STEAMDB NEXUS

Steam app 821250 · updated 12 Sep 2026, 18:51 UTC

Flotsam

Sail, scavenge, and rescue survivors in a vibrant floating city-builder. Captain your drifters across the endless garbage sea to uncover soaked ruins, rusting factories, and stories from the old world.

Flotsam Steam header artwork
Pajama Llama GamesStray Fawn Publishing
124playing now
21024-hour peak
3,210all-time peak
134average, last 30 days

The last 30 days

+28.6Gain+26.95%% gain335Peak

720 hourly samples, with the daily peak drawn over them. Weekends are shaded.

09018127136213 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202682 peakFriday 14 August 2026125 peakSaturday 15 August 2026124 peakSunday 16 August 2026155 peakMonday 17 August 2026117 peakTuesday 18 August 2026101 peakWednesday 19 August 202693 peakThursday 20 August 2026100 peakFriday 21 August 2026116 peakSaturday 22 August 2026129 peakSunday 23 August 2026136 peakMonday 24 August 2026117 peakTuesday 25 August 2026117 peakWednesday 26 August 2026120 peakThursday 27 August 2026203 peakFriday 28 August 2026229 peakSaturday 29 August 2026280 peakSunday 30 August 2026335 peakMonday 31 August 2026319 peakTuesday 01 September 2026294 peakWednesday 02 September 2026261 peakThursday 03 September 2026288 peakFriday 04 September 2026282 peakSaturday 05 September 2026325 peakSunday 06 September 2026335 peakMonday 07 September 2026316 peakTuesday 08 September 2026248 peakWednesday 09 September 2026233 peakThursday 10 September 2026185 peakFriday 11 September 2026183 peakSaturday 12 September 2026210 peak
Daily peakEvery hourly sample

All time

85 months, September 2019 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

08672k3k3k2019202020222023202420252026September 20191,114 monthly peakOctober 2019655 monthly peakNovember 201976 monthly peakDecember 201986 monthly peakJanuary 202068 monthly peakFebruary 202045 monthly peakMarch 202098 monthly peakApril 2020160 monthly peakMay 2020174 monthly peakJune 2020121 monthly peakJuly 2020154 monthly peakAugust 202064 monthly peakSeptember 2020168 monthly peakOctober 202092 monthly peakNovember 2020359 monthly peakDecember 2020113 monthly peakJanuary 2021126 monthly peakFebruary 202193 monthly peakMarch 202156 monthly peakApril 202194 monthly peakMay 2021173 monthly peakJune 2021195 monthly peakJuly 2021208 monthly peakAugust 202183 monthly peakSeptember 202198 monthly peakOctober 202170 monthly peakNovember 2021159 monthly peakDecember 2021130 monthly peakJanuary 2022106 monthly peakFebruary 2022194 monthly peakMarch 2022116 monthly peakApril 2022149 monthly peakMay 2022102 monthly peakJune 202293 monthly peakJuly 202276 monthly peakAugust 202266 monthly peakSeptember 202247 monthly peakOctober 202240 monthly peakNovember 202291 monthly peakDecember 2022129 monthly peakJanuary 2023139 monthly peakFebruary 202398 monthly peakMarch 2023113 monthly peakApril 202395 monthly peakMay 202386 monthly peakJune 2023110 monthly peakJuly 202361 monthly peakAugust 202344 monthly peakSeptember 202366 monthly peakOctober 202357 monthly peakNovember 202342 monthly peakDecember 202356 monthly peakJanuary 202452 monthly peakFebruary 202448 monthly peakMarch 202478 monthly peakApril 2024152 monthly peakMay 2024183 monthly peakJune 2024177 monthly peakJuly 2024132 monthly peakAugust 202463 monthly peakSeptember 202483 monthly peakOctober 202474 monthly peakNovember 202466 monthly peakDecember 202454 monthly peakJanuary 202596 monthly peakFebruary 202578 monthly peakMarch 2025235 monthly peakApril 2025247 monthly peakMay 202589 monthly peakJune 2025105 monthly peakJuly 2025124 monthly peakAugust 202585 monthly peakSeptember 202566 monthly peakOctober 202562 monthly peakNovember 202588 monthly peakDecember 20253,210 monthly peakJanuary 20261,102 monthly peakFebruary 2026632 monthly peakMarch 2026376 monthly peakApril 2026251 monthly peakMay 2026597 monthly peakJune 2026312 monthly peakJuly 2026335 monthly peakAugust 2026335 monthly peakSeptember 2026335 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

