STEAMDB NEXUS

Steam app 1690730 · updated 13 Sep 2026, 04:36 UTC

Incremental Cubes

Cube based incremental game that is simple but very deep!

Incremental Cubes Steam header artwork
Idle System, Inc.Idle System, Inc.
48playing now
5424-hour peak
1,015all-time peak
41average, last 30 days

The last 30 days

−1.6Gain−3.6%% gain58Peak

717 hourly samples, with the daily peak drawn over them. Weekends are shaded.

01631476314 Aug19 Aug24 Aug29 Aug03 Sep08 Sep13 SepFriday 14 August 202654 peakSaturday 15 August 202651 peakSunday 16 August 202647 peakMonday 17 August 202644 peakTuesday 18 August 202647 peakWednesday 19 August 202650 peakThursday 20 August 202657 peakFriday 21 August 202647 peakSaturday 22 August 202654 peakSunday 23 August 202655 peakMonday 24 August 202657 peakTuesday 25 August 202649 peakWednesday 26 August 202648 peakThursday 27 August 202655 peakFriday 28 August 202650 peakSaturday 29 August 202650 peakSunday 30 August 202655 peakMonday 31 August 202652 peakTuesday 01 September 202650 peakWednesday 02 September 202654 peakThursday 03 September 202648 peakFriday 04 September 202644 peakSaturday 05 September 202652 peakSunday 06 September 202658 peakMonday 07 September 202657 peakTuesday 08 September 202649 peakWednesday 09 September 202655 peakThursday 10 September 202649 peakFriday 11 September 202650 peakSaturday 12 September 202651 peakSunday 13 September 202654 peak
Daily peakEvery hourly sample

All time

59 months, November 2021 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

02745488221kNov 2021Aug 2022May 2023Feb 2024Nov 2024Aug 2025May 2026November 20211,015 monthly peakDecember 2021776 monthly peakJanuary 2022630 monthly peakFebruary 2022521 monthly peakMarch 2022413 monthly peakApril 2022465 monthly peakMay 2022469 monthly peakJune 2022321 monthly peakJuly 2022268 monthly peakAugust 2022238 monthly peakSeptember 2022228 monthly peakOctober 2022191 monthly peakNovember 2022200 monthly peakDecember 2022171 monthly peakJanuary 2023165 monthly peakFebruary 2023168 monthly peakMarch 2023123 monthly peakApril 2023149 monthly peakMay 2023151 monthly peakJune 2023205 monthly peakJuly 2023196 monthly peakAugust 2023147 monthly peakSeptember 2023181 monthly peakOctober 2023182 monthly peakNovember 2023169 monthly peakDecember 2023196 monthly peakJanuary 2024159 monthly peakFebruary 2024150 monthly peakMarch 2024170 monthly peakApril 2024126 monthly peakMay 2024107 monthly peakJune 2024107 monthly peakJuly 202493 monthly peakAugust 202496 monthly peakSeptember 202479 monthly peakOctober 202485 monthly peakNovember 202486 monthly peakDecember 202480 monthly peakJanuary 202599 monthly peakFebruary 202587 monthly peakMarch 202589 monthly peakApril 202582 monthly peakMay 202576 monthly peakJune 202578 monthly peakJuly 202574 monthly peakAugust 202582 monthly peakSeptember 202587 monthly peakOctober 202577 monthly peakNovember 202587 monthly peakDecember 202581 monthly peakJanuary 202695 monthly peakFebruary 202684 monthly peakMarch 202682 monthly peakApril 202686 monthly peakMay 202687 monthly peakJune 202678 monthly peakJuly 202660 monthly peakAugust 202664 monthly peakSeptember 202658 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

017355269July 2026August 2026September 2026October 2026July 202660 peak — daily detail belowAugust 202664 peak — hourly detail belowSeptember 202658 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

