STEAMDB NEXUS

Steam app 3293260 · updated 11 Oct 2026, 18:14 UTC

Waterpark Simulator

Build and run your own waterpark solo or with friends. Design slides, send guests flying with ragdoll physics, manage staff, and fully customize your park. Turn total madness into a diamond five-star empire in this first-person management simulator!

Waterpark Simulator Steam header artwork
CayPlayCayPlay
867playing now
1,63224-hour peak
13,090all-time peak
1,751average, last 30 days

The last 30 days

−901.1Gain−33.96%% gain4,024Peak

717 hourly samples, with the daily peak drawn over them. Weekends are shaded.

01k2k3k4k16 Sep21 Sep26 Sep01 Oct06 Oct11 Oct16 OctWednesday 16 September 20263,238 peakThursday 17 September 20262,999 peakFriday 18 September 20263,281 peakSaturday 19 September 20263,796 peakSunday 20 September 20264,024 peakMonday 21 September 20263,069 peakTuesday 22 September 20262,668 peakWednesday 23 September 20262,394 peakThursday 24 September 20262,326 peakFriday 25 September 20262,554 peakSaturday 26 September 20263,083 peakSunday 27 September 20263,341 peakMonday 28 September 20262,423 peakTuesday 29 September 20262,215 peakWednesday 30 September 20262,017 peakThursday 01 October 20262,060 peakFriday 02 October 20262,318 peakSaturday 03 October 20262,866 peakSunday 04 October 20263,280 peakMonday 05 October 20262,370 peakTuesday 06 October 20262,237 peakWednesday 07 October 20262,121 peakThursday 08 October 20262,053 peakFriday 09 October 20262,082 peakSaturday 10 October 20262,552 peakSunday 11 October 20262,825 peakMonday 12 October 20262,174 peakTuesday 13 October 20261,753 peakWednesday 14 October 20261,695 peakThursday 15 October 20261,632 peakFriday 16 October 20261,270 peak
Daily peakEvery hourly sample

All time

15 months, August 2025 to October 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

04k7k11k14kAug 2025Oct 2025Dec 2025Feb 2026Apr 2026Jun 2026Aug 2026Oct 2026August 20256,369 monthly peakSeptember 20259,022 monthly peakOctober 20256,035 monthly peakNovember 20252,928 monthly peakDecember 20252,154 monthly peakJanuary 20261,721 monthly peakFebruary 20261,824 monthly peakMarch 20261,263 monthly peakApril 2026961 monthly peakMay 20261,442 monthly peakJune 20261,298 monthly peakJuly 20267,762 monthly peakAugust 202613,090 monthly peakSeptember 20266,340 monthly peakOctober 20263,280 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

04k7k11k14kJuly 2026August 2026September 2026October 2026July 20267,762 peak — daily detail belowAugust 202613,090 peak — daily detail belowSeptember 20266,340 peak — hourly detail belowOctober 20263,280 peak — hourly detail below
Monthly peakHas finer data

July 2026

14 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

02k4k6k8k01 Jul20 Jul22 Jul24 Jul26 Jul28 Jul30 JulWednesday 01 July 20267,762 peakSunday 19 July 2026996 peakMonday 20 July 2026815 peakTuesday 21 July 2026815 peakWednesday 22 July 2026877 peakThursday 23 July 2026810 peakFriday 24 July 2026774 peakSaturday 25 July 2026862 peakSunday 26 July 20261,028 peakMonday 27 July 2026902 peakTuesday 28 July 2026886 peakWednesday 29 July 2026939 peakThursday 30 July 20261,116 peakFriday 31 July 20267,762 peak

August 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

04k7k11k14k01 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202610,508 peakSunday 02 August 202613,090 peakMonday 03 August 202610,648 peakTuesday 04 August 202610,310 peakWednesday 05 August 202610,106 peakThursday 06 August 20269,881 peakFriday 07 August 20269,893 peakSaturday 08 August 202611,415 peakSunday 09 August 202612,193 peakMonday 10 August 20269,640 peakTuesday 11 August 20268,666 peakWednesday 12 August 20268,029 peakThursday 13 August 20268,080 peakFriday 14 August 20268,285 peakSaturday 15 August 20269,681 peakSunday 16 August 202610,661 peakMonday 17 August 20268,304 peakTuesday 18 August 20267,518 peakWednesday 19 August 20267,081 peakThursday 20 August 20266,866 peakFriday 21 August 20267,047 peakSaturday 22 August 20268,331 peakSunday 23 August 20269,560 peakMonday 24 August 20267,529 peakTuesday 25 August 20266,800 peakWednesday 26 August 20266,389 peakThursday 27 August 20265,979 peakFriday 28 August 20266,436 peakSaturday 29 August 20267,586 peakSunday 30 August 20268,407 peakMonday 31 August 20266,606 peak