090181271362July 2026August 2026September 2026October 2026July 2026335 peak — daily detail belowAugust 2026335 peak — hourly detail belowSeptember 2026335 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

09018127136201 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026191 peakThursday 02 July 2026258 peakFriday 03 July 2026272 peakSaturday 04 July 2026335 peakSunday 05 July 2026328 peakMonday 06 July 2026260 peakTuesday 07 July 2026230 peakWednesday 08 July 2026228 peakThursday 09 July 2026223 peakFriday 10 July 2026244 peakSaturday 11 July 2026278 peakSunday 12 July 2026258 peakMonday 13 July 2026173 peakTuesday 14 July 2026215 peakWednesday 15 July 2026214 peakThursday 16 July 2026195 peakFriday 17 July 2026226 peakSaturday 18 July 2026273 peakSunday 19 July 2026272 peakMonday 20 July 2026203 peakTuesday 21 July 2026186 peakWednesday 22 July 2026171 peakThursday 23 July 2026194 peakFriday 24 July 2026215 peakSaturday 25 July 2026279 peakSunday 26 July 2026303 peakMonday 27 July 2026230 peakTuesday 28 July 2026187 peakWednesday 29 July 2026175 peakThursday 30 July 2026176 peakFriday 31 July 2026130 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 438 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

09018127136201 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026172 peakSunday 02 August 2026190 peakMonday 03 August 2026132 peakTuesday 04 August 2026126 peakWednesday 05 August 2026124 peakThursday 06 August 2026127 peakFriday 07 August 2026123 peakSaturday 08 August 2026145 peakSunday 09 August 2026143 peakMonday 10 August 2026114 peakTuesday 11 August 2026125 peakWednesday 12 August 2026105 peakThursday 13 August 2026112 peakFriday 14 August 2026125 peakSaturday 15 August 2026124 peakSunday 16 August 2026155 peakMonday 17 August 2026117 peakTuesday 18 August 2026101 peakWednesday 19 August 202693 peakThursday 20 August 2026100 peakFriday 21 August 2026116 peakSaturday 22 August 2026129 peakSunday 23 August 2026136 peakMonday 24 August 2026117 peakTuesday 25 August 2026117 peakWednesday 26 August 2026120 peakThursday 27 August 2026203 peakFriday 28 August 2026229 peakSaturday 29 August 2026280 peakSunday 30 August 2026335 peakMonday 31 August 2026319 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 282 hourly samples. Each dip is a night. Weekends are shaded.

09018127136201 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026294 peakWednesday 02 September 2026261 peakThursday 03 September 2026288 peakFriday 04 September 2026282 peakSaturday 05 September 2026325 peakSunday 06 September 2026335 peakMonday 07 September 2026316 peakTuesday 08 September 2026248 peakWednesday 09 September 2026233 peakThursday 10 September 2026185 peakFriday 11 September 2026183 peakSaturday 12 September 2026210 peak

October 2026

Flotsam was released on 4 Dec, 2025.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 18:51 UTC
App ID
821250
Last updated
09 Jun 2026 build 23636569
Developer
Pajama Llama Games
Publisher
Stray Fawn Publishing
Release date
4 Dec, 2025
Platforms
Windows
Download size
548 MB
Install size
1.39 GB
Genres
Indie, Simulation, Strategy
Game modes
Single-player
Controller support
Full
Achievements
42

Features & support

Steam features

Steam AchievementsSteam Trading CardsMouse Only OptionSteam CloudRemote Play on PhoneRemote Play on TabletFamily Sharing

Controllers & input

Full controller supportDualShock Controller SupportDualSense Controller Support

Accessibility

Adjustable Text SizeCamera ComfortCustom Volume ControlsPlayable without Timed InputSave AnytimeStereo SoundSurround Sound

