STEAMDB NEXUS

Steam app 2026820 · updated 12 Sep 2026, 19:14 UTC

Die in the Dungeon

Fight your way through a mysterious dungeon in this deck-building, turn-based roguelike game where you don't use cards, but dice! Deal with enemies by combining powerful dice on your board, boost their effects with magical relics, and risk it all hoping for a good roll on unexpected encounters.

Die in the Dungeon Steam header artwork
ATICOHypeTrain Digital, Sidekick Publishing
129playing now
14924-hour peak
1,853all-time peak
201average, last 30 days

The last 30 days

+12.7Gain+6.72%% gain448Peak

720 hourly samples, with the daily peak drawn over them. Weekends are shaded.

012124236348413 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 2026437 peakFriday 14 August 2026385 peakSaturday 15 August 2026425 peakSunday 16 August 2026448 peakMonday 17 August 2026373 peakTuesday 18 August 2026367 peakWednesday 19 August 2026328 peakThursday 20 August 2026316 peakFriday 21 August 2026327 peakSaturday 22 August 2026362 peakSunday 23 August 2026385 peakMonday 24 August 2026333 peakTuesday 25 August 2026317 peakWednesday 26 August 2026281 peakThursday 27 August 2026253 peakFriday 28 August 2026227 peakSaturday 29 August 2026222 peakSunday 30 August 2026247 peakMonday 31 August 2026204 peakTuesday 01 September 2026189 peakWednesday 02 September 2026155 peakThursday 03 September 2026169 peakFriday 04 September 2026152 peakSaturday 05 September 2026159 peakSunday 06 September 2026164 peakMonday 07 September 2026162 peakTuesday 08 September 2026157 peakWednesday 09 September 2026143 peakThursday 10 September 2026133 peakFriday 11 September 2026149 peakSaturday 12 September 2026132 peak
Daily peakEvery hourly sample

All time

20 months, February 2025 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

05001k2k2kFeb 2025May 2025Aug 2025Nov 2025Feb 2026May 2026Aug 2026February 20251,853 monthly peakMarch 20251,542 monthly peakApril 2025429 monthly peakMay 2025259 monthly peakJune 2025232 monthly peakJuly 2025206 monthly peakAugust 2025480 monthly peakSeptember 2025132 monthly peakOctober 2025121 monthly peakNovember 2025156 monthly peakDecember 2025148 monthly peakJanuary 2026189 monthly peakFebruary 2026111 monthly peakMarch 2026122 monthly peakApril 202688 monthly peakMay 20261,079 monthly peakJune 2026285 monthly peakJuly 2026279 monthly peakAugust 2026448 monthly peakSeptember 2026189 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0121242363484July 2026August 2026September 2026October 2026July 2026279 peak — daily detail belowAugust 2026448 peak — hourly detail belowSeptember 2026189 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

07515122630101 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026236 peakThursday 02 July 2026213 peakFriday 03 July 2026224 peakSaturday 04 July 2026265 peakSunday 05 July 2026279 peakMonday 06 July 2026219 peakTuesday 07 July 2026218 peakWednesday 08 July 2026202 peakThursday 09 July 2026203 peakFriday 10 July 2026191 peakSaturday 11 July 2026204 peakSunday 12 July 2026217 peakMonday 13 July 2026176 peakTuesday 14 July 2026159 peakWednesday 15 July 2026164 peakThursday 16 July 2026135 peakFriday 17 July 2026132 peakSaturday 18 July 2026147 peakSunday 19 July 2026156 peakMonday 20 July 2026137 peakTuesday 21 July 2026127 peakWednesday 22 July 2026126 peakThursday 23 July 2026120 peakFriday 24 July 2026129 peakSaturday 25 July 2026125 peakSunday 26 July 2026135 peakMonday 27 July 2026133 peakTuesday 28 July 2026121 peakWednesday 29 July 2026106 peakThursday 30 July 2026115 peakFriday 31 July 2026110 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 437 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

