STEAMDB NEXUS

Steam app 707590 · updated 13 Sep 2026, 04:31 UTC

Defense Clicker

Defense Clicker is an clicker game which will be soon F2P, with an tower defense theme and a few twists which make it very unique. You have to build an defense line with towers and upgrade them to stay alive as long as possible. when you die the map resets but you get a few special points depending on how long you survived.

Defense Clicker Steam header artwork
Albatros SoftworksAlbatros Softworks
2playing now
224-hour peak
59all-time peak
2average, last 30 days

The last 30 days

+0.1Gain+4.56%% gain7Peak

128 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0246815 Aug18 Aug21 Aug24 Aug27 Aug30 Aug07 Sep12 SepSaturday 15 August 20262 peakSunday 16 August 20263 peakMonday 17 August 20261 peakTuesday 18 August 20263 peakWednesday 19 August 20264 peakThursday 20 August 20265 peakFriday 21 August 20265 peakSaturday 22 August 20267 peakSunday 23 August 20266 peakMonday 24 August 20266 peakTuesday 25 August 20265 peakWednesday 26 August 20264 peakThursday 27 August 20263 peakFriday 28 August 20266 peakSaturday 29 August 20266 peakSunday 30 August 20262 peakTuesday 01 September 20262 peakSaturday 05 September 20262 peakMonday 07 September 20262 peakTuesday 08 September 20262 peakThursday 10 September 20262 peakSaturday 12 September 20262 peak
Daily peakEvery hourly sample

All time

108 months, October 2017 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

016324864201720192020202220232025October 201713 monthly peakNovember 201759 monthly peakDecember 201742 monthly peakJanuary 201836 monthly peakFebruary 201824 monthly peakMarch 201835 monthly peakApril 201828 monthly peakMay 201825 monthly peakJune 201826 monthly peakJuly 201822 monthly peakAugust 201819 monthly peakSeptember 201814 monthly peakOctober 201824 monthly peakNovember 201817 monthly peakDecember 201819 monthly peakJanuary 201918 monthly peakFebruary 201920 monthly peakMarch 201918 monthly peakApril 201930 monthly peakMay 201918 monthly peakJune 201920 monthly peakJuly 201923 monthly peakAugust 201920 monthly peakSeptember 201915 monthly peakOctober 201911 monthly peakNovember 201917 monthly peakDecember 201912 monthly peakJanuary 202013 monthly peakFebruary 20209 monthly peakMarch 202012 monthly peakApril 20209 monthly peakMay 202010 monthly peakJune 202010 monthly peakJuly 20209 monthly peakAugust 20209 monthly peakSeptember 202011 monthly peakOctober 20209 monthly peakNovember 202011 monthly peakDecember 202012 monthly peakJanuary 202114 monthly peakFebruary 20219 monthly peakMarch 20218 monthly peakApril 202112 monthly peakMay 20219 monthly peakJune 202111 monthly peakJuly 202110 monthly peakAugust 20219 monthly peakSeptember 202111 monthly peakOctober 202111 monthly peakNovember 202110 monthly peakDecember 20218 monthly peakJanuary 202211 monthly peakFebruary 202210 monthly peakMarch 202210 monthly peakApril 202210 monthly peakMay 20229 monthly peakJune 20229 monthly peakJuly 20227 monthly peakAugust 20225 monthly peakSeptember 20228 monthly peakOctober 20229 monthly peakNovember 20227 monthly peakDecember 20227 monthly peakJanuary 20237 monthly peakFebruary 20239 monthly peakMarch 20238 monthly peakApril 20238 monthly peakMay 20235 monthly peakJune 20237 monthly peakJuly 20236 monthly peakAugust 20238 monthly peakSeptember 202311 monthly peakOctober 20239 monthly peakNovember 20239 monthly peakDecember 20239 monthly peakJanuary 202414 monthly peakFebruary 202411 monthly peakMarch 20249 monthly peakApril 202410 monthly peakMay 20248 monthly peakJune 20249 monthly peakJuly 20247 monthly peakAugust 20246 monthly peakSeptember 20248 monthly peakOctober 20246 monthly peakNovember 20245 monthly peakDecember 20245 monthly peakJanuary 20255 monthly peakFebruary 20254 monthly peakMarch 20254 monthly peakApril 20253 monthly peakMay 20254 monthly peakJune 20254 monthly peakJuly 20255 monthly peakAugust 20257 monthly peakSeptember 20256 monthly peakOctober 20256 monthly peakNovember 20257 monthly peakDecember 20256 monthly peakJanuary 20267 monthly peakFebruary 20266 monthly peakMarch 20264 monthly peakApril 20265 monthly peakMay 20266 monthly peakJune 20264 monthly peakJuly 20265 monthly peakAugust 20267 monthly peakSeptember 20262 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

