STEAMDB NEXUS

Steam app 2179850 · updated 12 Sep 2026, 20:46 UTC

Cobalt Core

A sci-fi roguelike deckbuilder with a deep new single-axis spin on tactics games! Dodge missiles, line up your cannons, and blast 'em out of the sky... Then get to the bottom of these time loops, before it's too late!

Cobalt Core Steam header artwork
Rocket Rat GamesBrace Yourself Games
41playing now
4824-hour peak
1,649all-time peak
36average, last 30 days

The last 30 days

−2.7Gain−6.95%% gain66Peak

716 hourly samples, with the daily peak drawn over them. Weekends are shaded.

01836537113 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202642 peakFriday 14 August 202651 peakSaturday 15 August 202658 peakSunday 16 August 202666 peakMonday 17 August 202653 peakTuesday 18 August 202647 peakWednesday 19 August 202646 peakThursday 20 August 202647 peakFriday 21 August 202646 peakSaturday 22 August 202654 peakSunday 23 August 202651 peakMonday 24 August 202656 peakTuesday 25 August 202650 peakWednesday 26 August 202646 peakThursday 27 August 202654 peakFriday 28 August 202654 peakSaturday 29 August 202661 peakSunday 30 August 202665 peakMonday 31 August 202655 peakTuesday 01 September 202654 peakWednesday 02 September 202650 peakThursday 03 September 202647 peakFriday 04 September 202650 peakSaturday 05 September 202659 peakSunday 06 September 202651 peakMonday 07 September 202661 peakTuesday 08 September 202657 peakWednesday 09 September 202643 peakThursday 10 September 202650 peakFriday 11 September 202644 peakSaturday 12 September 202648 peak
Daily peakEvery hourly sample

All time

35 months, November 2023 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

04458901k2kNov 2023Apr 2024Sep 2024Feb 2025Jul 2025Dec 2025May 2026November 20231,649 monthly peakDecember 2023730 monthly peakJanuary 2024701 monthly peakFebruary 2024371 monthly peakMarch 2024339 monthly peakApril 2024286 monthly peakMay 2024106 monthly peakJune 2024424 monthly peakJuly 2024364 monthly peakAugust 2024216 monthly peakSeptember 2024256 monthly peakOctober 2024125 monthly peakNovember 2024173 monthly peakDecember 2024170 monthly peakJanuary 2025236 monthly peakFebruary 2025147 monthly peakMarch 2025148 monthly peakApril 2025134 monthly peakMay 202578 monthly peakJune 2025157 monthly peakJuly 2025138 monthly peakAugust 2025125 monthly peakSeptember 202594 monthly peakOctober 202575 monthly peakNovember 2025106 monthly peakDecember 2025169 monthly peakJanuary 2026170 monthly peakFebruary 2026121 monthly peakMarch 2026101 monthly peakApril 202661 monthly peakMay 2026168 monthly peakJune 2026117 monthly peakJuly 2026111 monthly peakAugust 202673 monthly peakSeptember 202661 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0306090120July 2026August 2026September 2026October 2026July 2026111 peak — daily detail belowAugust 202673 peak — hourly detail belowSeptember 202661 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

030609012001 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202698 peakThursday 02 July 202697 peakFriday 03 July 2026107 peakSaturday 04 July 2026108 peakSunday 05 July 2026106 peakMonday 06 July 2026111 peakTuesday 07 July 202695 peakWednesday 08 July 2026101 peakThursday 09 July 2026109 peakFriday 10 July 2026106 peakSaturday 11 July 202694 peakSunday 12 July 2026104 peakMonday 13 July 202679 peakTuesday 14 July 202681 peakWednesday 15 July 202684 peakThursday 16 July 202683 peakFriday 17 July 202667 peakSaturday 18 July 202681 peakSunday 19 July 202675 peakMonday 20 July 202684 peakTuesday 21 July 202668 peakWednesday 22 July 202673 peakThursday 23 July 202668 peakFriday 24 July 202660 peakSaturday 25 July 202667 peakSunday 26 July 202679 peakMonday 27 July 202670 peakTuesday 28 July 202675 peakWednesday 29 July 202664 peakThursday 30 July 202662 peakFriday 31 July 202656 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 434 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

