STEAMDB NEXUS

Steam app 3678950 · updated 12 Sep 2026, 19:58 UTC

Idle Awakening: Mages Path

Embark on a journey of a fledgling mage. Start with nothing. Improve yourself, develop your skills through a vast tree, unlock upgrades, learn spells, gather resources, and craft unique items. Your progress never stops – it continues even while you're offline.

Idle Awakening: Mages Path Steam header artwork
Strange Matter GamingStrange Matter Gaming
77playing now
9024-hour peak
537all-time peak
75average, last 30 days

The last 30 days

−7.4Gain−8.88%% gain112Peak

716 hourly samples, with the daily peak drawn over them. Weekends are shaded.

030609112113 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202691 peakFriday 14 August 202692 peakSaturday 15 August 2026103 peakSunday 16 August 2026112 peakMonday 17 August 202696 peakTuesday 18 August 2026100 peakWednesday 19 August 202699 peakThursday 20 August 202683 peakFriday 21 August 202690 peakSaturday 22 August 202697 peakSunday 23 August 2026104 peakMonday 24 August 202697 peakTuesday 25 August 202694 peakWednesday 26 August 202679 peakThursday 27 August 202693 peakFriday 28 August 202683 peakSaturday 29 August 202688 peakSunday 30 August 202694 peakMonday 31 August 202696 peakTuesday 01 September 202683 peakWednesday 02 September 202694 peakThursday 03 September 202688 peakFriday 04 September 202698 peakSaturday 05 September 202697 peakSunday 06 September 202698 peakMonday 07 September 202692 peakTuesday 08 September 202689 peakWednesday 09 September 202689 peakThursday 10 September 202685 peakFriday 11 September 202678 peakSaturday 12 September 202690 peak
Daily peakEvery hourly sample

All time

13 months, September 2025 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0145290435580Sep 2025Nov 2025Jan 2026Mar 2026May 2026Jul 2026Sep 2026September 2025509 monthly peakOctober 2025537 monthly peakNovember 2025481 monthly peakDecember 2025299 monthly peakJanuary 2026276 monthly peakFebruary 2026253 monthly peakMarch 2026191 monthly peakApril 2026159 monthly peakMay 2026117 monthly peakJune 202683 monthly peakJuly 2026135 monthly peakAugust 2026121 monthly peakSeptember 202698 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

03673109146July 2026August 2026September 2026October 2026July 2026135 peak — daily detail belowAugust 2026121 peak — hourly detail belowSeptember 202698 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0367310914601 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202671 peakThursday 02 July 202666 peakFriday 03 July 202665 peakSaturday 04 July 202667 peakSunday 05 July 202659 peakMonday 06 July 202662 peakTuesday 07 July 202663 peakWednesday 08 July 202661 peakThursday 09 July 202663 peakFriday 10 July 202671 peakSaturday 11 July 202665 peakSunday 12 July 202664 peakMonday 13 July 202653 peakTuesday 14 July 202657 peakWednesday 15 July 202660 peakThursday 16 July 202650 peakFriday 17 July 202655 peakSaturday 18 July 202658 peakSunday 19 July 202648 peakMonday 20 July 202655 peakTuesday 21 July 202650 peakWednesday 22 July 2026106 peakThursday 23 July 2026135 peakFriday 24 July 2026128 peakSaturday 25 July 2026119 peakSunday 26 July 2026115 peakMonday 27 July 2026108 peakTuesday 28 July 2026117 peakWednesday 29 July 2026105 peakThursday 30 July 2026113 peakFriday 31 July 2026111 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 435 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

033659813101 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026121 peakSunday 02 August 2026114 peakMonday 03 August 2026112 peakTuesday 04 August 2026112 peakWednesday 05 August 2026107 peakThursday 06 August 2026104 peakFriday 07 August 2026101 peakSaturday 08 August 2026118 peakSunday 09 August 2026113 peakMonday 10 August 2026104 peakTuesday 11 August 202697 peakWednesday 12 August 2026100 peakThursday 13 August 202691 peakFriday 14 August 202692 peakSaturday 15 August 2026103 peakSunday 16 August 2026112 peakMonday 17 August 202696 peakTuesday 18 August 2026100 peakWednesday 19 August 202699 peakThursday 20 August 202683 peakFriday 21 August 202690 peakSaturday 22 August 202697 peakSunday 23 August 2026104 peakMonday 24 August 202697 peakTuesday 25 August 202694 peakWednesday 26 August 202679 peakThursday 27 August 202693 peakFriday 28 August 202683 peakSaturday 29 August 202688 peakSunday 30 August 202694 peakMonday 31 August 202696 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 281 hourly samples. Each dip is a night. Weekends are shaded.

