STEAMDB NEXUS

Steam app 357070 · updated 23 Sep 2026, 05:26 UTC

UBERMOSH

UBERMOSH is an arcade game about cutting bullets with a sword, in a gun-filled cyberpunk mosh pit.

UBERMOSH Steam header artwork
Walter MachadoWalter Machado
632playing now
96024-hour peak
10,728all-time peak
371average, last 30 days

The last 30 days

+2.4Gain+0.66%% gain2,275Peak

718 hourly samples, with the daily peak drawn over them. Weekends are shaded.

06141k2k2k01 Sep06 Sep11 Sep16 Sep21 Sep26 Sep01 OctTuesday 01 September 20262,270 peakWednesday 02 September 20262,275 peakThursday 03 September 20262,171 peakFriday 04 September 20261,550 peakSaturday 05 September 2026451 peakSunday 06 September 2026920 peakMonday 07 September 20261,144 peakTuesday 08 September 2026417 peakWednesday 09 September 2026472 peakThursday 10 September 2026345 peakFriday 11 September 20261,324 peakSaturday 12 September 20262,081 peakSunday 13 September 2026366 peakMonday 14 September 2026672 peakTuesday 15 September 2026487 peakWednesday 16 September 2026181 peakThursday 17 September 2026230 peakFriday 18 September 2026652 peakSaturday 19 September 2026683 peakSunday 20 September 2026625 peakMonday 21 September 2026551 peakTuesday 22 September 2026614 peakWednesday 23 September 20261,223 peakThursday 24 September 20261,027 peakFriday 25 September 2026933 peakSaturday 26 September 20261,167 peakSunday 27 September 20261,237 peakMonday 28 September 20261,030 peakTuesday 29 September 2026230 peakWednesday 30 September 2026155 peakThursday 01 October 2026960 peak
Daily peakEvery hourly sample

All time

140 months, March 2015 to October 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