September 2026

30 days as the curve, each the highest figure that day. Behind it, 354 hourly samples from 16 Sep, which is as far back as the source keeps every hour. Weekends are shaded.

02k3k5k7k01 Sep06 Sep11 Sep16 Sep21 Sep26 SepTuesday 01 September 20265,579 peakWednesday 02 September 20265,172 peakThursday 03 September 20264,930 peakFriday 04 September 20264,729 peakSaturday 05 September 20265,775 peakSunday 06 September 20266,237 peakMonday 07 September 20266,340 peakTuesday 08 September 20265,031 peakWednesday 09 September 20263,888 peakThursday 10 September 20263,650 peakFriday 11 September 20263,824 peakSaturday 12 September 20264,831 peakSunday 13 September 20265,104 peakMonday 14 September 20263,851 peakTuesday 15 September 20263,215 peakWednesday 16 September 20263,238 peakThursday 17 September 20262,999 peakFriday 18 September 20263,281 peakSaturday 19 September 20263,796 peakSunday 20 September 20264,024 peakMonday 21 September 20263,069 peakTuesday 22 September 20262,668 peakWednesday 23 September 20262,394 peakThursday 24 September 20262,326 peakFriday 25 September 20262,554 peakSaturday 26 September 20263,083 peakSunday 27 September 20263,341 peakMonday 28 September 20262,423 peakTuesday 29 September 20262,215 peakWednesday 30 September 20262,017 peak

October 2026

16 days as the curve, each the highest figure that day. Behind it, 364 hourly samples. Each dip is a night. Weekends are shaded.

08862k3k4k01 Oct03 Oct05 Oct07 Oct09 Oct11 Oct13 Oct15 OctThursday 01 October 20262,060 peakFriday 02 October 20262,318 peakSaturday 03 October 20262,866 peakSunday 04 October 20263,280 peakMonday 05 October 20262,370 peakTuesday 06 October 20262,237 peakWednesday 07 October 20262,121 peakThursday 08 October 20262,053 peakFriday 09 October 20262,082 peakSaturday 10 October 20262,552 peakSunday 11 October 20262,825 peakMonday 12 October 20262,174 peakTuesday 13 October 20261,753 peakWednesday 14 October 20261,695 peakThursday 15 October 20261,632 peakFriday 16 October 20261,270 peak
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 11 Oct 2026, 18:14 UTC
App ID
3293260
Last updated
23 Sep 2026 build 25478988
Update pace
Regularly updated a few patches a month · 4 in 34 days watched
Developer
CayPlay
Publisher
CayPlay
Release date
Jul 31, 2026
Platforms
Windows
Download size
6.57 GB
Install size
10.28 GB
Genres
Casual, Indie, Simulation
Game modes
Single-player, Multi-player, Co-op, Online Co-op
Controller support
Full
Achievements
71

