STEAMDB NEXUS

Steam app 2000800 · updated 12 Sep 2026, 22:36 UTC

B-17 Flying Fortress : The Mighty 8th Redux

The classic game remastered. Feel the power of flying a 10-men crew on a B-17 over occupied Europe in WWII. Plan the mission, choose your men and take action in every post onboard, from pilot to bombardier and machine gunners. Get ready for a high-flying adventure in this all-time classic remake.

B-17 Flying Fortress : The Mighty 8th Redux Steam header artwork
MicroProse SoftwareMicroProse Software
9playing now
1224-hour peak
110all-time peak
5average, last 30 days

The last 30 days

+0.9Gain+18.51%% gain20Peak

268 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0511162213 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 20263 peakFriday 14 August 202611 peakSaturday 15 August 20267 peakSunday 16 August 20266 peakMonday 17 August 20267 peakTuesday 18 August 20265 peakWednesday 19 August 20269 peakThursday 20 August 202613 peakFriday 21 August 202612 peakSaturday 22 August 20266 peakSunday 23 August 20267 peakMonday 24 August 20269 peakTuesday 25 August 20268 peakWednesday 26 August 20269 peakThursday 27 August 202610 peakFriday 28 August 20267 peakSaturday 29 August 202610 peakSunday 30 August 202612 peakMonday 31 August 202610 peakTuesday 01 September 202619 peakWednesday 02 September 202613 peakThursday 03 September 202612 peakFriday 04 September 202615 peakSaturday 05 September 202611 peakSunday 06 September 202620 peakMonday 07 September 202611 peakTuesday 08 September 20267 peakWednesday 09 September 20266 peakThursday 10 September 20269 peakFriday 11 September 202612 peakSaturday 12 September 202611 peak
Daily peakEvery hourly sample

All time

33 months, January 2024 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0305989119Jan 2024Jun 2024Nov 2024Apr 2025Sep 2025Feb 2026Jul 2026January 2024110 monthly peakFebruary 202472 monthly peakMarch 202445 monthly peakApril 202422 monthly peakMay 202415 monthly peakJune 202412 monthly peakJuly 202428 monthly peakAugust 202417 monthly peakSeptember 202417 monthly peakOctober 202412 monthly peakNovember 202414 monthly peakDecember 202413 monthly peakJanuary 202514 monthly peakFebruary 202515 monthly peakMarch 202516 monthly peakApril 202514 monthly peakMay 202511 monthly peakJune 202524 monthly peakJuly 202512 monthly peakAugust 202510 monthly peakSeptember 202510 monthly peakOctober 202511 monthly peakNovember 202514 monthly peakDecember 202519 monthly peakJanuary 202617 monthly peakFebruary 202616 monthly peakMarch 202613 monthly peakApril 202613 monthly peakMay 202614 monthly peakJune 202613 monthly peakJuly 202612 monthly peakAugust 202613 monthly peakSeptember 202620 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

05111622July 2026August 2026September 2026October 2026July 202612 peak — daily detail belowAugust 202613 peak — hourly detail belowSeptember 202620 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

036101301 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202610 peakThursday 02 July 20264 peakFriday 03 July 20269 peakSaturday 04 July 202612 peakSunday 05 July 20266 peakMonday 06 July 20267 peakTuesday 07 July 20267 peakWednesday 08 July 20266 peakThursday 09 July 20264 peakFriday 10 July 20266 peakSaturday 11 July 20269 peakSunday 12 July 20268 peakMonday 13 July 20265 peakTuesday 14 July 20268 peakWednesday 15 July 20266 peakThursday 16 July 20267 peakFriday 17 July 20267 peakSaturday 18 July 20268 peakSunday 19 July 202610 peakMonday 20 July 20266 peakTuesday 21 July 20267 peakWednesday 22 July 20266 peakThursday 23 July 20262 peakFriday 24 July 20267 peakSaturday 25 July 20265 peakSunday 26 July 20268 peakMonday 27 July 20264 peakTuesday 28 July 20268 peakWednesday 29 July 20268 peakThursday 30 July 20268 peakFriday 31 July 202611 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 150 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