03k6k9k12k2015201720192020202220242026March 20155 monthly peakApril 20155 monthly peakMay 20155 monthly peakJune 20159 monthly peakJuly 20154 monthly peakAugust 201520 monthly peakSeptember 20158 monthly peakOctober 20155 monthly peakNovember 20159 monthly peakDecember 20159 monthly peakJanuary 201617 monthly peakFebruary 201611 monthly peakMarch 20167 monthly peakApril 201629 monthly peakMay 201639 monthly peakJune 201630 monthly peakJuly 201632 monthly peakAugust 2016132 monthly peakSeptember 201641 monthly peakOctober 201628 monthly peakNovember 201641 monthly peakDecember 201616 monthly peakJanuary 201726 monthly peakFebruary 201715 monthly peakMarch 201729 monthly peakApril 201720 monthly peakMay 201725 monthly peakJune 201714 monthly peakJuly 201732 monthly peakAugust 201710 monthly peakSeptember 20179 monthly peakOctober 20178 monthly peakNovember 201722 monthly peakDecember 201725 monthly peakJanuary 201841 monthly peakFebruary 201877 monthly peakMarch 201836 monthly peakApril 2018178 monthly peakMay 20187 monthly peakJune 201814 monthly peakJuly 201830 monthly peakAugust 20187 monthly peakSeptember 201852 monthly peakOctober 201851 monthly peakNovember 201826 monthly peakDecember 20186 monthly peakJanuary 201910 monthly peakFebruary 201956 monthly peakMarch 20197 monthly peakApril 201967 monthly peakMay 201916 monthly peakJune 2019160 monthly peakJuly 201972 monthly peakAugust 201911 monthly peakSeptember 20196 monthly peakOctober 20194 monthly peakNovember 20195 monthly peakDecember 201924 monthly peakJanuary 202025 monthly peakFebruary 20207 monthly peakMarch 20205 monthly peakApril 2020193 monthly peakMay 202012 monthly peakJune 2020139 monthly peakJuly 2020209 monthly peakAugust 202023 monthly peakSeptember 202043 monthly peakOctober 20207 monthly peakNovember 20208 monthly peakDecember 2020181 monthly peakJanuary 202145 monthly peakFebruary 2021104 monthly peakMarch 2021643 monthly peakApril 202184 monthly peakMay 2021180 monthly peakJune 2021832 monthly peakJuly 2021392 monthly peakAugust 202141 monthly peakSeptember 2021105 monthly peakOctober 2021116 monthly peakNovember 2021100 monthly peakDecember 202134 monthly peakJanuary 2022149 monthly peakFebruary 2022223 monthly peakMarch 2022252 monthly peakApril 2022250 monthly peakMay 2022220 monthly peakJune 2022127 monthly peakJuly 2022199 monthly peakAugust 2022110 monthly peakSeptember 202270 monthly peakOctober 2022801 monthly peakNovember 2022383 monthly peakDecember 2022199 monthly peakJanuary 2023847 monthly peakFebruary 20231,009 monthly peakMarch 20231,502 monthly peakApril 20231,389 monthly peakMay 20232,042 monthly peakJune 2023614 monthly peakJuly 2023473 monthly peakAugust 2023636 monthly peakSeptember 202340 monthly peakOctober 20236 monthly peakNovember 20235 monthly peakDecember 20239 monthly peakJanuary 202423 monthly peakFebruary 2024146 monthly peakMarch 2024287 monthly peakApril 2024171 monthly peakMay 2024209 monthly peakJune 20241,747 monthly peakJuly 20241,999 monthly peakAugust 2024745 monthly peakSeptember 20241,225 monthly peakOctober 2024520 monthly peakNovember 20241,992 monthly peakDecember 20244,575 monthly peakJanuary 20254,339 monthly peakFebruary 2025250 monthly peakMarch 20251,159 monthly peakApril 20251,003 monthly peakMay 20257,228 monthly peakJune 20252,659 monthly peakJuly 20251,748 monthly peakAugust 20252,818 monthly peakSeptember 20252,218 monthly peakOctober 20252,052 monthly peakNovember 20255,631 monthly peakDecember 20252,482 monthly peakJanuary 20261,985 monthly peakFebruary 202610,728 monthly peakMarch 20263,123 monthly peakApril 20264,230 monthly peakMay 20262,625 monthly peakJune 20261,515 monthly peakJuly 20262,410 monthly peakAugust 20262,195 monthly peakSeptember 20262,275 monthly peakOctober 2026960 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

06511k2k3kJuly 2026August 2026September 2026October 2026July 20262,410 peak — daily detail belowAugust 20262,195 peak — daily detail belowSeptember 20262,275 peak — hourly detail belowOctober 2026960 peak — daily detail below
Monthly peakHas finer data

July 2026

29 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

06511k2k3k01 Jul07 Jul11 Jul15 Jul19 Jul23 Jul27 Jul31 JulWednesday 01 July 20262,410 peakSaturday 04 July 2026992 peakSunday 05 July 20262,410 peakMonday 06 July 2026623 peakTuesday 07 July 2026968 peakWednesday 08 July 2026344 peakThursday 09 July 2026383 peakFriday 10 July 2026326 peakSaturday 11 July 2026755 peakSunday 12 July 2026289 peakMonday 13 July 2026279 peakTuesday 14 July 2026667 peakWednesday 15 July 2026398 peakThursday 16 July 2026542 peakFriday 17 July 2026361 peakSaturday 18 July 2026246 peakSunday 19 July 2026531 peakMonday 20 July 2026517 peakTuesday 21 July 2026344 peakWednesday 22 July 2026421 peakThursday 23 July 2026160 peakFriday 24 July 2026148 peakSaturday 25 July 2026239 peakSunday 26 July 2026238 peakMonday 27 July 2026215 peakTuesday 28 July 2026183 peakWednesday 29 July 2026471 peakThursday 30 July 2026190 peakFriday 31 July 2026219 peak