012124236348401 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026112 peakSunday 02 August 2026125 peakMonday 03 August 2026113 peakTuesday 04 August 2026108 peakWednesday 05 August 202698 peakThursday 06 August 2026100 peakFriday 07 August 202699 peakSaturday 08 August 2026111 peakSunday 09 August 2026133 peakMonday 10 August 2026120 peakTuesday 11 August 2026102 peakWednesday 12 August 2026323 peakThursday 13 August 2026437 peakFriday 14 August 2026385 peakSaturday 15 August 2026425 peakSunday 16 August 2026448 peakMonday 17 August 2026373 peakTuesday 18 August 2026367 peakWednesday 19 August 2026328 peakThursday 20 August 2026316 peakFriday 21 August 2026327 peakSaturday 22 August 2026362 peakSunday 23 August 2026385 peakMonday 24 August 2026333 peakTuesday 25 August 2026317 peakWednesday 26 August 2026281 peakThursday 27 August 2026253 peakFriday 28 August 2026227 peakSaturday 29 August 2026222 peakSunday 30 August 2026247 peakMonday 31 August 2026204 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 283 hourly samples. Each dip is a night. Weekends are shaded.

05110215320401 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026189 peakWednesday 02 September 2026155 peakThursday 03 September 2026169 peakFriday 04 September 2026152 peakSaturday 05 September 2026159 peakSunday 06 September 2026164 peakMonday 07 September 2026162 peakTuesday 08 September 2026157 peakWednesday 09 September 2026143 peakThursday 10 September 2026133 peakFriday 11 September 2026149 peakSaturday 12 September 2026132 peak

October 2026

Die in the Dungeon was released on 1 May, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 19:14 UTC
App ID
2026820
Last updated
18 Aug 2026 build 24803066
Developer
ATICO
Publisher
HypeTrain Digital, Sidekick Publishing
Release date
1 May, 2026
Platforms
WindowsmacOS
Download size
213 MB236 MB
Install size
902 MB981 MB
Genres
Indie, RPG, Strategy
Game modes
Single-player
Controller support
Full
Achievements
59

Features & support

Steam features

Steam AchievementsSteam CloudFamily Sharing

Controllers & input

Full controller supportDualShock Controller Support

Accessibility

Popular tags

RoguelikeStrategyDeckbuildingCard GameRoguelike DeckbuilderTurn-Based CombatCard BattlerIndieDungeon CrawlerRoguelite2DDifficultSingleplayerReplay ValueFantasyPixel GraphicsProcedural GenerationTurn-Based StrategyTurn-BasedMouse Only
About this gameFull description from Steam
Die in the Dungeon is a turn-based, dice-building roguelite where your dice are your deck Combine unique abilities, customize your dice faces, and collect powerful relics as you battle your way through a shifting, mysterious dungeon. Don't let your run be a mere roll of the dice, your fate is in your hands! Choose from four adorable but deadly frog warriors, each featuring a unique playstyle and exclusive starting dice set. Poison foes, reroll dice, and parry incoming attacks as you battle through the dungeon’s many dangers. Build every die your way: set its faces, add unique properties, and shape its role in your deck. Every roll is driven by strategy, not just luck! Play different combinations of dice that buff and interact with each other based on their placement. By solving the spatial puzzle of where to place each die, you prepare devastating attacks that will crush the dungeon's unwelcoming inhabitants. 🐸Discover 142 unique relics hidden within the dungeon depths. 🐸Unlock and try each of 31 unique dice to find your favorites. 🐸Utilize one of 36 distinct potions during battle to unleash incredible effects your enemies won't see coming. Trust the roll of the dice, master the board, and discover the fate that awaits you at the end of the dungeon!
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Atos criminosos · Violência
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10, 11 Processor: Intel Core i3 3.0 GHz Memory: 4 GB RAM Graphics: GTX 1030 DirectX: Version 10 Storage: 1 GB available space

Recommended

Recommended: Requires a 64-bit processor and operating system

macOS

Minimum: OS: Mac OSX 10.7 and above Processor: 1,3GHz Memory: 1 GB RAM Graphics: 1GB Video Memory Storage: 500 MB available space Recommended:

Linux

Minimum: Processor: 1,3GHz Memory: 1 GB RAM Graphics: 1GB Video Memory Storage: 500 MB available space Recommended:
Supported languages11 languages
LanguageFull audio
English
French
German
Spanish - Spain
Portuguese - Brazil
Russian
Turkish
Japanese
Polish
Korean
Simplified Chinese

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

59 achievements in total.