047111401 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202610 peakSunday 02 August 20269 peakMonday 03 August 20269 peakTuesday 04 August 202610 peakWednesday 05 August 202610 peakThursday 06 August 202610 peakFriday 07 August 20268 peakSaturday 08 August 20268 peakSunday 09 August 202610 peakMonday 10 August 20266 peakTuesday 11 August 20266 peakWednesday 12 August 20268 peakThursday 13 August 20267 peakFriday 14 August 202611 peakSaturday 15 August 20267 peakSunday 16 August 20266 peakMonday 17 August 20267 peakTuesday 18 August 20265 peakWednesday 19 August 20269 peakThursday 20 August 202613 peakFriday 21 August 202612 peakSaturday 22 August 20266 peakSunday 23 August 20267 peakMonday 24 August 20269 peakTuesday 25 August 20268 peakWednesday 26 August 20269 peakThursday 27 August 202610 peakFriday 28 August 20267 peakSaturday 29 August 202610 peakSunday 30 August 202612 peakMonday 31 August 202610 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 118 hourly samples. Each dip is a night. Weekends are shaded.

0511162201 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202619 peakWednesday 02 September 202613 peakThursday 03 September 202612 peakFriday 04 September 202615 peakSaturday 05 September 202611 peakSunday 06 September 202620 peakMonday 07 September 202611 peakTuesday 08 September 20267 peakWednesday 09 September 20266 peakThursday 10 September 20269 peakFriday 11 September 202612 peakSaturday 12 September 202611 peak

October 2026

B-17 Flying Fortress : The Mighty 8th Redux was released on 25 Jan, 2024.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 22:36 UTC
App ID
2000800
Last updated
11 Sep 2026 build 25255998
Developer
MicroProse Software
Publisher
MicroProse Software
Release date
25 Jan, 2024
Platforms
Windows
Download size
918 MB
Install size
1.32 GB
Genres
Action, Simulation, Strategy, Early Access
Game modes
Single-player
Controller support
Unknown
Early Access
Listed in Early Access
Achievements
30

Features & support

Steam features

Family Sharing

Controllers & input

Accessibility

Popular tags

ActionSimulationStrategyAction-AdventureFlightWargame3DCinematicTacticalWorld War IIWarCharacter CustomizationChoices MatterCombatVehicular CombatMultiplayerSingleplayerEarly Access
About this gameFull description from Steam
The missions undertaken by the crews of B-17 bombers during World War II are the stuff of legend. What was it like to fly through relentless anti-aircraft fire over Nazi-occupied Europe? What was it like to have a thin layer of steel between life and death at 15,000 feet? How did it feel to furiously fend off enemy fighters zipping around your plane and then to precisely deliver your payload over enemy targets? Find out for yourself as you lead a 10-man crew to victory... or defeat... against squadrons of Nazi warplanes in the legendary B-17 Flying Fortress! Redux The same experience remastered with the original engine upgraded to support the functionality present in DX 12. Working on the redux will give us the opportunity to look back and learn in order to push forward with future Flying Fortress titles. Features Take Control of Different Crew Roles aboard a B-17 Historical Campaigns Quick Start Missions Training Missions Historical Missions Updated visuals and interface An Early Access From the Inside Out During the early access release the game will continue to be updated. Currently you can look forward to seeing: Updated B-17 Interiors New Crew Models Updated Interfaces, no more comic sans in the interface Music in menus Updated Front end menus Updated Airfield interiors Aspect Ratio upgrade from 4:3 to 16:9 In progress Terrain enhancements, including being able to see further into the distance making the navigator's job a little easier Improvements to the original Mighty 8th engine that have resulted in smoother frame rates and better performance on modern machines We are focused on continuing to improve the game as time goes on. The planned improvements include: Updated B-17 Exteriors Updated Fighter Exteriors Improved player control options New Missions Improvements to training missions and tutorials to better onboard new players A New game manual Larger Aircraft Formations And more Your Voice Matters In addition to these planned improvements we will be watching feedback from the community and working those elements into our roadmap, keep an eye on Dev Blogs for updates and future plans.
Content & age ratings2 regional ratings

