STEAMDB NEXUS

Steam app 1270580 · updated 12 Sep 2026, 19:07 UTC

Mind Over Magic

Mind Over Magic is a colony sim set at the site of a cursed magic school. Build and optimize your own magical academy, train powerful Mages, and master mighty relics in order to battle through the Underschool, a mysterious underground dungeon that holds the key to liberation from a deadly curse.

Mind Over Magic Steam header artwork
SparkypantsKlei Publishing
137playing now
14524-hour peak
4,096all-time peak
114average, last 30 days

The last 30 days

−11Gain−8.79%% gain186Peak

720 hourly samples, with the daily peak drawn over them. Weekends are shaded.

05010015120113 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 2026135 peakFriday 14 August 2026152 peakSaturday 15 August 2026171 peakSunday 16 August 2026186 peakMonday 17 August 2026169 peakTuesday 18 August 2026150 peakWednesday 19 August 2026135 peakThursday 20 August 2026133 peakFriday 21 August 2026150 peakSaturday 22 August 2026178 peakSunday 23 August 2026186 peakMonday 24 August 2026138 peakTuesday 25 August 2026141 peakWednesday 26 August 2026162 peakThursday 27 August 2026138 peakFriday 28 August 2026147 peakSaturday 29 August 2026170 peakSunday 30 August 2026181 peakMonday 31 August 2026158 peakTuesday 01 September 2026152 peakWednesday 02 September 2026144 peakThursday 03 September 2026139 peakFriday 04 September 2026137 peakSaturday 05 September 2026164 peakSunday 06 September 2026170 peakMonday 07 September 2026154 peakTuesday 08 September 2026135 peakWednesday 09 September 2026141 peakThursday 10 September 2026130 peakFriday 11 September 2026123 peakSaturday 12 September 2026145 peak
Daily peakEvery hourly sample

All time

34 months, December 2023 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

01k2k3k4kDec 2023May 2024Oct 2024Mar 2025Aug 2025Jan 2026Jun 2026December 20232,210 monthly peakJanuary 20241,792 monthly peakFebruary 2024590 monthly peakMarch 2024519 monthly peakApril 2024496 monthly peakMay 2024561 monthly peakJune 20241,581 monthly peakJuly 2024863 monthly peakAugust 2024538 monthly peakSeptember 2024504 monthly peakOctober 2024518 monthly peakNovember 2024724 monthly peakDecember 2024572 monthly peakJanuary 2025535 monthly peakFebruary 20254,096 monthly peakMarch 20252,149 monthly peakApril 20251,006 monthly peakMay 2025560 monthly peakJune 20251,100 monthly peakJuly 2025604 monthly peakAugust 2025480 monthly peakSeptember 2025508 monthly peakOctober 2025472 monthly peakNovember 2025493 monthly peakDecember 2025460 monthly peakJanuary 2026570 monthly peakFebruary 2026395 monthly peakMarch 2026287 monthly peakApril 2026364 monthly peakMay 2026270 monthly peakJune 2026382 monthly peakJuly 2026358 monthly peakAugust 2026219 monthly peakSeptember 2026170 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

097193290387July 2026August 2026September 2026October 2026July 2026358 peak — daily detail belowAugust 2026219 peak — hourly detail belowSeptember 2026170 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

09719329038701 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026269 peakThursday 02 July 2026263 peakFriday 03 July 2026277 peakSaturday 04 July 2026354 peakSunday 05 July 2026358 peakMonday 06 July 2026262 peakTuesday 07 July 2026253 peakWednesday 08 July 2026264 peakThursday 09 July 2026231 peakFriday 10 July 2026249 peakSaturday 11 July 2026290 peakSunday 12 July 2026318 peakMonday 13 July 2026220 peakTuesday 14 July 2026222 peakWednesday 15 July 2026182 peakThursday 16 July 2026193 peakFriday 17 July 2026200 peakSaturday 18 July 2026238 peakSunday 19 July 2026277 peakMonday 20 July 2026192 peakTuesday 21 July 2026188 peakWednesday 22 July 2026178 peakThursday 23 July 2026182 peakFriday 24 July 2026185 peakSaturday 25 July 2026234 peakSunday 26 July 2026224 peakMonday 27 July 2026176 peakTuesday 28 July 2026183 peakWednesday 29 July 2026174 peakThursday 30 July 2026157 peakFriday 31 July 2026161 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 437 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

