STEAMDB NEXUS

Steam app 366090 · updated 12 Sep 2026, 18:47 UTC

Colony Survival

Colony Survival is a unique first-person strategy game developed by a two-man team. Build your own colony in a voxel world. Command guards, farmers, miners and other colonists. Defend your colony against the horde of monsters that attacks every night!

Colony Survival Steam header artwork
PiplizPipliz
216playing now
22824-hour peak
1,488all-time peak
135average, last 30 days

The last 30 days

−9.4Gain−6.52%% gain276Peak

719 hourly samples, with the daily peak drawn over them. Weekends are shaded.

07514922429813 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 2026167 peakFriday 14 August 2026184 peakSaturday 15 August 2026213 peakSunday 16 August 2026235 peakMonday 17 August 2026201 peakTuesday 18 August 2026181 peakWednesday 19 August 2026175 peakThursday 20 August 2026166 peakFriday 21 August 2026208 peakSaturday 22 August 2026227 peakSunday 23 August 2026276 peakMonday 24 August 2026205 peakTuesday 25 August 2026201 peakWednesday 26 August 2026205 peakThursday 27 August 2026191 peakFriday 28 August 2026196 peakSaturday 29 August 2026218 peakSunday 30 August 2026228 peakMonday 31 August 2026185 peakTuesday 01 September 2026176 peakWednesday 02 September 2026169 peakThursday 03 September 2026179 peakFriday 04 September 2026192 peakSaturday 05 September 2026196 peakSunday 06 September 2026203 peakMonday 07 September 2026214 peakTuesday 08 September 2026156 peakWednesday 09 September 2026156 peakThursday 10 September 2026158 peakFriday 11 September 2026162 peakSaturday 12 September 2026228 peak
Daily peakEvery hourly sample

All time

114 months, April 2017 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

04028041k2k201720182020202220232025April 20173 monthly peakMay 20173 monthly peakJune 20171,488 monthly peakJuly 2017873 monthly peakAugust 2017438 monthly peakSeptember 2017313 monthly peakOctober 2017323 monthly peakNovember 2017414 monthly peakDecember 2017574 monthly peakJanuary 2018597 monthly peakFebruary 2018367 monthly peakMarch 2018423 monthly peakApril 2018575 monthly peakMay 2018608 monthly peakJune 2018749 monthly peakJuly 2018411 monthly peakAugust 2018235 monthly peakSeptember 2018230 monthly peakOctober 2018202 monthly peakNovember 2018220 monthly peakDecember 2018287 monthly peakJanuary 2019282 monthly peakFebruary 2019279 monthly peakMarch 2019230 monthly peakApril 2019193 monthly peakMay 2019200 monthly peakJune 2019619 monthly peakJuly 20191,151 monthly peakAugust 2019861 monthly peakSeptember 2019568 monthly peakOctober 2019325 monthly peakNovember 2019285 monthly peakDecember 2019335 monthly peakJanuary 2020321 monthly peakFebruary 2020319 monthly peakMarch 2020311 monthly peakApril 2020285 monthly peakMay 2020296 monthly peakJune 2020254 monthly peakJuly 2020232 monthly peakAugust 2020282 monthly peakSeptember 2020283 monthly peakOctober 2020295 monthly peakNovember 2020468 monthly peakDecember 2020877 monthly peakJanuary 2021522 monthly peakFebruary 2021316 monthly peakMarch 2021259 monthly peakApril 2021243 monthly peakMay 2021264 monthly peakJune 2021227 monthly peakJuly 2021235 monthly peakAugust 2021248 monthly peakSeptember 2021255 monthly peakOctober 2021220 monthly peakNovember 2021239 monthly peakDecember 2021207 monthly peakJanuary 2022208 monthly peakFebruary 2022225 monthly peakMarch 2022213 monthly peakApril 2022281 monthly peakMay 2022261 monthly peakJune 2022219 monthly peakJuly 2022200 monthly peakAugust 2022227 monthly peakSeptember 2022201 monthly peakOctober 2022195 monthly peakNovember 2022208 monthly peakDecember 2022759 monthly peakJanuary 2023857 monthly peakFebruary 2023512 monthly peakMarch 2023422 monthly peakApril 2023451 monthly peakMay 2023567 monthly peakJune 2023538 monthly peakJuly 2023361 monthly peakAugust 2023295 monthly peakSeptember 2023264 monthly peakOctober 2023460 monthly peakNovember 2023389 monthly peakDecember 2023290 monthly peakJanuary 2024265 monthly peakFebruary 2024257 monthly peakMarch 2024256 monthly peakApril 2024242 monthly peakMay 2024267 monthly peakJune 2024325 monthly peakJuly 2024257 monthly peakAugust 2024260 monthly peakSeptember 2024287 monthly peakOctober 2024255 monthly peakNovember 2024289 monthly peakDecember 2024318 monthly peakJanuary 2025914 monthly peakFebruary 2025408 monthly peakMarch 2025780 monthly peakApril 2025570 monthly peakMay 2025381 monthly peakJune 2025334 monthly peakJuly 2025257 monthly peakAugust 2025267 monthly peakSeptember 2025251 monthly peakOctober 2025285 monthly peakNovember 2025376 monthly peakDecember 2025353 monthly peakJanuary 2026921 monthly peakFebruary 2026494 monthly peakMarch 2026308 monthly peakApril 2026291 monthly peakMay 2026247 monthly peakJune 2026305 monthly peakJuly 2026322 monthly peakAugust 2026276 monthly peakSeptember 2026228 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