August 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

05931k2k2k01 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026190 peakSunday 02 August 2026240 peakMonday 03 August 20261,859 peakTuesday 04 August 20262,195 peakWednesday 05 August 20261,463 peakThursday 06 August 20261,246 peakFriday 07 August 20261,280 peakSaturday 08 August 2026427 peakSunday 09 August 2026366 peakMonday 10 August 2026192 peakTuesday 11 August 2026338 peakWednesday 12 August 2026322 peakThursday 13 August 2026344 peakFriday 14 August 2026411 peakSaturday 15 August 2026204 peakSunday 16 August 20261,762 peakMonday 17 August 20261,367 peakTuesday 18 August 2026815 peakWednesday 19 August 2026244 peakThursday 20 August 2026372 peakFriday 21 August 20262,050 peakSaturday 22 August 2026792 peakSunday 23 August 2026598 peakMonday 24 August 2026383 peakTuesday 25 August 2026700 peakWednesday 26 August 2026645 peakThursday 27 August 2026564 peakFriday 28 August 2026942 peakSaturday 29 August 2026564 peakSunday 30 August 2026395 peakMonday 31 August 20261,074 peak

September 2026

30 days as the curve, each the highest figure that day. Behind it, 711 hourly samples from 01 Sep, which is as far back as the source keeps every hour. Weekends are shaded.

06141k2k2k01 Sep06 Sep11 Sep16 Sep21 Sep26 SepTuesday 01 September 20262,270 peakWednesday 02 September 20262,275 peakThursday 03 September 20262,171 peakFriday 04 September 20261,550 peakSaturday 05 September 2026451 peakSunday 06 September 2026920 peakMonday 07 September 20261,144 peakTuesday 08 September 2026417 peakWednesday 09 September 2026472 peakThursday 10 September 2026345 peakFriday 11 September 20261,324 peakSaturday 12 September 20262,081 peakSunday 13 September 2026366 peakMonday 14 September 2026672 peakTuesday 15 September 2026487 peakWednesday 16 September 2026181 peakThursday 17 September 2026230 peakFriday 18 September 2026652 peakSaturday 19 September 2026683 peakSunday 20 September 2026625 peakMonday 21 September 2026551 peakTuesday 22 September 2026614 peakWednesday 23 September 20261,223 peakThursday 24 September 20261,027 peakFriday 25 September 2026933 peakSaturday 26 September 20261,167 peakSunday 27 September 20261,237 peakMonday 28 September 20261,030 peakTuesday 29 September 2026230 peakWednesday 30 September 2026155 peak

October 2026

1 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

Not enough samples yet.One measurement is a number, not a line.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 23 Sep 2026, 05:26 UTC
App ID
357070
Last updated
05 Jun 2017 build 1868294
Update pace
Quiet no update while we have been watching · 0 in 19 days watched
Developer
Walter Machado
Publisher
Walter Machado
Release date
Aug 13, 2015
Platforms
WindowsLinux
Download size
307 MB305 MB
Install size
356 MB353 MB
Genres
Action, Indie
Game modes
Single-player
Controller support
Full
Achievements
7

Features & support

Steam features

Steam AchievementsSteam Trading CardsFamily Sharing

Controllers & input

Full controller support

Accessibility

Popular tags

CyberpunkPixel GraphicsActionGreat SoundtrackIndieArcadeFast-PacedFemale ProtagonistRetroBullet HellTwin Stick ShooterIsometricProcedural GenerationDifficultSci-fiTop-DownTop-Down ShooterSingleplayerCasualRoguelike
About this gameFull description from Steam
"UBERMOSH is an arcade game about cutting bullets with a sword, in a gun-filled cyberpunk mosh pit." Like a pinball table or a coin-op arcade machine, UBERMOSH was made to give you a shot of adrenaline in a couple of minutes. Each time you play a new level is generated for you to beat your score in 90 seconds.
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Violência
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Windows XP Processor: 1.6Ghz+ Memory: 2048 MB RAM Graphics: 512MB Storage: 390 MB available space