01632496501 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202648 peakThursday 02 July 202650 peakFriday 03 July 202649 peakSaturday 04 July 202660 peakSunday 05 July 202649 peakMonday 06 July 202645 peakTuesday 07 July 202660 peakWednesday 08 July 202649 peakThursday 09 July 202642 peakFriday 10 July 202638 peakSaturday 11 July 202647 peakSunday 12 July 202647 peakMonday 13 July 202652 peakTuesday 14 July 202651 peakWednesday 15 July 202648 peakThursday 16 July 202653 peakFriday 17 July 202651 peakSaturday 18 July 202647 peakSunday 19 July 202655 peakMonday 20 July 202652 peakTuesday 21 July 202646 peakWednesday 22 July 202647 peakThursday 23 July 202640 peakFriday 24 July 202649 peakSaturday 25 July 202659 peakSunday 26 July 202655 peakMonday 27 July 202653 peakTuesday 28 July 202656 peakWednesday 29 July 202654 peakThursday 30 July 202659 peakFriday 31 July 202658 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 427 hourly samples from 14 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

01735526901 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202654 peakSunday 02 August 202664 peakMonday 03 August 202663 peakTuesday 04 August 202654 peakWednesday 05 August 202654 peakThursday 06 August 202652 peakFriday 07 August 202651 peakSaturday 08 August 202650 peakSunday 09 August 202661 peakMonday 10 August 202659 peakTuesday 11 August 202659 peakWednesday 12 August 202654 peakThursday 13 August 202654 peakFriday 14 August 202654 peakSaturday 15 August 202651 peakSunday 16 August 202647 peakMonday 17 August 202644 peakTuesday 18 August 202647 peakWednesday 19 August 202650 peakThursday 20 August 202657 peakFriday 21 August 202647 peakSaturday 22 August 202654 peakSunday 23 August 202655 peakMonday 24 August 202657 peakTuesday 25 August 202649 peakWednesday 26 August 202648 peakThursday 27 August 202655 peakFriday 28 August 202650 peakSaturday 29 August 202650 peakSunday 30 August 202655 peakMonday 31 August 202652 peak

September 2026

13 days as the curve, each the highest figure that day. Behind it, 291 hourly samples. Each dip is a night. Weekends are shaded.

01631476301 Sep03 Sep05 Sep07 Sep09 Sep11 Sep13 SepTuesday 01 September 202650 peakWednesday 02 September 202654 peakThursday 03 September 202648 peakFriday 04 September 202644 peakSaturday 05 September 202652 peakSunday 06 September 202658 peakMonday 07 September 202657 peakTuesday 08 September 202649 peakWednesday 09 September 202655 peakThursday 10 September 202649 peakFriday 11 September 202650 peakSaturday 12 September 202651 peakSunday 13 September 202654 peak

October 2026

Incremental Cubes was released on Nov 3, 2021.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Free to playUpdated 13 Sep 2026, 04:36 UTC
App ID
1690730
Last updated
30 Sep 2024 build 15869927
Developer
Idle System, Inc.
Publisher
Idle System, Inc.
Release date
Nov 3, 2021
Platforms
Windows
Genres
RPG, Simulation, Free To Play
Game modes
Single-player
Controller support
Unknown
Achievements
16

Features & support

Steam features

In-App PurchasesSteam CloudFamily Sharing

Controllers & input

Accessibility

Popular tags

IncrementalIdlerSimulationFree to PlayAuto BattlerTime ManagementCollectathon2DSingleplayerRetroScienceRPGArtificial Intelligence
About this gameFull description from Steam
This is a simple but very deep incremental game! All you need is to collect more cubes and keep going! 〇Overview Collect cubes, defeat enemies, and advance through the tiers. 〇Simple Upgrades Each cube has an upgrade that reduces the interval at which the cubes fall. 〇Prestige Prestige will reset all your progress, but it boosts the progress dramatically. You can buy a lot of skills from a 3D-like skill tree! The skill points needed to buy skills can be gained by attacking enemies. 〇Helpers As you progress through the game, helpers who will attack enemies and collect cubes for you will appear. 〇Boss Battle As you progress through the game, bosses will appear periodically. Bosses are hard to beat, but when you beat them, your current cube will change into a larger one. In addition, you can earn more skill points than usual. 〇Challenge Challenge mode will be unlocked as you progress through the game. Clearing challenges will give you super bonuses that will help you advance in the game. 〇Controls Mouse only.
Content & age ratings1 regional rating

Regional ratings

DEJUSl
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Windows Vista or more Processor: CPU Penguin 4 or more Memory: 1 GB RAM Graphics: DX10 Storage: 1 GB available space

Recommended

Supported languages1 languages
LanguageFull audio
English

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

16 achievements in total.

