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Steam app 3656680 · updated 13 Sep 2026, 00:00 UTC

Gold and Graves

Gold and Graves is a roguelike extraction game where you bribe enemies to recruit them as allies, escape the dungeon, and bring back cards, relics, and mercenaries to your village to accumulate resources. Strengthen your deck and forces with the resources you gather and challenge deeper dungeons.

Gold and Graves Steam header artwork
YoonYoon
0playing now
324-hour peak
124all-time peak
1average, last 30 days

The last 30 days

−1.2Gain−48.93%% gain6Peak

25 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0235618 Aug20 Aug21 Aug31 Aug06 Sep07 Sep09 Sep10 Sep12 SepTuesday 18 August 20263 peakThursday 20 August 20262 peakFriday 21 August 20266 peakMonday 31 August 20265 peakSunday 06 September 20262 peakMonday 07 September 20264 peakWednesday 09 September 20260 peakThursday 10 September 20260 peakSaturday 12 September 20263 peak
Daily peakEvery hourly sample

All time

13 months, September 2025 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

03367100134Sep 2025Nov 2025Jan 2026Mar 2026May 2026Jul 2026Sep 2026September 2025124 monthly peakOctober 202535 monthly peakNovember 202543 monthly peakDecember 202547 monthly peakJanuary 202626 monthly peakFebruary 202619 monthly peakMarch 202612 monthly peakApril 20267 monthly peakMay 20267 monthly peakJune 20267 monthly peakJuly 202610 monthly peakAugust 20266 monthly peakSeptember 20264 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

035811July 2026August 2026September 2026October 2026July 202610 peak — daily detail belowAugust 20266 peak — daily detail belowSeptember 20264 peak — daily detail below
Monthly peakHas finer data

July 2026

27 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

03581102 Jul08 Jul12 Jul16 Jul20 Jul24 Jul28 JulThursday 02 July 20262 peakFriday 03 July 20265 peakSaturday 04 July 20264 peakSunday 05 July 20268 peakWednesday 08 July 202610 peakThursday 09 July 20265 peakFriday 10 July 20267 peakSaturday 11 July 20268 peakSunday 12 July 20265 peakMonday 13 July 20265 peakTuesday 14 July 20264 peakWednesday 15 July 20264 peakThursday 16 July 20263 peakFriday 17 July 20263 peakSaturday 18 July 20265 peakSunday 19 July 20264 peakMonday 20 July 20264 peakTuesday 21 July 20264 peakWednesday 22 July 20264 peakThursday 23 July 20261 peakFriday 24 July 20263 peakSaturday 25 July 20264 peakSunday 26 July 20262 peakMonday 27 July 20261 peakTuesday 28 July 20262 peakWednesday 29 July 20262 peakThursday 30 July 20263 peak

August 2026

11 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0235611 Aug12 Aug18 Aug20 Aug21 Aug23 Aug24 Aug26 Aug27 Aug28 Aug31 AugTuesday 11 August 20262 peakWednesday 12 August 20261 peakTuesday 18 August 20263 peakThursday 20 August 20262 peakFriday 21 August 20266 peakSunday 23 August 20260 peakMonday 24 August 20260 peakWednesday 26 August 20260 peakThursday 27 August 20260 peakFriday 28 August 20260 peakMonday 31 August 20265 peak

September 2026

5 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0123406 Sep07 Sep09 Sep10 Sep12 SepSunday 06 September 20262 peakMonday 07 September 20264 peakWednesday 09 September 20260 peakThursday 10 September 20260 peakSaturday 12 September 20263 peak

October 2026

Gold and Graves was released on 7 Sep, 2025.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 13 Sep 2026, 00:00 UTC
App ID
3656680
Last updated
16 Apr 2026 build 22818273
Developer
Yoon
Publisher
Yoon
Release date
7 Sep, 2025
Platforms
Windows
Download size
841 MB
Install size
3.35 GB
Genres
Indie, Strategy
Game modes
Single-player
Controller support
Unknown