Regional ratings

DEJUSlViolência
IGRS18Horor · Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 or later Processor: Intel® Core™ i5 Memory: 8 GB RAM Graphics: NVIDIA® GeForce GTX 1070 or AMD equivalent DirectX: Version 12 Storage: 1 GB available space

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 11 Processor: Intel® Core™ i5 Memory: 8 GB RAM Graphics: NVIDIA® GeForce GTX 2060 or AMD equivalent DirectX: Version 12 Storage: 1 GB available space

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages1 languages
LanguageFull audio
English●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

30 achievements in total.

Show selected achievements (may contain spoilers)
Wet FeetAchievement
Kiss The GroundAchievement
First BloodAchievement
Get LostAchievement
First ResponderAchievement
Cool As IceAchievement
Wheels UpAchievement
ResistanceAchievement
Hit The SilkAchievement
JammedAchievement

View all Steam achievements

39 developer announcements, Aug 2023 to Sep 2026 · times in UTC

September

  1. Patch 1.0.21.1 - "Old Faithful"

    A small patch today and an explanation. We shipped last week in haste, and in our haste we neglected to explain the ramifications of the improvements that we’ve built into the game. We introduced a pretty far reaching change to the…

    cgbk
  2. Update 1.0.21 - "Old Faithful"

    Today is a good day. Today we ship a build. This one is the culmination of our efforts to transform the terrain rendering in the game from 30 year-old tech to modern. And we’re super happy with the result. Today’s build brings:all new…

    cgbk

May

  1. Dev Blog #9: Environment

    For the past few months we’ve been hard at work on what we hope will be a major refresh to the environment rendering. We’re nearing the end of our work, but we’ve got a few things that need to be tidied up, bugs to fix and testing to…

    cgbk

January

  1. Update 1.0.20.1 - Thunderbird

    This is a small patch update addressing some issues with difficulty.A special shout-out goes to Matty (@esmatty), Tom (@Crabby) and Erik (@Stadl0r) for all of their help with this build.FixesDamage: Reduced likelihood of damage to fuel…

    cgbk

December

  1. Update 1.0.20 - Thunderbird

    This build contains major improvements to two key flight AIs.A special shout-out goes to Matty (@esmatty), Tom (@Crabby) and Erik (@Stadl0r) for all of their help with this build.FixesTaxi AI: More or less completely re-written. Getting the…

    cgbk

September

  1. Update 1.0.19 - Sir Baboon McGoon

    Features- Crew are now promoted - Fighters spawn using old airtower method if specified in RiverAndRoadsDB.lmf (CreateEnemyFightersInTheAir = 0)Fixes- Cabin smoke now much more visible - Fix for mission and bomb markings on plane - now goes…

    ben.bastian

March

  1. Update 1.0.18.1 Hotfix

    Hotfix for fighters not spawning

    Patch notes
  2. Update 1.0.18 Chow-Hound

    Features Editable Serial number for Bomber commander and Squadron Commander Aircraft Steam SDK integration Steam Achievements Bug Fixes Fix for crash when saving a game with no name Fix for pause key press not unpausing game Fix for quit…

    ben.bastian

January

  1. 1.0.17.1 Hotfix

    Nose art preprocessing has been updated to allow for separate port and starboard artwork. Example logo artwork and template artwork added to UserAssets\NoseArt\New folder Nose art UV area has been adjusted forward (hat tip to MicroProse…

    Patch notes
  2. 1.0.17 Ain’t it Gruesome

    This build contains user modifiable nose art and control changes Features - Any PNG added to UserAssets/NoseArt/New can be added to your B17 as nose art. Nose art must be 512x512 or smaller. - Controller gamepad can be bound as buttons…

    ben.bastian

November

  1. 1.0.16.1 - Hotfix

    Special thanks to our Discord community for finding and reporting a number of transition crashes, both with full information and full respect. - Bomb Bay to exterior - Gun firing in quick missions - Bombardier instruments to cabin Do you…

