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Steam app 3992260 · updated 12 Sep 2026, 19:52 UTC

Ascend From Nine Mountains

A cultivation RPG about clawing your way out of mortal obscurity into a god of your own making. Discover powerful techniques, automate your combat style, craft and customise treasures with build-defining powers, and cultivate an entire world within your soul.

Ascend From Nine Mountains Steam header artwork
Nine Ascension StudiosNine Ascension Studios
62playing now
8224-hour peak
206all-time peak
50average, last 30 days

The last 30 days

−0.9Gain−1.73%% gain93Peak

718 hourly samples, with the daily peak drawn over them. Weekends are shaded.

025507510013 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202660 peakFriday 14 August 202663 peakSaturday 15 August 202674 peakSunday 16 August 202668 peakMonday 17 August 202658 peakTuesday 18 August 202665 peakWednesday 19 August 202654 peakThursday 20 August 202661 peakFriday 21 August 202651 peakSaturday 22 August 202671 peakSunday 23 August 202693 peakMonday 24 August 202683 peakTuesday 25 August 202679 peakWednesday 26 August 202671 peakThursday 27 August 202670 peakFriday 28 August 202668 peakSaturday 29 August 202675 peakSunday 30 August 202680 peakMonday 31 August 202670 peakTuesday 01 September 202658 peakWednesday 02 September 202657 peakThursday 03 September 202659 peakFriday 04 September 202665 peakSaturday 05 September 202679 peakSunday 06 September 202673 peakMonday 07 September 202664 peakTuesday 08 September 202659 peakWednesday 09 September 202656 peakThursday 10 September 202664 peakFriday 11 September 202668 peakSaturday 12 September 202682 peak
Daily peakEvery hourly sample

All time

12 months, October 2025 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

056111167222Oct 2025Dec 2025Feb 2026Apr 2026Jun 2026Aug 2026October 202589 monthly peakNovember 202564 monthly peakDecember 2025119 monthly peakJanuary 2026120 monthly peakFebruary 202669 monthly peakMarch 202694 monthly peakApril 202669 monthly peakMay 202685 monthly peakJune 2026118 monthly peakJuly 2026206 monthly peakAugust 202693 monthly peakSeptember 202682 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

056111167222July 2026August 2026September 2026October 2026July 2026206 peak — daily detail belowAugust 202693 peak — hourly detail belowSeptember 202682 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

05611116722201 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026169 peakThursday 02 July 2026159 peakFriday 03 July 2026158 peakSaturday 04 July 2026205 peakSunday 05 July 2026206 peakMonday 06 July 2026166 peakTuesday 07 July 2026169 peakWednesday 08 July 2026165 peakThursday 09 July 2026154 peakFriday 10 July 2026129 peakSaturday 11 July 2026164 peakSunday 12 July 2026139 peakMonday 13 July 2026103 peakTuesday 14 July 2026104 peakWednesday 15 July 2026114 peakThursday 16 July 202689 peakFriday 17 July 202689 peakSaturday 18 July 2026106 peakSunday 19 July 2026107 peakMonday 20 July 202686 peakTuesday 21 July 202692 peakWednesday 22 July 202683 peakThursday 23 July 202682 peakFriday 24 July 202685 peakSaturday 25 July 202670 peakSunday 26 July 202691 peakMonday 27 July 202668 peakTuesday 28 July 202670 peakWednesday 29 July 202662 peakThursday 30 July 202666 peakFriday 31 July 202660 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 437 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