087174261348July 2026August 2026September 2026October 2026July 2026322 peak — daily detail belowAugust 2026276 peak — hourly detail belowSeptember 2026228 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

08717426134801 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026288 peakThursday 02 July 2026266 peakFriday 03 July 2026280 peakSaturday 04 July 2026269 peakSunday 05 July 2026284 peakMonday 06 July 2026251 peakTuesday 07 July 2026253 peakWednesday 08 July 2026262 peakThursday 09 July 2026225 peakFriday 10 July 2026213 peakSaturday 11 July 2026233 peakSunday 12 July 2026244 peakMonday 13 July 2026196 peakTuesday 14 July 2026209 peakWednesday 15 July 2026225 peakThursday 16 July 2026179 peakFriday 17 July 2026203 peakSaturday 18 July 2026231 peakSunday 19 July 2026224 peakMonday 20 July 2026203 peakTuesday 21 July 2026193 peakWednesday 22 July 2026218 peakThursday 23 July 2026271 peakFriday 24 July 2026267 peakSaturday 25 July 2026283 peakSunday 26 July 2026322 peakMonday 27 July 2026259 peakTuesday 28 July 2026248 peakWednesday 29 July 2026230 peakThursday 30 July 2026227 peakFriday 31 July 2026204 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 437 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

07514922429801 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026228 peakSunday 02 August 2026244 peakMonday 03 August 2026223 peakTuesday 04 August 2026228 peakWednesday 05 August 2026215 peakThursday 06 August 2026209 peakFriday 07 August 2026196 peakSaturday 08 August 2026226 peakSunday 09 August 2026254 peakMonday 10 August 2026198 peakTuesday 11 August 2026205 peakWednesday 12 August 2026169 peakThursday 13 August 2026176 peakFriday 14 August 2026184 peakSaturday 15 August 2026213 peakSunday 16 August 2026235 peakMonday 17 August 2026201 peakTuesday 18 August 2026181 peakWednesday 19 August 2026175 peakThursday 20 August 2026166 peakFriday 21 August 2026208 peakSaturday 22 August 2026227 peakSunday 23 August 2026276 peakMonday 24 August 2026205 peakTuesday 25 August 2026201 peakWednesday 26 August 2026205 peakThursday 27 August 2026191 peakFriday 28 August 2026196 peakSaturday 29 August 2026218 peakSunday 30 August 2026228 peakMonday 31 August 2026185 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 282 hourly samples. Each dip is a night. Weekends are shaded.