Popular tags

Base BuildingColony SimCity BuilderSandboxResource ManagementAutomationSurvivalOpen WorldFarming SimReal-Time with PauseProcedural GenerationExplorationNatureCutePost-apocalypticCasualStrategyBuildingColorfulEconomy
About this gameFull description from Steam
Turn ocean garbage into homes, workshops and colorful little gardens. Collect floating plastic and driftwood, salvage scraps of the old world, and recycle them into homes that stay afloat. Desalinate water, gut fish and board up a shelter to keep everyone safe Decorate your town with plants, refurbished furniture and statues that keep your drifters happy. Set sail to explore the flooded world, from soaked ruins to forgotten islands, and discover what still floats beyond the horizon. Explore flooded remnants of the old world Rescue stranded survivors and friendly animals Re-discover old technology to improve your town. But be careful your drifters don’t get sick. The old world is polluted! Your drifters each have their own stories to tell. Recruit specialists who unlock new buildings, quests, and discoveries for your floating community. Find unique drifters like the Birdkeeper, Chemist, and Electrician Unlock new technologies and story quests through their expertise Complete personal storylines to unlock new mechanics Develop cleaner, smarter systems that turn waste into progress and keep your floating town thriving in this feel-good apocalypse. Research new tech to transition from burning firewood to green eel-ectricity generation. Build connected production pipelines that turn your floating town into a self-sustaining ecosystem. Clean food and develop cures for pollution-born diseases and keep your drifters healthy and productive
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS3
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Windows 7 SP1+ Processor: Intel Core i5 or equivalent Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 650 or equivalent Storage: 600 MB available space

Recommended

Supported languages12 languages
LanguageFull audio
English●
French
Italian
German
Spanish - Spain
Dutch
Japanese
Korean
Portuguese - Brazil
Russian
Simplified Chinese
Traditional Chinese

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

42 achievements in total.

Show selected achievements (may contain spoilers)
The Questionable FishionaryAchievement
The Inspection ConnectionAchievement
Gull-Fu SenseiAchievement
PhotosympathistAchievement
Five-Starfish ChefAchievement
Ill DottoreAchievement
Power TrippingAchievement
Goop ScoopAchievement
A Know-It-All Fix-It-AllAchievement
The Soil SurvivorAchievement

View all Steam achievements

50 developer announcements, Jun 2024 to Jun 2026 · times in UTC

June

  1. 1.0.1f7

    1.0.1f7FixesFixed issue where some hauling tasks would not be started during the tutorial.Fixed issue where drifters could get stuck hauling from storages that contained more resources than their capacity allowed.Fixed issue where loading a…

    Patch notes

May

  1. Hotfix 1.0.1f6

    1.0.1f6FixesFixed an issue introduced in 1.0.1f5 where the Tutorial could start without a Townheart.

    Patch notes
  2. Support Pack DLC now available!

    Hey Drifters,If you've been enjoying Flotsam and want to support the game a bit more, we've now added a small Support Pack DLC :)It directly contributes to the game's development, and, as a thank you, unlocks something special: A Support…

    Juwdah
  3. 1.0.1f5

    Hey Drifters,1.0.1f5 is now live! This update adds support support for Townheart Selection, letting you choose which Townheart to start the game with.For now, there's only one additional Townheart available: the Classic Townheart, which is…

    Patch notes

March

  1. 1.1.0e01: Weather on Experimental!

    1.1.0e01: Weather (experimental)Hey Drifters!Yup! Weather is here!It's something we've wanted to implement for a long time, but it didn't quite make it to 1.0. Now that we’re exploring ways to let you customize your playstyle, it felt like…

    Juwdah
  2. 1.0.1f4 (Experimental)

    Hey Drifters,1.0.1f4 is now live on the Experimental branch, tackling several issues with Quests and Pathfinding. We'll let it simmer there for a bit to ensure the main branch stays stable. If you're experiencing issues listed in the…

    Patch notes

February

  1. Hotfix 1.0.1f3

    1.0.1f3FixesFixed issue introduced in 1.0.1f2 where Bottle Fish could no longer be hauled, causing drifters to get stuck fishing or hauling them.

