STEAMDB NEXUS

Steam app 3959050 · updated 12 Sep 2026, 19:15 UTC

Siegeturtle

Upgrade your turtle, recruit cute animals like unicorns, giant squids, otters and more, and blast through waves in an idle roguelite auto battler! Swim farther with each run, unlock new skills, and get closer to home every time you grow stronger.

Siegeturtle Steam header artwork
YYZ StudioPretty Soon
120playing now
13124-hour peak
659all-time peak
116average, last 30 days

The last 30 days

+2.6Gain+2.31%% gain168Peak

719 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0459113618113 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 2026124 peakFriday 14 August 2026125 peakSaturday 15 August 2026124 peakSunday 16 August 2026126 peakMonday 17 August 2026117 peakTuesday 18 August 2026109 peakWednesday 19 August 2026102 peakThursday 20 August 2026104 peakFriday 21 August 2026104 peakSaturday 22 August 2026102 peakSunday 23 August 2026104 peakMonday 24 August 2026131 peakTuesday 25 August 2026133 peakWednesday 26 August 2026138 peakThursday 27 August 2026130 peakFriday 28 August 2026146 peakSaturday 29 August 2026156 peakSunday 30 August 2026168 peakMonday 31 August 2026144 peakTuesday 01 September 2026145 peakWednesday 02 September 2026155 peakThursday 03 September 2026145 peakFriday 04 September 2026139 peakSaturday 05 September 2026136 peakSunday 06 September 2026151 peakMonday 07 September 2026138 peakTuesday 08 September 2026146 peakWednesday 09 September 2026148 peakThursday 10 September 2026132 peakFriday 11 September 2026132 peakSaturday 12 September 2026131 peak
Daily peakEvery hourly sample

All time

11 months, November 2025 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0178356534712Nov 2025Dec 2025Jan 2026Feb 2026Mar 2026Apr 2026May 2026Jun 2026Jul 2026Aug 2026Sep 2026November 2025659 monthly peakDecember 2025603 monthly peakJanuary 2026541 monthly peakFebruary 2026378 monthly peakMarch 2026374 monthly peakApril 2026275 monthly peakMay 2026267 monthly peakJune 2026201 monthly peakJuly 2026181 monthly peakAugust 2026168 monthly peakSeptember 2026155 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

04998147195July 2026August 2026September 2026October 2026July 2026181 peak — daily detail belowAugust 2026168 peak — hourly detail belowSeptember 2026155 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0499814719501 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026158 peakThursday 02 July 2026156 peakFriday 03 July 2026153 peakSaturday 04 July 2026165 peakSunday 05 July 2026178 peakMonday 06 July 2026178 peakTuesday 07 July 2026160 peakWednesday 08 July 2026181 peakThursday 09 July 2026176 peakFriday 10 July 2026176 peakSaturday 11 July 2026181 peakSunday 12 July 2026171 peakMonday 13 July 2026164 peakTuesday 14 July 2026153 peakWednesday 15 July 2026164 peakThursday 16 July 2026154 peakFriday 17 July 2026168 peakSaturday 18 July 2026165 peakSunday 19 July 2026168 peakMonday 20 July 2026162 peakTuesday 21 July 2026154 peakWednesday 22 July 2026154 peakThursday 23 July 2026154 peakFriday 24 July 2026162 peakSaturday 25 July 2026153 peakSunday 26 July 2026154 peakMonday 27 July 2026136 peakTuesday 28 July 2026146 peakWednesday 29 July 2026156 peakThursday 30 July 2026136 peakFriday 31 July 2026146 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 436 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