05911817723701 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026196 peakSunday 02 August 2026194 peakMonday 03 August 2026149 peakTuesday 04 August 2026187 peakWednesday 05 August 2026169 peakThursday 06 August 2026161 peakFriday 07 August 2026161 peakSaturday 08 August 2026219 peakSunday 09 August 2026197 peakMonday 10 August 2026160 peakTuesday 11 August 2026157 peakWednesday 12 August 2026165 peakThursday 13 August 2026148 peakFriday 14 August 2026152 peakSaturday 15 August 2026171 peakSunday 16 August 2026186 peakMonday 17 August 2026169 peakTuesday 18 August 2026150 peakWednesday 19 August 2026135 peakThursday 20 August 2026133 peakFriday 21 August 2026150 peakSaturday 22 August 2026178 peakSunday 23 August 2026186 peakMonday 24 August 2026138 peakTuesday 25 August 2026141 peakWednesday 26 August 2026162 peakThursday 27 August 2026138 peakFriday 28 August 2026147 peakSaturday 29 August 2026170 peakSunday 30 August 2026181 peakMonday 31 August 2026158 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 283 hourly samples. Each dip is a night. Weekends are shaded.

0469213818401 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026152 peakWednesday 02 September 2026144 peakThursday 03 September 2026139 peakFriday 04 September 2026137 peakSaturday 05 September 2026164 peakSunday 06 September 2026170 peakMonday 07 September 2026154 peakTuesday 08 September 2026135 peakWednesday 09 September 2026141 peakThursday 10 September 2026130 peakFriday 11 September 2026123 peakSaturday 12 September 2026145 peak

October 2026

Mind Over Magic was released on 12 Feb, 2025.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 19:07 UTC
App ID
1270580
Last updated
26 Sep 2025 build 20147148
Developer
Sparkypants
Publisher
Klei Publishing
Release date
12 Feb, 2025
Platforms
Windows
Download size
2.19 GB
Install size
4.93 GB
Genres
Simulation
Game modes
Single-player
Controller support
Unknown
Achievements
82

Features & support

Steam features

Steam AchievementsSteam Trading CardsSteam WorkshopFamily Sharing

Controllers & input

Accessibility

Popular tags

SurvivalBuildingColony SimManagementSimulationNonlinearBase BuildingCraftingDragonsTactical RPGStylizedSingleplayerEconomyFantasyProcedural GenerationStrategy RPGChoices MatterResource ManagementLogicIndie
About this gameFull description from Steam
Mind Over Magic is a colony simulation game developed by Sparkypants and published by Klei Publishing. Build and optimize a magic school while keeping powerful mages alive and inspired. Prepare them to explore the horrors of the Underschool, a deadly subterranean gauntlet. Study lost arcana, grow exotic plants, brew potions, and raise undead servants. But don’t forget to stop the deadly fog from consuming everything in its path. Conjure Your Own Magic School Build the ultimate magic school, brick by brick. Design every room to fit your vision. Unlock new furniture, wallpaper, lighting, and decorations to personalize every detail. Experiment with layouts to discover hidden efficiency bonuses and create the perfect balance of design and function. Explore the Deadly Underschool Beneath your school lies a mysterious labyrinth filled with dark secrets, deadly magic, and ghastly creatures. The deeper you explore, the greater the rewards—but danger doesn’t always stay underground. Raise Magical Beasts & Unlock Their Potential Research and discover mystical beasts to serve your school and unlock powerful new resources. These creatures require food, affection, and magical care to grow into valuable allies, providing rare materials for crafting and construction. If you're truly ambitious, tackle the challenge of raising a dragon to aid your school. Dragons demand specialized students to become caretakers, but in return, they grant your mages the ability to embark on daring quests beyond the school walls—uncovering secrets, gaining unique powers, and shaping the future of your academy. Let Magic Do the Heavy Lifting Bend the arcane to your will. Practitioners of Dark magic animate undead helpers known as Quilted—specialized constructs that gather resources, tend to plants, repair damage to your school, and mine valuable materials. Make the most of your day by reducing travel time in your ever-growing campus with the power of flight. Strategically place broom racks to make traversal a breeze. A Mage’s Growth is in Your Hands Enhance your students abilities with powerful gear, such as potions, relics, and increasingly powerful wands, each granting distinct magical advantages. Customize their daily schedules and assign teachers to shape their magical growth. Magic isn’t just for combat—what your students learn and the tools they wield also determine how effectively they contribute to your school’s daily operations. Build a curriculum that fosters the ability to both survive and thrive. Teach And Master Magic Shape the future of magic by customizing your students' education. Apprenticed students can multiclass to wield a diverse array of spells, or strive towards single discipline mastery to unlock devastating ultimate abilities, powerful enough to face the dangers of the Nexus. Reality is tenuous in the Nexus, a fractured realm of pure magic deep beneath the school. Your mages will need every advantage to battle powerful enemies, reconstitute its crumbling fragments, and break the curse for good. Train wisely, for only the most skilled mages can withstand the challenges that await beyond the veil.
Content & age ratings2 regional ratings