02468July 2026August 2026September 2026October 2026July 20265 peak — daily detail belowAugust 20267 peak — hourly detail belowSeptember 20262 peak — daily detail below
Monthly peakHas finer data

July 2026

20 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0134502 Jul06 Jul09 Jul12 Jul17 Jul23 Jul26 JulThursday 02 July 20261 peakFriday 03 July 20261 peakSunday 05 July 20264 peakMonday 06 July 20262 peakTuesday 07 July 20263 peakWednesday 08 July 20263 peakThursday 09 July 20264 peakFriday 10 July 20263 peakSaturday 11 July 20265 peakSunday 12 July 20262 peakMonday 13 July 20263 peakTuesday 14 July 20263 peakFriday 17 July 20261 peakSunday 19 July 20260 peakWednesday 22 July 20262 peakThursday 23 July 20262 peakFriday 24 July 20261 peakSaturday 25 July 20262 peakSunday 26 July 20264 peakFriday 31 July 20261 peak

August 2026

24 days as the curve, each the highest figure that day. Behind it, 113 hourly samples from 15 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

0246803 Aug09 Aug15 Aug19 Aug23 Aug27 AugMonday 03 August 20261 peakThursday 06 August 20262 peakFriday 07 August 20262 peakSaturday 08 August 20264 peakSunday 09 August 20262 peakMonday 10 August 20262 peakWednesday 12 August 20263 peakThursday 13 August 20263 peakSaturday 15 August 20262 peakSunday 16 August 20263 peakMonday 17 August 20261 peakTuesday 18 August 20263 peakWednesday 19 August 20264 peakThursday 20 August 20265 peakFriday 21 August 20265 peakSaturday 22 August 20267 peakSunday 23 August 20266 peakMonday 24 August 20266 peakTuesday 25 August 20265 peakWednesday 26 August 20264 peakThursday 27 August 20263 peakFriday 28 August 20266 peakSaturday 29 August 20266 peakSunday 30 August 20262 peak

September 2026

6 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0123401 Sep05 Sep07 Sep08 Sep10 Sep12 SepTuesday 01 September 20262 peakSaturday 05 September 20262 peakMonday 07 September 20262 peakTuesday 08 September 20262 peakThursday 10 September 20262 peakSaturday 12 September 20262 peak

October 2026

Defense Clicker was released on Oct 31, 2017.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Free to playUpdated 13 Sep 2026, 04:31 UTC
App ID
707590
Last updated
18 Mar 2019 build 3657871
Developer
Albatros Softworks
Publisher
Albatros Softworks
Release date
Oct 31, 2017
Platforms
Windows
Download size
184 MB
Install size
216 MB
Genres
Casual, Strategy, Early Access
Game modes
Single-player
Controller support
Unknown
Early Access
Listed in Early Access
Achievements
315

