STEAMDB NEXUS

Steam app 3430910 · updated 12 Sep 2026, 22:50 UTC

Samurai Conqueror

Unify Japanese History! A Timeline Strategy Game Where History Itself Becomes the Battlefield.

Samurai Conqueror Steam header artwork
Miura ProductionMiura Production
5playing now
1024-hour peak
60all-time peak
9average, last 30 days

The last 30 days

−8.5Gain−46.92%% gain29Peak

303 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0816233113 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202611 peakFriday 14 August 202621 peakSaturday 15 August 202625 peakSunday 16 August 202629 peakMonday 17 August 202619 peakTuesday 18 August 202617 peakWednesday 19 August 202625 peakThursday 20 August 202615 peakFriday 21 August 202615 peakSaturday 22 August 202621 peakSunday 23 August 202622 peakMonday 24 August 202612 peakTuesday 25 August 202615 peakWednesday 26 August 202611 peakThursday 27 August 202614 peakFriday 28 August 202612 peakSaturday 29 August 202619 peakSunday 30 August 202611 peakMonday 31 August 202610 peakTuesday 01 September 202611 peakWednesday 02 September 20269 peakThursday 03 September 20269 peakFriday 04 September 202613 peakSaturday 05 September 202614 peakSunday 06 September 202616 peakMonday 07 September 20269 peakTuesday 08 September 202614 peakWednesday 09 September 202612 peakThursday 10 September 202610 peakFriday 11 September 20266 peakSaturday 12 September 202610 peak
Daily peakEvery hourly sample

All time

3 months, July 2026 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

016324965Jul 2026Aug 2026Sep 2026July 202654 monthly peakAugust 202660 monthly peakSeptember 202616 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

016324965July 2026August 2026September 2026October 2026July 202654 peak — daily detail belowAugust 202660 peak — hourly detail belowSeptember 202616 peak — hourly detail below
Monthly peakHas finer data

July 2026

14 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

01529445818 Jul20 Jul22 Jul24 Jul26 Jul28 Jul30 JulSaturday 18 July 202651 peakSunday 19 July 202642 peakMonday 20 July 202644 peakTuesday 21 July 202636 peakWednesday 22 July 202648 peakThursday 23 July 202647 peakFriday 24 July 202644 peakSaturday 25 July 202654 peakSunday 26 July 202651 peakMonday 27 July 202651 peakTuesday 28 July 202651 peakWednesday 29 July 202640 peakThursday 30 July 202636 peakFriday 31 July 202638 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 185 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

01632496501 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202660 peakSunday 02 August 202650 peakMonday 03 August 202648 peakTuesday 04 August 202652 peakWednesday 05 August 202642 peakThursday 06 August 202639 peakFriday 07 August 202638 peakSaturday 08 August 202630 peakSunday 09 August 202637 peakMonday 10 August 202630 peakTuesday 11 August 202628 peakWednesday 12 August 202629 peakThursday 13 August 202622 peakFriday 14 August 202621 peakSaturday 15 August 202625 peakSunday 16 August 202629 peakMonday 17 August 202619 peakTuesday 18 August 202617 peakWednesday 19 August 202625 peakThursday 20 August 202615 peakFriday 21 August 202615 peakSaturday 22 August 202621 peakSunday 23 August 202622 peakMonday 24 August 202612 peakTuesday 25 August 202615 peakWednesday 26 August 202611 peakThursday 27 August 202614 peakFriday 28 August 202612 peakSaturday 29 August 202619 peakSunday 30 August 202611 peakMonday 31 August 202610 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 118 hourly samples. Each dip is a night. Weekends are shaded.

049131701 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202611 peakWednesday 02 September 20269 peakThursday 03 September 20269 peakFriday 04 September 202613 peakSaturday 05 September 202614 peakSunday 06 September 202616 peakMonday 07 September 20269 peakTuesday 08 September 202614 peakWednesday 09 September 202612 peakThursday 10 September 202610 peakFriday 11 September 20266 peakSaturday 12 September 202610 peak

October 2026

Samurai Conqueror was released on 15 Jul, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 22:50 UTC
App ID
3430910
Last updated
12 Sep 2026 build 25271019
Developer
Miura Production
Publisher
Miura Production
Release date
15 Jul, 2026
Platforms
Windows
Download size
138 MB
Install size
319 MB
Genres
Indie, Simulation, Strategy
Game modes
Single-player
Controller support
Unknown
Achievements
15

