free to play—and always will be. Welcome to our worlds.
Content & age ratings4 regional ratings

Regional ratings

DEJUS14Violência · Medo · Linguagem imprópria
ESRBt
IGRS18Horor · Penggunaan bahasa · Interaksi Daring
PEGI12Parental Guidance Recommended
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Intel Core i5-4590/AMD FX 8350 equivalent or better Memory: 4 GB RAM Graphics: NVIDIA GeForce GTX 970, AMD Radeon R9 290 equivalent or better Storage: 1 GB available space VR Support: OpenXR, requires motion controllers

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Intel Core i5-4590/AMD FX 8350 equivalent or better Graphics: NVIDIA GeForce GTX 1080, AMD Radeon R9 290 equivalent or better Storage: 8 GB available space VR Support: OpenXR, requires motion controllers

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages1 languages
LanguageFull audio
English●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

50 developer announcements, Nov 2023 to Jun 2025 · times in UTC

June

  1. Banter 1.0 (1563)

    - Memory usage improvements

    Patch notes
  2. Banter v1.0 (1529)

    The BlockBuster space (bb.bant.ing) now has instanced data for private spaces Fixed some issues in BlockBuster with chunk recycling. Things shouldn't appear in odd places now. Fixed crash bug due to AFRAME script include on Pico 4 Ultra

    Patch notes

May

  1. Banter v1.0 (1523)

    More memory and perf optimisations Fixed icon flickering on spaces and events lists

    Patch notes
  2. Banter v1.0 (1520)

    More memory and perf optimisations Fixed icon flickering on spaces and events lists

    Patch notes
  3. Banter v1.0 (1503)

    Added memory reclamation for Android to help mitigate the low memory crashing issue Fixed all avatars reloading when you encounter a websocket disconnect

    Patch notes
  4. Banter v1.0 (1478)

    - Some fixes for avatar rigs. Things might look odd while we iron out some more bits. - Fix for not being able to see/accept friend requests - Support for some upcoming features!

    Patch notes

April

  1. Banter v1.0-1462

    Selecting a space or event from the main menu will open a details page by default. We'll add more to the page in the future. You can join the space directly using the Join button that appears on rollover. Hand raising _o/ Space moderators…

    Patch notes

March

  1. Banter v1.0 (1419)

    Improved piloting/vehicle-player attachment Added Anchor option to controls settings Added physics settings to SDK scene settings Added support for leaderboards to SDK Fixed bug with People Here menu and instancing Set blendshape default…

    Patch notes
  2. Banter v.10 (1388)

    Users launching Banter via Quest or Steam will now be displayed using their platform username and avatar image when they are not signed in to Sidequest. Guest users on Meta accounts that are designated as Adult will no longer be muted, and…

    Patch notes

February

  1. Banter v1.0 (1373)

    Hand-grabbing is now an ability with the option to disable for spaces Added a bunch of new options to the Quick Menu and improved its responsiveness Spiderman and had-grabbing disabled for guests Fixed some index/knuckles specific issues…

    Patch notes

January

  1. Banter v1.0 (1334)

    Introducing the new Quick Menu, initially for VR and supported controllers only: Click left thumbstick to open/close the menu, and to move back through submenus. Use direct touch (initially right-hand only) to navigate and press menu items.…

    Patch notes
  2. Banter v1.0 (1317)

    Supporting changes for the SDK and world generation tools

    Patch notes
  3. Banter v1.0 (1302)

    Hotfix for Join Friend button Fix pointer breaking when holding selfie cam

    Patch notes
  4. Banter v.10 (1301)

    Release to support the new SDK samples Option to hide nametags added (this gets overridden by space settings the same as radar) Nametags and radar will now be disabled when space settings has EnableAvatars: false Some fixes around blocking

    Patch notes

December

  1. Banter v1.0 (1278)

    Fix pointers disappearing if moved away from menu without interacting Added SDK scene settings EnableRadar and EnableNametags, to allow for hiding those things in games that need it Added Flexa head collider

    Patch notes
  2. Banter v1.0 (1275)

    Possible fix for pointers stopping working New loading cage colliders to help stop early exits Improvements to hand colliders on hand holding Some potential misc fixes around grabbing

    Patch notes
  3. Banter v1.0 (1264)

    Improvements to shoulder posing for VR avatars Fix for avatars getting "stuck" when headset is idle Spidey ropes more closely resemble "old Banter" behaviour Text preview on VR keyboard Toast messages no longer break on lots of messages…

    Patch notes

November

  1. Banter v1.0 (1244)

    Selfie cam grab handles working again Re-instated HTC Vive wands trackpad locomotion support Your head will cast a shadow of sorts

    Patch notes
  2. Banter v1.0 (1241)

    Vastly improved performance throughout Smoothed out hands while rotating

    Patch notes
  3. Banter v1.0 (1200)

    Some work done on keeping you upright/restoring state after grav tilt/zero-g Right click look in menu re-re-instated Fixed individual voice control slider on Quest Hopefully fixed clicking on (clickable) toast messages

    Patch notes
  4. Banter v1.0 (1194)

