STEAMDB NEXUS

Steam app 716490 · updated 12 Sep 2026, 21:13 UTC

EXAPUNKS

The year is 1997. You used to be a hacker, but now you have the phage. You made a deal: one hack, one dose. There’s nothing left to lose… except your life.

EXAPUNKS Steam header artwork
ZachtronicsZachtronics
39playing now
4124-hour peak
750all-time peak
11average, last 30 days

The last 30 days

+2Gain+20.49%% gain41Peak

299 hourly samples, with the daily peak drawn over them. Weekends are shaded.

01122334413 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 20268 peakFriday 14 August 202618 peakSaturday 15 August 202620 peakSunday 16 August 202619 peakMonday 17 August 202615 peakTuesday 18 August 202610 peakWednesday 19 August 202616 peakThursday 20 August 202615 peakFriday 21 August 202611 peakSaturday 22 August 202615 peakSunday 23 August 202621 peakMonday 24 August 202619 peakTuesday 25 August 202613 peakWednesday 26 August 202612 peakThursday 27 August 202616 peakFriday 28 August 202616 peakSaturday 29 August 202617 peakSunday 30 August 202615 peakMonday 31 August 202614 peakTuesday 01 September 202617 peakWednesday 02 September 202613 peakThursday 03 September 202614 peakFriday 04 September 202610 peakSaturday 05 September 202617 peakSunday 06 September 202617 peakMonday 07 September 202620 peakTuesday 08 September 202612 peakWednesday 09 September 202610 peakThursday 10 September 202629 peakFriday 11 September 202636 peakSaturday 12 September 202641 peak
Daily peakEvery hourly sample

All time

98 months, August 2018 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

02024056088102018201920212022202320252026August 2018750 monthly peakSeptember 2018209 monthly peakOctober 2018314 monthly peakNovember 2018179 monthly peakDecember 2018158 monthly peakJanuary 2019159 monthly peakFebruary 201976 monthly peakMarch 201947 monthly peakApril 201939 monthly peakMay 201939 monthly peakJune 201968 monthly peakJuly 201978 monthly peakAugust 2019254 monthly peakSeptember 201937 monthly peakOctober 201945 monthly peakNovember 201954 monthly peakDecember 201967 monthly peakJanuary 202056 monthly peakFebruary 202036 monthly peakMarch 2020339 monthly peakApril 2020141 monthly peakMay 202067 monthly peakJune 202091 monthly peakJuly 2020101 monthly peakAugust 202052 monthly peakSeptember 202039 monthly peakOctober 202046 monthly peakNovember 202062 monthly peakDecember 202079 monthly peakJanuary 202187 monthly peakFebruary 202154 monthly peakMarch 202134 monthly peakApril 202129 monthly peakMay 202129 monthly peakJune 202153 monthly peakJuly 202149 monthly peakAugust 202134 monthly peakSeptember 202129 monthly peakOctober 202159 monthly peakNovember 202147 monthly peakDecember 2021121 monthly peakJanuary 202253 monthly peakFebruary 202237 monthly peakMarch 202230 monthly peakApril 202233 monthly peakMay 202227 monthly peakJune 202268 monthly peakJuly 202258 monthly peakAugust 202236 monthly peakSeptember 202291 monthly peakOctober 202239 monthly peakNovember 202241 monthly peakDecember 202242 monthly peakJanuary 202346 monthly peakFebruary 202330 monthly peakMarch 202336 monthly peakApril 202352 monthly peakMay 202348 monthly peakJune 202325 monthly peakJuly 202339 monthly peakAugust 202338 monthly peakSeptember 202326 monthly peakOctober 202346 monthly peakNovember 202338 monthly peakDecember 202342 monthly peakJanuary 202441 monthly peakFebruary 202427 monthly peakMarch 202435 monthly peakApril 202428 monthly peakMay 202451 monthly peakJune 202440 monthly peakJuly 202440 monthly peakAugust 202429 monthly peakSeptember 202423 monthly peakOctober 202460 monthly peakNovember 202424 monthly peakDecember 202437 monthly peakJanuary 202560 monthly peakFebruary 202533 monthly peakMarch 202533 monthly peakApril 202522 monthly peakMay 202541 monthly peakJune 202538 monthly peakJuly 2025119 monthly peakAugust 202531 monthly peakSeptember 202525 monthly peakOctober 202535 monthly peakNovember 202525 monthly peakDecember 202526 monthly peakJanuary 202628 monthly peakFebruary 202642 monthly peakMarch 202628 monthly peakApril 202621 monthly peakMay 202631 monthly peakJune 202625 monthly peakJuly 202644 monthly peakAugust 202622 monthly peakSeptember 202641 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