06212318524601 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026176 peakWednesday 02 September 2026169 peakThursday 03 September 2026179 peakFriday 04 September 2026192 peakSaturday 05 September 2026196 peakSunday 06 September 2026203 peakMonday 07 September 2026214 peakTuesday 08 September 2026156 peakWednesday 09 September 2026156 peakThursday 10 September 2026158 peakFriday 11 September 2026162 peakSaturday 12 September 2026228 peak

October 2026

Colony Survival was released on 16 Jun, 2017.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 18:47 UTC
App ID
366090
Last updated
28 Aug 2026 build 24993370
Developer
Pipliz
Publisher
Pipliz
Release date
16 Jun, 2017
Platforms
WindowsmacOSLinux
Download size
142 MB78 MB148 MB
Install size
349 MB287 MB438 MB
Genres
Action, Adventure, Indie, Strategy, Early Access
Game modes
Single-player, Multi-player, PvP, Online PvP, LAN PvP, Shared/Split Screen PvP, Co-op, Online Co-op, LAN Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Cross-Platform Multiplayer
Controller support
Full
Early Access
Listed in Early Access
Achievements
50

Features & support

Steam features

Steam AchievementsSteam Trading CardsSteam WorkshopSteam CloudStatsRemote Play on TVRemote Play TogetherFamily Sharing

Controllers & input

Full controller supportDualShock Controller SupportDualSense Controller Support

Accessibility

Popular tags

Colony SimSurvivalBase BuildingBuildingMultiplayerSandboxStrategyOpen WorldCity BuilderEarly AccessZombiesCraftingAdventureManagementCo-opIndieSingleplayerActionVoxelRTS
About this gameFull description from Steam
Dynamic 3D Pathfinding Both colonists and monsters can find their way in your world. Build bridges, tunnels, stairs, overpasses and underpasses to make sure your colonists get where they want to go, and monsters don't! Plant a banner to start your colony. As you recruit more colonists, more monsters will try to invade your colony! Build walls, dig moats and construct forts to deal with the increasing threat. Advance from Slingers to Grenade Launchers Use an extensive science system to unlock jobs, blocks, upgrades and new weapons! Your colony will start in the Stone Age with just a handful of primitive jobs. Produce new materials, study clay tablets and scrolls, sell luxury items and advance throughout the timeline. Ultimately, you will be able to unlock gunpowder weapons, gliders, printing presses, rails and much more! Explore and Settle a Large, Diverse world Advancing the tech tree requires resources that are only present in special locations. Purchase the resources in the marketplace for a high price, or find those locations using the astrolabe and build your own outposts on mountaintops, in swamps and other places. Use gliders and rails to move quickly from one location to another. Co-op: Play with Friends without Problems Easily launch a co-op server from the main menu, and invite friends to join your world. Share ownership of a single colony with multiple friends, or build your own colonies and trade items and science. It's also possible to use our advanced server tool to set up a more complex system. Extensive mod support allows players to customize their experience exactly as they want. Regular Updates We regularly release fixes, improvements, tweaks and content updates. Here a couple of highlights from many, many changelogs: June 16, 2017: 0.1.15. Public release. Contained a handful of jobs and items. October 31, 2017: 0.4.0. Lots of new items, new guards and new monsters. March 23, 2018: 0.6.0. New builder and digger jobs, increased view range, crouching, big performance improvements. July 26, 2019: 0.7.0. Co-op, new world generation, multiple colonies, trading, the glider and lots of bug fixes and performance improvements. May 11, 2020: 0.7.3. Added a statistics menu which tracks and displays data from a broad range of categories. December 21, 2022: 0.9.0. Massive overhaul of the tech tree and world generation, lots of new content like traps and outposts. October 13, 2023: 0.10.0. Added rails and decorative items like roofs, doors, windows and pillars. February 16, 2024: 0.10.1. Water transparency, better fog and lighting improvements. The Complete Package: Lots of Settings, Fan Translations, Mods, Cheats and More! Colony Survival contains everything you'd hope to find in a game -except for proper animations. Translations: fans from all over the world have translated the game into their native language. Play the game in German, Japanese, Russian, Chinese, Spanish, French or any other of the many supported languages! Cheats: bored of playing the way it's intended? Use cheats to quickly recruit more colonists, spawn blocks and unlock research. Detailed graphics settings: don't like bloom or depth of field? Want to adjust the FOV? Change it quickly in the graphics menu. Game settings: turn off monsters if you want to build in peace. Or allow them to spawn during the day for a difficult challenge! Mods: we've developed the game to be as moddable as possible, and we're in close contact with mod developers to help them create awesome mods. Advanced server tool: every player can use our intuitive server tool to host a private server for friends, or a public server for the entire community. Transparent development: we explain what we're working on and why in regular Friday Blogs. We're continuously trying to figure out what the community would like to see tweaked and added next by being active on the Steam Forums and the official Discord.
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Violência
IGRS13Kekerasan · Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows Vista SP1 & newer, 64-bit Processor: Intel Pentium G620 (2.5 Ghz dual core) or equivalent Memory: 2 GB RAM Graphics: Intel HD Graphics 5000, 1280x720 display DirectX: Version 11 Storage: 300 MB available space Additional Notes: Work in progress: new features may raise the bar, optimizations may lower the bar

