STEAMDB NEXUS

Steam app 4380120 · updated 12 Sep 2026, 23:35 UTC

Horn of the Warlord

Lead a Viking clan to glory in this accessible turn-based conquest strategy game. Expand your kingdom, raise armies, besiege castles and outsmart a challenging AI across handcrafted worlds built for endless replayability.

Horn of the Warlord Steam header artwork
MagicKrolMagicKrol
5playing now
824-hour peak
10all-time peak
3average, last 30 days

The last 30 days

+0.5Gain+18.2%% gain10Peak

140 hourly samples, with the daily peak drawn over them. Weekends are shaded.

03581115 Aug19 Aug23 Aug26 Aug31 Aug03 Sep07 Sep12 SepSaturday 15 August 20266 peakSunday 16 August 20267 peakTuesday 18 August 20262 peakWednesday 19 August 20262 peakThursday 20 August 20265 peakSaturday 22 August 20264 peakSunday 23 August 202610 peakMonday 24 August 20266 peakTuesday 25 August 20266 peakWednesday 26 August 20264 peakThursday 27 August 20265 peakFriday 28 August 20265 peakMonday 31 August 20266 peakTuesday 01 September 20268 peakWednesday 02 September 20265 peakThursday 03 September 20265 peakFriday 04 September 20263 peakSunday 06 September 20267 peakMonday 07 September 20268 peakTuesday 08 September 20266 peakFriday 11 September 20264 peakSaturday 12 September 20268 peak
Daily peakEvery hourly sample

All time

4 months, June 2026 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

035811Jun 2026Jul 2026Aug 2026Sep 2026June 20260 monthly peakJuly 202610 monthly peakAugust 202610 monthly peakSeptember 20268 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

035811July 2026August 2026September 2026October 2026July 202610 peak — daily detail belowAugust 202610 peak — hourly detail belowSeptember 20268 peak — daily detail below
Monthly peakHas finer data

July 2026

26 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

03581101 Jul05 Jul14 Jul18 Jul22 Jul26 Jul30 JulWednesday 01 July 20261 peakThursday 02 July 20266 peakFriday 03 July 20265 peakSaturday 04 July 20266 peakSunday 05 July 20267 peakTuesday 07 July 20264 peakWednesday 08 July 20264 peakThursday 09 July 20261 peakTuesday 14 July 20263 peakWednesday 15 July 20265 peakThursday 16 July 20266 peakFriday 17 July 20264 peakSaturday 18 July 202610 peakSunday 19 July 20266 peakMonday 20 July 20265 peakTuesday 21 July 20266 peakWednesday 22 July 20269 peakThursday 23 July 20268 peakFriday 24 July 20266 peakSaturday 25 July 20265 peakSunday 26 July 20263 peakMonday 27 July 20263 peakTuesday 28 July 20262 peakWednesday 29 July 20264 peakThursday 30 July 20262 peakFriday 31 July 20264 peak

August 2026

24 days as the curve, each the highest figure that day. Behind it, 81 hourly samples from 15 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

03581101 Aug05 Aug09 Aug16 Aug22 Aug26 AugSaturday 01 August 20264 peakSunday 02 August 20265 peakMonday 03 August 20264 peakTuesday 04 August 20264 peakWednesday 05 August 20263 peakThursday 06 August 20264 peakFriday 07 August 20265 peakSaturday 08 August 20262 peakSunday 09 August 20264 peakMonday 10 August 20261 peakTuesday 11 August 20263 peakSaturday 15 August 20266 peakSunday 16 August 20267 peakTuesday 18 August 20262 peakWednesday 19 August 20262 peakThursday 20 August 20265 peakSaturday 22 August 20264 peakSunday 23 August 202610 peakMonday 24 August 20266 peakTuesday 25 August 20266 peakWednesday 26 August 20264 peakThursday 27 August 20265 peakFriday 28 August 20265 peakMonday 31 August 20266 peak

September 2026

9 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0246901 Sep02 Sep03 Sep04 Sep06 Sep07 Sep08 Sep11 Sep12 SepTuesday 01 September 20268 peakWednesday 02 September 20265 peakThursday 03 September 20265 peakFriday 04 September 20263 peakSunday 06 September 20267 peakMonday 07 September 20268 peakTuesday 08 September 20266 peakFriday 11 September 20264 peakSaturday 12 September 20268 peak

October 2026

Horn of the Warlord was released on 29 Jun, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 23:35 UTC
App ID
4380120
Last updated
12 Sep 2026 build 25268779
Developer
MagicKrol
Publisher
MagicKrol
Release date
29 Jun, 2026
Platforms
WindowsmacOS
Download size
1.44 GB1.46 GB
Install size
1.74 GB1.81 GB
Genres
Indie, Strategy
Game modes
Single-player, Multi-player, PvP, Shared/Split Screen PvP, Shared/Split Screen
Controller support
Unknown