02039597901 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202662 peakSunday 02 August 202668 peakMonday 03 August 202658 peakTuesday 04 August 202673 peakWednesday 05 August 202657 peakThursday 06 August 202652 peakFriday 07 August 202661 peakSaturday 08 August 202665 peakSunday 09 August 202671 peakMonday 10 August 202665 peakTuesday 11 August 202672 peakWednesday 12 August 202653 peakThursday 13 August 202648 peakFriday 14 August 202651 peakSaturday 15 August 202658 peakSunday 16 August 202666 peakMonday 17 August 202653 peakTuesday 18 August 202647 peakWednesday 19 August 202646 peakThursday 20 August 202647 peakFriday 21 August 202646 peakSaturday 22 August 202654 peakSunday 23 August 202651 peakMonday 24 August 202656 peakTuesday 25 August 202650 peakWednesday 26 August 202646 peakThursday 27 August 202654 peakFriday 28 August 202654 peakSaturday 29 August 202661 peakSunday 30 August 202665 peakMonday 31 August 202655 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 282 hourly samples. Each dip is a night. Weekends are shaded.

01633496601 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202654 peakWednesday 02 September 202650 peakThursday 03 September 202647 peakFriday 04 September 202650 peakSaturday 05 September 202659 peakSunday 06 September 202651 peakMonday 07 September 202661 peakTuesday 08 September 202657 peakWednesday 09 September 202643 peakThursday 10 September 202650 peakFriday 11 September 202644 peakSaturday 12 September 202648 peak

October 2026

Cobalt Core was released on 8 Nov, 2023.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 20:46 UTC
App ID
2179850
Last updated
12 Mar 2026 build 22309281
Developer
Rocket Rat Games
Publisher
Brace Yourself Games
Release date
8 Nov, 2023
Platforms
WindowsmacOS
Download size
106 MB113 MB
Install size
161 MB167 MB
Genres
Indie, Strategy
Game modes
Single-player
Controller support
Full
Achievements
15
Metacritic
94

Features & support

Steam features

Steam AchievementsSteam Trading CardsSteam CloudFamily Sharing

Controllers & input

Full controller support

Accessibility

Popular tags

Roguelike DeckbuilderCard GameStrategyRoguelikeTurn-Based StrategySci-fiPixel GraphicsTurn-Based TacticsTactical RPGFunnySpaceLogicTacticalDeckbuildingGrid-Based MovementSingleplayerCombatPvETurn-Based CombatStory Rich
About this gameFull description from Steam
Cobalt Core is a sci-fi roguelike deckbuilder with a unique single-axis combat system that will throw you for a loop. Many loops! Give orders to your crew by playing cards: Will you raise shields to protect your ship, dodge incoming missiles and cannon fire to avoid damage outright, or strike preemptively to disable your enemy’s weapons? Outmaneuver your foes to stay just ahead of impending calamity, and reach the Cobalt Core! Fresh new spin on tactics – dodge attacks and target weak points in this unique single-axis take on tactics combat. Outwit the enemy in a high stakes game of cat and mouse! Customize your deck – hundreds of cards and split upgrade paths means no two runs will be the same. Find that perfect combo that brings your deck from powerful to overpowered. Get to know your crew – each character comes with a completely unique playstyle and their own personal story. Bring 3 along, mix and match their decks, and see how these little goobers get along with each other. Tons of replayability – hundreds of different character+ship combinations before you even hit “start run”. Crank up the difficulty and really test your skills! Daily Challenges – Keep runs fresh with all sorts of modifiers. Can you win with just 1 character, or with your ship scrambling itself every fight? Play at your own pace, or get competitive on the leaderboards! Get in the groove – featuring 90+ minutes of catchy and electrifying original music by Minecraft composer Aaron Cherof! Forward momentum – untangle a narrative and unlock more playstyles as you go. Is there any escape from this time loop? By the makers of Sunshine Heavy Industries, recipient of IGF's Honorable Mention for Excellence in Design 2022.
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Violência
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 Processor: Anything, really Memory: 2 GB RAM Graphics: yeah we got those Storage: 500 MB available space Sound Card: ideally

