STEAMDB NEXUS

Steam app 1366950 · updated 13 Sep 2026, 00:26 UTC

Driver4VR

Driver4VR is a versatile virtual reality solution that provides many useful VR features. You can use it for body tracking, head & hand tracking, controller emulation, utilities, and alternative VR configurations.

Driver4VR Steam header artwork
Frankly DogFrankly Dog
2playing now
524-hour peak
65all-time peak
3average, last 30 days

The last 30 days

−0.1Gain−2%% gain9Peak

229 hourly samples, with the daily peak drawn over them. Weekends are shaded.

02571013 Aug18 Aug23 Aug28 Aug03 Sep08 SepThursday 13 August 20266 peakFriday 14 August 20267 peakSaturday 15 August 20266 peakSunday 16 August 20266 peakMonday 17 August 20267 peakTuesday 18 August 20268 peakWednesday 19 August 20264 peakThursday 20 August 20267 peakFriday 21 August 20264 peakSaturday 22 August 20267 peakSunday 23 August 20268 peakMonday 24 August 20267 peakTuesday 25 August 20269 peakWednesday 26 August 20265 peakThursday 27 August 20265 peakFriday 28 August 20266 peakSaturday 29 August 20266 peakSunday 30 August 20266 peakMonday 31 August 20261 peakWednesday 02 September 20267 peakThursday 03 September 20266 peakFriday 04 September 20266 peakSaturday 05 September 20264 peakSunday 06 September 20269 peakMonday 07 September 20267 peakTuesday 08 September 20266 peakWednesday 09 September 20264 peakThursday 10 September 20265 peakFriday 11 September 20266 peakSaturday 12 September 20265 peak
Daily peakEvery hourly sample

All time

64 months, June 2021 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

018355370Jun 2021Apr 2022Feb 2023Dec 2023Oct 2024Aug 2025Jun 2026June 20218 monthly peakJuly 202112 monthly peakAugust 202111 monthly peakSeptember 202113 monthly peakOctober 202114 monthly peakNovember 202129 monthly peakDecember 202134 monthly peakJanuary 202240 monthly peakFebruary 202237 monthly peakMarch 202237 monthly peakApril 202243 monthly peakMay 202237 monthly peakJune 202233 monthly peakJuly 202239 monthly peakAugust 202237 monthly peakSeptember 202236 monthly peakOctober 202235 monthly peakNovember 202236 monthly peakDecember 202258 monthly peakJanuary 202361 monthly peakFebruary 202362 monthly peakMarch 202365 monthly peakApril 202357 monthly peakMay 202342 monthly peakJune 202342 monthly peakJuly 202345 monthly peakAugust 202330 monthly peakSeptember 202330 monthly peakOctober 202326 monthly peakNovember 202327 monthly peakDecember 202332 monthly peakJanuary 202422 monthly peakFebruary 202422 monthly peakMarch 202421 monthly peakApril 202420 monthly peakMay 202418 monthly peakJune 202422 monthly peakJuly 202419 monthly peakAugust 202417 monthly peakSeptember 202418 monthly peakOctober 202416 monthly peakNovember 202414 monthly peakDecember 202417 monthly peakJanuary 202513 monthly peakFebruary 202514 monthly peakMarch 202511 monthly peakApril 202510 monthly peakMay 202511 monthly peakJune 202510 monthly peakJuly 202510 monthly peakAugust 202510 monthly peakSeptember 20257 monthly peakOctober 20259 monthly peakNovember 20258 monthly peakDecember 20259 monthly peakJanuary 20269 monthly peakFebruary 202610 monthly peakMarch 202611 monthly peakApril 20269 monthly peakMay 20267 monthly peakJune 20269 monthly peakJuly 202613 monthly peakAugust 20269 monthly peakSeptember 20269 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0471114July 2026August 2026September 2026October 2026July 202613 peak — daily detail belowAugust 20269 peak — hourly detail belowSeptember 20269 peak — daily detail below
Monthly peakHas finer data

July 2026

29 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

047111401 Jul05 Jul10 Jul15 Jul19 Jul23 Jul27 Jul31 JulWednesday 01 July 20264 peakThursday 02 July 20267 peakFriday 03 July 20269 peakSaturday 04 July 20268 peakSunday 05 July 20268 peakMonday 06 July 20267 peakTuesday 07 July 20267 peakWednesday 08 July 20265 peakFriday 10 July 20265 peakSunday 12 July 20264 peakMonday 13 July 20266 peakTuesday 14 July 20268 peakWednesday 15 July 20269 peakThursday 16 July 20267 peakFriday 17 July 20266 peakSaturday 18 July 20268 peakSunday 19 July 20266 peakMonday 20 July 20267 peakTuesday 21 July 20266 peakWednesday 22 July 20269 peakThursday 23 July 20267 peakFriday 24 July 202610 peakSaturday 25 July 20268 peakSunday 26 July 202610 peakMonday 27 July 20266 peakTuesday 28 July 202613 peakWednesday 29 July 20268 peakThursday 30 July 202611 peakFriday 31 July 20264 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 142 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

