STEAMDB NEXUS

Steam app 903950 · updated 12 Sep 2026, 20:27 UTC

Last Oasis

Nomadic Survival MMO. Build wooden walking machines to travel to new lands. Create clans and fight for territory. Resources deplete fast, so take your sword and scavenge, pirate, and trade to stay alive.

Last Oasis Steam header artwork
Donkey CrewDonkey Crew, Snail Games USA
43playing now
5524-hour peak
33,104all-time peak
38average, last 30 days

The last 30 days

−0.8Gain−2.03%% gain68Peak

716 hourly samples, with the daily peak drawn over them. Weekends are shaded.

01837557313 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202639 peakFriday 14 August 202657 peakSaturday 15 August 202662 peakSunday 16 August 202664 peakMonday 17 August 202649 peakTuesday 18 August 202651 peakWednesday 19 August 202649 peakThursday 20 August 202663 peakFriday 21 August 202660 peakSaturday 22 August 202666 peakSunday 23 August 202668 peakMonday 24 August 202652 peakTuesday 25 August 202654 peakWednesday 26 August 202654 peakThursday 27 August 202651 peakFriday 28 August 202651 peakSaturday 29 August 202660 peakSunday 30 August 202660 peakMonday 31 August 202661 peakTuesday 01 September 202648 peakWednesday 02 September 202655 peakThursday 03 September 202660 peakFriday 04 September 202655 peakSaturday 05 September 202653 peakSunday 06 September 202658 peakMonday 07 September 202660 peakTuesday 08 September 202653 peakWednesday 09 September 202657 peakThursday 10 September 202659 peakFriday 11 September 202658 peakSaturday 12 September 202655 peak
Daily peakEvery hourly sample

All time

79 months, March 2020 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

09k18k27k36k2020202120222023202420252026March 202025,853 monthly peakApril 202033,104 monthly peakMay 202016,564 monthly peakJune 20207,361 monthly peakJuly 20202,718 monthly peakAugust 20201,333 monthly peakSeptember 2020700 monthly peakOctober 20201,308 monthly peakNovember 20205,886 monthly peakDecember 20204,383 monthly peakJanuary 20213,237 monthly peakFebruary 20211,790 monthly peakMarch 20214,419 monthly peakApril 20213,016 monthly peakMay 20211,667 monthly peakJune 2021997 monthly peakJuly 2021532 monthly peakAugust 20212,715 monthly peakSeptember 20211,617 monthly peakOctober 2021508 monthly peakNovember 2021461 monthly peakDecember 2021457 monthly peakJanuary 2022766 monthly peakFebruary 2022690 monthly peakMarch 2022697 monthly peakApril 2022836 monthly peakMay 2022911 monthly peakJune 2022656 monthly peakJuly 20222,435 monthly peakAugust 20226,127 monthly peakSeptember 2022663 monthly peakOctober 2022585 monthly peakNovember 2022365 monthly peakDecember 2022304 monthly peakJanuary 2023396 monthly peakFebruary 2023343 monthly peakMarch 2023370 monthly peakApril 2023258 monthly peakMay 2023227 monthly peakJune 2023265 monthly peakJuly 2023181 monthly peakAugust 202393 monthly peakSeptember 2023304 monthly peakOctober 2023290 monthly peakNovember 2023170 monthly peakDecember 2023137 monthly peakJanuary 2024151 monthly peakFebruary 2024134 monthly peakMarch 2024159 monthly peakApril 2024214 monthly peakMay 2024235 monthly peakJune 2024200 monthly peakJuly 2024109 monthly peakAugust 202485 monthly peakSeptember 2024129 monthly peakOctober 2024112 monthly peakNovember 2024312 monthly peakDecember 2024143 monthly peakJanuary 2025117 monthly peakFebruary 2025137 monthly peakMarch 20252,002 monthly peakApril 20252,066 monthly peakMay 2025727 monthly peakJune 2025372 monthly peakJuly 2025119 monthly peakAugust 202582 monthly peakSeptember 202573 monthly peakOctober 2025371 monthly peakNovember 2025146 monthly peakDecember 2025183 monthly peakJanuary 2026124 monthly peakFebruary 2026377 monthly peakMarch 20261,745 monthly peakApril 2026916 monthly peakMay 2026568 monthly peakJune 2026234 monthly peakJuly 2026104 monthly peakAugust 202671 monthly peakSeptember 202660 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0285684112July 2026August 2026September 2026October 2026July 2026104 peak — daily detail belowAugust 202671 peak — hourly detail belowSeptember 202660 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