025507510001 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202669 peakSunday 02 August 202671 peakMonday 03 August 202662 peakTuesday 04 August 202658 peakWednesday 05 August 202656 peakThursday 06 August 202660 peakFriday 07 August 202662 peakSaturday 08 August 202671 peakSunday 09 August 202682 peakMonday 10 August 202681 peakTuesday 11 August 202678 peakWednesday 12 August 202663 peakThursday 13 August 202660 peakFriday 14 August 202663 peakSaturday 15 August 202674 peakSunday 16 August 202668 peakMonday 17 August 202658 peakTuesday 18 August 202665 peakWednesday 19 August 202654 peakThursday 20 August 202661 peakFriday 21 August 202651 peakSaturday 22 August 202671 peakSunday 23 August 202693 peakMonday 24 August 202683 peakTuesday 25 August 202679 peakWednesday 26 August 202671 peakThursday 27 August 202670 peakFriday 28 August 202668 peakSaturday 29 August 202675 peakSunday 30 August 202680 peakMonday 31 August 202670 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 281 hourly samples. Each dip is a night. Weekends are shaded.

02244668901 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202658 peakWednesday 02 September 202657 peakThursday 03 September 202659 peakFriday 04 September 202665 peakSaturday 05 September 202679 peakSunday 06 September 202673 peakMonday 07 September 202664 peakTuesday 08 September 202659 peakWednesday 09 September 202656 peakThursday 10 September 202664 peakFriday 11 September 202668 peakSaturday 12 September 202682 peak

October 2026

Ascend From Nine Mountains was released on 1 Oct, 2025.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 19:52 UTC
App ID
3992260
Last updated
09 Sep 2026 build 25202327
Developer
Nine Ascension Studios
Publisher
Nine Ascension Studios
Release date
1 Oct, 2025
Platforms
WindowsLinux
Download size
871 MB838 MB
Install size
1.48 GB1.40 GB
Genres
Adventure, RPG, Early Access
Game modes
Single-player
Controller support
Unknown
Early Access
Listed in Early Access
Achievements
58

Features & support

Steam features

Steam AchievementsSteam WorkshopMouse Only Option#category_playable_at_your_own_paceSubtitle OptionsSteam CloudFamily Sharing

Controllers & input

Accessibility

Adjustable Text SizeCamera ComfortColor AlternativesCustom Volume ControlsPlayable without Timed InputSave Anytime

Popular tags

XianxiaCraftingAuto BattlerWuxiaTurn-Based CombatTactical RPGLore-RichMartial ArtsTurn-Based TacticsModdablePvETurn-Based StrategyRPGText-BasedRomanceColorfulFantasyMagicEarly AccessSingleplayer
About this gameFull description from Steam
The heavens call. Will you answer? Ascend from Nine Mountains is an RPG inspired by Chinese mythology and cultivation stories. In its world you will craft legendary treasures, engage in deep tactical combat, and journey through an intricate web of characters and stories as you ascend to immortality. Begin as a mortal. Ascend through nine realms, each with their own unique mechanics and stories. Feel your meridians burn as celestial energy floods through them for the first time. Watch reality bend as you form your spiritual core. From opening your first meridian to commanding the very forces of creation, every breakthrough transforms both body and soul in ways you never imagined possible. Master combat to crush all those who would stand before you. Shape your stances from a multitude of unique techniques to combat any foe. Dedicate yourself to one of the six combat schools, or combine them as you pioneer your own path. Blood School: Embrace corruption, and the unstoppable power that comes with it Blossom School: Nurture a living swarm of beautiful-yet-deadly blossoms, or focus on the deadly power of rot Fist School: Your body becomes the ultimate weapon. Every punch a devastating blow and every kick cracks reality Cloud School: Command ever-building storms that sweep away all opposition Weapon School: Forge a dancing cloud of weaponry that strikes down any foolish enough to stand before you Celestial School: Balance light and shadow, sun and moon, and the rotation of the heavenly bodies Craft treasures to shock the world. Push for that perfect quality result, but reach too far and watch your creation crumble to dust. Each crafting technique you master opens new possibilities, and combining them in unexpected ways can yield miraculous results. The difference between a master craftsman and a mere artisan? Knowing when to play it safe, and when to risk everything for perfection. Explore ancient sect fortresses carved into mountain peaks. Trade in bustling cultivation cities where pills and treasures change hands for astronomical sums. Delve into ruins where demonic beasts guard treasures from forgotten ages. Each location offers unique opportunities, resources, and challenges that evolve with the passing seasons. In the world of cultivation, relationships hold power beyond measure. Form sworn brotherhoods with fellow cultivators and share breakthrough insights. Romance companions whose presence strengthens your dao heart. Find a cultivation partner whose techniques complement yours perfectly, unlocking abilities neither could achieve alone. Choose your allies carefully. In this world, the bonds you forge are as important as the power you cultivate. --- Step onto the path of cultivation. Master ancient techniques, forge legendary treasures, and build lasting bonds as you climb from mortality to divinity. Ascend from Nine Mountains awaits. Your journey to immortality begins now.
Content & age ratings2 regional ratings