012243648July 2026August 2026September 2026October 2026July 202644 peak — daily detail belowAugust 202622 peak — hourly detail belowSeptember 202641 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

01224364801 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202619 peakThursday 02 July 202619 peakFriday 03 July 202625 peakSaturday 04 July 202632 peakSunday 05 July 202644 peakMonday 06 July 202628 peakTuesday 07 July 202629 peakWednesday 08 July 202625 peakThursday 09 July 202625 peakFriday 10 July 202625 peakSaturday 11 July 202625 peakSunday 12 July 202622 peakMonday 13 July 202619 peakTuesday 14 July 202618 peakWednesday 15 July 202614 peakThursday 16 July 202613 peakFriday 17 July 202622 peakSaturday 18 July 202619 peakSunday 19 July 202615 peakMonday 20 July 202620 peakTuesday 21 July 202619 peakWednesday 22 July 202617 peakThursday 23 July 202613 peakFriday 24 July 202621 peakSaturday 25 July 202620 peakSunday 26 July 202619 peakMonday 27 July 202619 peakTuesday 28 July 202612 peakWednesday 29 July 202612 peakThursday 30 July 202612 peakFriday 31 July 202617 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 166 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

0612182401 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202614 peakSunday 02 August 202616 peakMonday 03 August 202610 peakTuesday 04 August 202615 peakWednesday 05 August 202615 peakThursday 06 August 202616 peakFriday 07 August 202615 peakSaturday 08 August 202616 peakSunday 09 August 202622 peakMonday 10 August 202613 peakTuesday 11 August 202620 peakWednesday 12 August 202613 peakThursday 13 August 202613 peakFriday 14 August 202618 peakSaturday 15 August 202620 peakSunday 16 August 202619 peakMonday 17 August 202615 peakTuesday 18 August 202610 peakWednesday 19 August 202616 peakThursday 20 August 202615 peakFriday 21 August 202611 peakSaturday 22 August 202615 peakSunday 23 August 202621 peakMonday 24 August 202619 peakTuesday 25 August 202613 peakWednesday 26 August 202612 peakThursday 27 August 202616 peakFriday 28 August 202616 peakSaturday 29 August 202617 peakSunday 30 August 202615 peakMonday 31 August 202614 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 133 hourly samples. Each dip is a night. Weekends are shaded.

01122334401 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202617 peakWednesday 02 September 202613 peakThursday 03 September 202614 peakFriday 04 September 202610 peakSaturday 05 September 202617 peakSunday 06 September 202617 peakMonday 07 September 202620 peakTuesday 08 September 202612 peakWednesday 09 September 202610 peakThursday 10 September 202629 peakFriday 11 September 202636 peakSaturday 12 September 202641 peak

October 2026

EXAPUNKS was released on 22 Oct, 2018.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 21:13 UTC
App ID
716490
Last updated
13 Oct 2022 build 9717324
Developer
Zachtronics
Publisher
Zachtronics
Release date
22 Oct, 2018
Platforms
WindowsmacOSLinux
Download size
466 MB473 MB481 MB
Install size
635 MB661 MB687 MB
Genres
Indie, Simulation
Game modes
Single-player
Controller support
Unknown
Achievements
16

Features & support

Steam features

Steam AchievementsSteam WorkshopSteam CloudSteam LeaderboardsIncludes level editorFamily Sharing

Controllers & input

Accessibility

Popular tags

ProgrammingPuzzleHackingAutomationIndieSimulationLogicCyberpunkSingleplayerDifficultGreat SoundtrackSandbox
About this gameFull description from Steam
The year is 1997. You used to be a hacker, but now you have the phage. You made a deal: one hack, one dose. There’s nothing left to lose… except your life. EXAPUNKS is the latest open-ended puzzle game from Zachtronics, the creators of Opus Magnum, SHENZHEN I/O, TIS-100, and more. READ ZINES - Learn to hack from TRASH WORLD NEWS, the underground computer magazine. Tutorials, hacking tips, secret information, searing commentary— TRASH WORLD NEWS has you covered. WRITE VIRUSES - Program your EXAs (EXecution Agents) to tear through networks, replicate themselves, trash files, terminate other EXAs— and leave without a trace. HACK EVERYTHING - Hack banks, universities, factories, TV stations, highway signs, game consoles, the government... oh yeah, and your own body. SLACK OFF - Play ПАСЬЯНС, if you hack the server where it’s stored. Or play HACK*MATCH, if you hack the region lock on your Sawayama WonderDisc. Or create your own homebrew games for the TEC Redshift… if you hack the development kit. TAKE DOWN YOUR FRIENDS - Compete with your friends by running your programs directly against theirs in all-out hacker battles. Make every cycle count. CREATE YOUR OWN PUZZLES - Create your own networks to hack, and share them with the world on Steam Workshop.
Content & age ratings2 regional ratings