028568411201 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202673 peakThursday 02 July 202663 peakFriday 03 July 202679 peakSaturday 04 July 202681 peakSunday 05 July 2026104 peakMonday 06 July 202666 peakTuesday 07 July 202663 peakWednesday 08 July 202663 peakThursday 09 July 202656 peakFriday 10 July 202666 peakSaturday 11 July 202672 peakSunday 12 July 202679 peakMonday 13 July 202659 peakTuesday 14 July 202656 peakWednesday 15 July 202655 peakThursday 16 July 202659 peakFriday 17 July 202657 peakSaturday 18 July 202675 peakSunday 19 July 202674 peakMonday 20 July 202658 peakTuesday 21 July 202649 peakWednesday 22 July 202651 peakThursday 23 July 202647 peakFriday 24 July 202647 peakSaturday 25 July 202657 peakSunday 26 July 202668 peakMonday 27 July 202662 peakTuesday 28 July 202651 peakWednesday 29 July 202665 peakThursday 30 July 202656 peakFriday 31 July 202651 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 434 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

01938587701 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202649 peakSunday 02 August 202671 peakMonday 03 August 202652 peakTuesday 04 August 202654 peakWednesday 05 August 202654 peakThursday 06 August 202654 peakFriday 07 August 202656 peakSaturday 08 August 202660 peakSunday 09 August 202659 peakMonday 10 August 202650 peakTuesday 11 August 202660 peakWednesday 12 August 202650 peakThursday 13 August 202650 peakFriday 14 August 202657 peakSaturday 15 August 202662 peakSunday 16 August 202664 peakMonday 17 August 202649 peakTuesday 18 August 202651 peakWednesday 19 August 202649 peakThursday 20 August 202663 peakFriday 21 August 202660 peakSaturday 22 August 202666 peakSunday 23 August 202668 peakMonday 24 August 202652 peakTuesday 25 August 202654 peakWednesday 26 August 202654 peakThursday 27 August 202651 peakFriday 28 August 202651 peakSaturday 29 August 202660 peakSunday 30 August 202660 peakMonday 31 August 202661 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 282 hourly samples. Each dip is a night. Weekends are shaded.

01632496501 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202648 peakWednesday 02 September 202655 peakThursday 03 September 202660 peakFriday 04 September 202655 peakSaturday 05 September 202653 peakSunday 06 September 202658 peakMonday 07 September 202660 peakTuesday 08 September 202653 peakWednesday 09 September 202657 peakThursday 10 September 202659 peakFriday 11 September 202658 peakSaturday 12 September 202655 peak

October 2026

Last Oasis was released on 26 Mar, 2020.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 20:27 UTC
App ID
903950
Last updated
08 May 2026 build 23137881
Developer
Donkey Crew
Publisher
Donkey Crew, Snail Games USA
Release date
26 Mar, 2020
Platforms
Windows
Download size
22.79 GB
Install size
23.81 GB
Genres
Action, Adventure, Indie, Massively Multiplayer, RPG, Early Access
Game modes
Multi-player, MMO, PvP, Online PvP
Controller support
Partial
Early Access
Listed in Early Access
Achievements
40