Regional ratings

DEJUS14Linguagem imprópria · Conteúdo sexual · Violência
IGRSBANNEDPenampilan Tokoh · Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya · Penggunaan bahasa
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows 10 64-bit Processor: Intel Core i3-6100 / AMD FX-6300 or equivalent Memory: 2 GB RAM Graphics: Integrated graphics (Intel HD Graphics 520 / AMD Radeon R5 or equivalent) DirectX: Version 11 Storage: 1 GB available space

Recommended

Recommended: OS: Windows 11 64-bit Processor: Intel Core i5-8400 / AMD Ryzen 5 2600 or equivalent Memory: 4 GB RAM Graphics: Dedicated graphics card (NVIDIA GTX 1050 / AMD RX 560 or equivalent) DirectX: Version 11 Storage: 2 GB available space

Linux

Minimum: OS: Ubuntu 18.04 or equivalent Linux distribution Processor: Intel Core i3-6100 / AMD FX-6300 or equivalent Memory: 2 GB RAM Graphics: Integrated graphics (Intel HD Graphics 520 / AMD Radeon R5 or equivalent) Storage: 1 GB available space Recommended: OS: Ubuntu 20.04 or equivalent Linux distribution Processor: Intel Core i5-8400 / AMD Ryzen 5 2600 or equivalent Memory: 4 GB RAM Graphics: Dedicated graphics card (NVIDIA GTX 1050 / AMD RX 560 or equivalent) Storage: 2 GB available space
Supported languages14 languages
LanguageFull audio
English
French
German
Spanish - Spain
Finnish
Japanese
Korean
Polish
Portuguese - Brazil
Russian
Simplified Chinese
Thai
Vietnamese
Traditional Chinese

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

58 achievements in total.

Show selected achievements (may contain spoilers)
Acknowledgement of BloodAchievement
Acknowledgement of BlossomAchievement
Acknowledgement of CelestialAchievement
Acknowledgement of FistAchievement
Acknowledgement of WeaponAchievement
Alchemy Competition TrophyAchievement
Auction TycoonAchievement
Bloody ArrowAchievement
Boiling BreathAchievement
Bulging Shadow CoreAchievement

View all Steam achievements

DemosPlayable demos on Steam

50 developer announcements, Jan 2026 to Sep 2026 · times in UTC

September

  1. [0.7.11] Updates

    First, a quick update. We have listened to the issue with cultivator resistance being confusing, so we have a potential change to address it. You can try this beta out using the 'unified-health' branch on steam. It unifies health across…

    Patch notes

August

  1. [0.7.10] New Content

    ChangesThe Celadon Flame Brewers, Immortal Fang, and Star Observers now have a new rank.Added two new companions that can be found by exploring the lower realm areas of the world.Added visual indicators to the combat preview bar for…

    Patch notes
  2. [0.7.9] Charisma and Story

    ChangesBuffed Charisma:Charisma now controls the maximum size of your party. You party can be filled with any companion, not just permanent ones.Charisma now grants a bonus to the buffs of a party member.Charisma now grants a dual…

    Patch notes
  3. [0.7.8] Tournaments Part 2

    ChangesAdded proper crafting tournaments. These are available in the mid-year Shen Henda open bracket, and reward unique crafting gear.Reworked the Shen Henda festival crafting tournaments to instead be a crafting 'challenge'.Added preset…