Regional ratings

DEJUS12Violência
IGRS18Horor · Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Processor: 2 GHz Memory: 8 GB RAM Graphics: 2 GB VRAM DirectX: Version 11 Storage: 6 GB available space Additional Notes: Thanks to all the computers out there for making magic happen!

Recommended

Recommended: Requires a 64-bit processor and operating system

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages3 languages
LanguageFull audio
English
Simplified Chinese
Traditional Chinese

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

82 achievements in total.

Show selected achievements (may contain spoilers)
Combat AdeptAchievement
Combat SavantAchievement
Combat MasterAchievement
Ultimate MagicAchievement
Nice SaveAchievement
OverpreparedAchievement
A Proactive SolutionAchievement
Mortal SnailAchievement
GhostbusterAchievement
Larva SlayerAchievement

View all Steam achievements

50 developer announcements, Jan 2024 to Sep 2025 · times in UTC

September

  1. Mind Over Magic plushies! Available now!

    Mind Over Magic Wolfkin Student plushes are available for order now! Order your plushie here! {STEAM_CLAN_IMAGE}/42474644/f7c231491974d250cc185648da384dd5e90664ce.png

    Sparky-Ike
  2. The Capstone Update

    The Capstone Update Hey Mages, This update wraps up the improvements that we planned post-1.0. Today's release focuses on improving performance, UI tweaks and fixes, and a lot of small improvements that make everyday play smoother. Capstone…

    Sparky-Ike

July

  1. Headmaster's Guide to Survival

    A common request we hear from new players is that they want a tutorial that provides more guidance. Now we have one! Our goal was to make a system that reacts to your play, rather than force you to do exact steps before you can make your…

    Sparky-Ike

May

  1. Creative Mode Update - Fixes and Improvements

    5/15/2025 Fix for Jade Dragon not growing in Creative Mode. Fix rare exception due to blocking object forced to change position. 5/12/2025 Fix for Withered Jade Eggplant sometimes failing to spawn correctly. Fix for issue where relics could…

    Patch notes
  2. Creative Mode Update

    One of the most common topics for feedback we receive is, "I want to be able to just build whatever!" That's what Creative Mode is all about. You don't need to research or worry about the Fog or resources in order to construct the perfect…

    Sparky-Ike

March

  1. Hills + QoL Update - Fixes and Improvements

    Fixes & Improvements - 3/14/25 Fix exception if delivery is interrupted by another delivery, and item being carried is stacked with same ingredient nearby. Fix problem where Relic on Relic Plinth cannot be removed and is not granting its…

    Patch notes
  2. Hills + QoL Update

    Hey everyone! It's been really exciting to see the influx of new players and feedback since the 1.0 launch. We read everything and appreciate hearing all the compliments and critiques. This is the first of multiple updates you can expect…