Features & support

Steam features

Steam AchievementsFamily Sharing

Controllers & input

Partial Controller Support

Accessibility

Popular tags

Massively MultiplayerSurvivalOpen WorldRPGActionAdventureCraftingIndieBuildingMultiplayerPvPSandboxEarly AccessThird PersonPost-apocalypticViolentPvEEconomyMMORPGSwordplay
About this gameFull description from Steam
Last Oasis is a Nomadic Survival MMO. Earth has stopped rotating, and the last human survivors live in a small strip of habitable space between scorching sun and frozen waste, constantly on the move through the massive Open World in search of precious resources. Traverse the world on your Walker: a wooden, wind-powered machine inspired by Theo Jansen’s amazing strandbeests. Walkers are siege engines that can be adapted for travel, transportation, harvesting, and combat. Personalize your Walker to fit your needs with a multitude of structures, attachments, and upgrades! With the Earth’s rotation slowed, the planet is split into two extreme and deadly environments. Only a narrow region between the burning and freezing halves of the planet can support life. The sun burns the land in the west, turning it to dust, while beyond the western horizon the Earth has long been frozen in impenetrable ice. Survive by exploiting what’s left of the world: find a source of water, hunt ferocious creatures, fend off pirates, brew mind-bending Vitamins, and uncover hidden Walker technologies. Build autonomous machines to harness the power of the wind. Claw your way from a ragged nomadic trader to the heights of a mercenary king, fleet commander, or a legendarily-rich merchant. Individuals and small groups of players have as many opportunities as clans to prosper. Clans might control territories and lead the economy, but cunning traders, skilled mercenaries, agile hunters and pirates will find niches that better suit solo play. While solo play will always be a viable playstyle, social features like voice chat make it easy to meet new friends and team up to kill some of the largest creatures. Recent advances in remote and autonomous weapon technology developed by Flotillan engineers offer new opportunities for Nomads who want to face the world alone. For as long as anyone can remember, Rupu have posed a consistent threat to the survival of Nomads scavenging the sands. But recently reports have begun reaching the Flotilla that Rupu have been spotted wielding Flotillan weapons and repurposing weapons from broken down Walkers. There are even whispers that Rupu have learned to tame even the most ferocious creatures and are riding them around the sands like giant war machines, but no witnesses are willing to confirm such a tale. The most terrifying of all, a massive sandworm dubbed "The Long Ones", are the biggest threats nomads will face. The worms are ravenous. Once the beast focuses on a Walker, it loses sight of everything else. In order to defeat the worm, experienced nomadic hunters must band together. Entering its territory underprepared will mean certain death. If the hunters succeed, they’ll have a reason to tap a few barrels of fermented cacti. They’ve just gotten their hands on some of the rarest and most sought-after resources – enough to make their entire crew rich and powerful. There are trade networks that stretch between the discovered oases. In this global, player-driven economy, smart and quick traders can take advantage of supply and demand to make huge profits. Other nomads may opt to hunt down rare schematics or resources only harvestable from the most ferocious beasts. It’s always wise to consider potential competitors first, though. Threaten another clan’s operation, and you may become their next target. The large, open world is made up of many interconnected oases that are over 100km2 each. While each Nomad will require a base of operations, exploration is essential. Rare resources will be spread across the world and each Oasis offers its own challenges.Explore them to reveal new and unique biomes while plundering their limited resources. Nomads have begun to notice more severe weather patterns; constant sandstorms make traveling between Oases a more challenging task than ever. But where there is a challenge, there is sure to be a reward. Outside of Flotillan territories, Nomads will find a violent and lawless world. Inhabited by more fearsome creatures and more savage Nomads, preparation is key for surviving such a voyage. Some Nomads, the most hardened and steely-eyed, attempt to make their home here, for easier access to more valuable resources. Such a life is not an easy one. Last Oasis features dynamic, skill-based directional melee combat. Nomads can choose their weapon from a wide range of both one and two-handed swords, maces, axes, and quarterstaves. If you prefer ranged combat, you can customize your Walker with weapons like ballistas, scattershot guns, repeaters, or even giant slingshots. Specialize in one or become a more versatile fighter by trying to master them all. Building and improving your base is an essential part of surviving the harsh world. Exploring is inherently fraught with risk. There is no better feeling than to pull back into your Hangar - on the edge of death with your Walker falling apart - to be greeted by the rejuvenating warmth of your fire and the moist air inside your home. Today, you tempted fate and won. Good job, Nomad. Grow your clan into a political and economic power. Control a region and build alliances to protect your income, because war is always around the corner. Enemy clans will challenge your control and threaten to take away everything you’ve built. Master the vertical movement. Grappling hooks are essential tools for every Nomad. Used to board Walkers - of both friend and foe - and navigate spaces unaccessible by Walkers, any Nomad caught in the sands without their grapple is as good as dead; it's a tool that can be adapted to almost any playstyle. It’s all about your skill: some struggle to climb the smallest rocks, while others swing through forests with ease.
Content & age ratingsSteam content notice · 3 regional ratings

Content notice

Blood effects, human death, violence

Regional ratings

DEJUS14Violência
ESRBtBlood · Partial Nudity · Use of Drugs · Violence
IGRS18Interaksi Daring · Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows 7, Windows 8.1, Windows 10 (64bit versions only) Processor: Intel Core i5-2400 Memory: 8 GB RAM Graphics: NVIDIA GTX 770, AMD Radeon HD 7870 DirectX: Version 11 Network: Broadband Internet connection Storage: 40 GB available space

Recommended

Recommended: Requires a 64-bit processor and operating system OS *: Windows 7, Windows 8.1, Windows 10 (64bit versions only) Processor: Intel Core i7-3770 Memory: 16 GB RAM Graphics: NVIDIA GTX 1070, AMD Radeon RX Vega 56 DirectX: Version 11 Network: Broadband Internet connection Storage: 40 GB available space

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages11 languages
LanguageFull audio
English●
French
Italian
German
Spanish - Spain
Japanese
Polish
Portuguese - Brazil
Russian
Simplified Chinese
Traditional Chinese

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

40 achievements in total.