02571001 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 20268 peakSunday 02 August 20266 peakMonday 03 August 20266 peakTuesday 04 August 20267 peakWednesday 05 August 20267 peakThursday 06 August 20267 peakFriday 07 August 20266 peakSaturday 08 August 20265 peakSunday 09 August 20266 peakMonday 10 August 20265 peakTuesday 11 August 20267 peakWednesday 12 August 20266 peakThursday 13 August 20266 peakFriday 14 August 20267 peakSaturday 15 August 20266 peakSunday 16 August 20266 peakMonday 17 August 20267 peakTuesday 18 August 20268 peakWednesday 19 August 20264 peakThursday 20 August 20267 peakFriday 21 August 20264 peakSaturday 22 August 20267 peakSunday 23 August 20268 peakMonday 24 August 20267 peakTuesday 25 August 20269 peakWednesday 26 August 20265 peakThursday 27 August 20265 peakFriday 28 August 20266 peakSaturday 29 August 20266 peakSunday 30 August 20266 peakMonday 31 August 20261 peak

September 2026

11 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

02571002 Sep03 Sep04 Sep05 Sep06 Sep07 Sep08 Sep09 Sep10 Sep11 Sep12 SepWednesday 02 September 20267 peakThursday 03 September 20266 peakFriday 04 September 20266 peakSaturday 05 September 20264 peakSunday 06 September 20269 peakMonday 07 September 20267 peakTuesday 08 September 20266 peakWednesday 09 September 20264 peakThursday 10 September 20265 peakFriday 11 September 20266 peakSaturday 12 September 20265 peak

October 2026

Driver4VR was released on 7 Jun, 2021.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 13 Sep 2026, 00:26 UTC
App ID
1366950
Last updated
31 Aug 2026 build 25035866
Developer
Frankly Dog
Publisher
Frankly Dog
Release date
7 Jun, 2021
Platforms
Windows
Download size
106 MB
Install size
269 MB
Genres
Utilities, Early Access
Game modes
Controller support
Unknown
Early Access
Listed in Early Access
Achievements
5

Features & support

Steam features

Controllers & input

Accessibility

Popular tags

UtilitiesVREarly AccessController6DOF
About this gameFull description from Steam
VERSATILE VR SOLUTION Unlock the hidden potential of virtual reality with Driver4VR! It will help you in enhancing your experience with many useful features, including: 💪 Body tracking 👋 Head & hand tracking 🎮 Controller emulation 📺 tVR (virtual reality on monitor or TV) 🔧 Utilities WHAT MAKES DRIVER4VR STAND OUT? 🎮 Simple & powerful VR features 🥇 Years of experience & ongoing development 🤖 Lots of usage options (body tracking, controller emulation & more) 🌎 Global Discord community ⚙️ Easy setup & helpful tutorials 💰 Affordable price for a convenient VR tool Driver4VR is also the main source of funding for WalkinVR, the first software that allows people with disabilities to play VR games. MANY WAYS OF BODY TRACKING This VR solution allows adding body tracking for existing VR setups like Oculus, HTC Vive or Valve Index. It can emulate body tracking with: Puppeteer - actually emulation with hand controllers :) Kinect Web Camera Oculus CV1 Touch Controllers Nolo VR PS Controllers with PS Eye cameras via PSMoveServiceEx Camera Markers with PS Eye Camera VR ON MONITOR OR TV Driver4VR allows users to play some VR games on TV (this solution is called tVR). It’s an alternative way to use VR content for people who for some reason can't do it in a classic way (with headset and controllers). 3DOF and 6DOF TRACKING POSSIBILITIES For 3DoF Headsets like phone-vr, PSVR or VRTek, Driver4VR can add position tracking and controller emulation. It also uses alternative devices (previous generation consoles, mice, keyboard) to emulate virtual reality controllers and input. Additionally, it can add positional tracking (6DoF) in case you have a headset that just supports the rotation like phone-based VR, VR Tek, Pimax, etc. It uses Kinect to emulate positional tracking. Please note that we are using alternative tracking methods to approximate a true 6DOF experience. You may want to look into Oculus Quest or similar devices at a cheap price for the head and hands tracking and use Driver4VR for only the body tracking - feet and waist. SMART CONTROLLER EMULATION Controllers can be emulated with devices like PS Move, Joy-Con, Wii Remote, VR Gamepad, Mouse, Xbox Controller, Keyboard. Combined with positional tracking, it makes a complete virtual reality setup with hand tracking and input. Without Kinect you can use those devices alone to emulate position a'la Oculus Go which is called Virtual Tracking. USEFUL VR UTILITIES Driver4VR is also a set of useful virtual reality utilities like e.g. Virtual Move, Input Emulation, fix floor position, emulation of broken Index thumbstick with touchpad and many others. REQUIREMENTS Bluetooth devices (Bluetooth connection required): Nintendo Switch JoyCon Nintendo Wii Remote PS3 Move / PS4 Move VR Gamepad Web Camera: Any PC Compatible Web Camera Kinect: Kinect 360 - Kinect 360 adapter and standard USB 2.0 Kinect 2.0 - Kinect 2.0 adapter and USB 3.0 IMPORTANT UPDATES & SUPPORT PSVR Display Driver and PS4 Camera tracking goes out of support by end of June 2024. Wii Remote model RVL-CNT-01-TR is not yet supported at the moment but working on it. When using the Driver4VR for the first time, it MUST be started from the "Launch" button, to ensure any additional services and drivers it requires get installed. Got questions or installation issues? Ask away at for technical answers & great solutions to use Driver4VR. You can also join our thriving Discord community & share thoughts with other users.
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Intel® i5-4590 / AMD FX 8350 equivalent Memory: 8 GB RAM Graphics: NVIDIA GeForce® GTX 970 / AMD Radeon™ R9 290 equivalent Storage: 200 MB available space