    Selfie cam Official Android mobile (flat screen) support Experimental Physics Free Rotation mode (zero-G) Removed Flexabody debug settings and moved some of those options to (saved) controls/comfort settings A bunch of smaller fixes

    Patch notes
  5. Banter v0.9 (1148)

    Added individual user volume sliders (that save per-user) Disabled RTF in player names in menus (sorry folks, too risky!) Fixed a bunch of small bugs with the friend card Made the portal grenade sort of functional again Fixed friend…

    Patch notes

October

  1. Banter v0.9 (1144)

    Friend invites reinstated Notification toasts can embiggen for more content Turned off alt instances for now Flexabody: fixed infinite wall running, improved cardboard guest avatar profile Send logs is now a bug report tool and requires a…

    Patch notes
  2. Banter v0.9 (1140)

    Time to resume your regularly-scheduled release notes! Network synched objects should work now? Fixed some incorrect values on slider labels Fixed showing online in friends list when in invisible mode Fixed Edit Avatar button being hidden…

    Patch notes

August

  1. Banter v0.0.611 (711)

    Migrated avatars away from RPM service. Added in Phase 1 support for the new avatar system Added LOD support to reduce meshes and disable IK when far away from an avatar Fixed a bug with everyone's hands being weird. Replaced florks with…

    Patch notes

July

  1. Banter v0.0.610 (661)

    Improved lip syncing for voice More SDK changes and fixes

    Patch notes
  2. Banter v0.0.609 (653)

    A brand new welcome space for new Banter users! Some SDK fixes

    Patch notes
  3. Banter v0.0.608 (649)

    Support for JS/BS injection/callbacks via Visual Scripting VS units for space state and user join/leave events

    Patch notes
  4. Banter 0.0.607 (644)

    Option to prefer alternative instances More SDK bugfixes

    Patch notes

June

  1. Banter v0.0.606 (626)

    Visual Scripting support added to SDKv2 Personal Space bubble slider added to Options

    Patch notes
  2. Banter v0.0.605 (573)

    Fixed some space loading/unloading bugs Other misc bugfixes More logs!

    Patch notes

May

  1. Banter v0.0.604 (550)

    Preparation for SDKv2 Added ability to upload logs to SQ staff Bugfixes and extra logging to help us fix more!

    Patch notes
  2. Banter v0.0.603 (530)

    Fixed issues with megaphoned users not being visible Fixed a possible memory leak around portals More SDKv2 updates

    Patch notes
  3. Banter v0.0.602 (527)

    Fix for being unable to join spaces after reconnecting from disconnection / resuming from standby Various other fixes relating to reconnection Fixed loopback mic test not reconnecting to comms when in a space Various SDKv2 and other misc…

    Patch notes

April

  1. Banter v0.0.601 (504)

    More avatar loading fixes Note: certain custom avatars still crash Banter, our workaround for this caused more problems! Megaphoned avatar duplication fix More space loading/canceling issues fixed

    Patch notes
  2. Banter small hotfix for 0.0.600

    Avatar loading should be far more stable Voices re-attached to users' heads Resuming from headset standby should be more reliable UI shouldn't break swinging any more

    Patch notes
  3. Banter v0.0.600

    A ton of behind-the-scenes changes to support the new V2 space building SDK coming soon. New space loading experience, and you'll now load straight into your Home space by default. You can set any space as your Home space in the Settings…

    Patch notes

February

  1. Banter v0.0.512

    *Really* fix event date/time display

    Patch notes
  2. Banter v0.0.511

    Fixed event start/end time displays

    Patch notes
  3. Banter v0.0.509

    Support for new events system Secondary button on right hand now opens menu on all supported controllers Misc bugfixes

    Patch notes

January

  1. Banter v0.0.508

    Blocking now works both ways Improved networked objects Misc bugfixes

    Patch notes
  2. v0.0.507

    Some new SDK scripts Fixed bug with in-world buttons not syncing Fixed bug where testing voicecomms in loopback would break voice when in room Misc bugfixes

    Patch notes

December

  1. Banter v0.0.506

    Possibly introduced gorillas Use the Force Grab, Luke! (if your space allows it) Network synced objects (coming soon to spaces) Tons of bugfixes

    Patch notes
  2. v0.0.503

    Fixed up mic selection dropdown for VR Maybe fixed a related bug that might have been causing an invalid mic device to be saved to settings Fixed menu height when Y position

    Patch notes
  3. Banter v0.0.502

    Microphone device selection reinstated (Windows only) Misc bugfixes

    Patch notes

November

  1. Banter v0.0.501

    Bugfixes FPS default limited to main screen refresh rate Blinders disabled in 2D

    Patch notes
  2. Banter v0.0.500

    New networking solution *** Note: you must update Banter to continue to interact with other users ***

    Patch notes
  3. Banter v0.0.471

    Final(?!) tweaks to new voicecomms system - quality and rolloff Avatar spawn/despawn animations

    Patch notes
  4. Banter v0.0.470

    Remote spidey rope fix Improvements to cross-instance megaphoned audio A cure for The Plague has been deployed

    Patch notes
  5. Banter v0.0.469

    Fixes and tweaks to the new voice solution Mic boost slider and loopback test available in the settings screen for all platforms

    Patch notes

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