STEAMDB NEXUS

Steam app 1465460 · updated 13 Sep 2026, 07:24 UTC

Infection Free Zone

Choose any real region from the world. Choose your base of operations, then rebuild and readapt the buildings around you to create a self-sustaining settlement. Take charge of a group of survivors from your city. And when the night falls - Defend the zone from the infected!

Infection Free Zone Steam header artwork
Jutsu GamesGames Operators
634playing now
99824-hour peak
19,378all-time peak
764average, last 30 days

The last 30 days

−172.5Gain−18.42%% gain1,609Peak

719 hourly samples, with the daily peak drawn over them. Weekends are shaded.

04348691k2k14 Aug19 Aug24 Aug29 Aug03 Sep08 Sep13 SepFriday 14 August 20261,333 peakSaturday 15 August 20261,530 peakSunday 16 August 20261,609 peakMonday 17 August 20261,163 peakTuesday 18 August 20261,071 peakWednesday 19 August 2026994 peakThursday 20 August 2026998 peakFriday 21 August 20261,013 peakSaturday 22 August 20261,210 peakSunday 23 August 20261,302 peakMonday 24 August 20261,015 peakTuesday 25 August 20261,005 peakWednesday 26 August 2026965 peakThursday 27 August 2026962 peakFriday 28 August 2026957 peakSaturday 29 August 20261,172 peakSunday 30 August 20261,215 peakMonday 31 August 2026957 peakTuesday 01 September 2026914 peakWednesday 02 September 2026888 peakThursday 03 September 2026846 peakFriday 04 September 2026853 peakSaturday 05 September 20261,075 peakSunday 06 September 20261,147 peakMonday 07 September 2026923 peakTuesday 08 September 2026784 peakWednesday 09 September 2026759 peakThursday 10 September 2026783 peakFriday 11 September 2026797 peakSaturday 12 September 2026998 peakSunday 13 September 2026634 peak
Daily peakEvery hourly sample

All time

30 months, April 2024 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

05k10k16k21kApr 2024Sep 2024Feb 2025Jul 2025Dec 2025May 2026April 202419,378 monthly peakMay 20243,155 monthly peakJune 20243,230 monthly peakJuly 20243,326 monthly peakAugust 20242,391 monthly peakSeptember 20241,391 monthly peakOctober 20242,423 monthly peakNovember 20242,097 monthly peakDecember 20241,314 monthly peakJanuary 20251,436 monthly peakFebruary 20251,083 monthly peakMarch 20252,287 monthly peakApril 20251,961 monthly peakMay 20253,268 monthly peakJune 20252,406 monthly peakJuly 20251,156 monthly peakAugust 20251,044 monthly peakSeptember 20251,168 monthly peakOctober 20252,361 monthly peakNovember 20252,317 monthly peakDecember 20251,514 monthly peakJanuary 20261,342 monthly peakFebruary 20261,262 monthly peakMarch 20261,362 monthly peakApril 20262,057 monthly peakMay 20261,390 monthly peakJune 20262,681 monthly peakJuly 20262,098 monthly peakAugust 20261,737 monthly peakSeptember 20261,147 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

05661k2k2kJuly 2026August 2026September 2026October 2026July 20262,098 peak — daily detail belowAugust 20261,737 peak — hourly detail belowSeptember 20261,147 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

05661k2k2k01 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 20261,430 peakThursday 02 July 20261,412 peakFriday 03 July 20261,566 peakSaturday 04 July 20261,976 peakSunday 05 July 20262,098 peakMonday 06 July 20261,656 peakTuesday 07 July 20261,630 peakWednesday 08 July 20261,452 peakThursday 09 July 20261,423 peakFriday 10 July 20261,375 peakSaturday 11 July 20261,580 peakSunday 12 July 20261,595 peakMonday 13 July 20261,268 peakTuesday 14 July 20261,197 peakWednesday 15 July 20261,093 peakThursday 16 July 20261,137 peakFriday 17 July 20261,256 peakSaturday 18 July 20261,518 peakSunday 19 July 20261,562 peakMonday 20 July 20261,172 peakTuesday 21 July 20261,127 peakWednesday 22 July 20261,126 peakThursday 23 July 20261,062 peakFriday 24 July 20261,097 peakSaturday 25 July 20261,251 peakSunday 26 July 20261,379 peakMonday 27 July 20261,071 peakTuesday 28 July 2026996 peakWednesday 29 July 2026955 peakThursday 30 July 2026971 peakFriday 31 July 2026970 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 424 hourly samples from 14 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