026537910601 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202683 peakWednesday 02 September 202694 peakThursday 03 September 202688 peakFriday 04 September 202698 peakSaturday 05 September 202697 peakSunday 06 September 202698 peakMonday 07 September 202692 peakTuesday 08 September 202689 peakWednesday 09 September 202689 peakThursday 10 September 202685 peakFriday 11 September 202678 peakSaturday 12 September 202690 peak

October 2026

Idle Awakening: Mages Path was released on 25 Sep, 2025.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 19:58 UTC
App ID
3678950
Last updated
30 Jul 2026 build 24469857
Developer
Strange Matter Gaming
Publisher
Strange Matter Gaming
Release date
25 Sep, 2025
Platforms
Windows
Download size
145 MB
Install size
367 MB
Genres
Casual, Indie, RPG, Simulation, Early Access
Game modes
Single-player
Controller support
Unknown
Early Access
Listed in Early Access

Features & support

Steam features

Steam CloudFamily Sharing

Controllers & input

Accessibility

Popular tags

CasualIdlerSingleplayerSandboxStrategyRPGMagicManagementResource ManagementChoices MatterLife SimEarly AccessFantasyIndieSimulationAutomationText-BasedRelaxingIncremental
About this gameFull description from Steam
Start your path as a simple human — and build your own story of becoming a true mage. Plan your daily routines, manage carefully crafted lists of actions, and steadily improve every aspect of your magical life. Explore a rich and expanding world full of opportunities. Unlock new actions, resources, and systems at your own pace — and discover how much there is to unfold. Every hour brings something new: a potion to brew, an upgrade to earn, a choice that shapes your next step. Design your workflow by combining manual tasks and automated sequences. Experiment with dozens of magical materials, learn powerful spells, and customize your home with furniture that provides meaningful bonuses. Whether you play actively or prefer passive growth, your journey continues — even while you're away. 🔹 Core Features Smart Progression Start with just a handful of basic actions — and gradually unlock a vast network of upgrades, abilities, systems, and tools to manage them. Action & List System Plan, combine and automate your daily routines through a modular system of reusable action lists. Min-max or just let it flow. Crafting & Alchemy Craft dozens of materials, potions and unique accessories to improve your long-term growth. Procedural Map Exploration Explore an ever-changing map to discover rare herbs, treasure fragments and one-of-a-kind items with permanent effects. Magic Learn and upgrade your own arsenal of spells — from passive effects to direct magical actions. No Prestige System Your progress is permanent. No forced resets or repetitive loops — only forward momentum. Flexible Skill Tree Specialize your mage with a vast skill tree that adapts to your current needs — you can reassign skills during your journey to suit different strategies. Customizable Home Build and upgrade your private space with furniture that boosts your actions, automation, and progression efficiency. This is not just a game about numbers going up — it’s about unfolding systems, planning, discovery, and magical self-growth. And there's always more waiting to be revealed. Your journey awaits!
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS3
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Windows 7 or higher Processor: Intel Dual-Core 1.6GHz or faster processor Memory: 1 GB RAM Storage: 500 MB available space

Recommended

Recommended: OS: 8, 10, 11 Memory: 2 GB RAM
Supported languages1 languages
LanguageFull audio
English●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements
DemosPlayable demos on Steam

20 developer announcements, May 2025 to Jul 2026 · times in UTC

July

  1. Idle Awakening: Mages Path v0.5.5a

    A small update, mostly focused on fixing critical layout issues: Fixed detail panels opening over page content without a way to close them on narrower screens. Fixed the Statistics → Multipliers search options covering the first result and…

    Patch notes
  2. Idle Awakening v0.5.5 Update: QoL & Fixes Update

    QoL improvementsAdded resource pinning and unpinning directly from Statistics → Resources.Spell, crafting, and alchemy rows show raw bonuses with details on hover tooltip.Added clear descriptions for many effects and multipliers.Effect…

    olegbugaenko
  3. Idle Awakening v0.5.4f: hofix patch

    Idle Awakening v0.5.4f: - Added dedicated section for legacy game save recovery

    Patch notes
  4. Idle Awakening v0.5.4e: Hotfix patch

    Hotfix issue where some progress might be loss due to older Cloudsave file

    Patch notes
  5. Idle Awakening v0.5.2-d

    After four months of active work on this update, followed by two months of open beta testing together with our Discord community, I’m happy to announce that Idle Awakening v0.5.2-d has officially been released!New ContentThe update…

    olegbugaenko

March

  1. Idle Awakening: Mages Path - v0.3.1 small update

    Regular patch including minor QoL and bugfixes: Added possibility to search in property tab by cost Added rank progress bar indicator to action card Added quantization algorithm for crafting and alchemy efforts for better precision Fixed a…