Recommended

Recommended: Processor: 2.2Ghz Graphics: 1024MB

Linux

Minimum: OS: Ubuntu 14.04 LTS or compatible Processor: 1.6Ghz+ Memory: 2048 MB RAM Graphics: 512MB Storage: 390 MB available space Recommended: Processor: 2.2Ghz Graphics: 1024MB
Supported languages103 languages
LanguageFull audio
English●
French●
Italian●
German●
Spanish - Spain●
Bulgarian●
Simplified Chinese●
Traditional Chinese●
Korean●
Danish●
Spanish - Latin America●
Finnish●
Greek●
Dutch●
Hungarian●
Indonesian●
Japanese●
Norwegian●
Polish●
Portuguese - Brazil●
Portuguese - Portugal●
Romanian●
Russian●
Swedish●
Thai●
Czech●
Turkish●
Ukrainian●
Vietnamese●
Arabic●
Afrikaans●
Albanian●
Amharic●
Armenian●
Assamese●
Azerbaijani●
Basque●
Bangla●
Belarusian●
Bosnian●
Kannada●
Catalan●
Kazakh●
Cherokee●
Sinhala●
Konkani●
Croatian●
Dari●
Slovak●
Slovenian●
Estonian●
Filipino●
Galician●
Welsh●
Georgian●
Gujarati●
Hausa●
Hebrew●
Hindi●
Igbo●
Yoruba●
Irish●
Icelandic●
Khmer●
Latvian●
Lithuanian●
Luxembourgish●
Macedonian●
Malayalam●
Malay●
Maltese●
Maori●
Marathi●
Mongolian●
Nepali●
Odia●
Punjabi (Gurmukhi)●
Punjabi (Shahmukhi)●
Persian●
K'iche'●
Kinyarwanda●
Kyrgyz●
Quechua●
Sotho●
Sindhi●
Sorani●
Swahili●
Serbian●
Tajik●
Tigrinya●
Tswana●
Turkmen●
Tatar●
Tamil●
Telugu●
Uyghur●
Wolof●
Urdu●
Uzbek●
Valencian●
Xhosa●
Zulu●
Scots●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

7 achievements in total.

Show selected achievements (may contain spoilers)
SURVIVORAchievement
SKILL BEFORE LUCKAchievement
GREEN´S MASTERYAchievement
WARLOCK MASTERYAchievement
GUNNER MASTERYAchievement
KENSAI MASTERYAchievement
HARDBOILEDAchievement

View all Steam achievements

50 developer announcements, Feb 2019 to Jan 2026 · times in UTC

January

  1. NEW STUFF

    https://clan.akamai.steamstatic.com/images/33198961/94bde4d38f4e197849a957b7e58cb7d2078499b5.png Howdy, folks, this time, it took more than a year to spawn a new minigame for you. Guided by the awesome feedback and suggestions of the nicest…

    Walter Machado

November

  1. BLOODSAINT 1.0

    https://clan.cloudflare.steamstatic.com/images/33198961/d65a58a972c4d9625ef0cab5bd741041c79acecb.png Howdy folks! BLOODSAINT 1.0 is out now! It will be kept a few more days in Early Access to wide-test the compatibility with different…

    Walter Machado
  2. DUELIST UPDATE!

    https://clan.fastly.steamstatic.com/images/33198961/fe5fd3c727339c1efb3219d81e9aac45a4337766.png Howdy folks... this one took some time to make, but it is pretty fun! When you get 180s, as soon as you move to the endless wave, one of the…

    Walter Machado

September

  1. BLAM!!!BLAM!!!BLAM!!! UPDATE V. 0.06

    https://clan.akamai.steamstatic.com/images/33198961/6c97d8195f50feddf8400712d243eb5adc366e25.png Howdy folks! BLOODSAINT Update 0.06 is online, and it brings pretty nice stuff to this development journey! BLOODSAINT moved to 64-bit…

    Walter Machado

August

  1. GIANT WEAPONS and BRUTAL CAMERA updates

    https://clan.akamai.steamstatic.com/images/33198961/22d5d58a483300c5cef66aed956e77c707928e9b.png Howdy folks, BLOODSAINT development keeps flowing. Recently I added more vanguard enemies with giant weapons, all based on historical combat…

    Walter Machado
  2. ONSLAUGHT FRAME

    https://clan.akamai.steamstatic.com/images/33198961/f3da8e3a013fce67bb62c987d5c53efdbadeac59.png Howdy folks! BLOODSAINT version 0.03 is online, bringing the "Onslaught Frame" card, a synergic card that changes the frame of your gun to a…

