STEAMDB NEXUS

Steam app 1699480 · updated 12 Sep 2026, 18:41 UTC

KLETKA

KLETKA is a co-op (up to 6 players) horror game about going down in an elevator that is trying to eat you. Feed the elevator, explore deadly floors and descend deeper.

KLETKA Steam header artwork
Callback, ln404Callback, ln404
239playing now
24224-hour peak
3,628all-time peak
140average, last 30 days

The last 30 days

−21.8Gain−13.44%% gain356Peak

718 hourly samples, with the daily peak drawn over them. Weekends are shaded.

09619228838413 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 2026256 peakFriday 14 August 2026286 peakSaturday 15 August 2026303 peakSunday 16 August 2026289 peakMonday 17 August 2026245 peakTuesday 18 August 2026254 peakWednesday 19 August 2026287 peakThursday 20 August 2026245 peakFriday 21 August 2026332 peakSaturday 22 August 2026307 peakSunday 23 August 2026323 peakMonday 24 August 2026276 peakTuesday 25 August 2026257 peakWednesday 26 August 2026277 peakThursday 27 August 2026271 peakFriday 28 August 2026300 peakSaturday 29 August 2026356 peakSunday 30 August 2026337 peakMonday 31 August 2026239 peakTuesday 01 September 2026231 peakWednesday 02 September 2026193 peakThursday 03 September 2026196 peakFriday 04 September 2026252 peakSaturday 05 September 2026268 peakSunday 06 September 2026301 peakMonday 07 September 2026231 peakTuesday 08 September 2026200 peakWednesday 09 September 2026172 peakThursday 10 September 2026179 peakFriday 11 September 2026205 peakSaturday 12 September 2026242 peak
Daily peakEvery hourly sample

All time

22 months, December 2024 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

09802k3k4kDec 2024Mar 2025Jun 2025Sep 2025Dec 2025Mar 2026Jun 2026Sep 2026December 20241,701 monthly peakJanuary 20251,108 monthly peakFebruary 2025766 monthly peakMarch 2025977 monthly peakApril 2025306 monthly peakMay 2025275 monthly peakJune 2025559 monthly peakJuly 2025504 monthly peakAugust 2025258 monthly peakSeptember 2025234 monthly peakOctober 2025356 monthly peakNovember 2025624 monthly peakDecember 2025437 monthly peakJanuary 2026540 monthly peakFebruary 20263,628 monthly peakMarch 20262,388 monthly peakApril 20261,434 monthly peakMay 20261,832 monthly peakJune 2026697 monthly peakJuly 2026786 monthly peakAugust 2026383 monthly peakSeptember 2026301 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0212424637849July 2026August 2026September 2026October 2026July 2026786 peak — daily detail belowAugust 2026383 peak — hourly detail belowSeptember 2026301 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

021242463784901 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026639 peakThursday 02 July 2026658 peakFriday 03 July 2026694 peakSaturday 04 July 2026786 peakSunday 05 July 2026777 peakMonday 06 July 2026588 peakTuesday 07 July 2026663 peakWednesday 08 July 2026628 peakThursday 09 July 2026603 peakFriday 10 July 2026530 peakSaturday 11 July 2026572 peakSunday 12 July 2026607 peakMonday 13 July 2026449 peakTuesday 14 July 2026429 peakWednesday 15 July 2026374 peakThursday 16 July 2026380 peakFriday 17 July 2026387 peakSaturday 18 July 2026462 peakSunday 19 July 2026402 peakMonday 20 July 2026326 peakTuesday 21 July 2026342 peakWednesday 22 July 2026298 peakThursday 23 July 2026334 peakFriday 24 July 2026336 peakSaturday 25 July 2026365 peakSunday 26 July 2026424 peakMonday 27 July 2026290 peakTuesday 28 July 2026295 peakWednesday 29 July 2026327 peakThursday 30 July 2026316 peakFriday 31 July 2026328 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 437 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

010320731041401 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026383 peakSunday 02 August 2026366 peakMonday 03 August 2026310 peakTuesday 04 August 2026288 peakWednesday 05 August 2026265 peakThursday 06 August 2026292 peakFriday 07 August 2026321 peakSaturday 08 August 2026326 peakSunday 09 August 2026354 peakMonday 10 August 2026331 peakTuesday 11 August 2026258 peakWednesday 12 August 2026250 peakThursday 13 August 2026256 peakFriday 14 August 2026286 peakSaturday 15 August 2026303 peakSunday 16 August 2026289 peakMonday 17 August 2026245 peakTuesday 18 August 2026254 peakWednesday 19 August 2026287 peakThursday 20 August 2026245 peakFriday 21 August 2026332 peakSaturday 22 August 2026307 peakSunday 23 August 2026323 peakMonday 24 August 2026276 peakTuesday 25 August 2026257 peakWednesday 26 August 2026277 peakThursday 27 August 2026271 peakFriday 28 August 2026300 peakSaturday 29 August 2026356 peakSunday 30 August 2026337 peakMonday 31 August 2026239 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 281 hourly samples. Each dip is a night. Weekends are shaded.