Recommended

Recommended: Requires a 64-bit processor and operating system OS *: Windows 7 SP1 & newer, 64-bit Processor: Intel i5-2300 (2.8 GHz quad core) or equivalent Memory: 4 GB RAM Graphics: Nvidia GTX 750 or equivalent, 2 GB VRAM, 1920x1080 display DirectX: Version 11 Network: Broadband Internet connection Storage: 1 GB available space Additional Notes: Work in progress: new features may raise the bar, optimizations may lower the bar

macOS

Minimum: OS: OS X 10.11+, Mac from after ~2012 Processor: Intel Pentium G620 (2.5 Ghz dual core) or equivalent Memory: 2 GB RAM Graphics: Intel HD Graphics 5000, 1280x720 display Storage: 300 MB available space Additional Notes: Work in progress: new features may raise the bar, optimizations may lower the bar Recommended: OS: OS X 10.12+, Mac from after ~2013 Processor: Intel i5-2300 (2.8 GHz quad core) or equivalent Memory: 4 GB RAM Graphics: Nvidia GTX 750 or equivalent, 2 GB VRAM, 1920x1080 display Network: Broadband Internet connection Storage: 1 GB available space Additional Notes: Work in progress: new features may raise the bar, optimizations may lower the bar

Linux

Minimum: OS: Ubuntu 12.04+, SteamOS+; 64-bit Processor: Intel Pentium G620 (2.5 Ghz dual core) or equivalent Memory: 2 GB RAM Graphics: Intel HD Graphics 5000, 1280x720 display Storage: 300 MB available space Additional Notes: Work in progress: new features may raise the bar, optimizations may lower the bar Recommended: OS: Ubuntu 12.04+, SteamOS+; 64-bit Processor: Intel i5-2300 (2.8 GHz quad core) or equivalent Memory: 4 GB RAM Graphics: Nvidia GTX 750 or equivalent, 1920x1080 display, supporting openGL 4.2+ Network: Broadband Internet connection Storage: 1 GB available space Additional Notes: Work in progress: new features may raise the bar, optimizations may lower the bar
Supported languages10 languages
LanguageFull audio
English●
French●
German●
Spanish - Spain●
Czech●
Japanese●
Korean●
Polish●
Russian●
Simplified Chinese●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

50 achievements in total.

Show selected achievements (may contain spoilers)
The Very First StepAchievement
Craft Isn't Mine, It's For ColonistsAchievement
A Small TribeAchievement
Rising ThreatAchievement
Horn of PlentyAchievement
Lockbox TimeAchievement
Divine SaviourAchievement
A Small VillageAchievement
Big DataAchievement
It's a Trap!Achievement

View all Steam achievements

50 developer announcements, Dec 2022 to Sep 2026 · times in UTC

September

  1. Friday Blog 271 - Contest Winners and Double MKB Patch

    {STEAM_CLAN_IMAGE}/28352917/9cce7ccebb374a872c3a3a694a0f94417c2358b9.jpg The release of 0.18 went well! In subsequent days, we released a bunch of small updates, bringing the current version number to 0.18.0.9. They’re mostly tiny fixes…

    Pipliznl

August

  1. Friday Blog 270 - The Split Screen Update, 0.18.0, is Live Right Now!

    {STEAM_CLAN_IMAGE}/28352917/2b8b7ae389b0f6c0649728098ca0fbfb76ff368d.jpg This update does exactly what it says on the cover. Plug in a controller, divide your monitor in two and play the game with a friend right next to you! Enabling Split…

    Pipliznl

July

  1. Friday Blog 269 - Blueprint Builders' Contest Ends in August + Splitscreen

    {STEAM_CLAN_IMAGE}/28352917/c89544ffde8eadc3d7e3a978aed901fc44fdc191.jpg The Blueprint Builders' Contest ends next month, on Sunday August 23, at 23:59 Amsterdam time! All players are allowed to put one post in #Blueprint-Contest-Entries on…