    Walter Machado

July

  1. CONCLAVE

    https://clan.akamai.steamstatic.com/images/33198961/bddcebd5425d1d4abd8b8ed32c087b41ba6a4630.pnghttps://clan.akamai.steamstatic.com/images/33198961/60b225e9bf91c08f48df4ce06d696c6dd372e766.pnghttps://clan.akamai.steamstatic.com/images/33198…

    Walter Machado
  2. Version 0.02 EA

    https://clan.akamai.steamstatic.com/images/33198961/b352637dfe9f69a4d4024e089c80bdf9a3502a91.png BLOODSAINT Version 0.02 EA is Online! Howdy folks! This latest update adressed some community requests, like gamepad support and stuff that I…

    Walter Machado

June

  1. PLAY IT LOUD!

    https://clan.akamai.steamstatic.com/images/33198961/0db809c621722e904d3872c63f13a105a7ca2a78.png Howdy folks! Time check it! BLOODSAINT is pretty solid, with that straight-forward retro-hardcore minigame vibe. It should had been launched in…

    Walter Machado
  2. HARDBOILED

    https://clan.akamai.steamstatic.com/images/33198961/078ec774476c5d545015ae34fecf3a57710d0fdb.png Howdy folks! I hope you are all fine. 24th BLOODSAINT will launch (version 0.01, Early Access); the actual version is pretty tested, it is…

    Walter Machado
  3. BLOODSAINT!

    https://clan.akamai.steamstatic.com/images/33198961/5eb5625d91ee346d711f96c315df7c94262f6755.png https://store.steampowered.com/app/2998040/BLOODSAINT/ Howdy folks, I have been experimenting with arcade topdown fast-paced minigame designs…

    Walter Machado

March

  1. ROGUELIKE??!!?!11

    https://clan.akamai.steamstatic.com/images/33198961/58e7bc91eef96c94f73c681068b4d5d7c1c6bb2a.png I am still working on it; the plan is to launch it in May. There is an expected delay before Steam approves the title for launch (1-2 weeks to…

    Walter Machado

February

  1. QUICKER UPDATE

    https://clan.akamai.steamstatic.com/images/33198961/00f1bfcdb5f64a7b66918e8921e58751780c7dc0.png Steam Early Access is pretty magical. I have some buddies trying it here in Brazil, and the nicest folks are playing the same game thousands of…

    Walter Machado
  2. 2 YEARS to add MELEE

    https://clan.akamai.steamstatic.com/images/33198961/00f1bfcdb5f64a7b66918e8921e58751780c7dc0.png It took two years to make melee work nicely in QUICKERFLAK. The sequel gets the hunter mass from the RUTHLESSMOD, new enemy classes, and now…

    Walter Machado

January

  1. Rank SSS it!

    https://clan.cloudflare.steamstatic.com/images/33198961/c94406a6e7f09cfc187de10a4a610da3892347a4.png All Early Access update goals are done under the expected time, and BULLETHELL 1.0 is out! If you are a game development enthusiast who…

    Walter Machado

December

  1. KENSAI and GUNNER UPDATE

    https://clan.cloudflare.steamstatic.com/images/33198961/9119d4a74579c9b934f3ed5a3873e5f7b201d2d2.png https://store.steampowered.com/app/2620000/BULLETHELL/ BULLETHELL development is flowing pretty nicely, and today you will be able to play…

    Walter Machado

November

  1. Please check this one too!

    https://clan.akamai.steamstatic.com/images/33198961/107fabf510d832ea427153f1c9c17ace91f3252e.png https://store.steampowered.com/app/2620000/BULLETHELL Steam Early Access is pretty magical. Players do not know what they will get. Developers…

    Walter Machado
  2. NU STUFF!

    https://clan.akamai.steamstatic.com/images/33198961/aecf83e91bf780c5bea2c592fd0b274f734e1c3f.png https://store.steampowered.com/app/2620000/BULLETHELL Many many thanks for the feedback during this journey! Half artist, half tech guy…

    Walter Machado

April

  1. For the Community

    https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/33198961/8c0eec18ae8d3f520f7a46ee05b3b8ed5ef1319d.png Howdy folks! I hope you are all having a pretty decent time! I am working on my largest project so far, not saving…