Recommended

Recommended: Requires a 64-bit processor and operating system

macOS

Minimum: OS: 10.15+ Processor: Apple Silicon or Intel Memory: 4 GB RAM Storage: 500 MB available space Recommended:

Linux

Minimum: Recommended:
Supported languages10 languages
LanguageFull audio
English
French
German
Spanish - Spain
Japanese
Korean
Portuguese - Brazil
Russian
Simplified Chinese
Traditional Chinese

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

15 achievements in total.

Show selected achievements (may contain spoilers)
Now We're CookingAchievement
The New KidAchievement
We're InAchievement
BookmarkedHidden achievement
I've Been Here The Whole TimeHidden achievement
God Of WarAchievement
Good CommunicatorAchievement
Of Two MindsAchievement
Smooth SailingAchievement
Penchant for PunishmentAchievement

View all Steam achievements

26 developer announcements, Oct 2023 to Feb 2026 · times in UTC

February

  1. 1.2.9

    Fixed a missing character in the Traditional Chinese translation

    Patch notes

January

  1. 1.2.8

    Fixed a bug that was unlocking some achievements at the wrong time

    Patch notes
  2. 1.2.7

    Fixed a bug that made Ricochet Paddle and Payback not interact correctly (Payback was turning the missile around visually, but those missiles were REALLY bloodthirsty and still fired at the player anyway).

    Patch notes
  3. 1.2.6

    Fixed a bug that prevented daily runs from ever seeing a few ? events.Fixed a really niche softlock that prevented you from leaving the "view card" screen in certain scenarios.

    Patch notes

September

  1. small patch

    minor additional mod supportthat's it, it's small

    Patch notes

August

  1. Linux update!

    Hello! After running a native linux branch for a few days we've decided to go back to using proton on the main game build for now. Future work on a linux native build will continue in a proper experimental branch.If you're interested in…

    Patch notes
  2. 1.2.5 hotfix

    made the Daily achievement progress trigger when your Daily run ENDS, instead of when it startsfixed a bug that was making the Daily achievement progress pop up on launch, instead of just when you make progressfixed a few miscellaneous bugs…

    Patch notes

July

  1. 1.2.5

    Contentdaily artifacts you’ve seen are now listed at the bottom of the codexadded Polish and Ukrainian glyphs to our font to support fan translationsA whole bunch of bugfixes, listed belowquietly added a Mac version (let us know in the…

    Patch notes

November

  1. Vinyl soundtrack campaign!

    We're doing a vinyl soundtrack campaign!!! {STEAM_CLAN_IMAGE}/43508163/e4c34170f7ab3980735c68301242e4f6dea8f91b.png Also, we're 25% off right now for the Turn Based Carnival steam event!

    JDAG

October

  1. 1.2.4

    Nerfed Rail Cannon slightly. It no longer shoots a heavy missile on turn 1, and its Phase 1 attacks are now 2 damage, instead of 1x2 multihits Fixed a bug in which you could get the same Zone 2 elite fight twice in certain rare situations

    Patch notes

September

  1. 1.2.3

    Re-added the Just One Character daily modifier to the daily pool A few small bug fixes (including the bugs associated with the Just One Character artifact that made us remove it to begin with!)

