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Steam app 638510 · updated 12 Sep 2026, 21:02 UTC

dotAGE

Village elder, help us! The Apocalypse is approaching, and we need your guidance to survive. Assign your workers and build a thriving village against the pending doom. DotAGE is the merciless survival roguelite turn-based city builder. Will you fulfill the Prophecy?

dotAGE Steam header artwork
Michele PirovanoMichele Pirovano
46playing now
4624-hour peak
1,040all-time peak
39average, last 30 days

The last 30 days

−0.5Gain−1.23%% gain78Peak

719 hourly samples, with the daily peak drawn over them. Weekends are shaded.

02142638413 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202635 peakFriday 14 August 202653 peakSaturday 15 August 202642 peakSunday 16 August 202653 peakMonday 17 August 202651 peakTuesday 18 August 202661 peakWednesday 19 August 202652 peakThursday 20 August 202652 peakFriday 21 August 202653 peakSaturday 22 August 202673 peakSunday 23 August 202678 peakMonday 24 August 202665 peakTuesday 25 August 202653 peakWednesday 26 August 202658 peakThursday 27 August 202655 peakFriday 28 August 202659 peakSaturday 29 August 202668 peakSunday 30 August 202663 peakMonday 31 August 202652 peakTuesday 01 September 202651 peakWednesday 02 September 202653 peakThursday 03 September 202651 peakFriday 04 September 202651 peakSaturday 05 September 202658 peakSunday 06 September 202654 peakMonday 07 September 202659 peakTuesday 08 September 202643 peakWednesday 09 September 202644 peakThursday 10 September 202645 peakFriday 11 September 202646 peakSaturday 12 September 202646 peak
Daily peakEvery hourly sample

All time

36 months, October 2023 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

02815628421kOct 2023Apr 2024Oct 2024Apr 2025Oct 2025Apr 2026October 20231,040 monthly peakNovember 2023316 monthly peakDecember 2023280 monthly peakJanuary 2024651 monthly peakFebruary 2024408 monthly peakMarch 2024292 monthly peakApril 2024129 monthly peakMay 2024451 monthly peakJune 2024233 monthly peakJuly 2024278 monthly peakAugust 2024196 monthly peakSeptember 2024150 monthly peakOctober 2024113 monthly peakNovember 2024126 monthly peakDecember 2024181 monthly peakJanuary 2025203 monthly peakFebruary 2025131 monthly peakMarch 2025744 monthly peakApril 2025467 monthly peakMay 2025142 monthly peakJune 2025169 monthly peakJuly 2025114 monthly peakAugust 2025144 monthly peakSeptember 2025128 monthly peakOctober 202598 monthly peakNovember 2025104 monthly peakDecember 202580 monthly peakJanuary 202680 monthly peakFebruary 202668 monthly peakMarch 202696 monthly peakApril 202673 monthly peakMay 202659 monthly peakJune 2026279 monthly peakJuly 2026118 monthly peakAugust 202678 monthly peakSeptember 202659 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0326496127July 2026August 2026September 2026October 2026July 2026118 peak — daily detail belowAugust 202678 peak — hourly detail belowSeptember 202659 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

032649612701 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202699 peakThursday 02 July 202688 peakFriday 03 July 2026110 peakSaturday 04 July 2026113 peakSunday 05 July 2026118 peakMonday 06 July 2026101 peakTuesday 07 July 2026100 peakWednesday 08 July 202687 peakThursday 09 July 202678 peakFriday 10 July 202678 peakSaturday 11 July 202677 peakSunday 12 July 202692 peakMonday 13 July 202679 peakTuesday 14 July 202671 peakWednesday 15 July 202665 peakThursday 16 July 202666 peakFriday 17 July 202661 peakSaturday 18 July 202674 peakSunday 19 July 202664 peakMonday 20 July 202662 peakTuesday 21 July 202654 peakWednesday 22 July 202657 peakThursday 23 July 202664 peakFriday 24 July 202655 peakSaturday 25 July 202672 peakSunday 26 July 202673 peakMonday 27 July 202669 peakTuesday 28 July 202666 peakWednesday 29 July 202668 peakThursday 30 July 202649 peakFriday 31 July 202656 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 435 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

02142638401 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202645 peakSunday 02 August 202660 peakMonday 03 August 202647 peakTuesday 04 August 202652 peakWednesday 05 August 202655 peakThursday 06 August 202648 peakFriday 07 August 202658 peakSaturday 08 August 202657 peakSunday 09 August 202657 peakMonday 10 August 202642 peakTuesday 11 August 202647 peakWednesday 12 August 202641 peakThursday 13 August 202639 peakFriday 14 August 202653 peakSaturday 15 August 202642 peakSunday 16 August 202653 peakMonday 17 August 202651 peakTuesday 18 August 202661 peakWednesday 19 August 202652 peakThursday 20 August 202652 peakFriday 21 August 202653 peakSaturday 22 August 202673 peakSunday 23 August 202678 peakMonday 24 August 202665 peakTuesday 25 August 202653 peakWednesday 26 August 202658 peakThursday 27 August 202655 peakFriday 28 August 202659 peakSaturday 29 August 202668 peakSunday 30 August 202663 peakMonday 31 August 202652 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 284 hourly samples. Each dip is a night. Weekends are shaded.