    Walter Machado

June

  1. PLUGGING

    https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/33198961/396e95af15d140e8070164c52e62e586047ce455.png I consume indie stuff. You don't? Weird music with AM static, short movies with shifted hue, fuzz pedals with just…

    Walter Machado
  2. RMOD

    https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/33198961/42d41ff0cc7aad765ae577d2e93743e18c1dbc17.png Do you "mod" your stuff? From changing car mufflers to mirror polishing the edge of my knives, modding was always a…

    Walter Machado

May

  1. _RUTHLESSMOD

    https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/33198961/9d4a8fb209fe453d4966c421c7d293d913daf676.png Howdy folks! We live in a neat kind of symbiosis. I work full-time to develop gameplay experiences, you play it…

    Walter Machado

January

  1. NU STUFF, finally!

    https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/33198961/597b4cec1fdcbfb9eb43c097de9d68c77cb55f37.png Howdy folks, if you like the stuff I make, please check this one…

    Walter Machado

December

  1. Please check QUICKERFLAK!

    https://store.steampowered.com/app/1836120/QUICKERFLAK Howdy folks, this one was pretty complex to balance! QUICKERFLAK is all about avoiding "gun standoff" during a really really fast gameplay session (avoiding dying together with the…

    Walter Machado

February

  1. UBERMOSH:OMEGA v1.99 REDUX

    https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/33198961/d3f421da2667e07ee7949223cb31becaf8f9a83f.png It took a ton of work, but I can not express how proud I am. UBERMOSH:OMEGA version 1.99 REDUX is online. This…

    Walter Machado

November

  1. It looks a bit like a 90´s add

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33198961/35e5624b14017edf9e195515a449b1f0302255ca.png https://youtu.be/r7p4SI_9XdE Sometimes I have some trouble to explain stuff. You not? AccrO is on version 0.13 now, you…

    Walter Machado

September

  1. GUNS?????

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33198961/ef2e45d5fef473c0db55a83becf8f74b52acff7d.png Have you noticed how big AccrO map is getting? And it is not a road and square kind of thing, there are lots of details…

    Walter Machado
  2. Another Update???

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33198961/9ae58fb4718d0c2f409e9738a07075cbc4fdc5d1.png As you may know, Steam Early Access is a magic thing, that I like a lot. From following Early Access titles that I am…

    Walter Machado

August

  1. HIGHTIDE UPDATE

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33198961/d0b6a384e827628ffa5862abcdd07bccf427987a.png https://youtu.be/c7j5qGOzsuc Howdy folks, I live a few meters from the sea, but the ocean sound is way louder these…

    Walter Machado
  2. CINEMATIC UPDATE

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33198961/536c29a996f9db4a33ee37cb3dff219cddd69182.png I know, I know I am updating it a lot. But I really really like Early Access and the beauty of Open Development! ...I…

    Walter Machado
  3. TWEAK TWEAK TWEAK

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33198961/65e1f3732ae89de76a90ed89f9ec527b94e2a275.png Why Early Access? I like to see the game making as a science: ...hypothesis, testing, and no final answer. My main…

    Walter Machado

July

  1. QUAD BREAKER

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33198961/8e7d21462d89db65fb841c538d3d72d88edcd5a4.jpg You (probably) know, sometimes I watch a movie, or listen to a neat beat... or drift a car... and it sparks the idea to…

    Walter Machado

June

  1. NU FRAME

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33198961/167a4ad2bd6060764297ac0a0edee8ed468cde8e.png Howdy folks... I have been working silent changing all my developing framework to be able to bypass the huge engine…

    Walter Machado

April

  1. QUARANTINE

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33198961/2ddf99a5bff8c5139fdc6811b61e670123e439f1.jpg Oh dude, what a change! As I mentioned somewhere, my production is pretty experimental, fueled by curiosity, passion…

    Walter Machado

February

  1. That guitar tone...

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33198961/efc6b6786dd1d1413ae18d943af0ff5ad30fe69d.png Steam Soundtrack Updates are on the corner and for the audio and game developing enthusiasts, I would like to share a…