    Sparky-Ike

February

  1. Big Thanks and Post-Launch Plans

    Welcome to all the new players who have jumped in over the last week. It’s been great seeing all the new discussions and feedback! We read everything and are always looking at how to keep improving the game. Thanks once again to everyone…

    Sparky-Ike
  2. Endgame + 1.0 Update - Fixes and Improvements

    Fixes & Improvements - 2/21/25 Fix for some Infinite Halls battles that are broken. If you are currently experiencing a problem with Infinite Halls, you may need to wait for the current Halls to close for this issue to be fully fixed. Fix…

    Patch notes
  3. Endgame Update + 1.0 Launch

    Class is in session! Mind Over Magic is now officially 1.0! Since Early Access began we have worked to add a bunch of new content and features. Your great feedback helped us improve and refine the game in ways we never imagined. We've added…

    Sparky-Ike
  4. Mind Over Magic 1.0 Update and Launch February 12th!

    We're ringing the bell—it's time to get back to class! Just over a year ago, we launched Mind Over Magic into Early Access. Since then, we’ve heard your suggestions and feedback and worked to improved the game with new systems, experiences…

    Klei-JoeW

December

  1. Roadmap Update and Dev Notes

    It’s been an amazing year working on Mind Over Magic with you all. So many people sent us thoughtful feedback and detailed bug reports, and we loved seeing Discord, Steam, and Reddit debate the nuances of the game. All of that was critical…

    Sparky-Ike
  2. Enter the Nexus: Balance, Improvements, and Fixes

    Fixes and Improvements - 1/3/25 Mages who refill Mana during an Emergency-level errand will fully refill their Mana before returning to their errand Fix some rare exceptions Fixes and Improvements - 12/23/24 Fix Dark Ultimate sounds for…

    Patch notes
  3. Enter the Nexus: The Underschool grows deeper!

    Enter the Nexus Battle new enemies in the Nexus. {STEAM_CLAN_IMAGE}/42474644/10a938bdaed2138b60e3fbdce18f71970538c62b.jpg Reroll Trials, Mages' Relic Affinities, and Relic Powers at the Altar of Fate.…

    Sparky-Ike
  4. Magic Mirror Update: Balance, Improvements, and Fixes

    Magic Mirror Fixes - 12/2/24 Fix games where objects in storage got set to NeverUse priority, which was locking up certain Haul tasks. Attempt to fix hardware/driver specific bug where the fog on the left half of the world is inverted. Fix…

    Patch notes

November

  1. Magic Mirror Update: Mage Customization + Staff Lounge Room + QoL

    Magic Mirror Update Build a Magic Mirror and change the look of your Mages however you'd like. Clothing, hair, colors, it's all within the power of the mirror! {STEAM_CLAN_IMAGE}/42474644/86b5bbd54e607bdf41f9ec3377ba0230f897c9b3.png Once…

    Sparky-Ike

October

  1. Ultimates Update: Balance, Improvements, and Fixes

    Ultimates Fixes - 11/19/24 Fix for invisible Mages after leaving battle with Stoneskin. Fix Burrower Larva battle if dark ultimate is cast on Burrower Larva spawns. Fix for a crash when some firewalls deny access. Ultimates Balance and…

    Patch notes
  2. Ultimates Build and Dev Notes

    Dev Notes We’ve received feedback that you’d like to continue receiving full change notes with the Steam updates, so those are below! We also wanted to say a little about our intent with some of these changes. Our goal is to make MoM the…

    Patch notes
  3. The Ultimates Update

    The Ultimates Update The Ultimates Update brings more strategic depth to Mind Over Magic combat, adding new ways to power up your Mages, and adding tough new challenges on higher difficulty levels. There are also tons of QoL features and…

    Sparky-Ike
  4. The Ultimates Update drops Friday!