04699381k2k01 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 20261,147 peakSunday 02 August 20261,710 peakMonday 03 August 20261,322 peakTuesday 04 August 20261,306 peakWednesday 05 August 20261,434 peakThursday 06 August 20261,367 peakFriday 07 August 20261,483 peakSaturday 08 August 20261,737 peakSunday 09 August 20261,722 peakMonday 10 August 20261,346 peakTuesday 11 August 20261,317 peakWednesday 12 August 20261,293 peakThursday 13 August 20261,217 peakFriday 14 August 20261,333 peakSaturday 15 August 20261,530 peakSunday 16 August 20261,609 peakMonday 17 August 20261,163 peakTuesday 18 August 20261,071 peakWednesday 19 August 2026994 peakThursday 20 August 2026998 peakFriday 21 August 20261,013 peakSaturday 22 August 20261,210 peakSunday 23 August 20261,302 peakMonday 24 August 20261,015 peakTuesday 25 August 20261,005 peakWednesday 26 August 2026965 peakThursday 27 August 2026962 peakFriday 28 August 2026957 peakSaturday 29 August 20261,172 peakSunday 30 August 20261,215 peakMonday 31 August 2026957 peak

September 2026

13 days as the curve, each the highest figure that day. Behind it, 295 hourly samples. Each dip is a night. Weekends are shaded.

03106199291k01 Sep03 Sep05 Sep07 Sep09 Sep11 Sep13 SepTuesday 01 September 2026914 peakWednesday 02 September 2026888 peakThursday 03 September 2026846 peakFriday 04 September 2026853 peakSaturday 05 September 20261,075 peakSunday 06 September 20261,147 peakMonday 07 September 2026923 peakTuesday 08 September 2026784 peakWednesday 09 September 2026759 peakThursday 10 September 2026783 peakFriday 11 September 2026797 peakSaturday 12 September 2026998 peakSunday 13 September 2026634 peak

October 2026

Infection Free Zone was released on Apr 11, 2024.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 13 Sep 2026, 07:24 UTC
App ID
1465460
Last updated
24 Aug 2026 build 24801014
Developer
Jutsu Games
Publisher
Games Operators
Release date
Apr 11, 2024
Platforms
Windows
Download size
3.74 GB
Install size
5.85 GB
Genres
Action, Indie, Simulation, Strategy, Early Access
Game modes
Single-player
Controller support
Unknown
Early Access
Listed in Early Access
Achievements
33

Features & support

Steam features

Steam AchievementsSteam WorkshopSteam CloudIncludes level editorFamily Sharing

Controllers & input

Accessibility

Popular tags

Early AccessBase BuildingPost-apocalypticZombiesCity BuilderStrategyManagementSurvivalSimulationRTSColony SimOutbreak SimSandboxSingleplayerTime ManagementImmersive Sim3DMinimalistAtmosphericDark
About this gameFull description from Steam
“The Mad Virus” has spread throughout the world with the speed of jet planes. The infected are highly aggressive, fast and strong. In a couple of weeks, society collapsed. Cities are empty. There is no electricity, no water, and no food. Yet, there are a few survivors... Type in the name of the city or town, download the map and start playing! Thanks to OpenStreetMap’s real-world data, you can choose any place in the world for your survivors. Establish a new “Infection Free Zone” wherever you choose. Set up shelters and production facilities. Adapt existing buildings to new needs. Build new farms and power houses. Establish defenses with walls, gates, and towers. Utilize your knowledge of the city. What is the best place to defend? Where were the grocery stores, where were the pharmacies? Where would you look for weapons? Remember that it’s dangerous to search the old buildings, there might be some infected lurking in the dark! Each night, your settlement might be attacked by large hordes of the infected. Fight them off with every tool available - melee and ranged weapons, vehicles, walls and light. Research a vaccine or a cure for ultimate victory, or just enjoy rebuilding entire cities! Your survivors will surely find other surviving groups. Some will be friendly and willing to trade, but others will be extremely hostile. There might be some fighting involved!
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS18Horor · Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows 10 Processor: Intel® Core i5-3570K Memory: 16 GB RAM Graphics: NVIDIA® GeForce® GTX 680 / AMD Radeon HD 7970 Storage: 5 GB available space Sound Card: Recommended