08116324432501 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026231 peakWednesday 02 September 2026193 peakThursday 03 September 2026196 peakFriday 04 September 2026252 peakSaturday 05 September 2026268 peakSunday 06 September 2026301 peakMonday 07 September 2026231 peakTuesday 08 September 2026200 peakWednesday 09 September 2026172 peakThursday 10 September 2026179 peakFriday 11 September 2026205 peakSaturday 12 September 2026242 peak

October 2026

KLETKA was released on 19 Feb, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 18:41 UTC
App ID
1699480
Last updated
29 May 2026 build 23466752
Developer
Callback, ln404
Publisher
Callback, ln404
Release date
19 Feb, 2026
Platforms
WindowsLinux
Download size
2.11 GB2.38 GB
Install size
2.68 GB4.58 GB
Genres
Action, Adventure, Indie
Game modes
Single-player, Multi-player, Co-op, Online Co-op, LAN Co-op, Cross-Platform Multiplayer
Controller support
Full
Achievements
43

Features & support

Steam features

Steam AchievementsSteam Trading CardsSteam WorkshopSteam CloudStatsSteam LeaderboardsFamily Sharing

Controllers & input

Full controller supportDualShock Controller SupportDualSense Controller Support

Accessibility

Popular tags

HorrorCo-opOnline Co-OpFirst-PersonPvEActionAdventureRoguelikeAction-AdventureDungeon CrawlerAction Roguelike3DPixel GraphicsRogueliteAtmosphericDarkAlternate HistoryMysteryOld SchoolExploration
About this gameFull description from Steam
The most dangerous criminals are convicted and sent to Kletka. Your sentence is to descend into the depths of the Gigastructure while maintaining a living and hungry elevator. Never forget to feed it if you don't want to end up being eaten alive. Kletka is omnivorous, be ready to feed it both fuel and flesh. The Gigastructure is an endlessly expanding building. Traps and anomalies fill the corridors. Any stop you make could be your last. Samosbor is a mysterious anomaly that kills anything in its path. This terrifying phenomenon is feared by all inhabitants as no one has ever survived it. When you hear the siren, it's time to drop everything and run to the elevator as fast as you can. Kletka is the only thing that can protect you from this anomaly. Form a team of up to six people and descend in the elevator. Friends tend to survive when they work together, but friends also make for good fuel.
Content & age ratingsSteam content notice · 2 regional ratings

Content notice

The game contains the occasional appearance of blood and human body parts, acts of murder.

Regional ratings

DEJUS18Violência Extrema · Medo · Drogas lícitas
IGRS18Interaksi Daring · Kekerasan · Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Intel Core i5 Memory: 6 GB RAM Graphics: GeForce GTX 650 DirectX: Version 12 Storage: 3 GB available space Additional Notes: Requires AVX-AVX2 compatible processor. Only runs on 64 bit systems

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Intel Core i7 Memory: 8 GB RAM Graphics: Geforce GTX 1080 DirectX: Version 12 Network: Broadband Internet connection Storage: 4 GB available space Additional Notes: Requires AVX-AVX2 compatible processor. Only runs on 64 bit systems

macOS

Minimum: Recommended:

Linux

Minimum: Processor: Intel Core i5 Memory: 6 GB RAM Graphics: GeForce GTX 650 Network: Broadband Internet connection Storage: 3 GB available space Additional Notes: Requires AVX-AVX2 compatible processor. Only runs on 64 bit systems. Proton usage Recommended: Processor: Intel Core i7 Memory: 8 GB RAM Graphics: Geforce GTX 1080 Network: Broadband Internet connection Storage: 4 GB available space Additional Notes: Requires AVX-AVX2 compatible processor. Only runs on 64 bit systems. Proton usage
Supported languages18 languages
LanguageFull audio
English●
French
Italian
German
Spanish - Spain
Japanese
Korean
Polish
Portuguese - Brazil
Russian●
Simplified Chinese
Turkish
Ukrainian
Arabic
Spanish - Latin America
Romanian
Traditional Chinese
Catalan

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

43 achievements in total.