Show selected achievements (may contain spoilers)
You can't take the sand from meAchievement
Food chainAchievement
Primal instinctAchievement
Walking machineAchievement
Defeating the desertAchievement
Cliché tutorial achievementAchievement
Gloves don't fitAchievement
Can I toggle it off?Achievement
Positive climate impactAchievement
Beginner's luckAchievement

View all Steam achievements

50 developer announcements, Sep 2022 to Jul 2026 · times in UTC

July

  1. Chapter 3 Update

    Greetings, Nomads! We just wanted to take some time to give everyone a quick development update on Chapter 3. GameFabric We have been working on migrating over to Nitrado's new Game Fabric server management system. This system is a more…

    argen

May

  1. Season 6 Chapter 2 is Live Now!

    Greetings, Nomads! Season 6 Chapter 2 is live now! Most of the changes have been posted before and have been on the PTR for awhile, but the full comprehensive changelog with all changes since Chapter 1 is below. Our major focus for Chapter…

    argen
  2. Season 6 - Chapter 2!

    Greetings, Nomads,First, we want to thank everyone for playing in Chapter 1 and those of you who participated in the Public Test Realm. The public test realm worked very well in finding some critical issues and getting feedback and we're…

    argen

April

  1. Public Test Realm Launch

    Launch of the Public Test Realm Greetings, Nomads, As we approach the end of Season 6 Chapter 1, we will be opening up a new Public Test Realm (PTR) to test out the many changes and fixes implemented for Season 2. With this we’re hoping to…

    argen

March

  1. Hotfix 45121

    Hotfix 45121As most of you know, you had to revert the previous update due to some issues with maintenance costs. This hotfix includes some of the safer fixes from that patch, in addition to fixing obsidian rocks doing collision damage.…

    argen
  2. Update 45102

    Update 45102 A quick reminder for everyone to complete the feedback survey here: https://docs.google.com/forms/d/e/1FAIpQLSc9PiHVrdMp6AMlMKCN-QFabdFen1Cw_GjWCwWoyjr1Y15ZWA/viewform?usp=sharing&ouid=102181399416855774660 It will stay open…

    argen
  3. Hotfix 45094

    - Various crash fixes.

    Patch notes
  4. Volcanyons on the Horizon

    Launch of Season 6 First of all, we want to thank everyone for joining us in the successful launch of Season 6. We've loved seeing all the engagement from the community - both positive and negative. The passion our players have for the game…

    argen
  5. Event Tiles Are Here!

    Event Tiles Adventurous nomads exploring the wastes have returned with tales of Oases imbued with mystical power. Courageous Nomads who seek these pockets of life will be rewarded with powerful materials used to craft stronger weapons and…

    argen
  6. The Day We've All Been Waiting For

    Season 6 - Chapter One Today we embark on a new journey - Season 6 is finally here! We've all worked extremely hard over the past three years to get to this point and we can't wait to dive into this season with you all. None of this would…

    argen
  7. Hotfix 44951

    Hotfix 44951Reduced weather container update frequency to improve performance.Fixed XP Fragments doubling when the animation is interrupted.Revalidated the CheatAutocomplete list.Reverted a previous change that was causing a crash.Disabled…

    Patch notes
  8. Hotfix 44936

    Hotfix 44936 FixesFixed Flots world mesh collision issues.Adjusted ballista projectile spawn location to prevent self-collision in certain scenarios.Fixed Trade Packer not replicating remaining rental time after extending by 24…

    Patch notes

February

  1. Season 6 Stress Test Update!

    We will be launching the stress test today at 12 noon EST. Aside from that, we wanted to give you some more detail about what we're trying to achieve and how the test is set up. For this season, we have upgraded some of the servers to a…

    argen
  2. Last Oasis Season 6 Announcement

    It is time. Finally, Season 6 Chapter One is just over the horizon. S6: Ch 1 marks a major destination and turning point for us and for development of Last Oasis. It is the culmination of multiple years and thousands of hours of…

    argen
  3. Hotfix 44861

    Hotfix 44861Adjust scattershot penetration to result in better damage scaling across tiersFixed outdated mods not being updated properlyFixed KOTH Walker progressing in TradeFixed trade protected players taking damageFixed APT client side…