01632486401 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202651 peakWednesday 02 September 202653 peakThursday 03 September 202651 peakFriday 04 September 202651 peakSaturday 05 September 202658 peakSunday 06 September 202654 peakMonday 07 September 202659 peakTuesday 08 September 202643 peakWednesday 09 September 202644 peakThursday 10 September 202645 peakFriday 11 September 202646 peakSaturday 12 September 202646 peak

October 2026

dotAGE was released on 4 Oct, 2023.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 21:02 UTC
App ID
638510
Last updated
26 Aug 2026 build 24952086
Developer
Michele Pirovano
Publisher
Michele Pirovano
Release date
4 Oct, 2023
Platforms
WindowsmacOSLinux
Download size
291 MB309 MB299 MB
Install size
543 MB615 MB606 MB
Genres
Indie, Simulation, Strategy
Game modes
Single-player
Controller support
Full
Achievements
157

Features & support

Steam features

Steam AchievementsSteam Trading CardsMouse Only Option#category_playable_at_your_own_paceTouch Only OptionSteam CloudStatsSteam LeaderboardsFamily Sharing

Controllers & input

Full controller supportDualShock Controller SupportDualSense Controller SupportSteam Input API Support

Accessibility

Adjustable Text SizeCamera ComfortCustom Volume ControlsAdjustable DifficultyPlayable without Timed Input

Popular tags

Resource ManagementTurn-BasedRogueliteCity BuilderPixel GraphicsBoard GameTurn-Based StrategyTabletopColony SimSurvivalFunnyDark HumorBuildingDifficultCuteRoguelike2DChoices MatterMedievalSimulation
About this gameFull description from Steam
You are the Elder. You had a vision of a doomed future, so you took a handful of Pips, your fellow villagers, and led them to an empty valley to start anew. They need your guidance to survive the events foretold by the Prophecy, so make sure your Pips work hard! DotAGE has deep worker placement mechanics inspired by board games. Build your village and assign your workers to their daily tasks, grow crops, herd animals, bury corpses, forge tools, upgrade buildings, train professionals, and produce dozens of resources. Take your time and think carefully before passing the turn! The memories of the Elder are unclear, so each run will be different, with new buildings to discover. Play with more than 200 buildings, 30 professions, and 70 resources. As you play, the memories of the Elder will come back, unlocking new game mechanics and content, such as new ailments, the mysterious VIPs, and new Elders! Each turn, the Domains, the forces that govern the world, will unleash increasingly powerful events on your village. From poison, to disease, to earthquakes, to kittens. Will you be able to survive them all and find out what is causing the apocalypse? In addition to each run being different, the game has multiple difficulty levels, so pick the one that suits your playstyle. Enjoy a relaxed turn-based town builder with its cozy graphics, or prove your mastery of the prophecy with the increasingly difficult mastery levels! This game is a love letter to the games of my childhood, made with passion in 9 years in the little spare time I got by a single developer from Italy. The music of the game is real medieval music, taken from the Montpellier Codex, rearranged by Luigi di Guida. I hope you enjoy the world of Dotage!
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Atos criminosos · Violência
IGRS15Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya · Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Windows 7 Processor: 64 bit Memory: 4 GB RAM Storage: 300 MB available space

Recommended

Recommended: Storage: 300 MB available space

macOS

Minimum: Processor: 64 bit Memory: 4 GB RAM Storage: 300 MB available space

Linux

Minimum: Processor: 64 bit Memory: 4 GB RAM Storage: 300 MB available space
Supported languages9 languages
LanguageFull audio
English
Italian
French
German
Polish
Simplified Chinese
Spanish - Spain
Japanese
Russian

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

157 achievements in total.