Show selected achievements (may contain spoilers)
First time, huh?Achievement
Medic!Achievement
Bottle TycoonAchievement
You've Got Mail!Hidden achievement
Smash and CrashAchievement
Lord of the BottlesAchievement
With Grief in HalfAchievement
Through the WallsHidden achievement
Suicide SquadAchievement
MechanicAchievement

View all Steam achievements

50 developer announcements, Jun 2025 to Jun 2026 · times in UTC

June

  1. THE KLETKA MOD KIT IS ON THE WAY

    Hello, friends! It’s been a while since you've heard any news from us, but for good reason. We’re currently hard at work on a major overhaul of the game and preparing a huge new feature — the KLETKA Mod Kit. Alongside a set of user-friendly…

    Callback

May

  1. UPDATE 1.1.4

    Hello, friends!In this update, we made a major leap to the next engine version. In addition, we fixed several old bugs and added new floors. We hope you enjoy it!Thank you!HighlightsThe game has been upgraded to a new engine version: Unreal…

    Callback
  2. UPDATE 1.1.3

    Hello, friends!We are gradually restructuring the project, cleaning up outdated files, and putting things in order as part of the step-by-step preparation for the new modding system. We’ll do our best to show it to you in all its glory in…

    Callback
  3. UPDATE 1.1.2

    Friends, hello!It’s been a while since the last update, so we’re making up for it! In this patch, we’ve prepared a couple of new additions, the main one being an improved Journal menu and a new dedicated section: the Support Journal. There…

    Callback

April

  1. UPDATE 1.1.1

    Hello, friends!Thank you so much for the warm reception of recent update! As always, a few bugs slipped through, but thankfully, not too many this time. We’re fixing them and adding one new feature: weapon unloading!MainAdded the ability to…

    Callback
  2. SINGULARITY UPDATE 1.1.0

    You really thought the Gigastructure was nothing more than an endless slab of flesh and concrete? Come on—this place used to attract real minds. Or at least it did… a few decades back. Now? Well, you’ve seen what it’s like. Times…

    Callback
  3. 1.1.0 BETA TEST

    Ladies and gentlemen, we are launching the beta testing of our new major update and invite you to take part!Learn more about how to join: https://docs.google.com/document/d/1PVWFopT3s1SZuE5MGrZ3mb5ai1xUse_rcDMuWTJ-NhQ/edit?usp=sharing

    Callback
  4. KLETKA OST IS OUT ON PLATFORMS

    KLETKA OST is officially out on all platforms! 3 Albums. 135 Tracks. We’re incredibly proud of our musicians and all the work that went into bringing this soundtrack to life. Links:https://band.link/kletka_ost_1…

    Callback

March

  1. UPDATE 1.0.15

    Friends, good afternoon!We continue fixing pressing issues. At the same time, we are finalizing a new biome, which will soon be released to the beta branch!Thank you!FixesFixed enemy navigation in the Meat Mines biome. Previously, creatures…

    Callback
  2. UPDATE 1.0.14 + 1.0 STATISTICS

    Hello, everyone!In this update, we’ve fixed several bugs, updated the game’s soundtrack by adding some tracks from cassette tapes, and updated the EOS SDK.Thank you!GeneralUpdated EOS SDK.Friends Only mode is now enabled by default in…

    Callback
  3. UPDATE 1.0.13

    Hello, friends!We continue to gradually fix bugs while also preparing new content. In three weeks we plan to open beta testing for the next major update. Stay tuned!Thank you!FixesSlightly increased the average brightness of the game.Fixed…

    Callback
  4. UPDATE 1.0.12

    Hello, friends!This is one of the last hotfixes we are releasing before the upcoming major update. We’ll do our best to finish it as soon as possible. In the near future we will also update the console versions and announce the release date…

    Callback
  5. UPDATE 1.0.11

    Hello, friends!We continue fixing and improving various aspects of the game. We have also updated the OST with all tracks from the game (including some you haven’t heard yet). At the same time, we are working on a new major update and will…

    Callback
  6. UPDATE 1.0.10

    Hey, friends!This time we took a much deeper dive into crash issues on low-end PC configurations, and significantly optimized network load. We’ve also added a couple of nice new features.Thank you!New FeaturesAdded a Photosensitivity Mode…

    Callback
  7. UPDATE 1.0.9

    Hey, friends!Today we dedicated the entire day to fixing network issues and crashes. We hope the game now feels much more stable and comfortable to play.Thank you!Fixed a rare client connection error when restarting a session.Fixed an issue…