Show selected achievements (may contain spoilers)
Out of the PondAchievement
Dance of the Lily PadsAchievement
A Knight's HonorHidden achievement
Ribbiting FinaleHidden achievement
Die in the DungeonAchievement
Nerotin KnightAchievement
Fastest AliveAchievement
Hammer TimeAchievement
Look Mom, No Heal!Hidden achievement
Tis But a ScratchAchievement

View all Steam achievements

50 developer announcements, Apr 2025 to Aug 2026 · times in UTC

August

  1. Hotfix: New Version 5.1.1 (119.0f2)

    Hi everyone!Just a quick hotfix to address some of the most common issues from the latest update. Thank you for your feedback :)Full Changelog:Modified Regen modifier to not reduce value on Turn 1.Modified Simple Bridge spawn rate (slightly…

    Patch notes
  2. Post-launch Update: New Map and... Bridges!?

    Surprise!✨The dungeon has a few new surprises waiting for you in this free update, including: new content, a big discount and even a very tasty plushie!🗺️ Map Redesign and Bridge Tiles!The map is finally getting a new coat of paint, along…

    Galbix

June

  1. Hotfix: New Version 5.0.6 (118.1f5)

    Hi everyone!Looks like an error was introduced in yesterday's build, preventing achievements and Supporter Pack skins from working correctly in-game. This should now be fixed with this update, sorry for the issue!⚠️ If you want to restore…

    Patch notes
  2. Mini Update: New Version 5.0.5 (118.1f4)

    Hello everyone!Today we have a new mini-update ready, a big discount for the upcoming Steam Summer Sale, and the final stretch before the DITD Board Game campaign comes to an end!🎮 Better Controller SupportThis new update is primarily…

    Galbix

May

  1. Die in the Dungeon: The Board Game is NOW LIVE on Kickstarter!

    Hello everyone!After months of work alongside Roomiz Games, we're beyond excited to finally announce that the Kickstarter campaign for the Die in the Dungeon board game is now LIVE!This is a full tabletop adaptation of Die in the Dungeon…

    Galbix
  2. Mini Update: New Version 5.0.3 (118.1f0) + Surprise! 🐸

    Hello everyone!It's been three weeks since Die in the Dungeon launched in 1.0! How have you been enjoying the game so far? We're overwhelmed with all the comments, reviews, fanart and videos you shared so far, they really made us even more…

    Galbix
  3. Addictive Roguelike Alert: Charlatan. Join Public Playtest!

    Hi everyone,Our publisher HypeTrain just revealed a brand new game with a public playtest, and we believe a lot of you will dig it!Charlatan is a roguelike built around slot machines and dirty tricks. You rig the reels, bend the rules, and…

    SushiRice
  4. Hotfix: New Version 5.0.2 (118.0f5)

    Hi everyone!One week after launch, we're pushing another hotfix! We're also planning a regular update focused on general bugfixing and other changes later this month. A big thank you to everyone who took the time to write a review, send…

    Patch notes
  5. Hotfix: New Version 5.0.1 (118.0f2)

    Our first post-release hotfix is here! How are you liking the new content so far?We received reports of a rare issue where the frogs decided to abandon the dungeon entrance altogether. Take a look:It took some convincing, but we managed to…

    Patch notes
  6. Die in the Dungeon 1.0 is OUT!