0459113618101 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026146 peakSunday 02 August 2026146 peakMonday 03 August 2026136 peakTuesday 04 August 2026135 peakWednesday 05 August 2026143 peakThursday 06 August 2026144 peakFriday 07 August 2026136 peakSaturday 08 August 2026134 peakSunday 09 August 2026127 peakMonday 10 August 2026128 peakTuesday 11 August 2026119 peakWednesday 12 August 2026124 peakThursday 13 August 2026124 peakFriday 14 August 2026125 peakSaturday 15 August 2026124 peakSunday 16 August 2026126 peakMonday 17 August 2026117 peakTuesday 18 August 2026109 peakWednesday 19 August 2026102 peakThursday 20 August 2026104 peakFriday 21 August 2026104 peakSaturday 22 August 2026102 peakSunday 23 August 2026104 peakMonday 24 August 2026131 peakTuesday 25 August 2026133 peakWednesday 26 August 2026138 peakThursday 27 August 2026130 peakFriday 28 August 2026146 peakSaturday 29 August 2026156 peakSunday 30 August 2026168 peakMonday 31 August 2026144 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 283 hourly samples. Each dip is a night. Weekends are shaded.

0428412616701 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026145 peakWednesday 02 September 2026155 peakThursday 03 September 2026145 peakFriday 04 September 2026139 peakSaturday 05 September 2026136 peakSunday 06 September 2026151 peakMonday 07 September 2026138 peakTuesday 08 September 2026146 peakWednesday 09 September 2026148 peakThursday 10 September 2026132 peakFriday 11 September 2026132 peakSaturday 12 September 2026131 peak

October 2026

Siegeturtle was released on 10 Nov, 2025.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 19:15 UTC
App ID
3959050
Last updated
07 Apr 2026 build 22671032
Developer
YYZ Studio
Publisher
Pretty Soon
Release date
10 Nov, 2025
Platforms
WindowsmacOSLinux
Download size
172 MB169 MB173 MB
Install size
517 MB511 MB522 MB
Genres
Casual, Indie, Strategy
Game modes
Single-player
Controller support
Unknown
Achievements
74

Features & support

Steam features

Steam AchievementsTouch Only OptionSteam CloudFamily Sharing

Controllers & input

Accessibility

Adjustable Text SizeCustom Volume ControlsPlayable without Timed InputSave AnytimeStereo Sound

Popular tags

Auto BattlerIdlerStrategyCasualRoguelikeRogueliteCozyCuteAction RoguelikeRelaxingTacticalCombatColorfulSingleplayerStrategy RPGSide ScrollerDestructionIncrementalLootReplay Value
About this gameFull description from Steam
Swim. Grow. Try again. Siegeturtle is a cozy idle roguelite auto-battler about a turtle making its way home through hostile seas. Your turtle moves automatically while companions support you along the journey. Upgrade attributes, skills, and equipment to push a little further with every run. A jetpack? A cannon? Why not both! Blast through diverse biomes with quirky upgrades and unexpected power-ups. Unlock Companions! Recruit dolphins, unicorns, seals and more! Each grants a unique ability to your party. Fish for Power Send your turtle out to fish between battles. Sell your catch for gold, or keep them for passive stat bonuses. Upgrade your imaginary fishing rod to reel in even rarer finds. Level up your favorite attributes! Strength, Agility, Intelligence, or Vitality. Which will you choose? Each attribute shapes your turtle in unique ways, letting you grow stronger with every run. Customize your playstyle. Spend skill points to upgrade your turtle and companions, unlocking abilities that match how you like to play. Hunt for legendary loot. Summon powerful bosses to earn new gear and discover synergies that boost gold gain, regeneration, drop rates, critical hits, and more. Break down unwanted equipment into upgrade materials to raise your summoning level and increase your chances of scoring rare items. Ascend and Evolve When the time is right, reset your journey in a surge of new power. Each ascension grants permanent upgrades to make your turtle faster and stronger than before!
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS3
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows 8 (64-bit) Processor: Dual core 3 GHz+ Memory: 4 GB RAM Graphics: GTX 700 series or similar DirectX: Version 11 Storage: 800 MB available space

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 10 (64-bit) Processor: Dual core 3 GHz+ Memory: 8 GB RAM Graphics: GTX 1070 series or similar DirectX: Version 11 Storage: 800 MB available space

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages11 languages
LanguageFull audio
English
French
German
Spanish - Spain
Japanese
Korean
Portuguese - Brazil
Russian
Simplified Chinese
Thai
Traditional Chinese

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

74 achievements in total.