    Callback
  8. UPDATE 1.0.8

    Hey, friends!In this update, we fixed several crashes and bugs, made minor balance adjustments, and updated some core systems such as the Journal. In the upcoming updates, we plan to resolve all remaining issues related to voice chat and…

    Callback

February

  1. UPDATE 1.0.7

    Hello, friends!This update took a bit longer than the previous ones. We’ve implemented a new statistics system that allows you to track numerical accolades during a session. A little later, we plan to turn this system into something even…

    Callback
  2. UPDATE 1.0.6

    Friends, hello!In this update, we’ve improved session filtering and configuration. You can now create private sessions for friends only! As per tradition, we’re also rolling out a bunch of important fixes.Thank you!New FeaturesAdded a…

    Callback
  3. NETWORK OPTIMIZATION FIX 1.0.5

    Friends, hello!In this update, we focused on the networking code. The game now runs smoother on the client side, and the server will no longer be overloaded with excessive packets that previously affected overall stability. This patch also…

    Callback
  4. MINOR BALANCE PATCH 1.0.4

    Friends, hello!We’ve been closely reading your feedback and we see the frustration around the revival system feeling unfair and tedious. We want to smooth things out a bit by adjusting the current resurrection rules.In the future, we’re…

    Callback
  5. HOTFIX 1.0.3

    Hello friends!We’ve fixed several critical bugs and improved certain client-side aspects of the game. In the near future, we plan to focus even more on client-side improvements, as well as on the stutters players experience when using…

    Callback
  6. HOTFIX 1.0.2

    Hey everyone, good afternoon!This time we focused on balance and optimization. The game should now feel more challenging in certain aspects outlined below. And of course, we’ve also included a round of bug fixes. In the upcoming hotfixes…

    Callback
  7. HOTFIX 1.0.1

    Hey everyone!The release went fairly smoothly overall, though not without a few issues. We’ve moved quickly to fix the most critical problems and are sharing the list of changes below. We’re now tackling the remaining bugs. In the meantime…

    Callback
  8. RELEASE 1.0.0

    Hello, friends!It’s been a little over a year on the road to this moment—and here we are. We’re officially released! Thank you for being with us and supporting development with your ideas and creations. Let’s take a closer look at what’s…

    Callback
  9. Watch the Prisoners Play the Release Version!

    How do you do fellow kids?

    Callback

January

  1. RELEASE DATE ANNOUNCEMENT

    Dear friends, hello!We’re excited to finally announce the release date — February 19, 2026. The game is leaving Early Access and launching on PC (Steam and EGS) and Consoles (Xbox, PlayStation 4/5). Switch will most likely arrive a bit…

    Callback
  2. RELEASE BETA-TEST INVITATION

    Friends, hello!We’re kicking off testing for a near-release build of the game, and we invite you to take part. You can find out how to become a beta tester via the link below. Details about the new content are available on our Discord…

    Callback

December

  1. VOICE CHAT UPDATE 0.4.9

    Friends, hello!Over the past few days, we’ve been quietly updating the game. So what have we been doing?We fixed several crashes that were affecting stability. We also completely replaced the voice chat system — it now works reliably on…

    Callback
  2. STEAM vs EPIC ONLINE SERVICES 2

    Dear friends!We’ve finally finished the runtime subsystem switcher. If you’re having trouble connecting to servers or creating them, click the CROSSPLAY button in the top-left corner of the main menu to switch to the Steam subsystem. The…

    Callback
  3. STEAM vs EPIC ONLINE SERVICES

    Hi everyone!For the past six months, we’ve been trying to make Epic Online Services work reliably for every player in our game. We’ve found a few ways to fix connection issues that help—but not for everyone.Why do we use Epic Online…

    Callback
  4. WINTER UPDATE 0.4.8

    Friends! Wishing everyone a Merry Christmas and a Happy New Year! To celebrate, we’re rolling out a small update with a little extra holiday cheer: we’ve swapped piles of trash for snowdrifts (almost all of them) and, as tradition demands…

    Callback
  5. ANNIVERSARY UPDATE 0.4.7

    Hey, friends!Exactly one year ago, our dear Kletka entered Early Access. It’s been an unforgettable experience for us—and seeing how the game has transformed thanks to your help is beyond words. But still… Thank you.With this update, we…

    Callback
  6. UPDATE 0.4.6

    Hello, friends!We’ve reworked gamepad controls, voice chat, session connection, fixed critical bugs, and optimized performance. In the near future, we’ll focus on polishing enemies and bosses. Thank you all for your support!MainAdded quick…

    Callback

November

  1. UPDATE 0.4.5

    Hello friends!Another patch with a lot of fixes and polish. Thank you for your feedback!GeneralSave files are no longer deleted from your device. If needed, you can find the “deleted” files with the “_OLD” postfix in the same save…

    Callback
  2. Support us by voting in the Steam Awards!