    Hi everyone!The wait is finally over! We are incredibly proud to announce that Die in the Dungeon has officially launched into 1.0 on Steam!Fight your way through a mysterious dungeon in this deck-building, turn-based roguelike game where…

    $$$ John Dollar $$$
  7. 1.0 Release Patch Notes

    Hi everyone!The wait is finally over! We are incredibly proud to announce that Die in the Dungeon has officially launched into 1.0 on Steam! The 1.0 update is now live! Let's go over all the changes: New Features- Added new playable…

    $$$ John Dollar $$$

April

  1. 1.0 Launches Tomorrow! What to Expect

    Hi everyone! After all these years, we're finally launching 1.0 tomorrow (May 1st) at around 20:00 CET // 11:00 PDT!Here's a full recap of everything coming in tomorrow’s update:🎲 Full Release on May 1st! 🎲A new CharacterA brand new parry…

    $$$ John Dollar $$$
  2. Dev Die-ary: Supporter Pack Update on 1.0 Release!

    Hey everyone!With our full launch on May 1st from Early Access fast approaching, we’re constantly humbled by your incredible support. It’s because of you that we’ve been able to keep pushing boundaries and making Die in the Dungeon what it…

    $$$ John Dollar $$$
  3. Dev Die-ary: New 1.0 Details ahead of May 1st Launch!

    Hi everyone! Die in the Dungeon 1.0 launches in just one week on May 1st!Before we dive into today's new reveals, let's do a quick recap of what we shared in our last update featuring Nera, our newest playable character! Nera is a shy but…

    $$$ John Dollar $$$
  4. Die in the Dungeon 1.0 Launches May 1st!

    Hi everyone!It's finally time to show our cards, er… dice!We're officially launching into...🎲 Full Release on May 1st! 🎲Here’s a glimpse of what’s coming in 1.0:A new Character (more on her below!)Level Progression for each character!New…

    $$$ John Dollar $$$
  5. Dev Die-ary: A Look Back

    Hello everyone! Today, we decided to step away from petting frogs polishing code for a moment to look back (and a glimpse on what is to come!). Throughout the history of Die in the Dungeon, we've gone through hundreds of features, art…

    $$$ John Dollar $$$

March

  1. Hotfix: New Version 4.5.2 (116.0f6)

    Another hotfix to solve some issues with achievements not unlocking correctly. We've also added a "Refresh Achievement" button to the title screen menu to allow players to refresh their completed achievements on Steam's backend.Full…

    Patch notes
  2. Hotfix: New Version 4.5.1 (116.0f4)

    Hey everyone, just a couple of fixes to challenges. Thanks for your reports!Full Changelog:Modified challenges to stop tracking enemy dice for their conditions.Modified Codex to remove some unused relics.Fixed "Enforced Curfew" challenge…

    Patch notes
  3. EA Update 14: Challenges Are Here!

    Hi everyone!The next big update is now live! Let's go over all the changes:🐉 The Dragonswipe's Hoard: Introducing Challenges!After many rumors, the nest of the feared Dragonswipe has finally been unearthed. This greedy beast commands a…

    Galbix

January

  1. Die in the Dungeon: The Board Game is Coming!

    Surprise!We've teamed up with the talented folks at Roomiz Games to bring you a completely new way to play Die in the Dungeon: in your living room, with friends! (you can use frogs or a pond if any of those two are missing...)Die in the…

    Galbix
  2. EA Update 13: New Dice-Rolling Events!

    Hello everyone! New year, new update, and this one is definitely a big one! Let's hoop straight into it:✨ 8 New Events are Here!You hear that right, we've added eight brand-new events to spice things up in the later areas of the…

    Galbix

December

  1. Dev Die-ary: Dice-rolling events are coming!

    Hello everyone! 🐸We’re back just before the holidays with a closer look at what’s been cooking in the backrooms of the dungeon (are they real?). From returning mechanics to brand-new enemies, here’s a preview of some of the content coming…

    Galbix

November

  1. Nominate Die in the Dungeon for the Steam Awards!

    Hi everyone!The Steam Awards are finally here!This year has been very important for us, with the Early Access release of Die in the Dungeon after many years and iterations of hard work. But thanks to you, we can now say all that work was…

    Galbix
  2. [Updated Roadmap] - All that's coming to Die in the Dungeon!