Features & support

Steam features

Steam AchievementsSteam Trading CardsSteam CloudFamily Sharing

Controllers & input

Full controller supportDualShock Controller SupportDualSense Controller Support

Accessibility

Popular tags

SimulationMultiplayerManagementSingleplayerCo-opSandboxEconomyBuildingImmersive SimCapitalismLife SimFunnyFirst-PersonCraftingComedyBase BuildingInventory ManagementPhysicsCasual3D
About this gameFull description from Steam
Waterpark Simulator is a first-person management simulator. Design, build, and manage your own waterpark. From crazy slides to tasty snacks, every detail is yours to control. Play solo or bring friends along for the ultimate chaotic adventure! Feeling lonely in your dream waterpark? Bring your friends along for the ride. Work together to create the ultimate waterpark… or wreak havoc with your friends! Make your waterpark uniquely yours: design and build custom slides to your heart’s content. Design crazy slide loops and spirals for fun… or mayhem! It’s time to work your way to THE ULTIMATE Waterpark with a diamond rating! Complete new quests and objectives to earn NEW decor and themed items and an even BIGGER park. A whole new zone to play in! This new area features a new city backdrop, new park entrance, and new building zones. Want to run your Waterpark as the night shift? Now you can run your Waterpark with a whole new vibe and beautiful glow at night by extending your day to night time! Just like your waterpark, you can make your character uniquely yours with multiple character save slots for different vibes! Say hello to security and mascots! Security will help boot out those unruly guests while mascots will bring more fun and hype for your guests. Short on funds? Need a loan? The Mafia can help you out…. For a price. All this and more now available in 1.0! Create custom waterslides, unique pools, themed attractions, and everything else a fun, functional waterpark needs. Spray your guests with water guns, launch beach balls at their heads, or maybe give a nervous diver a “gentle” push off the board. It’s your park you make the rules! In the beginning, it’s all on you. From selling tickets, serving food, saving drowning guests, fixing broken slides, cleaning up after visitors, to scooping poop out of the pool. It’s chaotic, hands-on, and all part of running a successful waterpark. Paint walls and slides, spray custom designs onto any surface, and swap out flooring to set the tone of each area. Add props, signs, and decorations to give your park a personal touch and make every corner feel uniquely yours. Launch guests into the air, send them flying into pools, or watch them flop helplessly after slipping on a puddle. Ragdoll physics turn every moment into a potential comedy highlight. Keep your guests happy by setting up food stands and vending machines around your park. Prepare hot dogs, lemonade, ice cream and more! The better the treats, the happier the visitors. Everything you do affects your park’s overall rating from how clean it is, to how fun your slides are, to the quality of your food and amenities. The happier your guests are, the better your rating. Keep them satisfied and they’ll stay longer, spend more, and want to come back. As your park gets more popular, it’s time to expand. Unlock new areas to grow your waterpark’s size and hire staff to handle the daily chaos. With a team in place, you can focus on what really matters: building the best waterpark possible. No AI was used in the making of this game. We pay artists for all our assets and marketing images/ videos, translation teams, devs, etc. We are proud to be a 100% human-made game.
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Violência
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows (64-bit) 10 Processor: Intel Core i5-3550 Memory: 8 GB RAM Graphics: NVidia GeForce GTX 1050 or AMD Radeon RX 570 or equivalent DirectX: Version 11 Storage: 20 GB available space

Recommended

Recommended: OS: Windows (64-bit) 10 Processor: Intel Core i5-6400 Memory: 8 GB RAM Graphics: NVidia GeForce GTX 1070 or AMD Radeon RX Vega 56 or equivalent DirectX: Version 11 Storage: 20 GB available space
Supported languages15 languages
LanguageFull audio
English●
Simplified Chinese
Traditional Chinese
French
German
Japanese
Korean
Portuguese - Brazil
Russian
Spanish - Spain
Ukrainian
Italian
Vietnamese
Polish
Czech

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

71 achievements in total.

Show selected achievements (may contain spoilers)
Nailed it!Achievement
Screw it! Achievement
One-Star WonderAchievement
Double ShineAchievement
Three-Star StandardAchievement
Almost a LegendAchievement
Crowned in StarsAchievement
Mop it like it’s hotAchievement
MopocalypseAchievement
Thou shall not slipAchievement

View all Steam achievements

DemosPlayable demos on Steam

50 developer announcements, Nov 2025 to Oct 2026 · times in UTC

October

  1. A spooky peek and last weekend for duck plushies

    So as promised, today we will show you a quick peek at some of the upcoming Halloween event. For those who did not have a chance to try it last year, it will start near the end of October and last for 2 weeks. This is an optional event and…

    Hai Cayplay
  2. It's autumn so time for duck plushies

    Happy OctoberAnd with October, a timed event will happen in a few weeks . But we will try to drop you guys some sneak peeks before it happens in the coming days. But today we are happy to announce that you can finally have a bit of…

    Hai Cayplay

September

  1. UPDATE 1.0.99 - Patch Notes

    Hey folks, we have had some minor updates that were backend stuff that was needed, but nothing that affects your gameplay. But now that there are some changes, here are these mini patch notes. We will have some news updates in a few days…