Recommended

Recommended: OS: Windows 10 Processor: Intel® Core i5-11600KF Memory: 16 GB RAM Graphics: NVIDIA® GeForce® GTX 1060 Storage: 15 GB available space Sound Card: Recommended
Supported languages13 languages
LanguageFull audio
English●
French
Italian
German
Spanish - Spain
Japanese
Korean
Polish
Russian
Simplified Chinese
Traditional Chinese
Portuguese - Brazil
Turkish

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

33 achievements in total.

Show selected achievements (may contain spoilers)
Kill them all!Achievement
CarmageddonAchievement
Bullet saverAchievement
Eco FriendlyAchievement
No trespassing!Achievement
Save HavenAchievement
We do not sowAchievement
PersistentAchievement
Hello thereAchievement
ConstructorAchievement

View all Steam achievements

50 developer announcements, Jan 2025 to Aug 2026 · times in UTC

August

  1. Vote for "Real Maps" Tag on Steam!

    Greetings, Survivors! As many of you probably know, the Jutsu Games team brings together a group of real-world map enthusiasts. We have been experimenting with using OpenStreetMap data in games for many years now, starting with 911…

    Earl Grey
  2. Infection Free Zone has just launched on PlayStation 5 and Xbox Series X|S

    Greetings, Survivors! We have an awesome surprise for our console players! Infection Free Zone has just launched on PlayStation 5 and Xbox Series X|S. The console versions were developed by our friends at Ultimate Games S.A. We hope you’ll…

    Earl Grey
  3. Bugfix Update #43 - Driver Shooting, Grass Optimization, Gathering Place Balance

    Greetings, Survivors! We’re happy to let you know that another bugfix update has just been released! While optimization and bug fixing remain our main focus, we’ve also decided to introduce a few changes that have been highly requested by…

    Earl Grey
  4. Bugfix Update #42 - MAX Button in Citizen Panel, More Loot in Large Buildings

    Greetings, Survivors! We are happy to bring a new Bugfix Update #42 your way! In addition to several fixes, we’re also updating two important systems. The Citizen Panel now includes a “MAX” button and should be easier to manage. And large…

    Earl Grey

July

  1. Bugfix Update #41 - Roadmap Update, Missing "Invite" Button Fix

    Greetings, Survivors! The summer heat is here, but so are we! While the A/C keeps the development team alive, we continue working on fixing bugs and improving the game based on your feedback. This update also brings some small balance…

    Earl Grey
  2. Quick Fix - Improved Save Stability

    Greetings, Survivors! This time we are releasing a small quick fix for an important issue. We have noticed that less than 0,5% of players encounter an issue that can result in some of their saves being unplayable. This quick fix should…

    Patch notes
  3. Bugfix Update #40 - Building Entrances, Slower Infected Dogs, Vehicle Spawn Fix

    Greetings, Survivors! We continue fixing the issues that you report to us. This time we are also introducing some small balance updates. Swarms should scale better towards the end-game now and the Infected Dogs were made a bit slower. Don't…

    Earl Grey

June

  1. Bugfix Update #39 - Worker Management Fixes, Stability Improvements

    Greetings, Survivors! This bugfix update took us a little bit longer than we hoped. But it was important for us to fix as many critical bugs as possible. You should find Infection Free Zone more stable after this update. Whether we are…

    Earl Grey
  2. Major Update #6 - Explosives, Priority System, Story Mode Settings

    Greetings, Survivors! The Major Update #6 is finally here! We are extremely excited to bring this huge chunk of new content and features to all the players. Everyone should find something interesting in this update, whether it's the new…