Features & support

Steam features

Steam AchievementsSteam CloudSteam LeaderboardsFamily Sharing

Controllers & input

Accessibility

Popular tags

CasualStrategyEarly AccessIncrementalTower Defense
About this gameFull description from Steam
Defense Clicker is an clicker game which will be soon F2P, with an tower defense theme and a few twists which make it very unique. You have to build an defense line with towers and upgrade them to stay alive as long as possible. when you die the map resets but you get a few special points depending on how long you survived. With this points you can upgrade the power of your towers and many other things to stay longer alive. After a specific count of kills you can evolve to get stronger and beat more waves. Features: - Build towers - Upgrade towers - Upgrade several skills - several gamemodes - Weather System - Day Night System - Monster Stat Changes depending on Day/Night and Weather System - Achievements - Heroes - Pets - many more BUILD towers: - Build several towers to defend your city against the monsters which want to destroy it Upgrade towers: - Upgrade your towers to make more damage, get higher possible towerlevels and stay longer alive Upgrade several skills: - reset your game status to get Prime Points to upgrade your baselive, towerbasdamage, gold income and several other things. Several gamemodes: - Normal mode and rage mode, fusable monsterlife and changable monster spawn difficulty Weather system: - randomly it starts to snow or rain ingame which changes at some montsers the hp, speed..... Day-/Night system: - The day night system changes slightly the darkness of the game Reset and Evolution sytem: - Reset your game to get the locked Prime Points with which you can earn Prime points to increase some reset resistant skills. - If progress starts to get to slow make an evolutuion and reset the whole game (except evo skills) and buy evo to get much stronger. Highscores, Achievements and more: - Get Achievements for playing the game and beat the highscores of the other players
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Windows Vista,7,8,8.1,10 Processor: Quadcore or higher Memory: 2 GB RAM Graphics: Geforce GTX 750 or higher Storage: 500 MB available space

Recommended

Recommended: OS *: Windows Vista,7,8,8.1,10 Processor: Quadcore or higher
Supported languages1 languages
LanguageFull audio
English●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

315 achievements in total.

Show selected achievements (may contain spoilers)
TOTAL KILLS 100Achievement
TOTAL KILLS 5.000Achievement
TOTAL KILLS 10.000Achievement
TOTAL KILLS 100.000Achievement
TOTAL KILLS 1.000.000Achievement
TOTAL KILLS 2.500.000Achievement
TOTAL KILLS 5.000.000Achievement
TOTAL KILLS 10.000.000Achievement
TOTAL KILLS 25.000.000Achievement
TOTAL KILLS 50.000.000Achievement

View all Steam achievements

50 developer announcements, Feb 2018 to Mar 2019 · times in UTC

March

  1. Switch to free to play 29th march

    Hello dear Community, I can now announce that the game Defense Clicker will be available for free to all players from March 29th. As well as the DLC's Auto Clicker Pet (Ice Elemental) and Resource Collector. The DLC's Supporter Pack 1 & 2…

    Arenster.
  2. Finishing the work on Defense Clicker

    In the next days we will finish the work on Defense Clicker. What this means: - because of a few complications with the server we decided to remove the online functions for Defense Clicker. because of too high maintenance costs and…

    Patch notes

February

  1. HOTFIX 20.February.2019 | EVOLUTION SYSTEM

    Fixed a problem with the evolution system. You now should always be possible to evolve, also below wave 500 and now evo level gain is also calculated correctly from max wave on evo instead of actual wave

    Patch notes

January

  1. BETA UPDATE Nr. 5 | CHANGES ON PETS AND EVO SYSTEM

    Changes - added all pets to the new damage calculation (makes them stronger depending on the actual wave automatically) - Evo System now does no longer use the actual wave for its calculation and ulock, now it uses max wave on this evo.…

    Patch notes
  2. BETA UPDATE Nr. 4 | New enemies , balancing, changes

    New - added new enemy poison plant - added new enemy poison slime - added new graphics for the poison plant - added new graphics for the poison slime - added new script for the poison plant - added new script for the poison slime - added…