Show selected achievements (may contain spoilers)
Cube BuilderAchievement
Cube is a weaponAchievement
Destructive CubesAchievement
Eternal CubesAchievement
Cube is my everythingAchievement
Cubes come back again and againAchievement
Gold Rush!Achievement
This is what I call cubeAchievement
EqualityAchievement
Enhanced CubesAchievement

View all Steam achievements

50 developer announcements, Jan 2022 to Sep 2024 · times in UTC

September

  1. [v 1.6.3"MiniUpdate"]

    Billed items are now available for resale.

    Patch notes
  2. [v 1.6.2_2"MiniUpdate"]

    Changed version number of title

    Patch notes
  3. [v 1.6.2"MiniUpdate"]

    Suspension of chargeable items. Items with rubies can be purchased.

    Patch notes

April

  1. Important Announce

    Dear players, Thank you for always playing Incremental Cubes. Today, we have some unfortunate news to share with you. Since its release, Incremental Cubes has undergone numerous updates. However, due to personal circumstances, the developer…

    idle.system.company

December

  1. [v 1.6.1"MiniUpdate"]

    Fixed a bug that the number of consecutive login days was not reflected.

    Patch notes
  2. [v 1.6.0"MiniUpdate"]

    Fixed a bug that prevented power of cube upgrade

    Patch notes
  3. [v 1.5.9 "Update"]

    -Add Giant Surface -changed multiplier for helperhelper -changed multiplier for zoom multiplier -changed so that offline bonuses can be added even for local saveloads.

    Patch notes

September

  1. [v 1.5. 8"MiniUpdate"]

    Fixed a bug that would not connect to the store

    Patch notes
  2. [v 1.5.7 "MiniUpdate"]

    Fixed bug with skill points when returning infinitypanel

    Patch notes
  3. [v 1.5. "MiniUpdate"]

    Corrected display of poison Fixed version information

    Patch notes
  4. [v 1.5.6 "MiniUpdate"]

    Corrected display of poison

    Patch notes
  5. [v 1.5.5"Update"]

    - Changed the maximum number of enemy tiers from 7 to 10. Accordingly, changes in HP distribution - Unify the cube size in all phases. - Added Tier 8 to the skill tree. - Abolition of Just Kill Challenge. ・Addition of Time Attack Challenge…

    Patch notes

April

  1. [v 1.3.19 "Mini Update"]

    Fixed a bug that prevented connection to the store

    Patch notes

September

  1. [v 1.3.18 "Mini Update"]

    Fixed a bug where the gold slots were not responding

    Patch notes

July

  1. [v 1.3.17 "Mini Update"]

    Internal changes

    Patch notes
  2. [v 1.3.16 "Mini Update"]

    Mouse over the skull symbol to see Displays the amount of poison damage

    Patch notes
  3. [v 1.3.15 "Mini Update"]

    Zoom Multiplier offline bug fix. Some notations changed.

    Patch notes
  4. [v 1.3.14 "Mini Update"]

    Meter level ratio button installed

    Patch notes
  5. [v 1.3.13 "Mini Update"]

    Fixed a bug in the skill tree

    Patch notes
  6. [v 1.3.12 "Mini Update"]

    Add button to turn on/off display of multiplier

    Patch notes

June

  1. [v 1.3.11 "Mini Update"]

    Fixed duplicate tapirus in challenges

    Patch notes
  2. [v 1.3.10 "Mini Update"]

    -Correction of inappropriate text -Fixed a bug that caused challenges to be released

    Patch notes
  3. [v 1.3.9 "Mini Update"]

    Adjusted cost of red cube tickspeed and multipliers

    Patch notes
  4. [v 1.3.8 "Mini Update"]

    -Increased offline bonuses -Adjusted difficulty of Tier 1 phase 10 -Adjusted the cost of releasing orange and red cubes -Correction of offline bonus display for Power of Cube

    Patch notes
  5. [v 1.3.7 "Mini Update"]

    -ENHANCE Achievement bug fixes. -Fixed a bug that caused items to be removed from gold equipment slots.