    Patch notes
  2. Hotfix 1.0.1f2

    Hey Drifters,Small little hotfix mainly addressing the issue where buildings were potentionally not removed after deconstruction.1.0.1f2FixesFixed issue where buildables were not removed after deconstruction once all items have been hauled…

    Patch notes

January

  1. Hotfix 1.0.1f1

    Hey Drifters,A quick hotfix for an issue introduced in 1.0.1, where Walkways could not be stored in Architect Mode. 1.0.1f1FixesFixed issue introduced in 1.0.1 where walkway segments couldn't be stored in Architect Mode, causing it to…

    Patch notes
  2. 1.0.1: Quality of Life Storages OUT NOW!

    Hey Drifters,I've said it before, but thank you all so much for all the positive words and feedback! We're super glad to see people play and enjoy the game!In the coming weeks/months, we'll be rolling out a series of small Quality-of-Life…

    Juwdah
  3. 1.0.1e01 Quality of Life: Storages is ready for testing!

    Hey Drifters,First of all: Thank you all so much for all the positive words and feedback! It's been an amazing first month of launch, and the kind words have meant the world to us. We're super glad to see people play and enjoy the game!…

    Juwdah
  4. Hotfix 1.0.0f14

    1.0.0f14FixesFixed issue where storing a bridge using Architect Mode would turn it into a Wooden Walkway.Did some behind-the-scenes work to help prevent quest objectives from auto-completing without being completed.Fixed issue where the…

    Patch notes
  5. Hotfix 1.0.0f13

    1.0.0f13FixesFixed issue where drifters would potentially not do resource related tasks when when the Townheart's liquid storage was full.Added Sea Wall recipe to 'A Concrete Solution' quest to prevent players from getting stuck if 'A…

    Patch notes

December

  1. Hotfix 1.0.0f12

    1.0.0f12FixesFixed issue where cancelling movement while dialogue appeared on the map could temporarily lock you on the map until you moved again.Fixed issue where returning to a landmark after a rescued specialist had died could prevent…

    Patch notes
  2. Hotfix 1.0.0f11

    1.0.0f11FixesMade prioritization more accurate. Drifters now properly haul resources away from deconstruction sites, crops, and similar tasks. This also fixes the issue where drifters could idle due to storage item filters, and improves…

    Patch notes
  3. Hotfix 1.0.0f10

    1.0.0f10FixesFixed issue where save files could not be loaded due to missing walkway pontoons caused by using Architect Mode in 1.0.0f8. Broken walkways now spawn a pontoon when loaded in this state.Fixed issue where drifters could get…

    Patch notes
  4. Hotfix 1.0.0f9

    1.0.0f9FixesFixed issue where decorations placed on Wood and Tiled Plazas would not get their materials hauled to them.Fixed issue where storing an energy pole using Architect Mode, then saving/loading and placing it back, prevented exiting…

    Patch notes
  5. Hotfix 1.0.0f8

    1.0.0f8EDIT: 1.0.0f8 Introduced a critical bug that occurs when placing Energy Poles. I've reverted back to 1.0.0f7 until this issue is resolved. Please close down the game and revert back to 1.0.0f7Our apologiesEDIT 2: 1.0.0f8_02 Is now…

    Patch notes
  6. Hotfix 1.0.0f7

    Hey everyone! Apologies for accidentally breaking walkway selection in hotfix 1.0.0f6. We're committed to getting these hotfixes out to you as quickly as possible, but that does mean the occasional unintended side effect. Thanks for bearing…

    Patch notes
  7. Hotfix 1.0.0f6

    1.0.0f6FixesFixed issue where events could close the Dialogue Panel, blocking progress in specific narrative quests. This was most noticeable (without spoilers) when interacting with a certain “large” button.Fixed issue where some quests…

    Patch notes
  8. Flotsam Steam Community Items enabled

    Hey everyone!We want to thank you all for the great reception for 1.0! 😘🥳 We're hard at work cracking down all the newly reported issues. Fixing these is our top priority. But! A little fun as well:Steam Trading Cards, Emojis, Badges and…

    Schtan
  9. Hotfix 1.0.0f5

    1.0.0f5Tiny little extra hotfixAchievementsFixed issue where 'Jack of All Trades', 'Seasoned' and 'A Year' did not trigger correctly.