    Patch notes
  3. BETA UPDATE Nr. 3 | PROMO and Bugfix

    Only a short little fix/addition Added two promo items and pets for The Ultimate Clicker Master of the Universe (TUCMOTU) and Olea's Descent.(OD) Owners of the games with a minimum playtime of 2 hours get a free steam item which unlocks a…

    Patch notes
  4. BETA UPDATE Nr. 2 | TESTUPDATE WITH SEVERAL CHANGES

    Hi all, Sry that it neededd a time and the patch is not as big as some others but i had much important family time during christmas and new year. First a happy new year to all. Patch: New Wave and Evo System - Players are now no longer…

    Patch notes

December

  1. BETA UPDATE Nr. 1 | TESTUPDATE WITH MUCH NEW ENEMIES AND OTHER STUFF

    UPDATE ONLY ON BETA BRANCH! PLEASE LOOK ON DISCORD INFORMATION TAB FOR MORE INFORMATIONS AND ACCESS PASSWORD! NEW - added new graphics for the grounddigger enemy - added new graphics for the little ghost enemy - added new graphics for the…

    Patch notes
  2. BETA TEST BRANCH NOW LIVE

    I activated an test branch to test experimental features and updates before they release to test them and eventually change them before they get released or finished. The password can be found in the discord channel informations as a sticky…

    Patch notes
  3. Server problems [FIXED]

    Server problems should now be fixed and all should work normally again

    Patch notes
  4. Server Problems 02.December.2018

    I ahve a few little server problems at the moment with some security setting i made today. its possible that you need to restart your game if it got offline or you have to try it 5 minutes later if the game cannot login to the server. I am…

    Patch notes

November

  1. Information: End of Halloween event is 7 p.m tomorrow(03.November.2018) german time

    End of Halloween event is 7 p.m tomorrow (03.November.2018) german time You don't need an update or to restart the game, the event will end automatically

    SLMEPHI[GER]

October

  1. Update Nr. 101 | Changes and new parts

    - Changed the Buttons for the categories at the bottom to make more categories for planned future content possible - Added a new category "Inventory" - Added a new Overview for the Steam inventory items (monsters). (No ingame effect yet)…

    SLMEPHI[GER]
  2. Balancing change of Halloween event

    The needed HW to unlock the pet are decreased now

    SLMEPHI[GER]
  3. HALLOWEEN EVENT

    Hi players, i activated a little halloween event ingame =) Duration: approximately 2 weeks Event: Collect several halloween collectables ingame to get extra ressources and unlock an free halloween attack pet. collectables…

    SLMEPHI[GER]
  4. Update Nr. 100 | Fixed not tradable and not marketable items

    Fixed all 72 items. Now all items should be marketable and tradable. If you find still an item with wrong setup, please write me that i can fix it asap. =)

    SLMEPHI[GER]
  5. About the not tradable and sellable status of new items

    Hi, I wrote with steam on the discussion board of steam developers Here the like for players with group access : https://steamcommunity.com/groups/steamworks/discussions/0/1729837292624082311/ The valve employe wrote that items have a 3…

    SLMEPHI[GER]
  6. Update Nr. 99 | Steam Inventory Items

    Dear players. I added today several new items. Now you can drop 72 different items. 24 x common (70% chance) 24 x rare (20% chance) 24 x very rare (10% chance) At the moment there is a little problem that the new items drop as not tradable…

    SLMEPHI[GER]

September

  1. Update Nr. 98 | Steam inventory added

    We added an Steam inventory to the game. At the moment the items are only collectables but its planned to integrate in future more functions and items to collect,craft and consume. At the moment we added 9 collectable items: - Lich - Dark…

    SLMEPHI[GER]
  2. Update Nr. 97 | some changes

    Dear players. The last patch was a while ago and since this we tried much around, talked with players about changes and actual systems and planned some changes ingame. i also made some background system changes and fixed some bugs. Changes…

    SLMEPHI[GER]