    Patch notes
  4. [0.7.7] Tournament Rework (Part 1)

    ChangesTournaments have been overhauled.They are now 5 rounds, with placement based rewards.New visuals showing the tournament actually simulating.The option to heal or buff between each round, the same given to the other npcs.A crowd that…

    Patch notes

July

  1. [0.7.6] Better Research

    ChangesReworked research to be a queue-based system, with craftable upgrades via harmony.Added the crafting loadout selector to the Choose a Harmony dialog.Added random chance for harmony and quality to auction-spawned equipment.Added a…

    Patch notes
  2. [0.7.5] Sublime Harmony

    ChangesReworked the sublime system.Harmony types are no longer linked to the item type. Instead, you can choose any of your unlocked harmonies to use to craft a recipe with.Each harmony will provide a unique effect to the final item.…

    Lyeeedar
  3. [0.7.4] Fixes

    ChangesAdded a 'Rumours' journal tab to review purchased rumours and track completion status.Overhauled the crafting buff ui to work like the combat one.Improved save system robustness.Updated stance rule system to include gear-granted…

    Patch notes
  4. [0.7.3] Updates

    ChangesMassively optimised combat. May have broken it too, who knows. Please do communicate any regressions found.Added an in-game bug reporting tool accessible via the F8 hotkey.Stacked artifacts visually in the combat interface to match…

    Patch notes
  5. [0.7.2] Fixes

    ChangesUpdated cinematic intro video with better vo.Moved intensity reward thresholds to a new 'Pillar Progression' section in the right-hand control panel.Added a toggleable overlay to the pillar grid displaying activation Qi.Reorganized…

    Patch notes
  6. [0.7.1] Fixes and updates

    ChangesAdded a new intro cinematic when starting a new game.Updated the primary game font to include missing accented characters, and included better default fonts for other languages.Updated visual effects figments to share a consistent…

    Patch notes
  7. [0.7.0] Life Flourishing

    Life FlourishingThe Life Flourishing realm is now available. You can now work on creating your own life.This is Part 1 of the realm. Further content, changes, story, and more will be coming over the upcoming months.ChangesUpdated the combat…

    Lyeeedar

June

  1. [0.6.65] Updates

    ChangesPillar shard inventory now has a filter.Updated hint text for Acknowledgement trophies and specific items to clarify Vow talisman requirements.Many characters got improved art. Now including hands!Optimised the map.Optimised the…

    Patch notes
  2. [0.6.64] Updates and Fixes

    ChangesChanged technique priority calculations to only take into account direct effects. This means many techniques are now priority 1-3 instead of 4/5.Improved overheal logging to nest in the right place.Updated the Clouds buff description…

    Patch notes
  3. [0.6.63] Performance Improvements and Fixes

    ChangesReworked the LF blossom techniques.Mo Haolang is harder.Added a new reward for Pillar Creation characters in the third Eccentric Long trial.Limited the maximum number of visuals for formation and guardian buffs in combat to…

    Patch notes
  4. [0.6.62] Blood Rework

    ChangesOverhauled the Blood school entirely. It now has more methods for mitigating blood corruption damage, a large focus on life sacrifice, more healing, and more.Added LF progenitorsHide dialogue options requiring high affinity with…

    Lyeeedar
  5. Life Flourishing, Sales, Pricing, and Demos

    Good day all! This is just an announcement of some upcoming things that might be of interest.Life FlourishingFirstly, Life Flourishing is still on track for release on July 1st. It is currently in testing with Patreon supporters, so if…

    Lyeeedar
  6. [0.6.61] Improvements

    ChangesAdded bulk production buttons for Transport Seals at the Transport Array.Changed the Heaven's Storm manual reward from the Celestial Turncoat quest to an inventory item.Added explicit rarity tier labels (I-VI) and text to unveiled…