    Patch notes

August

  1. Patch notes- 1.2.1

    Temporarily removed the "just one character" daily modifier, as a few bugs have been found with it that'll take a little bit to fix. We'll have it back in the rotation in a week or two. This does mean that today's daily seed has been…

    Patch notes
  2. Patch notes: 1.2.0

    CONTENT: Added a daily mode! Everyone playing that day’s daily share a crew, a ship, and a run seed. They also share 1-3 weird modifiers that make daily runs feel pretty different from normal runs! Dailies are scored! Compete with your…

    JDAG

July

  1. Patch notes: 1.1.2

    PLAYER SHIP CHANGES Ares starts with 1 less hull and 1 less max shield (now 8/4) Tiderunner starts with 1 less hull (now 7/3) Jupiter starts with 2 more hull and 1 more max shield (now 12/4) ENEMY CHANGES Wizbo / The Tower can no longer be…

    Patch notes

June

  1. Patch notes: 1.1.1

    (Lumping the last two hotfixes into this update!) BALANCE CHANGES Solar Sail: one missile intent has been swapped from heavy missiles to normal missiles Rail Cannon: All phases now have 10hp instead of 11 Rail Cannon: All multi-hit attacks…

    Patch notes
  2. Version 1.1- more enemies!

    CONTENT Six new enemies: 3 new normal enemies, one per zone! One new elite for zone 2 A new alternate Zone 1 boss A new alternate Zone 2 boss Duncan the skunk, pilot of the Mining Drill, has been upgraded from NORMAL to ELITE enemy. That’s…

    JDAG

May

  1. Patch notes: 1.0.7

    1.0.7 changes Gameplay The card Escape Artist has been reworked and buffed a bit; it no longer discards any cards from your hand Art Tooth now has a talking animation Misc Fixed a longstanding bug that made the Soggins event incorrectly…

    Patch notes

December

  1. Patch notes: 1.0.6

    CONTENT: New event! (It’s a very fun one.) ⚽ Duncan, the pilot of the Mining Drill, overcame his shyness and can now talk 5 new artifacts: Tiderunner’s starting artifact has been split into 2 artifacts, to be easier to parse Tiderunner now…

    Patch notes

November

  1. Patch notes: 1.0.5

    GRAPHICAL CHANGES: Some Max cards got some cool new art! “Autopilot” icon art change “Clean Exhaust” icon art change BALANCE CHANGES: swapped the rarity of two Riggs cards: “Selective Memory” is now Uncommon “Second Opinions” is now Rare…

    Patch notes
  2. Patch notes: 1.0.4

    GRAPHICAL CHANGES: Made “Reduced Background Motion” setting reduce more backgrounds’ motion BUG FIXES: Fixed a bad interaction between Mitosis and Prototype 22 that was created last patch (oops)! Mitosis now correctly triggers BEFORE…

    Patch notes
  3. Patch notes: 1.0.3

    GRAPHICAL CHANGES: The logbook now marks each character combo with the hardest difficulty you’ve beat it at Selective Memory and Second Opinions both have unique background art Fixed a rare graphical error that would make Gemini’s artifact…

    Patch notes
  4. Patch notes: 1.0.2

    BALANCE CHANGES: Table Flip and its upgrades are all 1 energy cheaper Quick Thinking B now draws +1 card, but exhausts Math.Max B no longer gives -1 energy next turn, but exhausts 00-A Mining Drill now caps at 9 shots per cannon GRAPHICAL…

    Patch notes
  5. Patch notes: 1.0.1

    Bug fixes and UI tweaks: Power Diversion now, correctly, does not nerf Strafe or Payback shots Nanofiber Hull + Heal Booster now correctly heals you for 2 at the end of every combat Salvage Arm no longer incorrectly triggers when shooting…

    Patch notes
  6. Cobalt Core is Available Now!

    Today's the day! Cobalt Core is finally here! We have been SO excited to share Cobalt Core with you all, and for launch week, you can pick it up with a 10% launch discount! If you wanted a chance to ask the devs any questions, you can also…

    BYG Maddie

October

  1. Cobalt Core Next Fest Dev Stream!

    Join the developers as they play through the Cobalt Core demo and answer some questions!

    BYG Maddie
  2. Cobalt Core Official Launch Trailer & Release Date

    Check out the official Cobalt Core launch trailer! The full game is coming to Steam on November 8th (PST), but if you want to give it a try now, there's a free demo up for Steam Next Fest! Let us know what you think. ːsteamhappyː

    BYG Maddie

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