    Patch notes
  2. UPDATE 1.0.93 - Patch Notes

    So, just some minor adjustments. As we mentioned in the last post, now it's big things that need some time, so you have to be patient until 1.1 IMPROVEMENTSAdded building camera moving speed in settingsMultitasking for vendors now unlocks…

    Patch notes
  3. Multitasking by the shelves deserves a break

    OK, this took a bit longer to cook, but we wanted to add some new features based on some of the most common QOL requests we had from you that could be produced in a shorter period (also known as things that won't take us more than a full…

    Hai Cayplay

August

  1. Your own logo and labels

    Some of you might have seen us testing out this feature with some streamers, and it is finally time to let you do the same You can now change your park's logo. You can do so by going into your tablet in-game. In there, you can find a…

    Hai Cayplay
  2. Trading cards, new super staff and invisible guest?

    That's right. We finally got our trading cards approved, so time to activate them 7 cards done by one of our regular artists based on moments in the game6 duck badges3 backgrounds with Sandy, Sunny, or both of them Super staffYou will find…

    Hai Cayplay
  3. UPDATE 1.0.63 - Patch Notes

    Some small fixes for stuff reported by you guys and some rebalancing. Plus one small change that some of you requested: the ability to rename custom slides BUG FIXESFixed unintended diving board injuries and fines in some cases Fixed a case…

    Patch notes
  4. Rebind keys and free cam mode

    Time for our weekly release. And this one brings 2 new features requested by you guys One is the possibility of rebinding keys for keyboard and mouse users. You've been asking for this for some time, and it is one of the features we wanted…

    Hai Cayplay
  5. UPDATE 1.0.50 - Patch Notes

    We were aiming for 1 update a week now (normally end of the week), but some cases we saw in multiplayer this weekend kinda forced us to push this update a few hours ago, so we also added any changes that we had already tested. Here is the…

    Patch notes
  6. UPDATE 1.0.48 - Patch Notes

    Well, this was supposed to be a hot fix just for the hammering sound, but since we did a couple more things, it gets its own patch notes. BUG FIXESIn multiplayer, all players should be able to move pools with blobs in them nowFixed the…

    Patch notes
  7. UPDATE 1.0.43 - Patch Notes and thanks

    So we wanted to write something today that wasn't just a patch note. So we opted for the regular update option because we wanted to make sure you see it.We want to thank every single one of you who have supported us. Whether you were here…

    Hai Cayplay
  8. UPDATE 1.0.30 - Patch Notes

    As is typical after a big release, there is always a need for a large number of small fixes and changes based on your gameplay We owe you 3 patch notes, Saturday (1.0.21) Monday (1.0.28) And today, Tuesday (1.0.31) We normally try to get…

    Patch notes

July

  1. Waterpark Simulator 1.0 is out now!

    Yep, the time has come. 1.0 is here. I am not gonna bore you today with many words, as we know you want to dig into the game. Just want to say a huge thanks to all of you who supported us the past few months and believed in us as we created…

    Hai Cayplay
  2. From the Duck, no net

    Hello everyone!The countdown is down to just one week away from the 1.0 launch on July 31st. Our excitement here at Cayplay is great; we can tell you that much. But before we reach that date, we still want to give you a quick last preview…

    Hai Cayplay
  3. New trailer, new pools and old price

    Hello everyone!We are getting closer and closer to our big launch day(2 weeks now), and today we want to talk about the cost of the game before diving into the previews for this week. A Message Regarding Our 1.0 PricingSo, after a lot of…

    Hai Cayplay
  4. All Night Long - Nothing stops these waterparks

    Hello everyone!We are officially just three weeks away from the 1.0 release on July 31st! The whole team is mega excited and doing our best to make this release as great as we can make it. And for today's preview, we have something that…

    Hai Cayplay
  5. Votes and tunes at the beach

    Hello everyone!We have a new post this week for you, packed with free goodies, community decisions, and a sneak preview of an entirely new location coming to the game in less than a month now. The Soundtrack Is Now In Your Library As we…

    Hai Cayplay

June

  1. Sales, Pirates, Aztecs and a Giant Octopus

    Summer Sale So, as we mentioned yesterday we are now starting our last sale before leaving Early Access. So if you want to try the game before 1.0 and haven't had the chance yet, this is the last time you can get it at a lower price during…