    Earl Grey
  3. Major Update #6 - Open Beta Branch Update 2

    Greetings, Survivors! A new build is now available on the open_beta branch. Sadly, new significant issues arose where workers disappeared in some games on the previous build. Due to that, we had to do yet another wipe of the save files. We…

    Earl Grey

May

  1. Major Update #6 - Open Beta Branch Update

    Greetings, Survivors! A new build has been released on the open_beta branch. It includes several fixes to the most common issues that you have reported to us after the recent update. We hope that you will find the adjustments to the…

    Earl Grey
  2. Major Update #6 is now available on the OPEN BETA branch

    Greetings, Survivors! Major Update #6 is almost ready. All the features have been added and all that is left is the final polish. If you feel adventurous enough to deal with some bugs here and there, we encourage you to play the newest…

    Earl Grey
  3. Major Update #6 Preview - New Laws, Story Mode Settings, Updated NPC Zones

    Greetings, Survivors! This is the third and last preview for the upcoming Major Update 6. If you have missed the previous entries, you can find them here: Explosives New Priority System, Zone Alarm, Bloomery This time, we are showcasing…

    Earl Grey

April

  1. Bugfix Update #38 - Bus HQ Capacity, Server Update

    Greetings, Survivors! Another batch of fixes has arrived! We have also made yet another update to the Convoys to fix the situation where it was very easy to get stuck with no Storage space in the Bus HQ. Changelog Increased Bus HQ Capacity…

    Patch notes
  2. Major Update #6 Preview - New Priority System, Zone Alarm, Bloomery

    Greetings, Survivors! We’re happy to share another batch of features coming to Infection Free Zone in Major Update #6. If you missed the previous announcement, we recently covered the addition of Explosives. This time, the changes may be…

    Earl Grey
  3. Bugfix Update #37 - Tree Gathering Rebalance, New Server, Convoy Fix

    Greetings, Survivors! We are coming with another Bugfix Update! This time we have focused on some much-requested balance changes, fixing convoys and adding a new server. We keep observing the most common issues and do our best to fix them…

    Earl Grey

March

  1. Bugfix Update #36 - Free Camera, Building Split Fix, Memory Leak Fix

    Greetings, Survivors! Due to popular demand, we have started experimenting with the free camera console command. While this feature is highly experimental, we are adding it to this build. Please let us know how it works for you. Some issues…

    Earl Grey

February

  1. Major Update #6 Preview - Explosives

    Greetings, Survivors!The next Major Update will feature A LOT of Explosives. Tanks, Grenades, Mortars, Mines, Demolition, and even... Exploding Infected. While more things are expected to be added in Major Update #6, we want to dedicate…

    Earl Grey
  2. Bugfix Update #35 - Swimming Infected, Flying Buildings, Performance Update

    Greetings, Survivors! A new Bugfix Update for Infection Free Zone has just been released. It mostly focuses on stability and fixing some commonly reported issues. The translations have been updated, and we have refreshed our Road Map, as…

    Earl Grey

January

  1. Bugfix Update #34 - Biohazard Case, Missing Wallpapers, Memory Leak

    Greetings, Survivors! Long time no see! The whole Jutsu Games team has been back at work for some time now, and we are working on new updates for you. The newest Bugfix Update #34 solves issues that were reported our way the most often.…

    Earl Grey

December

  1. Bugfix Update #33 - Excessive Fuel Consumption

    Greetings, Survivors! This quick fix solves the issue with vehicles burning more fuel than intended. Changelog Fixed Fuel being used up way faster by Vehicles than intended. Updated the Map visuals when selecting a starting area and on…

    Earl Grey
  2. Bugfix Update #32 - Duplicated Medieval Walls, Unselectable Vehicles

    Greetings, Survivors! A new build has just been released for everyone to play. It includes important fixes for excessive medieval walls spawned in the same locations and for the unselectable vehicles. We have also made some minor visual…