Features & support

Steam features

Steam AchievementsSteam CloudFamily Sharing

Controllers & input

Accessibility

Popular tags

StrategyGrand StrategyHistorical4XWarTurn-Based StrategyReal-Time with PauseWargameSimulationAlternate HistoryTurn-Based TacticsTacticalMedieval2DIndieMilitarySingleplayerManagementCombatTurn-Based Combat
About this gameFull description from Steam
Rewrite history across Japan’s past. Samurai Conqueror is a historical strategy game set in Japan from the Kofun period to the Meiji era. Strengthen your faction through domestic affairs and seize enemy territory through war in a straightforward, command-based conquest game. The game takes place on a timeline of Japanese history. Lead one of Japan’s historical factions, recruit legendary figures, develop your realm, wage wars, and unlock historical events as you strive to unite all of Japanese history. Relive and rewrite history through decisive events such as the Taika Reform, the Genpei War, the Ōnin War, the Battle of Sekigahara, and the Meiji Restoration. Key Features Chrono Strategy: Lead factions across the entire timeline of Japan — from the Kofun to the Meiji era — and experience how politics, warfare, and technology evolve through the ages. Legendary Leaders: Assign historical heroes to govern regions, command armies, and shape the destiny of their eras. Alternate History: Rewrite Japan’s past by changing the outcomes of decisive events such as the Taika Reform, Battle of Sekigahara, and Meiji Restoration. Cultural Power: Strengthen your nation through culture, diplomacy, and innovation to unlock new achievements and reforms.
Content & age ratings2 regional ratings

Regional ratings

DEJUS14
IGRS3
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows 10+ Processor: 2.0GHz+ Memory: 4 MB RAM Graphics: DirectX 11 compatible GPU Storage: 500 MB available space Sound Card: Any

Recommended

macOS

Minimum: OS: macOS 10.12+ Processor: 2.0GHz+ Memory: 4 MB RAM
Supported languages2 languages
LanguageFull audio
English
Japanese

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

15 achievements in total.

Show selected achievements (may contain spoilers)
Policy MasterAchievement
First VictoryAchievement
First AllianceAchievement
First Historical EventAchievement
First PolicyAchievement
Complete Historical EventsAchievement
Beginner UnifierAchievement
Intermediate UnifierAchievement
Advanced UnifierAchievement
Supreme UnifierAchievement

View all Steam achievements

DemosPlayable demos on Steam

49 developer announcements, Jul 2026 to Sep 2026 · times in UTC

September

  1. Version 2.1.1 Update

    Bug fixes.

    Patch notes
  2. Ver.2.1.0 Update

    Fixed a diplomacy issue when multiple envoys arrived simultaneously. Improved data protection and UI stability.

    Patch notes
  3. Ver.2.0.8 Update

    Added horizontal dragging when many characters are executing commands.

    Patch notes
  4. Version 2.0.7 Update

    Added timeline selection to Multi Move on PC Added a compact view for the Multi Move character list Fixed a portrait display issue

    Patch notes
  5. Version 2.0.6 Update

    Improved loading for Chronicle and save data lists. Fixed minor issues.

    Patch notes
  6. ver. 2.0.3 Update

    Bug Fixes

    Patch notes
  7. v2.0.2: Data Sync with Mobile Version

    Account Link has been added to Settings on the title screen.Log in with your mobile account to sync Chronicle data between the mobile and Steam versions.

    ROY
  8. v1.2.3 Update

    Fixed an issue where recruitable characters might not appear after eliminating a faction. Fixed issues with the command UI and Orb display.

    Patch notes
  9. v 1.2.0 Update

    Enabled out-of-range characters to transfer troops after moving into range Fixed an issue where Enshrined characters would not automatically assume faction titles Improved UI layouts for title lists, attribute changes, menus, and other…

    Patch notes

August

  1. Ver. 1.1.7.13 Update

    Fixed an issue where domestic command effects, such as recruitment, could be applied to another faction’s tile after dispatching an envoy. Fixed All Select and Shift Range Select for “Recruit at Last Tile” so that injured characters can…

    Patch notes
  2. v 1.1.7.12 Update

    Fixed an issue where the maximum development value of a merged Tile could decrease under certain conditions.

    Patch notes
  3. v1.1.7.11 Update

    Improved performance by disabling tile-merging effects when tile information is not visible.

    Patch notes
  4. v1.1.7.10 Update

    Bug Fixes Fixed an issue where some Characters could become Divine before unlocking all events. Fixed an issue where a Divine Character’s attributes could be maximized without assuming all titles. Fixed new Faction names not displaying…

    Patch notes
  5. v 1.1.7.9 Update

    Bug Fixes

    Patch notes
  6. v 1.1.7.8 Update

    Bug Fixes

    Patch notes
  7. v1.1.7.7 Update

    Bug Fixes

    Patch notes
  8. v1.1.7.5 Update

    Improved game performance.

    Patch notes
  9. v1.1.7.4 Update

    Fixed an issue where “Show Out-of-Range Characters” would sometimes not appear when purchasing a Tile.

    Patch notes
  10. v1.1.7.3 Update

    Adjusted the frequency of alliance proposals after repeated rejections. Adjusted how frequently characters not recruited through Search or volunteering can appear again. Added a marker to characters who already hold the relevant title on…

    Patch notes
  11. v1.1.7.2 Update

    Fixed issues related to Targeted Search and Divine Characters.