    Hai Cayplay
  2. The 1.0 release date is revealed + gifts

    Release date The moment you have all been waiting for is finally here (which means you can stop messaging us about it). We are super excited to finally announce that Waterpark Simulator is officially leaving Early Access and launching into…

    Hai Cayplay
  3. Cloudy with a chance of slide

    Hello everyone!Yep, it's time for another sneak preview of what you can expect when the 1.0 version of the game officially launches. We are continuing to dive into the big additions coming to your parks, and today, we want to highlight two…

    Hai Cayplay
  4. Zipping and relaxing (coming in 1.0)

    Hello everyone!We are back today with another exciting sneak preview of what you can expect when the 1.0 version of the game officially launches. We have been working on a mix of large additions and much-requested improvements, and today we…

    Hai Cayplay
  5. Mascots and Mafia (coming in 1.0)

    Did you vote already?Hello everyone!Before we dive into today's preview, we want to do a quick reminder that voting for the upcoming 1.1 update features is still open. If you have not had the chance to cast your vote yet, simply boot up the…

    Hai Cayplay
  6. Character customisation (coming in 1.0)

    New sneak peek for 1.0 and voting for 1.1 We hope you guys have been having fun since 0.4 came out. We've been loving some of the horrors, unique ways you've been entertaining your park visitors. With summer around the corner (in the…

    Hai Cayplay

May

  1. UPDATE 0.4.22 - Patch Notes

    So this one is just some minor balancing in some of the modes based on feedback from you guys. Making easy mode actually easy in some missions and hard mode a bit less punishing when selling buildings. Tomorrow, there will be an update that…

    Patch notes
  2. UPDATE 0.4.21 - Patch Notes

    Even with the release of 1.0 quickly approaching, we don't want to stop updating the game if the need arises based on your feedback. So here is the full list of our latest changes.BUG FIXESSeagulls no longer stick beyond their initial…

    Patch notes
  3. 0.4 is here - New modes and lots of bounces

    Hey Waterpark Managers! The wait is over! We are incredibly excited to announce that the 0.4 version is officially live. This update is a huge milestone for us because it focuses on giving you more control over how hard your experience in…

    Hai Cayplay
  4. UPDATE 0.3.105 - Patch Notes

    So today we had a quite large update (in terms of file size) even tho there is no new content..yet ;) This is most likely our last update before 0.4 being launched in a few days. But why are we releasing this one now and not just wait? A…

    Patch notes

April

  1. Upcoming feature - Multiplayer comms. And AMA today

    0.4 release date & Beta testing So we are currently less than 2 weeks away from 0.4 coming out, and as such, we decided it is a good time to increase our beta players list.Our beta program is mainly meant for us to get earlier feedback from…

    Hai Cayplay
  2. Upcoming feature - The plunger gun

    Ok, so we are done with our April Fool's silliness. Sorry, no real support for Win95 users, and not sorry that we won't have any microtransactions (I swear we felt a bad taste in our mouths just writing it ) So it's time to go back to our…

    Hai Cayplay
  3. Waterpark Gems are coming - April 1st post (April Fools Day)

    To provide players with more "choice and agency" in how they enjoy Waterpark Simulator, we are thrilled to introduce WS Gems, our new premium currency! Gems can be used to block bad visitors, instantly get all the money from the guests, or…

    Hai Cayplay

March

  1. Upcoming feature - Security guards

    Welcome to our first in-depth reveal. Heads up, if you don't want to be spoiled for content coming for the 1.0 release, this is the time to hit back and wait. We won't be offended if you don't read our post. Keep in mind this is a preview…

    Hai Cayplay
  2. The Road to 1.0: A First Look at What’s Coming!

    We are incredibly excited about what the future holds for Waterpark Simulator as we rapidly approach 0.4 and the massive 1.0 updates! To ease the wait and as we are getting closer to these major milestones, we are starting a series of sneak…

    Hai Cayplay
  3. UPDATE 0.3.79 - Patch Notes

    Some small fixes, performance improvements, and the addition of the Czech language to the game are the content of this small update. Přejeme hezké klouzání! BUG FIXESFixed a case where the analytics window could pop up more than once when…

    Patch notes

February

  1. I ❤️ Waterpark . Specially at the lowest price ever

    Love is in the waterpark this week! We are incredibly excited to bring you a special Valentine’s Day update that is all about spreading hearts throughout your parks (well, that and a lot of pink). Unlike our previous holiday celebrations…