Show selected achievements (may contain spoilers)
The burning trioAchievement
I like turnsAchievement
A long journeyAchievement
A cursed villageAchievement
Why me?Achievement
I remember wellAchievement
Doom (hopefully) AvertedHidden achievement
ClarityHidden achievement
Time fliesAchievement
What is time?Achievement

View all Steam achievements

DemosPlayable demos on Steam

50 developer announcements, Apr 2025 to Aug 2026 · times in UTC

August

  1. V 1.10.5b - Bugfixes

    A couple of small fixes for some annoying bugs. Enjoy! MicheleV 1.10.5b Bugfixes Fixed Pippins having weird hair when becoming adults until the game was reloaded Fixed Horse Hunters leather collection soft locking the game (also fixed…

    Patch notes

July

  1. V 1.10.5 - Building tuning and future plans!

    Hello Elders!Just before the summer vacations start, I got in a new small update. This new version brings some balance changes to some of the new buildings (and a few of the older ones). As usual, thank you all for the suggestions!Also, the…

    Catman
  2. v 1.10.4b - Bugfixes

    V 1.10.4b Bugfixes Fixed some SFXs not being muted by the Mute SFX option Fixed bug with VIPs sometimes losing their hat Fixed bug with 'Scale-On-Level' value being recomputed incorrectly with added resources when passing the turn

    Patch notes
  3. V 1.10.4 - Double cats!

    Hello Elders!I hope you are successfully fighting all the Heat events that the Domains have decided to throw at us these days!This version brings some small balance changes, but they should especially help players that are struggling to…

    Catman

June

  1. V 1.10.3b - Minor fixes

    Hello Elders, Here are me more small changes and fixes! In particular, resources will now animate when an expedition returns, making the reveal a bit more interesting! Have fun, Michele Balance Dig for treasures: Now requires the Digger to…

    Patch notes
  2. V 1.10.3a

    Hello Elders! Here are some more minor changes, and fixes on some edge cases. Have a great weekend! - Michele V 1.10.3a Balance Darwin: removing the temple after the Apocalypse has started now does not grant the achievement Harvesters and…

    Patch notes
  3. V 1.10.3 - Expeditions get some fresh paint!

    Hello Elders! These first weeks have been quite busy with feedback coming from many villages! With this update, Wanna still got some buffs to make her closer to other Elders' difficulty and allow you to not get too much screwed by the…

    Patch notes
  4. Chinese version hotfix

    There was a small issue with the Chinese version and today's latest update. I just uploaded a hotfix, please update the game if you are playing with chinese!

    Patch notes
  5. V 1.10.2 - A few more changes!

    Hello Elders! I got some more balance changes in before the end of the week and was eager to see what you thought, so here we go! This is focusing again on Wanna, but we also have some Darwin changes. For Wanna, this update should give you…

    Catman
  6. V 1.10.1 - Damned money!

    Hello Elders! Thank you for the great reception of Trade Secrets, I am happy you like the quirky new mechanics! I received a lot of comments in these first days, and I've been reading all of them! I've been especially fond of the stories…

    Catman
  7. V 1.10.0e - Fixes

    V 1.10.0e Hello Elders! I hope you are having a good weekend! I'm monitoring feedback on the new elders, and in the meantime we got a few more bugfixes! Have fun, Michele Balance Forced Forest outer edge to appear for Matus, Ronomy, Santa…

    Patch notes
  8. V 1.10.0d - Hotfixes

    Just a few small weekend hotfixes before nighttime for a couple of annoying bugs (and one to avoid players being tempted to cheat with Grandma!) Good night! - Michele V 1.10.0d Bugfixes Fixed Seeds and Water eater boons messing up due to a…

    Patch notes
  9. Version 1.10.0c - Smaller changes

    A new version is up with some small changes to some of the new mechanics, and fixes for bad stuff. Thanks for the feedback, - Michele V 1.10.0c Balance Food that is disabled for consumption is now eligible for Expeditions. However, when a…

    Patch notes
  10. Hotfixes - 1.10.0b

    Hello elders! I did some fixes for the reports of yesterday's launch of the DLC, especially to the Bard who was getting a bit too eager to break stuff, now it should be fine! Thank you for the reports! Also, Fast Mode now does not…

    Patch notes
  11. Trade Secrets is here!

    Hello Elders! The time has come for the second DLC of dotAGE! Trade Secrets is here! This DLC introduces mechanics I've been wanting to add since... probably 2016? So it was about time they saw the light!Welcome to Trade Secrets! New…

    Catman

May

  1. Trade Secrets DLC is coming in two weeks!

    Hello Elders!I'm very happy to announce that the new DLC is coming in just two weeks! I've been working a lot on this and I can't wait for you to play it! Make sure to Wishlist here so you are notified once it's out, and also share the news…

    Catman

April

  1. V 1.9.0e - Small fixes

    Hello elders! Work on the new DLC goes smoothly, but in the meantime here are some small fixes for balance and bugs that were reported in the last weeks. Have fun! Michele V 1.9.0e Balance Avalanche is now a Misfortune instead of an Omen…

    Patch notes
  2. Version 1.9.0d - hotfix

    Just a small hotfix for an audio issue when Doom events arrive, with two tracks playing simultaneously. Too ugly to not fix immediately!