Features & support

Steam features

Mouse Only Option#category_playable_at_your_own_paceRemote Play TogetherFamily Sharing

Controllers & input

Accessibility

Custom Volume ControlsAdjustable DifficultyPlayable without Timed InputSave Anytime

Popular tags

Strategy4XTurn-Based Strategy2DHand-drawnStylizedHistoricalVikingsWarCombatGrid-Based MovementProcedural GenerationIndiePvEPvPTurn-Based CombatLocal MultiplayerSingleplayerMedieval
About this gameFull description from Steam
Horn of the Walord Become a Viking warlord and forge a kingdom through conquest, expansion and war. Lead armies across a fractured medieval world, seize territory, besiege castles and outmaneuver rival rulers in a turn-based strategy game where every decision matters and every victory is earned. Follow the journey of Jarl Eirik Stormborn and his sworn companion Torvald Ironhand as they leave Ravenmark behind and set sail in search of glory, wealth and new lands to conquer. Build a Kingdom through conquest Begin with a small realm and rapidly expand your influence across neighboring lands. Secure resources, grow your population and transform a modest stronghold into a kingdom capable of dominating the world. Every region strengthens your war effort, providing the resources needed to sustain armies, develop castles and fuel further expansion. • Conquer and control strategically valuable territories • Grow your population and economy • Secure food, wood, stone, iron and gold • Expand across diverse landscapes and terrain • Turn a minor kingdom into a dominant power Outsmart your enemies Victory belongs to the ruler who plans ahead. Success depends on choosing the right battles, building effective armies and striking at the perfect moment. Terrain, army composition, troop readiness and timing can determine the fate of entire kingdoms. Whether launching a lightning invasion or preparing for a prolonged war, every campaign demands careful planning. • Counter enemy armies with superior compositions • Exploit terrain advantages during campaigns • Manage army readiness and fatigue • Choose when to advance and when to regroup • Master the art of strategic warfare Besiege castles and break kingdoms Castles are the backbone of every realm. Upgrade fortifications to strengthen your defenses, unlock stronger units and secure your borders. When the time comes to attack, every siege becomes a strategic challenge requiring careful preparation and the right tools for the job. A poorly planned assault can cost an army. A well-executed siege can bring down an empire. • Build and upgrade powerful castles • Unlock stronger military units • Assault enemy strongholds using ladders, battering rams and trebuchets • Adapt siege tactics to every situation • Capture heavily fortified regions Face a fair but ruthless AI Every kingdom plays by the same rules. The AI receives no free armies, hidden resources or artificial advantages. It expands, recruits, attacks and defends using the same systems available to the player. If you lose, it is because your opponent outplayed you. • No cheating AI • No hidden bonuses • Strategic decision-making driven by risk and reward • Three difficulty levels for different experience levels • Challenging opponents that reward mastery Experience a Viking Saga Embark on a fully scripted campaign following Jarl Eirik Stormborn and Torvald Ironhand as they seek glory beyond the shores of Ravenmark. Fight through seven handcrafted missions featuring narrative events, strategic challenges and unique objectives as rival kingdoms stand in the way of your ambitions. • Story-driven Viking campaign • Seven handcrafted missions • Narrative events and character interactions • Unique objectives and challenges • Conquer foreign kingdoms and forge your legacy Test yourself in unique scenarios Beyond the campaign lies a collection of standalone challenges designed to push your strategic abilities to their limits. Defend kingdoms against Viking invasions, overcome difficult starting positions and solve carefully crafted strategic puzzles. Every scenario offers a different path to victory. Endless replayability No two wars unfold the same way. Choose from a large collection of handcrafted maps, or generate your own random maps, that you can edit to your liking.. Randomized starting positions, resource placement and rival kingdoms ensure every skirmish presents new opportunities and challenges. Fight for domination against up to five rival rulers and experiment with different strategies across dozens of battlefields. • Large collection of replayable maps • Randomly generated maps with map editor • Up to six competing kingdoms • Single-player skirmish mode • Local hotseat multiplayer • Hundreds of hours of strategic warfare The horn has sounded. Will your kingdom rise to greatness, or be remembered only as another fallen realm?
Content & age ratings2 regional ratings

Regional ratings

DEJUS6
IGRS3Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 (64-bit) Processor: Intel Core i3-2100 / AMD FX-4300 Memory: 4 GB RAM Graphics: Intel HD Graphics 4000 / NVIDIA GeForce GT 630 / AMD Radeon HD 7750 DirectX: Version 11 Storage: 1 GB available space Sound Card: DirectX compatible