    {STEAM_CLAN_IMAGE}/42474644/f5069e97eb38b45bee50cf0f825826712ccf26ab.png Thanks to the amazing feedback and testing from our beta testers, we’ll release the Ultimates Update on Friday, October 25th. To celebrate, here's a screenshot of the…

    Sparky-Ike

September

  1. Early Access Roadmap Update

    With the Dragons update complete, we're working hard on the Ultimates update. This one will include new spells for Mages, new combat mechanics, and a major balance pass for combat. We’re also doing an overhaul of difficulty setup to…

    Sparky-Ike
  2. Dragons Update: Balance, Improvements, and Fixes

    Oct 10 - Fix for frozen Bramblespawn Spore - Fix for another possible crash on Fog Repel. Sept 26 - Attempt at improving Demolish tool hover text to make filter modes more obvious. - Fix for rare crash on Fog Repel. Sept 25 - Add scrolling…

    Patch notes
  3. The Jade Dragon

    Overview The Jade Dragon update adds to the mid-game of Mind Over Magic and starts setting the stage for the late-game features still to come. As always, we've dropped in a healthy does of QoL that you will see in brand new games as well.…

    Sparky-Ike

August

  1. Ranching Update: Balance, Improvements, and Fixes

    September 10 Fix to repair rare failure to save. August 23 Fix for being unable to deselect a relic at the Student Summoner. Large Chest now properly shows Feed category. Fix for possible crash when Dragged Away Break begins. Feed Trough…

    Patch notes
  2. Ranching

    Since we entered Early Access, one of the most requested features has been a way to automate Hunting. Now you can! The process starts by building Pastures. From there, you build Rat's Nests and Croa Coops, then populate them with Captured…

    Sparky-Ike

July

  1. Archive Update: Balance, Improvements, and Fixes

    July 31 Display Relic teaching bonuses on relevant hovers. Graduate and Retire rituals now give the same XP bonus for Trials as Apprentice and Hire so that Relics gain that XP before dropping. July 29 Fix some rare construction cases that…

    Patch notes
  2. The Archive

    This update brings The Archive and The Library, both new rooms that bring new power for relics. You can now level up relics by Attuning them to Mages and gaining XP. The Library is a room dedicated to Attunement that makes it go faster and…

    Sparky-Ike

June

  1. Breathstealer Update: Balance, Improvements, and Fixes

    July 11 Fix for Breathstealer event not occurring sometimes, even though they've been triggered. Careful out there! Make sure Potions being put in storage are still available to select for battle. Make sure Mages told not to refill mana…

    Patch notes
  2. The Breathstealer

    This update introduces The Breathstealer, a new late game event where a slow moving, incredibly tough creature marks a Mage for death and stalks them. There are also quite a few balance changes, fixes, and quality of life improvements…

    Sparky-Jason
  3. Twitch Integration

    Info Twitch Integration is now available in early stages as a separate application. You can find it in the game folders as 'streaming/MoMTwitch.Desktop.exe'. Thanks to RonEmpire for early testing and feedback. Current features include…

    Patch notes
  4. Mind Over Magic 2024 Roadmap

    This roadmap has been updated! See our most recent roadmap here: Latest Early Access Roadmap Since the start of Early Access, we've iterated heavily on core gameplay with our focus on community feedback. One downside to this approach has…

    Sparky-Jason
  5. Apprentice Update: Balance, Improvements, and Fixes

    June 20 Retiring Staff now get +1 Relic Level for each completed Trial just like graduating Students. Artifact Pulverizer no longer works while Broken. Fix issue where no Relic was being received from high level Mages. Fix Trial text not…

    Patch notes
  6. The Apprentice Update

    Overview This Major Update enhances Mage progression, introducing Apprenticeships, Mage Level, Relics, Quirks, and Wand upgrading. These are fundamental changes aimed at providing new ways to grow your Mages without being forced to graduate…

    Sparky-Jason

May

  1. Broom Travel Update: Balance, Improvements, and Fixes

    May 13 Fix to potential crash when a Dining Table is full. Fix for delivery issue when a Mage tries to carry more than one full stack of an ingredient. Fix to potential crash related to Hallway Runners. May 10 Fix to crafting stations…

    Patch notes
  2. Broom Travel

    This update introduces new ways for Mages to get around the school faster. Broom Racks provide point to point flight and Hallway Runners let Mages move faster in hallways. Mages can also now batch resource deliveries, making Haul tasks more…

    Sparky-Jason

April

  1. Research+Groups Update: Fixes

    We've seen reports that some players are not able to start a new game or load existing saves after the most recent update. This is likely a timing issue on some hardware. Sorry about that! This hotfix is a likely fix for that issue.