Regional ratings

DEJUS12Linguagem imprópria
IGRS15Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya · Penggunaan bahasa
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows Vista / 7 / 8 / 10 Processor: 2.0 GHz Memory: 4 GB RAM Graphics: 1366 x 768 DirectX: Version 11 Storage: 660 MB available space

Recommended

Recommended: Requires a 64-bit processor and operating system OS *: Windows Vista / 7 / 8 / 10 Processor: 2.0 GHz Memory: 4 GB RAM Graphics: 3840 x 2160 DirectX: Version 11 Storage: 660 MB available space

macOS

Minimum: OS: macOS 10.9+ Processor: 2.0 GHz Memory: 4 GB RAM Graphics: 1366 x 768 Storage: 690 MB available space Recommended: OS: macOS 10.9+ Processor: 2.0 GHz Memory: 4 GB RAM Graphics: 3840 x 2160 Storage: 690 MB available space

Linux

Minimum: OS: Ubuntu 16.04+, SteamOS Processor: 2.0 GHz Memory: 4 GB RAM Graphics: OpenGL 3.3, 1366 x 768 Storage: 720 MB available space Recommended: OS: Ubuntu 16.04+, SteamOS Processor: 2.0 GHz Memory: 4 GB RAM Graphics: OpenGL 3.3, 3840 x 2160 Storage: 720 MB available space
Supported languages1 languages
LanguageFull audio
English●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

16 achievements in total.

Show selected achievements (may contain spoilers)
EXAPUNKAchievement
АГИТАТОРAchievement
РЕВОЛЮЦИОНЕРAchievement
ГЕРОЙ_НАРОДАAchievement
ゲーマーAchievement
熟練ゲーマーAchievement
究極のゲーマーAchievement
PIZZA_PARTYAchievement
DISC_READ_ERRORAchievement
HOME_RUNAchievement

View all Steam achievements

29 developer announcements, Aug 2018 to Oct 2022 · times in UTC

October

  1. UPDATE: Miscellaneous fixes

    Today's update includes the following changes: Fixed an issue where the mouse would sometimes be misaligned on Macbooks. Changed histograms to pull from a local file rather than our live histogram server.

    Patch notes

July

  1. UPDATE: Fixing a crash when deleting custom puzzles

    Today's update fixes a bug where the custom puzzle list did not update when a puzzle was deleted, which could lead to a crash when attempting to delete the puzzle again. Thanks go out to the embarrassingly large number of people who…

    Patch notes
  2. Last Call BBS - The last game by Zachtronics!

    Boot up your Z5 Powerlance and dial into Last Call BBS, the last game from Zachtronics! The Barkeep’s loaded up his retro computer with a full set of puzzle games for you to download and play. No need to worry about copy protection, they’re…

    krispykrem

November

  1. UPDATE: Fixing the crash handler and histograms

    Today's update fixes the crash handler and histograms. Nothing else should be affected.

    Patch notes

May

  1. Physical EXAPUNKS zines are available again!

    Thanks to the magic of on-demand printing, we're finally able to offer EXAPUNKS zines that are the same quality as our original print run from 2018. They're quite snazzy!…

    krispykrem

May

  1. UPDATE: Minor graphical fix

    Today's update fixes a minor graphical issue in the options screen background.

    Patch notes

December

  1. UPDATE: Fixing an obscure histogram bug

    This update fixes an obscure bug where bad histogram data could cause the game to crash.

    Patch notes

November

  1. It's the second official EXAPUNKS hacker battle competition!

    The same rules apply as last time: you have two weeks to submit up to two solutions for the selected hacker battle (Valhalla). Solutions will be run against each other and hopefully a clear winner will emerge. Full details here…

    krispykrem

October

  1. UPDATE: Fix for keyboard input bug

    Today's update fixes a bug where the game would sometimes fail to detect keyboard input when typing code quickly while the game was running at a low framerate.

    krispykrem
  2. HACKER BATTLE COMPETITION!

    If hacker battling your Steam friends on an individual basis isn't dramatic enough for you, consider participating in the first sanctioned EXAPUNKS hacker battle competition! There's a little less than a week remaining for you to submit…

    krispykrem
  3. UPDATE: Small bug fix that isn't worth mentioning

    Today's update fixes a bug with the hacker battle win counter where it was sometimes off by one but almost completely obscured so that you couldn't see it anyway.

    krispykrem
  4. EXAPUNKS has left Early Access!