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Intel® i5-4590 / AMD FX 8350 equivalent Memory: 8 GB RAM Graphics: NVIDIA GeForce® GTX 970 / AMD Radeon™ R9 290 equivalent Storage: 200 MB available space

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages1 languages
LanguageFull audio
English

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

5 achievements in total.

Show selected achievements (may contain spoilers)
Experienced userAchievement
Full Body TrackingAchievement
Head trackingAchievement
Hand trackingAchievement
tVR - Play VR on TVAchievement

View all Steam achievements

42 developer announcements, Jul 2021 to Mar 2026 · times in UTC

March

  1. Driver4VR Update 5.14.9 - VRChat OSC Scan fix

    In this release fix for scanning for VRChat in OSC version

    Patch notes

November

  1. Driver4VR Update - 5.14.7.0: Fix for tVR display bug

    In this release there is fix for bug that resulted in crash of SteamVR when using tVR (VR on Monitor). Regards, Greg

    Patch notes

August

  1. Driver4VR Update 5.14.5 - Update to OpenVR SDK 2.12.14

    In this release we have Update to OpenVR SDK 2.12.14. Additional changes: Added option for 90Hz in tVR Updated Kinect SDK link Minor bug fixes In case of problems please let me know. You can always use "prev_version" in Steam Settings.

    Patch notes

December

  1. Driver4VR Update 5.14.3.1 - Wii Remove library crash fix

    Hello, This release includes a fix for the Wii Remote library initialization issue that some users experienced. Hopefully, it works for everyone now! Greg

    Patch notes

August

  1. Driver4VR Update 5.14.2.0 - JoyCon Gyro scale to support non-genuine models

    In this release, I've added a Gyroscope Scale option for Joy-Cons. This allows you to adjust the sensitivity of the gyroscope, which can be particularly helpful if you're using non-genuine Joy-Cons that may have a different sensor…

    Patch notes

July

  1. Driver4VR Update 5.14.1.0 - Wii Remote now works with Sensor Bar

    Introducing support for Sensor Bar that works with Wii Remote when used as Virtual Tracker. Sensor Bar at the moment only provides drift correction. There is no positional tracking.…

    gb
  2. Driver4VR Update 5.14 - Wii Remote Update

    Hello, This update for the Wii Remote adds support for more recent models of Wii Remote (e.g., RVL-CNT-01-TR). Until now, such devices were not easy to detect by Driver4VR, but this should now work without any issues. Let me know in case of…

    Patch notes

May

  1. Driver4VR Update 5.13.0.0 - PSMoveService to PSMoveServiceEx Update

    Hello, Since PSMoveService has not been updated for a while, Driver4VR has now been updated to use PSMoveServiceEx. This doesn't change much of the instructions; the main changes are related to the installation process. The UI is also very…

    Patch notes
  2. Driver4VR Update 5.12.6.0 - Puppeteer walking animation improvement

    In this release: 1. Puppeteer walking animation improvement 2. Info about headset driver and tracking for PSVR(1) going out of support. 3. Info about a tip for the Joy-Con connection issue.