    Walter Machado

January

  1. REDUX???

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33198961/0655f9437b1538421a7d197a538d07b30c4a67c2.png UBERMOSH:OMEGA is the last volume of the arcade series UBERMOSH... and UBERMOSH is where I "live" since 2015...…

    Walter Machado

December

  1. MAGNUM OPUS

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33198961/b7179cf17e06e45c9790e49108e5c3abe7923f94.png When UBERMOSH:OMEGA launched, it was my best work ever. Until now...because today I am updating it to ...UBERMOSH:OMEGA…

    Walter Machado

November

  1. PRETTY SOLID!!11!

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33198961/e6b1cf1c7087d7b66081c7ac03bbbbffc160b8db.png Howdy folks, and many many thanks. UBERMOSH:OMEGA launched, and I can not describe how fueling, rewarding, orgasmic…

    Walter Machado

October

  1. NU STUFF

    https://store.steampowered.com/app/1181000/UBERMOSHOMEGA/ The Omega, the End, the Final Volume of the arcade series UBERMOSH will launch soon, ...it will not be my last game, but this 2015' code framework can not handle more content, and I…

    Walter Machado

September

  1. THE LAST UBERMOSH?

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33198961/9b3d1d98bf192132fc15b29a02c1ec8de7811d2d.png Am I making the last UBERMOSH? Yes. There will be another after UBERMOSH:OMEGA? No. "The colony is glitched, and it…

    Walter Machado

August

  1. MANY THANKS!

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33198961/44d19e156b36a0060f11a1aa2a64802f75e922a7.png Howdy folks, I took 2 years to be able to filter, test, prototype and materialize the players' suggestions for a Trip…

    Walter Machado

July

  1. UBERMOSH Vol.7 REDUX + TTV3

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33198961/ca67df88521403901d61b24230a682dc7668cfcc.png…

    Walter Machado
  2. DEEPTRIPVINESEQUEL

    How UBERMOSH would be if it was made today? That's a question I am always answering with each new volume, inserting new stuff, testing players ideas, checking for feedback... The first "Trip to Vinelands" was one of my most experimental…

    Walter Machado

May

  1. Bonus Content

    Howdy folks, since update 1.4 (UBERMOSH Vol.7) that inserted a bit of "soil hue variability" to keep your eyes fresh and, for fresh ears, it allowed the tracks to play the Classic version and the Darkmix version (low tunned and with levels…

    Walter Machado
  2. THE DARK MIX UPDATE

    It is not just about development, I play UBERMOSH Vol.7, for fun, a lot. Shredded it during Closed Alpha, Early Access, 1.0, 1.1...1.2.....and finally I came with the Dark Mix Update. The game was made following players' feedback, and some…

    Walter Machado

April

  1. 1.0

    Four thousand hours of GMS, eight hundred of Black Ink, two thousand hours of Fl Studio and, a few hundred hours of other software since the first volume. I like to see Vol.7 as my best effort to translate years of players' feedback about…

    Walter Machado
  2. 6/6

    Early this year, the ASCENSION concept was inserted on the UBERMOSH series. The main quest was to create the experience of the character getting stronger, ascending thru enlightenment. It started Steam Early Access with 3 characters, aiming…

    Walter Machado
  3. FEEDBACK

    Howdy folks, Early Access Updated, version 0.5, and 5 of 6 characters are playable right now. How did they come? Due to the Beauty and Toughness of Steam Early Access, "Blademaster Q" came from the "give us a Kensai" feedback. The gameplay…

    Walter Machado

March

  1. FUEL

    What fuels a game developer? In my case, I can say that a mix of motivation, resources, and feedback... and it is working pretty nice on UBERMOSH Vol.7 Early Access. Today I uploaded version 0.4, a structural update, more focused on…

    Walter Machado

February

  1. TWEAK

    24 hours ago, Vol.7 launched, and for my luck, the beauty of Early Access with the Awesome UBERMOSH Community support started. Veterans of the mosh start sending priceless feedback about combat, balance, expectations, and a ton of insights…

    Walter Machado

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