Features & support

Steam features

Mouse Only OptionSteam CloudFamily Sharing

Controllers & input

Accessibility

Custom Volume ControlsPlayable without Timed Input

Popular tags

Roguelike DeckbuilderCreature CollectorCard GameAuto BattlerTurn-Based StrategyCollectathonDungeon CrawlerStrategyDeckbuildingCard BattlerRoguelikeTurn-Based Tactics2DDark FantasySingleplayerRogueliteTop-DownGrid-Based MovementChoices MatterMedieval
About this gameFull description from Steam
1. Bribe your enemies! You no longer need to simply defeat your enemies! Offer them gold and turn them to your side. Wear down their health to break their fighting spirit, and eventually they’ll have no choice but to accept your offer! 2. Position your mercenaries on the battlefield! Remember! Your strategy can lead your entire team to victory—or total defeat. 3. Command your mercenaries to annihilate your foes You can order your mercenaries whom to attack and where to move. Under your command, your mercenaries will wipe out the enemy forces. 4. Combine cards, relics, and mercenaries to create the ultimate synergy. Surviving the battle alone is not enough. Manage your remaining gold wisely to earn more interest, and strengthen your deck and team even further. The stronger your combinations of cards, relics, and mercenaries, the smoother your future expeditions will become. 5. Escape the dungeon and bring your recruited mercenaries with you! You no longer need to Slay the Dungeon — Escape the Dungeon instead! Preserve the mercenaries you’ve recruited, along with the cards and relics you’ve collected, and expand your resources even further. This will help you prepare more thoroughly for your next dungeon run. However, anything lost inside the dungeon cannot be recovered. Choose the right moment to escape carefully. 6. Don’t linger too long in the dungeon. Don’t test the dungeon’s patience. The longer you stay, the higher the danger level grows—and the stronger the monsters you’ll face. Choose your path carefully to avoid raising the danger level too much. And escape before it’s too late!
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Violência
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 64-bit Processor: Intel Core i3-6100 AMD FX-6300 Memory: 4 GB RAM Graphics: NVIDIA GeForce GTX 750 / AMD Radeon RX 560 DirectX: Version 10 Storage: 2 GB available space

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 10 64-bit Processor: Intel Core i5-8400 AMD Ryzen 5 2600 Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 1060 / AMD Radeon RX 580 DirectX: Version 11 Storage: 2 GB available space

macOS

Minimum: OS: macOS 11 (Big Sur) Processor: Intel Core i5 / Apple M1 Memory: 4 GB RAM Graphics: Intel Iris Plus Graphics / Apple M1 Storage: 2 GB available space Recommended: OS: macOS 12 (Monterey) Processor: Apple M1 Pro / Apple M2 Memory: 8 GB RAM Graphics: Apple M1 Pro / Radeon Pro 560 Storage: 2 GB available space

Linux

Minimum: OS: Ubuntu 18.04 LTS Processor: Intel Core i3-6100 AMD FX-6300 Memory: 4 GB RAM Graphics: NVIDIA GeForce GTX 750 / AMD Radeon RX 560 Storage: 2 GB available space Recommended: OS: Ubuntu 20.04 LTS Processor: Intel Core i5-8400 AMD Ryzen 5 2600 Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 1060 / AMD Radeon RX 580 Storage: 2 GB available space
Supported languages4 languages
LanguageFull audio
English●
Japanese
Simplified Chinese
Korean

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements
DemosPlayable demos on Steam

36 developer announcements, Apr 2025 to Apr 2026 · times in UTC

April

  1. Gold and Graves 1.8.1.0 Update

    New Content Multiple command cards that can trigger mercenary actions have been added. Ascension 8, 9, and 10 have been added.System Improvements Relics that have already been registered in advance are now displayed in the UI when selecting…

    Patch notes

February

  1. Gold and Graves 1.8.0.8 Update

    System Changes The speed of some effects — including card alignment effects, buff relic activation effects, and overall combat progression — has been increased by approximately 1.5× to 2×. The speed of event animations and card enhancement…

    Patch notes
  2. Gold and Graves 1.8.0.6 Update

    Update NoticeThis update includes a new class, class-specific exclusive cards, improvements to many high-tier cards that were rarely used, UI improvements, as well as new cards and relics.Black MageA class specialized in sacrificing Health…

    Yoon

December

  1. Gold and Graves 1.7.9.08 Update

    ■ Balance AdjustmentsRandomly generated “Cast on Draw” cards that grant Arcane, Strength, or Fortify now apply their effects to all allies.“Frostbite” (deal damage equal to each enemy’s Frozen stacks) has been added to the random generation…