    Patch notes

January

  1. Idle Awakening: Mages Path - v0.3.0c tiny update

    A tiny quality-of-life update with a couple of fixes:Added a new resource filter mode to the mapFixed an issue where the social events icon didn’t display correctlyFixed an issue with large numbers not displaying properlyMinor text and…

    Patch notes

December

  1. Idle Awakening: Mages Path v0.3.0b - Small Bugfix Patch

    Another small patch, including some important bug fixes:Fixed a bug where missing mana didn't cause active spell efficiency to drop in some casesFixed a bug where toggling "Show breakdowns always expanded" didn't apply correctlyFixed a bug…

    Patch notes
  2. Idle Awakening v0.3.0a: Tiny Update

    Small update with minor hotfixes: Fixed bug where manual labor efficiency was applied to "Clay Mining" action inconsistently Fixed bug where hover over learning multiplier didn't highlight actions it affects Added hints section to the right…

    Patch notes
  3. Idle Awakening: Mage’s Path — v0.3.0 Update

    I am excited to inform you that v0.3.0 update is live!This update continues the vertical expansion of the game and adds a new layer of depth to progression, along with multiple quality-of-life improvements.Whats new in v0.3.0:New mechanics…

    olegbugaenko

November

  1. Road to v0.3

    Hello everyone!Work on version 0.3 is well underway, and I’d like to share a closer look at what’s coming in the next major update. Over the past weeks I’ve been expanding systems, adding new mechanics, and improving performance to prepare…

    olegbugaenko

October

  1. Idle Awakening: Mages Path v0.2.2a

    Bug fixes Fixed a bug where in some cases living space might not display in costs Fixed some effects descriptions Fixed a bug where auto-effort didn't handled properly case when action with auto-effort is not required at all Fixed a bug…

    Patch notes
  2. Idle Awakening: Mages Path v0.2.2

    Bug fixes Fixed auto-effort behavior in lists Fixed game crashes when removing automation rules and switching between lists Fixed game crases in shop screen on smaller window Re-balance Magic that consumes mana over time no longer require…

    Patch notes
  3. Idle Awakening: Mages Path v0.2.1g - EA and Demo update

    Bugfixes Fixed a bug where courses were not displayed properly in the quick access panel Fixed a bug where the cursor automatically jumped to the end of value input in automation rules Fixed a bug where coal discount wasn’t applied…

    Patch notes
  4. Idle Awakening v0.2.1f – Hotfix & QoL Update

    This update is a direct continuation of yesterday’s patch, focusing on community feedback and fixing issues reported here on Steam and on Discord. Bugfixes Fixed a bug where alchemy auto-rebalance inconsistently worked with lists Fixed some…

    Patch notes

September

  1. Idle Awakening v0.2.1e – Hotfix & QoL Update

    Bug Fixes Fixed a bug where crafting efforts didn’t restore correctly when auto-rebalance was enabled. Fixed a bug where the automation rule for running alchemy didn’t work. Fixed an issue where “time to empty” was not displayed when…

    Patch notes
  2. Idle Awakening v0.2.1d – Hotfix & QoL Update

    Bug Fixes Fixed a critical issue where the shop popup could not be closed under certain resolutions. Fixed a bug where action XP/s was incorrectly double-counting effort factor in the details view. Fixed empty tooltips appearing for…

    Patch notes
  3. Idle Awakening: Mages Path is now available in Early Access

    I’m incredibly excited to announce that Idle Awakening: Mages Path has officially launched into Early Access!First of all, huge thanks to everyone who played the demo and shared valuable feedback. Your input helped shape the game, and I…

    olegbugaenko

May

  1. Idle Awakening Demo: Tiny Update v0.1.4j

    QoL Improvements: - Added autopurchase for resources in shop. - Added possibility to view maxed out actions. Bug Fixes - Fixed a bug where "ON/OFF" flag under automations was displayed incorrectly.

    Patch notes
  2. Idle Awakening Demo: Tiny Update v0.1.4i

    The aim of this small update is to address some bugs reported by players recently. v0.1.4i Patch Notes Bug Fixes - The window state is now saved properly — the game no longer always opens in fullscreen. - Fixed a bug where "Perform Basic…

    Patch notes

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