    Patch notes
  4. Update 44848

    Today's update re-enables Easy Anti-Cheat. When launching the game, you will be presented with a launch option to enable or disable EAC. If you launch without EAC enabled, you won't be able to join official servers and vica versa, if you…

    Patch notes

December

  1. Hotfix 44660

    Gameplay & BalanceAdded a MinDistanceToSameStructures allowing configuration of the minimum placement distance between structures.Set Rupu Sling MinDistanceToSameStructures to 5 meters.Tier 1 rigs are now unlocked by default if the player…

    Patch notes

November

  1. Hotfix 44597

    Gameplay ChangesReduced Bone Breaker potion effect to +50% damage for 5 seconds.Implemented new logic for Bone Breaker potionMoved Wyndan’s weapons from the Crafting Bench to the Lathe to reduce crafting clutter.Moved Ceramic Axe from the…

    Patch notes
  2. Final Test Update and Modkit 2.0

    Greetings, Nomads! We want to thank everyone who participated in the current test. Your feedback continues to be invaluable in solving issues and preparing for the season release. The new tile spawning system worked very well and sets us up…

    argen

October

  1. Season 6 Tile Spawning Test is Live Now!

    The test is live now on the official public servers! As discussed, the test will run for approximately two weeks and focus on our new tile spawning system. We will go through the full progression at an accelerated pace: 3x XP 2x Harvesting…

    Patch notes
  2. Seasons 6 Test Update

    Greetings, Nomads! The test will take place on official servers just as the last test did. No launch parameters are required and ensure that you have selected the default branch "None" in beta options, as shown below. All servers will go…

    ArgenTravis
  3. Season 6 Test!

    Greetings, Nomads!As we told you at the end of the most recent test, there were three major hurdles standing between us and the release of Season 6 - Xbox certification, automatic tile spawning, and ensuring we have adequate server support.…

    ArgenTravis

May

  1. Rise of the Long One

    Keep your eyes on the horizon, nomad. The beast awaits. Structures & Crafting Fixed building allowed on Kali Spires rocks Disabled schematics refund when disassembling structures Disabled quality upgrading for phosphorus and nibiran ingots…

    Patch notes
  2. Test Update

    We want to thank everyone who participated in the test thus far. Your feedback continues to be critical in improving the game. Today’s patch addresses most of the major and critical outstanding issues and should allow you to continue…

    ArgenTravis

April

  1. Hotfix 43900

    Walkers Hornet Increase turning radius (better than now, less than before) Slight speed increase Reduce pushing power Improve low speed acceleration Falco Slightly increase Falco speed Improve high speed Falco acceleration Reduce pushing…

    Patch notes
  2. Hotfix 43852

    Slowed down soil auger recipes Fixed rupu rocks not dealing damage inside target range Improve scattershot performance Fixed rupu rock trajectory mismatch between client and server Fixed soil auger not accepting water Fixed ancient towers…

    Patch notes
  3. Behold the Spires!

    Today Kali Spires will start spawning across the world. This will be our final static map through the conclusion of the test. As with Volcanyons, improvements and tweaks have been made to Kali Spires, but may require additional refinement…

    pogosan
  4. Hotfix 1.6.43723

    Mapping Improve POI spawning inside landscape Fixed small rock collisions on Volcanyons. Respawned all AC POIs and reduced roam rupu (200 -> 60) Respawned all Volcano POIs and reduced roaming rupu (400 -> 200) Allowed fire darts to be…

    Patch notes
  5. Patch Day!

    Greetings Nomads Today is patch day and we’re pulling in a ton of requested changes and fixes that we’re super excited to share, namely Adding further improvements and content to the Volcanyon tile, adjustments to walker power and cap…

    Patch notes
  6. Testing Day 5

    Greetings Nomads We wanted to update you on what’s happening with the test as we’ve had some exciting content over the weekend along with a few speedbumps that we need to address. Tile Claims Proxy walkers have been seen roaming the Oasis!…

    Misper

March

  1. Testing Day 2

    Greetings Nomads Another day in the wastes and we’re expecting to see another peak player count as we head into the weekend. We wanted to reiterate how excited we are to see so many of you returning to give the game another chance. With…

    Misper
  2. Testing Day 1

    Greetings Nomads It’s been 24 hours since the launch of the Season 6 test and we are so glad to see many returning and new players enjoying what we’ve done with the game. We wanted to take some time to go over everything we’ve learned so…