    Pipliznl

June

  1. Update 0.17: “Quests & Counters” is Available Right Now!

    {STEAM_CLAN_IMAGE}/28352917/a3b50928073a347862f93424779d9860e0c19bda.jpg A big new update is live on Steam right now! It should make the game a lot more accessible to new players, and it should speed up some of the slowest days of starting…

    Pipliznl

May

  1. Friday Blog 268 - The Shape of the Next Update: QoL Improvements

    {STEAM_CLAN_IMAGE}/28352917/b4c9e493d8df7bc07f6230fde45ff000604c0fcb.jpg The next update is 0.16.1, not 0.17. This means: no major changes to content, but a whole bunch of improvements to Quality of Life. Tweaks that make playing the game…

    Pipliznl

April

  1. Friday Blog 267 - Oddity Press Update & Blueprint Builder’s Contest

    Update 0.16 is live right now! It adds the Oddity Press, a new automatic crafter that produces mainly decorative items, and new beds. Its content largely matches the content of the Beta, so we’ll refer you to that blog for those details.…

    Pipliznl
  2. Friday Blog 266 - The 0.16 Beta is Available!

    The Beta is live right now! Precise instructions on how to join it appear later in this blog. The main content addition is the Oddity Press. It’s an automated crafter, like the Mill. The Mill makes essential items for the start of the game…

    Pipliznl

February

  1. Friday Blog 265 - Long Beds, Bunk Beds and the Oddity Press

    {STEAM_CLAN_IMAGE}/28352917/bdc80befc4a205844c56ace54a2b6ab0a3d3ceda.jpg All changes mentioned in this blog concern the internal dev build. Nothing has been released publicly yet. This month, work on the Oddity Press has continued. It works…

    Pipliznl

January

  1. Friday Blog 264 - The Culling Update, 0.15.1, is Live!

    {STEAM_CLAN_IMAGE}/28352917/3899240a7b241fc5786d8d37929214ae24bcb930.jpgCulling frozen right in front of Lagoon's castle - invisible terrain does not get rendered Colony Survival was a Daily Deal last Sunday. For an entire week, the game is…

    Pipliznl

December

  1. Friday Blog 263 - Into the Future

    {STEAM_CLAN_IMAGE}/28352917/5a41a42506649fee61c32459fa974bc410dfe4d9.jpg Colony Survival is currently 25% off until 5 January! Welcome to the last blog of 2025! We want to start out with a heartfelt thank you to all our readers. To…

    Pipliznl

November

  1. Friday Blog 262 - Update 0.15 Released - Top-Down View And Blueprints

    {STEAM_CLAN_IMAGE}/28352917/d2bd8b49ecbfb879c27a32de510e06e000f47eaa.jpg https://youtu.be/QgYrI0gWX3g For a quick and clear overview of all new features, read Blog 261 Ladies and gentlemen - welcome to a new era. After more than a decade of…

    Pipliznl

October

  1. Friday Blog 261 - 0.15.0 Beta is Live!

    {STEAM_CLAN_IMAGE}/28352917/6d8a670832daa52312bc75d3d06a3a47af0701a3.jpg Update 0.15 is available for a public test right now! The core new feature is the top-down perspective. Unlock the Overseer’s Desk in the tech tree, place it in your…

    Pipliznl

September

  1. Friday Blog 260 - Movable World Slicing, Mesh Replacement, UI Refactor

    {STEAM_CLAN_IMAGE}/28352917/fcfedc078e211074247bc6aa02169c77f3bb2734.jpg All the progress talked about in this blog concerns the unreleased development branch and is not publicly available yet In the last blog we announced “world slicing”…

    Pipliznl

August

  1. Friday Blog 259 - World Slicing, Sharable Blueprints, New Look For Old Blocks

    These new features are still in development and not yet released. The world in the screenshots was built by Lagoon. {STEAM_CLAN_IMAGE}/28352917/d89bc64529ee47bdda58ebdd82b4309a1d79deed.jpg In the past month, we continued our work on the…

    Pipliznl

July

  1. Friday Blog 258 - First Video of the Top-Down View

    {STEAM_CLAN_IMAGE}/28352917/00c1d27a06b5dc7e85210086976fa33edc4db8a4.jpg We made good progress with the top-down view this month! This short video shows what it currently looks like in the internal development build. Watch it here…