    Patch notes

March

  1. 1.9.0d - Fixes and small balance changes

    Hello Elders! I hope you are enjoying the new lava update, I just pushed some small changes, thank you for the reports! Have fun, - Michele V 1.9.0d UX Korean localization improvements (Experimental) Balance Increased chance for Lava events…

    Patch notes
  2. Lava Update, and new DLC reveal!

    Hello Elders!I finished work on the Lava Update! Analyzing all events and all their intricacies took a good chunk of time, but I'm happy with the result. Lava everywhere!This new update brings a new resource (Lava), a new terrain (LAVA), 3…

    Catman

February

  1. V 1.8.2d - Bugfixes

    Hello Elders!This is a small patch with some of the fixes I've been doing for the Lava update and that I could backport. The update is going good, with lots of big and small changes to event balancing, so stay tuned for the experimental…

    Patch notes

December

  1. Happy Holidays!

    Hello Elders! This is just a post to thank you for the great year we spent together, and all the support you've shown for the game! It was a blast to keep adding to dotAGE, and I am excited to work more on it! Don't forget to play a Santa…

    Catman
  2. V 1.8.2c

    V 1.8.2c UX Improved achievements / highscore enabled / disabled warnings to be clearer Sped-up Pips run animations when they need to butcher a far away creature Sped-up Pips run animations when they need to get close during the first boon…

    Patch notes
  3. Discount! Games In Italy! AND dotAGE x the Wandering Village bundle!

    Hello Elders! I bring some cool news today if you are looking for a cool new game to get for the season!dotAGE 30% OFFFirst of all, dotAGE is 30% OFF to celebrate the addition of the new Endless game mode! So if you were on the fence about…

    Catman
  4. Steam Deck Startup Movie for dotAGE!

    Hello Elders! If you own a Steam Deck, I created a startup movie for dotAGE for fans that want to pick it up!You can find it on the Steam Point Shop here: Steam Points ShopHave fun!Michele

    Catman

November

  1. Endless Mode is here!

    Hello Elders!How is it going? I hope everything is great! I am here today with a brand new update for you!Endless Game Mode! This new update brings Endless mode to the game! This is a special mode that will test your skills against…

    Catman

October

  1. V 1.8.1 - Soil fix

    Hello Elders, I got feedback that some players still had their Soil being able to power up Plants, which should not be since 1.8.0. If you encountered that 'unexpected bonus' (you lucky elder!), this should now be fixed when you start a new…

    Patch notes
  2. V 1.8.0j - Security update

    Hello Elders, Since the game is made in Unity, and they notified all developers that there is a security issue (you can image how happy we all were in the indie dev discords), I made sure to update the engine to get rid of it. Have fun!…

    Patch notes
  3. Happy 2nd Birthday dotAGE!

    Hello Elders! This is just a quick post to celebrate with you all the second birthday of dotAGE! It has already been two years since release, and I would not have thought that we'd still be here talking about it, yet here we are!Thank you…

    Catman

September

  1. Hotfix for 1.8.0i

    Just a small hotfix for 1.8.0, as playing Easy mode could potentially break the flow due to a wrong fallback event! Fixed bug with some fallback events potentially blocking the flow if called at the wrong time

    Patch notes
  2. Version 1.8.0i

    V 1.8.0i Balance Dad: All Alone achievement now does not count non-Pipbots Pips Bugfixes Fixed research UI sometimes getting stuck on top when exiting to main menu Fixed button to return to a choice remaining on screen if you quit during a…

    Patch notes
  3. Hotfix for 1.8.0h

    Added a hotfix for 1.8.0h for controller users, as the game could hang after researching pavement when using a controller Fixed a bug with researching Pavements with the controller blocking the interaction in the research tree

    Patch notes
  4. V 1.8.0h - Minor changes

    Thanks everybody for the feedback! V 1.8.0h Balance Revising the Past: Increased minimum threat from 4 to 5. Increased rarity from 3 to 4. Bugfixes Fixed too many buildings being visible in the research tree due to the change in 1.8.0g (it…

    Patch notes
  5. V 1.8.0g - Minor fixes

    V 1.8.0g UX Research Tree: Buildings that are practically guaranteed due to key constraints are now shown in the tree right away (for example, Water Wells) Moved the preview button a bit below to avoid it covering resources Bugfixes Fixed…

    Patch notes
  6. 1.8 - The Recall Update is live!