    Patch notes
  2. Update 1.0.16 - Norma-J

    {STEAM_CLAN_IMAGE}/43121699/6d1d95e56b85c4f6244b1c4087e738c4d26a7715.png Features Compartment UI now has additional 'status' icons. These show fire, injury and repairable mechanical issues, and will be white, yellow or flash red depending…

    ben.bastian

October

  1. Dev Blog Update: Controls

    TLDR: Your controls may need a rebind after the next update. For the last few weeks we’ve been working on updating the way B17:The Mighty Eighth handles controls. This has been a top to bottom change involving configuration and game…

    ben.bastian

September

  1. Update 1.0.15 - Jersey Bounce Jr

    {STEAM_CLAN_IMAGE}/43121699/5b9f31f263d40dd4de8ae358fa7f2d9625aa86f0.jpgFeatures More B17 Cockpit Dials & Gauges, including elevator and rudder trims, fire extinguisher controls New indicator to show/enable/disable AI engine management…

    ben.bastian
  2. Update 1.0.14 "My Prayer"

    Update 1.0.14 - My Prayer This patch contains an updated virtual cockpit with most dials and gauges implemented. Lights and switches will be added soon afterwards. It also contains optimisations for main memory and video memory, and fixes…

    Patch notes

August

  1. Update 1.0.13 - "Tondelayo"

    Update 1.0.13 - Tondelayo This patch contains major underlying changes to the damage system to alleviate frame rate issues when taking damage. A new olive skin has been added and the patch also contains a number of other fixes. Features…

    Patch notes

July

  1. DEV BLOG #8 - Update 1.0.12 - Memphis Belle

    Update 1.0.12 - Memphis Belle B-17 F 41-24485 'Memphis Belle' was named after pilot Robert K. Morgan's sweetheart, Margaret Polk, who lived in Memphis Tennessee. It was one of the first B17's to complete 25 combat missions, after which it…

    patgarret77
  2. Update 1.0.12 "Memphis Belle"

    Update 1.0.12 - Memphis Belle This patch contains new high definition B17s Features - New B-17, with the top level of detail coming in at just over 50,000 polygons. - Cheyenne Tail Turret - Upgraded Texture Damage - Physical Damage Model…

    Patch notes

June

  1. B-17 THE MIGHTY 8TH REDUX - DEV BLOG #7

    Greetings Folks, We’ve been working hard for the last few months to deliver the fully updated HD ‘4k’ version of our latest B-17 aircraft model. It’s been quite the journey, with a lot of twists and turns along the way. The new model tops…

    patgarret77

May

  1. Update 1.0.11 - Susan Ruth

    This patch contains major fighter and AI changes Major Fixes Fix for aircraft targeting overflow causing bullets not to impact fighters after a while Chin, Cheek, Ball, Left Waist and Right waist guns now fire and hit targets Minor Fixes…

    Patch notes

April

  1. Update 1.0.10 - Lovely Julie

    This patch contains UI updates and a crash fix Major Fixes Fix for crash when time skipping and enemy pilots are aborting mission Minor Fixes New crews will now have officer and enlisted images sorted Extended UI for controlling bomb action…

    Patch notes

March

  1. Release 1.0.9b - 'Shoo Shoo Shoo Baby'

    Boy oh boy, second patch in as many days. This one fixes a very serious CTD mid-mission and tweaks the new time bar. Major fixes Fix for crash to desktop when too many airbases are attacking the squadron Minor fixes Time bar no longer off…

    Patch notes
  2. Release 1.0.9a - 'Shoo Shoo Shoo Baby'

    This patch fixes a 1.0.9 crash bug and tweaks the fighter behavior, with a little more context on what's changed in this build. Gameplay Fighters now attack in multiple waves of squadrons (2 waves of 4 aircraft instead of 3 waves of 6) per…

    Patch notes
  3. Release 1.0.9 - 'Shoo Shoo Shoo Baby'

    This patch updates gameplay and UI with some other minor fixes Gameplay Reworked fighter attack UI Features Time can now be controlled from a new UI at the bottom of the screen Bombardier search/rate toggle now has an icon/button at the…