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 10 / 11 (64-bit) Processor: Intel Core i5-4570 / AMD Ryzen 3 1200 Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 750 / AMD Radeon R7 260X DirectX: Version 11 Storage: 1 GB available space Sound Card: DirectX compatible

macOS

Minimum: OS: macOS 10.15 Catalina Processor: Intel Core i5 or Apple M1 Memory: 4 GB RAM Graphics: Metal-compatible GPU Storage: 1 GB available space Recommended: OS: macOS 11 Big Sur or newer Processor: Apple M1 or Intel Core i5 (quad-core) Memory: 8 GB RAM Graphics: Metal-compatible GPU Storage: 1 GB available space

Linux

Minimum: Recommended:
Supported languages4 languages
LanguageFull audio
English
German
Polish
Portuguese - Brazil

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements
DemosPlayable demos on Steam

13 developer announcements, May 2026 to Sep 2026 · times in UTC

September

  1. Update 1.8.0 — Scouting, Battle Improvements & Fixes

    1.8.0Added: Introduced Scouting mechanics. Armies with healthy Horsemen units, through the Mobility trait, can spend 1 movement point per attempt to reveal the composition of nearby enemy armies or garrisons. See Game Guide → Battles and…

    jjmelior

August

  1. Update 1.7.0 — Resolution Support, Steam Cloud & Battle Improvements

    1.7.0Fixed: The black screen bug when loading a saved game should now be fixed.Added: Support for wider resolutions. The game can now be played comfortably in all modern resolutions.Added: A “Start the battle” button. This allows players to…

    jjmelior
  2. Update 1.6.1 — Fixes and Improvements

    1.6.1Fixed: Human armies were not disbanded after transferring all their soldiers.Fixed: Option controls could sometimes become unresponsive when the Options screen was opened from the in-game menu.Fixed: Displayed trade prices could differ…

    jjmelior
  3. Update 1.6.0 — Animated Battles and Visual Improvements

    1.6.0Added: Animated battles. Players can now watch units fighting through simple battle animations, improving immersion and making battles feel more dynamic.Changed: The battle window UI has been updated to support the new animated battle…

    jjmelior
  4. Update 1.5.0 — New Unit Art and Campaign Balance Changes

    1.5.0Changed: Unit art has been updated to better match the game’s medieval visual style and early medieval / Viking era setting. Units now more accurately represent weapons and armour from that period, rather than using heavily plated late…

    jjmelior

July

  1. Update 1.4.0 — Fog of War, Smarter AI & New Music

    1.4.0Fixed: Armies were getting deselected when one of the sides withdrew from battle.Fixed: Players could not continue bombarding a castle with trebuchets once its defence was reduced to the minimum value, even if some walls were still…

    jjmelior
  2. Update 1.3.1 — Army Renaming and Bug Fixes

    1.3.1Fixed: Players were unable to attack a region with 5 armies.Added: Players can now rename their armies.

    Patch notes
  3. Update 1.3.0 — Random Map Generator and Map Editor

    1.3.0Fixed: The Spearmen defender trait bonus was not applied correctly in some battles.Fixed: Improved the Game Guide with more details on battle and tax mechanics.Added: Randomly generated maps in Skirmish mode. Players can now generate…

    jjmelior
  4. Version 1.2.0 — Map Overview, Battle Summary & Region and Castle Downgrades

    1.2.0Fixed: Players can no longer click siege rams during the tutorial when asked to buy ladders.Fixed: Minor camera issues.Fixed: Minor translation issues.Fixed: Slight positioning changes in the top resource bar.Added: The End Turn action…

    jjmelior
  5. Post release Update: 1.1.2

    Version 1.1.2UI: Removed the Raise Army button from regions that cannot recruit armies (before building a Keep), as it was misleading. Added a "Needs Keep" requirement to the New Army section to make this clearer.Fixed: Pressing Alt+Enter…

    jjmelior
  6. Post release Update: 1.1.1

    Version 1.1.1Quality of LifeAdded Alt+Enter to toggle between fullscreen and windowed mode.Added Production and Upkeep tooltips when hovering over the top bar resources.UI & UXImproved the Battle Summary screen by realigning column headers…

    jjmelior

June

  1. Horn of the Warlord is live with 1.1.0 update!

    I am thrilled to announce that Horn of the Warlord is now live!I'd like to thank everyone who contributed to this game by creating content, helping with marketing, providing translations, reporting bugs, suggesting improvements, as well as…

    jjmelior

May

  1. Horn of the Warlord Playtest Signups Are Open

    The Horn of the Warlord Playtest signups are now open!The current Playtest build includes:a tutorial,2 campaign missions,1 standalone scenario,1 skirmish map with custom settings.You can now request access directly on our Steam page. We’ll…

    jjmelior

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