    Pipliznl

June

  1. Friday Blog 257 - Blueprint Builder, Top-down View and Eight Years of EA

    {STEAM_CLAN_IMAGE}/28352917/7f7161bc5597a39789b0a97983e3ed98a01393fd.jpg Colony Survival is part of the Summer Sale and currently 30% off! For years, players have been asking for a blueprint builder or “copy-paste builder”. A way to select…

    Pipliznl

May

  1. Friday Blog 256 - 0.14.0 is Live Right Now! Off the Grid, on the Path

    {STEAM_CLAN_IMAGE}/28352917/6f0de6f5e4e0ace3f0548352e22656b19b731684.jpg The newest update is live right now and contains a massive overhaul of NPC movement and pathfinding. In all previous versions, NPCs were rigidly constrained to the…

    Pipliznl

April

  1. Friday Blog 255 - The Explosive Update - 0.13.0 Is Live Right Now!

    {STEAM_CLAN_IMAGE}/28352917/7b2d7cad38fa6ac47646210efb5bde8cad076ecf.jpg The new update is live on Steam! The biggest changes are “rubble” and bombs. When you or a colonist destroys a block, small chunks of rubble will appear and fall to…

    Pipliznl

March

  1. Friday Blog 254 - Explosives and Sale!

    {STEAM_CLAN_IMAGE}/28352917/2123f2900a953d0780aa4564a75780166e04895d.jpg We’re participating in the City Builder & Colony Sim Fest which means Colony Survival is currently 30% off! This is a great moment to purchase the game if you don’t…

    Pipliznl

February

  1. Friday Blog 253 - Destruction, the Deal and the Future

    {STEAM_CLAN_IMAGE}/28352917/2e953398fb20d56a507143e35ad7d36cf249d2bd.jpg At the end of 2024, when testing the addition of the mill, I did another cheat-free playthrough of the game. I made a mistake in my planning and had to remove a fairly…

    Pipliznl

December

  1. Friday Blog 252 - 0.12.1 Released with Official Translations & Year in Review

    {STEAM_CLAN_IMAGE}/28352917/b03c3fc4d902043da5e1b98e5095a0cec2a62984.jpg We have just released update 0.12.1! The most significant change is the addition of official game translations in major global languages. Both the storepage and the…

    Pipliznl

November

  1. Update 0.12.0 Has Been Released!

    {STEAM_CLAN_IMAGE}/28352917/14aeaef1a6ca3516472fda6159cb71989852cfdf.jpg The newest update is available on Steam right now! It’s fully compatible with your pre-existing 0.9/0.10/0.11 worlds. https://www.youtube.com/watch?v=1zdFjAWNUDw Watch…

    Pipliznl

October

  1. Friday Blog 251 - A Windmill for Coated Planks

    {STEAM_CLAN_IMAGE}/28352917/8ef4bc88bca9b163e66fec630b858747a51ca4e2.jpgEverything shown and described in this blog is not available publicly yet, it will be in the next update. Work on the projects detailed in the previous blog continued…

    Pipliznl

September

  1. Friday Blog 250 - Improving the Early Game, and other Much-Requested Features

    {STEAM_CLAN_IMAGE}/28352917/59666f742de25eea50b8267bb6e547c1abb36921.jpg The two most dramatic overhauls of the game were update 0.7 and 0.9. With 0.7, we wanted to make the game more challenging and complex. That’s why we introduced…

    Pipliznl

August

  1. Friday Blog 249 - Update 0.11.1 Is Live Right Now! Bright Forests, Dark Tunnels

    {STEAM_CLAN_IMAGE}/28352917/650cb815394f1edfaa3f6cef713e045539736794.jpgThe lightmapping made visible A massive update to the lighting system is available right now! It’s compatible with pre-existing savegames. If Steam doesn’t update…

    Pipliznl

July

  1. Friday Blog 248 - Darkness at the end of the Tunnel: Beta Available

    {STEAM_CLAN_IMAGE}/28352917/678dc525819c1be1d05ad0773d7ac01911116cc9.jpg In the previous blog, we talked about an improved lighting system. We’re close to releasing it publicly, but we love to do a test first! We’re curious about the…

    Pipliznl

June

  1. Friday Blog 247 - Raytracing and Lightmapping

    {STEAM_CLAN_IMAGE}/28352917/349fbc5a4ed2ca5c20e1af21a4653b9690bd0892.jpg The release of 0.11 was a big success! Player counts regularly peaked above 300 simultaneous players, and our recent review rate rose to 98% positive. Thanks to…