Show selected achievements (may contain spoilers)
Polished ShellAchievement
Master of the ShellAchievement
Strong as ShellAchievement
EnhancerAchievement
BlacksmithAchievement
ShellshineAchievement
Macho TurtleAchievement
Shell TitanAchievement
Brainy TurtleAchievement
Wise Old ShellAchievement

View all Steam achievements

50 developer announcements, Nov 2025 to Apr 2026 · times in UTC

April

  1. v1.2.1 - Space Octopus + Dreamsand Upgrade!

    v1.2.1 is released!Space OctopusA new ascension upgrade has been added. There was an upgrade that allows you to catch extra fish, but I received feedback that some people find the pearl catches more valuable, and extra fish catches not…

    YYZ Studio

March

  1. v1.2.0 - Home Revamp + Equipment Update!

    Hey everyone!v1.2.0 is out!This update brings a big Home and Equipment revamp, along with new companions 🦀, new potion features, and a few quality-of-life improvements.Permanent and Cheaper Home Stat UpgradesThere was a lot of feedback on…

    YYZ Studio

January

  1. v1.1.30

    v1.1.30 is released!I improved the speed breakdown tooltip as it has caused confusion regarding how speed is calculated.In the next update I will also add a tooltip to jetpack speed as it was thought to not tally, but it was actually higher…

    Patch notes
  2. v1.1.29

    v1.1.29 is released!Steam achievements now sync when opening achievements UIAll stats leaderboard now accounts for 'All stats' GP bonusFix book equipment appearing in non-experimental modeFix turtle Jetpack visible in dreamsand islandFix…

    Patch notes

December

  1. v1.1.28 - Cursor skins!

    v1.1.28 is released!Happy New Year everybody!New Cursor Skins!In response to feedback that it is difficult to see the cursor later in the game, the game now has turtle skins which you can change from the Turtle Customization screen!The…

    Patch notes
  2. v1.1.27 - Merry Christmas!

    v1.1.27 is released!Merry Christmas everybody!Dreamsand Island is gonna look a lil different in this update!But aside from some visual changes, some improvements have also been made~ Better Auto GPAuto GP is now even smarter than before.…

    Patch notes
  3. v1.1.25 - Pearl cost fix

    v1.1.25 is released!Fixed a bug with upgrade costs when pearl levels get too high and caused an integer overflow.They now work as intended:Changelog:Fix lv 28 pearl upgrades negative pearl costDisplay NaN if numbers get weirdFix issue on…

    Patch notes
  4. v1.1.24 - Auto GP improvements

    v1.1.24 is released!Auto-GP now works when window is minimizedPreviously it would only work when the window is open, which was not intuitive, so now it will always work as long as 'A' is enabled.Changelog:Auto GP now works when window is…

    YYZ Studio
  5. v1.1.23 - Engineering Notation, Autocast icon

    v1.1.23 is released!Engineering NotationNumber formats has been changed from a checkbox to a dropdown to allow more expansive options, including the new Engineering Notation.Improved autocast toggle visibility icon on passivesWhen disabling…

    YYZ Studio
  6. v1.1.22

    v1.1.22 is released!Fixed an issue where \ modes would buy 1 more stat. This happened because previously, having the %all stat ascension ability would cause rounding errors that made it under-buy by one stat. That issue was fixed in…

    YYZ Studio
  7. v1.1.21 - Improved buff icon timers

    v1.1.21 is released!I noticed people had tons of potions and even managed to get high uptimes on them such that the numbers would easily go beyond 9999, so I have improved the display formats for long duration buffs.e.g. Instead of showing…