    Earl Grey
  3. Bugfix Update #31 - Updated Merchant Behavior, Negative Ammo Fix

    Greetings, Survivors! Another Bugfix Update is here! We fix the issues that you reported the most often and bring a few QoL changes to the game. The Merchant's behavior has now changed, too! Prepare for a short fight if you always attack…

    Earl Grey
  4. Bugfix Update #30 - Lair and Hideout Rewards, Loading Tips, Updated Maps

    Greetings, Survivors! It’s getting colder outside. It’s the perfect weather to grab a blanket, hide behind your desk, and launch your favorite city-builder game. Defending the Zone against a few waves of Infected is the perfect way to warm…

    Earl Grey

November

  1. Infection Free Zone - Labor of Love

    Greetings, Survivors! Infection Free Zone is a game that we keep on expanding since it's Early Access release in April 11th, 2024. Only in the 2025, we have released 3 major updates and 13 bugfix updates. New stories and transmissions…

    Earl Grey

October

  1. Bugfix Update #29 - Stability Update

    Greetings, Survivors! Reducing the crashes and application freezes is the main focus of this update. We have also reduced the pierceability of Hideout buildings to avoid situations where players killed all the Raiders in the building before…

    Patch notes
  2. Bugfix Update #28 - Assassination Fix, Triangulation and Stability Update

    Greetings, Survivors! Another round of updates is here! Thanks to the incredible feedback from the community, we were able to fix the remaining issue with the assassination event occurring when it shouldn't. Other than that, we keep working…

    Earl Grey
  3. Bugfix Update #27 - Expedition Hordes, Repair and Merchant Fixes

    Greetings, Survivors! This is one busy week. We have just released the Bugfix Update #26 yesterday, and come back to you with Bugfix Update #27 today! As always, we keep observing your bug reports and feedback and do our best to solve the…

    Earl Grey
  4. Bugfix Update #26 - Invisible Enemies Fix, NPC Zones, Stability Updates

    Greetings, Survivors! Thank you for all the feedback and reports submitted via the in-game Bug Reporter. We are happy to let you know that the deadly bug with invisible enemies has been fixed. It's also helpful to see all the issues raised…

    Earl Grey
  5. Major Update #5 - Laws, Lairs, 5x5 Maps, Convoys and Final Story Chapter

    Greetings, Survivors! Finally, the new Major Update #5 is now available for everyone to play! Huge thank you to all the players who have helped us and played this update on the open_beta branch. Your feedback and all the bug reports were…

    Earl Grey
  6. Major Update #5 - available NOW on Open Beta

    Greetings, Survivors!The new Major Update #5 is now available on the open_beta branch! It's not 100% ready yet, and some issues are expected to occur, but if you want to help us test the newest Major Update, feel free to join us on the…

    Earl Grey

September

  1. Major Update #5 Preview - Part II

    Greetings, Survivors! We have already showcased Laws, Predefined Buildings, Bigger Maps and Final Story Chapter in Major Update #5 - Part I. Now it's finally time to learn about other features that are coming your way in October. Have fun!…

    Earl Grey
  2. Supporter Pack Announcement

    Greetings, Survivors! From time to time, we receive messages and emails from you saying that you’d like to support the development of Infection Free Zone. Some of you ask about Patreon or whether we could launch another Kickstarter…

    Earl Grey
  3. Bugfix Update #25 - Story Order, Save Autocompression, Mission Fixes

    Greetings, Survivors! While we keep on working on the next Major Update for you, another Bugfix Update has just been released! It includes some balance changes and introduces the chronological story order once again. After careful…

    Earl Grey

August

  1. Major Update #5 Preview - Part I

    Greetings, Survivors! We are receiving a lot of questions about the next Major Update. While we keep on releasing small bugfixes, it's finally time to provide you with more details about the next content update for Infection Free Zone. We…

    Earl Grey

July

  1. Map Contest - Show your Creativity with Map Editor

    Greetings, SurvivorsAs you know, some time ago, we added the terrain elevation to the game. But did you know that you can also edit the terrain elevation in the game's Map Editor? We are gradually improving the tool and are extremely…

    Earl Grey
  2. Bugfix Update #24 - Save Compression, Folder Buttons, Inaccessible Buildings