    Misper
  3. Season 6 Testing + Changelog

    Today we’re launching the final Test of Season 6. As some of you may already know, we’ve been working hard on the next iteration of the game with a complete overhaul of pretty much every aspect of walkers, progression, maps, crafting…

    Misper
  4. Season 6 Test

    Greetings, Nomads! Prepare yourselves. We’re beyond happy to finally announce the plan for Last Oasis. This Wednesay March 26, 2025 at Midnight (00:00 EST) we will be taking the official servers down for maintenance. We expect this to last…

    pogosan

January

  1. Devblog: Season 6 Development Update

    Greetings, Nomads! We’ve recently wrapped up our second Season 6 test and are excited to share our thoughts with you. Season 6 has been our most collaborative season yet, bringing both great opportunities and unique challenges. We deeply…

    Spirit

September

  1. Calling All Testers For S6

    We’re excited to announce that we’re opening applications to participate in testing for Season 6 of Last Oasis. Nearly every part of the game has been modified in some way, and we want to approach testing in a different way than we ever…

    Misper

May

  1. Moving Forward

    Greetings, Nomads! It’s been an exciting few months for us with the release of the Last Oasis Modkit and Bellwright. We’ve been thrilled to see the incredible creations from our talented community using the modkit. Bryan has been diligently…

    Kurtoticx

April

  1. Announcing the Last Oasis Modkit

    Greetings, Nomads! It has been some time since we last gave an update, but today, we are thrilled to unveil the release of our long-awaited Modkit! This opens up a world of possibilities, allowing for complete customization within Last…

    pogosan

September

  1. THE FUTURE OF LAST OASIS

    Greetings Nomads, We want to give you an update on the project status and what you can expect coming on the horizon. Our main priority in Last Oasis development right now is adding full modding support that will allow creators to modify all…

    pogosan

November

  1. Secrets of the Ancient City

    A little later than we planned, due to some final touches that we wanted to do in order to bring this update to a properly final state and try to avoid multiple hotfixes, learning from the previous experience with the packing update. You…

    pogosan
  2. Ancient City Next Week and The Q&A

    Discovered: An Ancient City Early next week, we will introduce the Ancient City back into the game. It will be an event map that spawns in both PvP and PvE form, with only rarity available on the PvP version. Next week with the release…

    Patch notes

October

  1. Fixing and Improving Packing Even More

    Okay, so it wasn’t the last Packing update There was a bug related to unpacking and we decided to tackle that and finish out the last “Anti-Griefing” mechanic for unpacking. That’s the patch for today. In addition, we’ll be disabling base…

    Patch notes
  2. Finishing the Packing, but What’s Next?

    Final Packing Iteration Today we’ll go over the patch and then a few updates on each of the major lines of effort and where we stand on them. The patch today is, mainly, focused on fixes and tweaks to Sleeping Giants and, most of all…

    pogosan
  3. Packing Iteration and Other Improvements

    We thank everyone for all the discussion and feedback about the PvP changes we posted about last week, as well as helping us sort out all of the bugs with Balang. Today’s patch should fix most of the remaining issues with packing and add a…

    Patch notes
  4. Packing Update Is Here

    This post will be rather short, since we had a very long one just last weekend and it's more of a follow-up update, so the focus will be on the new packing changes and the similarities with the previous version of it. We'll expand on other…

    pogosan
  5. PvP Update Details and Packing When

    Balance and Bugfixes First, we’ve got a few things this week that should improve balance and quality of life on Sleeping Giants. In general, we believe that the new map is about where we want it to be, but we’ll continue to monitor how you…

    pogosan
  6. Sleeping Giants Iteration (and news)

    We're continuing to iterate on the new Sleeping Giants map with your help. Please keep sending your feedback and bug reports, they're really helping us get the new content to the best shape possible. In addition to that, we're testing…

    pogosan
  7. Hotfix 1.5.41597

    Keep those reports coming! As we've discussed, we expect to spend the next days hotfixing Sleeping Giants, doing improvements and fixing up any bugs, as well as implementing packing via the Balang Walker and addressing issues with base…

    Patch notes
  8. Hotfix 1.5.41589

    As mentioned in the update post on Friday, we expect the next few patches to focus on improving the experience on Sleeping Giants. This first hotfix addresses some of the key issues that have been identified so far, but please keep sending…

    Patch notes

September

  1. Sleeping Giants Rise Up

    The Sleeping Giants map is finally here! This post will be mainly focusing on the Sleeping Giants itself, keeping the details of our plans for the future for later. Our main priority right now is to give as much attention to SG as possible…

    pogosan

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