July

  1. Update Nr. 96 | Several changes

    New - 5 new secret achievements - added a community trap against ground enemies - added a new interactive main menu system - added a few new background counters,stats, functions and other things to make the game ready for some planned…

    SLMEPHI[GER]
  2. HOTFIX 16.July.2018

    - Fixed a small visual bug with the new gate graphic. There was a wrong graphic in the animation of the gate when not activated. - increased the bar max number of minions from 10.000 to 1.000.000 in world state window

    SLMEPHI[GER]
  3. Update Nr. 95 | Community Towers

    New - Community Tower Canon - Community Tower Thunder - Overlay in strategy mode for Canon - Overlay in strategy mode for Thunder - Hover window for Canon in strategy mode - Hover window for Thunder in strategy mode - added information for…

    SLMEPHI[GER]

June

  1. Update Nr.94 | SMALL CHANGES

    This is only a small update because we are still collecting data to balance the worldstate system before we activate the buffs Changes: - New little button which is looking like the earth - New status bars for the worldstate inoformations…

    SLMEPHI[GER]
  2. Update Nr. 93 | 16.June.2018

    - Several changes to the serversided system to improve performance, stability and security. - New - Added world state system About the world state system - The world state system counts data about kills of users and sends them to the…

    SLMEPHI[GER]
  3. An information about new changes from steam and about the consequences to this and other games.

    Dear players, Steam again changes it rules and tries to get rid of the fake games of steam. this allover is a good thing but the question is if they get the correct way. Here evereyone thinks other about it and everyone can think about it…

    SLMEPHI[GER]
  4. Hotfix 03.June.2018

    Fixed a problem with savegames temporary. where at first start of the game it was not creating automatically save files. AT start it shows a window that savefiles are missing. when pressing F1 it now creates save files and changes to main…

    SLMEPHI[GER]
  5. Update Nr. 92 | 02.June.2018

    Information about the update - This is the first part of the patch, we changed much graphics, funktions and added much but we are not ready. we wanted to give you the first changes because we really like them but please stay tuned for…

    SLMEPHI[GER]

May

  1. Information 20.May.2018

    Hi all, I wanted to inform you why the actual update needs a bit longer and what are we doing. We are not ready yet but we have already several things done which i can showyou. Please know that not everything is yet in the pictures…

    SLMEPHI[GER]
  2. Information 13.May.2018

    Hi all, The Update needs a bit longer, we tested the offline gain system and it seems to work but we want to test it a bit longer to get sure to not break savegames with it. because of this we also started to make the planned content in…

    SLMEPHI[GER]
  3. Information 06.May.2018

    Hi all, We are at the moment hard testing the game server system and try a few functions and system with syncronising speed and how we best can make some connections and data transmitions. We first want to make some little functions like…

    SLMEPHI[GER]

April

  1. Update Nr. 91 | 30.April.2018

    Bugfixes: - Fixed a bug where the first number of the golddrop viewer was overlapping the goldcoin icon - Fixed a bug where the prime value was sometimes a floatpoint number and had a .. value in it (for example 11.234.122..5) New: - Added…

    SLMEPHI[GER]
  2. Update 21.April.2018

    Added a thousands delimeter for: - gold - prime - red crystals - blue crystals - turquoise crystals - green crystals - fire elements - ice elements - earth elements - poison elements - evo's - locked primes - kills - allover kills - spawns…

    SLMEPHI[GER]
  3. Update 15.April.2018

    New: - Evo upgrade for an increased chance of goldhorses - Evo upgrade for +50k goldstorage - Evo upgrade for +50k gold after reset/evo Fixes: - Fixed a few little bugs which were able to cause crashes Changes: - recoded a few code parts…

    SLMEPHI[GER]
  4. Update 07.April.2018

    Fixes: - Fixed a bug where the damage of the fire pet was wrong calculated - Fixed a visual bug of the fire pet status in strategy mode - fixed a bug on the demon where the golddrop was wrong calculated New: - Enemy Multiplier About the…