    Patch notes

April

  1. Driver4VR Update v5.12.4.1 - Rename DLC to Puppeteer and installation fix

    In this release: 1. Rename DLC to Puppeteer 2. Fix the installation script not working in some cases.

    Patch notes
  2. Driver4VR Update 5.12.4 - Introducing Puppeteer (Kinetic DLC)

    Puppeteer is a new upgrade to full-body pose estimation! It lets you control your virtual character's full body moves using VR controllers, giving you more freedom to express yourself in the virtual world. Just move your hands with the…

    gb
  3. Driver4VR 5.12.2 Update - Kinetic adding jump and idle

    In this release: 1. When you jump IRL this is also very nicely animated in Kinetic VR Trackers 2. There is also slight idle animation like breathing 3. Bug fix to remove unnecessary calibration option when Kinetic is selected.

    Patch notes
  4. Driver4VR Update 5.12.0 - Introducing Kinetic DLC - Emulated Full Body Tracking

    Introducing the new Kinetic DLC: Simulate full-body movements using only your headset and hand controllers. This innovative update offers dynamic pose estimation for realistic avatar movements and enhanced virtual interactions, all while…

    gb

February

  1. Driver4VR 5.11.0.0 Update - Find device (Quest) with VRChat and OSC.

    In this release: 1. Ability to find a device with VRChat running for body tracking using OSC {STEAM_CLAN_IMAGE}/40597360/9657292f1bb62458ff24bc6483e7fd062a7a59dc.png

    gb

December

  1. Driver4VR Update 5.10.0.0 - Anaglyph 3D on Monitor or TV

    An anaglyph is a stereoscopic 3D image that combines two offset images, using red and cyan filters. When viewed through glasses with corresponding red and cyan lenses, each eye perceives a slightly different image, resulting in a…

    Patch notes

September

  1. Driver4VR 5.9.8.0 - Webcam crash fix

    In this version 1. Webcam crash fix 2. Review prompt :) Greg

    Patch notes
  2. Driver4VR 5.9.6.0 Update - movement enhancement for Webcam

    In this release: 1. Movement enhancement for webcam

    Patch notes

July

  1. Driver4VR Update 5.9.5.0 - Mediapipe 360 rotation and new trackers

    In this version: 1. Improved 360-degree rotation in WebCam tracking. 2. Added trackers for chest, elbows, and knees in WebCam tracking.

    Patch notes

April

  1. Driver4VR Update 5.9.4 - PSVR ability to throwing and grabbing things.

    In this release: 1. Added velcity to psvr tracking what allows throwing and grab things.

    Patch notes
  2. Driver4VR 5.8.2 Update

    In this version: 1. Fix bug on launch "exception was thrown by the target of invocation" 2. Added horizontal flip for webcam pose tracking.

    Patch notes

December

  1. Driver4VR 5.9.0.0 - Body Tracking with Webcam in VRChat on standalone Quest

    Hello! In this release, Driver4VR introduces Full Body Tracking using OSC protocol for VRChat on standalone Meta Quest. PC is only required to process body tracking and it doesn't have to be gaming or VR-ready. Of course, you need a camera.…

    gb
  2. Driver4VR Beta Update - Body Tracking in VRChat on standalone Quest (Beta 1)

    Hello. This is very first version of Body Tracking with Kinect for VRChat on standalone Oculus Quest 2. Currently it works only with Open Beta version that you can download from App Lab…

    gb

June

  1. Driver4VR Update 5.8.1.0 - PSVR Tracking Update

    In this release: PS4 Camera tracking update - better depth tracking PSVR Rotation/View freeze fix. Update to PSVR Distribution Files.

    Patch notes

April

  1. Driver4VR Update 5.8.0.1 - performance fix

    Small fix to address performance issues reported by users - freezing when starting Driver4VR.