    Patch notes

February

  1. Version 1.0.8 - Stormy Weather

    Welcome to the latest Early Access update, Test Pilots! This patch fixes a Crash and Start Mission Issue. Serious Fixed instant return to debriefing room when starting missions Fixed crash to desktop on Opportunity for the Axis mission…

    Patch notes
  2. Update 1.0.7 - Winged Victory

    This patch fixes several AI issues and includes some Quick Mission and Front End enhancements. Bomber Formation AI Catastrophic collisions should be significantly reduced when formations are turning Bombers will leave formation if they…

    Patch notes
  3. Update 1.0.6 - Duffy's Tavern

    This fix patches several 'quality of life' issues Fix for nose geometry Navigator Map recenters on plane on entry Radio operator can use book without going to manual Compartment and station icon bars are accessible externally Drift…

    Patch notes
  4. Update 1.0.5 - Hellzapoppin

    This is a hot fix for a crash bug when accessing a station with a missing crewman Serious Issue Fixes Fix for crash when accessing a station with a missing crew member Minor Issue Fixes Fix for maps not able to be dragged at high zooms Fix…

    Patch notes
  5. Update 1.0.4

    This week we have focused on issues with AI and physics timing, as well as some quality of life improvements to the bombing Timing and Stability * Landscape tile generation has been temporarily dropped back to original game rate as it was…

    Patch notes
  6. Update 1.0.3

    Issue fixes This patch includes fixes for several serious issues: - Bomb sight world render is now centered on crosshair - Fix for crewmen disappearing when swapping stations - Fix for control reset data incompatibility leading to corrupted…

    Patch notes
  7. V1.0.2 Release Notes

    New Features Most scenes have been updated to 4k Training mission 1: The tutorial now: - Includes tour of all compartment views - Places aircraft in flight as we switch to Nose view - Has better descriptions of the instruments views…

    Patch notes

January

  1. Update 1.0.1

    Update Notes 1.0.1 Thanks for taking the time to give us your feedback and report any issues you have spotted. Today we are bringing you the first patch which includes updates to elements within the game that have been spotted by our test…

    Patch notes
  2. B17 The Flying Fortress Redux is now available

    Welcome test pilots the day has finally arrived, the game is now available in early access. Early Access As you know, B-17 Flying Fortress: The Mighty 8th Redux is now in Early Access. This means we are actively working on the game and we…

    patgarret77
  3. Dev Blog Update: Release Delay

    We had previously stated that the game would be released today, and whilst we believed we were on a path to successfully deliver the game today, unfortunately, something has arisen that has caused us to delay the release on Steam. The time…

    patgarret77
  4. B-17 The Mighty 8th Redux Dev Blog #5

    We’re getting prepared to head out to the hard stand and start up the engines. Early Access is right around the corner. Save the Date We plan to release “B-17 Flying Fortress: The Mighty 8th Redux” into early access along with “Bomber 3”…

    patgarret77

December

  1. B-17 The Mighty 8th Redux Dev Blog #4

    Welcome Flying Fortress fans, new and old. In this Dev Blog we have an update for you on the early access release for the game, some new in progress screenshots and additional pages from the Regensburg comic. Crew The original game included…

    Sérgio Costa (MicroProse)

October

  1. B-17 The Mighty 8th Redux Dev Blog #3

    Welcome aboard followers, new and old. In this short dev blog, we are giving you a glimpse of the cockpit, answering more of your questions and we have a few new comic pages for you. The cockpit: A work in progress We are excited to share a…

    Sérgio Costa (MicroProse)
  2. B-17 The Mighty 8th Redux Dev Blog #2

    Welcome aboard followers, new and old. In this Dev Blog, we are going to answer some of your questions and show some more progress on the game. If you’ve been hanging out for some gunner stations, this one is for you. Comparison Shots the…

    Sérgio Costa (MicroProse)

August

  1. B-17 The Mighty 8th Redux Dev Blog #1

    Welcome aboard followers, new and old. In this devblog we will show you some comparison shots between the original and the redux and let you know a little more about the team that is working on the Project and the planned early access…

    Sérgio Costa (MicroProse)

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