    Patch notes
  10. Hotfix 1.0.0f4

    1.0.0f4Fixed major issue where the game would potentially freeze when starting a new game/tutorial in Chinese/Japanese/Korean languages due to a text scaling bug.(translated) 修复了一个严重问题:由于文本缩放错误,游戏在以中文、日文或韩文语言开始新游戏/教程时可能会发生卡死。(translated)…

    Patch notes
  11. Hotfix 1.0.0f3

    1.0.0f3FixesFixed issue where storing the new 'Advanced Radio Station' in Architect Mode prevented it from being placed again, blocking the ability to leave Architect Mode after a whole restructure. We apologize for the inconvenience this…

    Patch notes
  12. Hotfix 1.0.0f2

    1.0.0f2Hey everyone! Glad to say the hotfix for the recipes not properly unlocking is here! Extremely sorry for the inconvenience this has caused. Any affected saves will now also be fixed and ready to continue.FixesFixed issue where…

    Patch notes
  13. Hotfix 1.0.0f1

    1.0.0f1 Hey everyone! Here's hotfix for some critical issues! We’re also currently tracking down a rare issue causing quest recipes to not unlock properly.FixesFixed issue where saving/loading during the tutorial could prevent the next…

    Patch notes
  14. 🌊 Flotsam 1.0 launches with its biggest update ever!

    Your floating town is ready for its biggest adventure yet!After years in Early Access, Flotsam has officially reached Version 1.0, bringing a fully playable main story, new specialists, new regions, building upgrades, and a wide range of…

    Schtan

November

  1. Steam Awards

    Ahoy, drifters As you might have read in our recent announcement, Flotsam 1.0 is coming on Dec 4th after 6 years of Early Access! In this context, we wanted to ask if you would do us the honor or nominating us for the Labor of Love Steam…

    Stray Fawn Publishing
  2. 🌊 Flotsam sails into full release on Dec 4th!

    Ahoy, drifters!After years of floating, scavenging, and recycling, Flotsam is finally setting sail for its full 1.0 release!We’re thrilled to announce that Flotsam 1.0 launches on December 4th!This marks the biggest update yet, turning your…

    alexander.jhainsworth

July

  1. 0.9.1e1: Specialist Quests ready for testing!

    0.9.1e1: Specialist Quests Hey Drifters,This update brings a ton of content! Each specialist now has their own quests. We've added several new specialists that introduce new features or unlock existing features: the Chemist, Birdkeeper…

    Juwdah

May

  1. 0.9.0f7 ready for testing

    Hey Drifters, Patch 0.9.0f7 addresses some issues with pathfinding and world generation that required some significant changes to how these systems work. Therefore we have chosen to release the patch on the experimental branch before…

    ferry.keesom

April

  1. 0.9.0f6

    Hey Drifters, Another couple of fixes: Early Access 0.9.0f6 Fixes Fixed issue where loading older saves could reset all Drifter priorities to 0, causing them to stand idle and not perform tasks. Now, if a Drifter’s priorities are all set to…

    Patch notes
  2. 0.9.0f5

    Hey Drifters, Tiny little weekend fix: Early Access 0.9.0f5 Fixes Fixed issue where the Buoy Marker Panel displayed the wrong amount of salvageable resources when resizing its radius.

    Patch notes
  3. 0.9.0f4

    Hey Drifters, Quick patch fixing some issues: Early Access 0.9.0f4 Fixes Fixed issue where Drifters salvaging a landmark with a boat could get stuck at the Mooring Point after loading a save. Fixed issue where Drifters would not salvage…

    Patch notes
  4. 0.9.0f3

    Hey Drifters, Quick patch fixing some issues: Early Access 0.9.0f3 Fixes Fixed issue where boats would be sent to Landmarks or Buoy Markers without picking up any items. Fixed issue where map camera would get stuck when exiting the map…

    Patch notes
  5. 0.9.0f2

    Hey Drifters, Quick patch fixing some important issues: Early Access 0.9.0f2 Fixes Fixed issue where Drifters could get stuck if an item in a producer's export inventory was used to produce a recipe. This could happen after cancelling a…

    Patch notes

March

  1. 0.9.0f1

    Hey Drifters, Quick patch fixing some important issues: Early Access 0.9.0f1 Fixes Fixed issue where loading a save from a version before 0.9.0 would retrigger Town Naming and Drifter Selection, resulting in an unintended increase of three…

    Patch notes
  2. 0.9.0: Radio Technician OUT NOW!