    Patch notes
  7. [0.6.60] Fixes

    ChangesUnlocked some of the early LF Lu Yushan Range to allow access for the quest.Added an "Accept All" button to the Guild Task Board, Request Board, and Sect Mission Hall.Updated mission descriptions and hints for Hunt and Pack quests in…

    Patch notes

May

  1. [0.6.59] The world expands

    This release includes the last of the Pillar Creation content, and most of the groundwork for Life Flourishing. With that in mind, the expected release date of the next realm will be July 1st! Get excited!ChangesThe world has expanded. You…

    Lyeeedar
  2. [0.6.58] Improvements

    ChangesUpdated Mo Haolang to offer Formation Tending quests to lower-realm players and ensured high-level versions remain available after realm 5.Removed the "Merchant Apprentice" background.Added a new visual background to the Celestial…

    Patch notes
  3. [0.6.57] Improvements

    ChangesImproved visuals for getting items, spirit stones, sect favour, reputation, and favour during events.Refined translations for Russian, Chinese, and Korean.Improved clarity of damage reduction and status effect statistics in menus and…

    Patch notes
  4. [0.6.56] Fist Enhanced

    The main focus of this release is a rework of the fist school, adding new effects, changing mechanics, and generally making it more exciting to play.ChangesChanged mod author names and version numbers to display in the Mod Manager and…

    Lyeeedar
  5. [0.6.55] Updates

    For those who haven't seen it, we are currently running a modding competition! More details here:ChangesAdded the Imperfect Aurum Lantern, a Meridian Opening tier garden device that provides Aurum soil to adjacent crops.Updated healing and…

    Patch notes
  6. [0.6.54] More modding and QoL

    For those who haven't seen it, we are currently running a modding competition! More details here:ChangesEvents at selected locations now scroll if exceeding 6 events.Events at selected locations now auto-resize their text to fit into the…

    Patch notes

April

  1. [0.6.53] Modding improvements

    This release aims to add more hooks and interaction points to the modding API. For those who haven't seen it, we are currently running a modding competition! More details here: ChangesRefined wording for cloud techniques scaling.Added an…

    Patch notes
  2. Ascend From Nine Mountains Modding Competition

    Ascend From Nine Mountains Modding CompetitionThe Super Ultimate AFNM Modding Extravaganza #1 Cultivators, artisans, formation-breakers, and suspiciously powerful script gremlins: we are hosting our first-ever Ascend From Nine Mountains…

    Lyeeedar
  3. [0.6.52] Items and stuff

    ChangesOverhauled auto use items.Added a condition-based auto-use system (e.g., HP

    Patch notes
  4. [0.6.51] Challenge Board

    ChangesAdded the Supporter Challenge Board to the Nine Mountain Sect. This allows patreon members to submit their character as a seal to be fought by any other player (patreon or not). Up to 9 seals can be active per player, and additional…

    Patch notes
  5. [0.6.50] Art overhaul

    ChangesImplemented a visual upgrade to monsters, techniques, icons, backgrounds, and more. Most of the game should now be more visually consistent.Added a 'History' tab to the Journal to provide a persistent record of past event…

    Lyeeedar
  6. [0.6.49] Updates

    ChangesProhibited the use of Neutral techniques during Progenitor Shrine fights and Festival tournaments, and when wearing a Vow talisman.Updated the translation system to support dynamic content:Implemented the pluralization system using…

    Patch notes
  7. [0.6.48a] Enhancements

    ChangesAuto-battle will now pause after every technique to ask if you are still watching.Added ads after each combat and craft.Removed Aei Ma and Pi Lip, replaced with Yufu Chen and Shiao Gian respectively. You'll have to earn their…

    Patch notes

March

  1. [0.6.48] Bug fixes

    ChangesChanged character creation to allow for characters with only a first name.Added 'detailed log' to the in-combat log.Bug FixesFixed numerous localization and translation issues across several languages:Fixed pluralization of 'time(s)'…