    Greetings, Survivors! In the previous bugfix update, we started updating the game's Save System. The autosave logic was updated and now we are taking another step with making the save files smaller and quickly accessible for deletion. Some…

    Earl Grey
  3. Bugfix Update #23 - Autosave Limitation, Merchant Fix, Stuck Vehicles Fix

    Greetings, Survivors! While most of the team works on new content, we are also still looking into the most common issues that you report our way. We introduce some changes to the autosaves in this update, but our aim is to make the saves…

    Earl Grey

June

  1. Bugfix Update #22 - New Water Reservoirs, Moods Balance, Fixed Looped Animations

    Greetings, Survivors! We are finally finishing the bugfixing period after the recent Major Update 4 - Part 2. Of course, we keep on tracking all the reports coming from you to react in case of sudden need. But otherwise, we are happy to be…

    Earl Grey

May

  1. Bugfix Update #21 - Gate Placement, Fixed Repair Costs, Improved Stability

    Greetings, Survivors! A new build has been published on the Default branch. We keep on solving the most common and critical issues reported our way. Thank you for your bug reports and feedback, they help a lot! Check the Changelog available…

    Earl Grey
  2. Major Update #4 - Part 2 - Scrapyard, Skill Training, Building Split

    Greetings, Survivors! The recent 0.25.5.22 9 BETA has been confirmed as stable and released for everyone to play! Of course, we will be closely monitoring the game's state to prepare a hotfix if such a need arises. If you have just joined…

    Earl Grey
  3. Major Update #4 - Part 2 available on Open Beta

    Greetings, Survivors! Major Update #4 - Part 2 is almost here! If you're eager to test all the newest changes in action, you can switch to the Open Beta branch on Steam. Otherwise, especially if you value stability, we recommend playing the…

    Earl Grey
  4. Survival Machine is now available on Steam!

    Greetings, Survivors! Defending your Zone from hordes of infected is no easy task. Even the most seasoned players have seen their walls fall and their buildings destroyed one by one. If you want to take a quick break from the serious…

    Earl Grey

April

  1. Bugfix Update #20

    Greetings, Survivors! More fixes and rebalances incoming! Changelog Graphics & Performance Added a Volumetric Fog checkbox in Settings. It improves visuals but may affect performance. Updated resolution settings to hide duplicate refresh…

    Patch notes
  2. Bugfix Update #19 - Illness Events Checkbox, Scavenging Update, Optimization

    Greetings, Survivors! A new batch of updates has been released! Reducing the number of crashes and freezes, especially during autosaves and while generating a new map, was our highest priority. We have also introduced a change that should…

    Earl Grey
  3. Major Update #4 - Part 2 Preview and 1-Year Anniversary!

    Greetings, Survivors! It has been a full year since Infection Free Zone launched in Early Access! The game was released on April 11, 2024, and its popularity has vastly exceeded our expectations. Since then, we have been doing our best to…

    Earl Grey
  4. Bugfix Update #18 - Scavenging Improvements, Vast Fields fixes, Optimization

    Greetings, Survivors! Thank you for playing Infection Free Zone. We have prepared another huge batch of improvements after the recent Major Update #4. This time, we have focused on the optimization, scavenging improvements, fixing vast…

    Earl Grey

March

  1. Bugfix Update #17 - Squads' vertical shooting, Medieval Walls update

    Greetings, Survivors! Thank you for your recent bug reports and feedback. We are doing our best to solve all the major issues. The Bugfix Update #17 should solve a lot of them, but we keep on investigating the problems that you bring to us.…

    Earl Grey
  2. Major Update #4 - Terrain Elevation, Merchant, Car Workshop and Animals

    Greetings, Survivors! The time has come! A new update for Infection Free Zone is now available on Steam and we cannot wait to see your feedback! We are introducing some huge, new features, and one that was probably the hardest to implement…

    Earl Grey

January

  1. Major Update #4 Preview - Part 2

    Greetings, Survivors! Our work on the next Major Update continues. There's still a lot to be done, and many systems are as complicated to tackle as we expected. But we are doing our best to bring you the new content and functionalities your…

    Earl Grey

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