    Patch notes
  2. Gold and Graves 1.7.9.03 Update

    Hello. In this update, as previously announced, we are introducing the new Permanent Growth system, the 6-Star tier that makes low-tier mercenaries viable, and several additional changes and improvements.■ Permanent Growth Currency: Silver…

    Yoon

October

  1. Gold and Graves 1.7.8.36 Update

    \Fixed an issue where exiting the game or using the “Save and Quit” function before finishing the starting event after entering a dungeon would cause the adventure not to be saved and reset. → The game now saves automatically right after…

    Patch notes
  2. Unity Security Update Applied

    Our game has been updated today to the latest Unity version that addresses the recently raised security vulnerability. Along with this update, several recently reported bugs have also been fixed.Thank you!

    Patch notes

September

  1. Gold and Graves 1.7.8.1 Update

    Hello everyone, In this update, we’ve implemented system changes, a new difficulty mode, mercenary enhancements, card and relic rebalancing, and several new content additions based on your feedback. The introduction of Ascension Mode, the…

    Yoon
  2. Gold and Graves 1.7.6.0 Update

    Hello!In this update, we aimed to ease the difficulty in the early stages of the game, especially when players don’t yet have access to Capacity Relics. We have also added many new positive events for players, and adjusted the balance of…

    Yoon
  3. Gold and Graves 1.7.5.8 Update

    Hello everyone,In this update, we have added new features based on the UI-related feedback we’ve been receiving.NewIn the town, duplicate relics and cards are now displayed as a single icon, with the quantity shown at the bottom of the icon…

    Patch notes
  4. Gold and Graves 1.7.5.7 Update

    Hello everyone,In this update, we addressed frequent feedback such as: “It’s impossible to know what traits a mercenary has, either in-game or in town.” We have now added a feature that allows you to check mercenary information.NewMercenary…

    Patch notes
  5. Gold and Graves 1.7.5.3 Update

    Hello everyone!It’s been about 25 hours since launch. Even though it’s only the first day, over 330 copies have already been sold, and I sincerely thank you for that. I have also been carefully reviewing all of the feedback you’ve shared so…

    Yoon
  6. Early Feedback Reflected in Upcoming Patch

    Hello!We have been carefully reviewing all the feedback shared through reviews and various channels since launch.In particular, regarding the issue where the mercenaries’ capacity is excessively high, forcing repetitive gameplay in the…

    Yoon
  7. Gold and Graves is Now Released!

    Hello everyone!At long last, Gold and Graves has officially launched today.This game is the result of a full year of trials and iteration, and it has finally come together as a roguelike deckbuilding game. Explore dungeons, collect cards…

    Yoon

August

  1. Gold and Graves Release Date Announcement and Demo Update

    Hello everyone! The official release date for Gold and Graves has been confirmed!Release DatePacific Daylight Time (PDT): September 7, 2025, 10:00 AMThe original release date was August 29, but due to overlapping festival participation and…

    Yoon
  2. Bug Fixes in 1.7.3.4

    Hello,We've fixed a freezing issue that occurred when entering an elite monster battle after today's patch.

    Patch notes
  3. Gold and Graves 1.7.3.4Demo Update

    Hello!This update reflects feedback received from previous players and includes the following changes:Events have been added that allow players to sacrifice allied mercenaries for benefits, or to enhance mercenaries through various means.A…

    Patch notes

July

  1. Gold and Graves 1.7.3.3 Demo Update

    Hello, This update includes the following changes:Relic duplication rule adjusted Some relics, including capacity-increasing relics, can now be acquired multiple times.New relics added Several new relics have been added that synergize with…

    Patch notes
  2. Gold and Graves 1.7.3.1 Demo Update

    Hello, This update introduces several major changes aimed at improving late-game balance, including the addition of a difficulty selection system, a complete rework of gold income and the bank node, adjustments to relic mechanics, and more.…

    Patch notes
  3. Gold and Graves 1.7.3.0 Demo Update

    Node Generation System OverhaulThis update brings a complete overhaul of the map’s node generation system.Maps now generate with a higher probability of including loop-shaped paths. Previously, fully random generation often created…