    Patch notes
  2. Research, Groups, and Priority

    This release brings a visual overhaul of Research along with the ability to queue it up as much as you'd like. The Groups UI has been been reworked for ease of use and more control over setting up groups of Mages. You can now even set Mage…

    Sparky-Jason
  3. Bridges and Greenhouses

    This release was inspired by the resounding chorus of players looking for these tools to build with. Bridge blocks connect towering spires with an outdoor bridge or create walkways within school rooms. Glass Roofs are necessary to create a…

    Sparky-Jason

March

  1. Hotfixes 2024-03-21

    Fix so Croa Corpses don't show that they can be stored in their Properties tab even though they can't. Fix crash when a Student Arrival event triggers, but there is no place to add the student. Fix position of the ladder placemarker. Fix…

    Patch notes
  2. Hotfixes 2024-03-18

    Underschool Stone biome rooms spawn fewer Stone and Sculptstone mineable sources and more pre-mined Sculptstone to replace the latter. Adjustments to new game Pressure and Challenge selection to help make those more clear. You can now…

    Patch notes
  3. Hotfixes 2024-03-15

    Fix to losing audio when loading a game from within an existing game. Fix for Founder ghost not being displayed properly in ritual setup. Make sure Mages that have their Death's Door expire while being carried will still create Corpses for…

    Patch notes
  4. Darkness Descends: Pacing and Difficulty Update

    Overview This update adds new difficulty settings and major changes to balance and pacing, particularly over the first 60 days of gameplay. Future updates will focus on the mid-game economy, improvements to combat, the Underschool, and…

    Sparky-Jason

February

  1. Art and QoL Update: New Quilted Helpers and Storage Limits

    Update Changelog New Quilted Helpers! The Quilted Harvester performs Harvest tasks. It costs 4 Ectoplasm and 4 Brains to Quilt at the Spindle. The Quilted Fertilizer performs Tend tasks, including re-planting. It costs 4 Ectoplasm and 4…

    Sparky-Jason
  2. Hotfix 2024-02-08

    This is a targeted hotfix for a reported problem with Mages being actually stuck. Make sure ladders are treated the same for spell reachability and valid spell casting. This is to fix an issue where Mages stop performing tasks for no clear…

    Patch notes
  3. Hotfixes 2024-02-05

    Remove potential high volume of logbook spam which could result in excessively slow save / load times. Fix rare error when generating Medallions Fix potential error detected during item delivery.

    Patch notes
  4. Hotfixes 2024-02-02

    Improvements to error detection in the simulation have...detected some errors. This hotfix is to address some of those as well as some other reported issues. Thanks for the reports! Renamed the hotkey label in settings from Uproot to the…

    Patch notes
  5. Art and QoL Update: New Vivified Skins and Drag Select

    Update Changelog We've added support for drag-select, improvements to the functionality of multi-select, and new Vivified skins. Many thanks to those who helped us beta test this update! New Art! New Quilted Staff body, head, and hair. The…

    Sparky-Jason

January

  1. Early Access Roadmap Update, January 2024

    Thank You For Playing! The Mind Over Magic Early Access debut has been amazing thanks to all of you who have jumped in, played a ton, submitted reviews, and sent us your feedback. We already have a large list of what we hope to achieve over…

    Sparky-Jason
  2. Trapdoor Vine Update and Perf Improvements

    Build notes... Performance Performance improvements when construction blocks are constructed or deconstructed. More in progress. Trapdoor Vine Unstable Anemone and Trapdoor Vines spawn throughout all of the Forest instead of only in some…

    Sparky-Jason
  3. Language Pack Support Added For Steam Workshop

    Community members have developed translations of the game into new languages, so we added support for Steam Workshop Language Packs to help distribute the translations. To get started, we put together a guide to using and/or developing…

    Sparky-Jason

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