    Pipliznl

May

  1. Friday Blog 246 - Update 0.11 is Live Right Now!

    {STEAM_CLAN_IMAGE}/28352917/77866e49ba27a8a08e53065bcc187f17f9358587.jpg Update 0.11 is now available on Steam! The most visible change is a total replacement of all the colonist models. In the past, we only had one colonist model. It used…

    Pipliznl
  2. Friday Blog 245 - More Unique Colonists

    {STEAM_CLAN_IMAGE}/28352917/b7ba01fa8bb524728f9c26ffb089137b5706aa6b.jpg The current colonist model was already in the game over eight years ago, in early 2016. The workflow for producing it was horrible. The model has a bunch of surfaces…

    Pipliznl

April

  1. Friday Blog 244 - A New Trailer + Controller and Steam Deck Support

    {STEAM_CLAN_IMAGE}/28352917/c8ccc2f20678c467b8228035bcdbf9b645766cd0.jpg After six years, Colony Survival finally has a new main trailer! Here it is: https://www.youtube.com/watch?v=WbbDsOB_3zQ Making it was quite the challenge. We really…

    Pipliznl

March

  1. Friday Blog 243 - 0.10.3 is Live; Controller Support, Sale & Updated Storepage

    {STEAM_CLAN_IMAGE}/28352917/4171140376c598c3a246d0b6f161b89eda549fa3.jpg The game is currently on sale! It’s 30% discounted. If you don’t own it yet - this is a great time to purchase it! And if you do - thanks, and consider telling your…

    Patch notes

February

  1. Friday Blog 242 - 0.10.2 is Live Now; New Lighting and Cloud Sync!

    {STEAM_CLAN_IMAGE}/28352917/945921f9dc40976fe57e7357d269df311e56ccb0.jpgLagoon's world used in these screenshots and the video Lighting has changed quite dramatically! Here is a before/after video: https://youtu.be/d_i8hXLc-EU Last month…

    Pipliznl
  2. Friday Blog 241 - Update 0.10.1 is Live Right Now - adds Water Transparency!

    {STEAM_CLAN_IMAGE}/28352917/18e7b4e17025eff8d942728e192342a757885bad.jpg The live build of Colony Survival was just updated from 0.10.0.13 to 0.10.1.0! The main change in this update concerns water. The visuals are much improved. Instead of…

    Pipliznl

January

  1. Friday Blog 240 - Significantly Improved Water: Transparency

    {STEAM_CLAN_IMAGE}/28352917/f8d8be0fa3030f1363b49163b85bfd82282a1c7d.jpg As long as Colony Survival has been publicly available, people have called the water block the ugliest in-game block. It has always been a pain point. Water is…

    Pipliznl
  2. Friday Blog 239 - Announcing the Winners of the Builder’s Contest!

    {STEAM_CLAN_IMAGE}/28352917/b8c3eed41e9b964b4361532bd4327f2e1b2a21b5.jpg Two months ago, we started this Builder’s Contest, with a deadline for Jan the 5th. That date has passed and we have selected our winners! Watch the video to see their…

    Pipliznl

December

  1. Friday Blog 238: Last Blog of 2023!

    {STEAM_CLAN_IMAGE}/28352917/31c844cb1358156cb81d11b62d2705e1ae59cc32.png Colony Survival is currently on sale! Pick it up for 30% off between now and January 4. The Builder’s Contest is also still going on. Follow the instructions and…

    Pipliznl

November

  1. Friday Blog 237: Builder’s Contest! Prizes for the Best Worlds

    {STEAM_CLAN_IMAGE}/28352917/723689fd338775e88dcd9b322bceb2d04593ab3c.jpgPathros by PatateNouille We are organizing a new Builder’s Contest! The best world will win a digital Steam Gift Card worth €100, and the next spots will win €50 / €25…

    Pipliznl

October

  1. Friday Blog 236: Update 0.10.0: Rails, Roofs & and The Rest is now LIVE!

    {STEAM_CLAN_IMAGE}/28352917/17881cd014b9107d90cbf2342896f97e064a6e2e.jpg The update has been released to the default, public branch of Colony Survival! By popular request, it mostly adds decorative items like doors and window frames. Much…