    Hello everyone!The second Frog Reporter devblog is finally here! 🎤🐸This time, the Frog Reporter goes over the biggest updates since the last video and shares a few sneak peeks of what's coming to the game. Watch it here:And for those of you…

    Galbix
  3. Hotfix: New Version 4.3.6 (114.0f1)

    Hey everyone, just a quick hotfix related to localization!Full Changelog:Fixed softlock when starting game in certain languages (CJKR) while run history had no entries.Thank you for playing! 🐸

    Patch notes
  4. The Die in the Dungeon x Into the Grid bundle is live!

    Our friends from Flatline Studios just released Into the Grid, a cyberpunk deckbuilder with TONS of depth. If you like Die in the Dungeon and want to try something similar but with a different flavor, Into the Grid can fill that need!To…

    Galbix
  5. EA Update 12: Bestiary and Controller Support!

    Hello everyone! Today we're adding two long-awaited features to the game, along with a handful of fixes and improvements. Let's jump straight into it:📖 Bestiary: The Enemy Encyclopedia!A new section has been added to the Codex, featuring…

    Galbix

October

  1. One Week Left: Join the Bestiary Writing Contest!

    Hello everyone! 🐸 Our community Bestiary Writing Contest is in full swing, and there's just one week left to enter. If you've been meaning to write something for the Codex, now's the perfect time! What's the contest?We want your short…

    Galbix

September

  1. EA Update 11 + Writing Contest for Bestiary!

    Hello everyone! Today we’re bringing you two big announcements:The Art & History update is now live on Steam! This is our 11th post–Early Access update, featuring a cleaner battle UI and a brand-new Run History section.We’re also launching…

    Galbix
  2. Dev Die-ary: Controller on Default, New Run History, and Better UI!

    Hello everyone! 🐸How are you liking Endless Mode? We've seen some truly wild runs over the past month, props to everyone conquering the ever-increasing difficulty of the loops!Meanwhile, we've been hard at work across several areas (some…

    Galbix

August

  1. Hotfix: New Version 4.3.3 (113.0f5)

    Hey everyone, here's another quick hotfix with some changes to boss rewards and multiple fixes to Boost and Prism Dice visuals.Full Changelog:Modified boss relic rewards so they are always at least Rare rarity.Fixed Queen Bee’s music not…

    Patch notes
  2. Cinder Plush is now live! + We're going to Gamescom (with Nintendo!)

    Hello everyone! 🐸We've got two big pieces of news to share today: one straight from the plush factory, and one straight from the show floor!🧸 The Cinder Plush is live, and she's hopping into the game!Our first official piece of Die in the…

    Galbix
  3. Hotfix: New Version 4.3.2 (113.0f3)

    Hey everyone, it seems like we introduced an issue in yesterday's hotfix: runs were impossible to finish after defeating the final boss. This should be fixed now, and any run stuck on this limbo should be able to progress. We sincerely…

    Patch notes
  4. Hotfix: New Version 4.3.1 (113.0f2)

    Quick hotfix time! Mainly addressing an issue with relics blocking Mango's Finish button, but also a few other minot bugs. Full Changelog:- Fixed relics blocking the Finish button when playing Endless mode with Mango.- Fixed Honey Dice from…

    Patch notes
  5. EA Update 10: The Endless Summer Update!

    Hello everyone! The wait is over, Endless Mode is finally here! This update brings a ton of new content to the game, so let’s jump straight into it:♾️ Endless Mode: new rewards, new dice, new curses!This new mode is accessible from the…

    Galbix
  6. The Cinder Plush Is Real, and We're Giving Some Away!

    Hey everyone!The rumors are true: Cinder is making the leap (pun intended) from pixels to plush!Be ready for August 10th at 3PM EST, when the plush officially drops!👉 Plush page (goes live August 10!) →…

    Galbix
  7. Dev Die-ary: Preview of EA Update 10 (Endless!)