    Patch notes
  2. [0.6.47] Companions and Formations

    ChangesAdded the ability for up to 3 companions to follow the player simultaneously. This is only available for companions at the end of their relationship trees.Added realm-specific auction attendees.Overhauled the Formation Tending system…

    Patch notes
  3. [0.6.46] Jiaohua Romance

    This version introduces the first of the Patreon voted content, Jiaohua Lin romance. Also included is the first of the long awaited discord voted content, a crafting flame.ChangesYou can now romance Jiaohua LinAdded a new shard trader…

    Lyeeedar
  4. [0.6.45] Updates

    I want to open this release by talking about Patreon. After receiving a lot of feedback, I have decided to not give Patreon early access to builds. Going forward we will be returning to simultaneous releases.ChangesAdded branching…

    Patch notes
  5. [0.6.43] Patreon

    With this version I can finally announce the launch of my Patreon! https://www.patreon.com/cw/Lyeeedar Patreon members will get early access to game builds, access to exclusive channels in the Discord, ability to influence the game…

    Patch notes

February

  1. [0.6.42] Improvements

    ChangesAdded five new upgradeable equipment pieces to be found throughout the world. They can be found through rare exploration events. Two are available in BF, two in MO, and one in QC. Explore, and enjoy!Changed the Flying Cruiser…

    Patch notes
  2. [0.6.41] Bug fixes

    ChangesRenamed 'Buy all materials' to 'Add all materials' in the shop, reduced font size, and relocated currency displays to the bottom of the interface.Grouped distance (in days) and flare requirements under a unified 'Cost' header in the…

    Patch notes
  3. [0.6.40] Weapon Reforged

    This release focuses heavily on an overhaul of how weapon plays to make it more active and interesting. Alongside is better support for translations, a TON of QoL features, and a mass of bugfixes.ChangesWeapon has been overhauled.Dancing…

    Lyeeedar
  4. [0.6.39] Hotfix

    Fixed crash on opening inventory with empty slots.Fixed crash on gaining items from an event.Fixed buffs that do damage/barrier/healing doing nothing.

    Patch notes
  5. [0.6.38] More translations

    ChangesExtended the supported languages to: Russian, German, French, Spanish, Portuguese (Brazilian), Chinese (Simplified), Japanese, Korean, Thai.The whole ui now reloads when changing language.Changed the extracted text to be more…

    Patch notes
  6. [0.6.37] Fixes

    Fixed relationship events with Dual Cultivation not advancing properly.Reworked translations to make duplicate phrases with different context be separate translations.Added a system for translation plural templates.Custom fonts provided and…

    Patch notes
  7. [0.6.36] Hotfix 2

    This fixes the inability to complete mine chambers, and the vanishing of certain recipes from the recipe book.

    Patch notes
  8. [0.6.35] Hotfix

    Fix some events failing to progress such as auction and tournaments.

    Patch notes

January

  1. [0.6.34] Translations

    ChangesAdded some preliminary translations (done by AI). Included is Russian, Spanish, and German. You can change the language of the game in the settings.Reduced Qi gain from combat, crafting, and elixirs. Also reduced Qi cost to master…

    Patch notes
  2. [0.6.33] Bug fixes

    ChangesBuffed the crafting backgrounds.Nerfed gamblers dredge.Bug FixesFixed rank formatting in guild screen.Disable selling condensation arts in the auction.Disable being able to fast travel + start event if it would roll over to the next…

    Patch notes
  3. [0.6.32] Quality of Life

    ChangesYou can now skip previously-read text in events. This can be enabled via the settings, the button next to the history, or via holding Ctrl.You can now instantly travel+start events when selecting locations you are not currently at.…

    Patch notes
  4. [0.6.31] Hotfix

    This fixes a crash when speaking to the First Elder

    Patch notes
  5. [0.6.30] Improvements

    ChangesDamage sources are also displayed in combat results.Started to lay the groundwork for translation support. This means that most of the text in the game has been modified, so please flag any visual issues you encounter.Dark mode is…

    Patch notes

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