    SLMEPHI[GER]

March

  1. Update 29.March.2018

    Fixes: - Fixed skill chain range, skill is now upgradeable to 25 like shown . - Fixed a visual bug for the primes were primes where shown double instead of half in rage mode - Fixed a bug for the primes were primes were shown only half as…

    SLMEPHI[GER]
  2. Update 27.March.2018

    Fixed - several visual bugs of numbers in strategic mode - several visual bugs of numbers in the information window changed: - added several data to the information window new: - added new evo upgrade for primes of enemies - added new evo…

    SLMEPHI[GER]
  3. Update 26.March.2018

    Base game: - added a few more sounds for towershots - recoded several parts of the game to gain more performance - coded a furtehr part of the online backend (not visible) - fixed a bug were some damages were viewed as 0 instead of the real…

    SLMEPHI[GER]
  4. Update 25.March.2018

    - Added more informations to the information tab - reworked several codeparts - first backend changes to make online features possible (no changes visible for the players)

    SLMEPHI[GER]
  5. 6 new achievements

    Added 6 new achievements for clicking depending on the new Mouse shooter with higher values.

    SLMEPHI[GER]
  6. Update 22.March.2018

    New: - Evolution upgrade MouseShooter. About the Mouseshooter: The Mouseshooter is an autoclicker but not a pet. the upgrade makes your mouse to an movable tower which shoots on enemies. The upgrade unlocks the mouseshot and gives bonis +2…

    SLMEPHI[GER]
  7. Question to all players about online features

    Dear players, We are testing at the moment systems to integrate online features, we have already a server system and now we are testing several connection systems, actualisation times, transfer delays,...... If you have any ideas or wishes…

    SLMEPHI[GER]
  8. Hotfix 17.March.2018

    - Fixed an warning message from steam servers which was for most players invisible unless they had running a listener system to steam data transfer . Thanks SlikeyTre from ClickRaid for reporting it and helping finding and fixing the issue

    SLMEPHI[GER]
  9. Update 13.March.2018

    Changed: - changed the rgaphics of the golem - changed the rgaphics of the demon boss - recoded several code parts - changed some codes to implement the ne quest system New: - New passive quest system About the new quest system: - At the…

    SLMEPHI[GER]
  10. Update 03.March.2018

    New: - 40 new achievements - 8 new stats Changed - Changed the stat view window - Added new stats views - Added a new unlock system for the new achievements - prepared some ingame systems for future updates - recoded some game parts to…

    SLMEPHI[GER]

February

  1. Update 25.February.2018

    changed: - recoded several code parts to increase stability and gain performance - improved some bullet graphics new: - 12 new achievements - spawn difficulty About the spawn difficulty system: - you can rotate with the right or left mouse…

    SLMEPHI[GER]
  2. Searching for testers

    We are still searching for beta testers for Defense Clicker and Neon Defense and future projects. If you are interested please contact me on discord. What you get: - A free key for the game/games you test. - A free key for every DLC you are…

    SLMEPHI[GER]
  3. Update 18.Febrary.2018

    - Changed several code parts to increase performance and stability - Changed the clicker part of the game. The enemies have now own colliders for the manual clicker damage. Colliders are calculated based on the sprite width and height and…

    SLMEPHI[GER]
  4. Update 11.February.2018

    Changed: - Changed the graphics of the minions of the second ultimate boss which spawn from the portals - recoded several code parts - changed some steam stat transmition times/conditions. please give feedback if you get problems because in…

    SLMEPHI[GER]
  5. Update 03.February.2018

    New: - Added an DPS value to the towerinfo in strategy mode - Added a second ultimate boss Fixes: - Fixed a few little things which caused in very rare situations crashs Changes: - Changed the tower tooltip a bit to integrate the DPS value…

    SLMEPHI[GER]

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