    Patch notes

June

  1. Gold and Graves 1.7.2.9 Demo Update

    Hello, This update reflects feedback we've received so far and includes new relics that synergize more strongly with mercenaries.Bug FixesFixed an issue where nodes appeared enlarged and the game could not proceed when continuing a dungeon…

    Patch notes
  2. Gold and Graves 1.7.2.7 Demo Update

    Hello.Fixed an issue where the game became unplayable when holding more than 28 relics.Fixed a bug where players could not select more than 30 cards, relics, or mercenaries in the village.We sincerely apologize to any players who…

    Patch notes
  3. Gold and Graves 1.7.2.6 Demo Update

    Hello.This update brings improvements to various aspects of the game, including the card extraction system, dungeon difficulty, and combat interface.The key changes are as follows:Card Extraction System Improvements* When escaping the…

    Yoon
  4. Gold and Graves 1.7.2.3 Demo Update

    Hello. Based on continued feedback about the difficulty, we've significantly lowered the early-game difficulty even further. The maximum risk level has been increased to 40.The difficulty of enemies appearing per risk level has been…

    Patch notes
  5. Gold and Graves 1.7.2 Demo Update

    Hello. In this update, we’ve made improvements based on recent feedback.The 'Blur' buff now decreases in value at the end of the opponent's turn, relative to the buff holder. Slightly reduced the difficulty for risk levels up to 17. Fixed…

    Patch notes
  6. 1.7.1.7 Hotfix

    Fixed an issue where enemies would sometimes spawn with abnormally high strength.Fixed an issue where clicking an enemy node immediately after restarting the game could cause abnormally weak enemies to appear.

    Patch notes
  7. Gold and Graves 1.7.7.1 Demo Update

    Hello. In this update, we have improved bugs and significantly increased the dungeon difficulty based on the feedback we’ve received so far.Bug FixesFixed an issue where relic stacks were reset after entering a dungeon from a saved…

    Yoon
  8. Gold and Graves 1.7.0.8 Demo Update

    Hello! In this update, we have implemented the previously announced overall UI improvements, and added new cards and new monsters. In addition, we have adjusted the stats of certain cards, artifacts, and mercenaries. -Improved the overall…

    Yoon

May

  1. Gold and Graves Demo: 1,200 Players in 2 Weeks!

    Thank you so much to everyone who has played the demo so far! Thanks to your support, over 70% of players have added the game to their Wishlist. We truly appreciate it! Based on the feedback we've received, we've made several updates over…

    Yoon
  2. Gold and Graves Demo 1.7.0.7 Update

    Hello! In this update, we’ve added the ability to save your progress mid-run. Bug Fixes -Fixed an issue where occasionally an allied piece could not be re-selected if it was dragged with the right mouse button and placed with the left mouse…

    Patch notes
  3. Gold and Graves 1.7.0.5 Demo Update

    Hello. This update focuses mainly on refining the descriptions of relics and cards, along with several UI improvements. Bug Fixes -Fixed an issue where allies remained on the field in the next battle after choosing to abandon them during an…

    Patch notes
  4. Gold and Graves 1.7.0.4 Demo Update

    In this update, we’ve made various improvements focused on card usage logic and dungeon-related elements. -Fixed an issue where card alignment occasionally did not work correctly. -Fixed an issue where nodes were abnormally generated when…

    Patch notes
  5. Gold and Graves Demo Update 1.7.0.3

    Hello, This update addresses an issue where Chinese and Japanese text were being displayed inconsistently due to font mixing. To be honest, I wouldn’t have even noticed this problem if I hadn’t come across a gameplay video of the game on a…

    Patch notes
  6. Gold and Graves Demo Update 1.7.0.2

    This update focuses on improvements to the tutorial-related UI and gameplay elements in the demo version. - The tutorial UI has been revised to be more intuitive. - The difficulty of the elite battle in the tutorial has been increased.…

    Patch notes
  7. Gold and Graves Demo Released!

    The demo for Gold and Graves is now live! Try out the core mechanics including tactical combat and mercenary recruitment. Your feedback will help shape the final version of the game. Thanks for playing!

    meolo95

April

  1. Welcome to Gold and Graves!

    Welcome to Gold and Graves! We’re excited to finally reveal our upcoming 2D roguelite deckbuilder, featuring intense battles, mercenary recruitment, and dungeon exploration. 🌟 A playable demo will be available during the Steam Next Fest…

    meolo95

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