    0.9.0: The Radio Technician Hey Drifters, This update is a big one! In 0.9.0: Radio Technician we’ve tackled a bunch of interconnected features to improve the overall play experience. It sets the stage for the narrative, improves key…

    Juwdah

February

  1. 0.9.0: Narrative is ready for testing!

    0.9.0e1: Narrative Hey Drifters, This update is a big one! In 0.9 we’ve tackled a bunch of interconnected features to improve the overall play experience. It sets the stage for the narrative, improves key features like morale and town…

    Juwdah

November

  1. 0.8.5f2

    Hey Drifters, Here's a patch fixing various issues! Early Access 0.8.5f2 Fixes Production Limits now only display items for which production can be limited. Currently these are items that are produced. You can now adjust filter settings on…

    Patch notes

October

  1. 0.8.5f1

    Hey Drifters, Just a quick patch fixing some issues: Early Access 0.8.5f1 Fixes Fixed issue where saving and loading after traveling a long distance would reset the distance displayed on the map. Fixed issue where loading a save with…

    Patch notes
  2. 0.8.5: Tutorial OUT NOW!

    0.8.5: Tutorial Hey Drifters, We know the game has always been a bit tricky to jump into, especially with the tutorial being sparse and features often changing throughout development. That’s why I’m glad to finally say the Tutorial is now…

    Juwdah

September

  1. 0.8.5: Tutorial is ready for testing!

    0.8.5e1: Tutorial Hey Drifters, We know the game has always been a bit tricky to jump into, especially with the tutorial being sparse and features often changing throughout development. That’s why I’m glad to finally introduce the Tutorial…

    Juwdah

July

  1. 0.8.4: QoL: Localization OUT NOW!

    0.8.4: QoL: Localization Hey Drifters, Here's a Quality of Life update that brings the localization up to date and includes various improvements and fixes for it, supporting different fonts and languages. Some text, including content added…

    Juwdah
  2. 0.8.3f2

    Hey drifters, A sneaky annoying bug snuck in, where buildings remained in a limbo state and not finish properly after saving and loading. This fix will ensure that those buildings get finished and the bug no longer occurs :) Early Access…

    Patch notes

June

  1. 0.8.3f1

    Hey Drifters, Just a quick patch fixing two annoying issues: Early Access 0.8.3f1 Fixes Fixed issue where Botany would be disabled for all drifters after saving/loading. Fixed annoyance where the growth of plants would have the building…

    Patch notes
  2. New Introduction Trailer!

    We’ve updated our introduction trailer for Flotsam! The previous one was 4+ years old and was really starting to show its age. So, DIVE IN and take a looksie :)

    Juwdah
  3. 0.8.2: QoL OUT NOW!

    0.8.3: QoL Hey Drifters, Here's a small Quality of Life update that continues on 0.8: Farming and 0.8.2: The Chef. Crops will no longer be temporarily found in supermarkets. Instead, you can now find them at landmarks in rural regions.…

    Juwdah
  4. 0.8.2f1

    Hey Drifters! Here's a small hotfix patch for The Chef, addressing the sleeping drifters bug, flotsam/map discrepancy, and some ESC key issues. :) Early Access 0.8.2f1 Fixes Fixed issue where drifters would not wake up. Fixed issue where…

    Patch notes
  5. Stray Fawn Strategy Sale

    Hey Drifters! A BLESSING FROM STEAM! The Stray Fawn Strategy Bundle is featured as a Daily Deal today :D To celebrate, there's a crazy discount on the bundle: https://store.steampowered.com/bundle/41779/ It’s a 'complete the set' bundle…

    Juwdah

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