    Patch notes

May

  1. [v 1.3.6 "Mini Update"]

    Gaming skin items added to the store. UI changes and backgrounds will be added. Please note that these changes are for appearance only, so please be careful when purchasing.

    Patch notes
  2. [v 1.3.4 "Mini Update"]

    Fixed problem with Starter Pack not being available for purchase

    Patch notes
  3. [v 1.3.4 "Mini Update"]

    -Starter Pack 2 added to the store (Can be used in conjunction with the Starter Pack) -Fixed inventory icon bug

    Patch notes
  4. [v 1.3.3 "Mini Update"].

    -Time warp has been improved and speed has been sped up. Please try it. -Lightened the game a little.

    Patch notes

April

  1. [v 1.3.2 "Mini Update"]

    Fixed the following bugs -Inventory button not displaying bug -Inventory item icons not displaying

    Patch notes
  2. [v 1.3.1 "MiniUpdate"]

    Removed inventory cube overflow

    Patch notes
  3. [v 1.3.0 Update]

    Update Inventory additions We have added an inventory system to Tier 2 and beyond. When an enemy is defeated, items will be dropped and The items can be equipped to enhance the character's armor. The inventory gauge is used to trigger…

    Patch notes

March

  1. [v 1.2.0 "MiniUpdate"]

    Fixed a problem with the booster.

    Patch notes
  2. [v 1.2.0 "MiniUpdate"]

    Fixed a bug that prevented purchase of rubies and starter packs.

    Patch notes

February

  1. [v 1.2.0 "MiniUpdate"]

    Fixed a bug that prevented helpers from being upgraded.

    Patch notes
  2. [v 1.2.0 "MiniUpdate"]

    Once you've run the challenge. Once you run a challenge, all the challenges will be released. Fixed a bug that once you run a challenge, all challenges will be released. The currently released challenges have been retained.

    Patch notes
  3. [v 1.2.0 "MiniUpdate"]

    Internal fix

    Patch notes
  4. [v 1.2.0 "MiniUpdate"].

    Fixed a bug in synchronizing the number of purchases in the store. P.S. The helper's 100% was previously meaningless. The helper's 100% refers to the 100% text that used to be displayed for no reason.

    Patch notes
  5. [v 1.2.0 "MiniUpdate"]

    Even though I'm also max level. Fixed a bug in the buyer's helper that caused it to consume a cube even though it was at max level. It would also consume cubes during robot challenges. Fixed a bug in the buyer's helper that would consume…

    Patch notes
  6. [v 1.2.0 "Update"]

    UI Changes Added Cube Multiplier Added the ability to adjust the speed of Tick.

    Patch notes

January

  1. [v 1.1.0 "Mini Update"]

    Add optimization button to the store.

    Patch notes
  2. [v 1.1.0 "Mini Update"]

    Add a note of caution

    Patch notes
  3. [v 1.1.0 "Mini Update"]

    Make sure the item you purchased is error-free. Fixed to reload on startup and purchase. Retake2

    Patch notes
  4. [v 1.1.0 "Mini Update"]

    Make sure the item you purchased is error-free. Fixed to reload on startup and purchase. Retake

    Patch notes
  5. [v 1.1.0 "Mini Update"]

    Make sure the item you purchased is error-free. Fixed to reload on startup and purchase.

    Patch notes
  6. [v 1.1.0 "Mini Update"]

    Internal changes

    Patch notes
  7. [v 1.1.0 "Mini Update"]

    Added on/off button for effects. You can set it from the option button on the top right. Fixed misspelling of challenge first reward "Prestaige Multiplier" => "Prestige Multiplier" Fixed buyer's helper description "buys cube speed" => "Buys…

    Patch notes
  8. [v 1.1.0 "Mini Update"]

    -Fixed a bug that prevented me from pressing the auto-correct switch after the No more cube challenge. -Fixed description of equipment slot and update slot -Fixed all challenge descriptions -Fixed priority of on-mouse description in helper…

    Patch notes
  9. [v 1.1.0 "Mini Update"]

    Fixed mouseover bug in Enemy HP.

    Patch notes
  10. [v 1.1.0 "Update"]

    Changed the rewards for some challenges and added Prestige Multiplier and Boss Defeat Multiplier. Change icon

    Patch notes

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