    Patch notes
  12. version 1.1.7.1 Update

    Added a note before sending an envoy when either Banner has reached its alliance limitAdded a map icon for characters with the “ Chrono Move” skillFixed various bugs

    Patch notes
  13. v1.1.7.0 Update

    Added indicators showing where Characters are executing commands.

    Patch notes
  14. Version 1.1.6.2 Update

    - Fixed a rare issue where the target tile of a war could change unexpectedly. - Added information explaining why a tile’s details are visible. - Fixed various other issues.

    Patch notes
  15. v1.1.6.0 Update

    Fixed an issue where mouse input did not respond properly on touchscreen-enabled PCs.Fixed an issue where Custom Character stats could change unexpectedly.

    Patch notes
  16. Version 1.1.6.0 Update

    Adjusted the enemy AI logic.Fixed an issue with keyboard shortcuts.Made minor UI adjustments.

    Miura Production
  17. v1.1.5.8 Update

    Fixed issues related to AI and UI.

    Patch notes
  18. v 1.1.5.7 Update

    Improved AI balance and behavior.

    Patch notes
  19. v1.1.5.6 Update

    * Adjusted the enemy AI difficulty. * Fine-tuned the stats of some characters. * Fixed various bugs.

    Patch notes

July

  1. v1.1.5.4 Update

    Added a notification message and log entry when the player’s banner is invaded.Improved performance through code optimization. Fixed an issue where all tiles owned by adjacent banners were visible. Only directly adjacent tiles are now…

    Patch notes
  2. Version 1.1.5.3 Update

    * Added the current number of Small Tiles owned to the message displayed when an event cannot be unlocked. * Exiled characters are now recorded in the log. * Other minor UI improvements and bug fixes.

    Patch notes
  3. v1.1.5.2 Update

    - Fixed issues related to the Repeat All command feature.

    Patch notes
  4. v1.1.5.0 Update

    Added the “Exile Multiple” command, allowing multiple selected characters to be exiled at once.Added “All Max” and “All Zero” buttons for deployment and soldiers movement, allowing soldiers to be assigned in order from the top of the list…

    Miura Production
  5. v1.1.4.0 Update

    Changed Select All and range selection to include injured characters by default. Injured characters can be excluded in the Options.Fixed an issue where the windowed resolution was not correctly restored on the next launch.Added a button to…

    Miura Production
  6. v 1.1.3.3 Update

    - Fixed an issue where characters found through Search or Chrono Search could not be recruited and the confirmation window would remain open. - Fixed an issue where former leaders’ leader-exclusive skills were not visually reset when…

    Patch notes
  7. v 1.1.3.2 Update Notes

    Added the “Retreat All” command, allowing all combat units to withdraw from a war at once.Increased the maximum number of custom character portraits that can be uploaded to 20.

    Patch notes
  8. Version 1.1.3.1 Bug Fixes

    Minor bug fixes.

    Patch notes
  9. Version 1.1.3.0 – New Faction Start Option

    Added an option to start subsequent playthroughs with three newly created factions. If the player chooses to play as a new faction, two additional factions will be created.

    Patch notes
  10. Version 1.1.2.0 Updated

    - You can now replace existing characters’ portraits with images of your choice. - Added a cropping feature for images uploaded for use as custom portraits. - Fixed a bug that could cause the game to stop after a Game Over.

    Patch notes
  11. Version 1.1.1.5 Update

    - Added unique portraits for some characters. - Improved mouse-over detection for Historical Event icons. - Fixed various bugs.

    Patch notes
  12. Minor Bug Fixes

    Fix some UI bugs.

    Patch notes
  13. Background Gameplay Option Added

    Added an option to allow the game to continue running in the background.

    Patch notes
  14. 1.1.1.1 Random Character Available

    Random Character can now be selected when starting a new game.

    Patch notes
  15. 1.1.1.0 Random Character Available

    Random Character is now available from the 2nd playthrough onward.

    Patch notes
  16. 1.1.0.6 Bug Fixes

    Fixed an issue where the ending would not start at Cycle 200.

    Patch notes
  17. 1.1.0.5 Added Range Selection

    Added Shift-click range selection on the Character Selection screen.Minor bug fixes.

    Patch notes
  18. 1.1.0.4 – Tutorial and UI Improvements

    Added the placement era for Characters found through Chrono Search. Injured Characeters are now excluded when using Select All for command assignmet. Added a Combat + Tactics sorting option when deploying CharactersImproved tutorials.

    Patch notes
  19. Hotfix 1.1.0.3

    Fixed an issue where sending an envoy did not reveal information about the target faction.

    Patch notes
  20. Hotfix 1.1.0.2

    Fixed an issue that could prevent some users who had played the demo from starting the game.

    Patch notes
  21. Now Available!

    Samurai Conqueror is now available on Steam!Recruit legendary figures from every era, expand your realm, and unify the history of Japan in this grand strategy game.Thank you so much for your support, and we hope you enjoy the game!Price…

    Miura Production

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