    After a few months of bug fixes, feature improvements, and the addition of a new bonus campaign, EXAPUNKS has left Early Access! To mark the release we're offering a 20% launch discount, available for the next week. If you missed the…

    krispykrem
  5. UPDATE: Preparing to leave Early Access and, oh, ANIMATED GIFS!

    Today's update includes the following changes: Added an animated GIF recorder, which can be used to create animated GIFs of your solutions to puzzles and battles. We're still iterating on the logic that determines which parts are…

    krispykrem

September

  1. UPDATE: Wrapping up Early Access, part 5 of ???

    Today's update includes the following changes: Improved the performance of goal verification, which should hopefully speed up the verification process for late-game puzzles. Fixed a bug where some characters were not displayed in the labels…

    krispykrem
  2. UPDATE: Wrapping up Early Access, part 4 of ???

    Today's update includes the following changes: Restored the ability to completely collapse an EXA window. You can now click through the collapse settings from full, to condensed, to fully collapsed. Decreased the size limit for…

    krispykrem
  3. UPDATE: Wrapping up Early Access, part 3 of ???

    Today's update includes the following changes: Added a new achievement for beating all of the bonus puzzles. Improved the performance of collision detection in the Redshift. Fixed a bug where undocked EXA windows would sometimes cause the…

    krispykrem
  4. UPDATE: Wrapping up Early Access, part 2 of ???

    Although this isn't part of today's change, we're going to be releasing a free TEC Redshift Player on Steam in the next few days, as soon as it's approved. This will allow your friends and colleagues who do not (yet) own EXAPUNKS to play…

    krispykrem
  5. UPDATE: Wrapping up Early Access, part 1 of ???

    Today's update includes the first set of changes inspired directly by player feedback as we get ready to leave Early Access. Full details are as follows: Added an animation for when EXAs communicate using the M register. Added the ability…

    krispykrem
  6. UPDATE: Bonus campaign, soft size limits, and more!

    Lots of changes here today, including a brand new bonus campaign with nine puzzles exploring the lives and hacks of the rest of the EXAPUNKS hackers in chat. Build a wardialer with =plastered! Hack a new MMO with mutex8021! All this and…

    krispykrem

August

  1. UPDATE: Mac fixes and small usability improvements

    Today's update includes the following changes: Fixed a bug where the game rendered at the wrong size when running on a Mac with a Retina display configured to a non-default DPI. Added a setting to the in-game options to force the game to…

    krispykrem
  2. UPDATE: Larger code font, size limit changes, and more

    Today's update includes the following: Added an option to increase the size of the code font. Added support for pressing Ctrl+O to open the solution browser screen. Added support for PgUp, PgDn, Home, and End in the puzzle list. Added…

    krispykrem
  3. UPDATE: Bugs! So many bugs!

    Today's update includes the following changes: Fixed a bug that made it impossible to jump to a label generated by a macro from a jump instruction outside of the macro. Fixed a bug where the game would freeze when expanding a very large…

    krispykrem
  4. UPDATE: Text improvements, test run data, and more

    Today's update includes the following changes: Added full cycles and activity information to the puzzle completion screen, accessed through the "SHOW TEST RUN DATA" button. Improved text rendering for code and files. Improved the…

    krispykrem
  5. UPDATE: Even more Early Access bug fixes

    Today's update includes the following changes: Added searchable text to the "digital versions" of the zine PDFs. It's OCR so it's not perfect, but it seems to have gotten most of the key text and should be better than nothing. Fixed a bug…

    krispykrem
  6. UPDATE: More Early Access bug fixes

    Today's update includes the following changes: Fixed a bug where you could use M in global mode to communicate across non-existent links, like in the "modem" puzzles. This will invalidate some players' solutions to these puzzles, so the…

    krispykrem
  7. UPDATE: Early Access bug fixes

    Today's update includes a mix of bug fixes: Improved the descriptions and requirements of a few puzzles. Modified the "link ID indicators" on a few puzzles to be more obvious. Fixed a bug where EXAs in the player's host did not disappear…

    krispykrem
  8. UPDATE: Removing the limited edition upgrade link

    We've sold out of limited edition upgrades, so we probably shouldn't be advertising them in-game anymore...

    krispykrem
  9. UPDATE: Small bug fixes

    Today's update includes the following changes: Fixed a bug where files would sometimes overlap when the "SHOW GOAL" button is held. Fixed a bug with run-to-instruction when the code contained an error. Fixed a bug where '.' and '!' were…

    krispykrem
  10. UPDATE: Launch day bug fixes

    Today's update fixes a bug where Redshift disc images exported on low-resolution systems would be blurry and a very minor typo in chat. Pretty smooth launch, I guess.

    krispykrem

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