    YYZ Studio
  8. v1.1.20

    v1.1.20 is released!Changelog:Fix turtle stats window frozenFix turtle stats sometimes not recalculating after One Life challenge completionAdd notice to mention experimental content is subject to rebalancing changesI've been putting out…

    YYZ Studio
  9. v1.1.19 - Space Octopus!

    v1.1.19 is released!New Ascension Ability!I received feedback about late-game fishing capping out on sell speeds. Although this was intended as I think it's cool to be able to max a feature and not bother with it, it also led to some early…

    YYZ Studio
  10. v1.1.18 - Growth Stat autolevel improvements

    v1.1.18 is released!Auto-level is now smarter. It previously distributed unevenly if you had multiple auto stats enabled, but now it attempts to distribute to the cheapest stat, so over time it will reach the same level. If two stats cost…

    YYZ Studio
  11. v1.1.17 - Ancient equip, Rain dance changes

    v1.1.17 is released!Changelog:Max equips in inventory capped at 19999 to prevent lag, excess loot are auto-dismantledAncient sentinel summon cost x2.5Ancient equipment shard value x2Fix file playtime stat not increasing properlyExperimental…

    YYZ Studio
  12. v1.1.16 - Auto-level Growth Stats

    v1.1.16 is released!Auto-spend GPNew buttons have been added to the GP window!You may now auto-level growth stats by toggling the \ button in the GP window. Said stats will level up if you have enough GP to level them up.Sproutling…

    YYZ Studio
  13. v1.1.15 - MP Cost changes

    v1.1.15 is released!Several feedback mentioned that MP and the INT stat becomes something that becomes irrelevant after the early game. In experimental mode, the MP cost of skills have been increased.Experimental mode will undergo a few…

    YYZ Studio
  14. v1.1.14f1 Hotfix

    v1.1.14f1 is released!Experimental Mode Fast Clear Boss Dungeon Mode:Fix issue where selecting a lower level boss dungeon gave rewards of the highest dungeon boss while consuming the lower tier's boss's darkness summon cost.Hotfix has been…

    Patch notes
  15. v1.1.14 - Experimental Mode fixes

    v1.1.14 is released!Mostly fixes to experimental mode that was released yesterday!Changelog:Fix reroll button not showing updated available rerolls when new rerolls are acquiredExperimental Mode fixes:Fix cherries not carrying over across…

    YYZ Studio
  16. Roadmap + Experimental Mode OUT Now! Home Revamp, Auto-Level, New Companions...

    Experimental Mode now available!You can toggle it from the main menu anytime.You are strongly recommended to backup your savefile before enabling it, as experimental content is... experimental.This is a significant update that introduces…

    YYZ Studio
  17. v1.1.12 - Experimental Mode releases tomorrow!

    v1.1.12 is released!Changelog:Auto-buy now only buys up to next enhancement if on \ or \Auto-buy now uses current multi-buy amount when enabled (e.g. if set to x50, it will autobuy x50 only, and only when x50 is affordable)Level growth stat…

    YYZ Studio
  18. v1.1.11

    v1.1.11 is released!A few improvements have been made to make certain preferences persist after ascension so you don't have to toggle them again.The highlight over the ascend button no longer shines after the first ascension as it assumes…

    YYZ Studio
  19. v1.1.10 - New shortcuts + [Next] mode improvement

    v1.1.10 is released!New shortcut keysToggle walking has a new shortcut key, 'W'.A new keybind for it has been added so you can customize it.'U' also now works in the ascension screen to upgrade abilities.Plus Minus buttons added to…

    YYZ Studio
  20. v1.1.9 - Jetpack toggle + Draggable EXP Window

    v1.1.9 is released!Jetpack toggleThe previous update made everygrowth apply to all skills, but sometimes you may not want to have jetpack enabled as it loses out to Kingfisher's dash at early levels.Thus you can now toggle jetpack on/off…