    Hello everyone! 🐸The next big update is just around the corner, and we wanted to take a moment to show off all the new stuff that's coming your way!But first of all, we have an important announcement to make: on August 21st, Die in the…

    Galbix

July

  1. Hotfix: New Version 4.2.7 (112.0f3)

    Just a quick hotfix to solve some issues related to the Promo Ticket relic. Full Changelog:- Fixed softlock when entering Forge tile with Promo Ticket relic. - Fixed harder behavior for Scorpion Boss and Queen Bee on difficulty D2 (instead…

    Patch notes
  2. EA Update 9: The Big Relic Overhaul!

    Hello everyone! We're back with a huge wave of balance changes and fixes, in what will be known as... 🏆The Big Relic Overhaul Update! For a long time, we've wanted to make underused relics more viable, and we finally got the chance! This…

    Galbix

June

  1. Q&A Time with the Frog Reporter and Summer Sale Discount!

    🎤 The Frog Reporter is back with a special episode: it's Q&A time! In this latest video, our intrepid reporter answers community-submitted questions about Die in the Dungeon, covering everything from game development and design decisions to…

    Galbix
  2. Update: New Version 4.2.5 (111.1.5)

    Full Changelog:Slight performance improvements. Added new animations to areas. Added new animations to various events.This update is only for Windows users. Mac updates will be available again soon!

    Patch notes
  3. Hotfix: New Version 4.2.4 (111.1.4)

    Full Changelog:Fixed an issue where clicking the map during dice selection would softlock the game. Fixed boost flash dice consuming double energy. Slight improvements to board navigation with controller. - BETA Removed circular navigation…

    Patch notes

May

  1. EA Update 8: Summer Is Coming!

    Hello everyone! Summer break is nearly here, and while the ATICO team is gearing up for a bit of rest, we couldn’t leave without dropping a fresh patch first. So grab a Watermelon Slice and let's dive in! 🎲 Difficulty D7 + Two New Relics…

    Galbix
  2. Drawing Contest: Results Are In!

    Hello, dungeon-delvers! A huge thank-you to everyone who picked up a pencil, stylus, or tablet for our second community Drawing Contest. We asked for a Thief enemy concept: something devious enough to pilfer a poor frog's hard-earned coins…

    Galbix
  3. Community Art & Design Contests Are Live!

    To celebrate the new Potions update, we’re launching two special community events, a chance for you to leave your mark in Die in the Dungeon! {STEAM_CLAN_IMAGE}/42906754/d562ab0ad7307eb8ffa1fcb60d5be5b94ab46025.jpg 🏆 Drawing Contest: Design…

    Galbix
  4. Hotfix: New Version 4.2.2 (111.0f4)

    One more hotfix before heading to bed! (that's update day for you...) Full Changelog: - Fixed an issue where some potions weren’t showing up in rewards due to RNG logic. All potions should appear during rewards correctly now, so it’s the…

    Patch notes
  5. Hotfix: New Version 4.2.1 (111.0f3)

    We got some reports of certain saves not loading correctly after the last update. It looks like the bug was caused by some changes to the map generation introduced recently. Loading should be working as expected now. Full Changelog: - Fixed…

    Patch notes
  6. EA Update 7: The Potions Update!

    Hello everyone! A new update just dropped, and it brings a brand-new mechanic: Potions! Let’s take a look at how they work: 🧪 Potions 101 {STEAM_CLAN_IMAGE}/42906754/e07e9726d92f10ad39088bc1a18a8cddbbfd9ce0.png Potions are consumable items…

    Galbix

April

  1. An amazing LAUNCH, lots of UPDATES and a NEW FEATURE coming!

    Hello everyone! The first Frog Reporter devblog is here! 🎤🐸 The Frog Reporter is a newly-hired frog with a passion for all things Die in the Dungeon! Tune in to this month's devblog to hear all about our Early Access launch, the first wave…

    Galbix
  2. EA (Mini) Update 6: Bug-fixing? Bug-smashing!

    Hello everyone! It's the 2-month anniversary (is that even the right word?) of Die in the Dungeon EA release! To celebrate, we’re dropping a small update packed with bugfixes and a few balance tweaks to keep runs going smoothly. Also, we're…

    Galbix

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