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September

  1. Friday Blog 235 - Open Beta Progress: Rail Junctions, Signs and Better Roofs

    {STEAM_CLAN_IMAGE}/28352917/a3fa6d1b5a8adcbc52cdfcb7d669d7d1e2b777cc.jpg We launched the Open Beta a couple of weeks ago and it’s going well! Many people are testing the new content and sharing their feedback. There were some technical…

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August

  1. Friday Blog 234 - Open Beta & Future Price Hike

    {STEAM_CLAN_IMAGE}/28352917/3015f5f6f5bfc7eaa6c86286913754b649e57df0.jpg https://youtu.be/KY6LGJQBI2I The last blog ended with an open problem concerning the bottom of roofs. The response to roofs in general was very enthusiastic, but we…

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  2. Friday Blog 233 - Constructing the Missing Link

    {STEAM_CLAN_IMAGE}/28352917/1608619a1b3393677b6c30a9bdce24c3b23b0cea.jpg I’ve been thinking about adding “proper” roofs since…. perhaps before the Steam release. It wasn’t possible to add in a practical manner before Zun developed the…

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June

  1. Friday Blog 232 - Sale! Also: Colors / Lanterns / Roofs / Steam Networking

    {STEAM_CLAN_IMAGE}/28352917/d3c1abb30b3bcebc4904eb3878dd5e3ee6f0ab93.jpg We’re participating in the Summer Sale, and that means that Colony Survival is currently 25% off! We’ve continued our work on the new decorative items. Most…

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May

  1. Friday Blog 231 - Doors / Windows / Stairs / Flowerboxes / Pillar-Fences / Roofs

    {STEAM_CLAN_IMAGE}/28352917/ddd7520476abc2526b5d3ff53fe03c6b97f76325.jpg In the past month, we’ve continued work on controller support and more decorative blocks. We’ve noticed that large collections of decorative blocks are common in many…

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April

  1. Friday Blog 230 - Controller Support and Better Building

    {STEAM_CLAN_IMAGE}/28352917/7c6f92774c58afd7bf8a87fd6d12da8bc14413e8.jpg In the past month, Zun has put a lot of effort into adding proper controller support to Colony Survival. For a longer time, it has been possible to access basic…

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March

  1. Friday Blog 229 - 20% off 0.9.1

    {STEAM_CLAN_IMAGE}/28352917/9c3233e4ef74b60638a3fe183b8e127d9f6a6ebc.jpg Colony Survival is currently on sale! It's 20% off until 23 March. We also just released the first major update to 0.9: 0.9.1. The major change in 0.9.1 concerns…

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February

  1. Friday Blog 228 - Survey Results!

    {STEAM_CLAN_IMAGE}/28352917/f70ef36e4aebcf727bc55a181d06243384ffcd36.jpg Two weeks ago, we've asked you to participate in our survey. Over 600 people did so! Thanks a lot for your effort, it's very helpful. We promised to share the results…

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January

  1. Friday Blog 227 - Sale / Early Access / Survey / Updates

    {STEAM_CLAN_IMAGE}/28352917/28e08ead10a6de4f134d53b141214d70806b043d.jpg Enter the Survey here! Until Monday, we’re participating in the Steam Base Builder Fest. Get the game now for -25%. This will be the lowest price for a long time!…

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  2. Friday Blog 226 - Two Weeks of 0.9.0

    {STEAM_CLAN_IMAGE}/28352917/a0af04bee7d792511711191754d5f2de69ead312.jpg Happy New Year, or as they say in the north of the Netherlands, veul hail en zeeg’n! The release of 0.9.0 went very well. A bunch of existing players returned to the…

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December

  1. UPDATE 0.9.0 IS AVAILABLE RIGHT NOW!

    {STEAM_CLAN_IMAGE}/28352917/d0d608bdf0ecbbfc6d488170a7faf51473d0c39b.jpg We just uploaded 0.9.0 to the main Colony Survival branch! It should be available to download and play right now. If it isn’t, you might want to verify the integrity…

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  2. Friday Blog 225 - RELEASE IMMINENT

    {STEAM_CLAN_IMAGE}/28352917/49227ac8a0fbbe913d5039c9ccc2e9a4caf2cc09.jpg Thanks to LadyKathleen for this beautiful castle inspired by the Mont-Saint-Michel! Update 0.9.0 will probably be released publicly on December 22! We strive to…

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