    YYZ Studio
  21. v1.1.8 - Evergrowth buff!

    v1.1.8 is released!Evergrowth now works even with level 0 skills!Previously, you would have to add passives to level 1 to benefit from Evergrowth. This was to prevent an exploit where everything would start at high levels before you unlock…

    YYZ Studio

November

  1. v1.1.7 - Fixes

    v1.1.7 is released!Made some fixes to issues from yesterday's patch.I am working on improving Evergrowth in future, to work with even level 0 passives, as long as you have unlocked the companion for it.This way, you get its full effects…

    YYZ Studio
  2. v1.1.6 - Retroactive Shroomie!

    v1.1.6 is released!Retroactive ShroomieShroomie's GP bonus is now retroactive!This means most of you get a bonus amount of GP when you level up the skill after today's update.There was a lot of discussion on this and even strategies to get…

    YYZ Studio
  3. v1.1.5 - Run time display

    v1.1.5 is released!Some of you wanted to see how long your run took. This stat was previously visible in the ESC screen, but I received feedback that it wasn't obvious, so the run duration has been added to the death screen.I am currently…

    YYZ Studio
  4. v1.1.4 - Master Volume

    v1.1.4 is released!Master volume settingsAdded master volume settings as there were requests for this.Fixes applied from recent hotfixes:Fix auto-enhancements spamming 'Not enough dark matter' messageFix enhancements giving gold instead of…

    YYZ Studio
  5. v1.1.3f1 Hotfix

    v1.1.3f1 is released!I am currently working on the possibility of increasing gold beyond the game's floating point limit. However this caused some bugs in the process. I have put this out to fix them.Fix bug where all attribute numbers and…

    Patch notes
  6. v1.1.3 - Buy to next enhance, right click to downgrade

    v1.1.3 is released!New modes to buy to next enhance levels!I have added two new modes for multi-purchase:\ which buys what is required to reach the next enhancement.\ which buys the maximum you can afford to reach the highest affordable…

    YYZ Studio
  7. v1.1.2f1 Hotfix

    v1.1.2f1 is released!Just fixing issues before I go to bed. Tomorrow's update will have more significant stuff!The main fix was:'Fix bug where objectives and cards re-appeared after the 3rd and 5th ascension respectively'.If you've already…

    Patch notes
  8. v1.1.2 - Right click to downgrade + Fixes

    v1.1.2 is released!Double right clicking now downgrades skillsThe previous update added double left click to upgrade.Now we have double right click to downgrade.Plenty of fixesSeveral fixes were made in this update. Thank you to everyone…

    YYZ Studio
  9. Steam Deck + Cloud Save Update!

    Hi all!An update has been to Cloud Save to support syncing save files between different OS - such as from Steam deck to PC and vice versa.If you use multiple devices, you might be prompted to select between your local and cloud save. The…

    YYZ Studio
  10. v1.1.1 - Double click to upgrade skills + Potions fix!

    v1.1.1 is released!A couple of quality of life changes have been added and outlined for future updates! Read more below.Double clicking now upgrades skillsThis is self-explanatory, but it also works with SHIFT and CTRL so holding them while…

    YYZ Studio
  11. Challenges Major Update OUT NOW!

    Challenges MAJOR UPDATE released!I am proud to announce the first MAJOR UPDATE for Siegeturtle has been released! 🎉This is not the end yet, stick around to view the roadmap~For the past 2 weeks, the game has received 13 days of daily…

    YYZ Studio
  12. v1.0.13 - Level up all fishing button, AFK Mode

    v1.0.13 is released!Level up all fishing upgradesYou can now level up all fishing upgrades with one click!AFK ModeAside from toggling afk mode with F11, a dedicated button (and tooltip) is now added.Boss Dungeon difficulty prediction & name…

    YYZ Studio
  13. v1.0.12 - Skill changes + Challenges Preview!