    Hai Cayplay
  2. UPDATE 0.3.71 - Patch Notes

    Nope not the new content we promised for this week yet. Only bug fixes and improvements we wanted to push before it. Next update will be on Friday, so you can enjoy the new items during the weekendBUG FIXESStones, statues and Snow piles can…

    Patch notes
  3. A new roadmap with an earlier release and controller support are here

    Hi everyone! To say that we are working incredibly hard behind the scenes to try and make Waterpark Simulator as good as it can possibly be is a massive understatement, and today we are excited to share some really exciting news with you…

    Hai Cayplay

January

  1. UPDATE 0.3.53 - Patch Notes

    Ok, I can tell you we did not get much in terms of rest this week ːsteamboredːAs you probably saw, we had to roll back yesterday's update 0.3.51 as it seems it caused some of you be locked outside of the game. So we ended up with the…

    Patch notes
  2. UPDATE 0.3.51 - Patch Notes

    IMPORTANT NOTICE Due to a high number of reports of not being able to start the game, we are reverting this version back to 0.3.40, while we investigate what is causing the problem. Apologies to all that updated and got locked out for this…

    Patch notes
  3. UPDATE 0.3.44 - Patch Notes

    Another set of optimizations. Sorry, no major new things out to the public ;) Unless you are Polish. We are happy to add Polish to the supported languages to the game. More to come. We also made some changes on the street side, which you…

    Patch notes
  4. 1 million downloads as we slide into 2026

    We've just been sliding into 2026's first weeks, but looking back to when we first launched in Early Access at the end of August, it feels like an entire lifetime has passed. We wanted to start the year by giving a massive thanks to every…

    Hai Cayplay

December

  1. Winter Extravaganza Event - Have you been naughty or nice ?

    It is time to bundle up because the Winter Extravaganza Event has officially arrived in Waterpark Simulator. As always, if seasonal events are not your thing, you can skip them by going into Settings -> Misc and untick Seasonal Events. The…

    Hai Cayplay
  2. UPDATE 0.3.20 - Patch Notes

    A quick update to fix an issue with bad guests not appearing in some players' parks, and some changes to camera and building rotation in build mode based on feedback you provided. Since some of you asked why we are messing with the camera…

    Patch notes
  3. UPDATE 0.3.18 - Patch Notes

    This one is a bit of a big update, with some improvements and a brand new camera system for when building based on the feedback of many of you.You can now zoom in and change the camera angle while holding buildings to allow more precise…

    Patch notes
  4. UPDATE 0.3.5 - Patch Notes

    Some fixes for issues you have reported to us, and some we discovered later. We want to say thanks for all the support you guys have been giving us since the update, and it has been a pleasure seeing you having fun with it. We are already…

    Patch notes

November

  1. UPDATE 0.3.3 - Patch Notes

    A short one (but always mandatory after big updates) So we fixed that situation where transparencies and glass walls in some video settings didn't look very good a few hours ago in 0.3.2 ...and that broke the Harmony pool, and we missed it.…

    Patch notes
  2. The Wellness Update is here - Prepare your Chakras and the fire extinguisher

    We're excited to announce that version 0.3, the Wellness Update, is out. This is our first major content drop since we started Early Access. This update adds a whole new layer to your waterpark. You can create a zen-like retreat for guests…

    Hai Cayplay
  3. Can you spare a vote?

    Today, we finally get to share with you the release date of the Wellness update (version 0.3) It arrives this Friday on the 28th, and we're super excited to let you dive into it very soon.Included with the update, you'll notice a new face…

    Hai Cayplay
  4. Wellness 0.3 Nears, a Daz-ling Visitor, and Saves Reinforced!

    The first major content update (0.3 Wellness) is right around the corner, much closer than you might think. Next Monday, we will announce the date of its release. But right now, as divided as we are in not spoiling any of the content, we…

    Hai Cayplay
  5. Haunted Waterpark Closed! GeForce NOW Open & Wellness Update on the Horizon!

    The time for the sun to set ...rise once again in your waterpark as we say goodbye to the Halloween visitors. We sincerely hope you had fun with it, as at the end of the day that is our goal and what motivates us to carry on creating more…

    Hai Cayplay

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