    Support us in the Steam Awards 2025 by nominating "KLETKA" for Better With Friends category! You can also nominate us for Best Soundtrack, Outstanding Visual Style or even Game of the Year if "KLETKA" truly won your heart.We would greatly…

    Callback
  3. UPDATE 0.4.4

    Hey!Pushing out urgent bug fixes and a bit of new content. In the coming weeks we’ll try to eliminate the most painful issues that are bothering you. Thank you for all the feedback.MainAmmo can now be dropped.Restored the ability to trigger…

    Callback
  4. UPDATE 0.4.3

    Friends, hello!Straight to the point — thank you for your support and reports. Over the next month we’ll focus on polishing the game to a shine, and after that — moving toward release.MainOptimized shader impact on performance. Low settings…

    Callback
  5. UPDATE 0.4.2

    Hello, friends!We see your comments, thank you for your feedback. Since we have added a lot of new mechanics and content over the past six months, we are gradually polishing and correcting everything. Therefore, we are rolling out another…

    Patch notes
  6. HOTFIX 0.4.1

    Hello, friends!Not a single day without bugs and crashes. Here are the fixes and - thanks for your reports!FixesFixed the crash.Fixed the issue of double interaction when pointing between the elevator lever and the scanner.Fixed incorrect…

    Patch notes
  7. GREENHOUSE UNIT UPDATE 0.4.0

    The Gigastructure is akin to Mother Nature herself: everything here is meticulously designed. The proletariat demands work? Here are your factories—sign here. Affordable housing? Granted. Sustenance? Naturally.Sadly, the best years of the…

    Callback

October

  1. MISERY x KLETKA

    Hello!Today, our friends from Ytopia and Platypus Entertainment have released the long-awaited MISERY — and we’d like to congratulate them from the bottom of our hearts and wish them a successful launch!To celebrate, we’re also launching a…

    Callback

September

  1. UPDATE 0.3.8

    Greetings, friends! This time we’ve got several fixes and improvements! We’re working in parallel on the next big update, but before its release we’ll try to put out one more bugfix patch. Thanks for all your reports!GeneralEOS SDK…

    Callback

August

  1. UPDATE 0.3.7

    Hello friends!The transition to the new engine version delayed this update a bit, but here it is. We’ve uploaded fixes for the most critical issues and improved the Steam Inventory along with item display in it. Thank you for your…

    Callback
  2. UPDATE 0.3.6

    Friends, greetings!This time, we dedicated a huge amount of time to fixing bugs and overhauling the controls in the inventory menus (we think you’ll like it). We also fine-tuned gamepad controls, added several new content pieces, and…

    Callback

July

  1. UPDATE 0.3.5 X yungalligator

    Hey everyone!Over the past few weeks, we’ve been hard at work overhauling and cleaning up our codebase. It was tough, but we made it through! Along with that, we've shipped a bunch of optimizations, bug fixes, and a brand-new floor —…

    Callback
  2. UPDATE 0.3.4

    Friends, hello!Now we are slowly finishing polishing the big update that has been released and will soon begin to bring the game to a release state. We will try to release fixes regularly, as well as new content. Stay in touch!GeneralEpic…

    Callback
  3. UPDATE 0.3.3

    Friends, greetings!Thank you for all your feedback on the update! We're doing our best to fix everything on the fly — so here’s another small hotfix.GeneralTool’s material now degrades based on its durability.Some language translations have…

    Callback

June

  1. HOTFIX 0.3.2

    Hello, friends!Thanks for the feedback on the update! We're doing our best to fix things on the fly — so here’s another small hotfix.Fixed the handcuff attack.Fixed missing familiars — they should now spawn correctly!Fixed navmesh in the…

    Callback
  2. HOTFIX 0.3.1

    Hey!Thanks for your feedback on the update! We're trying to fix things on the fly, so here’s a small hotfix.GeneralAchievements related to defeating bosses can now also be unlocked in Turbostruct Mode.New boss victory achievements are now…

    Callback
  3. ECHOES BELOW UPDATE 0.3.0

    Greetings, friends!This update took us a lot of time to prepare: we had to rework many core systems and add new ones. We also implemented crossplay and introduced several new entities into the game. Our main goal was to deepen the existing…

    Callback

All games on this site