    v1.0.12 is released!Today's update makes minor changes to skill cooldowns in response to feedback I've gotten.Some of you want to cast skills manually, but skills that have reached 0 seconds cooldown no longer appear in the cooldown tray…

    YYZ Studio
  14. v1.0.11 - Double click to equip, Unequip feature

    v1.0.11 is released!Double click to equip/unequipYou can now un-equip your gear by double clicking them.Likewise, double clicking an equipment in your inventory automatically equips it. This should reduce the need to move your mouse. So…

    YYZ Studio
  15. v1.0.10 - Hidden Power Revamp

    v1.0.10 is released!Today marks the 10th day in a row of daily updates! Holy cow! Thank you everyone for sharing your thoughts.The 'Hidden Power' ability has been revamped. Since it contains spoilers of the final ability, for those who do…

    YYZ Studio
  16. v1.0.9 - Milestone Starting SP bonus!

    v1.0.9 is released!Hello all! Today's daily update improves growth stats, making them cheaper and more powerful.New Milestone Bonus!Milestones now increase starting skill points at start of each ascension (first 3 stages)There has been a…

    YYZ Studio
  17. v1.0.8 - EXP Stat Buffs!

    v1.0.8 is released!Hello all! Today's daily update improves growth stats, making them cheaper and more powerful.Level Up Rebalancing1) Gold% will be increased from 1% -> 3%2) All Stats +1 will be cheaper (3 GP -> 1 GP)3) Flourish skill is…

    YYZ Studio
  18. v1.0.7 Hotfix

    v1.0.7 hotfix released!A very hot hotfix has been deployed out of the turtle's oven to fix some changes. Thank you for those who messaged me early!Full changelog:Fix an issue where returning home or reloading the game after expanding the…

    Patch notes
  19. v1.0.7 - New currency display!

    v1.0.7 is released!New Resource PanelsI received feedback here and on Discord that you guys want to see your resources more easily, but at the same time keep the UI clean, so a toggle has been added to let you display more resources!You can…

    YYZ Studio
  20. v1.0.6 - More Corals & Companions, Starfish SP Buff!

    v1.0.6 is released!This marks the fifth day in a row of daily updates.First of all thank you everyone for playing Siegeturtle. I've been reading your feedback and am happy to announce two progression improvements in this update! :)Bonus…

    YYZ Studio
  21. v1.0.5 - Improved tooltips, New rewards preview

    v1.0.5 is released!I will try to put out daily updates as far as I can to address feedback. Today's update focuses on tooltips but tomorrow's update will contains some bigger changes to ascension rewards and introduce companion…

    YYZ Studio
  22. v1.0.4 - Cheaper GP stats, Companion toggle, Leaderboard blacklist

    v1.0.4 is released!All Stats GP cost reduced'All stats +1' GP base cost has been reduced from 10 to 3 per level.Reset GP abilityYou can also reset your GP spent. It has a cooldown of 1 hour. This is to prevent exploits with the Sproutling…

    YYZ Studio
  23. v1.0.3 - Purplesand & Home Upgrades

    v1.0.3 is released!Purplesand & Home Upgrades Improvements!Offline progress for a game like that has always been difficult to design. I initially tried estimating SP and gold and EXP gains, but in a complex game where many factors (potions…

    YYZ Studio
  24. v1.0.2 - Speed card fix

    v1.0.2 released~Speed value was displayed wrongly on cards so I have fixed it! (Actual value is 0.005m/s, but card would display 0.05m/s)Additionally, pressing F11 will now toggle graphics - which can save performance.It seems things are…

    Patch notes
  25. v1.0.1 - New ending message

    v1.0.1 released~Launching Siegeturtle has stirred a lot of emotions in me. I was reflecting on my life. Work. Career. Friendships.Somehow, even though I've launched Siegeturtle and people are telling me I should feel happy, I did feel a…

    Patch notes

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