    Hello Elders, This is it, the Recall Update is now out on Steam and GoG! Go play it! Soon also on Switch, as soon as the patch gets accepted!Thanks to everybody who gave feedback on the update during the experimental phase! Hopefully we…

    Catman
  7. The Recall Update 1.8 is now on the experimental branch!

    Hello Elders, Welcome back! After some vacation time, I'm excited to bring dotAGE to new heights with the next updates!Let's first take a look again at the current roadmap: We now are coming close to the Research Update, renamed "Recall…

    Catman

August

  1. V1.7.2b - Hotfix

    We finally found the combination to fail a Vegan run due to a bug, which required getting free raw fish, disabling them, but having the Bivoauc errenously think it was consuming 0 fish instead of nothing, thus triggering the logic when the…

    Patch notes

July

  1. v 1.7.2 and news about the Research Update!

    Hello Elders!I hope you are having a great summer, with as few burning Pips as possible!I just pushed patch 1.7.2 with some UX changes and more fixes, as always, thank you very much for the feedback!This mostly has some minor changes, but…

    Catman
  2. V 1.7.1c - Hotfix

    Still same version, but I had to hotfix an issue with Enhancing buildings that got bugged out by the fix on output preview with enhancers! I've reverted it at the moment and will send it back to debugging. Thanks Michele

    Patch notes
  3. V 1.7.1c

    Hello Elders, here is a new patch to solve a few minor bugs and some confusion for new players! Have fun - Michele V 1.7.1c UX UX: Only the current placed building will be used during building placement to show the change on closeby…

    Patch notes

June

  1. V 1.7.1b - Minor changes

    V 1.7.1b UX Event Chances UI now also shows the attraction change for Ailments Balance: Events Dead Pips do not have their traits counted for attraction anymore Event Probability does not increase anymore from planned buildings Stonemason's…

    Patch notes
  2. V 1.7.1 - UX changes, and many fixes

    Thank you for the reports, here is a new batch of fixes, with a couple of changes to UI and balance to boot! Have fun - Michele V 1.7.1 Balance Buildings: Birch was giving a too large bonus to Woodcutters. The terrain bonus is now applied…

    Patch notes
  3. 1.7.0e - Minor fixes

    V 1.7.0e Bugfixes Fixed bug with Waste Furnace sometimes appearing without Latrine Fixed bug with Shaman's bonus sometimes triggering for non-growing plants Fixed bug with playing with optimized terrains making ice clearing still remove…

    Patch notes
  4. V 1.7.0d - Various fixes

    Quick small patches in succession with some bugfixes V 1.7.0d Bugfixes Fixed bug with self-curing Pips sometimes not being prioritized correctly Fixed bug with self-curing Pips sometimes being auto-deselected Fixed some warnings not…

    Patch notes
  5. V 1.7.0c - Fixes

    V 1.7.0c Bugfixes UI: The research tree won't show a requirement for Bourgeoise anymore if you already have knowledge of the relevant building Controller: Fixed the Unlock Menu's scroll bar not working correctly while using a controller

    Patch notes
  6. V 1.7.0b - fixes

    Just some minor fixes post update release! V 1.7.0b Bugfixes Fixed pre-1.7 save games having the Wood Pile not counting anymore as an upgrade Fixed "Slide" event tag not appearing in Agepedia Fixed the new warning icons appearing too often…

    Patch notes
  7. dotAGE 1.7 - The Hyper Update!

    Hello Elders, Version 1.7 is now up on the main branch, thank you for your feedback! We did some changes during the experimental period, let's see what new QoL features I added! Hyperlinks As I anticipated with last news, this updates adds…

    Catman

May

  1. New Roadmap & Upcoming 1.7!

    Hello Elders, First of all, let me thank you for your continued enthusiasm for Folkways! I am happy that many of you are enjoying all the new mechanics, events, and buildings introduced in the DLC. I am here today with some great news! Do…

    Catman

April

  1. V 1.6.5f - Improved UI scaling

    Hello Elders, This patch addresses some issues with UI scaling, especially for the Deck, so that you can now more easily scale above the value 5 without having weird cuts at the sides. This is because the menu UI is now separated from the…

    Patch notes
  2. V 1.6.5e - Late game optimization

    While working on the next patch, I've been doing some tests as some players reported getting slowdowns after playing for many hours straight, so this patch should solve these issues! Have a great weekend - Michele System Improved…

    Patch notes

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