    Patch notes
  2. Driver4VR Updated - 5.8.0.0 - PSVR Beta Release

    Hi, In this release you receive a version that allows you to use PSVR headset with SteamVR. Additionally you can use PS4 camera to track the headset and PS Move Controllers. Another major feature is ability to track 7 points for Kinect and…

    gb

March

  1. Driver4VR Beta Updated - 5.7.7.6

    In this release you have ability to use 7 body trackers for Kienct Skeleton and Webcam. {STEAM_CLAN_IMAGE}/40597360/25562128d7f3dc6c66ae903a97019717f7c87c84.png You need to switch to VRChat beta (ik-beta) to use it. Enjoy :)

    Patch notes

January

  1. Driver4VR Updated - 5.7.7

    In this update: Body Tracking with Nuitrack SDK - Orbbec, Intel RealSense, Asus Xtion, Kinect v1, v2, Azure Webcam Body Tracking allows using IP Camera (e.g. DroidCam) Using SDL2 library for VR Gamepad and Xbox Controller. Fix for startup…

    Patch notes

November

  1. Driver4VR 5.7.6 - Improved FPS for Webcam Body Tracking

    Hi, In this release: Using Microsoft Media Foundation API get Webcam images what somehow give 20-30% better FPS. Ability to change AI model without restarting in Webcam Body Tracking. Fix bones scale when Webcam is rotated 90 degrees. Fix…

    Patch notes
  2. Driver4VR Beta Updated - 5.7.6

    In this release: - Improve fps in Webcam tracking by 20 - 30 % by using Microsoft Media Foundation instead of DirectShow. - Fixed foot tracker left and right roles. - Fixed scaling of the skeleton in preview when Webcam was rotated 90%.…

    Patch notes
  3. Driver4VR Beta Updated - 5.7.5

    Per requests on Discord, I added the ability to play Beat Saber just with hands, without controllers. Before that happens please ensure that you have tracking with 30fps or similar. You can use just Keyboard or Mouse to emulate the trigger…

    Patch notes

October

  1. Announcing Driver4VR 5.7.3

    Today's update provides a new feature of body tracking with a single webcam using deep networks. The tutorial is available in the below video. Other changes in this version: Update detection of iVRy Driver in order to fix recenter button

    gb
  2. Driver4VR Beta Updated - 5.7.2

    Here is another update to webcam body tracking: 360 degrees body rotation (not perfect yet) Improved calculation for waist tracker Selection of AI Model for slower CPU

    Patch notes
  3. Driver4VR Beta Updated - 5.7.1

    In this Beta release: Added support for PS3 Eye camera in Webcam tracking Draw skeleton bones in preview in Webcam tracking Enjoy!

    Patch notes
  4. Driver4VR Beta 5.7

    Welcome to Beta tests of new upcoming feature: Body Tracking with Webcam using Deep Learning. You need only a webcam now to emulate body tracking for VRChat, NeosVR, etc. In short, I'd say it is not as precise as Kinect but can detect a…

    Patch notes
  5. Driver4VR 5.6.16.2

    HotFix for occasional crashing when Driver4VR app was starting.

    Patch notes

September

  1. Driver4VR 5.7.0.0

    In this release, Driver4VR is adding a new feature that allows the use of Oculus Rift CV1 Touch Controllers as body trackers. Another new feature is IMU Tracker, a concept to well-known owoTracker but instead of a phone, it will work with…

    gb
  2. Driver4VR Beta 5.6.14.15

    Fix for Oculus Rift CV1 Vive Tracker emulation to have a proper horizontal orientation. Enjoy :)

    Patch notes
  3. Driver4VR 5.6.14.13 Beta

    In this update, Driver4VR introduces IMU Tracker. You might know about owoTracker and this is basically this but work with Joy-Con, PS Move, etc. You can use it as a single waist tracker or combine it with any other feet trackers. Should be…

    Patch notes
  4. Driver4VR 5.6.14.9 Beta

    Hi, Small update to allow simple and quick 3 point calibration for Oculus CV1 Touch Body Tracking. I tested with Index and works really nice. By default it will take your right Touch and right Hand Controller and you need to take 3 points…

    Patch notes
  5. Driver4VR Beta Update - 5.6.14.7

    Oculus Rift CV1 can give the quality of Vive Trackers. This is a candidate to release. Now there are the following configurations allowed: Headset (hip) and 2 Touch Controllers (feet) Three Touch Controllers, hands for feet and VR Object…

    Patch notes

July

  1. Driver4VR 5.6.14.3 Beta

    Beta version is available on beta branch of SteamVR In this release: - ability to add 3rd camera markers for hips instead of virtual one. - emulate 360 degree rotation for Kinect - finally :) - Experimental feature to use Oculus Rift CV1 as…

    Patch notes
  2. Driver4VR 5.6.14.0 - Small update

    Driver4VR has been updated to version 5.6.14.0. This build contains the following changes: - Camera Markers crash when 2 PS Eyes are connected - fix - Allow set 'no preview' during Kinect calibration to not take extra USB bandwidth that was…

    Patch notes

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